Difference between revisions of "Lore/Recipes"
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==[[Lore/Recipes|Lore Complete Recipe List]]== | ==[[Lore/Recipes|Lore Complete Recipe List]]== | ||
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Click "Expand" on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill. | Click "Expand" on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill. | ||
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| 0 || Human Hair-Cleaning Cantrip || 25 || 0 || {{Item icon|Strange Dirt|1}} [[Strange Dirt]] x1<br>{{Item icon|Salt|1}} [[Salt]] x1<br>{{Item icon|Bluebell|1}} [[Bluebell]] x1 || Human Hair-Cleaning Cantrip || Your hair becomes shiny and clean, without the need for water or soap. Just shake it out real well... || <b>Hang Out</b>: [[Rita]] | | 0 || Human Hair-Cleaning Cantrip || 25 || 0 || {{Item icon|Strange Dirt|1}} [[Strange Dirt]] x1<br>{{Item icon|Salt|1}} [[Salt]] x1<br>{{Item icon|Bluebell|1}} [[Bluebell]] x1 || Human Hair-Cleaning Cantrip || Your hair becomes shiny and clean, without the need for water or soap. Just shake it out real well... || <b>Hang Out</b>: [[Rita]] | ||
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− | | 0 || Perceive Spawn Premonitions ( | + | | 0 || Perceive Spawn Premonitions (2 secs) || 50 || 0 || {{Item icon|Incense|1}} [[Incense]] x1<br>{{Item icon|Topaz|1}} [[Topaz]] x1<br>[[:Category:Items/CorpseTrophy|Corpse Trophy]] x1 || Perceive Spawn Premonitions (2 secs) || Perform a mind-altering ritual so that you can perceive newly-spawned monsters 2 seconds before they actually appear.<br><br>The effect does not wear off, but whenever you die there's a 5% chance that it will end. || <b>Training:</b> [[Ashk]] |
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− | | 0 || Perceive Spawn Premonitions ( | + | | 0 || Perceive Spawn Premonitions (4 secs) || 50 || 0 || {{Item icon|Incense|1}} [[Incense]] x3<br>{{Item icon|Topaz|1}} [[Topaz]] x2<br>[[:Category:Items/CorpseTrophy|Corpse Trophy]] x1 || Perceive Spawn Premonitions (4 secs) || Perform a mind-altering ritual so that you can perceive newly-spawned monsters 4 seconds before they actually appear.<br><br>The effect does not wear off, but whenever you die there's a 5% chance that it will end. || <b>Training:</b> [[Ashk]] |
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| 0 || Rakshasa Argument Curing Cantrip || 25 || 0 || {{Item icon|Bottle of Milk|1}} [[Bottle of Milk]] x1<br>{{Item icon|Salt|1}} [[Salt]] x2<br>{{Item icon|Sugar|1}} [[Sugar]] x2 || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || For one hour, you do not feel any urge to fight or argue with loved ones, no matter how stupid, callous, or irresponsible they may behave. || <b>Hang Out</b>: [[Kleave]] | | 0 || Rakshasa Argument Curing Cantrip || 25 || 0 || {{Item icon|Bottle of Milk|1}} [[Bottle of Milk]] x1<br>{{Item icon|Salt|1}} [[Salt]] x2<br>{{Item icon|Sugar|1}} [[Sugar]] x2 || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || For one hour, you do not feel any urge to fight or argue with loved ones, no matter how stupid, callous, or irresponsible they may behave. || <b>Hang Out</b>: [[Kleave]] |
Revision as of 15:38, 30 January 2022
Click "Expand" on the box below to view a complete list of Recipes for the Lore skill.
Lvl | Name | First-Time XP | XP | Ingredients | Results | Description | Source |
---|---|---|---|---|---|---|---|
0 | Advanced Augury | 50 | 0 | Incense x3 Corpse Trophy x1 |
Advanced Augury | Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. This augury tends to have more potent futures -- both good and ill -- than the Basic Augury. It is also more sensitive to the body part used, with more possible outcomes for certain parts. | Training: Ashk |
0 | Basic Augury | 50 | 0 | Salt x3 Incense x1 Corpse Trophy x1 |
Basic Augury | Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. This augury tends to have more potent futures -- both good and ill -- than the Beginner's Augury. | Training: Ashk |
0 | Beginner's Augury | 50 | 0 | Salt x5 Corpse Trophy x1 |
Beginner's Augury | Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. | Training: Ashk |
0 | Check Active Warden Alerts | 0 | 0 | None | Check Active Warden Alerts | Tune your mind to the secret communications of the Wardens. | Quest: Getting Warden Alerts Working |
0 | Coat Glowy Yellow Crystals | 25 | 0 | Glowy Yellow Crystal x2 Nice Phlogiston x5 |
Coated Glowy Yellow Crystal x2 | Covers dangerous crystals in magical dust, allowing them to be transported safely. | Quest: Safer Crystal Transport |
0 | Elven Infertility Cantrip | 25 | 0 | Bottle of Water x1 Strange Dirt x1 Salt x1 |
Empty Bottle x1 | For one hour, you are rendered completely infertile, as well as becoming immune to crotch-rot, jungle worm, and nearly all other sexually transmitted diseases. | Hang Out: Echur Hang Out: Joeh |
0 | Elven Sexual Energy Cantrip | 25 | 0 | Bottle of Water x1 Sulfur x1 Sugar x2 |
Empty Bottle x1 | For one hour, your genitalia are infused with pleasure-creating energies. | Hang Out: Rita |
0 | Expert Augury | 50 | 0 | Incense x6 Corpse Trophy x1 |
Expert Augury | Study the bones, organs, or body parts of a deceased creature to get a hint about your future. You may not like what you see, but the odds of a good omen are in your favor. This augury tends to have more potent futures -- both good and ill -- than the Advanced Augury. Like the Advanced Augury, it is sensitive to the body part used, with more possible outcomes for certain parts. | Training: Ashk |
0 | Human Anti-Drowsy Cantrip | 25 | 0 | Bottle of Water x1 Fire Dust x1 Mycena Mushroom x1 |
Empty Bottle x1 | For one hour, you are immune to sleep effects. | Hang Out: Sir Coth |
0 | Human Hair-Cleaning Cantrip | 25 | 0 | Strange Dirt x1 Salt x1 Bluebell x1 |
Human Hair-Cleaning Cantrip | Your hair becomes shiny and clean, without the need for water or soap. Just shake it out real well... | Hang Out: Rita |
0 | Perceive Spawn Premonitions (2 secs) | 50 | 0 | Incense x1 Topaz x1 Corpse Trophy x1 |
Perceive Spawn Premonitions (2 secs) | Perform a mind-altering ritual so that you can perceive newly-spawned monsters 2 seconds before they actually appear. The effect does not wear off, but whenever you die there's a 5% chance that it will end. |
Training: Ashk |
0 | Perceive Spawn Premonitions (4 secs) | 50 | 0 | Incense x3 Topaz x2 Corpse Trophy x1 |
Perceive Spawn Premonitions (4 secs) | Perform a mind-altering ritual so that you can perceive newly-spawned monsters 4 seconds before they actually appear. The effect does not wear off, but whenever you die there's a 5% chance that it will end. |
Training: Ashk |
0 | Rakshasa Argument Curing Cantrip | 25 | 0 | Bottle of Milk x1 Salt x2 Sugar x2 |
Empty Bottle x1 | For one hour, you do not feel any urge to fight or argue with loved ones, no matter how stupid, callous, or irresponsible they may behave. | Hang Out: Kleave |
0 | Word of Power | 50 | 0 | Salt x1 Crab Meat x1 Bottle of Water x1 |
Empty Bottle x1 | Attempt to research and discover a two-syllable Word of Power | Leveling Training: Flia Training: Marna Training: Velkort |
0 | Word of Power Scroll | 50 | 0 | Flour x1 Potato x1 Bottle of Milk x1 |
Empty Bottle x1 Word of Power Scroll (level 1) x1 |
Attempt to research and discover a two-syllable Word of Power, and write it into a sealed scroll for safe keeping. | Training: Flia Training: Marna Training: Velkort |
2 | Apply Beaker Augment | 25 | 0 | Beaker x1 Weapon Augment x1 |
Apply Beaker Augment | Enhance a beaker by applying a special Augment to it. | Training: Nightshade |
2 | Apply Dagger Augment | 25 | 0 | Dagger x1 Weapon Augment x1 |
Apply Dagger Augment | Enhance a dagger by applying a special Augment to it. | Training: Nightshade |
2 | Apply Fire Staff Augment | 25 | 0 | Fire Staff x1 Weapon Augment x1 |
Apply Fire Staff Augment | Enhance a fire staff by applying a special Augment to it. | Training: Nightshade |
2 | Apply Hammer Augment | 25 | 0 | Hammer x1 Weapon Augment x1 |
Apply Hammer Augment | Enhance a hammer by applying a special Augment to it. | Training: Nightshade |
2 | Apply Katar Augment | 25 | 0 | Unarmed Main-Hand Weapon x1 Weapon Augment x1 |
Apply Katar Augment | Enhance a punching weapon by applying a special Augment to it. | Training: Nightshade |
2 | Apply Staff Augment | 25 | 0 | Staff x1 Weapon Augment x1 |
Apply Staff Augment | Enhance a staff by applying a special Augment to it. | Training: Nightshade |
2 | Apply Sword Augment | 25 | 0 | Sword x1 Weapon Augment x1 |
Apply Sword Augment | Enhance a sword by applying a special Augment to it. | Training: Nightshade |
2 | Moon Phase Check | 50 | 0 | None | Moon Phase Check | Consult your references to figure out the current phase of the moon. | Item: Phases of the Moon |
3 | Apply Bow Augment | 25 | 0 | Bow x1 Off-Hand Augment x1 |
Apply Bow Augment | Enhance a bow by applying a special Augment to it. | Training: Nightshade |
3 | Apply Claw Augment | 25 | 0 | Claw x1 Off-Hand Augment x1 |
Apply Claw Augment | Enhance a claw by applying a special Augment to it. | Training: Nightshade |
3 | Apply Flask Augment | 25 | 0 | Flask x1 Off-Hand Augment x1 |
Apply Flask Augment | Enhance a flask by applying a special Augment to it. | Training: Nightshade |
3 | Apply Orb Augment | 25 | 0 | Orb x1 Off-Hand Augment x1 |
Apply Orb Augment | Enhance an orb by applying a special Augment to it. | Training: Nightshade |
3 | Apply Shield Augment | 25 | 0 | Shield x1 Off-Hand Augment x1 |
Apply Shield Augment | Enhance a shield by applying a special Augment to it. | Training: Nightshade |
3 | Word of Power 2 | 100 | 0 | Cat Eyeball x1 Bluebell x1 Sugar x1 |
Word of Power 2 | Attempt to research and discover a three-syllable Word of Power | Item: Recipe: Words of Power 2 |
4 | Apply Chest Augment | 25 | 0 | Chest Armor x1 Chest-Armor Augment x1 |
Apply Chest Augment | Enhance a shirt or chest armor by applying a special Augment to it. | Training: Nightshade |
4 | Apply Hands Augment | 25 | 0 | Gloves x1 Gloves-Armor Augment x1 |
Apply Hands Augment | Enhance gloves by applying a special Augment to them. | Training: Nightshade |
4 | Apply Head Augment | 25 | 0 | Helm x1 Helm Augment x1 |
Apply Head Augment | Enhance a helmet or mask by applying a special Augment to it. | Training: Nightshade |
4 | Apply Legs Augment | 25 | 0 | Leg Armor x1 Leg-Armor Augment x1 |
Apply Legs Augment | Enhance a pair of pants or leggings by applying a special Augment to them. | Training: Nightshade |
4 | Apply Shoes Augment | 25 | 0 | Shoes x1 Shoes Augment x1 |
Apply Shoes Augment | Enhance a pair of boots or shoes by applying a special Augment to them. | Training: Nightshade |
4 | Word of Power 2 Scroll | 100 | 0 | Ectoplasm x1 Bluebell x1 Strange Dirt x1 |
Word of Power Scroll (level 2) x1 | Attempt to research and discover a three-syllable Word of Power, and write it into a sealed scroll for safe keeping. | Item: Recipe: Words of Power 2 (transcribed) |
5 | Apply Crossbow Augment | 25 | 0 | Crossbow x1 Off-Hand Augment x1 |
Apply Crossbow Augment | Enhance a crossbow by applying a special Augment to it. | Training: Nightshade |
5 | Apply Dirk Augment | 25 | 0 | Dirk x1 Off-Hand Augment x1 |
Apply Dirk Augment | Enhance a dirk by applying a special Augment to it. | Training: Nightshade |
5 | Apply Horn Augment | 25 | 0 | Horn x1 Off-Hand Augment x1 |
Apply Horn Augment | Enhance a bardic horn by applying a special Augment to it. | Training: Nightshade |
5 | Apply Lute Augment | 25 | 0 | Lute x1 Main-Hand Augment x1 |
Apply Lute Augment | Enhance a bardic lute by applying a special Augment to it. | Training: Nightshade |
5 | Apply Necklace Augment | 25 | 0 | Necklace x1 Necklace Augment x1 |
Apply Necklace Augment | Enhance a necklace by applying a special Augment to it. | Training: Nightshade |
5 | Apply Ring Augment | 25 | 0 | Ring x1 Ring Augment x1 |
Apply Ring Augment | Enhance a ring by applying a special Augment to it. | Training: Nightshade |
5 | Apply Wand Augment | 25 | 0 | Wand x1 Weapon Augment x1 |
Apply Wand Augment | Enhance a wand by applying a special Augment to it. | Training: Nightshade |
5 | Word of Power 3 | 150 | 0 | Evil Grass x1 Sulfur x1 Basic Holistic Ink x1 |
Word of Power 3 | Attempt to research and discover a four-syllable Word of Power | Leveling |
7 | Word of Power 4 | 200 | 0 | Basic Fish Scales x1 Milk Cap Mushroom Suspension x1 Advanced Holistic Ink x1 |
Empty Bottle x1 | Attempt to research and discover a five-syllable Word of Power | Leveling |
9 | Word of Power 5 | 250 | 0 | Nightmare Flesh x1 Memory Inhibitor x1 Expert Holistic Ink x1 |
Empty Bottle x1 | Attempt to research and discover a six-syllable Word of Power | Leveling |