Difference between revisions of "Goblin Anatomy"

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{{Skill infobox
 
{{Skill infobox
 
|title            = Goblin Anatomy<!-- You can leave this blank -->
 
|title            = Goblin Anatomy<!-- You can leave this blank -->
|image            =[[File:GoblinAnatomy_skill.png|300px]]  
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|image            = [[File:Empty_Placeholder.png]]
 
|caption          = Knowledge of the physiology of goblins.
 
|caption          = Knowledge of the physiology of goblins.
|skilltype        = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills -->
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|skilltype        = Anatomy Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills -->
 
|maxlevel        = 50 <!-- List without bonus levels -->
 
|maxlevel        = 50 <!-- List without bonus levels -->
 
|req              = Anatomy<!-- Any other skills needed to gain this skill -->
 
|req              = Anatomy<!-- Any other skills needed to gain this skill -->
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}}
 
}}
 
== {{msg:BASEPAGENAME}} Overview==
 
== {{msg:BASEPAGENAME}} Overview==
'''Goblin Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in [[Hogan's Keep (basement)]].
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'''Goblin Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in [[Hogan's Basement]].
 
=== In-Game Description ===
 
=== In-Game Description ===
 
Knowledge of the physiology of goblins.
 
Knowledge of the physiology of goblins.
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
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== {{msg:BASEPAGENAME}} Experience Table ==
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{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|
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{{:Xptables/CorpseActionSkill}}
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}}
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== Lore ==
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:- Goblins are organized in clans set up like a business.  Goblins sign contracts to work for a clan for a five year period.<ref> Talk from [[Malvol]]</ref>
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:- Many Goblin clans operate as slavers.  Fae are often captured and sold.
 +
:- Grigtekark is the name of one of the goblin holy lands.<ref> Painting of Grigtekark</ref>
 +
:- Goblins have the ability to smell lies.  They can tell when they are being lied to. <ref> Talk with [[Yogzi]]</ref>
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:- Goblins view Humans as one of the "Monstrous Races."<ref>Friends with Glajur.</ref>
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{{Quote|source="Yap And The Big Catch"|
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A lovely beach scene depicting a gaggle of goblins crowded around a massive talking fish wearing a little hat. You recognize the subject matter: it's the tale of The Bossy Fishlord. Painted by Agzak, a reasonably well-known goblin artist.
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}}
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[[Category:Skills]][[Category:Anatomy Skills]]
 
[[Category:Skills]][[Category:Anatomy Skills]]

Latest revision as of 12:51, 15 December 2023

Button Cyan.png
Goblin Anatomy
Empty Placeholder.png
Knowledge of the physiology of goblins.
Skill Type:
Anatomy Skill
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None

Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.

— Loading screen

Goblin Anatomy Overview

Goblin Anatomy is a sub-skill of Anatomy that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in Hogan's Basement.

In-Game Description

Knowledge of the physiology of goblins.

Known Creatures

Friends

Bosses

Foes


Goblin Anatomy Level Up Rewards

Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
8 Archery/Crossbow chance of critical hit: +1%
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
25 +1 to Anatomy
More Combat Info Shown
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
40 Archery/Crossbow chance of critical hit: +1% (total 5%)
45 +1 to Anatomy
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
50 More Combat Info Shown

Goblin Anatomy Experience Table

Click Expand to view the Experience Table for Goblin Anatomy

Level Experience Total Experience
1 5 5
2 15 20
3 25 45
4 30 75
5 70 145
6 80 225
7 90 315
8 100 415
9 120 535
10 210 745
11 240 985
12 270 1255
13 300 1555
14 330 1885
15 480 2365
16 520 2885
17 560 3445
18 600 4045
19 640 4685
20 850 5535
21 900 6435
22 950 7385
23 1000 8385
24 1050 9435
25 1320 10755
26 1380 12135
27 1440 13575
28 1500 15075
29 1560 16635
30 1890 18525
31 1960 20485
32 2030 22515
33 2100 24615
34 2170 26785
35 2560 29345
36 2640 31985
37 2720 34705
38 2800 37505
39 2880 40385
40 3330 43715
41 3420 47135
42 3510 50645
43 3600 54245
44 3690 57935
45 4200 62135
46 4300 66435
47 4400 70835
48 4500 75335
49 4600 79935
50 5170 85105

Lore

- Goblins are organized in clans set up like a business. Goblins sign contracts to work for a clan for a five year period.[1]
- Many Goblin clans operate as slavers. Fae are often captured and sold.
- Grigtekark is the name of one of the goblin holy lands.[2]
- Goblins have the ability to smell lies. They can tell when they are being lied to. [3]
- Goblins view Humans as one of the "Monstrous Races."[4]

A lovely beach scene depicting a gaggle of goblins crowded around a massive talking fish wearing a little hat. You recognize the subject matter: it's the tale of The Bossy Fishlord. Painted by Agzak, a reasonably well-known goblin artist.

— "Yap And The Big Catch"

  1. Talk from Malvol
  2. Painting of Grigtekark
  3. Talk with Yogzi
  4. Friends with Glajur.