Difference between revisions of "Favor"
(Added a few helpful links.) |
Gorgonzola (talk | contribs) (Summarizing a bit & reworded intro (hopefully clearer), formatting.) |
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− | '''Favor''' represents your | + | {{TOCright}} |
+ | '''Favor''' represents your relationship-status with NPCs. Favor is raised by giving specific [[Gifting|gifts]] to NPC's, according to their likes and dislikes, and completing quests as well as [[hanging out]] with them. Some NPC's favor requests are much harder than others, this is intended. | ||
− | + | Raising your favor with any given NPC can earn various benefits: | |
− | * | + | * Their money pool increases so that you can sell more items before they run out of gold |
− | * | + | * At the same time, they will pay more for items that they are willing to buy |
− | * | + | * Training in unique abilities and recipes not available elsewhere |
− | + | * [[Consignment]] - a sales service, somewhat similar to auction houses | |
− | * | + | * [[Storage]] - 10 slots of storage |
− | |||
− | |||
===Selling prices=== | ===Selling prices=== | ||
− | + | Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item. | |
− | |||
− | Until you reach high favor with a merchant NPC, | ||
Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful. | Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful. | ||
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By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows: | By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows: | ||
− | {| border="0" | + | {| border="0" style="background:#efe;border-radius:3px;padding:3px;width:100%;border:1px solid #9C9;margin:0 0 1em;" |
− | | | + | |- style="text-align:center;" |
− | + | | Tolerated | |
− | | | + | | style="width:1%;color:#9b9;"|⇐ |
− | | style=" | + | | '''Neutral''' (starting) |
+ | | style="width:1%;color:#9b9;"|⇒ | ||
+ | | Comfortable | ||
+ | | style="width:1%;color:#9b9;"|⇒ | ||
+ | | Friends | ||
+ | | style="width:1%;color:#9b9;"|⇒ | ||
+ | | Close Friends | ||
+ | | style="width:1%;color:#9b9;"|⇒ | ||
+ | | Best Friends | ||
+ | | style="width:1%;color:#9b9;"|⇒ | ||
+ | | Like Family | ||
+ | | style="width:1%;color:#9b9;"|⇒ | ||
+ | | Soulmate | ||
|} | |} | ||
Revision as of 14:34, 27 October 2014
Favor represents your relationship-status with NPCs. Favor is raised by giving specific gifts to NPC's, according to their likes and dislikes, and completing quests as well as hanging out with them. Some NPC's favor requests are much harder than others, this is intended.
Raising your favor with any given NPC can earn various benefits:
- Their money pool increases so that you can sell more items before they run out of gold
- At the same time, they will pay more for items that they are willing to buy
- Training in unique abilities and recipes not available elsewhere
- Consignment - a sales service, somewhat similar to auction houses
- Storage - 10 slots of storage
Selling prices
Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.
Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.
Relationship levels
By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:
Tolerated | ⇐ | Neutral (starting) | ⇒ | Comfortable | ⇒ | Friends | ⇒ | Close Friends | ⇒ | Best Friends | ⇒ | Like Family | ⇒ | Soulmate |
Hanging Out
NPCs in Project: Gorgon are a cool bunch and most of them want to "hang out" with you! They will reward you with Favor as well as miscellaneous rewards in theme with the activity you selected.
You don't need to remember to do that every time you log off by the way. You can chose an "Hang Out" activity with any NPC as you play, and the last one you selected will be active once you log out. You also don't have to worry about logging back in sooner (whew), the activity will continue next time you log out.