Difference between revisions of "Template:Item icon"

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m (Iocaine Milk Smoothie = 5150)
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<includeonly>{{ #switch: {{{2}}} | 1 | 32 = <span class="extimage32px"> | 2 | 64 = <span class="extimage64px"> | }}{{ #if: {{{1|}}} |  
 
<includeonly>{{ #switch: {{{2}}} | 1 | 32 = <span class="extimage32px"> | 2 | 64 = <span class="extimage64px"> | }}{{ #if: {{{1|}}} |  
{{ #replace: http://cdn.projectgorgon.com/v379/icons/icon_{{ #switch: {{padleft: | 1 | {{ lc: {{{1}}} }} }}  
+
{{ #replace: http://cdn.projectgorgon.com/v391/icons/icon_{{ #switch: {{padleft: | 1 | {{ lc: {{{1}}} }} }}  
 
| a = {{ #switch: {{{1}}}
 
| a = {{ #switch: {{{1}}}
 
| Aberration Skull = 5367
 
| Aberration Skull = 5367
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| Fish Beaker = 5085
 
| Fish Beaker = 5085
 
| Fish Bones = 6309
 
| Fish Bones = 6309
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| Fish Cakes = 6514
 
| Fish and Mushroom Scramble = 5817
 
| Fish and Mushroom Scramble = 5817
 
| Fisherman's Arrangement #1 = 5616
 
| Fisherman's Arrangement #1 = 5616
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}}
 
}}
 
}}.png  
 
}}.png  
| http://cdn.projectgorgon.com/v379/icons/icon_.png <!-- result when no match is found, will be #replaced -->
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| http://cdn.projectgorgon.com/v391/icons/icon_.png <!-- result when no match is found, will be #replaced -->
 
| <span style="color:red">Error: Item not found</span> }} | [[File:Item-icon-none.png]] }}{{ #switch: {{{2}}} | 1 | 2 | 32 | 64 = </span> | }}</includeonly><noinclude>
 
| <span style="color:red">Error: Item not found</span> }} | [[File:Item-icon-none.png]] }}{{ #switch: {{{2}}} | 1 | 2 | 32 | 64 = </span> | }}</includeonly><noinclude>
 
{{Documentation}}
 
{{Documentation}}
 
[[Category:Formatting templates|ItemT]]
 
[[Category:Formatting templates|ItemT]]
 
</noinclude>
 
</noinclude>

Revision as of 11:04, 13 July 2023

Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]

Description

This template accepts an item name as input and returns the in-game icon. This template is used by both Template:Item and Template:Loot. See the Examples section below.

Syntax

{{Item icon|<name>|<size selection>}}

Parameters

<name>
The name of the icon. It must match exactly what is displayed in-game (e.g. "Red Apple", not "Apple" or "red apple")
If omitted or empty, template returns a blank icon image.
If no match is found, template returns an error.
<size selection>
1 or 32 for 32x32.
2 or 64 for 64x64.
If omitted, empty, or anything else, image isn't resized.

Examples

Standard Use

{{Item icon|Glowy Yellow Crystal}}

{{Item icon|Ice Core}}

{{Item icon}}

{{Item icon|FakeItemReturnsError}}

icon_5702.png

icon_5295.png

Item-icon-none.png

Error: Item not found


Resizing

{{Item icon|Glowy Yellow Crystal}} <!-- default size is 64x64 -->

{{Item icon|Ice Core}} <!-- default size is 32x32 -->

{{Item icon|Glowy Yellow Crystal|32}}

{{Item icon|Ice Core|64}}

icon_5702.png

icon_5295.png

icon_5702.png

icon_5295.png


Alternative Resizing (old method)

You can also manually resize the images if you wish (using the template just wraps the image in this span automatically).

<span class="extimage32px">{{Item icon|Salt}}</span>

<span class="extimage64px">{{Item icon|Salt}}</span>

icon_5013.png

icon_5013.png

Notes

Sometimes items appear in-game that share the same displayed name but have different internal names. Often future patches rename one of them to prevent conflicts, but a few persist. This wiki resolves the issue by renaming the less-likely to be searched for item.

One example is and
Error: Item not found
 
. Both are called just "Daisy" in-game, but the Lute has an InternalName (found in the items json) of "Daisy" and the flower has an InternalName of "Flower5".

Icon Codes for Items Sharing a Name

		| Daisy = 5283
		| Daisy (Lute) = 5380

Code Required for other templates

These two lines are required for Template:NPC training row, Template:NPC training unlock row, and Template:Recipe to work properly.

		| scroll = 4003
		| Unlock = 109
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