Difference between revisions of "Archery"
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| − | == | + | |
| − | ( | + | == Ability Overview == |
| − | + | Items in <i>(parenthesis)</i> are available through mods <br> | |
| − | {| | + | <b>Note:</b> All archery attacks can critically hit based on your Anatomical knowledge of the creature. Get to studying! <br> |
| − | + | Archery plays into critical hits quite a bit, mods allow critical hits to cause a poison DOT or an AoE burst of Acid (on top of the attack dealing more damage). <br> | |
| − | ! | + | All Archery attacks (excluding bow bash and energy bows) require ammunition. Higher ability tiers require better ammunition! |
| + | {| style="border-top:solid 1px;" | ||
| + | ! style="width: 100px;" | Type !! Icon !! Name !! Damage <br> Type(s) !! Range <br> (meters) !! CD <br> (seconds) !! style="width: 600px;" | Comments | ||
|- | |- | ||
| − | | | + | | colspan="7" style="border-top:solid 1px;"| |
|- | |- | ||
| − | | | + | | rowspan="3" | <b>Basic Attack</b> |
| + | | {{Ability icon|Blitz Shot|1}} | ||
| + | | Blitz Shot | ||
| + | | style="text-align:center;" | Piercing <br> <i>(Poison)</i> | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 1 | ||
| + | | The fastest CD of any skill, each shot consumes ammunition. Good range, good damage, the best dakka, and deals extra damage to vulnerable enemies. Mod allows complete damage swap from Piercing to Poison. | ||
|- | |- | ||
| − | | | + | | colspan="6" style="border-top:solid 1px;"| |
|- | |- | ||
| − | | | + | | {{Ability icon|Bow Bash|1}} |
| + | | Bow Bash | ||
| + | | style="text-align:center;" | Crushing | ||
| + | | style="text-align:center;" | 5 | ||
| + | | style="text-align:center;" | 3 | ||
| + | | An alternate option for a basic attack, slower, but doesn't use ammo. Can be modded to give flat physical damage reduction and/or a knockback if you don't want to carry barbed arrows for Hook Shot. | ||
|- | |- | ||
| − | | | + | | colspan="7" style="border-top:solid 1px;"| |
|- | |- | ||
| − | | | + | | <b>Core Attack</b> |
| + | | {{Ability icon|Aimed Shot|1}} | ||
| + | | Aimed Shot | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 9 | ||
| + | | Extra damage, extra accuracy, mods provide buffs. | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Epic Attack</b> | ||
| + | | {{Ability icon|Heavy Shot|1}} | ||
| + | | Heavy Shot | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 20 | ||
| + | | style="text-align:center;" | 40 | ||
| + | | Bigger arrow (fires Dense Arrows), bigger damage, doesn't travel as far. | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Major Heal</b> | ||
| + | | {{Ability icon|Restorative Arrow|1}} | ||
| + | | Restorative Arrow | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 30 | ||
| + | | You shoot a Reservoir Arrow at an ally, it hurts them... and heals them. Can be modded to give a shield, restore power, and can also be modded to shoot yourself! Damage mods do not boost friendly damage. | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Minor Heal</b> | ||
| + | | {{Ability icon||1}} | ||
| + | | N/A | ||
| + | | style="text-align:center;" | N/A | ||
| + | | style="text-align:center;" | N/A | ||
| + | | style="text-align:center;" | N/A | ||
| + | | Archery has no Minor Heal, any mods that buff Minor Heals will have no effect on this skill. | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Nice Attack</b> | ||
| + | | {{Ability icon|Mangling Shot|1}} | ||
| + | | Mangling Shot | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 20 | ||
| + | | Fires a Long Arrow to stun an enemy. Extra damage to Vulnerable enemies. Can be modded for numerous debuffs and can be modded to hit a secondary creature. | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Signature Debuff</b> | ||
| + | | {{Ability icon|Snare Arrow|1}} | ||
| + | | Snare Arrow | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 30 | ||
| + | | Fires a Snare Arrow to mesmerize an enemy for 20 seconds. Can be modded for heal, buff, and a debuff. | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Survival Utility</b> | ||
| + | | {{Ability icon||1}} | ||
| + | | N/A | ||
| + | | style="text-align:center;" | N/A | ||
| + | | style="text-align:center;" | N/A | ||
| + | | style="text-align:center;" | N/A | ||
| + | | Your Survival Utility is being high DPS at a 30 meter range! | ||
| + | |- | ||
| + | | colspan="7" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | <b>Other Abilities</b> | ||
| + | | {{Ability icon|Poison Arrow|1}} | ||
| + | | Poison Arrow | ||
| + | | style="text-align:center;" | Poison <br> Poison DOT | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 10 | ||
| + | | Fires a Reservoir Arrow. The centerpiece to any Poison Archery build as it can be modded to reduce the poison resistance of any creature (resistances can fall below 0). Damage mods for Poison Arrow apply to the mod that adds DOT damage when you critically hit. | ||
| + | |- | ||
| + | | || colspan="6" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | || {{Ability icon|Acid Arrow|1}} | ||
| + | | Acid Arrow | ||
| + | | style="text-align:center;" | Acid <br> Acid Armor | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 10 | ||
| + | | Fires a Reservoir Arrow. Deals bonus armor damage. Acid damage increases are applied twice as long as an enemy has armor, as the Acid damage and Direct Armor Acid damage both receive the flat and % increases. Damage mods specifically for Acid Arrow apply to the mod that adds Burst damage when you critically hit | ||
| + | |- | ||
| + | | || colspan="6" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | || {{Ability icon|Fire Arrow|1}} | ||
| + | | Fire Arrow | ||
| + | | style="text-align:center;" | Fire <br> Fire DOT | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 15 | ||
| + | | Fires a Reservoir Arrow. As with most fire damage, its base damage is higher, but it also enrages the enemy twice as fast. Low synergy with the rest of Archery, but does have innate Fire DOT to deal with Troll's regen. | ||
| + | |- | ||
| + | | || colspan="6" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | || {{Ability icon|Hook Shot|1}} | ||
| + | | Hook Shot | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 11 | ||
| + | | <i>GET OVER HERE!</i> <br> Fires a Barbed Arrow and yoinks the target to you. Can be modded to silence Non-Elite targets (they don't call for help). Another key piece of the Poison Archer build as it also can be modded to reduce target's resistance to poison (and fire). | ||
| + | |- | ||
| + | | || colspan="6" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | || {{Ability icon|Multishot|1}} | ||
| + | | Multishot | ||
| + | | style="text-align:center;" | AoE Piercing <br> <i>(AoE Fire)</i> | ||
| + | | style="text-align:center;" | 30 | ||
| + | | style="text-align:center;" | 15 | ||
| + | | Fire at everything in a 30 meter radius, always consumes 5 arrows. Great for getting the entire room to focus you so you can die faster! Can be modded to convert Piercing to Fire damage. | ||
| + | |- | ||
| + | | || colspan="6" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | || {{Ability icon|Heavy Multishot|1}} | ||
| + | | Heavy Multishot | ||
| + | | style="text-align:center;" | AoE Piercing | ||
| + | | style="text-align:center;" | 20 | ||
| + | | style="text-align:center;" | 30 | ||
| + | | Fire at everything in a 20 meter radius with Dense Arrows! Consumes 5 arrows. Can be modded to buff Nice Attack and Epic Attack and/or be modded to deal some hefty AoE damage by itself. | ||
| + | |- | ||
| + | | || colspan="6" style="border-top:solid 1px;"| | ||
| + | |- | ||
| + | | || {{Ability icon|Long Shot|1}} | ||
| + | | Long Shot | ||
| + | | style="text-align:center;" | Piercing | ||
| + | | style="text-align:center;" | 45 | ||
| + | | style="text-align:center;" | 10 | ||
| + | | Fire a Long Arrow. Extra range and can be modded to reduce enemy resistance to Poison, Trauma, and Acid! | ||
|} | |} | ||
| + | |||
{{:{{msg:BASEPAGENAME}}/Abilities}} | {{:{{msg:BASEPAGENAME}}/Abilities}} | ||
Latest revision as of 09:43, 22 January 2026
| Archery
| |
|---|---|
Expertise with using bows to hunt and kill.
| |
| Skill Type: | Combat Skill
|
| Max Level: | 90
|
| Requirements: | None
|
| Skill Trainers: | |
“SWISH... THWANG!
— An Arrow
Archery Overview
Archery is a combat skill often learned by many across Alharth. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.
In-Game Description
Expertise with using bows to hunt and kill.
Training Archery
- An old rumor suggests that Archery was one of many skills taught on the Island of Anagoge, once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archery to anyone who successfully finds it.
- Elahil is Serbule's resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery.
- Alravesa the All-Hunter is willing to teach experienced Archers more advanced techniques. Found in the remote Town of Amulna, Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.
- Floxie in the Fae Realm unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.
- Levels 81-90 are unlocked by Emersil the Ever-Gloating deep beneath Povus.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- Fletching - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own arrows.
- Bowyery - a high level skill to enhance your archery.
Related Skills:
- Alchemy - The corrosive Acidic Cleaner series of alchemical liquids is often used in Fletching, so Archers interested in crafting arrows should study this skill.
- Carpentry - A skill that goes hand-in-hand with Fletching, and produces some materials required by Fletching.
Synergy Levels
Bonus Synergy Levels for Archery can be obtained from the following skills and levels:
- Crossbow
- Level 25, Level 50, Level 75
- Fletching
- Level 15, Level 29, Level 43
- Human Anatomy
- Level 19
- Meditation
- Level 25
Ability Overview
Items in (parenthesis) are available through mods
Note: All archery attacks can critically hit based on your Anatomical knowledge of the creature. Get to studying!
Archery plays into critical hits quite a bit, mods allow critical hits to cause a poison DOT or an AoE burst of Acid (on top of the attack dealing more damage).
All Archery attacks (excluding bow bash and energy bows) require ammunition. Higher ability tiers require better ammunition!
Archery Complete Ability List
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| |
1 | Blitz Shot | You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 13 Piercing Dmg to Vulnerable: 13 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling |
| |
1 | Heavy Shot | You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 29 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 33 Range: 20 Cooldown: 40 |
Training: Elahil |
| |
2 | Bow Bash | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 9 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Leveling |
| |
4 | Aimed Shot | Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 22 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 13 Range: 30 Cooldown: 9 Accuracy: +5% |
Leveling |
| |
5 | Poison Arrow | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | DoT: 5 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 18 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 16 Range: 30 Cooldown: 10 |
Training: Marna |
| |
5 | Acid Arrow | Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 16 Acid Armor Dmg: 16 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 14 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
5 | Fire Arrow | Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | DoT: 6 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 24 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween |
| |
7 | Hook Shot | You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Taunts: 25 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 11 Range: 30 Cooldown: 10 |
Leveling |
| |
8 | Multishot | You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 24 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 18 AoE: 30 Cooldown: 15 |
Leveling |
| |
8 | Heavy Multishot | You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 AoE: 20 Cooldown: 30 |
Training: Elahil |
| |
10 | Blitz Shot 2 | You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 17 Piercing Dmg to Vulnerable: 17 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling |
| |
11 | Snare Arrow | Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 12 Range: 30 Cooldown: 30 |
Training: Elahil |
| |
12 | Restorative Arrow | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 55 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 5 Piercing | Power Cost: 21 Range: 30 Cooldown: 30 |
Training: Azalak |
| |
13 | Long Shot | Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 30 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 13 Range: 45 Cooldown: 10 |
Leveling |
| |
15 | Poison Arrow 2 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. | DoT: 10 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 32 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 10 |
Training: Marna |
| |
15 | Acid Arrow 2 | Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 27 Acid Armor Dmg: 27 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
15 | Fire Arrow 2 | Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. | DoT: 12 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 47 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween |
| |
15 | Heavy Shot 2 | You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 90 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 20 Cooldown: 40 |
Training: Elahil |
| |
16 | Bow Bash 2 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 22 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Leveling |
| |
18 | Aimed Shot 2 | Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 20 Range: 30 Cooldown: 9 Accuracy: +8% |
Leveling |
| |
20 | Hook Shot 2 | You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 37 Piercing Taunts: 50 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 15 Range: 30 Cooldown: 10 |
Leveling |
| |
20 | Mangling Shot | Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 71 Piercing Dmg to Vulnerable: 71 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 30 Cooldown: 20 |
Training: Azalak |
| |
21 | Blitz Shot 3 | You fire an arrow with exceptional speed. You must have a Basic Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Dmg to Vulnerable: 21 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling |
| |
21 | Snare Arrow 2 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 16 Range: 30 Cooldown: 30 |
Training: Elahil |
| |
23 | Multishot 2 | You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 48 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 AoE: 30 Cooldown: 15 |
Leveling |
| |
24 | Restorative Arrow 2 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 80 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 6 Piercing | Power Cost: 27 Range: 30 Cooldown: 30 |
Training: Azalak |
| |
25 | Poison Arrow 3 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. | DoT: 15 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 50 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 27 Range: 30 Cooldown: 10 |
Training: Marna |
| |
25 | Acid Arrow 3 | Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 41 Acid Armor Dmg: 41 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
25 | Fire Arrow 3 | Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. | DoT: 18 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 80 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween |
| |
25 | Heavy Multishot 2 | You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 110 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 AoE: 20 Cooldown: 30 |
Training: Elahil |
| |
26 | Long Shot 2 | Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 55 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 17 Range: 45 Cooldown: 10 |
Leveling |
| |
30 | Blitz Shot 4 | You fire an arrow with exceptional speed. You must have an Advanced Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 31 Piercing Dmg to Vulnerable: 31 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling |
| |
30 | Heavy Shot 3 | You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 183 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 65 Range: 20 Cooldown: 40 |
Training: Elahil |
| |
30 | Mangling Shot 2 | Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 115 Piercing Dmg to Vulnerable: 115 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 20 |
Training: Azalak |
| |
32 | Snare Arrow 3 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Advanced Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 66 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 30 |
Training: Elahil |
| |
33 | Bow Bash 3 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 49 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Leveling |
| |
35 | Aimed Shot 3 | Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 88 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 9 Accuracy: +10% |
Leveling |
| |
35 | Poison Arrow 4 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. | DoT: 20 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 75 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 34 Range: 30 Cooldown: 10 |
Training: Marna |
| |
35 | Acid Arrow 4 | Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 62 Acid Armor Dmg: 62 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
35 | Fire Arrow 4 | Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. | DoT: 24 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 120 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 46 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween |
| |
36 | Restorative Arrow 3 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 100 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 7 Piercing | Power Cost: 34 Range: 30 Cooldown: 30 |
Training: Azalak |
| |
38 | Hook Shot 3 | You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 71 Piercing Taunts: 75 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 21 Range: 30 Cooldown: 10 |
Leveling |
| |
40 | Multishot 3 | You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 93 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 AoE: 30 Cooldown: 15 |
Leveling |
| |
40 | Mangling Shot 3 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 175 Piercing Dmg to Vulnerable: 175 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 69 Range: 30 Cooldown: 20 |
Training: Azalak |
| |
41 | Snare Arrow 4 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 98 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 30 |
Training: Elahil |
| |
42 | Blitz Shot 5 | You fire an arrow with exceptional speed. You must have an Expert's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 51 Piercing Dmg to Vulnerable: 51 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling |
| |
43 | Heavy Multishot 3 | You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 225 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 71 AoE: 20 Cooldown: 30 |
Training: Elahil |
| |
45 | Long Shot 3 | Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 117 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 45 Cooldown: 10 |
Leveling |
| |
45 | Poison Arrow 5 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 25 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 117 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 10 |
Training: Marna |
| |
45 | Acid Arrow 5 | Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 97 Acid Armor Dmg: 97 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 32 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
45 | Fire Arrow 5 | Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 30 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 188 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween |
| |
48 | Restorative Arrow 4 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 120 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 8 Piercing | Power Cost: 39 Range: 30 Cooldown: 30 |
Training: Azalak |
| |
49 | Bow Bash 4 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 99 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Leveling |
| |
50 | Aimed Shot 4 | Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 170 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 34 Range: 30 Cooldown: 9 Accuracy: +13% |
Leveling |
| |
50 | Heavy Shot 4 | You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 418 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 87 Range: 20 Cooldown: 40 |
Training: Elahil |
| |
50 | Mangling Shot 4 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 270 Piercing Dmg to Vulnerable: 270 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 77 Range: 30 Cooldown: 20 |
Training: Azalak |
| |
51 | Blitz Shot 6 | You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 75 Piercing Dmg to Vulnerable: 75 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Alravesa the All-Hunter |
| |
51 | Snare Arrow 5 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 149 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 25 Range: 30 Cooldown: 30 |
Training: Elahil |
| |
54 | Long Shot 4 | Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 164 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 Range: 45 Cooldown: 10 |
Training: Alravesa the All-Hunter |
| |
55 | Hook Shot 4 | You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 142 Piercing Taunts: 100 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 Range: 30 Cooldown: 10 |
Training: Alravesa the All-Hunter |
| |
55 | Poison Arrow 6 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 30 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 170 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 43 Range: 30 Cooldown: 10 |
Training: Marna |
| |
55 | Acid Arrow 6 | Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 142 Acid Armor Dmg: 142 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
55 | Fire Arrow 6 | Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 36 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 275 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 59 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween |
| |
57 | Multishot 4 | You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 180 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 44 AoE: 30 Cooldown: 15 |
Training: Alravesa the All-Hunter |
| |
58 | Bow Bash 5 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 132 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Training: Alravesa the All-Hunter |
| |
59 | Heavy Multishot 4 | You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 405 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 86 AoE: 20 Cooldown: 30 |
Training: Alravesa the All-Hunter Training: Elahil |
| |
60 | Blitz Shot 7 | You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 98 Piercing Dmg to Vulnerable: 98 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Alravesa the All-Hunter |
| |
60 | Aimed Shot 5 | Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 231 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 9 Accuracy: +17% |
Training: Alravesa the All-Hunter |
| |
60 | Restorative Arrow 5 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 135 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 9 Piercing | Power Cost: 45 Range: 30 Cooldown: 30 |
Training: Azalak |
| |
60 | Mangling Shot 5 | Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 367 Piercing Dmg to Vulnerable: 367 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 87 Range: 30 Cooldown: 20 |
Training: Azalak |
| |
61 | Snare Arrow 6 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 201 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 30 |
Training: Alravesa the All-Hunter |
| |
65 | Multishot 5 | You fire arrows at all nearby targets. You must have five Amazing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 223 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 AoE: 30 Cooldown: 15 |
Training: Alravesa the All-Hunter |
| |
65 | Poison Arrow 7 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. | DoT: 35 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 223 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 30 Cooldown: 10 |
Training: Marna |
| |
65 | Acid Arrow 7 | Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 185 Acid Armor Dmg: 185 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 Range: 30 Cooldown: 10 |
Training: Squidlips |
| |
65 | Fire Arrow 7 | Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. | DoT: 42 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 359 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 66 Range: 30 Cooldown: 15 |
Training: Velkort |
| |
65 | Heavy Shot 5 | You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 645 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 102 Range: 20 Cooldown: 40 |
Training: Elahil |
| |
69 | Bow Bash 6 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 174 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Training: Alravesa the All-Hunter |
| |
70 | Blitz Shot 8 | You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 125 Piercing Dmg to Vulnerable: 125 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Floxie |
| |
70 | Hook Shot 5 | You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 209 Piercing Taunts: 125 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 10 |
Training: Alravesa the All-Hunter |
| |
70 | Aimed Shot 6 | Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 295 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 42 Range: 30 Cooldown: 9 Accuracy: +20% |
Training: Alravesa the All-Hunter |
| |
70 | Mangling Shot 6 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 468 Piercing Dmg to Vulnerable: 468 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 96 Range: 30 Cooldown: 20 |
Training: Azalak |
| |
71 | Snare Arrow 7 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 257 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 30 |
Training: Alravesa the All-Hunter |
| |
72 | Long Shot 5 | Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 262 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 32 Range: 45 Cooldown: 10 |
Training: Alravesa the All-Hunter |
| |
72 | Restorative Arrow 6 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 160 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 10 Piercing | Power Cost: 51 Range: 30 Cooldown: 30 |
Training: Azalak |
| |
75 | Poison Arrow 8 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | DoT: 40 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 282 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 Range: 30 Cooldown: 10 |
Training: Floxie |
| |
75 | Acid Arrow 8 | Fire an acid-covered arrow at your target that burns armor. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 235 Acid Armor Dmg: 235 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 45 Range: 30 Cooldown: 10 |
Training: Floxie |
| |
75 | Fire Arrow 8 | Fire an arrow that's on fire. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | DoT: 48 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 455 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 73 Range: 30 Cooldown: 15 |
Training: Floxie |
| |
75 | Heavy Shot 6 | You fire an extra-heavy arrow at your opponent. You must have an Amazing Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 818 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 114 Range: 20 Cooldown: 40 |
Training: Floxie |
| |
75 | Heavy Multishot 5 | You fire extra-heavy arrows at all nearby targets. You must have five Amazing Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 600 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 102 AoE: 20 Cooldown: 30 |
Training: Floxie |
| |
76 | Multishot 6 | You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 AoE: 30 Cooldown: 15 |
Training: Floxie |
| |
78 | Bow Bash 7 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 214 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Training: Floxie |
| |
80 | Blitz Shot 9 | You fire an arrow with exceptional speed. You must have an Astonishing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 157 Piercing Dmg to Vulnerable: 157 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Floxie |
| |
80 | Aimed Shot 7 | Precisely aim at a target, dealing extra damage. You must have an Astonishing Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 369 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 9 Accuracy: +23% |
Training: Floxie |
| |
80 | Mangling Shot 7 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 587 Piercing Dmg to Vulnerable: 587 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 107 Range: 30 Cooldown: 20 |
Training: Floxie |
| |
80 | Blitz Shot 9 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 157 Piercing Dmg to Vulnerable: 157 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
|
| |
80 | Aimed Shot 7 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 369 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 9 Accuracy: +23% |
|
| |
81 | Snare Arrow 8 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 320 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 35 Range: 30 Cooldown: 30 |
Training: Floxie |
| |
84 | Multishot 7 | You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 338 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 AoE: 30 Cooldown: 15 |
Item: Archery: Multishot 7 |
| |
84 | Long Shot 6 | Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 338 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 45 Cooldown: 10 |
Item: Archery: Long Shot 6 |
| |
84 | Restorative Arrow 7 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 180 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 11 Piercing | Power Cost: 58 Range: 30 Cooldown: 30 |
Item: Archery: Restorative Arrow 7 |
| |
85 | Hook Shot 6 | You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Piercing Taunts: 150 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 10 |
Item: Archery: Hook Shot 6 |
| |
85 | Poison Arrow 9 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 45 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 345 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 10 |
Item: Archery: Poison Arrow 9 |
| |
85 | Acid Arrow 9 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Acid Armor Dmg: 288 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 49 Range: 30 Cooldown: 10 |
Item: Archery: Acid Arrow 9 |
| |
85 | Fire Arrow 9 | Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 54 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 557 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 81 Range: 30 Cooldown: 15 |
Item: Archery: Fire Arrow 9 |
| |
85 | Heavy Shot 7 | You fire an extra-heavy arrow at your opponent. You must have an Astounding Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1001 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 125 Range: 20 Cooldown: 40 |
Item: Archery: Heavy Shot 7 |
| |
89 | Bow Bash 8 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 265 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Item: Archery: Bow Bash 8 |
| |
89 | Heavy Multishot 6 | You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 789 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 116 AoE: 20 Cooldown: 30 |
Item: Archery: Heavy Multishot 6 |
| |
90 | Blitz Shot 10 | You fire an arrow with exceptional speed. You must have an Awesome Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 189 Piercing Dmg to Vulnerable: 189 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Item: Archery: Blitz Shot 10 |
| |
90 | Aimed Shot 8 | Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 445 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 52 Range: 30 Cooldown: 9 Accuracy: +25% |
Item: Archery: Aimed Shot 8 |
| |
90 | Mangling Shot 8 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 708 Piercing Dmg to Vulnerable: 708 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 117 Range: 30 Cooldown: 20 |
Item: Archery: Mangling Shot 8 |
| |
90 | Blitz Shot 10 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 189 Piercing Dmg to Vulnerable: 189 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
|
| |
90 | Aimed Shot 8 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 445 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 52 Range: 30 Cooldown: 9 Accuracy: +25% |
|
| |
91 | Snare Arrow 9 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 385 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 30 |
Item: Archery: Snare Arrow 9 |
| |
95 | Multishot 8 | You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 412 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 64 AoE: 30 Cooldown: 15 |
Item: Archery: Multishot 8 |
| |
95 | Poison Arrow 10 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 50 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 412 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 64 Range: 30 Cooldown: 10 |
Item: Archery: Poison Arrow 10 |
| |
95 | Acid Arrow 10 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 343 Acid Armor Dmg: 343 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 54 Range: 30 Cooldown: 10 |
Item: Archery: Acid Arrow 10 |
| |
95 | Fire Arrow 10 | Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 60 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 664 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 89 Range: 30 Cooldown: 15 |
Item: Archery: Fire Arrow 10 |
| |
95 | Heavy Shot 8 | You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1193 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 138 Range: 20 Cooldown: 40 |
Item: Archery: Heavy Shot 8 |
| |
96 | Long Shot 7 | Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 418 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 Range: 45 Cooldown: 10 |
Training: Denton Razor |
| |
96 | Restorative Arrow 8 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 200 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 12 Piercing | Power Cost: 65 Range: 30 Cooldown: 30 |
Training: Denton Razor |
| |
98 | Bow Bash 9 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 307 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Training: Denton Razor |
| |
100 | Hook Shot 7 | You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 371 Piercing Taunts: 175 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 41 Range: 30 Cooldown: 10 |
Training: Denton Razor |
| |
100 | Blitz Shot 11 | You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 222 Piercing Dmg to Vulnerable: 222 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Denton Razor |
| |
100 | Aimed Shot 9 | Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 523 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 57 Range: 30 Cooldown: 9 Accuracy: +27% |
Training: Denton Razor |
| |
100 | Mangling Shot 9 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 831 Piercing Dmg to Vulnerable: 831 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 129 Range: 30 Cooldown: 20 |
Training: Denton Razor |
| |
100 | Blitz Shot 11 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 222 Piercing Dmg to Vulnerable: 222 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Denton Razor |
| |
100 | Aimed Shot 9 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 523 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 57 Range: 30 Cooldown: 9 Accuracy: +25% |
Unknown Source: Not Found |
| |
101 | Snare Arrow 10 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 452 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 42 Range: 30 Cooldown: 30 |
Training: Denton Razor |
| |
105 | Heavy Shot 9 | You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1399 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 151 Range: 20 Cooldown: 40 |
Training: Denton Razor |
| |
105 | Poison Arrow 11 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 55 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 483 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 70 Range: 30 Cooldown: 10 |
Training: Denton Razor |
| |
105 | Acid Arrow 11 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 402 Acid Armor Dmg: 402 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 59 Range: 30 Cooldown: 10 |
Training: Denton Razor |
| |
106 | Multishot 9 | You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 490 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 71 AoE: 30 Cooldown: 15 |
Training: Denton Razor |
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108 | Long Shot 8 | Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 506 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 44 Range: 45 Cooldown: 10 |
Training: Denton Razor |
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108 | Restorative Arrow 9 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 220 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 13 Piercing | Power Cost: 72 Range: 30 Cooldown: 30 |
Training: Denton Razor |
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109 | Bow Bash 10 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 367 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Training: Denton Razor |
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110 | Blitz Shot 12 | You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 260 Piercing Dmg to Vulnerable: 260 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Denton Razor |
| |
110 | Aimed Shot 10 | Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 613 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 62 Range: 30 Cooldown: 9 Accuracy: +29% |
Training: Denton Razor |
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110 | Heavy Multishot 7 | You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1108 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 141 AoE: 20 Cooldown: 30 |
Training: Denton Razor |
| |
110 | Mangling Shot 10 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 973 Piercing Dmg to Vulnerable: 973 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 141 Range: 30 Cooldown: 20 |
Training: Denton Razor |
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110 | Blitz Shot 12 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 260 Piercing Dmg to Vulnerable: 260 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Denton Razor |
| |
110 | Aimed Shot 10 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 613 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 62 Range: 30 Cooldown: 9 Accuracy: +25% |
Unknown Source: Not Found |
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111 | Snare Arrow 11 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 528 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 45 Range: 30 Cooldown: 30 |
Training: Denton Razor |
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114 | Multishot 10 | You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 551 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 76 AoE: 30 Cooldown: 15 |
Training: Denton Razor |
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115 | Hook Shot 8 | You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 466 Piercing Taunts: 200 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 10 |
Training: Denton Razor |
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115 | Heavy Shot 10 | You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1619 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 164 Range: 20 Cooldown: 40 |
Training: Denton Razor |
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115 | Poison Arrow 12 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 60 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 559 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 76 Range: 30 Cooldown: 10 |
Training: Denton Razor |
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115 | Acid Arrow 12 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 466 Acid Armor Dmg: 466 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 65 Range: 30 Cooldown: 10 |
Training: Denton Razor |
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118 | Bow Bash 11 | Whack a nearby enemy with your bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 415 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 5 Cooldown: 3 |
Unknown Source: Not Found |
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120 | Long Shot 9 | Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 597 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 49 Range: 45 Cooldown: 10 |
Unknown Source: Not Found |
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120 | Aimed Shot 11 | Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 702 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 67 Range: 30 Cooldown: 9 Accuracy: +31% |
Unknown Source: Not Found |
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120 | Restorative Arrow 10 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 240 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 14 Piercing | Power Cost: 79 Range: 30 Cooldown: 30 |
Unknown Source: Not Found |
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120 | Mangling Shot 11 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1115 Piercing Dmg to Vulnerable: 1115 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 153 Range: 30 Cooldown: 20 |
Unknown Source: Not Found |
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120 | Aimed Shot 11 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 702 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 67 Range: 30 Cooldown: 9 Accuracy: +25% |
Unknown Source: Not Found |
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121 | Snare Arrow 12 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 604 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 49 Range: 30 Cooldown: 30 |
Unknown Source: Not Found |
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122 | Heavy Multishot 8 | You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1302 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 155 AoE: 20 Cooldown: 30 |
Unknown Source: Not Found |
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125 | Hook Shot 9 | You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 529 Piercing Taunts: 225 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 51 Range: 30 Cooldown: 10 |
Unknown Source: Not Found |
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125 | Multishot 11 | You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 635 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 83 AoE: 30 Cooldown: 15 |
Unknown Source: Not Found |
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125 | Blitz Shot 13 | You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 317 Piercing Dmg to Vulnerable: 317 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Unknown Source: Not Found |
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125 | Heavy Shot 11 | You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1840 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 178 Range: 20 Cooldown: 40 |
Unknown Source: Not Found |
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125 | Acid Arrow 13 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 529 Acid Armor Dmg: 529 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 70 Range: 30 Cooldown: 10 |
Unknown Source: Not Found |
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125 | Poison Arrow 13 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 65 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 635 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 83 Range: 30 Cooldown: 10 |
Unknown Source: Not Found |
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125 | Blitz Shot 13 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 317 Piercing Dmg to Vulnerable: 317 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Unknown Source: Not Found |
Archery Mechanics
Arrow Recovery
Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.
Weapons
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Equipment
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Belt of the Support Archer (Battle Chemistry, Archery) -
Belt of the Ranger (Archery, Animal Handling) -
Belt of the Vile General (Necromancy, Archery)
Archery Treasure Effects
See also: Archery/Treasure Effects:By Slot
See also: Archery/Treasure Effects:By Ability
| Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
|---|---|---|---|---|---|
| of Archery | Level 120 - Archery Base Damage +60%. Anatomy-Based Critical Hit Chance +4% | Uncommon | Head, OffHand | Click Expand to reveal
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| of Power Archery | Level 120 - Archery Damage +110 | Uncommon | Hands, MainHand | Click Expand to reveal
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| of Medicinal Arrows | Level 120 - Blitz Shot and Aimed Shot heal you for 44 health | Rare | Chest, MainHand | Click Expand to reveal
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| Crit-Lover's | Level 125 - Archery attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds | Uncommon | Head, OffHand | Click Expand to reveal
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| Level 125 - Multishot and Heavy Multishot Damage +146 and Power Cost -47 | Uncommon | Hands, Ring | Click Expand to reveal
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| Arrow-Resistant | Level 125 - Piercing Damage Reduction +59 when Archery is active | Uncommon | Head | Click Expand to reveal
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| Level 125 - Direct Poison and Acid Damage +154 and Indirect Poison and Acid +19 (per tick) while Archery skill active. | Exceptional | Ring | Click Expand to reveal
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| Level 125 - Direct Fire Damage +154 and Indirect Fire +19 (per tick) while Archery skill active. | Exceptional | Necklace | Click Expand to reveal
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| Level 125 - Anatomy-Based Critical Hit Damage +61% when Archery is active | Uncommon | MainHand | Click Expand to reveal
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| Level 125 - Archery attacks that Critically Hit deal 516 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time | Uncommon | OffHand | Click Expand to reveal
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| Marksman's | of Aimed Shots | Level 125 - Aimed Shot Damage +60% | Uncommon | Chest, Feet | Click Expand to reveal
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| Marksman's | of Lingering Arrows | Level 125 - Aimed Shot deals 360 Trauma damage to health over 12 seconds | Uncommon | Head, OffHand | Click Expand to reveal
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| Level 125 - Aimed Shot boosts your Nice Attack Damage +171 for 10 seconds | Uncommon | Hands, Ring | Click Expand to reveal
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| Marksman's | of Accurate Archery | Level 125 - Aimed Shot deals +48% damage and boosts your Accuracy +29 for 10 seconds | Rare | Necklace, Legs | Click Expand to reveal
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| of Pinpoint Archery | Level 125 - Aimed Shot deals +113 damage, has +16% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack | Rare | Legs | Click Expand to reveal
| |
| of The Porcupine | Level 125 - Multishot Damage +56% | Uncommon | Hands, MainHand | Click Expand to reveal
| |
| Level 120 - Multishot restores 162 Health to you after an 8 second delay | Uncommon | Legs, Necklace | Click Expand to reveal
| ||
| of Flaming Rain | Level 125 - Multishot deals +124 damage, and the damage type becomes Fire. | Uncommon | Hands | Click Expand to reveal
| |
| of Long Shots | Level 125 - Long Shot Damage +91% | Uncommon | Legs, OffHand | Click Expand to reveal
| |
| of Epic Preparatory Shots | Level 125 - Long Shot boosts your Epic Attack Damage +25% for 15 seconds | Uncommon | Head, Chest | Click Expand to reveal
| |
| Level 125 - Long Shot and Hook Shot Damage +156 | Uncommon | Chest, Ring | Click Expand to reveal
| ||
| Level 125 - Long Shot restores 106 health to you after an 8 second delay | Uncommon | Hands, MainHand | Click Expand to reveal
| ||
| of Traumatic Vulnerability | Level 120 - Long Shot increases target's vulnerability to Poison, Trauma, and Acid +12% for 20 seconds. (Max of 2 stacks.) | Uncommon | Feet, Necklace | Click Expand to reveal
| |
| Level 125 - Heavy Shot Damage +62.5% | Uncommon | Legs, OffHand | Click Expand to reveal
| ||
| of Recuperative Blitzing | Level 120 - Blitz Shot boosts your healing from Combat Refreshes +24 for 30 seconds | Rare | Chest, OffHand | Click Expand to reveal
| |
| of Poisoned Tips | Level 125 - Blitz Shot deals +74 damage, and the damage type becomes Poison. | Rare | Head | Click Expand to reveal
| |
| of Heavy Arrows | Level 125 - Heavy Shot and Heavy Multishot Damage +26% | Rare | Chest, Feet | Click Expand to reveal
| |
| of Fast and Heavy Arrows | Level 125 - Heavy Shot deals +23% damage and reuse timer is -6 seconds | Uncommon | Ring | Click Expand to reveal
| |
| Level 125 - Heavy Shot Damage +490 | Uncommon | Chest, Necklace | Click Expand to reveal
| ||
| of Burning Arrows | Level 125 - Fire Arrow deals an additional 375 Fire damage over 10 seconds | Uncommon | Legs, MainHand | Click Expand to reveal
| |
| of Acid Arrows | Level 125 - Acid Arrow Damage +110% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
| of Poison Arrows | Level 125 - Poison Arrow Damage +95% | Uncommon | Hands, Feet | Click Expand to reveal
| |
| of Elemental Arrows | Level 125 - Fire Arrow, Poison Arrow, and Acid Arrow Damage +50% | Epic | Necklace, Ring | Click Expand to reveal
| |
| of Infuriating Arrows | Level 125 - Fire Arrow deals +200 damage and taunts +1850 | Uncommon | Hands, Feet | Click Expand to reveal
| |
| Level 125 - Poison Arrow increases the target's Poison Vulnerability +28% for 10 seconds | Uncommon | Head, Chest | Click Expand to reveal
| ||
| of Armor Destruction | Level 125 - Acid Arrow deals +350 damage to Armor | Uncommon | Ring, Feet | Click Expand to reveal
| |
| Detonating | Level 120 - Fire Arrow suddenly deals an additional 600 indirect Fire damage after a 6 second delay | Uncommon | Necklace, OffHand | Click Expand to reveal
| |
| Level 120 - Poison Arrow makes target's attacks deal -19 damage for 20 seconds | Uncommon | Legs, MainHand | Click Expand to reveal
| ||
| Level 120 - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 1145 | Uncommon | Hands | Click Expand to reveal
| ||
| of Poison Arrows | Level 125 - Poison Arrow deals +600 Poison damage over 12 seconds | Uncommon | Legs, Ring | Click Expand to reveal
| |
| of Poisonous Acid | Level 125 - Acid Arrow deals 465 Poison damage after a 6-second delay | Uncommon | Chest, OffHand | Click Expand to reveal
| |
| of Splitfire Arrows | Level 120 - After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 12 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. | Epic | Chest | Click Expand to reveal
| |
| of Elemental Assault | Level 50 - Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds | Epic | Feet | Click Expand to reveal
| |
| Level 120 - When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 119 Health and 119 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow | Epic | Hands | Click Expand to reveal
| ||
| of Snared Recoveries | Level 125 - Snare Arrow boosts the healing of your Major Healing abilities +118 for 15 seconds | Uncommon | Ring, Necklace | Click Expand to reveal
| |
| of Blitzing | Level 125 - Blitz Shot Damage +63% and Critical Hit Chance +15% | Uncommon | Legs, Feet | Click Expand to reveal
| |
| of Soothing Snares | Level 125 - Snare Arrow raises target's Max Rage by 1650, requiring more Rage to use their Rage Abilities | Uncommon | Head | Click Expand to reveal
| |
| Level 125 - Snare Arrow restores 70 Health and 70 Armor to you | Uncommon | OffHand, Chest | Click Expand to reveal
| ||
| of Defensive Bashing | Level 120 - Bow Bash gives you +12 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) | Uncommon | MainHand | Click Expand to reveal
| |
| of Recuperative Bashing | Level 125 - Bow Bash heals you for 25 health | Uncommon | Chest, OffHand | Click Expand to reveal
| |
| Level 125 - Heavy Multishot Damage +43.5% | Uncommon | Ring, Necklace | Click Expand to reveal
| ||
| Level 120 - Bow Bash deals +260 damage and knocks the target backwards, but ability's reuse timer is +3 seconds | Uncommon | Feet | Click Expand to reveal
| ||
| Level 125 - Bow Bash deals +10% damage and taunts +685 | Uncommon | Necklace, Legs | Click Expand to reveal
| ||
| Level 125 - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +207 for 10 seconds | Epic | Head, MainHand | Click Expand to reveal
| ||
| Level 125 - Mangling Shot deals +70% damage and slows target's movement by 25% | Uncommon | Head, OffHand | Click Expand to reveal
| ||
| Level 125 - Mangling Shot deals 726 Trauma damage over 12 seconds | Uncommon | Hands, Ring | Click Expand to reveal
| ||
| Level 125 - Mangling Shot causes target to take +16% damage from Piercing for 10 seconds | Uncommon | Necklace | Click Expand to reveal
| ||
| Level 125 - Mangling Shot deals +25% damage and causes target's attacks to deal -25 damage for 20 seconds | Uncommon | Feet, MainHand | Click Expand to reveal
| ||
| Level 125 - Restorative Arrow Healing +125 | Uncommon | Legs, Ring | Click Expand to reveal
| ||
| Level 125 - Restorative Arrow heals YOU for 135 Health | Uncommon | Chest, MainHand | Click Expand to reveal
| ||
| Level 125 - Restorative Arrow restores 125 Power | Uncommon | Head, Hands | Click Expand to reveal
| ||
| of Bubble Arrows | Level 125 - Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage. | Uncommon | Feet, Necklace | Click Expand to reveal
| |
| Level 125 - Restorative Arrow targets yourself and all allies within 30 meters and restores +67 Health, but reuse time is +10 seconds | Uncommon | OffHand | Click Expand to reveal
| ||
| Mangleflow | Level 120 - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 11 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. | Epic | Legs | Click Expand to reveal
| |
| Level 125 - Hook Shot Damage +167. Non-Elite targets do not call for help. | Uncommon | OffHand | Click Expand to reveal
| ||
| Level 120 - Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.) | Uncommon | Hands, Necklace | Click Expand to reveal
| ||
| Level 120 - Hook Shot and Bow Bash deal +240% damage to Stunned targets. | Uncommon | Head, Feet | Click Expand to reveal
| ||
| of Poisoned Hooks | Level 125 - Hook Shot deals +558 Poison damage over 12 seconds | Uncommon | Chest, MainHand | Click Expand to reveal
| |
| Level 100 - Archery Accuracy +25 | Uncommon | OffHand | Click Expand to reveal
| ||
| Level 100 - Anatomy Critical Hit Damage +26% | Uncommon | OffHand | Click Expand to reveal
|
Archery Stat Bonuses
These bonuses will only be applied when this skill is active.
| Level | Bonus | Totals |
|---|---|---|
| 1 | Max Health +2 Max Power +2 |
Max Health +2 Max Power +2 |
| 2 | Max Health +2 Max Power +3 |
Max Health +4 Max Power +5 |
| 3 | Max Health +2 Max Power +2 |
Max Health +6 Max Power +7 |
| 4 | Max Health +2 Max Power +3 |
Max Health +8 Max Power +10 |
| 5 | Max Health +2 Max Power +2 |
Max Health +10 Max Power +12 |
| 6 | Max Health +2 Max Power +3 |
Max Health +12 Max Power +15 |
| 7 | Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 |
| 8 | Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 |
| 9 | Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 |
| 10 | Max Health +2 Max Power +3 |
Max Health +20 Max Power +25 |
| 11 | Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 |
| 12 | Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 |
| 13 | Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 |
| 14 | Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 |
| 15 | Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 |
| 16 | Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 |
| 17 | Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 |
| 18 | Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 |
| 19 | Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 |
| 20 | Max Health +2 Max Power +2 |
Max Health +40 Max Power +45 |
| 21 | Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 |
| 22 | Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 |
| 23 | Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 |
| 24 | Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 |
| 25 | Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 |
| 26 | Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 |
| 27 | Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 |
| 28 | Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 |
| 29 | Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 |
| 30 | Max Health +2 Max Power +2 |
Max Health +60 Max Power +65 |
| 31 | Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 |
| 32 | Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 |
| 33 | Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 |
| 34 | Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 |
| 35 | Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 |
| 36 | Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 |
| 37 | Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 |
| 38 | Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 |
| 39 | Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 |
| 40 | Max Health +2 Max Power +1 |
Max Health +80 Max Power +80 |
| 41 | Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 |
| 42 | Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 |
| 43 | Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 |
| 44 | Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 |
| 45 | Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 |
| 46 | Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 |
| 47 | Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 |
| 48 | Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 |
| 49 | Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 |
| 50 | Max Health +2 Max Power +1 |
Max Health +100 Max Power +90 |
| 51 | Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 |
| 52 | Max Health +2 | Max Health +104 Max Power +91 |
| 53 | Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 |
| 54 | Max Health +2 | Max Health +108 Max Power +92 |
| 55 | Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 |
| 56 | Max Health +2 | Max Health +112 Max Power +93 |
| 57 | Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 |
| 58 | Max Health +2 | Max Health +116 Max Power +94 |
| 59 | Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 |
| 60 | Max Health +2 | Max Health +120 Max Power +95 |
| 61 | Max Health +2 | Max Health +122 Max Power +95 |
| 62 | Max Health +2 | Max Health +124 Max Power +95 |
| 63 | Max Health +2 | Max Health +126 Max Power +95 |
| 64 | Max Health +2 | Max Health +128 Max Power +95 |
| 65 | Max Health +2 | Max Health +130 Max Power +95 |
| 66 | Max Health +2 | Max Health +132 Max Power +95 |
| 67 | Max Health +2 | Max Health +134 Max Power +95 |
| 68 | Max Health +2 | Max Health +136 Max Power +95 |
| 69 | Max Health +2 | Max Health +138 Max Power +95 |
| 70 | Max Health +2 | Max Health +140 Max Power +95 |
| 71 | Max Health +2 | Max Health +142 Max Power +95 |
| 72 | Max Health +2 | Max Health +144 Max Power +95 |
| 73 | Max Health +2 | Max Health +146 Max Power +95 |
| 74 | Max Health +2 | Max Health +148 Max Power +95 |
| 75 | Max Health +2 | Max Health +150 Max Power +95 |
| 76 | Max Health +2 | Max Health +152 Max Power +95 |
| 77 | Max Health +2 | Max Health +154 Max Power +95 |
| 78 | Max Health +2 | Max Health +156 Max Power +95 |
| 79 | Max Health +2 | Max Health +158 Max Power +95 |
| 80 | Max Health +2 | Max Health +160 Max Power +95 |
| 81 | Max Health +2 | Max Health +162 Max Power +95 |
| 82 | Max Health +2 | Max Health +164 Max Power +95 |
| 83 | Max Health +2 | Max Health +166 Max Power +95 |
| 84 | Max Health +2 | Max Health +168 Max Power +95 |
| 85 | Max Health +2 | Max Health +170 Max Power +95 |
| 86 | Max Health +2 | Max Health +172 Max Power +95 |
| 87 | Max Health +2 | Max Health +174 Max Power +95 |
| 88 | Max Health +2 | Max Health +176 Max Power +95 |
| 89 | Max Health +2 | Max Health +178 Max Power +95 |
| 90 | Max Health +2 | Max Health +180 Max Power +95 |
| 91 | Max Health +2 | Max Health +182 Max Power +95 |
| 92 | Max Health +2 | Max Health +184 Max Power +95 |
| 93 | Max Health +2 | Max Health +186 Max Power +95 |
| 94 | Max Health +2 | Max Health +188 Max Power +95 |
| 95 | Max Health +2 | Max Health +190 Max Power +95 |
| 96 | Max Health +2 | Max Health +192 Max Power +95 |
| 97 | Max Health +2 | Max Health +194 Max Power +95 |
| 98 | Max Health +2 | Max Health +196 Max Power +95 |
| 99 | Max Health +2 | Max Health +198 Max Power +95 |
| 100 | Max Health +2 | Max Health +200 Max Power +95 |
Archery Level Up Rewards
| Level | Reward |
|---|---|
| 1 | Gain Ability: Blitz Shot |
| 2 | Gain Ability: Bow Bash |
| 4 | Gain Ability: Aimed Shot |
| 7 | Gain Ability: Hook Shot |
| 8 | Gain Ability: Multishot |
| 10 | Gain Ability: Blitz Shot 2 |
| 13 | Gain Ability: Long Shot |
| 16 | Gain Ability: Bow Bash 2 |
| 18 | Gain Ability: Aimed Shot 2 |
| 19 | +1 to Fletching |
| 20 | Gain Ability: Hook Shot 2 |
| 21 | Gain Ability: Blitz Shot 3 |
| 23 | Gain Ability: Multishot 2 |
| 26 | Gain Ability: Long Shot 2 |
| 30 | Gain Ability: Blitz Shot 4 |
| 32 | +1 to Crossbow |
| 33 | Gain Ability: Bow Bash 3 |
| 35 | Gain Ability: Aimed Shot 3 |
| 38 | Gain Ability: Hook Shot 3 |
| 40 | Gain Ability: Multishot 3 |
| 42 | Gain Ability: Blitz Shot 5 |
| 45 | Gain Ability: Long Shot 3 |
| 46 | +1 to Fletching |
| 49 | Gain Ability: Bow Bash 4 |
| 50 | Gain Ability: Aimed Shot 4 |
| 58 | +1 to Crossbow |
Archery Experience Table
Click Expand to view the Experience Table for Archery
| Level | Experience | Total Experience |
|---|---|---|
| 1 | 10 | 10 |
| 2 | 17 | 27 |
| 3 | 38 | 65 |
| 4 | 61 | 126 |
| 5 | 102 | 228 |
| 6 | 138 | 366 |
| 7 | 198 | 564 |
| 8 | 242 | 806 |
| 9 | 321 | 1127 |
| 10 | 384 | 1511 |
| 11 | 482 | 1993 |
| 12 | 548 | 2541 |
| 13 | 675 | 3216 |
| 14 | 775 | 3991 |
| 15 | 938 | 4929 |
| 16 | 1072 | 6001 |
| 17 | 1284 | 7285 |
| 18 | 1474 | 8759 |
| 19 | 1749 | 10508 |
| 20 | 1951 | 12459 |
| 21 | 2304 | 14763 |
| 22 | 2618 | 17381 |
| 23 | 3039 | 20420 |
| 24 | 3411 | 23831 |
| 25 | 4003 | 27834 |
| 26 | 4469 | 32303 |
| 27 | 5168 | 37471 |
| 28 | 5840 | 43311 |
| 29 | 6736 | 50047 |
| 30 | 7606 | 57653 |
| 31 | 8844 | 66497 |
| 32 | 9855 | 76352 |
| 33 | 11441 | 87793 |
| 34 | 12928 | 100721 |
| 35 | 14853 | 115574 |
| 36 | 16778 | 132352 |
| 37 | 18952 | 151304 |
| 38 | 21486 | 172790 |
| 39 | 24435 | 197225 |
| 40 | 27295 | 224520 |
| 41 | 30724 | 255244 |
| 42 | 34269 | 289513 |
| 43 | 38375 | 327888 |
| 44 | 42996 | 370884 |
| 45 | 48193 | 419077 |
| 46 | 53744 | 472821 |
| 47 | 60126 | 532947 |
| 48 | 66951 | 599898 |
| 49 | 74953 | 674851 |
| 50 | 83730 | 758581 |
| 51 | 93278 | 851859 |
| 52 | 104609 | 956468 |
| 53 | 117085 | 1073553 |
| 54 | 131925 | 1205478 |
| 55 | 148420 | 1353898 |
| 56 | 167421 | 1521319 |
| 57 | 188650 | 1709969 |
| 58 | 213903 | 1923872 |
| 59 | 242269 | 2166141 |
| 60 | 275967 | 2442108 |
| 61 | 312948 | 2755056 |
| 62 | 355550 | 3110606 |
| 63 | 404523 | 3515129 |
| 64 | 460713 | 3975842 |
| 65 | 525075 | 4500917 |
| 66 | 598688 | 5099605 |
| 67 | 682763 | 5782368 |
| 68 | 778669 | 6561037 |
| 69 | 887940 | 7448977 |
| 70 | 1012308 | 8461285 |
| 71 | 1153715 | 9615000 |
| 72 | 1314344 | 10929344 |
| 73 | 1496649 | 12425993 |
| 74 | 1703383 | 14129376 |
| 75 | 1937635 | 16067011 |
| 76 | 2202870 | 18269881 |
| 77 | 2502977 | 20772858 |
| 78 | 2842310 | 23615168 |
| 79 | 3225753 | 26840921 |
| 80 | 3658774 | 30499695 |
| 81 | 4147500 | 34647195 |
| 82 | 4698787 | 39345982 |
| 83 | 5320311 | 44666293 |
| 84 | 6020661 | 50686954 |
| 85 | 6809446 | 57496400 |
| 86 | 7697409 | 65193809 |
| 87 | 8696566 | 73890375 |
| 88 | 9820346 | 83710721 |
| 89 | 11083757 | 94794478 |
| 90 | 12503569 | 107298047 |
| 91 | 14098512 | 121396559 |
| 92 | 15889507 | 137286066 |
| 93 | 17899912 | 155185978 |
| 94 | 20155802 | 175341780 |
| 95 | 22686282 | 198028062 |
| 96 | 25523827 | 223551889 |
| 97 | 28704673 | 252256562 |
| 98 | 32269237 | 284525799 |
| 99 | 36262597 | 320788396 |
| 100 | 40735019 | 361523415 |
Trivia
Archery used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by Anagoge.
