Difference between revisions of "Zones"
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As of the alpha version of the game, zones are connected by portals. Look for a floating blue circle. Activate it to port to the next area. | As of the alpha version of the game, zones are connected by portals. Look for a floating blue circle. Activate it to port to the next area. | ||
+ | ; [[Anagoge Island]] | ||
+ | : This is the tutorial island. | ||
; [[Serbule]] | ; [[Serbule]] | ||
− | : This is the first zone that you enter after leaving the tutorial | + | : This is the first zone that you enter after leaving the tutorial island.It has low level skills and monsters available. |
; [[Eltibule]] | ; [[Eltibule]] |
Revision as of 17:23, 28 December 2015
Zones are large areas that contain related quests and similar level content. As of now there are three zones currently in the game:
As of the alpha version of the game, zones are connected by portals. Look for a floating blue circle. Activate it to port to the next area.
- Anagoge Island
- This is the tutorial island.
- Serbule
- This is the first zone that you enter after leaving the tutorial island.It has low level skills and monsters available.
- Eltibule
- This zone contains more challenging monsters and skills. It is for the more experienced player.
- Kur Mountains
- A freezing tundra zone that has consistent cold damage and challenging monsters.
- Sun Vale
- A narrow valley teeming with life on a rocky and uninhabitable island nestled between The Council Lands and the Elven country of Verta.
- Ilmari
- A harsh sand-covered wasteland.
Upcoming Zones
- Something related to the Crone Council, with architecture inspired by Greek and Roman myths.