Difference between revisions of "Landri the Cold"
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|caption = She is trying very hard to look nonchalant. | |caption = She is trying very hard to look nonchalant. | ||
|zone = Kur Mountains | |zone = Kur Mountains | ||
− | |town = Northwestern | + | |town = Northwestern Outpost |
|location = Ukorga's Inn | |location = Ukorga's Inn | ||
|anatomy = Elven | |anatomy = Elven |
Revision as of 07:42, 22 February 2023
Landri the Cold
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She is trying very hard to look nonchalant.
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Region: | |
Town: | |
Location: | Ukorga's Inn
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Anatomy: | |
Species: | Elf
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Beast Speak: | Yes
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Speaks With: | All
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Skill Trainer: |
“What do you want? You're clearly not a fellow Ice Mage, so can you go bother someone else?
Landri the Cold is a grumpy elf mage who specializes in cold spells. She is working on a spell to freeze the world. Or maybe it is just a joke.
Decades ago, Landri was apprenticed to the Necromancer Lomas. Lomas was a necrophiliac who forced Landri to freeze the corpses he reanimated... so they wouldn't rot. Eventually, she decided to bury Lomas alive in the Kur Tower, and sealed the area off with a massive ice wall. She turned herself in for her crime, and served fifty years in an Elven misery box at the Oldgrove Prison. The memory of Lomas and his actions has continued to traumatize Landri.
Location
Small Talk [view/edit]
- Likes Ice Cores Hint
- Likes Fire Staves
- Likes Likes Equipment with Fire Magic prerequisites
- Hates Cloth Armor
Quests
- Anomalous Fire Sheep
To start this quest, talk to Landri in Kur Mountains. The quest is available at [Neutral] favor.
- Kill Anomalous Sheep in Kur Mountains
- Talk to Landri the Cold
- Ice Cores for Landri the Cold
To start this quest, talk to Landri in Kur Mountains. The quest is available at [Neutral] favor.
- Obtain s x10
- Talk to Landri the Cold
- Into the Kur Tower
To start this quest, talk to Landri the Cold in Kur Mountains. The quest is available after reading a signpost just inside the entrance of Kur Tower.
- Get Past The Ice Barrier. (Use ).
- Kill Lomas, Take His Skull. (Loot ).
- Talk to Landri
- Saltpeter for Landri the Cold
To start this quest, talk to Landri in Kur Mountains. The quest is available at [Comfortable] favor.
- Obtain x3
- Talk to Landri the Cold
Training
- Alchemy
- Wolfsbane Blade 1, Wolfsbane Blade 2, Wolfsbane Blade 3
- Fire Magic
- Cold Protection, Cold Protection 2, Cold Protection 3, Cold Protection 4, Cold Protection 5
- Flower Arrangement
- Cleanliness Arrangement #1, Cleanliness Display #1, Cleanliness Arrangement #2, Cleanliness Display #2, Cleanliness Arrangement #3, Cleanliness Display #3, Cleanliness Arrangement #4, Cleanliness Display #4, Cleanliness Arrangement #5, Cleanliness Display #5, Cleanliness Arrangement #6, Cleanliness Display #6
- Ice Magic
- Ice Magic Research Level 1, Ice Magic Research Level 5, Ice Magic Research Level 10, Ice Magic Research Level 15, Ice Magic Research Level 20, Ice Magic Research Level 25, Ice Magic Research Level 30, Ice Magic Research Level 35, Ice Magic Research Level 40, Ice Magic Research Level 45, Ice Magic Research Level 50
- Mycology
- Lycanspore Bomb
Hang Outs
Discuss Ice Magic basic concepts (2 hr) [Comfortable]
- 20 favor with Landri the Cold
- 300 Fire Magic XP
Practice Ice magic on Each other (2 hr) [Comfortable]
- 20 favor with Landri the Cold
- 300 Fire Magic XP
Help make alchemical concoctions (6 hr) [Friends]
“Thank you for helping. Did you get the formula we were using? Good. It's not the most potent thing in the world, but it's the basis for more powerful versions.
- 50 favor with Landri the Cold
- Recipe for Coldbite Potion
Help make complex alchemical concotions (12hr) [Close Friends]
“Thank you for helping. I hope you learned something from all of that!
- 95 favor with Landri the Cold
- Recipe for Coldgnaw Potion
Help make advanced alchemical concoctions (18hr) [Best Friends]
- 140 favor with Landri the Cold
- Recipe for Coldrend Potion
Events
Winter Celebration
[Friends] Favor - | x4 |
[Like Family] Favor - | x4, 1x Accessory: (L50) or Ring (Lv50) |
Conversations
After reading the signpost in the entrance of Kur Tower.
- What is it?
- I saw your sign in the tower near here.
- Yes. What of it?
- The sign said you'd tell me more about it in person.
- Well... I killed a necromancer there long ago. I foolishly turned myself in for the murder and was imprisoned for fifty years. I was released last year and came to see my handiwork and... I don't think he's completely dead.
- You saw him alive?
- No, but there's zombies wandering around--just like the frozen zombies I helped him create decades ago. But damn it, I burned him alive, and I felt his life force ebb. I must be mistaken. He can't be alive.
- Why did you kill him?
- He was a necromancy necrophiliac. He forced the dead to live in their rotting bodies so that he could have animated... play things. All necromancers are worthless scum, but he was even worse than most.
- I was his apprentice, and he made me freeze his zombies so that they wouldn't rot while he... and he...
- (Landri seems at a loss for words, but forces herself to speak)
- He would fuck them right in front of me. I was practically a child! Watching the zombies scream in anger and despair, and he laughed and laughed, and...
- (Landri seems lost in thought, her brow furrowed angrily)
- I see.
- And then I spent fifty years in a misery box as punishment, because there's no law against necromancy among elves!
- Elves live a long time, so I will eventually get over my prison term, I suppose. But not right now. I must focus on my ice magic. It's the only thing that matters. But this man may still be alive. And that gnaws at me!
- Is there anything I can do?
- I can't bring myself to go in there and see if he's alive. I'm not ready. But I can't let you go get yourself killed, either. If you went alone, you would surely die, and he would do terrible things with your corpse. So no, I can't let you go.
- What if I promise to bring a couple of friends?
- Hm. Well, if you have powerful friends, I suppose... very well. You will need this. It will let you get past the icy barrier I concocted, deep within the lair. Let each of your friends use it, too. Ice Bypass Spell
- Okay. What's past the barrier?
- Once you're past the barrier, you should quickly come to a dead end. That's where I left his corpse. If he's dead, wonderful. If he's not, fix it. Bring back his skull.
- Grisly!
- Yes. But don't worry. He's already officially dead. I spent fifty years in prison for the crime. You're just... making sure I can sleep at night.
- Okay. I'll do it. Bye!