Difference between revisions of "Favor"

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(Added a few helpful links.)
(Summarizing a bit & reworded intro (hopefully clearer), formatting.)
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'''Favor''' represents your current relationship-status with a certain NPC. Favor is raised by giving specific [[Gifting|gifts]] to NPC's, according to their likes and dislikes, and completing quests.
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'''Favor''' represents your relationship-status with NPCs. Favor is raised by giving specific [[Gifting|gifts]] to NPC's, according to their likes and dislikes, and completing quests as well as [[hanging out]] with them. Some NPC's favor requests are much harder than others, this is intended.
  
By raising your favor with that person you'll receive various rewards such as:
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Raising your favor with any given NPC can earn various benefits:
  
* '''increased value on items sold''' AND their money pool goes up
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* Their money pool increases so that you can sell more items before they run out of gold
* ability to utilize new skills
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* At the same time, they will pay more for items that they are willing to buy
* experience
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* Training in unique abilities and recipes not available elsewhere
* special recipes
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* [[Consignment]] - a sales service, somewhat similar to auction houses
* ability to list a limited amount of items for sale to other players (aka "consigned items"), which is similar to auction houses in other MMO's
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* [[Storage]] - 10 slots of storage
 
 
Some NPC favor requests are much harder than others, this is intended.
 
  
 
===Selling prices===
 
===Selling prices===
Even when you are not interested in what a particular NPC has to offer, you may want to be able to sell your loot to them. Earning '''Favor''' with NPCs that buy your items will give you much better price as your relationship with them improves, up to the point where '''they buy items at full price'''.
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Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.
 
 
Until you reach high favor with a merchant NPC, you will see a little exclamation mark icon (!) that informs you that they are not buying your items at their full value.
 
  
 
Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.
 
Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.
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By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:
 
By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:
  
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
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{| border="0" style="background:#efe;border-radius:3px;padding:3px;width:100%;border:1px solid #9C9;margin:0 0 1em;"
|-
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|- style="text-align:center;"
! scope="col" style="vertical-align:middle;height:50px;text-align:center;"|Relationship Status
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| Tolerated
|-
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| style="width:1%;color:#9b9;"|⇐
| style="height:25px;text-align:center;"|Tolerated <- Neutral (Starting) -> Comfortable -> Friends -> Close Friends -> Best Friends -> Like Family -> Soulmate
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| '''Neutral''' (starting)
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| style="width:1%;color:#9b9;"|&rArr;
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| Comfortable
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| style="width:1%;color:#9b9;"|&rArr;
 +
| Friends
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| style="width:1%;color:#9b9;"|&rArr;
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| Close Friends
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| style="width:1%;color:#9b9;"|&rArr;
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| Best Friends  
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| style="width:1%;color:#9b9;"|&rArr;
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| Like Family
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| style="width:1%;color:#9b9;"|&rArr;
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| Soulmate
 
|}
 
|}
  

Revision as of 14:34, 27 October 2014

Favor represents your relationship-status with NPCs. Favor is raised by giving specific gifts to NPC's, according to their likes and dislikes, and completing quests as well as hanging out with them. Some NPC's favor requests are much harder than others, this is intended.

Raising your favor with any given NPC can earn various benefits:

  • Their money pool increases so that you can sell more items before they run out of gold
  • At the same time, they will pay more for items that they are willing to buy
  • Training in unique abilities and recipes not available elsewhere
  • Consignment - a sales service, somewhat similar to auction houses
  • Storage - 10 slots of storage

Selling prices

Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.

Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.

Relationship levels

By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:

Tolerated Neutral (starting) Comfortable Friends Close Friends Best Friends Like Family Soulmate

Hanging Out

NPCs in Project: Gorgon are a cool bunch and most of them want to "hang out" with you! They will reward you with Favor as well as miscellaneous rewards in theme with the activity you selected.

You don't need to remember to do that every time you log off by the way. You can chose an "Hang Out" activity with any NPC as you play, and the last one you selected will be active once you log out. You also don't have to worry about logging back in sooner (whew), the activity will continue next time you log out.

Useful Links & Guides