Difference between revisions of "Percussion Instruments"

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__NOTOC__
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{{Skill infobox
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|title            = Percussion Instruments
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|image            = [[File:Empty_Placeholder.png]]
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|caption          = Skill in performing with percussion instruments such as drums, bells, and dulcimers.
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|skilltype        = Other Skill
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|maxlevel        = 30
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|req              = N/A
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|skilltrainers    = N/A
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}}
 
{{Quote|
 
{{Quote|
"Skills in performing with percussion instruments such as drums, bells, and dulcimers."
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Skill in performing with percussion instruments such as drums, bells, and dulcimers.
 
}}
 
}}
==Learning==
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== {{msg:BASEPAGENAME}} Overview==
To learn the Percussion Instruments skill all you need to do is find an instrument that fits your level requirements. (Some have no requirements at all!)
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[[Percussion Instruments]]is one of three musical instrument Sub-skills of [[Performance]].
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=== In-Game Description ===
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Skill in performing with percussion instruments such as drums, bells, and dulcimers.
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=== Training {{msg:BASEPAGENAME}} ===
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* [[Percussion Instruments]] is automatically unlocked when an instrument associated with the skill that has a Level requirement of 0 is equipped.
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* {{Item|Hand Drum}} unlocks the skill at Level 0.
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* {{Item|Mini-Dulcimer}} unlocks Level 11-20 abilities.
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* {{Item|Fairy Chimes}} unlock Level 21-30 abilities.
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== Connected Skills ==
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===== Sub-Skills: =====
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* None.
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===== Secondary Skills: =====
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* [[Performance]] - [[Percussion Instruments]] is a Sub-skill of [[Performance]].
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* [[Stringed Instruments]] - Skill in performing with stringed instruments such as harps, lutes, and guitars.
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* [[Wind Instruments]] - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
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===== Related Skills: =====
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* [[Interpretive Dance]] - Skill in dancing to music in a way that entertains or moves others.
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* [[Oratory]] - The ability to speak in a public way that moves your audience.
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* [[Bard]] - A combat ability that uses musical instruments.
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===== Synergy Levels: =====
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There are no Bonus [[Synergy Levels]] for [[Percussion Instruments]].
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{{:{{msg:BASEPAGENAME}}/Abilities}}
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== {{msg:BASEPAGENAME}} Mechanics ==
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=== Music ===
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Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a group of players gathers.
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=== Gardening ===
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Playing music while [[Gardening]] can increase the chances for a larger crop harvest.
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=== Finding Instruments ===
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*{{Item|Hand Drum}} - Often drops from Orcs in [[Kur Mountains]] or [[Gazluk]].
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*{{Item|Mini-Dulcimer}} - Rarely drops from Yeti in [[Yeti Cave]].
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*{{Item|Fairy Chimes}} - Earned by completing a quest for [[Felmer]].
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===Equipment===
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<dpl>
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  category  = Items/TeacherInstrument
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  notcategory = Items/Ocarina
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  notcategory = Items/Lute
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  notcategory = Items/Tuba
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  notcategory = Items/Harp
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  reset      = categories
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  columns = 3
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  mode = userformat
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  format = ,\n* {{Item|%PAGE%}},,
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  allowcachedresults=true
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</dpl>
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
  
==Leveling==
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== Percussion Instruments Experience Table ==
==Instruments==
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{{Spoiler|Click Expand to view the Experience Table for Percussion Instruments|
{| {{STDT}}
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{{:Xptables/PerformanceSkill}}
|- style="text-align:left;background: #ec81bf;"
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}}
! Instrument !! style="width:30%;"|Levels !! |
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== Gallery ==
|-
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<!-- <gallery mode="nolines" widths=200px>
|Drum ||1-10  ||
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File:FairyChimePlayer.jpg|A player using Fairy Chimes.
|-
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</gallery> -->
|Dulcimer ||10-20 ||
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[[Category:Skills]]

Latest revision as of 13:24, 15 December 2023

Button Cyan.png
Percussion Instruments
Empty Placeholder.png
Skill in performing with percussion instruments such as drums, bells, and dulcimers.
Skill Type:
Other Skill
Max Level:
30
Requirements:
N/A
Skill Trainers:
N/A

Skill in performing with percussion instruments such as drums, bells, and dulcimers.

Percussion Instruments Overview

Percussion Instrumentsis one of three musical instrument Sub-skills of Performance.

In-Game Description

Skill in performing with percussion instruments such as drums, bells, and dulcimers.

Training Percussion Instruments

Connected Skills

Sub-Skills:
  • None.
Secondary Skills:
Related Skills:
  • Interpretive Dance - Skill in dancing to music in a way that entertains or moves others.
  • Oratory - The ability to speak in a public way that moves your audience.
  • Bard - A combat ability that uses musical instruments.
Synergy Levels:

There are no Bonus Synergy Levels for Percussion Instruments.

Percussion Instruments Complete Ability List

Icon Level Name Description Special Effects Stats [Expand] Source
icon_3518.png 1 Drum 1 Play a hand drum. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3519.png 2 Drum 2 Play a hand drum. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3520.png 4 Drum 3 Play a hand drum. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3521.png 6 Drum 4 Play a hand drum. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3522.png 8 Drum 5 Play a hand drum. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3523.png 10 Drum 6 Play a hand drum. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3535.png 11 Dulcimer 1 Play a hammered dulcimer. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3536.png 12 Dulcimer 2 Play a hammered dulcimer. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3537.png 14 Dulcimer 3 Play a hammered dulcimer. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3538.png 16 Dulcimer 4 Play a hammered dulcimer. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3539.png 18 Dulcimer 5 Play a hammered dulcimer. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3540.png 20 Dulcimer 6 Play a hammered dulcimer. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3762.png 21 Fairy Chime 1 Play a fairy chime. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3763.png 22 Fairy Chime 2 Play a fairy chime. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3764.png 24 Fairy Chime 3 Play a fairy chime. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3765.png 26 Fairy Chime 4 Play a fairy chime. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3766.png 28 Fairy Chime 5 Play a fairy chime. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3767.png 30 Fairy Chime 6 Play a fairy chime. Power Cost: 0
Range: 1
Cooldown: 3
Leveling

Percussion Instruments Mechanics

Music

Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a group of players gathers.

Gardening

Playing music while Gardening can increase the chances for a larger crop harvest.

Finding Instruments

Equipment


Percussion Instruments Level Up Rewards

Level [Expand] Reward
1 +1 to Performance
Gain Ability: Drum 1
2 Gain Ability: Drum 2
4 Gain Ability: Drum 3
6 Gain Ability: Drum 4
8 Gain Ability: Drum 5
10 +1 to Performance
Gain Ability: Drum 6
11 Gain Ability: Dulcimer 1
12 Gain Ability: Dulcimer 2
14 Gain Ability: Dulcimer 3
15 +1 to Performance
16 Gain Ability: Dulcimer 4
18 Gain Ability: Dulcimer 5
20 +1 to Performance
Gain Ability: Dulcimer 6
21 Gain Ability: Fairy Chime 1
22 Gain Ability: Fairy Chime 2
24 Gain Ability: Fairy Chime 3
26 Gain Ability: Fairy Chime 4
28 Gain Ability: Fairy Chime 5
30 Gain Ability: Fairy Chime 6

Percussion Instruments Experience Table

[Expand]

Click Expand to view the Experience Table for Percussion Instruments

Gallery