Difference between revisions of "Orcish Rugged Boots"
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|name = Orcish Rugged Boots | |name = Orcish Rugged Boots | ||
|description = Although they're leather instead of metal, these insulated boots are made for protection, not grace or mobility. | |description = Although they're leather instead of metal, these insulated boots are made for protection, not grace or mobility. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+42}}<br>{{Attribute|MITIGATION_COLD_INDIRECT|+1}}<br>{{Attribute|MITIGATION_ELECTRICITY_INDIRECT|+1}}<br>{{Attribute|MAX_BODYHEAT|+10}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+21}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+21}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+9}} | + | |basemods = {{Attribute|MAX_ARMOR|+42}}<br>{{Attribute|MITIGATION_COLD_INDIRECT|+1}}<br>{{Attribute|MITIGATION_ELECTRICITY_INDIRECT|+1}}<br>{{Attribute|MAX_BODYHEAT|+10}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+21}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+21}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+9}} |
|value = 135 | |value = 135 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
Line 10: | Line 10: | ||
| equipslot = Feet | | equipslot = Feet | ||
| stack = 1 | | stack = 1 | ||
− | |||
| keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Equipment}}{{KW|Feet}}</p><p>{{KW|LeatherArmor}}{{KW|LeatherBoots}}{{KW|LeatherDyeableArmor}}{{KW|Loot}}</p><p>{{KW|Ugly}}</p> | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Equipment}}{{KW|Feet}}</p><p>{{KW|LeatherArmor}}{{KW|LeatherBoots}}{{KW|LeatherDyeableArmor}}{{KW|Loot}}</p><p>{{KW|Ugly}}</p> | ||
}}}} | }}}} | ||
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--> | --> | ||
=== Drops === | === Drops === | ||
− | <!-- | + | <!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --> |
− | + | <dpl> | |
− | + | noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |
− | + | category = Loot/Orcish Rugged Boots | |
− | + | mode = unordered | |
− | --> | + | columns = 1 |
+ | include = {MOB Location}:area | ||
+ | table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | ||
+ | </dpl> | ||
=== Gathering === | === Gathering === | ||
<!-- Include items obtained from ground spawns such as fruit | <!-- Include items obtained from ground spawns such as fruit |
Latest revision as of 00:43, 6 March 2023
Orcish Rugged Boots | |||||||||
Although they're leather instead of metal, these insulated boots are made for protection, not grace or mobility.
| |||||||||
Max Armor
+42
Indirect Cold Damage Reduction
+1
Indirect Electricity Damage Reduction
+1
Max Body Heat Points (In Cold Environments)
+10
Health from Combat Refresh Abilities
+21
Armor from Combat Refresh Abilities
+21
Power from Combat Refresh Abilities
+9 | |||||||||
---|---|---|---|---|---|---|---|---|---|
Value: 135
| |||||||||
|
How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Monster | Location |
---|---|
Orcish Ranger | Kur Mountains |
Orcish Ranger | Gazluk |
Orcish Ranger | Povus |
Orcish Swordsman | Kur Mountains |
Orcish Swordsman | Gazluk |
Orcish Swordsman | Povus |
Vulka the Snarl | Kur Mountains |
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
5 | Dye Leather Armor (1 color) | Rough Tannin Powder x1 Leather Dyeable Armor x1 Dye x1 |
|
25 | Dye Leather Armor (2 colors) | Decent Tannin Powder x1 Leather Dyeable Armor x1 Dye x1 Dye x1 |
|
50 | Dye Leather Armor (3 colors) | Quality Tannin Powder x1 Leather Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Sie Antry | Sie Antry's Farm in Eltibule | Likes (Foot gear and Loot) |
The Wombat | The Druid Camp in Sun Vale | Dislikes (Foot gear and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Dislikes (Foot gear) |
Raul | Animal Town in Sun Vale | Dislikes (Pieces of Leather Armor) |
Falkrin Overstrike | Amulna in Ilmari | Hates (Pieces of Leather Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |