Difference between revisions of "Hammer"

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[[File:Hammer (skill).jpg|thumb|right|300px|If I had a hammer...]]
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{{Skill infobox
 +
|title            = Hammer
 +
|image            =[[File:Hammer (skill).jpg|300px]]
 +
|caption          = If I had a hammer...
 +
|skilltype        = Combat Skill
 +
|maxlevel        = 90
 +
|req              =
 +
|skilltrainers    = [[Agrashab/Sun Vale|Agrashab]], [[Falkrin Overstrike]], [[Solgribue]]
 +
}}
 
{{Quote|
 
{{Quote|
(please contribute the skill panel ingame description of the skill)
+
Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.
 
}}
 
}}
'''Hammer''' is taught by [[Agrashab]] the troll in Sun Vale.
+
==Hammer Overview==
 +
Hammer is a primary Combat Skill. Hammer focuses mainly on dealing Crushing damage, but can also deal Electricity damage and Trauma damage. There are not many abilities, but that makes it a simple and straightforward skill for learning and mastering. Hammer consumes quite a lot of Power but deals high damage. Hammer focuses on burst damage, this means it's excellent for taking down enemies quickly.
  
==Equipment==
+
Hammer allows the player to wield wooden clubs and metal hammers. There is no big difference between these two types of weapons. All abilities can be used with a club or a hammer. The only exception is a player using the Hammer and [[Druid]] combat skills; they can only use wooden clubs.
{{belt|Lucky Belt of the Woodland Warrior}} attune the random-generated treasure to this skill.
 
  
==Advanced== <!-- This table lists additional abilities that have to be earned through favor/loot/etc -->
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The level cap for Hammer is 80. To raise the level cap from 50 to 60 or from 60 to 70, you must buy the unlock from [[Falkrin Overstrike]] in [[Amulna]].
<!--
+
* [[Solgribue]] unlocks 71-80.
 +
* The level caps for 71-80 and 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
 +
===== Synergy Levels =====
 +
Bonus [[Synergy Levels]] for [[Hammer]] can be obtained from the following skills and levels:
 +
:; [[Blacksmithing]]
 +
:: Level 20
 +
:; [[Carpentry]]
 +
:: Level 35
 +
:; [[Mining]]
 +
:: Level 20, and Level 45, and Level 65
 +
:; [[Toolcrafting]]
 +
:: Level 25
 +
:; [[Unarmed]]
 +
:: Level 26
 +
 
 +
=== In-game description ===
 +
Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.
 +
=== How to Obtain ===
 +
; [[Agrashab/Sun Vale|Agrashab]]
 +
: Teaches the player Hammer after earning sufficient favor ('''Friends''').
 +
 
 +
==Special abilities==
 +
Most abilities are just normal damaging abilities, but some of them have special mechanics:
 +
 
 +
{|
 +
|-
 +
|style="width:140px;"|'''No power cost but Armor cost''' || <span class="extimage32px">{{Ability icon|Reckless Slam}}</span> '''Reckless Slam''' is an attack that doesn't drain Power, but drains the player's Armor instead if they still have Armor remaining.
 +
|-
 +
|'''Damage over time''' || <span class="extimage32px">{{Ability icon|Rib Shatter}}</span> '''Rib Shatter''' deals a high amount of damage and causes the enemy to take Trauma damage over 20 seconds.
 +
|-
 +
|'''Stun''' || <span class="extimage32px">{{Ability icon|Leaping Smash}}</span> '''Leaping Smash ''' damages and knocks the enemy down. Enemy takes 25% additional damage from all attacks while knocked down.
 +
|-
 +
|'''Slow''' || <span class="extimage32px">{{Ability icon|Seismic Impact}}</span> '''Seismic Impact''' damages the enemy and slows them by 90%.
 +
|-
 +
|'''Recover Armor and Power''' || <span class="extimage32px">{{Ability icon|Look At My Hammer}}</span> '''Look At My Hammer''' restores a large amount of Armor and a small amount of Power. Costs no Power.
 +
|-
 +
|}
 +
 
 +
==Unlockable abilities==
 
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
|- style="background: #ec81bf;"
 
|- style="background: #ec81bf;"
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
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! align="left" style="width:200px;"|<span style="cursor: pointer;">'''Ability'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Req. Favor'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Req. Level'''</span> || align="left"|'''Special'''
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Thunderstrike}}</span> '''Thunderstrike''' (1-4)  || [[Agrashab/Sun Vale|Agrashab]] || Friends+ || 18/29/44/58 Hammer || None
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Discharging Strike}}</span> '''Discharging Strike''' (1-4)  || [[Agrashab/Sun Vale|Agrashab]] || Friends+ || 7/27/47/60 Hammer || None
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Pound}}</span> '''Hammer Level 51-60  || [[Falkrin Overstrike]] || ? || 50 Hammer || Unlocks Hammer Skill Levels 51-60.
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Reckless Slam}}</span> '''Reckless Slam''' (6)  || [[Falkrin Overstrike]] || ? || 52 Hammer || You lose 35 Armor (if you have that much remaining).
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Seismic Impact}}</span> '''Seismic Impact''' (5)  || [[Falkrin Overstrike]] || ? || 53 Hammer || Target's speed is reduced by 90% for 11 seconds.
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Pound}}</span> '''Pound''' (5) || [[Falkrin Overstrike]] || ? || 54 Hammer || None
 
|-
 
|-
| '''Ability Name'''  || [[NPC Name]] || Min.Favor || Notes (eg. where it drops if it is a scroll, etc. Consider using a {{Hint|Tooltip text.}})
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| <span class="extimage32px">{{Ability icon|Pound To Slag}}</span> '''Pound To Slag''' (4) || [[Falkrin Overstrike]] || ? || 55 Hammer || None
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Rib Shatter}}</span> '''Rib Shatter''' (4) || [[Falkrin Overstrike]] || ? || 56 Hammer || Deals 80 Trauma damage over 20 seconds.
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Leaping Smash}}</span> '''Leaping Smash''' (5) || [[Falkrin Overstrike]] || ? || 57 Hammer || Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Reverberating Strike}}</span> '''Reverberating Strike''' (6) || [[Falkrin Overstrike]] || ? || 59 Hammer || None
 +
|-
 +
| <span class="extimage32px">{{Ability icon|Look At My Hammer}}</span> '''Look At My Hammer''' (6) || [[Falkrin Overstrike]] || ? || 60 Hammer || You recover 150 Armor and 35 Power.
 
|}
 
|}
-->
 
  
<!--
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==List of all abilities==
    Suggested Categories:
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{{:{{msg:BASEPAGENAME}}/Abilities}}
    * Category:Skills
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    * Category:Combat Skills
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    * Category:Trade Skills
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== {{msg:BASEPAGENAME}} Mechanics ==
-->
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=== Weapons ===
 +
===== Wooden Hammer weapons =====
 +
<dpl>
 +
  category  = Items/Hammer
 +
  category = Items/Wooden
 +
  reset      = categories
 +
  columns = 3
 +
  mode = userformat
 +
  format = ,\n* {{Item|%PAGE%}},,
 +
  allowcachedresults=true
 +
</dpl>
 +
===== Metal or non-wood Hammer weapons =====
 +
<dpl>
 +
  category  = Items/Hammer
 +
notcategory= Items/Wooden
 +
  reset      = categories
 +
  columns = 3
 +
  mode = userformat
 +
  format = ,\n* {{Item|%PAGE%}},,
 +
  allowcachedresults=true
 +
</dpl>
 +
=== Equipment ===
 +
{{belt|Belt of the Woodland Warrior}} increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.
 +
 
 +
{{belt|Belt of the Barbarian}} increases damage dealt with Hammer and [[Shield]] combat skills by 6%. Can be bought from Agrashab.
 +
 
 +
{{belt|Belt of the Mindfist}} increases damage dealt with Hammer and [[Mentalism]] combat skills by 6%. Can be bought from Agrashab.
 +
 
 +
{{belt|Belt of the Hammerer}} can be crafted. Requires 40 [[Toolcrafting]].
 +
 
 +
 
 +
Additionally, players can craft buckles with the [[Buckle Artistry]] skill. This skill involves crafting unique Belts that give bonuses to Hammer users only. These buckles are attuned to the crafter, that means that they can only be equipped by the player who made them. Unlike the belts listed above, buckles have durability and and will degrade over time while in combat, eventually disappearing.
 +
 
 +
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
 +
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
 +
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 +
 
 +
== Hammer Experience Table ==
 +
{{Spoiler|Click Expand to view the Experience Table for Hammer|
 +
{{:Xptables/TypicalCombatSkill}}
 +
}}
 +
==Trivia==
 +
 
 +
==Images==
 +
 
 
[[Category:Skills]][[Category:Combat Skills]]
 
[[Category:Skills]][[Category:Combat Skills]]

Latest revision as of 22:35, 10 November 2023

Button Cyan.png
Hammer
Hammer (skill).jpg
If I had a hammer...
Skill Type:
Combat Skill
Max Level:
90
Skill Trainers:

Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.

Hammer Overview

Hammer is a primary Combat Skill. Hammer focuses mainly on dealing Crushing damage, but can also deal Electricity damage and Trauma damage. There are not many abilities, but that makes it a simple and straightforward skill for learning and mastering. Hammer consumes quite a lot of Power but deals high damage. Hammer focuses on burst damage, this means it's excellent for taking down enemies quickly.

Hammer allows the player to wield wooden clubs and metal hammers. There is no big difference between these two types of weapons. All abilities can be used with a club or a hammer. The only exception is a player using the Hammer and Druid combat skills; they can only use wooden clubs.

The level cap for Hammer is 80. To raise the level cap from 50 to 60 or from 60 to 70, you must buy the unlock from Falkrin Overstrike in Amulna.

  • Solgribue unlocks 71-80.
  • The level caps for 71-80 and 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.
Synergy Levels

Bonus Synergy Levels for Hammer can be obtained from the following skills and levels:

Blacksmithing
Level 20
Carpentry
Level 35
Mining
Level 20, and Level 45, and Level 65
Toolcrafting
Level 25
Unarmed
Level 26

In-game description

Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.

How to Obtain

Agrashab
Teaches the player Hammer after earning sufficient favor (Friends).

Special abilities

Most abilities are just normal damaging abilities, but some of them have special mechanics:

No power cost but Armor cost icon_3574.png Reckless Slam is an attack that doesn't drain Power, but drains the player's Armor instead if they still have Armor remaining.
Damage over time icon_3575.png Rib Shatter deals a high amount of damage and causes the enemy to take Trauma damage over 20 seconds.
Stun icon_3475.png Leaping Smash damages and knocks the enemy down. Enemy takes 25% additional damage from all attacks while knocked down.
Slow icon_3573.png Seismic Impact damages the enemy and slows them by 90%.
Recover Armor and Power icon_3473.png Look At My Hammer restores a large amount of Armor and a small amount of Power. Costs no Power.

Unlockable abilities

Ability Learn From Req. Favor Req. Level Special
icon_3638.png Thunderstrike (1-4) Agrashab Friends+ 18/29/44/58 Hammer None
icon_3477.png Discharging Strike (1-4) Agrashab Friends+ 7/27/47/60 Hammer None
icon_3472.png Hammer Level 51-60 Falkrin Overstrike  ? 50 Hammer Unlocks Hammer Skill Levels 51-60.
icon_3574.png Reckless Slam (6) Falkrin Overstrike  ? 52 Hammer You lose 35 Armor (if you have that much remaining).
icon_3573.png Seismic Impact (5) Falkrin Overstrike  ? 53 Hammer Target's speed is reduced by 90% for 11 seconds.
icon_3472.png Pound (5) Falkrin Overstrike  ? 54 Hammer None
icon_3471.png Pound To Slag (4) Falkrin Overstrike  ? 55 Hammer None
icon_3575.png Rib Shatter (4) Falkrin Overstrike  ? 56 Hammer Deals 80 Trauma damage over 20 seconds.
icon_3475.png Leaping Smash (5) Falkrin Overstrike  ? 57 Hammer Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
icon_3572.png Reverberating Strike (6) Falkrin Overstrike  ? 59 Hammer None
icon_3473.png Look At My Hammer (6) Falkrin Overstrike  ? 60 Hammer You recover 150 Armor and 35 Power.

List of all abilities

Hammer Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_3472.png 1 Pound Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 12 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3574.png 2 Reckless Slam Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 20 Armor (if you have that much remaining) Damage: 12 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Leveling
icon_3475.png 3 Leaping Smash Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 16 Crushing
Dmg to Vulnerable: 16 Crushing
Power Cost: 10
Range: 5
Cooldown: 10
Leveling
icon_3575.png 5 Rib Shatter Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 24 Crushing Power Cost: 19
Range: 5
Cooldown: 9
Leveling
icon_3637.png 5 Hurl Lightning Collect electricity into your hammer and then throw it at your enemy. Damage: 14 Electricity Power Cost: 14
Range: 30
Cooldown: 11
Training: Agrashab
icon_3477.png 7 Discharging Strike Electrify your enemy. Damage: 29 Electricity Power Cost: 17
Range: 5
Cooldown: 9
Training: Agrashab
icon_3573.png 7 Seismic Impact Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 5 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 24 Crushing Power Cost: 20
Range: 5
Cooldown: 15
Leveling
icon_3572.png 9 Reverberating Strike Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 32 Crushing Power Cost: 16
Range: 5
Cooldown: 7
Leveling
icon_3473.png 10 Look At My Hammer Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 55 Armor
Restores: 40 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Leveling
icon_3472.png 12 Pound 2 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 26 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3574.png 13 Reckless Slam 2 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 25 Armor (if you have that much remaining) Damage: 25 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Leveling
icon_3476.png 13 Latent Charge Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 29 Electricity
Damage: 35 Crushing Power Cost: 24
Range: 5
Cooldown: 10
Training: Agrashab
icon_3471.png 15 Pound To Slag Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 105 Crushing Power Cost: 53
Range: 5
Cooldown: 45
Leveling
icon_3637.png 15 Hurl Lightning 2 Collect electricity into your hammer and then throw it at your enemy. Damage: 34 Electricity Power Cost: 19
Range: 30
Cooldown: 11
Training: Agrashab
icon_3475.png 16 Leaping Smash 2 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 30 Crushing
Dmg to Vulnerable: 30 Crushing
Power Cost: 14
Range: 5
Cooldown: 10
Leveling
icon_3638.png 18 Thunderstrike Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 34 Electricity Power Cost: 27
AoE: 20
Cooldown: 10
Training: Agrashab
icon_3573.png 18 Seismic Impact 2 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 5 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 55 Crushing Power Cost: 27
Range: 5
Cooldown: 15
Leveling
icon_3572.png 19 Reverberating Strike 2 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 61 Crushing Power Cost: 21
Range: 5
Cooldown: 7
Leveling
icon_3473.png 20 Look At My Hammer 2 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 70 Armor
Restores: 50 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Leveling
icon_3635.png 20 Way of the Hammer Cheer your comrades into furious battle. For 10 seconds, all targets deal +15% Crushing damage Power Cost: 13
AoE: 20
Cooldown: 20
Training: Agrashab
icon_3574.png 22 Reckless Slam 3 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 30 Armor (if you have that much remaining) Damage: 37 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Leveling
icon_3575.png 25 Rib Shatter 2 Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 80 Crushing Power Cost: 32
Range: 5
Cooldown: 9
Leveling
icon_3637.png 25 Hurl Lightning 3 Collect electricity into your hammer and then throw it at your enemy. Damage: 58 Electricity Power Cost: 23
Range: 30
Cooldown: 11
Training: Agrashab
icon_3476.png 26 Latent Charge 2 Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 61 Electricity
Damage: 72 Crushing Power Cost: 32
Range: 5
Cooldown: 10
Training: Agrashab
icon_3477.png 27 Discharging Strike 2 Electrify your enemy. Damage: 84 Electricity Power Cost: 28
Range: 5
Cooldown: 9
Training: Agrashab
icon_3573.png 27 Seismic Impact 3 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 8 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 87 Crushing Power Cost: 33
Range: 5
Cooldown: 15
Leveling
icon_3472.png 28 Pound 3 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 47 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3638.png 29 Thunderstrike 2 Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 58 Electricity Power Cost: 34
AoE: 20
Cooldown: 10
Training: Agrashab
icon_3572.png 29 Reverberating Strike 3 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 98 Crushing Power Cost: 25
Range: 5
Cooldown: 7
Leveling
icon_3473.png 30 Look At My Hammer 3 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 90 Armor
Restores: 60 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Leveling
icon_3574.png 32 Reckless Slam 4 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 38 Armor (if you have that much remaining) Damage: 54 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Leveling
icon_3471.png 33 Pound To Slag 2 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 238 Crushing Power Cost: 84
Range: 5
Cooldown: 45
Leveling
icon_3475.png 35 Leaping Smash 3 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 53 Crushing
Dmg to Vulnerable: 53 Crushing
Power Cost: 21
Range: 5
Cooldown: 10
Leveling
icon_3637.png 35 Hurl Lightning 4 Collect electricity into your hammer and then throw it at your enemy. Damage: 88 Electricity Power Cost: 28
Range: 30
Cooldown: 11
Training: Agrashab
icon_3572.png 37 Reverberating Strike 4 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 136 Crushing Power Cost: 29
Range: 5
Cooldown: 7
Leveling
icon_3575.png 39 Rib Shatter 3 Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 143 Crushing Power Cost: 41
Range: 5
Cooldown: 9
Leveling
icon_3476.png 39 Latent Charge 3 Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 104 Electricity
Damage: 123 Crushing Power Cost: 41
Range: 5
Cooldown: 10
Training: Agrashab
icon_3473.png 40 Look At My Hammer 4 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 105 Armor
Restores: 72 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Leveling
icon_3635.png 40 Way of the Hammer 2 Cheer your comrades into furious battle. For 10 seconds, all targets deal +25% Crushing damage Power Cost: 19
AoE: 20
Cooldown: 20
Training: Agrashab
icon_3574.png 42 Reckless Slam 5 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 43 Armor (if you have that much remaining) Damage: 80 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Leveling
icon_3638.png 44 Thunderstrike 3 Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 111 Electricity Power Cost: 43
AoE: 20
Cooldown: 10
Training: Agrashab
icon_3573.png 44 Seismic Impact 4 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 8 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 178 Crushing Power Cost: 43
Range: 5
Cooldown: 15
Leveling
icon_3471.png 45 Pound To Slag 3 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 391 Crushing Power Cost: 99
Range: 5
Cooldown: 45
Leveling
icon_3637.png 45 Hurl Lightning 5 Collect electricity into your hammer and then throw it at your enemy. Damage: 137 Electricity Power Cost: 32
Range: 30
Cooldown: 11
Training: Agrashab
icon_3472.png 47 Pound 4 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 106 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3477.png 47 Discharging Strike 3 Electrify your enemy. Damage: 186 Electricity Power Cost: 39
Range: 5
Cooldown: 9
Training: Agrashab
icon_3475.png 48 Leaping Smash 4 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 95 Crushing
Dmg to Vulnerable: 95 Crushing
Power Cost: 24
Range: 5
Cooldown: 10
Leveling
icon_3572.png 49 Reverberating Strike 5 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 228 Crushing Power Cost: 34
Range: 5
Cooldown: 7
Leveling
icon_3473.png 50 Look At My Hammer 5 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 130 Armor
Restores: 80 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Leveling
icon_3574.png 52 Reckless Slam 6 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 48 Armor (if you have that much remaining) Damage: 117 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Training: Falkrin Overstrike
icon_3476.png 52 Latent Charge 4 Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 181 Electricity
Damage: 214 Crushing Power Cost: 48
Range: 5
Cooldown: 10
Training: Agrashab
icon_3573.png 53 Seismic Impact 5 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 11 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 256 Crushing Power Cost: 48
Range: 5
Cooldown: 15
Training: Falkrin Overstrike
icon_3472.png 54 Pound 5 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 137 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Falkrin Overstrike
icon_3471.png 55 Pound To Slag 4 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 561 Crushing Power Cost: 111
Range: 5
Cooldown: 45
Training: Falkrin Overstrike
icon_3637.png 55 Hurl Lightning 6 Collect electricity into your hammer and then throw it at your enemy. Damage: 200 Electricity Power Cost: 36
Range: 30
Cooldown: 11
Training: Agrashab
icon_3575.png 56 Rib Shatter 4 Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 282 Crushing Power Cost: 50
Range: 5
Cooldown: 9
Training: Falkrin Overstrike
icon_3475.png 57 Leaping Smash 5 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 129 Crushing
Dmg to Vulnerable: 129 Crushing
Power Cost: 27
Range: 5
Cooldown: 10
Training: Falkrin Overstrike
icon_3638.png 58 Thunderstrike 4 Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 185 Electricity Power Cost: 51
AoE: 20
Cooldown: 10
Training: Agrashab
icon_3572.png 59 Reverberating Strike 6 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 311 Crushing Power Cost: 38
Range: 5
Cooldown: 7
Training: Falkrin Overstrike
icon_3473.png 60 Look At My Hammer 6 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 155 Armor
Restores: 90 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Training: Falkrin Overstrike
icon_3477.png 60 Discharging Strike 4 Electrify your enemy. Damage: 282 Electricity Power Cost: 45
Range: 5
Cooldown: 9
Training: Agrashab
icon_3635.png 60 Way of the Hammer 3 Cheer your comrades into furious battle. For 10 seconds, all targets deal +35% Crushing damage Power Cost: 24
AoE: 20
Cooldown: 20
Training: Agrashab
icon_3574.png 62 Reckless Slam 7 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 53 Armor (if you have that much remaining) Damage: 154 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Training: Falkrin Overstrike
icon_3573.png 63 Seismic Impact 6 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 11 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 340 Crushing Power Cost: 54
Range: 5
Cooldown: 15
Training: Falkrin Overstrike
icon_3472.png 64 Pound 6 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 180 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Falkrin Overstrike
icon_3471.png 65 Pound To Slag 5 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 726 Crushing Power Cost: 124
Range: 5
Cooldown: 45
Training: Falkrin Overstrike
icon_3637.png 65 Hurl Lightning 7 Collect electricity into your hammer and then throw it at your enemy. Damage: 262 Electricity Power Cost: 40
Range: 30
Cooldown: 11
Training: Agrashab
icon_3476.png 65 Latent Charge 5 Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 262 Electricity
Damage: 309 Crushing Power Cost: 55
Range: 5
Cooldown: 10
Training: Agrashab
icon_3575.png 66 Rib Shatter 5 Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 367 Crushing Power Cost: 56
Range: 5
Cooldown: 9
Training: Falkrin Overstrike
icon_3475.png 67 Leaping Smash 6 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 166 Crushing
Dmg to Vulnerable: 166 Crushing
Power Cost: 30
Range: 5
Cooldown: 10
Training: Falkrin Overstrike
icon_3572.png 69 Reverberating Strike 7 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 398 Crushing Power Cost: 42
Range: 5
Cooldown: 7
Training: Falkrin Overstrike
icon_3473.png 70 Look At My Hammer 7 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 180 Armor
Restores: 100 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Training: Falkrin Overstrike
icon_3638.png 70 Thunderstrike 5 Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 251 Electricity Power Cost: 58
AoE: 20
Cooldown: 10
Training: Falkrin Overstrike
icon_3574.png 72 Reckless Slam 8 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 60 Armor (if you have that much remaining) Damage: 194 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Training: Falkrin Overstrike
icon_3477.png 73 Discharging Strike 5 Electrify your enemy. Damage: 382 Electricity Power Cost: 52
Range: 5
Cooldown: 9
Training: Falkrin Overstrike
icon_3573.png 73 Seismic Impact 7 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 11 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 433 Crushing Power Cost: 60
Range: 5
Cooldown: 15
Training: Falkrin Overstrike
icon_3472.png 74 Pound 7 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 229 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Solgribue
icon_3471.png 75 Pound To Slag 6 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 916 Crushing Power Cost: 138
Range: 5
Cooldown: 45
Training: Solgribue
icon_3637.png 75 Hurl Lightning 8 Collect electricity into your hammer and then throw it at your enemy. Damage: 332 Electricity Power Cost: 45
Range: 30
Cooldown: 11
Training: Solgribue
icon_3575.png 76 Rib Shatter 6 Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 465 Crushing Power Cost: 62
Range: 5
Cooldown: 9
Training: Solgribue
icon_3475.png 77 Leaping Smash 7 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 210 Crushing
Dmg to Vulnerable: 210 Crushing
Power Cost: 33
Range: 5
Cooldown: 10
Training: Solgribue
icon_3476.png 77 Latent Charge 6 Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 346 Electricity
Damage: 408 Crushing Power Cost: 62
Range: 5
Cooldown: 10
Training: Solgribue
icon_3572.png 79 Reverberating Strike 8 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 498 Crushing Power Cost: 47
Range: 5
Cooldown: 7
Training: Solgribue
icon_3473.png 80 Look At My Hammer 8 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 205 Armor
Restores: 112 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Training: Solgribue
icon_3635.png 80 Way of the Hammer 4 Cheer your comrades into furious battle. For 10 seconds, all targets deal +45% Crushing damage Power Cost: 30
AoE: 20
Cooldown: 20
Training: Solgribue
icon_3638.png 82 Thunderstrike 6 Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 326 Electricity Power Cost: 65
AoE: 20
Cooldown: 10
Training: Solgribue
icon_3574.png 82 Reckless Slam 9 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 65 Armor (if you have that much remaining) Damage: 240 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Training: Solgribue
icon_3573.png 83 Seismic Impact 8 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 11 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 535 Crushing Power Cost: 66
Range: 5
Cooldown: 15
Training: Solgribue
icon_3472.png 84 Pound 8 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 282 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Item: Hammer: Pound 8
icon_3471.png 85 Pound To Slag 7 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 1117 Crushing Power Cost: 152
Range: 5
Cooldown: 45
Item: Hammer: Pound To Slag 7
icon_3477.png 85 Discharging Strike 6 Electrify your enemy. Damage: 489 Electricity Power Cost: 58
Range: 5
Cooldown: 9
Item: Hammer: Discharging Strike 6
icon_3637.png 85 Hurl Lightning 9 Collect electricity into your hammer and then throw it at your enemy. Damage: 406 Electricity Power Cost: 49
Range: 30
Cooldown: 11
Item: Hammer: Hurl Lightning 9
icon_3575.png 86 Rib Shatter 7 Crush an enemy's bones.
This is a Core Attack
For 15 seconds, target is prone to random self-stuns.
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 567 Crushing Power Cost: 68
Range: 5
Cooldown: 9
Item: Hammer: Rib Shatter 7
icon_3475.png 87 Leaping Smash 8 Hit an enemy so hard that they fall over! Ha ha, stupid enemy.
This is a Signature Debuff ability
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.
Suppresses Monster Shout
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 256 Crushing
Dmg to Vulnerable: 256 Crushing
Power Cost: 37
Range: 5
Cooldown: 10
Item: Hammer: Leaping Smash 8
icon_3572.png 89 Reverberating Strike 9 Crush and destroy a target's armor. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Armor Dmg: 602 Crushing Power Cost: 51
Range: 5
Cooldown: 7
Item: Hammer: Reverberating Strike 9
icon_3476.png 89 Latent Charge 7 Hit an enemy with your charged weapon. Moments later, they feel the shock. Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends.
Delayed Dmg: After 5 seconds, deal 436 Electricity
Damage: 515 Crushing Power Cost: 70
Range: 5
Cooldown: 10
Item: Hammer: Latent Charge 7
icon_3473.png 90 Look At My Hammer 9 Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?!
This is a Survival-Utility ability
Restores: 230 Armor
Restores: 122 Power
--Can Have--
Restores: 0 Health
Power Cost: 0
Range: 3
Cooldown: 30
Item: Hammer: Look At My Hammer 9
icon_3638.png 92 Thunderstrike 7 Summon nature's wrath to wreak vengeance on your foes. --Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 391 Electricity Power Cost: 72
AoE: 20
Cooldown: 10
Item: Hammer: Thunderstrike 7
icon_3574.png 92 Reckless Slam 10 Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. You lose 73 Armor (if you have that much remaining) Damage: 286 Crushing Power Cost: 0
Range: 5
Cooldown: 8
Item: Hammer: Reckless Slam 10
icon_3573.png 93 Seismic Impact 9 Use your brute power to leave an enemy off-balance and reeling.
This is a Nice Attack
Target's speed is reduced by 90% for 11 seconds
--Can Have--
Restores: 0 Armor after a 6-second delay
Restores: 0 Power after a 6-second delay
Damage: 641 Crushing Power Cost: 73
Range: 5
Cooldown: 15
Item: Hammer: Seismic Impact 9
icon_3472.png 94 Pound 9 Hit an enemy with a club or hammer.
This is a Basic Attack
Damage: 337 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Item: Hammer: Pound 9
icon_3471.png 95 Pound To Slag 8 Hit an enemy with a club or hammer. Really, really hard.
This is an Epic Attack
Damage: 1327 Crushing Power Cost: 167
Range: 5
Cooldown: 45
Item: Hammer: Pound To Slag 8
icon_3637.png 95 Hurl Lightning 10 Collect electricity into your hammer and then throw it at your enemy. Damage: 484 Electricity Power Cost: 54
Range: 30
Cooldown: 11
Item: Hammer: Hurl Lightning 10


Hammer Mechanics

Weapons

Wooden Hammer weapons
Metal or non-wood Hammer weapons

Equipment

Item-icon-belt.png Belt of the Woodland Warrior increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Belt of the Barbarian increases damage dealt with Hammer and Shield combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Belt of the Mindfist increases damage dealt with Hammer and Mentalism combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Belt of the Hammerer can be crafted. Requires 40 Toolcrafting.


Additionally, players can craft buckles with the Buckle Artistry skill. This skill involves crafting unique Belts that give bonuses to Hammer users only. These buckles are attuned to the crafter, that means that they can only be equipped by the player who made them. Unlike the belts listed above, buckles have durability and and will degrade over time while in combat, eventually disappearing.


Hammer Treasure Effects

See also: Hammer/Treasure Effects:By Slot

See also: Hammer/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
of Hammering Level 100 - Hammer Base Damage +50% Uncommon Head, MainHand

Click Expand to reveal

  • Level 10
Hammer Damage +5
  • Level 20
Hammer Base Damage +10%
  • Level 30
Hammer Base Damage +15%
  • Level 40
Hammer Base Damage +20%
  • Level 50
Hammer Base Damage +25%
  • Level 60
Hammer Base Damage +30%
  • Level 70
Hammer Base Damage +35%
  • Level 80
Hammer Base Damage +40%
  • Level 90
Hammer Base Damage +45%
  • Level 100
Hammer Base Damage +50%
Level 100 - Hammer Damage +105 Uncommon Legs, Ring

Click Expand to reveal

  • Level 5
Hammer Damage +10
  • Level 10
Hammer Damage +15
  • Level 15
Hammer Damage +20
  • Level 20
Hammer Damage +25
  • Level 25
Hammer Damage +30
  • Level 30
Hammer Damage +35
  • Level 35
Hammer Damage +40
  • Level 40
Hammer Damage +45
  • Level 45
Hammer Damage +50
  • Level 50
Hammer Damage +55
  • Level 55
Hammer Damage +60
  • Level 60
Hammer Damage +65
  • Level 65
Hammer Damage +70
  • Level 70
Hammer Damage +75
  • Level 75
Hammer Damage +80
  • Level 80
Hammer Damage +85
  • Level 85
Hammer Damage +90
  • Level 90
Hammer Damage +95
  • Level 95
Hammer Damage +100
  • Level 100
Hammer Damage +105
Powerful-Looking Level 100 - Core Attacks cause the next use of Look At My Hammer to restore +50 Power Epic OffHand, Necklace

Click Expand to reveal

  • Level 5
Core Attacks cause the next use of Look At My Hammer to restore +3 Power
  • Level 10
Core Attacks cause the next use of Look At My Hammer to restore +5 Power
  • Level 15
Core Attacks cause the next use of Look At My Hammer to restore +7 Power
  • Level 20
Core Attacks cause the next use of Look At My Hammer to restore +9 Power
  • Level 25
Core Attacks cause the next use of Look At My Hammer to restore +11 Power
  • Level 30
Core Attacks cause the next use of Look At My Hammer to restore +13 Power
  • Level 35
Core Attacks cause the next use of Look At My Hammer to restore +15 Power
  • Level 40
Core Attacks cause the next use of Look At My Hammer to restore +17 Power
  • Level 45
Core Attacks cause the next use of Look At My Hammer to restore +19 Power
  • Level 50
Core Attacks cause the next use of Look At My Hammer to restore +22 Power
  • Level 55
Core Attacks cause the next use of Look At My Hammer to restore +25 Power
  • Level 60
Core Attacks cause the next use of Look At My Hammer to restore +28 Power
  • Level 65
Core Attacks cause the next use of Look At My Hammer to restore +31 Power
  • Level 70
Core Attacks cause the next use of Look At My Hammer to restore +33 Power
  • Level 75
Core Attacks cause the next use of Look At My Hammer to restore +36 Power
  • Level 80
Core Attacks cause the next use of Look At My Hammer to restore +38 Power
  • Level 85
Core Attacks cause the next use of Look At My Hammer to restore +41 Power
  • Level 90
Core Attacks cause the next use of Look At My Hammer to restore +44 Power
  • Level 95
Core Attacks cause the next use of Look At My Hammer to restore +47 Power
  • Level 100
Core Attacks cause the next use of Look At My Hammer to restore +50 Power
Level 100 - Hammer attacks that kill an enemy via direct damage restore 46 Power to you. Rare Head, OffHand

Click Expand to reveal

  • Level 5
Hammer attacks that kill an enemy via direct damage restore 8 Power to you.
  • Level 10
Hammer attacks that kill an enemy via direct damage restore 10 Power to you.
  • Level 15
Hammer attacks that kill an enemy via direct damage restore 12 Power to you.
  • Level 20
Hammer attacks that kill an enemy via direct damage restore 14 Power to you.
  • Level 25
Hammer attacks that kill an enemy via direct damage restore 16 Power to you.
  • Level 30
Hammer attacks that kill an enemy via direct damage restore 18 Power to you.
  • Level 35
Hammer attacks that kill an enemy via direct damage restore 20 Power to you.
  • Level 40
Hammer attacks that kill an enemy via direct damage restore 22 Power to you.
  • Level 45
Hammer attacks that kill an enemy via direct damage restore 24 Power to you.
  • Level 50
Hammer attacks that kill an enemy via direct damage restore 26 Power to you.
  • Level 55
Hammer attacks that kill an enemy via direct damage restore 28 Power to you.
  • Level 60
Hammer attacks that kill an enemy via direct damage restore 30 Power to you.
  • Level 65
Hammer attacks that kill an enemy via direct damage restore 32 Power to you.
  • Level 70
Hammer attacks that kill an enemy via direct damage restore 34 Power to you.
  • Level 75
Hammer attacks that kill an enemy via direct damage restore 36 Power to you.
  • Level 80
Hammer attacks that kill an enemy via direct damage restore 38 Power to you.
  • Level 85
Hammer attacks that kill an enemy via direct damage restore 40 Power to you.
  • Level 90
Hammer attacks that kill an enemy via direct damage restore 42 Power to you.
  • Level 95
Hammer attacks that kill an enemy via direct damage restore 44 Power to you.
  • Level 100
Hammer attacks that kill an enemy via direct damage restore 46 Power to you.
of Elemental Supremacy Level 100 - Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active Uncommon Ring

Click Expand to reveal

  • Level 5
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +1% while Hammer skill active
  • Level 10
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +2% while Hammer skill active
  • Level 15
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +3% while Hammer skill active
  • Level 20
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +4% while Hammer skill active
  • Level 25
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +5% while Hammer skill active
  • Level 30
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +6% while Hammer skill active
  • Level 35
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +7% while Hammer skill active
  • Level 40
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +8% while Hammer skill active
  • Level 45
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +9% while Hammer skill active
  • Level 50
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +10% while Hammer skill active
  • Level 55
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +11% while Hammer skill active
  • Level 60
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +12% while Hammer skill active
  • Level 65
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +13% while Hammer skill active
  • Level 70
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +14% while Hammer skill active
  • Level 75
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +15% while Hammer skill active
  • Level 80
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +16% while Hammer skill active
  • Level 85
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +17% while Hammer skill active
  • Level 90
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +18% while Hammer skill active
  • Level 95
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +19% while Hammer skill active
  • Level 100
Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +20% while Hammer skill active
of Inevitable Armor Level 90 - Hammer abilities that restore Armor after a 6-second delay have +100% Armor restoration Epic Chest

Click Expand to reveal

  • Level 50
Hammer abilities that restore Armor after a 6-second delay have +80% Armor restoration
  • Level 70
Hammer abilities that restore Armor after a 6-second delay have +90% Armor restoration
  • Level 90
Hammer abilities that restore Armor after a 6-second delay have +100% Armor restoration
Level 100 - Hammer abilities that restore Armor after a 6-second delay also restore 25 Power, increased by 20% of the Armor restored Rare Hands, Legs

Click Expand to reveal

  • Level 5
Hammer abilities that restore Armor after a 6-second delay also restore 6 Power, increased by 20% of the Armor restored
  • Level 10
Hammer abilities that restore Armor after a 6-second delay also restore 7 Power, increased by 20% of the Armor restored
  • Level 15
Hammer abilities that restore Armor after a 6-second delay also restore 8 Power, increased by 20% of the Armor restored
  • Level 20
Hammer abilities that restore Armor after a 6-second delay also restore 9 Power, increased by 20% of the Armor restored
  • Level 25
Hammer abilities that restore Armor after a 6-second delay also restore 10 Power, increased by 20% of the Armor restored
  • Level 30
Hammer abilities that restore Armor after a 6-second delay also restore 11 Power, increased by 20% of the Armor restored
  • Level 35
Hammer abilities that restore Armor after a 6-second delay also restore 12 Power, increased by 20% of the Armor restored
  • Level 40
Hammer abilities that restore Armor after a 6-second delay also restore 13 Power, increased by 20% of the Armor restored
  • Level 45
Hammer abilities that restore Armor after a 6-second delay also restore 14 Power, increased by 20% of the Armor restored
  • Level 50
Hammer abilities that restore Armor after a 6-second delay also restore 15 Power, increased by 20% of the Armor restored
  • Level 55
Hammer abilities that restore Armor after a 6-second delay also restore 16 Power, increased by 20% of the Armor restored
  • Level 60
Hammer abilities that restore Armor after a 6-second delay also restore 17 Power, increased by 20% of the Armor restored
  • Level 65
Hammer abilities that restore Armor after a 6-second delay also restore 18 Power, increased by 20% of the Armor restored
  • Level 70
Hammer abilities that restore Armor after a 6-second delay also restore 19 Power, increased by 20% of the Armor restored
  • Level 75
Hammer abilities that restore Armor after a 6-second delay also restore 20 Power, increased by 20% of the Armor restored
  • Level 80
Hammer abilities that restore Armor after a 6-second delay also restore 21 Power, increased by 20% of the Armor restored
  • Level 85
Hammer abilities that restore Armor after a 6-second delay also restore 22 Power, increased by 20% of the Armor restored
  • Level 90
Hammer abilities that restore Armor after a 6-second delay also restore 23 Power, increased by 20% of the Armor restored
  • Level 95
Hammer abilities that restore Armor after a 6-second delay also restore 24 Power, increased by 20% of the Armor restored
  • Level 100
Hammer abilities that restore Armor after a 6-second delay also restore 25 Power, increased by 20% of the Armor restored
of Vindictive Clubbing Level 100 - Hammer attacks deal +20% damage but generate +60% Rage Uncommon Legs, Necklace

Click Expand to reveal

  • Level 5
Hammer attacks deal +1% damage but generate +3% Rage
  • Level 10
Hammer attacks deal +2% damage but generate +6% Rage
  • Level 15
Hammer attacks deal +3% damage but generate +9% Rage
  • Level 20
Hammer attacks deal +4% damage but generate +12% Rage
  • Level 25
Hammer attacks deal +5% damage but generate +15% Rage
  • Level 30
Hammer attacks deal +6% damage but generate +18% Rage
  • Level 35
Hammer attacks deal +7% damage but generate +21% Rage
  • Level 40
Hammer attacks deal +8% damage but generate +24% Rage
  • Level 45
Hammer attacks deal +9% damage but generate +27% Rage
  • Level 50
Hammer attacks deal +10% damage but generate +30% Rage
  • Level 55
Hammer attacks deal +11% damage but generate +33% Rage
  • Level 60
Hammer attacks deal +12% damage but generate +36% Rage
  • Level 65
Hammer attacks deal +13% damage but generate +39% Rage
  • Level 70
Hammer attacks deal +14% damage but generate +42% Rage
  • Level 75
Hammer attacks deal +15% damage but generate +45% Rage
  • Level 80
Hammer attacks deal +16% damage but generate +48% Rage
  • Level 85
Hammer attacks deal +17% damage but generate +51% Rage
  • Level 90
Hammer attacks deal +18% damage but generate +54% Rage
  • Level 95
Hammer attacks deal +19% damage but generate +57% Rage
  • Level 100
Hammer attacks deal +20% damage but generate +60% Rage
of Braining Level 100 - Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full Uncommon Chest, Hands

Click Expand to reveal

  • Level 5
Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full
  • Level 10
Hammer attacks deal +6% damage to targets whose Rage meters are at least 66% full
  • Level 15
Hammer attacks deal +7% damage to targets whose Rage meters are at least 66% full
  • Level 20
Hammer attacks deal +8% damage to targets whose Rage meters are at least 66% full
  • Level 25
Hammer attacks deal +9% damage to targets whose Rage meters are at least 66% full
  • Level 30
Hammer attacks deal +10% damage to targets whose Rage meters are at least 66% full
  • Level 35
Hammer attacks deal +11% damage to targets whose Rage meters are at least 66% full
  • Level 40
Hammer attacks deal +12% damage to targets whose Rage meters are at least 66% full
  • Level 45
Hammer attacks deal +13% damage to targets whose Rage meters are at least 66% full
  • Level 50
Hammer attacks deal +14% damage to targets whose Rage meters are at least 66% full
  • Level 55
Hammer attacks deal +15% damage to targets whose Rage meters are at least 66% full
  • Level 60
Hammer attacks deal +16% damage to targets whose Rage meters are at least 66% full
  • Level 65
Hammer attacks deal +17% damage to targets whose Rage meters are at least 66% full
  • Level 70
Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full
  • Level 75
Hammer attacks deal +19% damage to targets whose Rage meters are at least 66% full
  • Level 80
Hammer attacks deal +20% damage to targets whose Rage meters are at least 66% full
  • Level 85
Hammer attacks deal +21% damage to targets whose Rage meters are at least 66% full
  • Level 90
Hammer attacks deal +22% damage to targets whose Rage meters are at least 66% full
  • Level 95
Hammer attacks deal +23% damage to targets whose Rage meters are at least 66% full
  • Level 100
Hammer attacks deal +24% damage to targets whose Rage meters are at least 66% full
of Dazing Level 100 - Hammer attacks have a 20% chance to Knock Down targets whose Rage meter is at least 66% full Uncommon Feet

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  • Level 5
Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 10
Hammer attacks have a 2% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 15
Hammer attacks have a 3% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 20
Hammer attacks have a 4% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 25
Hammer attacks have a 5% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 30
Hammer attacks have a 6% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 35
Hammer attacks have a 7% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 40
Hammer attacks have a 8% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 45
Hammer attacks have a 9% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 50
Hammer attacks have a 10% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 55
Hammer attacks have a 11% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 60
Hammer attacks have a 12% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 65
Hammer attacks have a 13% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 70
Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 75
Hammer attacks have a 15% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 80
Hammer attacks have a 16% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 85
Hammer attacks have a 17% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 90
Hammer attacks have a 18% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 95
Hammer attacks have a 19% chance to Knock Down targets whose Rage meter is at least 66% full
  • Level 100
Hammer attacks have a 20% chance to Knock Down targets whose Rage meter is at least 66% full
of Seismic Slamming Level 100 - Seismic Impact Damage +51.5% Uncommon Head, Ring

Click Expand to reveal

  • Level 5
Seismic Impact Damage +4%
  • Level 10
Seismic Impact Damage +6.5%
  • Level 15
Seismic Impact Damage +9%
  • Level 20
Seismic Impact Damage +11.5%
  • Level 25
Seismic Impact Damage +14%
  • Level 30
Seismic Impact Damage +16.5%
  • Level 35
Seismic Impact Damage +19%
  • Level 40
Seismic Impact Damage +21.5%
  • Level 45
Seismic Impact Damage +24%
  • Level 50
Seismic Impact Damage +26.5%
  • Level 55
Seismic Impact Damage +29%
  • Level 60
Seismic Impact Damage +31.5%
  • Level 65
Seismic Impact Damage +34%
  • Level 70
Seismic Impact Damage +36.5%
  • Level 75
Seismic Impact Damage +39%
  • Level 80
Seismic Impact Damage +41.5%
  • Level 85
Seismic Impact Damage +44%
  • Level 90
Seismic Impact Damage +46.5%
  • Level 95
Seismic Impact Damage +49%
  • Level 100
Seismic Impact Damage +51.5%
Level 100 - Way of the Hammer boosts Slashing and Piercing Damage +39% for 10 seconds Rare Ring

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  • Level 10
Way of the Hammer boosts Slashing and Piercing Damage +4% for 10 seconds
  • Level 20
Way of the Hammer boosts Slashing and Piercing Damage +8% for 10 seconds
  • Level 30
Way of the Hammer boosts Slashing and Piercing Damage +12% for 10 seconds
  • Level 40
Way of the Hammer boosts Slashing and Piercing Damage +16% for 10 seconds
  • Level 50
Way of the Hammer boosts Slashing and Piercing Damage +20% for 10 seconds
  • Level 60
Way of the Hammer boosts Slashing and Piercing Damage +24% for 10 seconds
  • Level 70
Way of the Hammer boosts Slashing and Piercing Damage +30% for 10 seconds
  • Level 80
Way of the Hammer boosts Slashing and Piercing Damage +34% for 10 seconds
  • Level 90
Way of the Hammer boosts Slashing and Piercing Damage +37% for 10 seconds
  • Level 100
Way of the Hammer boosts Slashing and Piercing Damage +39% for 10 seconds
of Seismic Events Level 100 - Seismic Impact hits all targets within 8 meters and deals +21% damage Rare Hands

Click Expand to reveal

  • Level 10
Seismic Impact hits all targets within 8 meters and deals +3% damage
  • Level 20
Seismic Impact hits all targets within 8 meters and deals +5% damage
  • Level 30
Seismic Impact hits all targets within 8 meters and deals +7% damage
  • Level 40
Seismic Impact hits all targets within 8 meters and deals +9% damage
  • Level 50
Seismic Impact hits all targets within 8 meters and deals +11% damage
  • Level 60
Seismic Impact hits all targets within 8 meters and deals +13% damage
  • Level 70
Seismic Impact hits all targets within 8 meters and deals +15% damage
  • Level 80
Seismic Impact hits all targets within 8 meters and deals +17% damage
  • Level 90
Seismic Impact hits all targets within 8 meters and deals +19% damage
  • Level 100
Seismic Impact hits all targets within 8 meters and deals +21% damage
Level 100 - Seismic Impact deals +100 Damage and restores 100 Armor to you after a 6-second delay Rare OffHand, Necklace

Click Expand to reveal

  • Level 10
Seismic Impact deals +10 Damage and restores 10 Armor to you after a 6-second delay
  • Level 20
Seismic Impact deals +20 Damage and restores 20 Armor to you after a 6-second delay
  • Level 30
Seismic Impact deals +30 Damage and restores 30 Armor to you after a 6-second delay
  • Level 40
Seismic Impact deals +40 Damage and restores 40 Armor to you after a 6-second delay
  • Level 50
Seismic Impact deals +50 Damage and restores 50 Armor to you after a 6-second delay
  • Level 60
Seismic Impact deals +60 Damage and restores 60 Armor to you after a 6-second delay
  • Level 70
Seismic Impact deals +70 Damage and restores 70 Armor to you after a 6-second delay
  • Level 80
Seismic Impact deals +80 Damage and restores 80 Armor to you after a 6-second delay
  • Level 90
Seismic Impact deals +90 Damage and restores 90 Armor to you after a 6-second delay
  • Level 100
Seismic Impact deals +100 Damage and restores 100 Armor to you after a 6-second delay
Level 100 - Seismic Impact deals +160 Damage. If target is Knocked Down it deals a further +49% damage Uncommon Chest, Feet

Click Expand to reveal

  • Level 5
Seismic Impact deals +8 Damage. If target is Knocked Down it deals a further +5% damage
  • Level 10
Seismic Impact deals +16 Damage. If target is Knocked Down it deals a further +7% damage
  • Level 15
Seismic Impact deals +24 Damage. If target is Knocked Down it deals a further +9% damage
  • Level 20
Seismic Impact deals +32 Damage. If target is Knocked Down it deals a further +11% damage
  • Level 25
Seismic Impact deals +40 Damage. If target is Knocked Down it deals a further +13% damage
  • Level 30
Seismic Impact deals +48 Damage. If target is Knocked Down it deals a further +15% damage
  • Level 35
Seismic Impact deals +56 Damage. If target is Knocked Down it deals a further +17% damage
  • Level 40
Seismic Impact deals +64 Damage. If target is Knocked Down it deals a further +19% damage
  • Level 45
Seismic Impact deals +72 Damage. If target is Knocked Down it deals a further +21% damage
  • Level 50
Seismic Impact deals +80 Damage. If target is Knocked Down it deals a further +23% damage
  • Level 55
Seismic Impact deals +88 Damage. If target is Knocked Down it deals a further +25% damage
  • Level 60
Seismic Impact deals +96 Damage. If target is Knocked Down it deals a further +27% damage
  • Level 65
Seismic Impact deals +104 Damage. If target is Knocked Down it deals a further +29% damage
  • Level 70
Seismic Impact deals +112 Damage. If target is Knocked Down it deals a further +31% damage
  • Level 75
Seismic Impact deals +120 Damage. If target is Knocked Down it deals a further +34% damage
  • Level 80
Seismic Impact deals +128 Damage. If target is Knocked Down it deals a further +37% damage
  • Level 85
Seismic Impact deals +136 Damage. If target is Knocked Down it deals a further +40% damage
  • Level 90
Seismic Impact deals +144 Damage. If target is Knocked Down it deals a further +43% damage
  • Level 95
Seismic Impact deals +152 Damage. If target is Knocked Down it deals a further +46% damage
  • Level 100
Seismic Impact deals +160 Damage. If target is Knocked Down it deals a further +49% damage
Reverberating Level 100 - Reverberating Strike Damage +31% Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Reverberating Strike Damage +5%
  • Level 10
Reverberating Strike Damage +6%
  • Level 15
Reverberating Strike Damage +7%
  • Level 20
Reverberating Strike Damage +8%
  • Level 25
Reverberating Strike Damage +9%
  • Level 30
Reverberating Strike Damage +10%
  • Level 35
Reverberating Strike Damage +11.5%
  • Level 40
Reverberating Strike Damage +13%
  • Level 45
Reverberating Strike Damage +14.5%
  • Level 50
Reverberating Strike Damage +16%
  • Level 55
Reverberating Strike Damage +17.5%
  • Level 60
Reverberating Strike Damage +19%
  • Level 65
Reverberating Strike Damage +20.5%
  • Level 70
Reverberating Strike Damage +22%
  • Level 75
Reverberating Strike Damage +23.5%
  • Level 80
Reverberating Strike Damage +25%
  • Level 85
Reverberating Strike Damage +26.5%
  • Level 90
Reverberating Strike Damage +28%
  • Level 95
Reverberating Strike Damage +29.5%
  • Level 100
Reverberating Strike Damage +31%
Level 100 - Way of the Hammer restores 100 Armor to all targets Uncommon Hands, Necklace

Click Expand to reveal

  • Level 5
Way of the Hammer restores 16 Armor to all targets
  • Level 10
Way of the Hammer restores 20 Armor to all targets
  • Level 15
Way of the Hammer restores 24 Armor to all targets
  • Level 20
Way of the Hammer restores 28 Armor to all targets
  • Level 25
Way of the Hammer restores 32 Armor to all targets
  • Level 30
Way of the Hammer restores 36 Armor to all targets
  • Level 35
Way of the Hammer restores 40 Armor to all targets
  • Level 40
Way of the Hammer restores 44 Armor to all targets
  • Level 45
Way of the Hammer restores 48 Armor to all targets
  • Level 50
Way of the Hammer restores 52 Armor to all targets
  • Level 55
Way of the Hammer restores 56 Armor to all targets
  • Level 60
Way of the Hammer restores 60 Armor to all targets
  • Level 65
Way of the Hammer restores 65 Armor to all targets
  • Level 70
Way of the Hammer restores 70 Armor to all targets
  • Level 75
Way of the Hammer restores 75 Armor to all targets
  • Level 80
Way of the Hammer restores 80 Armor to all targets
  • Level 85
Way of the Hammer restores 85 Armor to all targets
  • Level 90
Way of the Hammer restores 90 Armor to all targets
  • Level 95
Way of the Hammer restores 95 Armor to all targets
  • Level 100
Way of the Hammer restores 100 Armor to all targets
Level 100 - Reverberating Strike Damage +105 Uncommon Head

Click Expand to reveal

  • Level 5
Reverberating Strike Damage +10
  • Level 10
Reverberating Strike Damage +15
  • Level 15
Reverberating Strike Damage +20
  • Level 20
Reverberating Strike Damage +25
  • Level 25
Reverberating Strike Damage +30
  • Level 30
Reverberating Strike Damage +35
  • Level 35
Reverberating Strike Damage +40
  • Level 40
Reverberating Strike Damage +45
  • Level 45
Reverberating Strike Damage +50
  • Level 50
Reverberating Strike Damage +55
  • Level 55
Reverberating Strike Damage +60
  • Level 60
Reverberating Strike Damage +65
  • Level 65
Reverberating Strike Damage +70
  • Level 70
Reverberating Strike Damage +75
  • Level 75
Reverberating Strike Damage +80
  • Level 80
Reverberating Strike Damage +85
  • Level 85
Reverberating Strike Damage +90
  • Level 90
Reverberating Strike Damage +95
  • Level 95
Reverberating Strike Damage +100
  • Level 100
Reverberating Strike Damage +105
of Slagging Level 100 - Pound To Slag Damage +65% Uncommon Chest, Feet

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  • Level 5
Pound To Slag Damage +8%
  • Level 10
Pound To Slag Damage +11%
  • Level 15
Pound To Slag Damage +14%
  • Level 20
Pound To Slag Damage +17%
  • Level 25
Pound To Slag Damage +20%
  • Level 30
Pound To Slag Damage +23%
  • Level 35
Pound To Slag Damage +26%
  • Level 40
Pound To Slag Damage +29%
  • Level 45
Pound To Slag Damage +32%
  • Level 50
Pound To Slag Damage +35%
  • Level 55
Pound To Slag Damage +38%
  • Level 60
Pound To Slag Damage +41%
  • Level 65
Pound To Slag Damage +44%
  • Level 70
Pound To Slag Damage +47%
  • Level 75
Pound To Slag Damage +50%
  • Level 80
Pound To Slag Damage +53%
  • Level 85
Pound To Slag Damage +56%
  • Level 90
Pound To Slag Damage +59%
  • Level 95
Pound To Slag Damage +62%
  • Level 100
Pound To Slag Damage +65%
Level 100 - Hurl Lightning and Thunderstrike Damage +38% Uncommon Chest, Ring

Click Expand to reveal

  • Level 5
Hurl Lightning and Thunderstrike Damage +5%
  • Level 10
Hurl Lightning and Thunderstrike Damage +6%
  • Level 15
Hurl Lightning and Thunderstrike Damage +7%
  • Level 20
Hurl Lightning and Thunderstrike Damage +8%
  • Level 25
Hurl Lightning and Thunderstrike Damage +9%
  • Level 30
Hurl Lightning and Thunderstrike Damage +10%
  • Level 35
Hurl Lightning and Thunderstrike Damage +12%
  • Level 40
Hurl Lightning and Thunderstrike Damage +14%
  • Level 45
Hurl Lightning and Thunderstrike Damage +16%
  • Level 50
Hurl Lightning and Thunderstrike Damage +18%
  • Level 55
Hurl Lightning and Thunderstrike Damage +20%
  • Level 60
Hurl Lightning and Thunderstrike Damage +22%
  • Level 65
Hurl Lightning and Thunderstrike Damage +24%
  • Level 70
Hurl Lightning and Thunderstrike Damage +26%
  • Level 75
Hurl Lightning and Thunderstrike Damage +28%
  • Level 80
Hurl Lightning and Thunderstrike Damage +30%
  • Level 85
Hurl Lightning and Thunderstrike Damage +32%
  • Level 90
Hurl Lightning and Thunderstrike Damage +34%
  • Level 95
Hurl Lightning and Thunderstrike Damage +36%
  • Level 100
Hurl Lightning and Thunderstrike Damage +38%
of Healthy Obliteration Level 100 - Pound To Slag restores 144 Health (or Armor, if Health is full) Uncommon Ring, OffHand

Click Expand to reveal

  • Level 5
Pound To Slag restores 8 Health (or Armor, if Health is full)
  • Level 10
Pound To Slag restores 16 Health (or Armor, if Health is full)
  • Level 15
Pound To Slag restores 24 Health (or Armor, if Health is full)
  • Level 20
Pound To Slag restores 32 Health (or Armor, if Health is full)
  • Level 25
Pound To Slag restores 40 Health (or Armor, if Health is full)
  • Level 30
Pound To Slag restores 48 Health (or Armor, if Health is full)
  • Level 35
Pound To Slag restores 56 Health (or Armor, if Health is full)
  • Level 40
Pound To Slag restores 64 Health (or Armor, if Health is full)
  • Level 45
Pound To Slag restores 72 Health (or Armor, if Health is full)
  • Level 50
Pound To Slag restores 80 Health (or Armor, if Health is full)
  • Level 55
Pound To Slag restores 88 Health (or Armor, if Health is full)
  • Level 60
Pound To Slag restores 96 Health (or Armor, if Health is full)
  • Level 65
Pound To Slag restores 102 Health (or Armor, if Health is full)
  • Level 70
Pound To Slag restores 108 Health (or Armor, if Health is full)
  • Level 75
Pound To Slag restores 114 Health (or Armor, if Health is full)
  • Level 80
Pound To Slag restores 120 Health (or Armor, if Health is full)
  • Level 85
Pound To Slag restores 126 Health (or Armor, if Health is full)
  • Level 90
Pound To Slag restores 132 Health (or Armor, if Health is full)
  • Level 95
Pound To Slag restores 138 Health (or Armor, if Health is full)
  • Level 100
Pound To Slag restores 144 Health (or Armor, if Health is full)
of Frenzied Slagging Level 100 - Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% Rare Hands

Click Expand to reveal

  • Level 5
Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 10
Pound To Slag deals +4% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 15
Pound To Slag deals +6% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 20
Pound To Slag deals +8% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 25
Pound To Slag deals +10% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 30
Pound To Slag deals +12% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 35
Pound To Slag deals +14% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 40
Pound To Slag deals +16% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 45
Pound To Slag deals +18% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 50
Pound To Slag deals +20% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 55
Pound To Slag deals +22% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 60
Pound To Slag deals +24% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 65
Pound To Slag deals +26% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 70
Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 75
Pound To Slag deals +30% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 80
Pound To Slag deals +32% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 85
Pound To Slag deals +34% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 90
Pound To Slag deals +36% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 95
Pound To Slag deals +38% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
  • Level 100
Pound To Slag deals +40% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
of Proud Pounding Level 100 - Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds Rare Necklace

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  • Level 50
Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 55
Pound To Slag deals +15 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 60
Pound To Slag deals +30 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 65
Pound To Slag deals +50 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 70
Pound To Slag deals +70 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 75
Pound To Slag deals +90 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 80
Pound To Slag deals +110 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 90
Pound To Slag deals +130 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
  • Level 100
Pound To Slag deals +150 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds
Level 100 - Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds Rare MainHand

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  • Level 10
Way of the Hammer boosts all targets' Electricity Damage +7% for 10 seconds
  • Level 20
Way of the Hammer boosts all targets' Electricity Damage +11% for 10 seconds
  • Level 30
Way of the Hammer boosts all targets' Electricity Damage +15% for 10 seconds
  • Level 40
Way of the Hammer boosts all targets' Electricity Damage +19% for 10 seconds
  • Level 50
Way of the Hammer boosts all targets' Electricity Damage +23% for 10 seconds
  • Level 60
Way of the Hammer boosts all targets' Electricity Damage +27% for 10 seconds
  • Level 70
Way of the Hammer boosts all targets' Electricity Damage +31% for 10 seconds
  • Level 80
Way of the Hammer boosts all targets' Electricity Damage +35% for 10 seconds
  • Level 90
Way of the Hammer boosts all targets' Electricity Damage +39% for 10 seconds
  • Level 100
Way of the Hammer boosts all targets' Electricity Damage +43% for 10 seconds
of Hammer-Style Rage Management Level 100 - Pound To Slag deals +640 damage if target's Rage is at least 66% full Uncommon MainHand

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  • Level 5
Pound To Slag deals +32 damage if target's Rage is at least 66% full
  • Level 10
Pound To Slag deals +64 damage if target's Rage is at least 66% full
  • Level 15
Pound To Slag deals +96 damage if target's Rage is at least 66% full
  • Level 20
Pound To Slag deals +128 damage if target's Rage is at least 66% full
  • Level 25
Pound To Slag deals +160 damage if target's Rage is at least 66% full
  • Level 30
Pound To Slag deals +192 damage if target's Rage is at least 66% full
  • Level 35
Pound To Slag deals +224 damage if target's Rage is at least 66% full
  • Level 40
Pound To Slag deals +256 damage if target's Rage is at least 66% full
  • Level 45
Pound To Slag deals +288 damage if target's Rage is at least 66% full
  • Level 50
Pound To Slag deals +320 damage if target's Rage is at least 66% full
  • Level 55
Pound To Slag deals +352 damage if target's Rage is at least 66% full
  • Level 60
Pound To Slag deals +384 damage if target's Rage is at least 66% full
  • Level 65
Pound To Slag deals +416 damage if target's Rage is at least 66% full
  • Level 70
Pound To Slag deals +448 damage if target's Rage is at least 66% full
  • Level 75
Pound To Slag deals +480 damage if target's Rage is at least 66% full
  • Level 80
Pound To Slag deals +512 damage if target's Rage is at least 66% full
  • Level 85
Pound To Slag deals +544 damage if target's Rage is at least 66% full
  • Level 90
Pound To Slag deals +576 damage if target's Rage is at least 66% full
  • Level 95
Pound To Slag deals +608 damage if target's Rage is at least 66% full
  • Level 100
Pound To Slag deals +640 damage if target's Rage is at least 66% full
Level 100 - Pound To Slag Damage +136 and Reuse Time -8 seconds Uncommon Head

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  • Level 5
Pound To Slag Damage +6 and Reuse Time -5 seconds
  • Level 10
Pound To Slag Damage +12 and Reuse Time -5 seconds
  • Level 15
Pound To Slag Damage +18 and Reuse Time -5 seconds
  • Level 20
Pound To Slag Damage +24 and Reuse Time -5 seconds
  • Level 25
Pound To Slag Damage +30 and Reuse Time -5 seconds
  • Level 30
Pound To Slag Damage +36 and Reuse Time -5 seconds
  • Level 35
Pound To Slag Damage +42 and Reuse Time -5 seconds
  • Level 40
Pound To Slag Damage +48 and Reuse Time -5 seconds
  • Level 45
Pound To Slag Damage +54 and Reuse Time -6 seconds
  • Level 50
Pound To Slag Damage +60 and Reuse Time -6 seconds
  • Level 55
Pound To Slag Damage +66 and Reuse Time -6 seconds
  • Level 60
Pound To Slag Damage +72 and Reuse Time -6 seconds
  • Level 65
Pound To Slag Damage +80 and Reuse Time -7 seconds
  • Level 70
Pound To Slag Damage +88 and Reuse Time -7 seconds
  • Level 75
Pound To Slag Damage +96 and Reuse Time -8 seconds
  • Level 80
Pound To Slag Damage +104 and Reuse Time -8 seconds
  • Level 85
Pound To Slag Damage +112 and Reuse Time -8 seconds
  • Level 90
Pound To Slag Damage +120 and Reuse Time -8 seconds
  • Level 95
Pound To Slag Damage +128 and Reuse Time -8 seconds
  • Level 100
Pound To Slag Damage +136 and Reuse Time -8 seconds
of Nice Looking Hammers Level 100 - Look At My Hammer restores +102 health to you Uncommon OffHand, Ring

Click Expand to reveal

  • Level 5
Look At My Hammer restores +7 health to you
  • Level 10
Look At My Hammer restores +12 health to you
  • Level 15
Look At My Hammer restores +17 health to you
  • Level 20
Look At My Hammer restores +22 health to you
  • Level 25
Look At My Hammer restores +27 health to you
  • Level 30
Look At My Hammer restores +32 health to you
  • Level 35
Look At My Hammer restores +37 health to you
  • Level 40
Look At My Hammer restores +42 health to you
  • Level 45
Look At My Hammer restores +47 health to you
  • Level 50
Look At My Hammer restores +52 health to you
  • Level 55
Look At My Hammer restores +57 health to you
  • Level 60
Look At My Hammer restores +62 health to you
  • Level 65
Look At My Hammer restores +67 health to you
  • Level 70
Look At My Hammer restores +72 health to you
  • Level 75
Look At My Hammer restores +77 health to you
  • Level 80
Look At My Hammer restores +82 health to you
  • Level 85
Look At My Hammer restores +87 health to you
  • Level 90
Look At My Hammer restores +92 health to you
  • Level 95
Look At My Hammer restores +97 health to you
  • Level 100
Look At My Hammer restores +102 health to you
of Attractive Clubs Level 100 - Look At My Hammer restores +148 armor to you Uncommon Chest, Necklace

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  • Level 5
Look At My Hammer restores +15 armor to you
  • Level 10
Look At My Hammer restores +22 armor to you
  • Level 15
Look At My Hammer restores +29 armor to you
  • Level 20
Look At My Hammer restores +36 armor to you
  • Level 25
Look At My Hammer restores +43 armor to you
  • Level 30
Look At My Hammer restores +50 armor to you
  • Level 35
Look At My Hammer restores +57 armor to you
  • Level 40
Look At My Hammer restores +64 armor to you
  • Level 45
Look At My Hammer restores +71 armor to you
  • Level 50
Look At My Hammer restores +78 armor to you
  • Level 55
Look At My Hammer restores +85 armor to you
  • Level 60
Look At My Hammer restores +92 armor to you
  • Level 65
Look At My Hammer restores +99 armor to you
  • Level 70
Look At My Hammer restores +106 armor to you
  • Level 75
Look At My Hammer restores +113 armor to you
  • Level 80
Look At My Hammer restores +120 armor to you
  • Level 85
Look At My Hammer restores +127 armor to you
  • Level 90
Look At My Hammer restores +134 armor to you
  • Level 95
Look At My Hammer restores +141 armor to you
  • Level 100
Look At My Hammer restores +148 armor to you
of Safe Clubbing Level 100 - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds Uncommon Head

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  • Level 5
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds
  • Level 10
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 6 for 5 seconds
  • Level 15
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 9 for 5 seconds
  • Level 20
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 12 for 5 seconds
  • Level 25
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 15 for 5 seconds
  • Level 30
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 18 for 5 seconds
  • Level 35
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 20 for 5 seconds
  • Level 40
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 22 for 5 seconds
  • Level 45
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 24 for 5 seconds
  • Level 50
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 26 for 5 seconds
  • Level 55
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 28 for 5 seconds
  • Level 60
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 30 for 5 seconds
  • Level 65
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 33 for 5 seconds
  • Level 70
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds
  • Level 75
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 39 for 5 seconds
  • Level 80
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 42 for 5 seconds
  • Level 85
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 45 for 5 seconds
  • Level 90
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 48 for 5 seconds
  • Level 95
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 51 for 5 seconds
  • Level 100
Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 54 for 5 seconds
of Efficient Clubbing Level 100 - After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds Uncommon Hands

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  • Level 10
After using Look At My Hammer, all other Hammer attacks cost -2 Power for 8 seconds
  • Level 20
After using Look At My Hammer, all other Hammer attacks cost -4 Power for 8 seconds
  • Level 30
After using Look At My Hammer, all other Hammer attacks cost -6 Power for 8 seconds
  • Level 40
After using Look At My Hammer, all other Hammer attacks cost -8 Power for 8 seconds
  • Level 50
After using Look At My Hammer, all other Hammer attacks cost -11 Power for 8 seconds
  • Level 60
After using Look At My Hammer, all other Hammer attacks cost -14 Power for 8 seconds
  • Level 70
After using Look At My Hammer, all other Hammer attacks cost -17 Power for 8 seconds
  • Level 80
After using Look At My Hammer, all other Hammer attacks cost -20 Power for 8 seconds
  • Level 90
After using Look At My Hammer, all other Hammer attacks cost -23 Power for 8 seconds
  • Level 100
After using Look At My Hammer, all other Hammer attacks cost -26 Power for 8 seconds
of Efficient Clubbing Level 100 - After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds Uncommon MainHand

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  • Level 10
After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
  • Level 20
After using Look At My Hammer, all other Hammer attacks cost -4 Power for 10 seconds
  • Level 30
After using Look At My Hammer, all other Hammer attacks cost -6 Power for 10 seconds
  • Level 40
After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds
  • Level 50
After using Look At My Hammer, all other Hammer attacks cost -10 Power for 10 seconds
  • Level 60
After using Look At My Hammer, all other Hammer attacks cost -12 Power for 10 seconds
  • Level 70
After using Look At My Hammer, all other Hammer attacks cost -14 Power for 10 seconds
  • Level 80
After using Look At My Hammer, all other Hammer attacks cost -16 Power for 10 seconds
  • Level 90
After using Look At My Hammer, all other Hammer attacks cost -18 Power for 10 seconds
  • Level 100
After using Look At My Hammer, all other Hammer attacks cost -20 Power for 10 seconds
of Efficient Clubbing Level 100 - After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds Rare Legs

Click Expand to reveal

  • Level 10
After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
  • Level 20
After using Look At My Hammer, all other Hammer attacks cost -2 Power for 12 seconds
  • Level 30
After using Look At My Hammer, all other Hammer attacks cost -3 Power for 12 seconds
  • Level 40
After using Look At My Hammer, all other Hammer attacks cost -5 Power for 12 seconds
  • Level 50
After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds
  • Level 60
After using Look At My Hammer, all other Hammer attacks cost -9 Power for 12 seconds
  • Level 70
After using Look At My Hammer, all other Hammer attacks cost -11 Power for 12 seconds
  • Level 80
After using Look At My Hammer, all other Hammer attacks cost -13 Power for 12 seconds
  • Level 90
After using Look At My Hammer, all other Hammer attacks cost -15 Power for 12 seconds
  • Level 100
After using Look At My Hammer, all other Hammer attacks cost -17 Power for 12 seconds
of Leaping and Smashing Level 100 - Leaping Smash Damage +86% Uncommon Legs, MainHand

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  • Level 5
Leaping Smash Damage +10%
  • Level 10
Leaping Smash Damage +14%
  • Level 15
Leaping Smash Damage +18%
  • Level 20
Leaping Smash Damage +22%
  • Level 25
Leaping Smash Damage +26%
  • Level 30
Leaping Smash Damage +30%
  • Level 35
Leaping Smash Damage +34%
  • Level 40
Leaping Smash Damage +38%
  • Level 45
Leaping Smash Damage +42%
  • Level 50
Leaping Smash Damage +46%
  • Level 55
Leaping Smash Damage +50%
  • Level 60
Leaping Smash Damage +54%
  • Level 65
Leaping Smash Damage +58%
  • Level 70
Leaping Smash Damage +62%
  • Level 75
Leaping Smash Damage +66%
  • Level 80
Leaping Smash Damage +70%
  • Level 85
Leaping Smash Damage +74%
  • Level 90
Leaping Smash Damage +78%
  • Level 95
Leaping Smash Damage +82%
  • Level 100
Leaping Smash Damage +86%
of Leaping and Smashing Level 100 - Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds Uncommon Ring, Necklace

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  • Level 5
Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds
  • Level 10
Leaping Smash and Latent Charge boost your Core Attack damage +17 for 6 seconds
  • Level 15
Leaping Smash and Latent Charge boost your Core Attack damage +22 for 6 seconds
  • Level 20
Leaping Smash and Latent Charge boost your Core Attack damage +27 for 6 seconds
  • Level 25
Leaping Smash and Latent Charge boost your Core Attack damage +32 for 6 seconds
  • Level 30
Leaping Smash and Latent Charge boost your Core Attack damage +37 for 6 seconds
  • Level 35
Leaping Smash and Latent Charge boost your Core Attack damage +42 for 6 seconds
  • Level 40
Leaping Smash and Latent Charge boost your Core Attack damage +47 for 6 seconds
  • Level 45
Leaping Smash and Latent Charge boost your Core Attack damage +52 for 6 seconds
  • Level 50
Leaping Smash and Latent Charge boost your Core Attack damage +57 for 6 seconds
  • Level 55
Leaping Smash and Latent Charge boost your Core Attack damage +62 for 6 seconds
  • Level 60
Leaping Smash and Latent Charge boost your Core Attack damage +67 for 6 seconds
  • Level 65
Leaping Smash and Latent Charge boost your Core Attack damage +73 for 6 seconds
  • Level 70
Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
  • Level 75
Leaping Smash and Latent Charge boost your Core Attack damage +85 for 6 seconds
  • Level 80
Leaping Smash and Latent Charge boost your Core Attack damage +91 for 6 seconds
  • Level 85
Leaping Smash and Latent Charge boost your Core Attack damage +97 for 6 seconds
  • Level 90
Leaping Smash and Latent Charge boost your Core Attack damage +103 for 6 seconds
  • Level 95
Leaping Smash and Latent Charge boost your Core Attack damage +109 for 6 seconds
  • Level 100
Leaping Smash and Latent Charge boost your Core Attack damage +115 for 6 seconds
of Armored Leaping Level 100 - Leaping Smash deals +100 Damage and restores 64 Armor to you after a 6-second delay Uncommon Chest, Feet

Click Expand to reveal

  • Level 5
Leaping Smash deals +5 Damage and restores 7 Armor to you after a 6-second delay
  • Level 10
Leaping Smash deals +10 Damage and restores 10 Armor to you after a 6-second delay
  • Level 15
Leaping Smash deals +15 Damage and restores 13 Armor to you after a 6-second delay
  • Level 20
Leaping Smash deals +20 Damage and restores 16 Armor to you after a 6-second delay
  • Level 25
Leaping Smash deals +25 Damage and restores 19 Armor to you after a 6-second delay
  • Level 30
Leaping Smash deals +30 Damage and restores 22 Armor to you after a 6-second delay
  • Level 35
Leaping Smash deals +35 Damage and restores 25 Armor to you after a 6-second delay
  • Level 40
Leaping Smash deals +40 Damage and restores 28 Armor to you after a 6-second delay
  • Level 45
Leaping Smash deals +45 Damage and restores 31 Armor to you after a 6-second delay
  • Level 50
Leaping Smash deals +50 Damage and restores 34 Armor to you after a 6-second delay
  • Level 55
Leaping Smash deals +55 Damage and restores 37 Armor to you after a 6-second delay
  • Level 60
Leaping Smash deals +60 Damage and restores 40 Armor to you after a 6-second delay
  • Level 65
Leaping Smash deals +65 Damage and restores 43 Armor to you after a 6-second delay
  • Level 70
Leaping Smash deals +70 Damage and restores 46 Armor to you after a 6-second delay
  • Level 75
Leaping Smash deals +75 Damage and restores 49 Armor to you after a 6-second delay
  • Level 80
Leaping Smash deals +80 Damage and restores 52 Armor to you after a 6-second delay
  • Level 85
Leaping Smash deals +85 Damage and restores 55 Armor to you after a 6-second delay
  • Level 90
Leaping Smash deals +90 Damage and restores 58 Armor to you after a 6-second delay
  • Level 95
Leaping Smash deals +95 Damage and restores 61 Armor to you after a 6-second delay
  • Level 100
Leaping Smash deals +100 Damage and restores 64 Armor to you after a 6-second delay
of Rib Removal Level 100 - Rib Shatter Damage +43% Uncommon OffHand, Ring

Click Expand to reveal

  • Level 5
Rib Shatter Damage +5%
  • Level 10
Rib Shatter Damage +7%
  • Level 15
Rib Shatter Damage +9%
  • Level 20
Rib Shatter Damage +11%
  • Level 25
Rib Shatter Damage +13%
  • Level 30
Rib Shatter Damage +15%
  • Level 35
Rib Shatter Damage +17%
  • Level 40
Rib Shatter Damage +19%
  • Level 45
Rib Shatter Damage +21%
  • Level 50
Rib Shatter Damage +23%
  • Level 55
Rib Shatter Damage +25%
  • Level 60
Rib Shatter Damage +27%
  • Level 65
Rib Shatter Damage +29%
  • Level 70
Rib Shatter Damage +31%
  • Level 75
Rib Shatter Damage +33%
  • Level 80
Rib Shatter Damage +35%
  • Level 85
Rib Shatter Damage +37%
  • Level 90
Rib Shatter Damage +39%
  • Level 95
Rib Shatter Damage +41%
  • Level 100
Rib Shatter Damage +43%
of Rib Removal Level 100 - Rib Shatter deals +100 Damage and restores 48 Armor after a 6-second delay Uncommon Feet, MainHand

Click Expand to reveal

  • Level 5
Rib Shatter deals +5 Damage and restores 10 Armor after a 6-second delay
  • Level 10
Rib Shatter deals +10 Damage and restores 12 Armor after a 6-second delay
  • Level 15
Rib Shatter deals +15 Damage and restores 14 Armor after a 6-second delay
  • Level 20
Rib Shatter deals +20 Damage and restores 16 Armor after a 6-second delay
  • Level 25
Rib Shatter deals +25 Damage and restores 18 Armor after a 6-second delay
  • Level 30
Rib Shatter deals +30 Damage and restores 20 Armor after a 6-second delay
  • Level 35
Rib Shatter deals +35 Damage and restores 22 Armor after a 6-second delay
  • Level 40
Rib Shatter deals +40 Damage and restores 24 Armor after a 6-second delay
  • Level 45
Rib Shatter deals +45 Damage and restores 26 Armor after a 6-second delay
  • Level 50
Rib Shatter deals +50 Damage and restores 28 Armor after a 6-second delay
  • Level 55
Rib Shatter deals +55 Damage and restores 30 Armor after a 6-second delay
  • Level 60
Rib Shatter deals +60 Damage and restores 32 Armor after a 6-second delay
  • Level 65
Rib Shatter deals +65 Damage and restores 34 Armor after a 6-second delay
  • Level 70
Rib Shatter deals +70 Damage and restores 36 Armor after a 6-second delay
  • Level 75
Rib Shatter deals +75 Damage and restores 38 Armor after a 6-second delay
  • Level 80
Rib Shatter deals +80 Damage and restores 40 Armor after a 6-second delay
  • Level 85
Rib Shatter deals +85 Damage and restores 42 Armor after a 6-second delay
  • Level 90
Rib Shatter deals +90 Damage and restores 44 Armor after a 6-second delay
  • Level 95
Rib Shatter deals +95 Damage and restores 46 Armor after a 6-second delay
  • Level 100
Rib Shatter deals +100 Damage and restores 48 Armor after a 6-second delay
Level 100 - Hurl Lightning Damage +122 and Reuse Time -1 second Uncommon MainHand, Necklace

Click Expand to reveal

  • Level 5
Hurl Lightning Damage +10 and Reuse Time -1 second
  • Level 10
Hurl Lightning Damage +15 and Reuse Time -1 second
  • Level 15
Hurl Lightning Damage +20 and Reuse Time -1 second
  • Level 20
Hurl Lightning Damage +25 and Reuse Time -1 second
  • Level 25
Hurl Lightning Damage +30 and Reuse Time -1 second
  • Level 30
Hurl Lightning Damage +35 and Reuse Time -1 second
  • Level 35
Hurl Lightning Damage +40 and Reuse Time -1 second
  • Level 40
Hurl Lightning Damage +45 and Reuse Time -1 second
  • Level 45
Hurl Lightning Damage +50 and Reuse Time -1 second
  • Level 50
Hurl Lightning Damage +55 and Reuse Time -1 second
  • Level 55
Hurl Lightning Damage +60 and Reuse Time -1 second
  • Level 60
Hurl Lightning Damage +66 and Reuse Time -1 second
  • Level 65
Hurl Lightning Damage +73 and Reuse Time -1 second
  • Level 70
Hurl Lightning Damage +80 and Reuse Time -1 second
  • Level 75
Hurl Lightning Damage +87 and Reuse Time -1 second
  • Level 80
Hurl Lightning Damage +94 and Reuse Time -1 second
  • Level 85
Hurl Lightning Damage +101 and Reuse Time -1 second
  • Level 90
Hurl Lightning Damage +108 and Reuse Time -1 second
  • Level 95
Hurl Lightning Damage +115 and Reuse Time -1 second
  • Level 100
Hurl Lightning Damage +122 and Reuse Time -1 second
of Ribcage Explosion Level 100 - Rib Shatter deals +140 Damage. If target is Knocked Down it deals a further +44% damage Uncommon Legs, Necklace

Click Expand to reveal

  • Level 5
Rib Shatter deals +7 Damage. If target is Knocked Down it deals a further +6% damage
  • Level 10
Rib Shatter deals +14 Damage. If target is Knocked Down it deals a further +8% damage
  • Level 15
Rib Shatter deals +21 Damage. If target is Knocked Down it deals a further +10% damage
  • Level 20
Rib Shatter deals +28 Damage. If target is Knocked Down it deals a further +12% damage
  • Level 25
Rib Shatter deals +35 Damage. If target is Knocked Down it deals a further +14% damage
  • Level 30
Rib Shatter deals +42 Damage. If target is Knocked Down it deals a further +16% damage
  • Level 35
Rib Shatter deals +49 Damage. If target is Knocked Down it deals a further +18% damage
  • Level 40
Rib Shatter deals +56 Damage. If target is Knocked Down it deals a further +20% damage
  • Level 45
Rib Shatter deals +63 Damage. If target is Knocked Down it deals a further +22% damage
  • Level 50
Rib Shatter deals +70 Damage. If target is Knocked Down it deals a further +24% damage
  • Level 55
Rib Shatter deals +77 Damage. If target is Knocked Down it deals a further +26% damage
  • Level 60
Rib Shatter deals +84 Damage. If target is Knocked Down it deals a further +28% damage
  • Level 65
Rib Shatter deals +91 Damage. If target is Knocked Down it deals a further +30% damage
  • Level 70
Rib Shatter deals +98 Damage. If target is Knocked Down it deals a further +32% damage
  • Level 75
Rib Shatter deals +105 Damage. If target is Knocked Down it deals a further +34% damage
  • Level 80
Rib Shatter deals +112 Damage. If target is Knocked Down it deals a further +36% damage
  • Level 85
Rib Shatter deals +119 Damage. If target is Knocked Down it deals a further +38% damage
  • Level 90
Rib Shatter deals +126 Damage. If target is Knocked Down it deals a further +40% damage
  • Level 95
Rib Shatter deals +133 Damage. If target is Knocked Down it deals a further +42% damage
  • Level 100
Rib Shatter deals +140 Damage. If target is Knocked Down it deals a further +44% damage
Level 100 - Way of the Hammer grants all targets +18 Direct Mitigation for 10 seconds Rare Head, Legs

Click Expand to reveal

  • Level 10
Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds
  • Level 20
Way of the Hammer grants all targets +6 Direct Mitigation for 10 seconds
  • Level 30
Way of the Hammer grants all targets +7 Direct Mitigation for 10 seconds
  • Level 40
Way of the Hammer grants all targets +8 Direct Mitigation for 10 seconds
  • Level 50
Way of the Hammer grants all targets +9 Direct Mitigation for 10 seconds
  • Level 60
Way of the Hammer grants all targets +10 Direct Mitigation for 10 seconds
  • Level 70
Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds
  • Level 80
Way of the Hammer grants all targets +14 Direct Mitigation for 10 seconds
  • Level 90
Way of the Hammer grants all targets +16 Direct Mitigation for 10 seconds
  • Level 100
Way of the Hammer grants all targets +18 Direct Mitigation for 10 seconds
Unstoppable of Unstoppability Level 50 - Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds Epic Feet

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  • Level 30
Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +1 and Power cost to sprint in combat is reduced -1 for 9 seconds
  • Level 40
Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +2 and Power cost to sprint in combat is reduced -2 for 9 seconds
  • Level 50
Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds
Level 100 - Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full Uncommon Head, Hands

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  • Level 5
Rib Shatter and Leaping Smash Damage +10% if target's Rage is at least 66% full
  • Level 10
Rib Shatter and Leaping Smash Damage +12% if target's Rage is at least 66% full
  • Level 15
Rib Shatter and Leaping Smash Damage +14% if target's Rage is at least 66% full
  • Level 20
Rib Shatter and Leaping Smash Damage +16% if target's Rage is at least 66% full
  • Level 25
Rib Shatter and Leaping Smash Damage +18% if target's Rage is at least 66% full
  • Level 30
Rib Shatter and Leaping Smash Damage +20% if target's Rage is at least 66% full
  • Level 35
Rib Shatter and Leaping Smash Damage +22% if target's Rage is at least 66% full
  • Level 40
Rib Shatter and Leaping Smash Damage +24% if target's Rage is at least 66% full
  • Level 45
Rib Shatter and Leaping Smash Damage +26% if target's Rage is at least 66% full
  • Level 50
Rib Shatter and Leaping Smash Damage +28% if target's Rage is at least 66% full
  • Level 55
Rib Shatter and Leaping Smash Damage +30% if target's Rage is at least 66% full
  • Level 60
Rib Shatter and Leaping Smash Damage +32% if target's Rage is at least 66% full
  • Level 65
Rib Shatter and Leaping Smash Damage +35% if target's Rage is at least 66% full
  • Level 70
Rib Shatter and Leaping Smash Damage +38% if target's Rage is at least 66% full
  • Level 75
Rib Shatter and Leaping Smash Damage +41% if target's Rage is at least 66% full
  • Level 80
Rib Shatter and Leaping Smash Damage +44% if target's Rage is at least 66% full
  • Level 85
Rib Shatter and Leaping Smash Damage +47% if target's Rage is at least 66% full
  • Level 90
Rib Shatter and Leaping Smash Damage +50% if target's Rage is at least 66% full
  • Level 95
Rib Shatter and Leaping Smash Damage +53% if target's Rage is at least 66% full
  • Level 100
Rib Shatter and Leaping Smash Damage +56% if target's Rage is at least 66% full
of Thunder Healing Level 100 - Thunderstrike deals +60 Damage and restores 60 Armor after a 6-second delay Uncommon Legs, Necklace

Click Expand to reveal

  • Level 5
Thunderstrike deals +3 Damage and restores 3 Armor after a 6-second delay
  • Level 10
Thunderstrike deals +6 Damage and restores 6 Armor after a 6-second delay
  • Level 15
Thunderstrike deals +9 Damage and restores 9 Armor after a 6-second delay
  • Level 20
Thunderstrike deals +12 Damage and restores 12 Armor after a 6-second delay
  • Level 25
Thunderstrike deals +15 Damage and restores 15 Armor after a 6-second delay
  • Level 30
Thunderstrike deals +18 Damage and restores 18 Armor after a 6-second delay
  • Level 35
Thunderstrike deals +21 Damage and restores 21 Armor after a 6-second delay
  • Level 40
Thunderstrike deals +24 Damage and restores 24 Armor after a 6-second delay
  • Level 45
Thunderstrike deals +27 Damage and restores 27 Armor after a 6-second delay
  • Level 50
Thunderstrike deals +30 Damage and restores 30 Armor after a 6-second delay
  • Level 55
Thunderstrike deals +33 Damage and restores 33 Armor after a 6-second delay
  • Level 60
Thunderstrike deals +36 Damage and restores 36 Armor after a 6-second delay
  • Level 65
Thunderstrike deals +39 Damage and restores 39 Armor after a 6-second delay
  • Level 70
Thunderstrike deals +42 Damage and restores 42 Armor after a 6-second delay
  • Level 75
Thunderstrike deals +45 Damage and restores 45 Armor after a 6-second delay
  • Level 80
Thunderstrike deals +48 Damage and restores 48 Armor after a 6-second delay
  • Level 85
Thunderstrike deals +51 Damage and restores 51 Armor after a 6-second delay
  • Level 90
Thunderstrike deals +54 Damage and restores 54 Armor after a 6-second delay
  • Level 95
Thunderstrike deals +57 Damage and restores 57 Armor after a 6-second delay
  • Level 100
Thunderstrike deals +60 Damage and restores 60 Armor after a 6-second delay
of Discordant Thunder Level 100 - Thunderstrike deals +22% damage and knocks all targets back Uncommon Hands, Feet

Click Expand to reveal

  • Level 5
Thunderstrike deals +5% damage and knocks all targets back
  • Level 10
Thunderstrike deals +5.5% damage and knocks all targets back
  • Level 15
Thunderstrike deals +6% damage and knocks all targets back
  • Level 20
Thunderstrike deals +6.5% damage and knocks all targets back
  • Level 25
Thunderstrike deals +7% damage and knocks all targets back
  • Level 30
Thunderstrike deals +8% damage and knocks all targets back
  • Level 35
Thunderstrike deals +9% damage and knocks all targets back
  • Level 40
Thunderstrike deals +10% damage and knocks all targets back
  • Level 45
Thunderstrike deals +11% damage and knocks all targets back
  • Level 50
Thunderstrike deals +12% damage and knocks all targets back
  • Level 55
Thunderstrike deals +13% damage and knocks all targets back
  • Level 60
Thunderstrike deals +14% damage and knocks all targets back
  • Level 65
Thunderstrike deals +15% damage and knocks all targets back
  • Level 70
Thunderstrike deals +16% damage and knocks all targets back
  • Level 75
Thunderstrike deals +17% damage and knocks all targets back
  • Level 80
Thunderstrike deals +18% damage and knocks all targets back
  • Level 85
Thunderstrike deals +19% damage and knocks all targets back
  • Level 90
Thunderstrike deals +20% damage and knocks all targets back
  • Level 95
Thunderstrike deals +21% damage and knocks all targets back
  • Level 100
Thunderstrike deals +22% damage and knocks all targets back
Thunderstriking of Thunder Strikes Level 100 - Thunderstrike Damage +160 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Thunderstrike Damage +8
  • Level 10
Thunderstrike Damage +16
  • Level 15
Thunderstrike Damage +24
  • Level 20
Thunderstrike Damage +32
  • Level 25
Thunderstrike Damage +40
  • Level 30
Thunderstrike Damage +48
  • Level 35
Thunderstrike Damage +56
  • Level 40
Thunderstrike Damage +64
  • Level 45
Thunderstrike Damage +72
  • Level 50
Thunderstrike Damage +80
  • Level 55
Thunderstrike Damage +88
  • Level 60
Thunderstrike Damage +96
  • Level 65
Thunderstrike Damage +104
  • Level 70
Thunderstrike Damage +112
  • Level 75
Thunderstrike Damage +120
  • Level 80
Thunderstrike Damage +128
  • Level 85
Thunderstrike Damage +136
  • Level 90
Thunderstrike Damage +144
  • Level 95
Thunderstrike Damage +152
  • Level 100
Thunderstrike Damage +160
Discharging Level 100 - Discharging Strike Damage +42% Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Discharging Strike Damage +6%
  • Level 10
Discharging Strike Damage +7.5%
  • Level 15
Discharging Strike Damage +9%
  • Level 20
Discharging Strike Damage +10.5%
  • Level 25
Discharging Strike Damage +12%
  • Level 30
Discharging Strike Damage +14%
  • Level 35
Discharging Strike Damage +16%
  • Level 40
Discharging Strike Damage +18%
  • Level 45
Discharging Strike Damage +20%
  • Level 50
Discharging Strike Damage +22%
  • Level 55
Discharging Strike Damage +24%
  • Level 60
Discharging Strike Damage +26%
  • Level 65
Discharging Strike Damage +28%
  • Level 70
Discharging Strike Damage +30%
  • Level 75
Discharging Strike Damage +32%
  • Level 80
Discharging Strike Damage +34%
  • Level 85
Discharging Strike Damage +36%
  • Level 90
Discharging Strike Damage +38%
  • Level 95
Discharging Strike Damage +40%
  • Level 100
Discharging Strike Damage +42%
Level 100 - Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full Uncommon Hands, Feet

Click Expand to reveal

  • Level 5
Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full
  • Level 10
Discharging Strike deals +1.5% damage plus 11% more damage if target's Rage meter is at least 66% full
  • Level 15
Discharging Strike deals +2% damage plus 14% more damage if target's Rage meter is at least 66% full
  • Level 20
Discharging Strike deals +2.5% damage plus 17% more damage if target's Rage meter is at least 66% full
  • Level 25
Discharging Strike deals +3% damage plus 20% more damage if target's Rage meter is at least 66% full
  • Level 30
Discharging Strike deals +3.5% damage plus 23% more damage if target's Rage meter is at least 66% full
  • Level 35
Discharging Strike deals +4% damage plus 26% more damage if target's Rage meter is at least 66% full
  • Level 40
Discharging Strike deals +4.5% damage plus 29% more damage if target's Rage meter is at least 66% full
  • Level 45
Discharging Strike deals +5% damage plus 32% more damage if target's Rage meter is at least 66% full
  • Level 50
Discharging Strike deals +5.5% damage plus 35% more damage if target's Rage meter is at least 66% full
  • Level 55
Discharging Strike deals +6% damage plus 38% more damage if target's Rage meter is at least 66% full
  • Level 60
Discharging Strike deals +6.5% damage plus 41% more damage if target's Rage meter is at least 66% full
  • Level 65
Discharging Strike deals +7% damage plus 44% more damage if target's Rage meter is at least 66% full
  • Level 70
Discharging Strike deals +7.5% damage plus 47% more damage if target's Rage meter is at least 66% full
  • Level 75
Discharging Strike deals +8% damage plus 50% more damage if target's Rage meter is at least 66% full
  • Level 80
Discharging Strike deals +8.5% damage plus 53% more damage if target's Rage meter is at least 66% full
  • Level 85
Discharging Strike deals +9% damage plus 56% more damage if target's Rage meter is at least 66% full
  • Level 90
Discharging Strike deals +9.5% damage plus 59% more damage if target's Rage meter is at least 66% full
  • Level 95
Discharging Strike deals +10% damage plus 62% more damage if target's Rage meter is at least 66% full
  • Level 100
Discharging Strike deals +10.5% damage plus 65% more damage if target's Rage meter is at least 66% full
Level 100 - Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds Uncommon OffHand, Ring

Click Expand to reveal

  • Level 5
Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds
  • Level 10
Discharging Strike and Latent Charge boost your Epic Attack damage +20 for 15 seconds
  • Level 15
Discharging Strike and Latent Charge boost your Epic Attack damage +25 for 15 seconds
  • Level 20
Discharging Strike and Latent Charge boost your Epic Attack damage +30 for 15 seconds
  • Level 25
Discharging Strike and Latent Charge boost your Epic Attack damage +35 for 15 seconds
  • Level 30
Discharging Strike and Latent Charge boost your Epic Attack damage +40 for 15 seconds
  • Level 35
Discharging Strike and Latent Charge boost your Epic Attack damage +45 for 15 seconds
  • Level 40
Discharging Strike and Latent Charge boost your Epic Attack damage +50 for 15 seconds
  • Level 45
Discharging Strike and Latent Charge boost your Epic Attack damage +55 for 15 seconds
  • Level 50
Discharging Strike and Latent Charge boost your Epic Attack damage +60 for 15 seconds
  • Level 55
Discharging Strike and Latent Charge boost your Epic Attack damage +65 for 15 seconds
  • Level 60
Discharging Strike and Latent Charge boost your Epic Attack damage +70 for 15 seconds
  • Level 65
Discharging Strike and Latent Charge boost your Epic Attack damage +75 for 15 seconds
  • Level 70
Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
  • Level 75
Discharging Strike and Latent Charge boost your Epic Attack damage +85 for 15 seconds
  • Level 80
Discharging Strike and Latent Charge boost your Epic Attack damage +90 for 15 seconds
  • Level 85
Discharging Strike and Latent Charge boost your Epic Attack damage +95 for 15 seconds
  • Level 90
Discharging Strike and Latent Charge boost your Epic Attack damage +100 for 15 seconds
  • Level 95
Discharging Strike and Latent Charge boost your Epic Attack damage +105 for 15 seconds
  • Level 100
Discharging Strike and Latent Charge boost your Epic Attack damage +110 for 15 seconds
of Discount Discharges Level 100 - Discharging Strike Power Cost -44 Rare Chest

Click Expand to reveal

  • Level 10
Discharging Strike Power Cost -8
  • Level 20
Discharging Strike Power Cost -12
  • Level 30
Discharging Strike Power Cost -16
  • Level 40
Discharging Strike Power Cost -20
  • Level 50
Discharging Strike Power Cost -24
  • Level 60
Discharging Strike Power Cost -28
  • Level 70
Discharging Strike Power Cost -32
  • Level 80
Discharging Strike Power Cost -36
  • Level 90
Discharging Strike Power Cost -40
  • Level 100
Discharging Strike Power Cost -44
Level 100 - Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns Uncommon OffHand

Click Expand to reveal

  • Level 5
Hurl Lightning deals +5% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 10
Hurl Lightning deals +6% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 15
Hurl Lightning deals +7% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 20
Hurl Lightning deals +8% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 25
Hurl Lightning deals +9% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 30
Hurl Lightning deals +10% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 35
Hurl Lightning deals +11% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 40
Hurl Lightning deals +12% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 45
Hurl Lightning deals +13% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 50
Hurl Lightning deals +14% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 55
Hurl Lightning deals +15% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 60
Hurl Lightning deals +16% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 65
Hurl Lightning deals +17% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 70
Hurl Lightning deals +18% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 75
Hurl Lightning deals +19% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 80
Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 85
Hurl Lightning deals +21% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 90
Hurl Lightning deals +22% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 95
Hurl Lightning deals +23% damage and applies Moderate Concussion status: target is prone to random self-stuns
  • Level 100
Hurl Lightning deals +24% damage and applies Moderate Concussion status: target is prone to random self-stuns
Discharging Level 100 - Discharging Strike Damage +140 Uncommon Head, Necklace

Click Expand to reveal

  • Level 5
Discharging Strike Damage +7
  • Level 10
Discharging Strike Damage +14
  • Level 15
Discharging Strike Damage +21
  • Level 20
Discharging Strike Damage +28
  • Level 25
Discharging Strike Damage +35
  • Level 30
Discharging Strike Damage +42
  • Level 35
Discharging Strike Damage +49
  • Level 40
Discharging Strike Damage +56
  • Level 45
Discharging Strike Damage +63
  • Level 50
Discharging Strike Damage +70
  • Level 55
Discharging Strike Damage +77
  • Level 60
Discharging Strike Damage +84
  • Level 65
Discharging Strike Damage +91
  • Level 70
Discharging Strike Damage +98
  • Level 75
Discharging Strike Damage +105
  • Level 80
Discharging Strike Damage +112
  • Level 85
Discharging Strike Damage +119
  • Level 90
Discharging Strike Damage +126
  • Level 95
Discharging Strike Damage +133
  • Level 100
Discharging Strike Damage +140
Reckful Level 100 - Reckless Slam boosts your direct damage mitigation +19 for 5 seconds Rare Head, OffHand

Click Expand to reveal

  • Level 10
Reckless Slam boosts your direct damage mitigation +2 for 5 seconds
  • Level 20
Reckless Slam boosts your direct damage mitigation +3 for 5 seconds
  • Level 30
Reckless Slam boosts your direct damage mitigation +4 for 5 seconds
  • Level 40
Reckless Slam boosts your direct damage mitigation +6 for 5 seconds
  • Level 50
Reckless Slam boosts your direct damage mitigation +8 for 5 seconds
  • Level 60
Reckless Slam boosts your direct damage mitigation +11 for 5 seconds
  • Level 70
Reckless Slam boosts your direct damage mitigation +13 for 5 seconds
  • Level 80
Reckless Slam boosts your direct damage mitigation +15 for 5 seconds
  • Level 90
Reckless Slam boosts your direct damage mitigation +17 for 5 seconds
  • Level 100
Reckless Slam boosts your direct damage mitigation +19 for 5 seconds
Level 100 - Hurl Lightning Damage +65% Uncommon Head, Feet

Click Expand to reveal

  • Level 5
Hurl Lightning Damage +8%
  • Level 10
Hurl Lightning Damage +11%
  • Level 15
Hurl Lightning Damage +14%
  • Level 20
Hurl Lightning Damage +17%
  • Level 25
Hurl Lightning Damage +20%
  • Level 30
Hurl Lightning Damage +23%
  • Level 35
Hurl Lightning Damage +26%
  • Level 40
Hurl Lightning Damage +29%
  • Level 45
Hurl Lightning Damage +32%
  • Level 50
Hurl Lightning Damage +35%
  • Level 55
Hurl Lightning Damage +38%
  • Level 60
Hurl Lightning Damage +41%
  • Level 65
Hurl Lightning Damage +44%
  • Level 70
Hurl Lightning Damage +47%
  • Level 75
Hurl Lightning Damage +50%
  • Level 80
Hurl Lightning Damage +53%
  • Level 85
Hurl Lightning Damage +56%
  • Level 90
Hurl Lightning Damage +59%
  • Level 95
Hurl Lightning Damage +62%
  • Level 100
Hurl Lightning Damage +65%
Reckless of Reckless Slamming Level 100 - Reckless Slam Damage +58% Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
Reckless Slam Damage +5%
  • Level 10
Reckless Slam Damage +7%
  • Level 15
Reckless Slam Damage +9%
  • Level 20
Reckless Slam Damage +11%
  • Level 25
Reckless Slam Damage +13%
  • Level 30
Reckless Slam Damage +16%
  • Level 35
Reckless Slam Damage +19%
  • Level 40
Reckless Slam Damage +22%
  • Level 45
Reckless Slam Damage +25%
  • Level 50
Reckless Slam Damage +28%
  • Level 55
Reckless Slam Damage +31%
  • Level 60
Reckless Slam Damage +34%
  • Level 65
Reckless Slam Damage +37%
  • Level 70
Reckless Slam Damage +40%
  • Level 75
Reckless Slam Damage +43%
  • Level 80
Reckless Slam Damage +46%
  • Level 85
Reckless Slam Damage +49%
  • Level 90
Reckless Slam Damage +52%
  • Level 95
Reckless Slam Damage +55%
  • Level 100
Reckless Slam Damage +58%
Level 100 - Latent Charge Direct Damage +61% Uncommon Head, Legs

Click Expand to reveal

  • Level 5
Latent Charge Direct Damage +10%
  • Level 10
Latent Charge Direct Damage +12%
  • Level 15
Latent Charge Direct Damage +14%
  • Level 20
Latent Charge Direct Damage +16%
  • Level 25
Latent Charge Direct Damage +18%
  • Level 30
Latent Charge Direct Damage +20%
  • Level 35
Latent Charge Direct Damage +22%
  • Level 40
Latent Charge Direct Damage +25%
  • Level 45
Latent Charge Direct Damage +28%
  • Level 50
Latent Charge Direct Damage +31%
  • Level 55
Latent Charge Direct Damage +34%
  • Level 60
Latent Charge Direct Damage +37%
  • Level 65
Latent Charge Direct Damage +40%
  • Level 70
Latent Charge Direct Damage +43%
  • Level 75
Latent Charge Direct Damage +46%
  • Level 80
Latent Charge Direct Damage +49%
  • Level 85
Latent Charge Direct Damage +52%
  • Level 90
Latent Charge Direct Damage +55%
  • Level 95
Latent Charge Direct Damage +58%
  • Level 100
Latent Charge Direct Damage +61%
Level 100 - Reckless Slam Damage +105 Uncommon Necklace, Ring

Click Expand to reveal

  • Level 5
Reckless Slam Damage +4
  • Level 10
Reckless Slam Damage +8
  • Level 15
Reckless Slam Damage +12
  • Level 20
Reckless Slam Damage +17
  • Level 25
Reckless Slam Damage +22
  • Level 30
Reckless Slam Damage +27
  • Level 35
Reckless Slam Damage +32
  • Level 40
Reckless Slam Damage +37
  • Level 45
Reckless Slam Damage +42
  • Level 50
Reckless Slam Damage +47
  • Level 55
Reckless Slam Damage +52
  • Level 60
Reckless Slam Damage +57
  • Level 65
Reckless Slam Damage +63
  • Level 70
Reckless Slam Damage +69
  • Level 75
Reckless Slam Damage +75
  • Level 80
Reckless Slam Damage +81
  • Level 85
Reckless Slam Damage +87
  • Level 90
Reckless Slam Damage +93
  • Level 95
Reckless Slam Damage +99
  • Level 100
Reckless Slam Damage +105
Level 100 - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds Uncommon Hands, Feet

Click Expand to reveal

  • Level 5
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +6 for 9 seconds
  • Level 10
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +10 for 9 seconds
  • Level 15
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +14 for 9 seconds
  • Level 20
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +18 for 9 seconds
  • Level 25
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +22 for 9 seconds
  • Level 30
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +26 for 9 seconds
  • Level 35
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +30 for 9 seconds
  • Level 40
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +34 for 9 seconds
  • Level 45
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +38 for 9 seconds
  • Level 50
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +42 for 9 seconds
  • Level 55
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +46 for 9 seconds
  • Level 60
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +50 for 9 seconds
  • Level 65
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +54 for 9 seconds
  • Level 70
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +58 for 9 seconds
  • Level 75
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +62 for 9 seconds
  • Level 80
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +66 for 9 seconds
  • Level 85
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +71 for 9 seconds
  • Level 90
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +76 for 9 seconds
  • Level 95
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +81 for 9 seconds
  • Level 100
Reckless Slam and Reverberating Strike boost your Nice Attack Damage +86 for 9 seconds
Level 100 - Latent Charge deals +300 Electricity damage after a 5 second delay Uncommon Chest, Hands

Click Expand to reveal

  • Level 5
Latent Charge deals +15 Electricity damage after a 5 second delay
  • Level 10
Latent Charge deals +30 Electricity damage after a 5 second delay
  • Level 15
Latent Charge deals +45 Electricity damage after a 5 second delay
  • Level 20
Latent Charge deals +60 Electricity damage after a 5 second delay
  • Level 25
Latent Charge deals +75 Electricity damage after a 5 second delay
  • Level 30
Latent Charge deals +90 Electricity damage after a 5 second delay
  • Level 35
Latent Charge deals +105 Electricity damage after a 5 second delay
  • Level 40
Latent Charge deals +120 Electricity damage after a 5 second delay
  • Level 45
Latent Charge deals +135 Electricity damage after a 5 second delay
  • Level 50
Latent Charge deals +150 Electricity damage after a 5 second delay
  • Level 55
Latent Charge deals +165 Electricity damage after a 5 second delay
  • Level 60
Latent Charge deals +180 Electricity damage after a 5 second delay
  • Level 65
Latent Charge deals +195 Electricity damage after a 5 second delay
  • Level 70
Latent Charge deals +210 Electricity damage after a 5 second delay
  • Level 75
Latent Charge deals +225 Electricity damage after a 5 second delay
  • Level 80
Latent Charge deals +240 Electricity damage after a 5 second delay
  • Level 85
Latent Charge deals +255 Electricity damage after a 5 second delay
  • Level 90
Latent Charge deals +270 Electricity damage after a 5 second delay
  • Level 95
Latent Charge deals +285 Electricity damage after a 5 second delay
  • Level 100
Latent Charge deals +300 Electricity damage after a 5 second delay
of Armor Transference Level 100 - Reverberating Strike restores 120 armor after a 6-second delay Uncommon Chest, OffHand

Click Expand to reveal

  • Level 5
Reverberating Strike restores 6 armor after a 6-second delay
  • Level 10
Reverberating Strike restores 12 armor after a 6-second delay
  • Level 15
Reverberating Strike restores 18 armor after a 6-second delay
  • Level 20
Reverberating Strike restores 24 armor after a 6-second delay
  • Level 25
Reverberating Strike restores 30 armor after a 6-second delay
  • Level 30
Reverberating Strike restores 36 armor after a 6-second delay
  • Level 35
Reverberating Strike restores 42 armor after a 6-second delay
  • Level 40
Reverberating Strike restores 48 armor after a 6-second delay
  • Level 45
Reverberating Strike restores 54 armor after a 6-second delay
  • Level 50
Reverberating Strike restores 60 armor after a 6-second delay
  • Level 55
Reverberating Strike restores 66 armor after a 6-second delay
  • Level 60
Reverberating Strike restores 72 armor after a 6-second delay
  • Level 65
Reverberating Strike restores 78 armor after a 6-second delay
  • Level 70
Reverberating Strike restores 84 armor after a 6-second delay
  • Level 75
Reverberating Strike restores 90 armor after a 6-second delay
  • Level 80
Reverberating Strike restores 96 armor after a 6-second delay
  • Level 85
Reverberating Strike restores 102 armor after a 6-second delay
  • Level 90
Reverberating Strike restores 108 armor after a 6-second delay
  • Level 95
Reverberating Strike restores 114 armor after a 6-second delay
  • Level 100
Reverberating Strike restores 120 armor after a 6-second delay
of Echoing Charges Level 100 - Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay Exceptional Feet

Click Expand to reveal

  • Level 5
Latent Charge deals +5 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 10
Latent Charge deals +10 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 15
Latent Charge deals +15 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 20
Latent Charge deals +20 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 25
Latent Charge deals +25 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 30
Latent Charge deals +30 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 35
Latent Charge deals +35 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 40
Latent Charge deals +40 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 45
Latent Charge deals +45 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 50
Latent Charge deals +50 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 55
Latent Charge deals +55 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 60
Latent Charge deals +60 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 65
Latent Charge deals +65 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 70
Latent Charge deals +70 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 75
Latent Charge deals +75 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 80
Latent Charge deals +80 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 85
Latent Charge deals +85 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 90
Latent Charge deals +90 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 95
Latent Charge deals +95 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay
  • Level 100
Latent Charge deals +100 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after an 8-second delay

Hammer Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2 Max Health +104
Max Power +91
53 Max Health +2
Max Power +1
Max Health +106
Max Power +92
54 Max Health +2 Max Health +108
Max Power +92
55 Max Health +2
Max Power +1
Max Health +110
Max Power +93
56 Max Health +2 Max Health +112
Max Power +93
57 Max Health +2
Max Power +1
Max Health +114
Max Power +94
58 Max Health +2 Max Health +116
Max Power +94
59 Max Health +2
Max Power +1
Max Health +118
Max Power +95
60 Max Health +2 Max Health +120
Max Power +95
61 Max Health +2 Max Health +122
Max Power +95
62 Max Health +2 Max Health +124
Max Power +95
63 Max Health +2 Max Health +126
Max Power +95
64 Max Health +2 Max Health +128
Max Power +95
65 Max Health +2 Max Health +130
Max Power +95
66 Max Health +2 Max Health +132
Max Power +95
67 Max Health +2 Max Health +134
Max Power +95
68 Max Health +2 Max Health +136
Max Power +95
69 Max Health +2 Max Health +138
Max Power +95
70 Max Health +2 Max Health +140
Max Power +95
71 Max Health +2 Max Health +142
Max Power +95
72 Max Health +2 Max Health +144
Max Power +95
73 Max Health +2 Max Health +146
Max Power +95
74 Max Health +2 Max Health +148
Max Power +95
75 Max Health +2 Max Health +150
Max Power +95
76 Max Health +2 Max Health +152
Max Power +95
77 Max Health +2 Max Health +154
Max Power +95
78 Max Health +2 Max Health +156
Max Power +95
79 Max Health +2 Max Health +158
Max Power +95
80 Max Health +2 Max Health +160
Max Power +95
81 Max Health +2 Max Health +162
Max Power +95
82 Max Health +2 Max Health +164
Max Power +95
83 Max Health +2 Max Health +166
Max Power +95
84 Max Health +2 Max Health +168
Max Power +95
85 Max Health +2 Max Health +170
Max Power +95
86 Max Health +2 Max Health +172
Max Power +95
87 Max Health +2 Max Health +174
Max Power +95
88 Max Health +2 Max Health +176
Max Power +95
89 Max Health +2 Max Health +178
Max Power +95
90 Max Health +2 Max Health +180
Max Power +95
91 Max Health +2 Max Health +182
Max Power +95
92 Max Health +2 Max Health +184
Max Power +95
93 Max Health +2 Max Health +186
Max Power +95
94 Max Health +2 Max Health +188
Max Power +95
95 Max Health +2 Max Health +190
Max Power +95
96 Max Health +2 Max Health +192
Max Power +95
97 Max Health +2 Max Health +194
Max Power +95
98 Max Health +2 Max Health +196
Max Power +95
99 Max Health +2 Max Health +198
Max Power +95
100 Max Health +2 Max Health +200
Max Power +95

Hammer Level Up Rewards

Level Reward
1 Gain Ability: Pound
2 Gain Ability: Reckless Slam
3 Gain Ability: Leaping Smash
5 Gain Ability: Rib Shatter
7 Gain Ability: Seismic Impact
9 Gain Ability: Reverberating Strike
10 Gain Ability: Look At My Hammer
11 +1 to Carpentry
12 Gain Ability: Pound 2
13 Gain Ability: Reckless Slam 2
15 Gain Ability: Pound To Slag
16 Gain Ability: Leaping Smash 2
18 Gain Ability: Seismic Impact 2
19 Gain Ability: Reverberating Strike 2
20 Gain Ability: Look At My Hammer 2
22 Gain Ability: Reckless Slam 3
24 +1 to Mining
25 Gain Ability: Rib Shatter 2
27 Gain Ability: Seismic Impact 3
28 Gain Ability: Pound 3
29 Gain Ability: Reverberating Strike 3
30 Gain Ability: Look At My Hammer 3
31 +1 to Toolcrafting
32 Gain Ability: Reckless Slam 4
33 Gain Ability: Pound To Slag 2
35 Gain Ability: Leaping Smash 3
37 Gain Ability: Reverberating Strike 4
39 Gain Ability: Rib Shatter 3
40 Gain Ability: Look At My Hammer 4
41 +1 to Carpentry
42 Gain Ability: Reckless Slam 5
43 +1 to Buckle Artistry
44 Gain Ability: Seismic Impact 4
45 Gain Ability: Pound To Slag 3
46 +1 to Mining
47 Gain Ability: Pound 4
48 Gain Ability: Leaping Smash 4
49 Gain Ability: Reverberating Strike 5
50 Gain Ability: Look At My Hammer 5

Hammer Experience Table

Click Expand to view the Experience Table for Hammer

Level Experience Total Experience
1 10 10
2 17 27
3 38 65
4 61 126
5 102 228
6 138 366
7 198 564
8 242 806
9 321 1127
10 384 1511
11 482 1993
12 548 2541
13 675 3216
14 775 3991
15 938 4929
16 1072 6001
17 1284 7285
18 1474 8759
19 1749 10508
20 1951 12459
21 2304 14763
22 2618 17381
23 3039 20420
24 3411 23831
25 4003 27834
26 4469 32303
27 5168 37471
28 5840 43311
29 6736 50047
30 7606 57653
31 8844 66497
32 9855 76352
33 11441 87793
34 12928 100721
35 14853 115574
36 16778 132352
37 18952 151304
38 21486 172790
39 24435 197225
40 27295 224520
41 30724 255244
42 34269 289513
43 38375 327888
44 42996 370884
45 48193 419077
46 53744 472821
47 60126 532947
48 66951 599898
49 74953 674851
50 83730 758581
51 93278 851859
52 104609 956468
53 117085 1073553
54 131925 1205478
55 148420 1353898
56 167421 1521319
57 188650 1709969
58 213903 1923872
59 242269 2166141
60 275967 2442108
61 312948 2755056
62 355550 3110606
63 404523 3515129
64 460713 3975842
65 525075 4500917
66 598688 5099605
67 682763 5782368
68 778669 6561037
69 887940 7448977
70 1012308 8461285
71 1153715 9615000
72 1314344 10929344
73 1496649 12425993
74 1703383 14129376
75 1937635 16067011
76 2202870 18269881
77 2502977 20772858
78 2842310 23615168
79 3225753 26840921
80 3658774 30499695
81 4147500 34647195
82 4698787 39345982
83 5320311 44666293
84 6020661 50686954
85 6809446 57496400
86 7697409 65193809
87 8696566 73890375
88 9820346 83710721
89 11083757 94794478
90 12503569 107298047
91 14098512 121396559
92 15889507 137286066
93 17899912 155185978
94 20155802 175341780
95 22686282 198028062
96 25523827 223551889
97 28704673 252256562
98 32269237 284525799
99 36262597 320788396
100 40735019 361523415

Trivia

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