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  • '''This Blog Post was part of the Elder Game blog. It was posted by Citan on December 10, 2012.''' The mentalist is a support role with a bunch of area-effect buffs that can be applied to the whole group. Every twenty seconds,
    11 KB (1,973 words) - 15:23, 22 January 2024
  • '''This Blog Post was part of the Elder Game blog. It was posted by Citan on February 1, 2012.''' ...age has a “cause-of-death ID” attached to it. So I figured if you died by the same cause too many times in a row, or too often, the penalty would go
    11 KB (2,089 words) - 14:05, 22 January 2024
  • '''This Blog Post was part of the Elder Game blog. It was posted by Citan on August 22, 2011.''' ...other hits multiple targets in a small area burst. How much better is the area attack than the single-target attack?
    8 KB (1,441 words) - 13:24, 22 January 2024
  • ...default. If you seem to have new crashes or weird behavior in the Serbule area, you can add the word <b>NoCull</b> to the Special Settings window to disab ...eral FPS in crowded areas. It's enabled by default, but you can disable it by adding the word <b>NoSlowBoxes</b> to the special settings window. If you d
    4 KB (604 words) - 21:58, 28 February 2018
  • ...t itself (around the hills), and a very early version of the "prison mine" area south of town. ...it would still be useful to hear feedback on the difficulty/reward of this area! (Especially if it's super tough, super rewarding, super boring, etc.)
    7 KB (1,152 words) - 12:25, 24 June 2021
  • ...newbie island), [[Serbule]], and [[Serbule Hills]], as well as most of the dungeons in those areas. Demo characters can unlock new skills as usual, and they ca ...e able to communicate via PMs with demo users. If you leave the Demo room (by closing the Demo chat tab), demo users will be unable to PM you further (an
    3 KB (500 words) - 17:19, 6 July 2022
  • ...ge increases by 1 or 2, max health increases by 4, and max armor increases by 1. This is intentionally a somewhat modest effect -- we don't want Bond Lev ...rs. If a pet performs a critical hit, the pet's direct damage is increased by 25% (for cats), 40% (for bears), or 50% (for rats).
    14 KB (2,403 words) - 17:02, 13 April 2018
  • |location = Arena Area. [[Qatik]] is a mantis in the small room on the southside of the central arena area within the Red Wing Casino. In his room there are some chests for guild sto
    4 KB (626 words) - 05:11, 24 February 2023
  • Ilmari War Caches are mini-dungeons with level 50-60 solo monsters. Each War Cache is designed to be a quick so However, these quests aren't time-limited: you can log out of these dungeons and log back in later. You just can't leave the dungeon and come back later
    24 KB (3,932 words) - 14:36, 26 April 2019
  • ...st mini-boss within one of the [[War Cache]] dungeons. She is accompanied by another mini-boss, [[Chopjaw]]. | area = War Cache
    920 bytes (99 words) - 13:31, 26 April 2022
  • ...found in the [[Ilmari]] Desert that can be reached by taking quests given by [[Sir Johnson]]. ...ventory. War cache maps that are dropped on ground are unusable except for by the original owner.
    24 KB (4,166 words) - 08:31, 22 March 2023
  • A new explorable area has been added to the game! It's for those hardy adventurers who can alread This area is a work in progress -- it will eventually also be the starting location f
    5 KB (783 words) - 12:42, 25 February 2024
  • | pmapdesc= Map by BetaNotus (9/20) ...an travel in any realspace or even in structured spacetime windows created by gods. It's not very fast, but it can carry a lot of stuff.
    3 KB (491 words) - 12:23, 31 July 2021
  • <!-- This section has been added automatically by a bot. Please contact [[User:Alleryn]] (check page history for link to user Animal Fats are obtained by butchering the relevant mobs. See [[Butchering]] for more information.
    9 KB (1,394 words) - 00:29, 6 March 2023
  • ...up calling it. East of the Sprawl is New Town. And New Town is surrounded by the Annex. Most of the Annex was never finished, but the bit direction sout ...onstruction of a sanctified forge suggests they have no plans to leave the area.
    15 KB (2,093 words) - 11:40, 12 December 2023
  • ...als. The first goal is to prevent players from staying in the same hunting area for too long. Previously, since XP amounts was relatively flat across level ...hey never needed to find gear for those lower levels, or visit lower-level dungeons at all. That's awful game design because it obsoletes almost all of the gam
    15 KB (2,597 words) - 19:18, 11 March 2023
  • ...tem. We will fix this within 24 hours -:- in the short term you can fix it by restarting the game. ...level monsters are now worth so much XP that the newbie would insta-level by 10+ levels per monster defeated! We don't think it's bad for high level pla
    18 KB (2,992 words) - 21:37, 2 March 2023
  • ...e more than 25 levels apart, we automatically downgrade your equipped gear by temporarily lowering the treasure level until the mods are below the cap. S ...or an indication that the enchantment is disabled) if the item is affected by skill level disparity.
    22 KB (3,720 words) - 08:31, 11 October 2022
  • '''This Blog Post was part of the Gorgon Website blog. It was posted by Citan on Sunday, July 11, 2021.''' * A “main” dungeon, or several mini-dungeons, for each outdoor area (x3)
    23 KB (4,235 words) - 19:55, 2 February 2024
  • '''This Blog Post was part of the Gorgon Website blog. It was posted by Citan on Sunday, February 20, 2022.''' ...tems! As usual, that will be done iteratively: we'll be adding stuff piece by piece, getting your feedback with each step.
    14 KB (2,480 words) - 19:56, 2 February 2024

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