Difference between revisions of "Logging Camp Guard"

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| ineffective = Poison, Trauma
 
| ineffective = Poison, Trauma
 
}}
 
}}
[[Logging Camp Guard]]s are found in the eastern Goblin camps of [[Serbule Hills]]. They frequently attack in groups, so be prepared to tackle a pack of them at once.  
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[[Logging Camp Guard]]s are found in the Northeastern Goblin logging camps of [[Serbule Hills]]. They group tightly together which can make them difficult to pull one-at-a-time.
==Location==
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== Locations ==
 
{{MOB Location
 
{{MOB Location
 
| area = Serbule Hills
 
| area = Serbule Hills
| location = Found throughout the eastern goblin camps.
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| location = Found in the Northeastern Goblin logging camps.
 
| health = 134
 
| health = 134
 
| armor = 132
 
| armor = 132
 
| rage = 221
 
| rage = 221
 
}}
 
}}
 +
 
==Combat Abilities==
 
==Combat Abilities==
* Piercing Damage
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{{:AIP:GoblinRangerSpear}}
* Heavy Piercing Damage
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== Miscellaneous ==
 
== Miscellaneous ==
<!-- This section is used for listing other things about the mob. For now, it lists items that can be created when the creature is butchered, skinned, or has its skull extracted. -->
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<!-- This section is used for listing other things about the mob. For now, it lists items that can be created when the creature is butchered, skinned, or has its skull extracted.
 +
If the creature can be butchered but does not produce meat (Treant), replace "Meat" with "Butcher"
 +
NOTE: All instances of Item templates in the Miscellaneous section should be written as Loot template calls. They are not displayed correctly on this page to prevent it from populating into tables across the wiki. -->
 
{|
 
{|
|'''Skin''':
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{{Header|[[Skinning]]}}
 +
|-
 
|None
 
|None
 
|-
 
|-
|'''Meat''':
+
 
 +
{{Header|[[Butchering]]}}
 +
|-
 
|None
 
|None
 
|-
 
|-
|'''Skull''':
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 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 
|{{Item|Goblin Skull}}
 
|{{Item|Goblin Skull}}
 +
|-
 
|}
 
|}
 +
 
==Reported Loot==
 
==Reported Loot==
 
==== General Loot ====
 
==== General Loot ====
;[[Goblinese]] Calling Cards 0 - 40
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;[[Goblinese]] Calling Cards 0 - 48
;Level 15-20 Equipment
 
 
{|
 
{|
|{{Item|Healing Potion}}
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{{Header|Common|4}}
|{{Item|Rubywall Crystal}}
 
|{{Item|Simple First Aid Kit}}
 
 
|-
 
|-
|{{Item|Grass}}
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|{{Loot|Elven Verse}}
|{{Item|Oak Wood}}
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|{{Loot|Flour}}
|{{Item|Flour}}
+
|{{Loot|Grass}}
 +
|{{Loot|Healing Potion}}
 +
|-
 +
|{{Loot|Oak Wood}}
 +
|{{Loot|Plate}}
 +
|{{Loot|Rotten Strawberry}}
 +
|{{Loot|Rubywall Crystal}}
 +
|-
 +
|{{Loot|Simple First Aid Kit}}
 +
|{{Loot|Simple Metal Slab}}
 +
|}
 +
'''Abilities & Recipes'''
 +
{|
 +
|{{Loot|Psychology: Mock}}
 +
|}
 +
'''Equipment (Level 13)'''
 +
{|
 +
|{{Loot|Amulet of Lycanthropy}}
 +
|{{Loot|Amulet of Piercing Mitigation 2}}
 +
|{{Loot|Amulet of Slashing Mitigation 2}}
 +
|{{Loot|Amulet of Max Health +10}}
 +
|-
 +
|{{Loot|Battle-Hardened Shield}}
 +
|{{Loot|Comfortable Ancient Helm}}
 +
|{{Loot|Comfortable Ancient Shoes}}
 
|}
 
|}
 
 
[[Category:Goblin]][[Category:Serbule Hills Creatures]]
 
[[Category:Goblin]][[Category:Serbule Hills Creatures]]

Latest revision as of 10:22, 27 December 2025

Main Page Headers Bg.png
Logging Camp Guard
Logging Camp Guard.jpg
Health134Armor132Rage221
Anatomy:
Effective:
Cold, Nature, Electricity, Darkness
Ineffective:
Poison, Trauma
Logging Camp Guards are found in the Northeastern Goblin logging camps of Serbule Hills. They group tightly together which can make them difficult to pull one-at-a-time.

Locations

Serbule Hills
Vitals: Health 134 Armor 132 Rage 221
Location: Found in the Northeastern Goblin logging camps.

Combat Abilities

icon_3404.png Piercing Damage
 
Rage-icon.png icon_3404.png Heavy Piercing Damage
 


Miscellaneous

Skinning
None
Butchering
None
Skull Extraction

Reported Loot

General Loot

Goblinese Calling Cards 0 - 48
Common

Abilities & Recipes

Equipment (Level 13)