Difference between revisions of "Buck Deer"

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__NOTOC__
 
__NOTOC__
 
{{MOB infobox
 
{{MOB infobox
 +
| title = Buck Deer
 
| type      = Ruminant
 
| type      = Ruminant
| armor    = 25
+
| armor    = 38
| health    = 80
+
| health    = 76
| rage      = 85
+
| rage      = 110
| effective = Slashing, Piercing, Poison (Very), Trauma (Very)
+
| effective = Slashing, Piercing
 +
| veffective = Poison, Trauma
 
}}
 
}}
 +
A male deer. You can tell because it has antlers. Runs away from humans, but will eventually turn around and fight.
 +
== Locations ==
 +
{{MOB Location
 +
| area= Serbule
 +
| location= Throughout the hills to the south and west of town.
 +
| armor = 36 - 39
 +
| health = 68 - 83
 +
| rage = 110
 +
}}
 +
{{MOB Location
 +
| area= Serbule Hills
 +
| location= Everywhere.
 +
| armor = 36 - 39
 +
| health = 72 - 79
 +
| rage = 110
 +
}}
 +
 +
==Combat Abilities==
 +
{{:AIP:HoofedAnimal}}
 +
 +
==Miscellaneous==
 +
{|
 +
{{Header|[[Skinning]]}}
 +
|-
 +
|{{Item|Shoddy Animal Skin}}
 +
|-
  
A male deer. You can tell because it has antlers.
+
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
 +
|-
 +
|{{Item|Shoddy Animal Skin}} (Bonus)
 +
|-
  
Runs away from humans, but will eventually turn around and fight.
+
{{Header|[[Butchering]]}}
 +
|-
 +
|{{Item|Venison}}
 +
|-
  
==Location==
+
{{Header|[[Butchering|Skull Extraction]]}}
; [[Serbule]]
+
|-
: Throughout the hills to the south and west of town.
+
|{{Item|Animal Skull}}
 +
|}
  
==Combat Abilities==
+
==Reported Loot==
* Crushing Damage
+
''' General Loot '''
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Crushing Damage
+
{|
 +
| {{Loot|Antler}}
 +
| {{Loot|Deer Guts}}
 +
| {{Loot|Grass}}
 +
| {{Loot|Deer Juice}}
 +
|-
 +
| {{Loot|Salt}}
 +
| {{Loot|Venison}}
 +
| {{Loot|Large Strawberry}}
 +
| {{Loot|Red Apple}}
 +
|-
 +
| {{Loot|Un-Deer Juice}}
 +
|}
  
==Miscellaneous==
+
==== [[Serbule]] Loot ====
* Level: ?
+
''' Level 10 Equipment '''
* Skin: Shoddy Skin
+
*Amulets
* Butcher: Vension
 
* Skull: Animal Skull
 
  
==Reported Loot== <!-- Don't go too crazy with this, we only need 5 or six per mob.  10 at the most. -->
+
==== [[Serbule Hills]] Loot ====
* Grass
+
''' Level 10 Equipment '''
* Antler
+
* Amulets
* Vension
 
  
[[Category:Serbule Creatures]] [[Category:Ruminant]]
+
[[Category:Serbule Creatures]][[Category:Serbule Hills Creatures]] [[Category:Wide-Ranging Monsters]]

Latest revision as of 12:38, 13 July 2023

Main Page Headers Bg.png
Buck Deer
Buck Deer.png
Health76Armor38Rage110
Anatomy:
Effective:
Slashing, Piercing
Very Effective:
Poison, Trauma


A male deer. You can tell because it has antlers. Runs away from humans, but will eventually turn around and fight.

Locations

Serbule
Vitals: Health 68 - 83 Armor 36 - 39 Rage 110
Location: Throughout the hills to the south and west of town.
Serbule Hills
Vitals: Health 72 - 79 Armor 36 - 39 Rage 110
Location: Everywhere.

Combat Abilities

icon_2152.png Crushing Damage
 
Rage-icon.png icon_2152.png Heavy Crushing Damage
 


Miscellaneous

Skinning
Skinning Bonus
(Bonus)
Butchering
Skull Extraction

Reported Loot

General Loot

Serbule Loot

Level 10 Equipment

  • Amulets

Serbule Hills Loot

Level 10 Equipment

  • Amulets