Difference between revisions of "Explosion Trap"

From Project: Gorgon Wiki
Jump to: navigation, search
(Created page with "__NOTOC__ {{MOB infobox | type = Construct | armor = 0 | health = 50 | rage = 0 | immune = Psychic, Poison }} Explosion traps are used by some travelers as a defense mechanis...")
 
m (Miscellaneous)
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
{{MOB infobox
 
{{MOB infobox
 +
| title = Explosion Trap
 +
| image = [[File:Explosion Trap.jpg|300px]]
 
| type = Construct
 
| type = Construct
 +
| health = 50
 
| armor = 0
 
| armor = 0
 +
| rage = 0
 +
| veffective = Nature
 +
| immune = Psychic, Poison
 +
}}
 +
[[Explosion Trap]]s are used by some travelers as a defense mechanism. Unfortunately, their creators sometimes forget to clean up, leaving these dangerous sigils behind. The explode on contact, dealing significant damage.
 +
== Locations ==
 +
{{MOB Location
 +
| area= Serbule Crypt
 +
| location= Found next to [[Sir Arif]].
 
| health = 50
 
| health = 50
 +
| armor = 0
 +
| rage = 0
 +
}}
 +
{{MOB Location
 +
| area= Goblin Dungeon
 +
| location = Green annex. Perhaps they were left here by previous explorers...
 +
| health = 40
 +
| armor = 0
 +
| rage = 0
 +
}}
 +
{{MOB Location
 +
| area= Labyrinth
 +
| location= On the stairs that lead down to the second floor. Watch your step!
 +
| health = X
 +
| armor = 0
 +
| rage = 0
 +
}}
 +
{{MOB Location
 +
| area= War Cache
 +
| location= War Cache M-3
 +
| health = 200
 +
| armor = 0
 +
| rage = 0
 +
}}
 +
{{MOB Location
 +
| area= Gazluk Keep
 +
| location = The [[Explosion Trap]]s found in Gazluk Keep often have 250 Health.
 +
| health = X
 +
| armor = 0
 
| rage = 0
 
| rage = 0
| immune = Psychic, Poison
 
 
}}
 
}}
  
Explosion traps are used by some travelers as a defense mechanism. Unfortunately, their creators sometimes forget to clean up, leaving these dangerous sigils behind. The explode on contact, dealing significant damage.
+
== Combat Abilities ==
 
+
{{:AIP:FireTrap1}}
==Locations==
 
; [[Serbule Crypt]]
 
: Found next to [[Sir Arif]].
 
 
 
==Combat Abilities==
 
* Burst Fire Damage
 
  
==Miscellaneous==
+
== Miscellaneous ==
* Skin: None
+
{|
* Meat: None
+
{{Header|[[Skinning]]}}
* Skull: None
+
|-
 +
| None
 +
|-
 +
{{Header|[[Butchering]]}}
 +
|-
 +
| None
 +
|-
 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 +
| None
 +
|}
  
[[Category:Serbule Crypt Creatures]]
+
== Reported Loot ==
 +
; [[Explosion Trap]] does not drop any items.

Latest revision as of 14:23, 9 May 2022

Main Page Headers Bg.png
Explosion Trap
Explosion Trap.jpg
Health50Armor0Rage0
Anatomy:
Very Effective:
Nature
Immune:
Psychic, Poison
Explosion Traps are used by some travelers as a defense mechanism. Unfortunately, their creators sometimes forget to clean up, leaving these dangerous sigils behind. The explode on contact, dealing significant damage.

Locations

Serbule Crypt
Vitals: Health 50 Armor 0 Rage 0
Location: Found next to Sir Arif.
Goblin Dungeon
Vitals: Health 40 Armor 0 Rage 0
Location: Green annex. Perhaps they were left here by previous explorers...
Labyrinth
Vitals: Health X Armor 0 Rage 0
Location: On the stairs that lead down to the second floor. Watch your step!
War Cache
Vitals: Health 200 Armor 0 Rage 0
Location: War Cache M-3
Gazluk Keep
Vitals: Health X Armor 0 Rage 0
Location: The Explosion Traps found in Gazluk Keep often have 250 Health.

Combat Abilities

icon_3325.png Burst Fire Damage
 


Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

Explosion Trap does not drop any items.