Archery

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Archery
Archery skill.png
Expertise with using bows to hunt and kill.
Skill Type:
Combat Skill
Max Level:
60
Requirements:
None
Skill Trainers:

SWISH... THWANG!

— An Arrow

Archery Overview

Archery is a combat skill often learned by many across Alharth. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.

In-Game Description

Expertise with using bows to hunt and kill.

Training Archery

  • An old rumor suggests that Archery was one of many skills taught on the Island of Anagoge, once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archery to anyone who successfully finds it.
  • Elahil is Serbule's resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery.
  • Alravesa the All-Hunter is willing to teach experienced Archers more advanced techniques. Found in the remote Town of Amulna, Alravesa will help her friends unlock Levels 51-60 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.
  • Floxie in the Fae Realm unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.

Connected Skills

Sub-Skills:

  • None

Secondary Skills:

  • Fletching - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own arrows.

Related Skills:

  • Alchemy - The corrosive Acidic Cleaner series of alchemical liquids is often used in Fletching, so Archers interested in crafting arrows should study this skill.
  • Carpentry - A skill that goes hand-in-hand with Fletching, and produces some materials required by Fletching.
Synergy Levels

Bonus Synergy Levels for Archery can be obtained from the following skills and levels:

Fletching
Level 15, Level 29, Level 43

Archery Basic Abilities

(Under Construction)

Archery Advanced Abilities

Ability Learn From Req. Misc. Notes
Acid Arrow The Wombat - Fire an acid-covered arrow at your target that burns armor.Requires Beginner's Reservoir Arrows or better.
Fire Arrow Velkort - Requires Beginner's Reservoir Arrows or better.
Poison Arrow Marna - Fire a poison-tipped arrow at your target, causing Poison damage over time. Requires Beginner's Reservoir Arrow or better.
Snare Arrow Elahil - Special: Target becomes mesmerized for 10 seconds or until attacked.
Heavy Shot Elahil -
Heavy Multishot Elahil - Special: Hits all targets within range. (But always consumes exactly 5 arrows.)

Archery Complete Ability List

Icon Level Name Description Special Effects Stats [Expand] Source
icon_3310.png 1 Blitz Shot You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 13 Piercing
Dmg to Vulnerable: 13 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3319.png 1 Heavy Shot You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 29 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 33
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png 2 Bow Bash Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 9 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 8
Range: 5
Cooldown: 3
Leveling
icon_3315.png 4 Aimed Shot Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 22 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 13
Range: 30
Cooldown: 9
Accuracy: +5%
Leveling
icon_3301.png 5 Poison Arrow Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. DoT: 5 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 18 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 16
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 5 Acid Arrow Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 16 Acid
Armor Dmg: 16 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 14
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 5 Fire Arrow Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. DoT: 6 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 24 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 22
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3316.png 7 Hook Shot You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 21 Piercing
Taunts: 25
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 11
Range: 30
Cooldown: 10
Leveling
icon_3318.png 8 Multishot You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 24 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 18
AoE: 30
Cooldown: 15
Leveling
icon_3311.png 8 Heavy Multishot You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 40 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 40
AoE: 20
Cooldown: 30
Training: Elahil
icon_3310.png 10 Blitz Shot 2 You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 17 Piercing
Dmg to Vulnerable: 17 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3320.png 11 Snare Arrow Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 21 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 12
Range: 30
Cooldown: 30
Training: Elahil
icon_3631.png 12 Restorative Arrow Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 55 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 5 Piercing Power Cost: 21
Range: 30
Cooldown: 30
Training: Azalak
icon_3305.png 13 Long Shot Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 30 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 13
Range: 45
Cooldown: 10
Leveling
icon_3301.png 15 Poison Arrow 2 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. DoT: 10 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 32 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 22
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 15 Acid Arrow 2 Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 27 Acid
Armor Dmg: 27 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 19
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 15 Fire Arrow 2 Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. DoT: 12 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 47 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 31
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3319.png 15 Heavy Shot 2 You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 90 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png 16 Bow Bash 2 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 22 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 10
Range: 5
Cooldown: 3
Leveling
icon_3315.png 18 Aimed Shot 2 Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 40 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 20
Range: 30
Cooldown: 9
Accuracy: +8%
Leveling
icon_3316.png 20 Hook Shot 2 You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 37 Piercing
Taunts: 50
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 15
Range: 30
Cooldown: 10
Leveling
icon_3630.png 20 Mangling Shot Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 71 Piercing
Dmg to Vulnerable: 71 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
Range: 30
Cooldown: 20
Training: Azalak
icon_3310.png 21 Blitz Shot 3 You fire an arrow with exceptional speed. You must have a Basic Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 21 Piercing
Dmg to Vulnerable: 21 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3320.png 21 Snare Arrow 2 Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 40 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 16
Range: 30
Cooldown: 30
Training: Elahil
icon_3318.png 23 Multishot 2 You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 48 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 26
AoE: 30
Cooldown: 15
Leveling
icon_3631.png 24 Restorative Arrow 2 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 80 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 6 Piercing Power Cost: 27
Range: 30
Cooldown: 30
Training: Azalak
icon_3301.png 25 Poison Arrow 3 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. DoT: 15 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 50 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 27
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 25 Acid Arrow 3 Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 41 Acid
Armor Dmg: 41 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 23
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 25 Fire Arrow 3 Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. DoT: 18 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 80 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3311.png 25 Heavy Multishot 2 You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 110 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
AoE: 20
Cooldown: 30
Training: Elahil
icon_3305.png 26 Long Shot 2 Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 55 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 17
Range: 45
Cooldown: 10
Leveling
icon_3310.png 30 Blitz Shot 4 You fire an arrow with exceptional speed. You must have an Advanced Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 31 Piercing
Dmg to Vulnerable: 31 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3319.png 30 Heavy Shot 3 You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 183 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 65
Range: 20
Cooldown: 40
Training: Elahil
icon_3630.png 30 Mangling Shot 2 Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 115 Piercing
Dmg to Vulnerable: 115 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 58
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 32 Snare Arrow 3 Fire an arrow that entangles a target, lulling and confusing them. You must have an Advanced Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 66 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 19
Range: 30
Cooldown: 30
Training: Elahil
icon_3312.png 33 Bow Bash 3 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 49 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 15
Range: 5
Cooldown: 3
Leveling
icon_3315.png 35 Aimed Shot 3 Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 88 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 30
Cooldown: 9
Accuracy: +10%
Leveling
icon_3301.png 35 Poison Arrow 4 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. DoT: 20 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 75 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 34
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 35 Acid Arrow 4 Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 62 Acid
Armor Dmg: 62 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 35 Fire Arrow 4 Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. DoT: 24 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 120 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 46
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3631.png 36 Restorative Arrow 3 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 100 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 7 Piercing Power Cost: 34
Range: 30
Cooldown: 30
Training: Azalak
icon_3316.png 38 Hook Shot 3 You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 71 Piercing
Taunts: 75
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 21
Range: 30
Cooldown: 10
Leveling
icon_3318.png 40 Multishot 3 You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 93 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
AoE: 30
Cooldown: 15
Leveling
icon_3630.png 40 Mangling Shot 3 Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 175 Piercing
Dmg to Vulnerable: 175 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 69
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 41 Snare Arrow 4 Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 98 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 22
Range: 30
Cooldown: 30
Training: Elahil
icon_3310.png 42 Blitz Shot 5 You fire an arrow with exceptional speed. You must have an Expert's Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 51 Piercing
Dmg to Vulnerable: 51 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3311.png 43 Heavy Multishot 3 You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 225 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 71
AoE: 20
Cooldown: 30
Training: Elahil
icon_3305.png 45 Long Shot 3 Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 117 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 23
Range: 45
Cooldown: 10
Leveling
icon_3301.png 45 Poison Arrow 5 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 25 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 117 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 45 Acid Arrow 5 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 97 Acid
Armor Dmg: 97 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 32
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 45 Fire Arrow 5 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 30 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 188 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3631.png 48 Restorative Arrow 4 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 120 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 8 Piercing Power Cost: 39
Range: 30
Cooldown: 30
Training: Azalak
icon_3312.png 49 Bow Bash 4 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 99 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 18
Range: 5
Cooldown: 3
Leveling
icon_3315.png 50 Aimed Shot 4 Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 170 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 34
Range: 30
Cooldown: 9
Accuracy: +13%
Leveling
icon_3319.png 50 Heavy Shot 4 You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 418 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 87
Range: 20
Cooldown: 40
Training: Elahil
icon_3630.png 50 Mangling Shot 4 Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 270 Piercing
Dmg to Vulnerable: 270 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 77
Range: 30
Cooldown: 20
Training: Azalak
icon_3310.png 51 Blitz Shot 6 You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 75 Piercing
Dmg to Vulnerable: 75 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3320.png 51 Snare Arrow 5 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 149 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 25
Range: 30
Cooldown: 30
Training: Elahil
icon_3305.png 54 Long Shot 4 Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 164 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 26
Range: 45
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3316.png 55 Hook Shot 4 You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 142 Piercing
Taunts: 100
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 26
Range: 30
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3301.png 55 Poison Arrow 6 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 30 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 170 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 43
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 55 Acid Arrow 6 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 142 Acid
Armor Dmg: 142 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 55 Fire Arrow 6 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 36 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 275 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 59
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3318.png 57 Multishot 4 You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 180 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 44
AoE: 30
Cooldown: 15
Training: Alravesa the All-Hunter
icon_3312.png 58 Bow Bash 5 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 132 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 20
Range: 5
Cooldown: 3
Training: Alravesa the All-Hunter
icon_3311.png 59 Heavy Multishot 4 You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 405 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 86
AoE: 20
Cooldown: 30
Training: Alravesa the All-Hunter
Training: Elahil
icon_3310.png 60 Blitz Shot 7 You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 98 Piercing
Dmg to Vulnerable: 98 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3315.png 60 Aimed Shot 5 Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 231 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 9
Accuracy: +17%
Training: Alravesa the All-Hunter
icon_3631.png 60 Restorative Arrow 5 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 135 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 9 Piercing Power Cost: 45
Range: 30
Cooldown: 30
Training: Azalak
icon_3630.png 60 Mangling Shot 5 Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 367 Piercing
Dmg to Vulnerable: 367 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 87
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 61 Snare Arrow 6 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 201 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 30
Cooldown: 30
Training: Alravesa the All-Hunter
icon_3318.png 65 Multishot 5 You fire arrows at all nearby targets. You must have five Amazing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 223 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
AoE: 30
Cooldown: 15
Training: Alravesa the All-Hunter
icon_3301.png 65 Poison Arrow 7 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. DoT: 35 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 223 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 65 Acid Arrow 7 Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 185 Acid
Armor Dmg: 185 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 40
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 65 Fire Arrow 7 Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. DoT: 42 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 359 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 66
Range: 30
Cooldown: 15
Training: Velkort
icon_3319.png 65 Heavy Shot 5 You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 645 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 102
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png 69 Bow Bash 6 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 174 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 23
Range: 5
Cooldown: 3
Training: Alravesa the All-Hunter
icon_3310.png 70 Blitz Shot 8 You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 125 Piercing
Dmg to Vulnerable: 125 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Floxie
icon_3316.png 70 Hook Shot 5 You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 209 Piercing
Taunts: 125
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 31
Range: 30
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3315.png 70 Aimed Shot 6 Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 295 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 42
Range: 30
Cooldown: 9
Accuracy: +20%
Training: Alravesa the All-Hunter
icon_3630.png 70 Mangling Shot 6 Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 468 Piercing
Dmg to Vulnerable: 468 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 96
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 71 Snare Arrow 7 Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 257 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 31
Range: 30
Cooldown: 30
Training: Alravesa the All-Hunter
icon_3305.png 72 Long Shot 5 Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 262 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 32
Range: 45
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3631.png 72 Restorative Arrow 6 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 160 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 10 Piercing Power Cost: 51
Range: 30
Cooldown: 30
Training: Azalak
icon_3301.png 75 Poison Arrow 8 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Astonishing Reservoir Arrow (or better) in your inventory. DoT: 40 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 282 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
Range: 30
Cooldown: 10
Training: Floxie
icon_3302.png 75 Acid Arrow 8 Fire an acid-covered arrow at your target that burns armor. You must have an Astonishing Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 235 Acid
Armor Dmg: 235 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 45
Range: 30
Cooldown: 10
Training: Floxie
icon_3309.png 75 Fire Arrow 8 Fire an arrow that's on fire. You must have an Astonishing Reservoir Arrow (or better) in your inventory. DoT: 48 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 455 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 73
Range: 30
Cooldown: 15
Training: Floxie
icon_3319.png 75 Heavy Shot 6 You fire an extra-heavy arrow at your opponent. You must have an Amazing Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 818 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 114
Range: 20
Cooldown: 40
Training: Floxie
icon_3311.png 75 Heavy Multishot 5 You fire extra-heavy arrows at all nearby targets. You must have five Amazing Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 600 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 102
AoE: 20
Cooldown: 30
Training: Floxie
icon_3318.png 76 Multishot 6 You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 288 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
AoE: 30
Cooldown: 15
Training: Floxie
icon_3312.png 78 Bow Bash 7 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 214 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 25
Range: 5
Cooldown: 3
Training: Floxie
icon_3310.png 80 Blitz Shot 9 You fire an arrow with exceptional speed. You must have an Astonishing Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 157 Piercing
Dmg to Vulnerable: 157 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Floxie
icon_3315.png 80 Aimed Shot 7 Precisely aim at a target, dealing extra damage. You must have an Astonishing Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 369 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 47
Range: 30
Cooldown: 9
Accuracy: +23%
Training: Floxie
icon_3630.png 80 Mangling Shot 7 Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 587 Piercing
Dmg to Vulnerable: 587 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 107
Range: 30
Cooldown: 20
Training: Floxie
icon_3310.png 80 Blitz Shot 9 (Energy Bow) You fire an ethereal arrow at your opponent. Requires an energy bow.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 157 Piercing
Dmg to Vulnerable: 157 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
icon_3315.png 80 Aimed Shot 7 (Energy Bow) Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow.
This is a Core Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 369 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 47
Range: 30
Cooldown: 9
Accuracy: +23%
icon_3320.png 81 Snare Arrow 8 Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 320 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 35
Range: 30
Cooldown: 30
Training: Floxie
icon_3318.png 84 Multishot 7 You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 338 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 58
AoE: 30
Cooldown: 15
Item: Archery: Multishot 7
icon_3305.png 84 Long Shot 6 Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 338 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
Range: 45
Cooldown: 10
Item: Archery: Long Shot 6
icon_3631.png 84 Restorative Arrow 7 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 160 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 11 Piercing Power Cost: 58
Range: 30
Cooldown: 30
Item: Archery: Restorative Arrow 7
icon_3316.png 85 Hook Shot 6 You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 288 Piercing
Taunts: 150
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
Range: 30
Cooldown: 10
Item: Archery: Hook Shot 6
icon_3301.png 85 Poison Arrow 9 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 45 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 345 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 58
Range: 30
Cooldown: 10
Item: Archery: Poison Arrow 9
icon_3302.png 85 Acid Arrow 9 Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 288 Acid
Armor Dmg: 288 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 49
Range: 30
Cooldown: 10
Item: Archery: Acid Arrow 9
icon_3309.png 85 Fire Arrow 9 Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 54 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 557 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 81
Range: 30
Cooldown: 15
Item: Archery: Fire Arrow 9
icon_3319.png 85 Heavy Shot 7 You fire an extra-heavy arrow at your opponent. You must have an Astounding Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 1001 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 125
Range: 20
Cooldown: 40
Item: Archery: Heavy Shot 7
icon_3312.png 89 Bow Bash 8 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 265 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 5
Cooldown: 3
Item: Archery: Bow Bash 8
icon_3311.png 89 Heavy Multishot 6 You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 789 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 116
AoE: 20
Cooldown: 30
Item: Archery: Heavy Multishot 6
icon_3310.png 90 Blitz Shot 10 You fire an arrow with exceptional speed. You must have an Awesome Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 189 Piercing
Dmg to Vulnerable: 189 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Item: Archery: Blitz Shot 10
icon_3315.png 90 Aimed Shot 8 Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 445 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 52
Range: 30
Cooldown: 9
Accuracy: +25%
Item: Archery: Aimed Shot 8
icon_3630.png 90 Mangling Shot 8 Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 708 Piercing
Dmg to Vulnerable: 708 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 117
Range: 30
Cooldown: 20
Item: Archery: Mangling Shot 8
icon_3320.png 91 Snare Arrow 9 Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 385 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 30
Item: Archery: Snare Arrow 9
icon_3318.png 95 Multishot 8 You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 412 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 64
AoE: 30
Cooldown: 15
Item: Archery: Multishot 8
icon_3301.png 95 Poison Arrow 10 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 50 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 412 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 64
Range: 30
Cooldown: 10
Item: Archery: Poison Arrow 10
icon_3302.png 95 Acid Arrow 10 Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 343 Acid
Armor Dmg: 343 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 54
Range: 30
Cooldown: 10
Item: Archery: Acid Arrow 10
icon_3309.png 95 Fire Arrow 10 Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 60 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 664 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 89
Range: 30
Cooldown: 15
Item: Archery: Fire Arrow 10
icon_3319.png 95 Heavy Shot 8 You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 1193 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 138
Range: 20
Cooldown: 40
Item: Archery: Heavy Shot 8

Archery Mechanics

Arrow Recovery

Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.

Equipment


Archery Treasure Effects

See also: Archery/Treasure Effects:By Slot

See also: Archery/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot [Expand] Other Versions
of Archery Level 100 - Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3% Uncommon Head, OffHand
[Expand]

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of Power Archery Level 100 - Archery Damage +90 Uncommon Hands, MainHand
[Expand]

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of Medicinal Arrows Level 100 - Blitz Shot and Aimed Shot heal you for 36 health Rare Chest, MainHand
[Expand]

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Crit-Lover's Level 100 - Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds Uncommon Head, OffHand
[Expand]

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Level 100 - Multishot and Heavy Multishot Damage +116 and Power Cost -37 Uncommon Hands, Ring
[Expand]

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Arrow-Resistant Level 100 - Piercing Damage Reduction +44 when Archery is active Uncommon Head
[Expand]

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Level 100 - Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active. Exceptional Ring
[Expand]

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Level 100 - Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active. Exceptional Necklace
[Expand]

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Level 100 - Anatomy-Based Critical Hit Damage +48.5% when Archery is active Uncommon MainHand
[Expand]

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Level 100 - Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time Uncommon OffHand
[Expand]

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Marksman's of Aimed Shots Level 100 - Aimed Shot Damage +50% Uncommon Chest, Feet
[Expand]

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Marksman's of Lingering Arrows Level 100 - Aimed Shot deals 270 Trauma damage to health over 12 seconds Uncommon Head, OffHand
[Expand]

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Level 100 - Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds Uncommon Hands, Ring
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Marksman's of Accurate Archery Level 100 - Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds Rare Necklace, Legs
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of Pinpoint Archery Level 100 - Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack Rare Legs
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of The Porcupine Level 100 - Multishot Damage +46% Uncommon Hands, MainHand
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Level 100 - Multishot restores 132 Health to you after an 8 second delay Uncommon Legs, Necklace
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of Flaming Rain Level 100 - Multishot deals +99 damage, and the damage type becomes Fire. Uncommon Hands
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of Long Shots Level 100 - Long Shot Damage +71% Uncommon Legs, OffHand
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of Epic Preparatory Shots Level 100 - Long Shot boosts your Epic Attack Damage +20% for 15 seconds Uncommon Head, Chest
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Level 100 - Long Shot and Hook Shot Damage +121 Uncommon Chest, Ring
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Level 100 - Long Shot restores 86 health to you after an 8 second delay Uncommon Hands, MainHand
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of Traumatic Vulnerability Level 100 - Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.) Uncommon Feet, Necklace
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Level 100 - Heavy Shot Damage +50% Uncommon Legs, OffHand
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of Recuperative Blitzing Level 100 - Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds Rare Chest, OffHand
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of Poisoned Tips Level 100 - Blitz Shot deals +59 damage, and the damage type becomes Poison. Rare Head
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of Heavy Arrows Level 100 - Heavy Shot and Heavy Multishot Damage +21% Rare Chest, Feet
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of Fast and Heavy Arrows Level 100 - Heavy Shot deals +18% damage and reuse timer is -6 seconds Uncommon Ring
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Level 100 - Heavy Shot Damage +390 Uncommon Chest, Necklace
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of Burning Arrows Level 100 - Fire Arrow deals an additional 300 Fire damage over 10 seconds Uncommon Legs, MainHand
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of Acid Arrows Level 100 - Acid Arrow Damage +85% Uncommon Legs, MainHand
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of Poison Arrows Level 100 - Poison Arrow Damage +75% Uncommon Hands, Feet
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of Elemental Arrows Level 100 - Fire Arrow, Poison Arrow, and Acid Arrow Damage +40% Epic Necklace, Ring
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of Infuriating Arrows Level 100 - Fire Arrow deals +160 damage and taunts +1475 Uncommon Hands, Feet
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Level 100 - Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds Uncommon Head, Chest
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of Armor Destruction Level 100 - Acid Arrow deals +280 damage to Armor Uncommon Ring, Feet
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Detonating Level 100 - Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay Uncommon Necklace, OffHand
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Level 100 - Poison Arrow makes target's attacks deal -15 damage for 20 seconds Uncommon Legs, MainHand
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Level 100 - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885 Uncommon Hands
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of Poison Arrows Level 100 - Poison Arrow deals +480 Poison damage over 12 seconds Uncommon Legs, Ring
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of Poisonous Acid Level 100 - Acid Arrow deals 365 Poison damage after a 6-second delay Uncommon Chest, OffHand
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of Splitfire Arrows Level 100 - After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. Epic Chest
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of Elemental Assault Level 50 - Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds Epic Feet
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Level 100 - When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Epic Hands
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of Snared Recoveries Level 100 - Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds Uncommon Ring, Necklace
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of Blitzing Level 100 - Blitz Shot Damage +53% and Critical Hit Chance +10% Uncommon Legs, Feet
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of Soothing Snares Level 100 - Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities Uncommon Head
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Level 100 - Snare Arrow restores 55 Health and 55 Armor to you Uncommon OffHand, Chest
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of Defensive Bashing Level 100 - Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) Uncommon MainHand
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of Recuperative Bashing Level 100 - Bow Bash heals you for 20 health Uncommon Chest, OffHand
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Level 100 - Heavy Multishot Damage +36% Uncommon Ring, Necklace
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Level 100 - Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds Uncommon Feet
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Level 100 - Bow Bash deals +10% damage and taunts +485 Uncommon Necklace, Legs
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Level 100 - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds Epic Head, MainHand
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Level 100 - Mangling Shot deals +55% damage and slows target's movement by 25% Uncommon Head, OffHand
[Expand]

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Level 100 - Mangling Shot deals 576 Trauma damage over 12 seconds Uncommon Hands, Ring
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Level 100 - Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds Uncommon Necklace
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Level 100 - Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds Uncommon Feet, MainHand
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Level 100 - Restorative Arrow Healing +100 Uncommon Legs, Ring
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Level 100 - Restorative Arrow heals YOU for 110 Health Uncommon Chest, MainHand
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Level 100 - Restorative Arrow restores 100 Power Uncommon Head, Hands
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of Bubble Arrows Level 100 - Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage. Uncommon Feet, Necklace
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Level 100 - Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds Uncommon OffHand
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Mangleflow Level 100 - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. Epic Legs
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Level 100 - Hook Shot Damage +132. Non-Elite targets do not call for help. Uncommon OffHand
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Level 100 - Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.) Uncommon Hands, Necklace
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Level 100 - Hook Shot and Bow Bash deal +200% damage to Stunned targets. Uncommon Head, Feet
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of Poisoned Hooks Level 100 - Hook Shot deals +438 Poison damage over 12 seconds Uncommon Chest, MainHand
[Expand]

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Archery Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus [Expand] Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2 Max Health +104
Max Power +91
53 Max Health +2
Max Power +1
Max Health +106
Max Power +92
54 Max Health +2 Max Health +108
Max Power +92
55 Max Health +2
Max Power +1
Max Health +110
Max Power +93
56 Max Health +2 Max Health +112
Max Power +93
57 Max Health +2
Max Power +1
Max Health +114
Max Power +94
58 Max Health +2 Max Health +116
Max Power +94
59 Max Health +2
Max Power +1
Max Health +118
Max Power +95
60 Max Health +2 Max Health +120
Max Power +95
61 Max Health +2 Max Health +122
Max Power +95
62 Max Health +2 Max Health +124
Max Power +95
63 Max Health +2 Max Health +126
Max Power +95
64 Max Health +2 Max Health +128
Max Power +95
65 Max Health +2 Max Health +130
Max Power +95
66 Max Health +2 Max Health +132
Max Power +95
67 Max Health +2 Max Health +134
Max Power +95
68 Max Health +2 Max Health +136
Max Power +95
69 Max Health +2 Max Health +138
Max Power +95
70 Max Health +2 Max Health +140
Max Power +95
71 Max Health +2 Max Health +142
Max Power +95
72 Max Health +2 Max Health +144
Max Power +95
73 Max Health +2 Max Health +146
Max Power +95
74 Max Health +2 Max Health +148
Max Power +95
75 Max Health +2 Max Health +150
Max Power +95
76 Max Health +2 Max Health +152
Max Power +95
77 Max Health +2 Max Health +154
Max Power +95
78 Max Health +2 Max Health +156
Max Power +95
79 Max Health +2 Max Health +158
Max Power +95
80 Max Health +2 Max Health +160
Max Power +95
81 Max Health +2 Max Health +162
Max Power +95
82 Max Health +2 Max Health +164
Max Power +95
83 Max Health +2 Max Health +166
Max Power +95
84 Max Health +2 Max Health +168
Max Power +95
85 Max Health +2 Max Health +170
Max Power +95
86 Max Health +2 Max Health +172
Max Power +95
87 Max Health +2 Max Health +174
Max Power +95
88 Max Health +2 Max Health +176
Max Power +95
89 Max Health +2 Max Health +178
Max Power +95
90 Max Health +2 Max Health +180
Max Power +95
91 Max Health +2 Max Health +182
Max Power +95
92 Max Health +2 Max Health +184
Max Power +95
93 Max Health +2 Max Health +186
Max Power +95
94 Max Health +2 Max Health +188
Max Power +95
95 Max Health +2 Max Health +190
Max Power +95
96 Max Health +2 Max Health +192
Max Power +95
97 Max Health +2 Max Health +194
Max Power +95
98 Max Health +2 Max Health +196
Max Power +95
99 Max Health +2 Max Health +198
Max Power +95
100 Max Health +2 Max Health +200
Max Power +95

Archery Level Up Rewards

Level [Expand] Reward
1 Gain Ability: Blitz Shot
2 Gain Ability: Bow Bash
4 Gain Ability: Aimed Shot
7 Gain Ability: Hook Shot
8 Gain Ability: Multishot
10 Gain Ability: Blitz Shot 2
13 Gain Ability: Long Shot
16 Gain Ability: Bow Bash 2
18 Gain Ability: Aimed Shot 2
19 +1 to Fletching
20 Gain Ability: Hook Shot 2
21 Gain Ability: Blitz Shot 3
23 Gain Ability: Multishot 2
26 Gain Ability: Long Shot 2
30 Gain Ability: Blitz Shot 4
32 +1 to Crossbow
33 Gain Ability: Bow Bash 3
35 Gain Ability: Aimed Shot 3
38 Gain Ability: Hook Shot 3
40 Gain Ability: Multishot 3
42 Gain Ability: Blitz Shot 5
45 Gain Ability: Long Shot 3
46 +1 to Fletching
49 Gain Ability: Bow Bash 4
50 Gain Ability: Aimed Shot 4
58 +1 to Crossbow

Archery Experience Table

[Expand]

Click Expand to view the Experience Table for Archery

Trivia

Archery used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by Anagoge.