Difference between revisions of "Template:NPC infobox"

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{| style="margin:1px; border:1px solid#423930; float:right; text-align:left; position:relative; border-radius:5px; background:#1e1615ff;" cellpadding="5"
 
{| style="margin:1px; border:1px solid#423930; float:right; text-align:left; position:relative; border-radius:5px; background:#1e1615ff;" cellpadding="5"
! colspan="2"|<div class="ib-tbl-hd">[[File:Button_Blue.png|300px]]<div> <div class="ib-tbl-hdt">{{{title|title}}}</div>
+
! colspan="2"|<div class="ib-tbl-hd">[[File:Button_Blue.png|300px]]</div> <div class="ib-tbl-hdt">{{{title|title}}}</div>
 
|-
 
|-
| style= "width:300px;" colspan="2" align="center" | {{{image|[[Image:{{PAGENAME}}.jpg{{pipe}}250px{{pipe}}]]}}} <br><div class="block2" style="font-size:14px;color:#ffffff;">{{{caption|}}}</div>  
+
| style= "width:300px;" colspan="2" align="center" | {{{image|[[Image:{{PAGENAME}}.jpg{{pipe}}300px{{pipe}}]]}}} <br><div class="block2" style="font-size:14px;color:#ffffff;">{{{caption|}}}</div>  
 +
|-
 +
{{ #if:{{{eventnpc|}}}|{{pipe}}- valign="top"
 +
! style="background:#f2a2a0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Event NPC
 +
}}
 
|- valign="top"
 
|- valign="top"
! style="background:#eee; color:#000000; border-radius:2px; width:100px;" align="center" | Zone:
+
! style="background:#eee; color:#000000; border-radius:2px; width:100px;" align="center" | Region:
| <div class="block2" style="color:#ffffff;">{{{zone|-}}}</div>
+
| <div class="block2" style="color:#ffffff;">[[{{{zone|-}}}]]</div>
 +
|-
 +
{{ #if:{{{town|}}}|{{pipe}}- valign="top"
 +
! style="background:#eee; color:#000000; border-radius:2px; width:100px;" align="center"  {{pipe}} Town:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">[[{{{town}}}]]</div>
 +
}}
 +
|-
 +
{{ #if:{{{dungeon|}}}|{{pipe}}- valign="top"
 +
! style="background:#eee; color:#000000; border-radius:2px; width:100px;" align="center"  {{pipe}} Dungeon:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">[[{{{dungeon}}}]]</div>
 +
}}
 
|-
 
|-
 
! style="background:#eee; color:#000000; border-radius:2px; width:100px;"  align="center" | Location:
 
! style="background:#eee; color:#000000; border-radius:2px; width:100px;"  align="center" | Location:
 
| <div class="block2" style="color:#ffffff;">{{{location|-}}}</div>
 
| <div class="block2" style="color:#ffffff;">{{{location|-}}}</div>
 +
|-
 +
{{ #if:{{{wander|}}}|{{pipe}}- valign="top"
 +
! style="background:#eee; color:#000000; border-radius:2px; width:100px;" align="center"  {{pipe}} Wanders:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">{{{wander}}}</div>
 +
}}
 +
|-
 +
{{ #if:{{{anatomy|}}}|{{pipe}}- valign="top"
 +
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Anatomy:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">[[{{{anatomy}}}]]</div>
 +
}}
 +
|-
 +
{{ #if:{{{species|}}}|{{pipe}}- valign="top"
 +
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Species:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">{{{species}}}</div>
 +
}}
 +
|-
 +
{{ #if:{{{sex|}}}|{{pipe}}- valign="top"
 +
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Sex:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">[[{{{sex}}}]]</div>
 +
}}
 +
|-
 +
{{ #if:{{{gender|}}}|{{pipe}}- valign="top"
 +
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Gender:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">[[{{{gender}}}]]</div>
 +
}}
 
|-
 
|-
 
{{ #if:{{{beastspeak|}}}|{{pipe}}- valign="top"
 
{{ #if:{{{beastspeak|}}}|{{pipe}}- valign="top"
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Beast Speak:
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Beast Speak:
 
{{pipe}} <div class="block2" style="color:#ffffff;">{{{beastspeak}}}</div>
 
{{pipe}} <div class="block2" style="color:#ffffff;">{{{beastspeak}}}</div>
 +
}}
 +
|-
 +
{{ #if:{{{beastlist|}}}|{{pipe}}- valign="top"
 +
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:100px;"  align="center" {{pipe}} Speaks With:
 +
{{pipe}} <div class="block2" style="color:#ffffff;">{{{beastlist}}}</div>
 
}}
 
}}
 
|-
 
|-
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{{ #if:{{{vendor|}}}|{{pipe}}- valign="top"
 
{{ #if:{{{vendor|}}}|{{pipe}}- valign="top"
 
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Vendor
 
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Vendor
 +
}}
 +
|-
 +
{{ #if:{{{consignment|}}}|{{pipe}}- valign="top"
 +
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Consignment
 +
}}
 +
|-
 +
{{ #if:{{{stables|}}}|{{pipe}}- valign="top"
 +
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Stable Master
 +
}}
 +
|-
 +
{{ #if:{{{barter|}}}|{{pipe}}- valign="top"
 +
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Offers Barter
 +
}}
 +
|-
 +
{{ #if:{{{augment|}}}|{{pipe}}- valign="top"
 +
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Installs Augments
 +
}}
 +
|-
 +
{{ #if:{{{storage|}}}|{{pipe}}- valign="top"
 +
! style="background:#f2cda0; color:#000000; border-radius:2px; width:250px;" colspan="2" align="center" {{pipe}} Offers Storage
 
}}
 
}}
 
|}
 
|}
 +
{{ #switch: {{FULLPAGENAME}}
 +
| Template:NPC infobox =
 +
| NPC Template =
 +
| {{ #ifeq: {{{beastspeak}}} | Yes| [[Category:Talks to Animals]] }}{{ #if: {{{zone|}}} | [[Category:{{{zone}}} NPCs]] }}{{ #if: {{{skilltrainer|}}} | [[Category:Skill Trainer]] }}{{ #if: {{{anatomy|}}} | [[Category:{{{anatomy}}}]] }}{{ #ifeq: {{{smalltalk}}} | Yes| [[Category:Favor/Small Talk]] }}{{ #ifeq: {{{hangouts}}} | Yes| [[Category:Favor/Hang Outs]] }}{{ #ifeq: {{{favrewards}}} | Yes| [[Category:Favor/Rewards]] }}{{ #if: {{{vendor|}}} | [[Category:Shopkeeper]] }}{{ #if: {{{consignment|}}} | [[Category:Consignment]] }}{{ #if: {{{stables|}}} | [[Category:Stablemaster]] }}{{ #if: {{{barter|}}} | [[Category:Bartering]] }}{{ #if: {{{augment|}}} | [[Category:Augmentation]] }}{{ #if: {{{storage|}}} | [[Category:Storage]] }}{{ #if: {{{town|}}} | [[Category:{{{town}}} NPCs]] }}{{ #if: {{{dungeon|}}} | [[Category:{{{dungeon}}} NPCs]][[Category:Dungeon NPCs]] }}{{ #if: {{{eventnpc|}}} | [[Category:Event NPCs]] }}{{ #ifeq: {{{species}}} | Ranalon| [[Category:Ranalon]] }}{{ #ifeq: {{{species}}} | Myconian| [[Category:Myconian]] }}{{ #ifeq: {{{species}}} | Mantis| [[Category:Mantis]] }}}}
 
<noinclude>
 
<noinclude>
 
{{clear}}__NOTOC__
 
{{clear}}__NOTOC__
  
 
+
==Basic Syntax==
==Syntax==
+
<pre>
 +
{{NPC infobox
 +
|title =
 +
|caption =
 +
|zone =
 +
|location =
 +
|anatomy =
 +
|beastspeak =
 +
|skilltrainer =
 +
|vendor =
 +
|storage =
 +
}}
 +
</pre>
 +
==Complex Syntax==
 
<pre>
 
<pre>
 
{{NPC infobox
 
{{NPC infobox
|title           =
+
|title =
|image           =
+
|image =
|caption         =
+
|caption =
|zone             =
+
|eventnpc =
|location         =
+
|zone =
|beastspeak       =  
+
|town =
|skilltrainer     =
+
|dungeon =
|vendor           =
+
|location =
 +
|wander =
 +
|anatomy =
 +
|species =
 +
|beastspeak =
 +
|beastlist =
 +
|skilltrainer =
 +
|smalltalk =
 +
|hangouts =
 +
|favrewards=
 +
|vendor =
 +
|consignment =
 +
|stables =
 +
|barter =
 +
|augment =
 +
|storage =
 
}}
 
}}
 
</pre>
 
</pre>
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: Optional. Defaults to article name.
 
: Optional. Defaults to article name.
 
; image
 
; image
: Optional. Defaults to a .jpg image of the article's name. If specified, use <code><nowiki>[[Image:Creature name.jpg|200px|]]</nowiki></code>
+
: Optional. Defaults to a .jpg image of the article's name. If specified, use <code><nowiki>[[Image:Creature name.jpg|300px|]]</nowiki></code>
 
;caption
 
;caption
 
:Optional. Usually the description above the NPCs head.
 
:Optional. Usually the description above the NPCs head.
 +
;eventnpc
 +
:Optional. Only use if the NPC is a special NPC used during an Event. Answer '''Yes''' if they are. Leave blank if not.
 
;zone
 
;zone
:Required, will remain blank on page. The zone where the NPC can be found.
+
:Required, will remain blank on page if a value is not entered. The zone or region where the NPC can be found.
 +
;town
 +
:Optional. Use to further specify an NPCs location, if applicable. Joeh is in the zone Serbule, but the town Serbule Keep. Flia, outside the walls, does not use this parameter.
 +
;dungeon
 +
:Optional. Use to further specify an NPC location, as an '''alternative''' to town. Bogaku is in Rahu for zone, but Rahu Sewer for dungeon.
 
;location  
 
;location  
:Required, will remain blank on page. Specifically where the NPC is located in a Zone. See below for example use.
+
:Required, will remain blank on page if not filled in. Specifically where the NPC is located in a Zone for most of the time. See below for example use.
 +
;wander
 +
:Optional. Use only for NPCs that move. Percussa "Returns to her home at night" Firaki "Moves to shelter during sandstorms"
 +
;anatomy
 +
:Optional. (Recommended) Used to list the Anatomy type the NPC falls into. This must match an in-game Anatomy skill.
 +
;species
 +
:Optional. The species of the NPC. Sanja is a Canine for Anatomy, but a Wolf for species. Preta is a Fae for Anatomy, but a Fairy for species.
 
;beastspeak
 
;beastspeak
:Optional. Animals that the NPC will talk to, if any.
+
:Optional. Animals that the NPC will talk to, if any. Answer '''Yes''' if they speak to any type of Beast Form. Leave blank if they do not speak to animals.
 +
;beastlist
 +
:Optional. Only use if beastspeak is Yes. Specify which forms they speak to in the infobox.
 
;skilltrainer
 
;skilltrainer
:Optional. Use to show if NPC can train a player in a skill. See below for example use.
+
:Optional. Use to show if an NPC can train a player in a skill. See below for example use.
 +
;smalltalk
 +
:Optional. Use to show that an NPC can be gifted items as part of the favor system. Answer '''Yes''' if they can. Leave blank if not. This adds a category, it does not influence the infobox appearance.
 +
;hangouts
 +
:Optional. Use to show that an NPC offers Hang Out options. Answer '''Yes''' if there are. Leave blank if not. This adds a category, it does not influence the infobox appearance.
 +
;favrewards
 +
:Optional. Use to show that an NPC offers Rewards from leveling favor. Answer '''Yes''' if there are. Leave blank if not. This adds a category, it does not influence the infobox appearance.
 
;vendor
 
;vendor
:Optional. Use to show that a NPC is Vendor.
+
:Optional. Use to show that an NPC is a Vendor. Answer '''Yes''' if they are. Leave blank if not.
 +
;consignment
 +
:Optional. Use to show that an NPC offers Consignment. Answer '''Yes''' if they do. Leave blank if not.
 +
;stables
 +
:Optional. Use to show that an NPC is a Stable Master (offers access to stable slots). ''Yes''' if they do. Leave blank if not.
 +
;barter
 +
:Optional. Use to show that an NPC offers Barter options. Answer '''Yes''' if they do. Leave blank if not.
 +
;augment
 +
:Optional. Use to show that an NPC will Install Augments on equipment. Answer '''Yes''' if they do. Leave blank if not.
 +
;storage
 +
:Optional. Use to show that an NPC offers Storage. Answer '''Yes''' if they do. Leave blank if not.
  
 
==Description==
 
==Description==
 
Create an attractive "info card" for NPCs. This is another way to liven up the pages. It also provides a consistent "at a glance" information box with vital information that is consistent across all creatures.
 
Create an attractive "info card" for NPCs. This is another way to liven up the pages. It also provides a consistent "at a glance" information box with vital information that is consistent across all creatures.
Note that the goal is not to cover everything that can fit into the card, as that is in the body of the article. If you have any suggestions for what should/could go in the infobox, please comment on the Talk page or the author's talk page. <span style="color:#484">This template will have more parameters, but is awaiting Wiki Extensions.</span>
+
Note that the goal is not to cover everything that can fit into the card, as that is in the body of the article. If you have any suggestions for what should/could go in the infobox, please comment on the Talk page.
 
;Automatic categories
 
;Automatic categories
: type - shows the race of the NPC
+
: zone, town, anatomy, beastspeak, vendor = These parameters automatically add categories if the information is correctly filled out.
: vendor - will display if players can buy/sell from NPC
 
: skill trainer - will display if NPC is a skill trainer
 
 
===Image===
 
===Image===
The typical usage is to use this in a new article, save, and THEN upload the image by clicking the image link (which then is pre-set with the article name)
+
* The typical usage is to use this in a new article, save, and THEN upload the image by clicking the image link (which then is pre-set with the article name).
If an image already exists which name does not match the article name, or in a different format (png), specify it.
+
* If an image already exists on the wiki which has a name that does not match the infobox naming scheme, or is in a different format (png), specify it using the parameter.
If the image is larger/smaller the box will expand/shrink to fit it, have to specify what size you want it to appear(see below) keep in mind that the text will only be 250px in lengh.
 
  
 
==Examples==
 
==Examples==
Don't mind that the Titles are wrong, the title takes the name of the page it is created on.
+
Here you can see examples of what Velkort's, Mushroom Jack's, and Sanja's templates ''could'' look like.
 
 
Here you can see examples of what Velkort's, Mushroom Jack's, and Sanja's templates '''could''' look like, notice that while velkort's image is clipped to 250px Mushroom Jack and Sanja are not.
 
 
<pre>
 
<pre>
 
{{NPC infobox
 
{{NPC infobox
 
|title            = Velkort
 
|title            = Velkort
|image            = [[File:Velkort.jpg|250px]]
+
|image            = [[File:Velkort(npc).png|300px]]
 
|caption          = Velkort and the Sentient Flame
 
|caption          = Velkort and the Sentient Flame
|zone            = [[Serbule]]
+
|zone            = Serbule
|location        = near [[Serbule Keep]]'s well
+
|town = Serbule Keep
|beastspeak      =  
+
|location        = Near [[Serbule Keep]]'s well.
 +
|anatomy = Elven
 +
|species = Elf
 +
|beastspeak      = Yes
 +
|beastlist = ???
 
|skilltrainer    = Fire, Archery
 
|skilltrainer    = Fire, Archery
|vendor          = Vendor
+
|vendor          = Yes
 
}}
 
}}
 
</pre>
 
</pre>
 
{{NPC infobox
 
{{NPC infobox
 
|title            = Velkort
 
|title            = Velkort
|image            = [[File:Velkort.jpg|250px]]
+
|image            = [[File:Velkort(npc).png|300px]]
 
|caption          = Velkort and the Sentient Flame
 
|caption          = Velkort and the Sentient Flame
|zone            = [[Serbule]]
+
|zone            = Serbule
|location        = near [[Serbule Keep]]'s well
+
|town = Serbule Keep
|beastspeak      =  
+
|location        = Near [[Serbule Keep]]'s well.
 +
|anatomy = Elven
 +
|species = Elf
 +
|beastspeak      = Yes
 +
|beastlist = ???
 
|skilltrainer    = Fire, Archery
 
|skilltrainer    = Fire, Archery
|vendor          = Vendor
+
|vendor          = Yes
 
}}
 
}}
  
Line 104: Line 233:
 
|image            = [[File:Mushroom_Jack.jpg]]
 
|image            = [[File:Mushroom_Jack.jpg]]
 
|caption          = He smells kind of funny.
 
|caption          = He smells kind of funny.
|zone            = [[Serbule]]
+
|zone            = Serbule
 
|location        = In his shack.
 
|location        = In his shack.
 
|skilltrainer    =  
 
|skilltrainer    =  
Line 116: Line 245:
 
|image            = [[File:Mushroom_Jack.jpg]]
 
|image            = [[File:Mushroom_Jack.jpg]]
 
|caption          = He smells kind of funny.
 
|caption          = He smells kind of funny.
|zone            = [[Serbule]]
+
|zone            = Serbule
 
|location        = In his shack
 
|location        = In his shack
 
|skilltrainer    =  
 
|skilltrainer    =  
Line 125: Line 254:
 
<pre>
 
<pre>
 
{{NPC infobox
 
{{NPC infobox
|title           = Sanja
+
|title = Sanja
|image           = [[File:Sanja.jpg]]
+
|image = [[File:Sanja.jpg|250px]]
|caption         =  
+
|caption = She glares at you with cunning eyes.
|zone             = Kur Mountins
+
|zone = Kur Mountains
|location         = North-West Campfire <br>with [[Jace Soral]]
+
|location = North-West Campfire <br>with [[Jace Soral]]
|skilltrainer    = [[Lycanthropy]]
+
|anatomy = Canine
|vendor          =  
+
|species = Wolf
|beastspeak       = Wolf
+
|beastspeak = Yes
 +
|beastlist = Only Wolf, Bat.
 +
|skilltrainer = [[Lycanthropy]]
 
}}
 
}}
 
</pre>
 
</pre>
 
{{NPC infobox
 
{{NPC infobox
|title           = Sanja
+
|title = Sanja
|image           = [[File:Sanja.jpg]]
+
|image = [[File:Sanja.jpg|250px]]
|caption         =  
+
|caption = She glares at you with cunning eyes.
|zone             = Kur Mountins
+
|zone = Kur Mountains
|location         = North-West Campfire <br>with [[Jace Soral]]
+
|location = North-West Campfire <br>with [[Jace Soral]]
|skilltrainer    = [[Lycanthropy]]
+
|anatomy = Canine
|vendor          =  
+
|species = Wolf
|beastspeak       = Wolf
+
|beastspeak = Yes
 +
|beastlist = Only Wolf, Bat.
 +
|skilltrainer = [[Lycanthropy]]
 
}}
 
}}
 
[[Category:Formatting templates|NPC infobox]]
 
[[Category:Formatting templates|NPC infobox]]
 
</noinclude>
 
</noinclude>

Latest revision as of 14:47, 7 March 2023

Button Blue.png
title
File:NPC infobox.jpg
Region:
Location:
-



Basic Syntax

{{NPC infobox
|title =
|caption =
|zone =
|location =
|anatomy =
|beastspeak =
|skilltrainer =
|vendor =
|storage =
}}

Complex Syntax

{{NPC infobox
|title =
|image =
|caption =
|eventnpc =
|zone =
|town =
|dungeon =
|location =
|wander =
|anatomy =
|species =
|beastspeak =
|beastlist =
|skilltrainer =
|smalltalk =
|hangouts =
|favrewards=
|vendor =
|consignment =
|stables =
|barter =
|augment =
|storage =
}}

Parameters

Long parameters will extend the width of the infobox. To keep it the correct size keep text short or use the "< br>" function

name
Optional. Defaults to article name.
image
Optional. Defaults to a .jpg image of the article's name. If specified, use [[Image:Creature name.jpg|300px|]]
caption
Optional. Usually the description above the NPCs head.
eventnpc
Optional. Only use if the NPC is a special NPC used during an Event. Answer Yes if they are. Leave blank if not.
zone
Required, will remain blank on page if a value is not entered. The zone or region where the NPC can be found.
town
Optional. Use to further specify an NPCs location, if applicable. Joeh is in the zone Serbule, but the town Serbule Keep. Flia, outside the walls, does not use this parameter.
dungeon
Optional. Use to further specify an NPC location, as an alternative to town. Bogaku is in Rahu for zone, but Rahu Sewer for dungeon.
location
Required, will remain blank on page if not filled in. Specifically where the NPC is located in a Zone for most of the time. See below for example use.
wander
Optional. Use only for NPCs that move. Percussa "Returns to her home at night" Firaki "Moves to shelter during sandstorms"
anatomy
Optional. (Recommended) Used to list the Anatomy type the NPC falls into. This must match an in-game Anatomy skill.
species
Optional. The species of the NPC. Sanja is a Canine for Anatomy, but a Wolf for species. Preta is a Fae for Anatomy, but a Fairy for species.
beastspeak
Optional. Animals that the NPC will talk to, if any. Answer Yes if they speak to any type of Beast Form. Leave blank if they do not speak to animals.
beastlist
Optional. Only use if beastspeak is Yes. Specify which forms they speak to in the infobox.
skilltrainer
Optional. Use to show if an NPC can train a player in a skill. See below for example use.
smalltalk
Optional. Use to show that an NPC can be gifted items as part of the favor system. Answer Yes if they can. Leave blank if not. This adds a category, it does not influence the infobox appearance.
hangouts
Optional. Use to show that an NPC offers Hang Out options. Answer Yes if there are. Leave blank if not. This adds a category, it does not influence the infobox appearance.
favrewards
Optional. Use to show that an NPC offers Rewards from leveling favor. Answer Yes if there are. Leave blank if not. This adds a category, it does not influence the infobox appearance.
vendor
Optional. Use to show that an NPC is a Vendor. Answer Yes if they are. Leave blank if not.
consignment
Optional. Use to show that an NPC offers Consignment. Answer Yes if they do. Leave blank if not.
stables
Optional. Use to show that an NPC is a Stable Master (offers access to stable slots). Yes' if they do. Leave blank if not.
barter
Optional. Use to show that an NPC offers Barter options. Answer Yes if they do. Leave blank if not.
augment
Optional. Use to show that an NPC will Install Augments on equipment. Answer Yes if they do. Leave blank if not.
storage
Optional. Use to show that an NPC offers Storage. Answer Yes if they do. Leave blank if not.

Description

Create an attractive "info card" for NPCs. This is another way to liven up the pages. It also provides a consistent "at a glance" information box with vital information that is consistent across all creatures. Note that the goal is not to cover everything that can fit into the card, as that is in the body of the article. If you have any suggestions for what should/could go in the infobox, please comment on the Talk page.

Automatic categories
zone, town, anatomy, beastspeak, vendor = These parameters automatically add categories if the information is correctly filled out.

Image

  • The typical usage is to use this in a new article, save, and THEN upload the image by clicking the image link (which then is pre-set with the article name).
  • If an image already exists on the wiki which has a name that does not match the infobox naming scheme, or is in a different format (png), specify it using the parameter.

Examples

Here you can see examples of what Velkort's, Mushroom Jack's, and Sanja's templates could look like.

{{NPC infobox
|title            = Velkort
|image            = [[File:Velkort(npc).png|300px]]
|caption          = Velkort and the Sentient Flame
|zone             = Serbule
|town = Serbule Keep
|location         = Near [[Serbule Keep]]'s well.
|anatomy = Elven
|species = Elf
|beastspeak       = Yes
|beastlist = ???
|skilltrainer     = Fire, Archery
|vendor           = Yes
}}
Button Blue.png
Velkort
Velkort(npc).png
Velkort and the Sentient Flame
Region:
Town:
Location:
Near Serbule Keep's well.
Anatomy:
Species:
Elf
Beast Speak:
Yes
Speaks With:
???
Skill Trainer:
Fire, Archery
Vendor


{{NPC infobox
|title            = Mushroom Jack
|image            = [[File:Mushroom_Jack.jpg]]
|caption          = He smells kind of funny.
|zone             = Serbule
|location         = In his shack.
|skilltrainer     = 
|vendor           = Vendor
|beastspeak       = Cows, Pigs, Mushrooms.
}}

Button Blue.png
Mushroom Jack
Mushroom Jack.jpg
He smells kind of funny.
Region:
Location:
In his shack
Beast Speak:
Cows, Pigs, Mushrooms.
Vendor


{{NPC infobox
|title = Sanja
|image = [[File:Sanja.jpg|250px]]
|caption = She glares at you with cunning eyes.
|zone = Kur Mountains
|location = North-West Campfire <br>with [[Jace Soral]]
|anatomy = Canine
|species = Wolf
|beastspeak = Yes
|beastlist = Only Wolf, Bat.
|skilltrainer = [[Lycanthropy]]
}}
Button Blue.png
Sanja
Sanja.jpg
She glares at you with cunning eyes.
Region:
Location:
North-West Campfire
with Jace Soral
Anatomy:
Species:
Wolf
Beast Speak:
Yes
Speaks With:
Only Wolf, Bat.
Skill Trainer: