Difference between revisions of "Shield"

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(Reworked the page, also removed the first table with abilities because there is already a more detailed table below it.)
(Updated Advanced tab and some other minor edits were made)
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Expertise in the use of a shield, both as a weapon and as a defensive tool.
 
Expertise in the use of a shield, both as a weapon and as a defensive tool.
 
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'''Shield Mastery''' (refered as "Shield" in the Skills panel) is an advanced skill that is taught by [[Tyler Green]] when you become '''Friends''' with him.
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'''Shield''' is an advanced skill that is taught by [[Tyler Green]] when you become '''Friends''' with him.
 
 
Upon learning Shield, Stunning Bash ability level 1 is received automatically.
 
  
 
Additional abilities can be purchased from [[Gorvessa]] in [[Hogan's Keep]] and from [[Nelson Ballard]] in [[Serbule]].
 
Additional abilities can be purchased from [[Gorvessa]] in [[Hogan's Keep]] and from [[Nelson Ballard]] in [[Serbule]].
  
Leveling up 51-60 Shield requires speaking to [[Sir Johnson]] in the town of [[Amulna]].
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51-60 Shield is taught by [[Sir Johnson]] in the town of [[Amulna]]. The highest Shield level a player can reach is 61.  
 
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1 bonus level can be gained from 44 [[Sword]].
  
 
==Overview==
 
==Overview==
Shield Mastery skills covers the following mechanics:
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Shield is a secondary skill, meaning that it has no basic attack with a Combat Refresh. This skill is best used with another
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melee skill, but it also works for ranged fighters. Shield has a lot of defensive abilities which will greatly boost the player's overall defense.
  
 
{|
 
{|
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|'''Slash damage +%''' || '''Strategic Preparation''' boosts Slashing Damage by a small amount.
 
|'''Slash damage +%''' || '''Strategic Preparation''' boosts Slashing Damage by a small amount.
 
|-
 
|-
|'''Taunt''' || '''Infuriating Bash''' taunts the enemy, '''Take the Lead''' causes your attacks to taunt more for 10 seconds.
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|'''Taunt''' || '''Infuriating Bash''' taunts the enemy, '''Take the Lead''' causes your attacks to taunt more for 10 seconds, '''Fight Me You Fools''' taunts all nearby enemies.
 
|-
 
|-
 
| '''Recover Armor''' || '''Reinforce''' restores Armor, '''Rapid Recovery''' restores Armor while not in combat, '''Shield Team''' restores Armor to the player and all nearby allies.  
 
| '''Recover Armor''' || '''Reinforce''' restores Armor, '''Rapid Recovery''' restores Armor while not in combat, '''Shield Team''' restores Armor to the player and all nearby allies.  
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==Equipment==
 
==Equipment==
 
<!--  This section can cover notable items of interest relevant to the skill, including the skill-attuning Lucky Belts. -->
 
<!--  This section can cover notable items of interest relevant to the skill, including the skill-attuning Lucky Belts. -->
{{belt|Lucky Belt of the Defender}} increases damage dealt with [[Staff]] and Shield combat skills.
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{{belt|Lucky Belt of the Defender}} increases damage dealt with [[Staff]] and Shield combat skills by 6%.
  
{{belt|Lucky Belt of the Soldier}} increases damage dealt with [[Sword]] and Shield combat skills.
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{{belt|Lucky Belt of the Soldier}} increases damage dealt with Sword and Shield combat skills by 6%.
  
{{belt|Lucky Belt of the Barbarian}} increases damage dealt with [[Hammer]] and Shield combat skills.
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{{belt|Lucky Belt of the Barbarian}} increases damage dealt with [[Hammer]] and Shield combat skills by 6%.
  
{{belt|Lucky Belt of the Skirmish Mage}} increases damage dealt with [[Fire Magic]] and Shield combat skills.
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{{belt|Lucky Belt of the Skirmish Mage}} increases damage dealt with [[Fire Magic]] and Shield combat skills by 6%.
  
{{belt|Lucky Belt of the Shielder}}
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{{belt|Lucky Belt of the Shielder}} can be crafted. Requires 20 [[Toolcrafting]].
  
 
==Advanced==
 
==Advanced==
{| class="sortable" style="width:100%; border:1px solid silver;" cellspacing="2" cellpadding="3" rules=all
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{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
|- style="background: #ec81bf;"
 
|- style="background: #ec81bf;"
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
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! align="left" style="width:140px;"|<span style="cursor:pointer;">'''Ability'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || align="left" style="width:80px"|<span style="cursor: pointer;">'''Req. Favor'''</span> || align="left" style="width:80px"|<span style="cursor: pointer;">'''Req. Level'''</span> || align="left"|Special
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|-
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| '''Rapid Recovery''' (1-5)  || [[Nelson Ballard]] || Comfortable+ || 14/24/34/43/54 Shield || You recover [50/80/110/140/170] Armor. This ability cannot be used in combat. '''Special''': This ability can optionally be placed on your side-bar instead of your primary ability bars, but you must still have the Shield skill active to use it.
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|-
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| '''Infuriating Bash''' (1-4)  || [[Gorvessa]] || ? || 3/19/42/53 Shield || Target is taunted [+80/+120/+200/+300]
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|-
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| '''Elemental Ward''' (1-2)  || [[Gorvessa]] || ? || 21/39 Shield || For the next ten seconds, any elemental damage will be negated (Fire, Cold, or Electricity).
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|-
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| '''Vigorous Defense''' (1-2)  || [[Gorvessa]] || ? || 25/50 Shield || You recover [50/70] Power.
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|-
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| '''Fire Shield''' (1-4)  || [[Gorvessa]] (1-3), [[Sir Johnson]] (4) || ? || 7/27/47/57 Shield || For 20 seconds, melee attackers take [5/10/15/20] Fire damage.
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|-
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| '''Fight Me You Fools''' (1-6)  || [[Gorvessa]] (1-5), [[Sir Johnson]] (6) || ? || 7/19/29/39/49/59 Shield || Targets are knocked back and taunted [+40/+80/+120/+160/+200/+240]
 
|-
 
|-
| '''Rapid Recovery (1-5)''' || [[Nelson Ballard]] || Comfortable+ || '''Special''': You recover [50/80/110/140/170] Armor. This ability cannot be used in combat. '''Special''': This ability can optionally be placed on your side-bar instead of your primary ability bars, but you must still have the Shield skill active to use it.
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| '''Shield Team''' (1-4) || [[Gorvessa]] (1-3), [[Sir Johnson]] (4) || ? || 15/30/45/60 Shield || You and nearby allies regain [25/45/65/85] Armor.
 
|}
 
|}
 
[[Category:Combat Skills]][[Category:Skills]]
 
[[Category:Combat Skills]][[Category:Skills]]

Revision as of 04:38, 10 November 2016

Expertise in the use of a shield, both as a weapon and as a defensive tool.

Shield is an advanced skill that is taught by Tyler Green when you become Friends with him.

Additional abilities can be purchased from Gorvessa in Hogan's Keep and from Nelson Ballard in Serbule.

51-60 Shield is taught by Sir Johnson in the town of Amulna. The highest Shield level a player can reach is 61. 1 bonus level can be gained from 44 Sword.

Overview

Shield is a secondary skill, meaning that it has no basic attack with a Combat Refresh. This skill is best used with another melee skill, but it also works for ranged fighters. Shield has a lot of defensive abilities which will greatly boost the player's overall defense.

Stun Stunning Bash stuns the opponent
Sprint Take the Lead increases your sprinting speed for 10 seconds.
Rage control Disrupting Bash reduces enemy's Rage.
Knockback Emergency Bash knocks one enemy back, Fight Me You Fools knocks all nearby enemies away
Slash damage +% Strategic Preparation boosts Slashing Damage by a small amount.
Taunt Infuriating Bash taunts the enemy, Take the Lead causes your attacks to taunt more for 10 seconds, Fight Me You Fools taunts all nearby enemies.
Recover Armor Reinforce restores Armor, Rapid Recovery restores Armor while not in combat, Shield Team restores Armor to the player and all nearby allies.
Dodge projectiles Deflect Arrows causes the player to evade a percentage of all incoming projectiles for 10 seconds.
Negate damage Elemental Ward grants the player a shield that nullifies all incoming Elemental damage (Fire, Cold and Electricity).
Damage melee attackers Fire Shield grants the player a shield that deals Fire damage to all melee attackers for 20 seconds.

Abilities

Shield Abilities

Equipment

Item-icon-belt.png Lucky Belt of the Defender increases damage dealt with Staff and Shield combat skills by 6%.

Item-icon-belt.png Lucky Belt of the Soldier increases damage dealt with Sword and Shield combat skills by 6%.

Item-icon-belt.png Lucky Belt of the Barbarian increases damage dealt with Hammer and Shield combat skills by 6%.

Item-icon-belt.png Lucky Belt of the Skirmish Mage increases damage dealt with Fire Magic and Shield combat skills by 6%.

Item-icon-belt.png Lucky Belt of the Shielder can be crafted. Requires 20 Toolcrafting.

Advanced

Ability Learn From Req. Favor Req. Level Special
Rapid Recovery (1-5) Nelson Ballard Comfortable+ 14/24/34/43/54 Shield You recover [50/80/110/140/170] Armor. This ability cannot be used in combat. Special: This ability can optionally be placed on your side-bar instead of your primary ability bars, but you must still have the Shield skill active to use it.
Infuriating Bash (1-4) Gorvessa  ? 3/19/42/53 Shield Target is taunted [+80/+120/+200/+300]
Elemental Ward (1-2) Gorvessa  ? 21/39 Shield For the next ten seconds, any elemental damage will be negated (Fire, Cold, or Electricity).
Vigorous Defense (1-2) Gorvessa  ? 25/50 Shield You recover [50/70] Power.
Fire Shield (1-4) Gorvessa (1-3), Sir Johnson (4)  ? 7/27/47/57 Shield For 20 seconds, melee attackers take [5/10/15/20] Fire damage.
Fight Me You Fools (1-6) Gorvessa (1-5), Sir Johnson (6)  ? 7/19/29/39/49/59 Shield Targets are knocked back and taunted [+40/+80/+120/+160/+200/+240]
Shield Team (1-4) Gorvessa (1-3), Sir Johnson (4)  ? 15/30/45/60 Shield You and nearby allies regain [25/45/65/85] Armor.