Difference between revisions of "Zones"

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(Added Sun Vale)
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: A freezing tundra zone that has consistant cold damage and challenging monsters.
 
: A freezing tundra zone that has consistant cold damage and challenging monsters.
  
; [[Fae Lands]]
+
; [[Fae Lands]] <span style="color:red">Not in game yet!</span>
 
: A large wooded area with alien plants and fauna that have found their way in from the fairy realm.
 
: A large wooded area with alien plants and fauna that have found their way in from the fairy realm.
  
 
; [[Sun Vale]]
 
; [[Sun Vale]]
 
: A narrow valley teeming with life on a rocky and uninhabitable island nestled between The Council Lands and the elven country of Verta.
 
: A narrow valley teeming with life on a rocky and uninhabitable island nestled between The Council Lands and the elven country of Verta.

Revision as of 06:25, 27 September 2014

Zones are large areas that contain related quests and similar level content. As of now there are three zones currently in the game:

As of the alpha version of the game, zones are connected by portals. Look for a floating blue circle. Activate it to port to the next area.

Serbule
This is the first zone that you enter after leaving the tutorial dungeon.It has low level skills and monsters avaliable.
Eltibule
This zone contains more challenging monsters and skills. It is for the more experienced player.
Kur Mountains
A freezing tundra zone that has consistant cold damage and challenging monsters.
Fae Lands Not in game yet!
A large wooded area with alien plants and fauna that have found their way in from the fairy realm.
Sun Vale
A narrow valley teeming with life on a rocky and uninhabitable island nestled between The Council Lands and the elven country of Verta.