Difference between revisions of "Ruminant Anatomy"
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| − | <!-- | + | __NOTOC__ |
| − | + | {{Skill infobox | |
| − | + | |title = Ruminant Anatomy<!-- You can leave this blank --> | |
| − | + | |image =[[File:RuminantAnatomy_skill.png|300px]] | |
| − | --> | + | |caption = Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. |
| − | + | |skilltype = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> | |
| − | + | |maxlevel = 50 <!-- List without bonus levels --> | |
| + | |req = Anatomy<!-- Any other skills needed to gain this skill --> | ||
| + | |skilltrainers = None | ||
}} | }} | ||
| − | '''Ruminant Anatomy''' | + | {{Quote|source=Source| |
| − | + | Needs a quote | |
| + | }} | ||
| + | == {{msg:BASEPAGENAME}} Overview== | ||
| + | '''Ruminant Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | ||
| + | === In-Game Description === | ||
| + | Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | ||
==Known Creatures== | ==Known Creatures== | ||
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| − | + | {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | |
| − | + | [[Category:Skills]][[Category:Anatomy Skills]] | |
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Revision as of 01:09, 29 December 2016
| Ruminant Anatomy
| |
|---|---|
| 300px Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
| |
| Skill Type: | Anatomy Skills
|
| Max Level: | 50
|
| Requirements: | Anatomy
|
| Skill Trainers: | None
|
“Needs a quote
— Source
Ruminant Anatomy Overview
Ruminant Anatomy is a sub-skill of Anatomy that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
In-Game Description
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
Known Creatures
Friends
Bosses
Foes
- Angry Guard-Goat
- Anomalous Sheep
- Blue Scapegoat
- Buck Deer
- Buck Snowdeer
- Doe Deer
- Doe Snowdeer
- Drug-Test Animal (Cow)
- Drug-Test Animal (Deer)
- Elite Scapegoat
- Feral Bull
- Feral Cow
- Fire Sheep
- Green Scapegoat
- Grizzled Milk-Goat
- Infernal Buck
- Island Deer
- Misery Gazelle
- Misery Yak
- Mountain Sheep
- Mutated Test Subject (Cow)
- Mutated Test Subject (Deer)
- Rabid Deer
- Rabid Island Deer
- Red Scapegoat
- Scapegoat
- Snow Ox
- Valley Sheep
- Vidarian Buck
- Vidarian Doe
- Vidarian Mountain Goat
- Vulnerable Scapegoat
- Wooly Admirer
- Wooly Mountain Goat
Ruminant Anatomy Level Up Rewards
| Level | Reward |
|---|---|
| 1 | +1 to Anatomy Basic Combat Info Shown |
| 5 | More Combat Info Shown |
| 6 | Butchering yields extra bones: +2% |
| 7 | Skinning yields exotic items: +2% |
| 8 | Archery/Crossbow chance of critical hit: +1% |
| 9 | Butchery yields rare meat or organs: +3% |
| 10 | Skinning yields a trophy skin: +1% |
| 12 | Butchering yields extra bones: +2% (total 4%) |
| 14 | Skinning yields exotic items: +2% (total 4%) |
| 15 | +1 to Anatomy |
| 16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
| 17 | +1 to Deer |
| 18 | Butchery yields rare meat or organs: +3% (total 6%) Butchery yields extra bones: +2% (total 6%) |
| 20 | Skinning yields a trophy skin: +1% (total 2%) |
| 21 | Skinning yields exotic items: +2% (total 6%) |
| 24 | Archery/Crossbow chance of critical hit: +1% (total 3%) Butchery yields extra bones: +2% (total 8%) |
| 25 | +1 to Anatomy More Combat Info Shown |
| 27 | Butchery yields rare meat or organs: +3% (total 9%) |
| 28 | Skinning yields exotic items: +2% (total 8%) |
| 30 | Skinning yields a trophy skin: +1% (total 3%) Butchery yields extra bones: +2% (total 10%) |
| 32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
| 35 | Skinning yields exotic items: +2% (total 10%) |
| 36 | Butchery yields rare meat or organs: +3% (total 12%) Butchery yields extra bones: +2% (total 12%) |
| 40 | Skinning yields a trophy skin: +1% (total 4%) Archery/Crossbow chance of critical hit: +1% (total 5%) |
| 42 | Skinning yields exotic items: +2% (total 12%) Butchery yields extra bones: +2% (total 14%) |
| 45 | +1 to Anatomy Butchery yields rare meat or organs: +3% (total 15%) |
| 48 | Archery/Crossbow chance of critical hit: +1% (total 6%) Butchery yields extra bones: +2% (total 16%) |
| 49 | Skinning yields exotic items: +2% (total 14%) |
| 50 | More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%) |