Kur Mountains
Kur Moutains is a massive, bitter cold mountainous region.
An interesting mechanic in this zone, is that the player character takes damage over time due to the freezing temperatures. The in game notification advises the player to look for regeneration through equipment and skills in order to survive the harsh environment. Failure to take the advice may lead to death by exposure to freezing temperatures.
Points of Interest
Campfires
Several smoldering fires can be found throughout the zone. If you light it with 1 piece of wood (Oak and Maple works), it will burn for 10 minutes and heal Hypothermia and Frostbite. Staying near the fire will also prevent the Biting Cold effect.
Abandoned Barn
A barn (same model as Serbule's farm) which houses another Smoldering Fire. A Teleportation Circle is nearby.
Northern Outpost
A very tiny community lives there: Ukorga, Laura, Landri and Gurki.
Statehelm Mint
Head north, down the cliff to the ocean, then follow the cliff east (to be confirmed).
Orc Camps
There is a small orc camp to the west, and a large one to the north. There is a Smoldering Fire that can be lit in the west camp.
Dungeons
Teleportation Circles
- Northwest outpost
- Northern shore (east of Wolf Cave)
- Slightly southwest of Wolf Cave (northeast of the Outpost), on top of the cliff.
- North of the spawn point (Eltibule Portal), near an empty barn with a fireplace.
Neighbor Map(s)
NPCs
Friends
Foes
- Buck Snowdeer
- Doe Snowdeer
- Gaz-Urak
- Hungry Tundra Wolf
- Ice Bear
- Insane Werewolf
- Orcish Ranger
- Orcish Swordsman
- Orcish Thaumaturge
- Yeti Thrower
- Yeti Warrior
Special Foes
Gathering
- Blood Mushrooms (30)
- Block of Ice (45)
- Iridium Deposit (40)
- Silver Ore (35) Hint
- Tundra Lichen (37)