Difference between revisions of "Chemist"
From Project: Gorgon Wiki
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* Golem Abilities | * Golem Abilities | ||
* Golem Conditionals | * Golem Conditionals | ||
+ | : - Always | ||
+ | : - Owner is in combat | ||
+ | : - Golem Health is below 100% , 90%, 80%, ... 20%, 10% | ||
+ | : - Owner's health is below 100% , 90%, 80%, ... 20%, 10% | ||
+ | : - Owner's power is below 100% , 90%, 80%, ... 20%, 10% | ||
+ | : - Owner's armor is below 100% , 90%, 80%, ... 20%, 10% | ||
+ | : - Owner is stunned | ||
+ | : - Owner is dead | ||
+ | : - Owner is howling | ||
+ | : - Owner is in water | ||
+ | : - Owner is underwater | ||
+ | : - Golem is on fire | ||
+ | : - Randomly 1% of the time (also 2% 3% 4% 5% 10% 25% 33% 50% 75%) | ||
+ | : - Randomly 1% of the time during combat (same also's) | ||
+ | : - Randomly 1% of the time out of combat (same also's) | ||
+ | : - Every 10 seconds (also 20, 30 ... 90 seconds) | ||
+ | : - Every 1 minutes (also 2, 3, 4, 5 minutes) | ||
+ | : - Golem at 100% health | ||
+ | : - Golem above 50% health | ||
+ | : - Owner at 100% health | ||
+ | : - Owner above 50% health | ||
+ | : - Golem rage bar is full / is above 50% / is empty / is below 50% | ||
+ | : - Owner has triggered golem / Owner has not triggered golem | ||
==Training== | ==Training== |
Revision as of 15:01, 9 July 2016
Chemist
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300px ???
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Region: | [[Serbule]]
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Location: | Inside Marna's shop.
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Skill Trainer: | Battle Chemistry
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Vendor |
[[Category:Serbule NPCs]]
The Chemist is a temporary NPC that teaches the combat skill Battle Chemistry.
Temporary text:
"Hi! I'm a temporary NPC to help you test Battle Chemistry, a skill that normally will require an Alchemy skill of 50, among other things. But I can teach it to you right now. RIGHT NOW. "
With the option to choose "Do it !"
Location
Sells
- Basic Combat Beaker
- Basic Combat Flask
- Golem Abilities
- Golem Conditionals
- - Always
- - Owner is in combat
- - Golem Health is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's health is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's power is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's armor is below 100% , 90%, 80%, ... 20%, 10%
- - Owner is stunned
- - Owner is dead
- - Owner is howling
- - Owner is in water
- - Owner is underwater
- - Golem is on fire
- - Randomly 1% of the time (also 2% 3% 4% 5% 10% 25% 33% 50% 75%)
- - Randomly 1% of the time during combat (same also's)
- - Randomly 1% of the time out of combat (same also's)
- - Every 10 seconds (also 20, 30 ... 90 seconds)
- - Every 1 minutes (also 2, 3, 4, 5 minutes)
- - Golem at 100% health
- - Golem above 50% health
- - Owner at 100% health
- - Owner above 50% health
- - Golem rage bar is full / is above 50% / is empty / is below 50%
- - Owner has triggered golem / Owner has not triggered golem
Training
- Battle Chemistry
- Mycotoxin Formula, Mycotoxin Formula 2, Mycotoxin Formula 3, Mycotoxin Formula 4, Mycotoxin Formula 5, Mycotoxin Formula 6
- Acid Bomb, Acid Bomb 2, Acid Bomb 3, Acid Bomb 4, Acid Bomb 5, Acid Bomb 6 (req. Fishing)
- Haste Concoction, Haste Concoction 2, Haste Concoction 3 (req. Meditation 5/25/45)
- Healing Mist, Healing Mist 2, Healing Mist 3, Healing Mist 4, Healing Mist 5, Healing Mist 6
- Freezing Mist, Freezing Mist 2, Freezing Mist 3, Freezing Mist 4, Freezing Mist 5, Freezing Mist 6
- Mutation: Knee Spikes, Mutation: Knee Spikes 2, Mutation: Knee Spikes 3, Mutation: Knee Spikes 4, Mutation: Knee Spikes 5, Mutation: Knee Spikes 6 (req. Unarmed)
- Mutation: Extra Skin, Mutation: Extra Skin 2, Mutation: Extra Skin 3, Mutation: Extra Skin 4, Mutation: Extra Skin 5, Mutation: Extra Skin 6
- Mutation: Extra Heart, Mutation: Extra Heart 2, Mutation: Extra Heart 3, Mutation: Extra Heart 4, Mutation: Extra Heart 5, Mutation: Extra Heart 6
- Mutation: Extra Toes, Mutation: Extra Toes 2, Mutation: Extra Toes 3
- Trigger Golem