Officially the 'Priest of Arisetsu' skill, this represents your attunement with Arisetsu, the goddess of Warmth and Hope. When fighting alongside allies, you can bring hope to even the most impossible battles... but you cannot do it alone. You must be wearing a holy symbol -- and NOT wearing a Necromancy Gem -- to use Priest abilities. Holy symbols are most often found as jewelry, but can also be found on armor and weapons.
| Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Admonish |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 2 Power (randomly determined) |
Armor Dmg: 7 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Leveling
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|
3 |
Corrupt Hate |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 12 Psychic |
Power Cost: 16 Range: 15 Cooldown: 20 |
Leveling
|
|
4 |
Castigate |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +20% damage. |
Damage: 17 Psychic |
Power Cost: 13 Range: 15 Cooldown: 8 |
Leveling
|
|
5 |
Mend Flesh |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 48 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 14 Range: 20 Cooldown: 30 |
Leveling
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|
6 |
Righteous Flame |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 5 Fire, 5 times over 10 seconds |
Damage: 24 Fire Enrages: 200% |
Power Cost: 17 Range: 15 Cooldown: 13 |
Leveling
|
|
7 |
Exhilarate |
Channel healing into yourself or a selected ally. |
Restores: 32 Health |
|
Power Cost: 11 Range: 20 Cooldown: 10 Channel Time: 2 |
Leveling
|
|
8 |
Remedy |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 6 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 11 Range: 20 Cooldown: 15 |
Leveling
|
|
9 |
Invigorate |
Channel energy and confidence into an ally's brain. |
Restore: 36 Power Restore: 21 Armor Restore: 21 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Gloria Stonecurl
|
|
10 |
Flamestrike |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 56 Fire Enrages: 200% |
Power Cost: 38 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike
|
|
10 |
Triage |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 46 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 18 AoE: 20 Cooldown: 12 Channel Time: 2 |
Leveling
|
|
10 |
(Internal - Triage1) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
11 |
Admonish 2 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 3 Power (randomly determined) |
Armor Dmg: 13 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Leveling
|
|
13 |
Corrupt Hate 2 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 35 Psychic |
Power Cost: 21 Range: 15 Cooldown: 20 |
Leveling
|
|
14 |
Castigate 2 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +40% damage. |
Damage: 32 Psychic |
Power Cost: 18 Range: 15 Cooldown: 8 |
Leveling
|
|
15 |
Mend Flesh 2 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 64 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 19 Range: 20 Cooldown: 30 |
Leveling
|
|
16 |
Righteous Flame 2 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 10 Fire, 5 times over 10 seconds |
Damage: 48 Fire Enrages: 200% |
Power Cost: 23 Range: 15 Cooldown: 13 |
Leveling
|
|
18 |
Relentless Hope |
Remind your allies that hope is never lost. |
Restore: 68 Health to you and nearby allies Restore: 15 Power to you and nearby allies --Can Have-- Restore: 0 Armor to you and nearby allies |
|
Power Cost: 27 AoE: 20 Cooldown: 40 |
Training: Gloria Stonecurl
|
|
18 |
Remedy 2 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 12 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 15 Range: 20 Cooldown: 15 |
Leveling
|
|
20 |
Flamestrike 2 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 101 Fire Enrages: 200% |
Power Cost: 48 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 2
|
|
20 |
Triage 2 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 59 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 22 AoE: 20 Cooldown: 12 Channel Time: 2 |
Leveling
|
|
20 |
(Internal - Triage2) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
20 |
Give Warmth |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +3 for 60 seconds. Restores: 10 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 21 Range: 20 Cooldown: 60 |
Training: Gloria Stonecurl
|
|
21 |
Admonish 3 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 4 Power (randomly determined) |
Armor Dmg: 20 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Leveling
|
|
22 |
Corrupt Hate 3 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 58 Psychic |
Power Cost: 26 Range: 15 Cooldown: 20 |
Leveling
|
|
23 |
Exhilarate 2 |
Channel healing into yourself or a selected ally. |
Restores: 48 Health |
|
Power Cost: 16 Range: 20 Cooldown: 10 Channel Time: 2 |
Leveling
|
|
24 |
Castigate 3 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +60% damage. |
Damage: 51 Psychic |
Power Cost: 23 Range: 15 Cooldown: 8 |
Leveling
|
|
24 |
Invigorate 2 |
Channel energy and confidence into an ally's brain. |
Restore: 51 Power Restore: 36 Armor Restore: 36 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Gloria Stonecurl
|
|
25 |
Mend Flesh 3 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 80 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 23 Range: 20 Cooldown: 30 |
Leveling
|
|
26 |
Righteous Flame 3 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 15 Fire, 5 times over 10 seconds |
Damage: 72 Fire Enrages: 200% |
Power Cost: 28 Range: 15 Cooldown: 13 |
Leveling
|
|
27 |
Unfetter |
Free yourself or an ally from movement hindrances. |
Dispels stun, root, or slow effects. Grants immunity to stun, root, and slow effects for 10 seconds. |
|
Power Cost: 24 Range: 20 Cooldown: 30 |
Leveling
|
|
28 |
Remedy 3 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 18 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 18 Range: 20 Cooldown: 15 |
Leveling
|
|
30 |
Flamestrike 3 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 157 Fire Enrages: 200% |
Power Cost: 58 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 3
|
|
30 |
Triage 3 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 72 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 26 AoE: 20 Cooldown: 12 Channel Time: 2 |
Leveling
|
|
30 |
(Internal - Triage3) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
31 |
Admonish 4 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 5 Power (randomly determined) |
Armor Dmg: 30 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Leveling
|
|
32 |
Castigate 4 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +80% damage. |
Damage: 71 Psychic |
Power Cost: 27 Range: 15 Cooldown: 8 |
Leveling
|
|
33 |
Corrupt Hate 4 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 96 Psychic |
Power Cost: 32 Range: 15 Cooldown: 20 |
Leveling
|
|
34 |
Relentless Hope 2 |
Remind your allies that hope is never lost. |
Restore: 94 Health to you and nearby allies Restore: 25 Power to you and nearby allies --Can Have-- Restore: 0 Armor to you and nearby allies |
|
Power Cost: 38 AoE: 20 Cooldown: 40 |
Training: Gloria Stonecurl
|
|
35 |
Mend Flesh 4 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 96 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 28 Range: 20 Cooldown: 30 |
Leveling
|
|
35 |
Give Warmth 2 |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +5 for 60 seconds. Restores: 15 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 28 Range: 20 Cooldown: 60 |
Training: Gloria Stonecurl
|
|
36 |
Righteous Flame 4 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 20 Fire, 5 times over 10 seconds |
Damage: 109 Fire Enrages: 200% |
Power Cost: 34 Range: 15 Cooldown: 13 |
Leveling
|
|
37 |
Exhilarate 3 |
Channel healing into yourself or a selected ally. |
Restores: 62 Health |
|
Power Cost: 21 Range: 20 Cooldown: 10 Channel Time: 2 |
Leveling
|
|
38 |
Remedy 4 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 24 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 21 Range: 20 Cooldown: 15 |
Leveling
|
|
39 |
Invigorate 3 |
Channel energy and confidence into an ally's brain. |
Restore: 66 Power Restore: 51 Armor Restore: 51 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Gloria Stonecurl
|
|
40 |
Flamestrike 4 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 222 Fire Enrages: 200% |
Power Cost: 69 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 4
|
|
40 |
Triage 4 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 85 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 31 AoE: 20 Cooldown: 12 Channel Time: 2 |
Leveling
|
|
40 |
(Internal - Triage4) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
40 |
Tether Soul |
Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell. |
First ally to die will resurrect a few seconds after death with 50% of their Health, Armor, and Power. Can Be On Sidebar |
|
Power Cost: 69 AoE: 25 Cooldown: 900 |
Training: Gloria Stonecurl
|
|
41 |
Admonish 5 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 6 Power (randomly determined) |
Armor Dmg: 43 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Leveling
|
|
43 |
Corrupt Hate 5 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 147 Psychic |
Power Cost: 37 Range: 15 Cooldown: 20 |
Leveling
|
|
45 |
Mend Flesh 5 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 112 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 32 Range: 20 Cooldown: 30 |
Leveling
|
|
46 |
Righteous Flame 5 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 25 Fire, 5 times over 10 seconds |
Damage: 170 Fire Enrages: 200% |
Power Cost: 38 Range: 15 Cooldown: 13 |
Leveling
|
|
47 |
Castigate 5 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +100% damage. |
Damage: 133 Psychic |
Power Cost: 33 Range: 15 Cooldown: 8 |
Leveling
|
|
47 |
Invigorate 4 |
Channel energy and confidence into an ally's brain. |
Restore: 72 Power Restore: 66 Armor Restore: 66 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Gloria Stonecurl
|
|
48 |
Remedy 5 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 30 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 24 Range: 20 Cooldown: 15 |
Leveling
|
|
50 |
Flamestrike 5 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 343 Fire Enrages: 200% |
Power Cost: 77 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 5
|
|
50 |
Triage 5 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 99 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 34 AoE: 20 Cooldown: 12 Channel Time: 2 |
Leveling
|
|
50 |
(Internal - Triage5) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
50 |
Give Warmth 3 |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +7 for 60 seconds. Restores: 20 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 34 Range: 20 Cooldown: 60 |
Training: Gloria Stonecurl
|
|
51 |
Admonish 6 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 7 Power (randomly determined) |
Armor Dmg: 64 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Training: Aralorn
|
|
52 |
Unfetter 2 |
Free yourself or an ally from movement hindrances. |
Dispels stun, root, or slow effects. Grants immunity to stun, root, and slow effects for 15 seconds. |
|
Power Cost: 35 Range: 20 Cooldown: 30 |
Training: Aralorn
|
|
53 |
Corrupt Hate 6 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 220 Psychic |
Power Cost: 42 Range: 15 Cooldown: 20 |
Training: Aralorn
|
|
54 |
Castigate 6 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +100% damage. |
Damage: 169 Psychic |
Power Cost: 36 Range: 15 Cooldown: 8 |
Training: Aralorn
|
|
54 |
Exhilarate 4 |
Channel healing into yourself or a selected ally. |
Restores: 79 Health |
|
Power Cost: 26 Range: 20 Cooldown: 10 Channel Time: 2 |
Training: Aralorn
|
|
55 |
Mend Flesh 6 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 128 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 36 Range: 20 Cooldown: 30 |
Training: Aralorn
|
|
56 |
Righteous Flame 6 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 30 Fire, 5 times over 10 seconds |
Damage: 243 Fire Enrages: 200% |
Power Cost: 43 Range: 15 Cooldown: 13 |
Training: Aralorn
|
|
58 |
Relentless Hope 3 |
Remind your allies that hope is never lost. |
Restore: 132 Health to you and nearby allies Restore: 35 Power to you and nearby allies --Can Have-- Restore: 0 Armor to you and nearby allies |
|
Power Cost: 51 AoE: 20 Cooldown: 40 |
Training: Gloria Stonecurl
|
|
58 |
Remedy 6 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 36 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 27 Range: 20 Cooldown: 15 |
Training: Aralorn
|
|
59 |
Invigorate 5 |
Channel energy and confidence into an ally's brain. |
Restore: 81 Power Restore: 81 Armor Restore: 81 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Aralorn
|
|
60 |
Flamestrike 6 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 468 Fire Enrages: 200% |
Power Cost: 87 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 6
|
|
60 |
Triage 6 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 112 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 38 AoE: 20 Cooldown: 12 Channel Time: 2 |
Training: Aralorn
|
|
60 |
(Internal - Triage6) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
61 |
Admonish 7 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 8 Power (randomly determined) |
Armor Dmg: 85 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Training: Aralorn
|
|
63 |
Corrupt Hate 7 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 293 Psychic |
Power Cost: 47 Range: 15 Cooldown: 20 |
Training: Aralorn
|
|
64 |
Tether Soul 2 |
Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell. |
First ally to die will resurrect a few seconds after death with 75% of their Health, Armor, and Power. Can Be On Sidebar |
|
Power Cost: 91 AoE: 25 Cooldown: 900 |
Training: Aralorn
|
|
64 |
Invigorate 6 |
Channel energy and confidence into an ally's brain. |
Restore: 87 Power Restore: 96 Armor Restore: 96 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Aralorn
|
|
65 |
Mend Flesh 7 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 144 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 40 Range: 20 Cooldown: 30 |
Training: Aralorn
|
|
65 |
Give Warmth 4 |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +9 for 60 seconds. Restores: 25 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 40 Range: 20 Cooldown: 60 |
Training: Gloria Stonecurl
|
|
66 |
Righteous Flame 7 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 35 Fire, 5 times over 10 seconds |
Damage: 316 Fire Enrages: 200% |
Power Cost: 48 Range: 15 Cooldown: 13 |
Training: Aralorn
|
|
68 |
Castigate 7 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +120% damage. |
Damage: 243 Psychic |
Power Cost: 42 Range: 15 Cooldown: 8 |
Training: Aralorn
|
|
68 |
Remedy 7 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 42 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 30 Range: 20 Cooldown: 15 |
Training: Aralorn
|
|
69 |
Exhilarate 5 |
Channel healing into yourself or a selected ally. |
Restores: 94 Health |
|
Power Cost: 31 Range: 20 Cooldown: 10 Channel Time: 2 |
Training: Aralorn
|
|
70 |
Flamestrike 7 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 597 Fire Enrages: 200% |
Power Cost: 96 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 7
|
|
70 |
Triage 7 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 125 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 42 AoE: 20 Cooldown: 12 Channel Time: 2 |
Training: Aralorn
|
|
70 |
(Internal - Triage7) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
71 |
Admonish 8 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 9 Power (randomly determined) |
Armor Dmg: 107 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Training: Aralorn
|
|
73 |
Corrupt Hate 8 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 373 Psychic |
Power Cost: 52 Range: 15 Cooldown: 20 |
Training: Aralorn
|
|
74 |
Relentless Hope 4 |
Remind your allies that hope is never lost. |
Restore: 158 Health to you and nearby allies Restore: 45 Power to you and nearby allies --Can Have-- Restore: 0 Armor to you and nearby allies |
|
Power Cost: 60 AoE: 20 Cooldown: 40 |
Training: Raina
|
|
75 |
Mend Flesh 8 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 160 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 45 Range: 20 Cooldown: 30 |
Training: Aralorn Training: Raina
|
|
76 |
Righteous Flame 8 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 40 Fire, 5 times over 10 seconds |
Damage: 400 Fire Enrages: 200% |
Power Cost: 53 Range: 15 Cooldown: 13 |
Training: Raina
|
|
78 |
Remedy 8 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 48 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 34 Range: 20 Cooldown: 15 |
Training: Raina
|
|
79 |
Invigorate 7 |
Channel energy and confidence into an ally's brain. |
Restore: 102 Power Restore: 111 Armor Restore: 111 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Raina
|
|
80 |
Castigate 8 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +120% damage. |
Damage: 319 Psychic |
Power Cost: 47 Range: 15 Cooldown: 8 |
Training: Raina
|
|
80 |
Flamestrike 8 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 747 Fire Enrages: 200% |
Power Cost: 107 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 8
|
|
80 |
Triage 8 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 138 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 47 AoE: 20 Cooldown: 12 Channel Time: 2 |
Training: Raina
|
|
80 |
(Internal - Triage8) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
80 |
Give Warmth 5 |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +10 for 60 seconds. Restores: 30 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 47 Range: 20 Cooldown: 60 |
Training: Raina
|
|
81 |
Admonish 9 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 10 Power (randomly determined) |
Armor Dmg: 132 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Training: Raina
|
|
83 |
Exhilarate 6 |
Channel healing into yourself or a selected ally. |
Restores: 108 Health |
|
Power Cost: 35 Range: 20 Cooldown: 10 Channel Time: 2 |
Training: Raina
|
|
83 |
Corrupt Hate 9 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 460 Psychic |
Power Cost: 57 Range: 15 Cooldown: 20 |
Training: Raina
|
| Error: Ability not found |
84 |
Invigorate 8 |
Channel energy and confidence into an ally's brain. |
Restore: 108 Power Restore: 126 Armor Restore: 126 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Steven Poplar
|
|
85 |
Mend Flesh 9 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 176 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 49 Range: 20 Cooldown: 30 |
Item: Priest: Mend Flesh 9
|
|
86 |
Righteous Flame 9 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 45 Fire, 5 times over 10 seconds |
Damage: 488 Fire Enrages: 200% |
Power Cost: 59 Range: 15 Cooldown: 13 |
Item: Priest: Righteous Flame 9
|
|
87 |
Tether Soul 3 |
Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell. |
First ally to die will resurrect a few seconds after death with 100% of their Health, Armor, and Power. Can Be On Sidebar |
|
Power Cost: 114 AoE: 25 Cooldown: 900 |
Item: Priest: Tether Soul 3
|
|
88 |
Remedy 9 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 54 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 37 Range: 20 Cooldown: 15 |
Item: Priest: Remedy 9
|
|
90 |
Flamestrike 9 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 901 Fire Enrages: 200% |
Power Cost: 117 Range: 30 Cooldown: 60 |
Item: Priest: Flamestrike 9
|
|
90 |
Triage 9 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 151 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 52 AoE: 20 Cooldown: 12 Channel Time: 2 |
Item: Priest: Triage 9
|
|
90 |
(Internal - Triage9) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
|
91 |
Admonish 10 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 11 Power (randomly determined) |
Armor Dmg: 158 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Item: Priest: Admonish 10
|
|
92 |
Unfetter 3 |
Free yourself or an ally from movement hindrances. |
Dispels stun, root, or slow effects. Grants immunity to stun, root, and slow effects for 20 seconds. |
|
Power Cost: 53 Range: 20 Cooldown: 30 |
Item: Priest: Unfetter 3
|
|
93 |
Corrupt Hate 10 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 552 Psychic |
Power Cost: 63 Range: 15 Cooldown: 20 |
Item: Priest: Corrupt Hate 10
|
|
94 |
Castigate 9 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +140% damage. |
Damage: 409 Psychic |
Power Cost: 54 Range: 15 Cooldown: 8 |
Item: Priest: Castigate 9
|
|
95 |
Mend Flesh 10 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 192 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 54 Range: 20 Cooldown: 30 |
Item: Priest: Mend Flesh 10
|
|
95 |
Give Warmth 6 |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +12 for 60 seconds. Restores: 35 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 54 Range: 20 Cooldown: 60 |
Item: Priest: Give Warmth 6
|
| Error: Ability not found |
96 |
Righteous Flame 10 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 50 Fire, 5 times over 10 seconds |
Damage: 580 Fire Enrages: 200% |
Power Cost: 65 Range: 15 Cooldown: 13 |
Training: Steven Poplar
|
| Error: Ability not found |
98 |
Exhilarate 7 |
Channel healing into yourself or a selected ally. |
Restores: 123 Health |
|
Power Cost: 41 Range: 20 Cooldown: 10 Channel Time: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
98 |
Relentless Hope 5 |
Remind your allies that hope is never lost. |
Restore: 196 Health to you and nearby allies Restore: 55 Power to you and nearby allies --Can Have-- Restore: 0 Armor to you and nearby allies |
|
Power Cost: 76 AoE: 20 Cooldown: 40 |
Training: Steven Poplar
|
| Error: Ability not found |
98 |
Remedy 10 |
Remove poison from the veins of an ally. |
Removes all ongoing Poison effects from the target (up to 60 dmg/sec) --Can Have-- Restore: 0 Armor |
|
Power Cost: 41 Range: 20 Cooldown: 15 |
Training: Steven Poplar
|
| Error: Ability not found |
99 |
Invigorate 9 |
Channel energy and confidence into an ally's brain. |
Restore: 123 Power Restore: 141 Armor Restore: 141 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
100 |
Flamestrike 10 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 1059 Fire Enrages: 200% |
Power Cost: 129 Range: 30 Cooldown: 60 |
Training: Steven Poplar
|
| Error: Ability not found |
100 |
Triage 10 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 165 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 58 AoE: 20 Cooldown: 12 Channel Time: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
100 |
(Internal - Triage10) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
| Error: Ability not found |
101 |
Admonish 11 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 12 Power (randomly determined) |
Armor Dmg: 185 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
103 |
Corrupt Hate 11 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 649 Psychic |
Power Cost: 69 Range: 15 Cooldown: 20 |
Training: Steven Poplar
|
| Error: Ability not found |
104 |
Invigorate 10 |
Channel energy and confidence into an ally's brain. |
Restore: 129 Power Restore: 156 Armor Restore: 156 Health (or Armor if Health is full) |
|
Power Cost: 0 Range: 20 Cooldown: 30 Channel Time: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
105 |
Mend Flesh 11 |
Instantly heal yourself or a selected ally. This is a Major Heal |
Restores: 208 Health --Can Have-- Restores: 0 Armor |
|
Power Cost: 59 Range: 20 Cooldown: 30 |
Training: Steven Poplar
|
| Error: Ability not found |
106 |
Righteous Flame 11 |
Teach your foe what it means to face a priest of warmth. This is a Nice Attack |
DoT: 55 Fire, 5 times over 10 seconds |
Damage: 681 Fire Enrages: 200% |
Power Cost: 71 Range: 15 Cooldown: 13 |
Training: Steven Poplar
|
| Error: Ability not found |
108 |
Castigate 10 |
Summon Arisetsu's displeasure to rebuke your foe. Most effective against the undead. This is a Core Attack |
Undead take +140% damage. |
Damage: 511 Psychic |
Power Cost: 61 Range: 15 Cooldown: 8 |
Training: Steven Poplar
|
| Error: Ability not found |
110 |
Flamestrike 11 |
Summon flame from the heavens to destroy your foe. Even more effective against the undead. This is an Epic Attack |
Undead take +33% damage. --Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 1240 Fire Enrages: 200% |
Power Cost: 141 Range: 30 Cooldown: 60 |
Training: Steven Poplar
|
| Error: Ability not found |
110 |
Triage 11 |
Take a moment to find the ally that most needs healing, then heal them. This is a Minor Heal |
Restore: 178 Health (or Armor if Health is full) to least-healthy ally |
|
Power Cost: 64 AoE: 20 Cooldown: 12 Channel Time: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
110 |
(Internal - Triage11) |
Internal ability that triggers when Triage is used. |
|
|
Power Cost: 0 Range: 20 Cooldown: 0 |
Unknown Source: Not Found
|
| Error: Ability not found |
110 |
Give Warmth 7 |
Bestow the blessings of Arisetsu on yourself or an ally. |
Target gains Indirect Cold Mitigation +14 for 60 seconds. Restores: 40 Body Heat in cold environments --Can Have-- Restores: 0 Health every 6 seconds for 60 seconds |
|
Power Cost: 62 Range: 20 Cooldown: 60 |
Training: Steven Poplar
|
| Error: Ability not found |
111 |
Admonish 12 |
Reprimand your enemy, making them feel uncomfortable. You gain a feeling of self-satisfaction. This is a Basic Attack |
Restores between 0 and 13 Power (randomly determined) |
Armor Dmg: 215 Psychic |
Power Cost: 0 Range: 15 Cooldown: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
112 |
Exhilarate 8 |
Channel healing into yourself or a selected ally. |
Restores: 137 Health |
|
Power Cost: 46 Range: 20 Cooldown: 10 Channel Time: 2 |
Training: Steven Poplar
|
| Error: Ability not found |
113 |
Corrupt Hate 12 |
Twist an enemy's emotions so that rage and pain are one and the same. |
When the target next uses a Rage Attack, they are stunned. |
Health Dmg: 755 Psychic |
Power Cost: 75 Range: 15 Cooldown: 20 |
Training: Steven Poplar
|
| Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
| |
of Priests |
Level 120 - Priest Base Damage +60% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Priest Damage +5
- Priest Base Damage +10%
- Priest Base Damage +15%
- Priest Base Damage +20%
- Priest Base Damage +25%
- Priest Base Damage +30%
- Priest Base Damage +35%
- Priest Base Damage +40%
- Priest Base Damage +45%
- Priest Base Damage +50%
- Priest Base Damage +55%
- Priest Base Damage +60%
|
| |
|
Level 125 - Indirect Psychic Damage +50% when Priest is active. Indirect Fire Damage +50% when Priest is active |
Uncommon |
Hands |
Click Expand to reveal
- Indirect Psychic Damage +10% when Priest is active. Indirect Fire Damage +10% when Priest is active
- Indirect Psychic Damage +11% when Priest is active. Indirect Fire Damage +11% when Priest is active
- Indirect Psychic Damage +12% when Priest is active. Indirect Fire Damage +12% when Priest is active
- Indirect Psychic Damage +13% when Priest is active. Indirect Fire Damage +13% when Priest is active
- Indirect Psychic Damage +14% when Priest is active. Indirect Fire Damage +14% when Priest is active
- Indirect Psychic Damage +15% when Priest is active. Indirect Fire Damage +15% when Priest is active
- Indirect Psychic Damage +16% when Priest is active. Indirect Fire Damage +16% when Priest is active
- Indirect Psychic Damage +17% when Priest is active. Indirect Fire Damage +17% when Priest is active
- Indirect Psychic Damage +18% when Priest is active. Indirect Fire Damage +18% when Priest is active
- Indirect Psychic Damage +20% when Priest is active. Indirect Fire Damage +20% when Priest is active
- Indirect Psychic Damage +22% when Priest is active. Indirect Fire Damage +22% when Priest is active
- Indirect Psychic Damage +24% when Priest is active. Indirect Fire Damage +24% when Priest is active
- Indirect Psychic Damage +26% when Priest is active. Indirect Fire Damage +26% when Priest is active
- Indirect Psychic Damage +28% when Priest is active. Indirect Fire Damage +28% when Priest is active
- Indirect Psychic Damage +30% when Priest is active. Indirect Fire Damage +30% when Priest is active
- Indirect Psychic Damage +32% when Priest is active. Indirect Fire Damage +32% when Priest is active
- Indirect Psychic Damage +34% when Priest is active. Indirect Fire Damage +34% when Priest is active
- Indirect Psychic Damage +36% when Priest is active. Indirect Fire Damage +36% when Priest is active
- Indirect Psychic Damage +38% when Priest is active. Indirect Fire Damage +38% when Priest is active
- Indirect Psychic Damage +40% when Priest is active. Indirect Fire Damage +40% when Priest is active
- Indirect Psychic Damage +42% when Priest is active. Indirect Fire Damage +42% when Priest is active
- Indirect Psychic Damage +44% when Priest is active. Indirect Fire Damage +44% when Priest is active
- Indirect Psychic Damage +46% when Priest is active. Indirect Fire Damage +46% when Priest is active
- Indirect Psychic Damage +48% when Priest is active. Indirect Fire Damage +48% when Priest is active
- Indirect Psychic Damage +50% when Priest is active. Indirect Fire Damage +50% when Priest is active
|
| |
of Dodgy Priesting |
Level 120 - Chance to Evade Bursts +48% when Priest is active |
Uncommon |
Legs, Hands |
Click Expand to reveal
- Chance to Evade Bursts +15% when Priest is active
- Chance to Evade Bursts +18% when Priest is active
- Chance to Evade Bursts +21% when Priest is active
- Chance to Evade Bursts +24% when Priest is active
- Chance to Evade Bursts +27% when Priest is active
- Chance to Evade Bursts +30% when Priest is active
- Chance to Evade Bursts +33% when Priest is active
- Chance to Evade Bursts +36% when Priest is active
- Chance to Evade Bursts +39% when Priest is active
- Chance to Evade Bursts +42% when Priest is active
- Chance to Evade Bursts +45% when Priest is active
- Chance to Evade Bursts +48% when Priest is active
|
| Pacifist's |
of Powerful Pacifism |
Level 120 - If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +16 (meaning you recover this Power every 5 seconds, in and out of combat) |
Uncommon |
Head, Feet |
Click Expand to reveal
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +5 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +6 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +7 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +8 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +9 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +10 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +12 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +13 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +14 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +15 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +16 (meaning you recover this Power every 5 seconds, in and out of combat)
|
| |
|
Level 125 - Direct Fire Damage +168 when Priest is active |
Uncommon |
Ring, OffHand |
Click Expand to reveal
- Direct Fire Damage +10 when Priest is active
- Direct Fire Damage +17 when Priest is active
- Direct Fire Damage +23 when Priest is active
- Direct Fire Damage +29 when Priest is active
- Direct Fire Damage +35 when Priest is active
- Direct Fire Damage +41 when Priest is active
- Direct Fire Damage +47 when Priest is active
- Direct Fire Damage +53 when Priest is active
- Direct Fire Damage +59 when Priest is active
- Direct Fire Damage +65 when Priest is active
- Direct Fire Damage +71 when Priest is active
- Direct Fire Damage +77 when Priest is active
- Direct Fire Damage +84 when Priest is active
- Direct Fire Damage +91 when Priest is active
- Direct Fire Damage +98 when Priest is active
- Direct Fire Damage +105 when Priest is active
- Direct Fire Damage +112 when Priest is active
- Direct Fire Damage +119 when Priest is active
- Direct Fire Damage +126 when Priest is active
- Direct Fire Damage +133 when Priest is active
- Direct Fire Damage +140 when Priest is active
- Direct Fire Damage +147 when Priest is active
- Direct Fire Damage +154 when Priest is active
- Direct Fire Damage +161 when Priest is active
- Direct Fire Damage +168 when Priest is active
|
| |
|
Level 125 - Fire abilities deal +80% direct damage if cast while you are channeling a Priest ability |
Uncommon |
Necklace |
Click Expand to reveal
- Fire abilities deal +3% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +6% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +9% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +12% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +15% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +18% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +22% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +25% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +28% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +32% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +35% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +38% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +41% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +45% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +48% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +51% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +54% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +57% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +60% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +63% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +67% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +70% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +73% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +77% direct damage if cast while you are channeling a Priest ability
- Fire abilities deal +80% direct damage if cast while you are channeling a Priest ability
|
| Admonisher's |
of Admonishment |
Level 120 - The maximum Power restored by Admonish increases +40 |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- The maximum Power restored by Admonish increases +3
- The maximum Power restored by Admonish increases +6
- The maximum Power restored by Admonish increases +9
- The maximum Power restored by Admonish increases +12
- The maximum Power restored by Admonish increases +15
- The maximum Power restored by Admonish increases +18
- The maximum Power restored by Admonish increases +21
- The maximum Power restored by Admonish increases +24
- The maximum Power restored by Admonish increases +28
- The maximum Power restored by Admonish increases +32
- The maximum Power restored by Admonish increases +36
- The maximum Power restored by Admonish increases +40
|
| |
|
Level 125 - Admonish boosts your Priest Damage +25 for 60 seconds |
Uncommon |
Head |
Click Expand to reveal
- Admonish boosts your Priest Damage +1 for 60 seconds
- Admonish boosts your Priest Damage +2 for 60 seconds
- Admonish boosts your Priest Damage +3 for 60 seconds
- Admonish boosts your Priest Damage +4 for 60 seconds
- Admonish boosts your Priest Damage +5 for 60 seconds
- Admonish boosts your Priest Damage +6 for 60 seconds
- Admonish boosts your Priest Damage +7 for 60 seconds
- Admonish boosts your Priest Damage +8 for 60 seconds
- Admonish boosts your Priest Damage +9 for 60 seconds
- Admonish boosts your Priest Damage +10 for 60 seconds
- Admonish boosts your Priest Damage +11 for 60 seconds
- Admonish boosts your Priest Damage +12 for 60 seconds
- Admonish boosts your Priest Damage +13 for 60 seconds
- Admonish boosts your Priest Damage +14 for 60 seconds
- Admonish boosts your Priest Damage +15 for 60 seconds
- Admonish boosts your Priest Damage +16 for 60 seconds
- Admonish boosts your Priest Damage +17 for 60 seconds
- Admonish boosts your Priest Damage +18 for 60 seconds
- Admonish boosts your Priest Damage +19 for 60 seconds
- Admonish boosts your Priest Damage +20 for 60 seconds
- Admonish boosts your Priest Damage +21 for 60 seconds
- Admonish boosts your Priest Damage +22 for 60 seconds
- Admonish boosts your Priest Damage +23 for 60 seconds
- Admonish boosts your Priest Damage +24 for 60 seconds
- Admonish boosts your Priest Damage +25 for 60 seconds
|
| |
|
Level 120 - Admonish makes the target 12% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) |
Rare |
Ring |
Click Expand to reveal
- Admonish makes the target 1% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 2% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 3% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 4% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 6% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 7% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 8% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 9% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 10% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 11% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
- Admonish makes the target 12% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
|
| Castigator's |
of Castigation |
Level 125 - Castigate Damage +151 |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Castigate Damage +7
- Castigate Damage +13
- Castigate Damage +19
- Castigate Damage +25
- Castigate Damage +31
- Castigate Damage +37
- Castigate Damage +43
- Castigate Damage +49
- Castigate Damage +55
- Castigate Damage +61
- Castigate Damage +67
- Castigate Damage +73
- Castigate Damage +79
- Castigate Damage +85
- Castigate Damage +91
- Castigate Damage +97
- Castigate Damage +103
- Castigate Damage +109
- Castigate Damage +115
- Castigate Damage +121
- Castigate Damage +127
- Castigate Damage +133
- Castigate Damage +139
- Castigate Damage +145
- Castigate Damage +151
|
| Castigator's |
of Castigation |
Level 125 - Castigate Damage +75% |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Castigate Damage +10%
- Castigate Damage +12.5%
- Castigate Damage +15%
- Castigate Damage +17.5%
- Castigate Damage +20%
- Castigate Damage +22.5%
- Castigate Damage +25%
- Castigate Damage +27.5%
- Castigate Damage +30%
- Castigate Damage +32.5%
- Castigate Damage +35%
- Castigate Damage +37.5%
- Castigate Damage +40%
- Castigate Damage +42.5%
- Castigate Damage +45%
- Castigate Damage +48%
- Castigate Damage +51%
- Castigate Damage +54%
- Castigate Damage +56.99%
- Castigate Damage +60%
- Castigate Damage +63%
- Castigate Damage +66%
- Castigate Damage +68.99%
- Castigate Damage +72%
- Castigate Damage +75%
|
| Castigator's |
of Castigation |
Level 125 - Castigate has a 25% chance to deal +480 damage and stun the target |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Castigate has a 25% chance to stun the target
- Castigate has a 25% chance to deal +20 damage and stun the target
- Castigate has a 25% chance to deal +40 damage and stun the target
- Castigate has a 25% chance to deal +60 damage and stun the target
- Castigate has a 25% chance to deal +80 damage and stun the target
- Castigate has a 25% chance to deal +100 damage and stun the target
- Castigate has a 25% chance to deal +120 damage and stun the target
- Castigate has a 25% chance to deal +140 damage and stun the target
- Castigate has a 25% chance to deal +160 damage and stun the target
- Castigate has a 25% chance to deal +180 damage and stun the target
- Castigate has a 25% chance to deal +200 damage and stun the target
- Castigate has a 25% chance to deal +220 damage and stun the target
- Castigate has a 25% chance to deal +240 damage and stun the target
- Castigate has a 25% chance to deal +260 damage and stun the target
- Castigate has a 25% chance to deal +280 damage and stun the target
- Castigate has a 25% chance to deal +300 damage and stun the target
- Castigate has a 25% chance to deal +320 damage and stun the target
- Castigate has a 25% chance to deal +340 damage and stun the target
- Castigate has a 25% chance to deal +360 damage and stun the target
- Castigate has a 25% chance to deal +380 damage and stun the target
- Castigate has a 25% chance to deal +400 damage and stun the target
- Castigate has a 25% chance to deal +420 damage and stun the target
- Castigate has a 25% chance to deal +440 damage and stun the target
- Castigate has a 25% chance to deal +460 damage and stun the target
- Castigate has a 25% chance to deal +480 damage and stun the target
|
| |
of Burning Heretics |
Level 125 - Castigate deals Fire damage instead of Psychic, and deals +108% damage to Aberrations |
Epic |
Legs |
Click Expand to reveal
- Castigate deals Fire damage instead of Psychic, and deals +12% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +16% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +20% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +24% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +28% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +32% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +36% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +40% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +44% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +48% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +52% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +56% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +60% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +64% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +68% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +72% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +76% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +80% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +84% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +88% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +92% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +96% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +100% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +104% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +108% damage to Aberrations
|
| |
|
Level 125 - Castigate boosts your Nice Attack Damage +150 for 8 seconds |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Castigate boosts your Nice Attack Damage +6 for 8 seconds
- Castigate boosts your Nice Attack Damage +12 for 8 seconds
- Castigate boosts your Nice Attack Damage +18 for 8 seconds
- Castigate boosts your Nice Attack Damage +24 for 8 seconds
- Castigate boosts your Nice Attack Damage +30 for 8 seconds
- Castigate boosts your Nice Attack Damage +36 for 8 seconds
- Castigate boosts your Nice Attack Damage +42 for 8 seconds
- Castigate boosts your Nice Attack Damage +48 for 8 seconds
- Castigate boosts your Nice Attack Damage +54 for 8 seconds
- Castigate boosts your Nice Attack Damage +60 for 8 seconds
- Castigate boosts your Nice Attack Damage +66 for 8 seconds
- Castigate boosts your Nice Attack Damage +72 for 8 seconds
- Castigate boosts your Nice Attack Damage +78 for 8 seconds
- Castigate boosts your Nice Attack Damage +84 for 8 seconds
- Castigate boosts your Nice Attack Damage +90 for 8 seconds
- Castigate boosts your Nice Attack Damage +96 for 8 seconds
- Castigate boosts your Nice Attack Damage +102 for 8 seconds
- Castigate boosts your Nice Attack Damage +108 for 8 seconds
- Castigate boosts your Nice Attack Damage +114 for 8 seconds
- Castigate boosts your Nice Attack Damage +120 for 8 seconds
- Castigate boosts your Nice Attack Damage +126 for 8 seconds
- Castigate boosts your Nice Attack Damage +132 for 8 seconds
- Castigate boosts your Nice Attack Damage +138 for 8 seconds
- Castigate boosts your Nice Attack Damage +144 for 8 seconds
- Castigate boosts your Nice Attack Damage +150 for 8 seconds
|
| |
of Exhilaration |
Level 125 - Exhilarate restores +59 Health and hastens the current reuse timer of Invigorate -12 seconds |
Uncommon |
MainHand, Chest |
Click Expand to reveal
- Exhilarate restores +5 Health and hastens the current reuse timer of Invigorate -1 seconds
- Exhilarate restores +7 Health and hastens the current reuse timer of Invigorate -1 seconds
- Exhilarate restores +9 Health and hastens the current reuse timer of Invigorate -1 seconds
- Exhilarate restores +11 Health and hastens the current reuse timer of Invigorate -2 seconds
- Exhilarate restores +13 Health and hastens the current reuse timer of Invigorate -2 seconds
- Exhilarate restores +15 Health and hastens the current reuse timer of Invigorate -3 seconds
- Exhilarate restores +17 Health and hastens the current reuse timer of Invigorate -3 seconds
- Exhilarate restores +19 Health and hastens the current reuse timer of Invigorate -4 seconds
- Exhilarate restores +21 Health and hastens the current reuse timer of Invigorate -4 seconds
- Exhilarate restores +23 Health and hastens the current reuse timer of Invigorate -5 seconds
- Exhilarate restores +25 Health and hastens the current reuse timer of Invigorate -5 seconds
- Exhilarate restores +27 Health and hastens the current reuse timer of Invigorate -6 seconds
- Exhilarate restores +29 Health and hastens the current reuse timer of Invigorate -6 seconds
- Exhilarate restores +31 Health and hastens the current reuse timer of Invigorate -7 seconds
- Exhilarate restores +33 Health and hastens the current reuse timer of Invigorate -7 seconds
- Exhilarate restores +35 Health and hastens the current reuse timer of Invigorate -8 seconds
- Exhilarate restores +37 Health and hastens the current reuse timer of Invigorate -8 seconds
- Exhilarate restores +39 Health and hastens the current reuse timer of Invigorate -9 seconds
- Exhilarate restores +41 Health and hastens the current reuse timer of Invigorate -9 seconds
- Exhilarate restores +44 Health and hastens the current reuse timer of Invigorate -10 seconds
- Exhilarate restores +47 Health and hastens the current reuse timer of Invigorate -10 seconds
- Exhilarate restores +50 Health and hastens the current reuse timer of Invigorate -11 seconds
- Exhilarate restores +53 Health and hastens the current reuse timer of Invigorate -11 seconds
- Exhilarate restores +56 Health and hastens the current reuse timer of Invigorate -12 seconds
- Exhilarate restores +59 Health and hastens the current reuse timer of Invigorate -12 seconds
|
| |
of Exhilaration |
Level 125 - For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +53 Health |
Uncommon |
OffHand, Legs |
Click Expand to reveal
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +5 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +7 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +9 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +11 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +13 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +15 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +17 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +19 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +21 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +23 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +25 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +27 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +29 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +33 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +37 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +39 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +41 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +43 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +45 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +47 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +49 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +51 Health
- For 60 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +53 Health
|
| |
of Exhilaration |
Level 125 - Exhilarate restores 204 Armor over 8 seconds |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Exhilarate restores 12 Armor over 8 seconds
- Exhilarate restores 20 Armor over 8 seconds
- Exhilarate restores 28 Armor over 8 seconds
- Exhilarate restores 36 Armor over 8 seconds
- Exhilarate restores 44 Armor over 8 seconds
- Exhilarate restores 52 Armor over 8 seconds
- Exhilarate restores 60 Armor over 8 seconds
- Exhilarate restores 68 Armor over 8 seconds
- Exhilarate restores 76 Armor over 8 seconds
- Exhilarate restores 84 Armor over 8 seconds
- Exhilarate restores 92 Armor over 8 seconds
- Exhilarate restores 100 Armor over 8 seconds
- Exhilarate restores 108 Armor over 8 seconds
- Exhilarate restores 116 Armor over 8 seconds
- Exhilarate restores 124 Armor over 8 seconds
- Exhilarate restores 132 Armor over 8 seconds
- Exhilarate restores 140 Armor over 8 seconds
- Exhilarate restores 148 Armor over 8 seconds
- Exhilarate restores 156 Armor over 8 seconds
- Exhilarate restores 164 Armor over 8 seconds
- Exhilarate restores 172 Armor over 8 seconds
- Exhilarate restores 180 Armor over 8 seconds
- Exhilarate restores 188 Armor over 8 seconds
- Exhilarate restores 196 Armor over 8 seconds
- Exhilarate restores 204 Armor over 8 seconds
|
| |
of Enhanced Care |
Level 120 - Exhilarate, Triage, and Invigorate restore +71 Health if you haven't been attacked in the past 15 seconds |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Exhilarate, Triage, and Invigorate restore +5 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +11 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +17 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +23 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +29 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +35 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +47 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +53 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +59 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +65 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +71 Health if you haven't been attacked in the past 15 seconds
|
| |
|
Level 125 - Mend Flesh Healing +123 |
Uncommon |
Head, Feet |
Click Expand to reveal
- Mend Flesh Healing +14
- Mend Flesh Healing +18
- Mend Flesh Healing +22
- Mend Flesh Healing +26
- Mend Flesh Healing +30
- Mend Flesh Healing +34
- Mend Flesh Healing +38
- Mend Flesh Healing +42
- Mend Flesh Healing +46
- Mend Flesh Healing +50
- Mend Flesh Healing +54
- Mend Flesh Healing +58
- Mend Flesh Healing +63
- Mend Flesh Healing +68
- Mend Flesh Healing +73
- Mend Flesh Healing +78
- Mend Flesh Healing +83
- Mend Flesh Healing +88
- Mend Flesh Healing +93
- Mend Flesh Healing +98
- Mend Flesh Healing +103
- Mend Flesh Healing +108
- Mend Flesh Healing +113
- Mend Flesh Healing +118
- Mend Flesh Healing +123
|
| |
|
Level 125 - Mend Flesh Armor Healing +175 |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Mend Flesh Armor Healing +30
- Mend Flesh Armor Healing +35
- Mend Flesh Armor Healing +40
- Mend Flesh Armor Healing +45
- Mend Flesh Armor Healing +50
- Mend Flesh Armor Healing +55
- Mend Flesh Armor Healing +60
- Mend Flesh Armor Healing +65
- Mend Flesh Armor Healing +70
- Mend Flesh Armor Healing +75
- Mend Flesh Armor Healing +80
- Mend Flesh Armor Healing +86
- Mend Flesh Armor Healing +92
- Mend Flesh Armor Healing +98
- Mend Flesh Armor Healing +105
- Mend Flesh Armor Healing +112
- Mend Flesh Armor Healing +119
- Mend Flesh Armor Healing +126
- Mend Flesh Armor Healing +133
- Mend Flesh Armor Healing +140
- Mend Flesh Armor Healing +147
- Mend Flesh Armor Healing +154
- Mend Flesh Armor Healing +161
- Mend Flesh Armor Healing +168
- Mend Flesh Armor Healing +175
|
| |
|
Level 120 - Mend Flesh gives the target +17 mitigation against physical attacks for 12 seconds |
Epic |
MainHand, Ring |
Click Expand to reveal
- Mend Flesh gives the target +3 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +4 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +5 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +6 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +7 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +8 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +11 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +12 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +14 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +15 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +17 mitigation against physical attacks for 12 seconds
|
| Unfettered |
of Freedom |
Level 120 - Unfetter grants immunity to Knockback effects for 17 seconds |
Epic |
Ring |
Click Expand to reveal
- Unfetter grants immunity to Knockback effects for 6 seconds
- Unfetter grants immunity to Knockback effects for 7 seconds
- Unfetter grants immunity to Knockback effects for 8 seconds
- Unfetter grants immunity to Knockback effects for 9 seconds
- Unfetter grants immunity to Knockback effects for 10 seconds
- Unfetter grants immunity to Knockback effects for 11 seconds
- Unfetter grants immunity to Knockback effects for 12 seconds
- Unfetter grants immunity to Knockback effects for 13 seconds
- Unfetter grants immunity to Knockback effects for 14 seconds
- Unfetter grants immunity to Knockback effects for 15 seconds
- Unfetter grants immunity to Knockback effects for 16 seconds
- Unfetter grants immunity to Knockback effects for 17 seconds
|
| Free-Flying |
of Boundless Skies |
Level 120 - Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +3.6 m/s for 20 seconds |
Epic |
Necklace, OffHand |
Click Expand to reveal
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.3 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.6 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.9 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.2 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.5 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.8 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.4 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.7 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +3 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +3.3 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +3.6 m/s for 20 seconds
|
| Swimmer's |
|
Level 120 - Unfetter boosts swim speed +4.8 m/s for 20 seconds |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Unfetter boosts swim speed +0.4 m/s for 20 seconds
- Unfetter boosts swim speed +0.8 m/s for 20 seconds
- Unfetter boosts swim speed +1.2 m/s for 20 seconds
- Unfetter boosts swim speed +1.6 m/s for 20 seconds
- Unfetter boosts swim speed +2 m/s for 20 seconds
- Unfetter boosts swim speed +2.4 m/s for 20 seconds
- Unfetter boosts swim speed +2.8 m/s for 20 seconds
- Unfetter boosts swim speed +3.2 m/s for 20 seconds
- Unfetter boosts swim speed +3.6 m/s for 20 seconds
- Unfetter boosts swim speed +4 m/s for 20 seconds
- Unfetter boosts swim speed +4.4 m/s for 20 seconds
- Unfetter boosts swim speed +4.8 m/s for 20 seconds
|
| |
of Unfettered Power |
Level 125 - Unfetter restores 138 Power over 9 seconds |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Unfetter restores 6 Power over 9 seconds
- Unfetter restores 9 Power over 9 seconds
- Unfetter restores 12 Power over 9 seconds
- Unfetter restores 15 Power over 9 seconds
- Unfetter restores 18 Power over 9 seconds
- Unfetter restores 24 Power over 9 seconds
- Unfetter restores 30 Power over 9 seconds
- Unfetter restores 36 Power over 9 seconds
- Unfetter restores 42 Power over 9 seconds
- Unfetter restores 48 Power over 9 seconds
- Unfetter restores 54 Power over 9 seconds
- Unfetter restores 60 Power over 9 seconds
- Unfetter restores 66 Power over 9 seconds
- Unfetter restores 72 Power over 9 seconds
- Unfetter restores 78 Power over 9 seconds
- Unfetter restores 84 Power over 9 seconds
- Unfetter restores 90 Power over 9 seconds
- Unfetter restores 96 Power over 9 seconds
- Unfetter restores 102 Power over 9 seconds
- Unfetter restores 108 Power over 9 seconds
- Unfetter restores 114 Power over 9 seconds
- Unfetter restores 120 Power over 9 seconds
- Unfetter restores 126 Power over 9 seconds
- Unfetter restores 132 Power over 9 seconds
- Unfetter restores 138 Power over 9 seconds
|
| |
of Corrupted Hate |
Level 125 - Corrupt Hate Damage +301. Corrupt Hate Reuse Time -3 |
Uncommon |
Head, Legs |
Click Expand to reveal
- Corrupt Hate Damage +13. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +25. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +37. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +49. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +61. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +73. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +85. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +97. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +109. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +121. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +133. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +145. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +157. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +169. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +181. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +193. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +205. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +217. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +229. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +241. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +253. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +265. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +277. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +289. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +301. Corrupt Hate Reuse Time -3
|
| |
of Corrupted Hate |
Level 125 - Corrupt Hate Damage +117%. Corrupt Hate Reuse Time -3 |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Corrupt Hate Damage +11%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +15%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +19%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +23%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +27%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +31%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +35%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +39%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +43%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +47%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +51%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +55%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +59%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +63%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +67%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +72%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +77%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +82%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +87%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +92%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +97%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +102%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +107%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +112%. Corrupt Hate Reuse Time -3
- Corrupt Hate Damage +117%. Corrupt Hate Reuse Time -3
|
| |
of Self-Hate |
Level 125 - Corrupt Hate causes the target to suffer 605 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds |
Uncommon |
OffHand, Hands |
Click Expand to reveal
- Corrupt Hate causes the target to suffer 20 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 40 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 60 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 80 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 105 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 130 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 155 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 180 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 205 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 230 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 255 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 280 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 305 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 330 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 355 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 380 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 405 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 430 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 455 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 480 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 505 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 530 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 555 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 580 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
- Corrupt Hate causes the target to suffer 605 Psychic damage when they use a Rage Attack. Reuse Time -3 seconds
|
| |
of Relentless Hope |
Level 125 - Relentless Hope Healing +93. Relentless Hope Reuse Time -3 |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Relentless Hope Healing +9. Relentless Hope Reuse Time -3
- Relentless Hope Healing +12. Relentless Hope Reuse Time -3
- Relentless Hope Healing +15. Relentless Hope Reuse Time -3
- Relentless Hope Healing +18. Relentless Hope Reuse Time -3
- Relentless Hope Healing +21. Relentless Hope Reuse Time -3
- Relentless Hope Healing +24. Relentless Hope Reuse Time -3
- Relentless Hope Healing +27. Relentless Hope Reuse Time -3
- Relentless Hope Healing +30. Relentless Hope Reuse Time -3
- Relentless Hope Healing +33. Relentless Hope Reuse Time -3
- Relentless Hope Healing +36. Relentless Hope Reuse Time -3
- Relentless Hope Healing +39. Relentless Hope Reuse Time -3
- Relentless Hope Healing +42. Relentless Hope Reuse Time -3
- Relentless Hope Healing +45. Relentless Hope Reuse Time -3
- Relentless Hope Healing +49. Relentless Hope Reuse Time -3
- Relentless Hope Healing +53. Relentless Hope Reuse Time -3
- Relentless Hope Healing +57. Relentless Hope Reuse Time -3
- Relentless Hope Healing +61. Relentless Hope Reuse Time -3
- Relentless Hope Healing +65. Relentless Hope Reuse Time -3
- Relentless Hope Healing +69. Relentless Hope Reuse Time -3
- Relentless Hope Healing +73. Relentless Hope Reuse Time -3
- Relentless Hope Healing +77. Relentless Hope Reuse Time -3
- Relentless Hope Healing +81. Relentless Hope Reuse Time -3
- Relentless Hope Healing +85. Relentless Hope Reuse Time -3
- Relentless Hope Healing +89. Relentless Hope Reuse Time -3
- Relentless Hope Healing +93. Relentless Hope Reuse Time -3
|
| |
of Relentless Hope |
Level 125 - Relentless Hope Power Restoration +94. Relentless Hope Reuse Time -3 |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Relentless Hope Power Restoration +12. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +15. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +18. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +21. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +24. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +27. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +30. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +33. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +36. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +39. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +42. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +45. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +48. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +51. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +54. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +58. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +62. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +66. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +70. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +74. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +78. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +82. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +86. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +90. Relentless Hope Reuse Time -3
- Relentless Hope Power Restoration +94. Relentless Hope Reuse Time -3
|
| |
of Relentless Hope |
Level 125 - Relentless Hope Armor Healing +130. Relentless Hope Reuse Time -3 |
Uncommon |
MainHand, OffHand |
Click Expand to reveal
- Relentless Hope Armor Healing +10. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +15. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +20. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +25. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +30. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +35. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +40. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +45. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +50. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +55. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +60. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +65. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +70. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +75. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +80. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +85. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +90. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +95. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +100. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +105. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +110. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +115. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +120. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +125. Relentless Hope Reuse Time -3
- Relentless Hope Armor Healing +130. Relentless Hope Reuse Time -3
|
| Righteous |
of Righteous Flame |
Level 125 - Righteous Flame Direct Damage +234 |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Righteous Flame Direct Damage +18
- Righteous Flame Direct Damage +27
- Righteous Flame Direct Damage +36
- Righteous Flame Direct Damage +45
- Righteous Flame Direct Damage +54
- Righteous Flame Direct Damage +63
- Righteous Flame Direct Damage +72
- Righteous Flame Direct Damage +81
- Righteous Flame Direct Damage +90
- Righteous Flame Direct Damage +99
- Righteous Flame Direct Damage +108
- Righteous Flame Direct Damage +117
- Righteous Flame Direct Damage +126
- Righteous Flame Direct Damage +135
- Righteous Flame Direct Damage +144
- Righteous Flame Direct Damage +153
- Righteous Flame Direct Damage +162
- Righteous Flame Direct Damage +171
- Righteous Flame Direct Damage +180
- Righteous Flame Direct Damage +189
- Righteous Flame Direct Damage +198
- Righteous Flame Direct Damage +207
- Righteous Flame Direct Damage +216
- Righteous Flame Direct Damage +225
- Righteous Flame Direct Damage +234
|
| Righteous |
of Righteous Flame |
Level 125 - Righteous Flame Direct Damage +86% |
Uncommon |
Head, Ring |
Click Expand to reveal
- Righteous Flame Direct Damage +4%
- Righteous Flame Direct Damage +7%
- Righteous Flame Direct Damage +10%
- Righteous Flame Direct Damage +13%
- Righteous Flame Direct Damage +16%
- Righteous Flame Direct Damage +19%
- Righteous Flame Direct Damage +22%
- Righteous Flame Direct Damage +25%
- Righteous Flame Direct Damage +28%
- Righteous Flame Direct Damage +31%
- Righteous Flame Direct Damage +34%
- Righteous Flame Direct Damage +37%
- Righteous Flame Direct Damage +41%
- Righteous Flame Direct Damage +45%
- Righteous Flame Direct Damage +49%
- Righteous Flame Direct Damage +53%
- Righteous Flame Direct Damage +56%
- Righteous Flame Direct Damage +60%
- Righteous Flame Direct Damage +63%
- Righteous Flame Direct Damage +67%
- Righteous Flame Direct Damage +71%
- Righteous Flame Direct Damage +74%
- Righteous Flame Direct Damage +78%
- Righteous Flame Direct Damage +82%
- Righteous Flame Direct Damage +86%
|
| |
|
Level 125 - Righteous Flame deals +335 Fire damage over 10 seconds. Reuse TIme -1 second |
Uncommon |
Feet, MainHand |
Click Expand to reveal
- Righteous Flame deals +55 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +65 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +75 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +85 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +95 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +105 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +115 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +125 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +135 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +145 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +155 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +165 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +175 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +185 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +195 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +205 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +215 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +230 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +245 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +260 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +275 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +290 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +305 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +320 Fire damage over 10 seconds. Reuse TIme -1 second
- Righteous Flame deals +335 Fire damage over 10 seconds. Reuse TIme -1 second
|
| |
|
Level 125 - Flamestrike Damage +510 |
Uncommon |
Head, Chest |
Click Expand to reveal
- Flamestrike Damage +30
- Flamestrike Damage +50
- Flamestrike Damage +70
- Flamestrike Damage +90
- Flamestrike Damage +110
- Flamestrike Damage +130
- Flamestrike Damage +150
- Flamestrike Damage +170
- Flamestrike Damage +190
- Flamestrike Damage +210
- Flamestrike Damage +230
- Flamestrike Damage +250
- Flamestrike Damage +270
- Flamestrike Damage +290
- Flamestrike Damage +310
- Flamestrike Damage +330
- Flamestrike Damage +350
- Flamestrike Damage +370
- Flamestrike Damage +390
- Flamestrike Damage +410
- Flamestrike Damage +430
- Flamestrike Damage +450
- Flamestrike Damage +470
- Flamestrike Damage +490
- Flamestrike Damage +510
|
| |
|
Level 125 - Flamestrike Damage +96% |
Uncommon |
OffHand, Legs |
Click Expand to reveal
- Flamestrike Damage +13%
- Flamestrike Damage +16%
- Flamestrike Damage +19%
- Flamestrike Damage +22%
- Flamestrike Damage +25%
- Flamestrike Damage +28%
- Flamestrike Damage +31%
- Flamestrike Damage +34%
- Flamestrike Damage +37%
- Flamestrike Damage +40%
- Flamestrike Damage +43%
- Flamestrike Damage +46%
- Flamestrike Damage +49%
- Flamestrike Damage +52%
- Flamestrike Damage +56%
- Flamestrike Damage +60%
- Flamestrike Damage +64%
- Flamestrike Damage +68%
- Flamestrike Damage +72%
- Flamestrike Damage +76%
- Flamestrike Damage +80%
- Flamestrike Damage +84%
- Flamestrike Damage +88%
- Flamestrike Damage +92%
- Flamestrike Damage +96%
|
| |
|
Level 125 - Flamestrike deals 700 Fire damage over 10 seconds. Reuse timer is -10 seconds |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- Flamestrike deals 100 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 125 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 150 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 175 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 200 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 225 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 250 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 275 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 300 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 325 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 350 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 375 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 400 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 425 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 450 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 475 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 500 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 525 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 550 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 575 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 600 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 625 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 650 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 675 Fire damage over 10 seconds. Reuse timer is -10 seconds
- Flamestrike deals 700 Fire damage over 10 seconds. Reuse timer is -10 seconds
|
| |
|
Level 125 - Flamestrike deals +250 direct damage and roots the target for 7 seconds. Reuse timer is -10 seconds |
Rare |
MainHand |
Click Expand to reveal
- Flamestrike deals +10 direct damage and roots the target for 7 seconds. Reuse timer is -2 seconds
- Flamestrike deals +20 direct damage and roots the target for 7 seconds. Reuse timer is -2 seconds
- Flamestrike deals +30 direct damage and roots the target for 7 seconds. Reuse timer is -3 seconds
- Flamestrike deals +40 direct damage and roots the target for 7 seconds. Reuse timer is -3 seconds
- Flamestrike deals +50 direct damage and roots the target for 7 seconds. Reuse timer is -3 seconds
- Flamestrike deals +60 direct damage and roots the target for 7 seconds. Reuse timer is -4 seconds
- Flamestrike deals +70 direct damage and roots the target for 7 seconds. Reuse timer is -4 seconds
- Flamestrike deals +80 direct damage and roots the target for 7 seconds. Reuse timer is -5 seconds
- Flamestrike deals +90 direct damage and roots the target for 7 seconds. Reuse timer is -5 seconds
- Flamestrike deals +100 direct damage and roots the target for 7 seconds. Reuse timer is -5 seconds
- Flamestrike deals +110 direct damage and roots the target for 7 seconds. Reuse timer is -6 seconds
- Flamestrike deals +120 direct damage and roots the target for 7 seconds. Reuse timer is -6 seconds
- Flamestrike deals +130 direct damage and roots the target for 7 seconds. Reuse timer is -6 seconds
- Flamestrike deals +140 direct damage and roots the target for 7 seconds. Reuse timer is -6 seconds
- Flamestrike deals +150 direct damage and roots the target for 7 seconds. Reuse timer is -6 seconds
- Flamestrike deals +160 direct damage and roots the target for 7 seconds. Reuse timer is -7 seconds
- Flamestrike deals +170 direct damage and roots the target for 7 seconds. Reuse timer is -7 seconds
- Flamestrike deals +180 direct damage and roots the target for 7 seconds. Reuse timer is -7 seconds
- Flamestrike deals +190 direct damage and roots the target for 7 seconds. Reuse timer is -8 seconds
- Flamestrike deals +200 direct damage and roots the target for 7 seconds. Reuse timer is -8 seconds
- Flamestrike deals +210 direct damage and roots the target for 7 seconds. Reuse timer is -8 seconds
- Flamestrike deals +220 direct damage and roots the target for 7 seconds. Reuse timer is -9 seconds
- Flamestrike deals +230 direct damage and roots the target for 7 seconds. Reuse timer is -9 seconds
- Flamestrike deals +240 direct damage and roots the target for 7 seconds. Reuse timer is -9 seconds
- Flamestrike deals +250 direct damage and roots the target for 7 seconds. Reuse timer is -10 seconds
|
| |
|
Level 125 - Flamestrike deals +175 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 12. The cooldown on this effect is the same as your reuse time for Flamestrike. |
Epic |
Head |
Click Expand to reveal
- Flamestrike deals +7 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 1. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +14 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 1. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +21 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 1. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +28 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 2. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +35 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 2. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +42 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 3. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +49 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 3. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +56 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 4. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +63 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 4. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +70 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 5. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +77 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 5. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +84 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 6. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +91 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 6. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +98 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 7. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +105 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 7. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +112 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 8. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +119 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 8. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +126 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 9. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +133 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 9. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +140 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 10. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +147 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 10. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +154 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 11. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +161 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 11. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +168 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 12. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +175 direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 12. The cooldown on this effect is the same as your reuse time for Flamestrike.
|
| |
|
Level 125 - Flamestrike deals +34% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 12. The cooldown on this effect is the same as your reuse time for Flamestrike. |
Epic |
Ring |
Click Expand to reveal
- Flamestrike deals +3% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 1. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +4% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 1. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +5% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 1. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +6% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 2. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +7% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 2. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +8% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 3. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +9% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 3. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +10% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 4. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +11% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 4. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +12% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 5. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +13% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 5. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +14% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 6. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +15% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 6. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +16% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 7. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +17% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 7. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +18% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 8. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +19% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 8. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +20% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 9. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +22% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 9. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +24% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 10. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +26% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 10. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +28% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 11. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +30% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 11. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +32% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 12. The cooldown on this effect is the same as your reuse time for Flamestrike.
- Flamestrike deals +34% direct damage. When you have Flamestrike on your ability bar and you're injured by an enemy attack, that enemy is struck by Flamestrike 12. The cooldown on this effect is the same as your reuse time for Flamestrike.
|
| |
of Triaging |
Level 125 - Triage Healing +72 |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Triage Healing +11
- Triage Healing +13
- Triage Healing +15
- Triage Healing +17
- Triage Healing +19
- Triage Healing +21
- Triage Healing +23
- Triage Healing +25
- Triage Healing +27
- Triage Healing +29
- Triage Healing +31
- Triage Healing +33
- Triage Healing +36
- Triage Healing +39
- Triage Healing +42
- Triage Healing +45
- Triage Healing +48
- Triage Healing +51
- Triage Healing +54
- Triage Healing +57
- Triage Healing +60
- Triage Healing +63
- Triage Healing +66
- Triage Healing +69
- Triage Healing +72
|
| |
of Evasive Medicine |
Level 125 - Triage gives the target +40% Melee Evasion for 10 seconds |
Epic |
Hands |
Click Expand to reveal
- Triage gives the target +4% Melee Evasion for 10 seconds
- Triage gives the target +5.5% Melee Evasion for 10 seconds
- Triage gives the target +7% Melee Evasion for 10 seconds
- Triage gives the target +8.5% Melee Evasion for 10 seconds
- Triage gives the target +10% Melee Evasion for 10 seconds
- Triage gives the target +11.5% Melee Evasion for 10 seconds
- Triage gives the target +13% Melee Evasion for 10 seconds
- Triage gives the target +14.5% Melee Evasion for 10 seconds
- Triage gives the target +16% Melee Evasion for 10 seconds
- Triage gives the target +17.5% Melee Evasion for 10 seconds
- Triage gives the target +19% Melee Evasion for 10 seconds
- Triage gives the target +20.5% Melee Evasion for 10 seconds
- Triage gives the target +22% Melee Evasion for 10 seconds
- Triage gives the target +23.5% Melee Evasion for 10 seconds
- Triage gives the target +25% Melee Evasion for 10 seconds
- Triage gives the target +26.5% Melee Evasion for 10 seconds
- Triage gives the target +28% Melee Evasion for 10 seconds
- Triage gives the target +29.5% Melee Evasion for 10 seconds
- Triage gives the target +31% Melee Evasion for 10 seconds
- Triage gives the target +32.5% Melee Evasion for 10 seconds
- Triage gives the target +34% Melee Evasion for 10 seconds
- Triage gives the target +35.5% Melee Evasion for 10 seconds
- Triage gives the target +37% Melee Evasion for 10 seconds
- Triage gives the target +38.5% Melee Evasion for 10 seconds
- Triage gives the target +40% Melee Evasion for 10 seconds
|
| |
of Evasive Medicine |
Level 125 - Triage gives the target +51% Burst Evasion for 10 seconds |
Uncommon |
OffHand |
Click Expand to reveal
- Triage gives the target +3% Burst Evasion for 10 seconds
- Triage gives the target +5% Burst Evasion for 10 seconds
- Triage gives the target +7% Burst Evasion for 10 seconds
- Triage gives the target +9% Burst Evasion for 10 seconds
- Triage gives the target +11% Burst Evasion for 10 seconds
- Triage gives the target +13% Burst Evasion for 10 seconds
- Triage gives the target +15% Burst Evasion for 10 seconds
- Triage gives the target +17% Burst Evasion for 10 seconds
- Triage gives the target +19% Burst Evasion for 10 seconds
- Triage gives the target +21% Burst Evasion for 10 seconds
- Triage gives the target +23% Burst Evasion for 10 seconds
- Triage gives the target +25% Burst Evasion for 10 seconds
- Triage gives the target +27% Burst Evasion for 10 seconds
- Triage gives the target +29% Burst Evasion for 10 seconds
- Triage gives the target +31% Burst Evasion for 10 seconds
- Triage gives the target +33% Burst Evasion for 10 seconds
- Triage gives the target +35% Burst Evasion for 10 seconds
- Triage gives the target +37% Burst Evasion for 10 seconds
- Triage gives the target +39% Burst Evasion for 10 seconds
- Triage gives the target +41% Burst Evasion for 10 seconds
- Triage gives the target +43% Burst Evasion for 10 seconds
- Triage gives the target +45% Burst Evasion for 10 seconds
- Triage gives the target +47% Burst Evasion for 10 seconds
- Triage gives the target +49% Burst Evasion for 10 seconds
- Triage gives the target +51% Burst Evasion for 10 seconds
|
| Careful |
of Careful Triaging |
Level 125 - Triage costs no Power to cast and restores +66 Health |
Uncommon |
Chest |
Click Expand to reveal
- Triage costs no Power to cast and restores +5 Health
- Triage costs no Power to cast and restores +7 Health
- Triage costs no Power to cast and restores +9 Health
- Triage costs no Power to cast and restores +11 Health
- Triage costs no Power to cast and restores +13 Health
- Triage costs no Power to cast and restores +15 Health
- Triage costs no Power to cast and restores +17 Health
- Triage costs no Power to cast and restores +19 Health
- Triage costs no Power to cast and restores +21 Health
- Triage costs no Power to cast and restores +23 Health
- Triage costs no Power to cast and restores +25 Health
- Triage costs no Power to cast and restores +27 Health
- Triage costs no Power to cast and restores +30 Health
- Triage costs no Power to cast and restores +33 Health
- Triage costs no Power to cast and restores +36 Health
- Triage costs no Power to cast and restores +39 Health
- Triage costs no Power to cast and restores +42 Health
- Triage costs no Power to cast and restores +45 Health
- Triage costs no Power to cast and restores +48 Health
- Triage costs no Power to cast and restores +51 Health
- Triage costs no Power to cast and restores +54 Health
- Triage costs no Power to cast and restores +57 Health
- Triage costs no Power to cast and restores +60 Health
- Triage costs no Power to cast and restores +63 Health
- Triage costs no Power to cast and restores +66 Health
|
| |
of Recuperative Care |
Level 125 - Triage restores 180 Health over 15 seconds |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Triage restores 10 Health over 15 seconds
- Triage restores 15 Health over 15 seconds
- Triage restores 20 Health over 15 seconds
- Triage restores 30 Health over 15 seconds
- Triage restores 35 Health over 15 seconds
- Triage restores 40 Health over 15 seconds
- Triage restores 50 Health over 15 seconds
- Triage restores 55 Health over 15 seconds
- Triage restores 60 Health over 15 seconds
- Triage restores 70 Health over 15 seconds
- Triage restores 75 Health over 15 seconds
- Triage restores 85 Health over 15 seconds
- Triage restores 90 Health over 15 seconds
- Triage restores 95 Health over 15 seconds
- Triage restores 105 Health over 15 seconds
- Triage restores 110 Health over 15 seconds
- Triage restores 120 Health over 15 seconds
- Triage restores 125 Health over 15 seconds
- Triage restores 135 Health over 15 seconds
- Triage restores 140 Health over 15 seconds
- Triage restores 150 Health over 15 seconds
- Triage restores 155 Health over 15 seconds
- Triage restores 165 Health over 15 seconds
- Triage restores 170 Health over 15 seconds
- Triage restores 180 Health over 15 seconds
|
| |
of Fire Suppression |
Level 125 - Remedy removes ongoing Fire effects (up to 51 dmg/sec) |
Uncommon |
MainHand |
Click Expand to reveal
- Remedy removes ongoing Fire effects (up to 3 dmg/sec)
- Remedy removes ongoing Fire effects (up to 5 dmg/sec)
- Remedy removes ongoing Fire effects (up to 7 dmg/sec)
- Remedy removes ongoing Fire effects (up to 9 dmg/sec)
- Remedy removes ongoing Fire effects (up to 11 dmg/sec)
- Remedy removes ongoing Fire effects (up to 13 dmg/sec)
- Remedy removes ongoing Fire effects (up to 15 dmg/sec)
- Remedy removes ongoing Fire effects (up to 17 dmg/sec)
- Remedy removes ongoing Fire effects (up to 19 dmg/sec)
- Remedy removes ongoing Fire effects (up to 21 dmg/sec)
- Remedy removes ongoing Fire effects (up to 23 dmg/sec)
- Remedy removes ongoing Fire effects (up to 25 dmg/sec)
- Remedy removes ongoing Fire effects (up to 27 dmg/sec)
- Remedy removes ongoing Fire effects (up to 29 dmg/sec)
- Remedy removes ongoing Fire effects (up to 31 dmg/sec)
- Remedy removes ongoing Fire effects (up to 33 dmg/sec)
- Remedy removes ongoing Fire effects (up to 35 dmg/sec)
- Remedy removes ongoing Fire effects (up to 37 dmg/sec)
- Remedy removes ongoing Fire effects (up to 39 dmg/sec)
- Remedy removes ongoing Fire effects (up to 41 dmg/sec)
- Remedy removes ongoing Fire effects (up to 43 dmg/sec)
- Remedy removes ongoing Fire effects (up to 45 dmg/sec)
- Remedy removes ongoing Fire effects (up to 47 dmg/sec)
- Remedy removes ongoing Fire effects (up to 49 dmg/sec)
- Remedy removes ongoing Fire effects (up to 51 dmg/sec)
|
| |
of Fire Suppression |
Level 125 - Remedy restores 116 Armor |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Remedy restores 6 Armor
- Remedy restores 10 Armor
- Remedy restores 14 Armor
- Remedy restores 18 Armor
- Remedy restores 22 Armor
- Remedy restores 26 Armor
- Remedy restores 30 Armor
- Remedy restores 34 Armor
- Remedy restores 38 Armor
- Remedy restores 42 Armor
- Remedy restores 46 Armor
- Remedy restores 51 Armor
- Remedy restores 56 Armor
- Remedy restores 61 Armor
- Remedy restores 66 Armor
- Remedy restores 71 Armor
- Remedy restores 76 Armor
- Remedy restores 81 Armor
- Remedy restores 86 Armor
- Remedy restores 91 Armor
- Remedy restores 96 Armor
- Remedy restores 101 Armor
- Remedy restores 106 Armor
- Remedy restores 111 Armor
- Remedy restores 116 Armor
|
| |
of Remedies |
Level 125 - Remedy restores 29 Armor and mitigates all damage over time by 13 per tick for 10 seconds |
Epic |
Chest, Ring |
Click Expand to reveal
- Remedy restores 5 Armor and mitigates all damage over time by 1 per tick for 10 seconds
- Remedy restores 6 Armor and mitigates all damage over time by 1 per tick for 10 seconds
- Remedy restores 7 Armor and mitigates all damage over time by 2 per tick for 10 seconds
- Remedy restores 8 Armor and mitigates all damage over time by 2 per tick for 10 seconds
- Remedy restores 9 Armor and mitigates all damage over time by 3 per tick for 10 seconds
- Remedy restores 10 Armor and mitigates all damage over time by 3 per tick for 10 seconds
- Remedy restores 11 Armor and mitigates all damage over time by 4 per tick for 10 seconds
- Remedy restores 12 Armor and mitigates all damage over time by 4 per tick for 10 seconds
- Remedy restores 13 Armor and mitigates all damage over time by 5 per tick for 10 seconds
- Remedy restores 14 Armor and mitigates all damage over time by 5 per tick for 10 seconds
- Remedy restores 15 Armor and mitigates all damage over time by 6 per tick for 10 seconds
- Remedy restores 16 Armor and mitigates all damage over time by 6 per tick for 10 seconds
- Remedy restores 17 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 19 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Remedy restores 20 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Remedy restores 21 Armor and mitigates all damage over time by 9 per tick for 10 seconds
- Remedy restores 22 Armor and mitigates all damage over time by 9 per tick for 10 seconds
- Remedy restores 23 Armor and mitigates all damage over time by 10 per tick for 10 seconds
- Remedy restores 24 Armor and mitigates all damage over time by 10 per tick for 10 seconds
- Remedy restores 25 Armor and mitigates all damage over time by 11 per tick for 10 seconds
- Remedy restores 26 Armor and mitigates all damage over time by 11 per tick for 10 seconds
- Remedy restores 27 Armor and mitigates all damage over time by 12 per tick for 10 seconds
- Remedy restores 28 Armor and mitigates all damage over time by 12 per tick for 10 seconds
- Remedy restores 29 Armor and mitigates all damage over time by 13 per tick for 10 seconds
|
| |
of Fast-Acting Remedies |
Level 125 - Remedy reuse timer is -5 seconds and it has a 57% chance to mend a broken bone in the target |
Epic |
Legs, OffHand |
Click Expand to reveal
- Remedy reuse timer is -1 second and it has a 10% chance to mend a broken bone in the target
- Remedy reuse timer is -1 second and it has a 11% chance to mend a broken bone in the target
- Remedy reuse timer is -1 second and it has a 13% chance to mend a broken bone in the target
- Remedy reuse timer is -1 second and it has a 15% chance to mend a broken bone in the target
- Remedy reuse timer is -1 second and it has a 17% chance to mend a broken bone in the target
- Remedy reuse timer is -2 seconds and it has a 19% chance to mend a broken bone in the target
- Remedy reuse timer is -2 seconds and it has a 21% chance to mend a broken bone in the target
- Remedy reuse timer is -2 seconds and it has a 23% chance to mend a broken bone in the target
- Remedy reuse timer is -2 seconds and it has a 25% chance to mend a broken bone in the target
- Remedy reuse timer is -2 seconds and it has a 27% chance to mend a broken bone in the target
- Remedy reuse timer is -3 seconds and it has a 29% chance to mend a broken bone in the target
- Remedy reuse timer is -3 seconds and it has a 31% chance to mend a broken bone in the target
- Remedy reuse timer is -3 seconds and it has a 33% chance to mend a broken bone in the target
- Remedy reuse timer is -3 seconds and it has a 35% chance to mend a broken bone in the target
- Remedy reuse timer is -3 seconds and it has a 37% chance to mend a broken bone in the target
- Remedy reuse timer is -4 seconds and it has a 39% chance to mend a broken bone in the target
- Remedy reuse timer is -4 seconds and it has a 41% chance to mend a broken bone in the target
- Remedy reuse timer is -4 seconds and it has a 43% chance to mend a broken bone in the target
- Remedy reuse timer is -4 seconds and it has a 45% chance to mend a broken bone in the target
- Remedy reuse timer is -4 seconds and it has a 47% chance to mend a broken bone in the target
- Remedy reuse timer is -5 seconds and it has a 49% chance to mend a broken bone in the target
- Remedy reuse timer is -5 seconds and it has a 51% chance to mend a broken bone in the target
- Remedy reuse timer is -5 seconds and it has a 53% chance to mend a broken bone in the target
- Remedy reuse timer is -5 seconds and it has a 55% chance to mend a broken bone in the target
- Remedy reuse timer is -5 seconds and it has a 57% chance to mend a broken bone in the target
|
| |
of Invigoration |
Level 125 - Invigorate restores +150 Health (or Armor if Health is full) |
Uncommon |
Head, Hands |
Click Expand to reveal
- Invigorate restores +12 Health (or Armor if Health is full)
- Invigorate restores +17 Health (or Armor if Health is full)
- Invigorate restores +22 Health (or Armor if Health is full)
- Invigorate restores +27 Health (or Armor if Health is full)
- Invigorate restores +32 Health (or Armor if Health is full)
- Invigorate restores +37 Health (or Armor if Health is full)
- Invigorate restores +42 Health (or Armor if Health is full)
- Invigorate restores +48 Health (or Armor if Health is full)
- Invigorate restores +54 Health (or Armor if Health is full)
- Invigorate restores +60 Health (or Armor if Health is full)
- Invigorate restores +66 Health (or Armor if Health is full)
- Invigorate restores +72 Health (or Armor if Health is full)
- Invigorate restores +78 Health (or Armor if Health is full)
- Invigorate restores +84 Health (or Armor if Health is full)
- Invigorate restores +90 Health (or Armor if Health is full)
- Invigorate restores +96 Health (or Armor if Health is full)
- Invigorate restores +102 Health (or Armor if Health is full)
- Invigorate restores +108 Health (or Armor if Health is full)
- Invigorate restores +114 Health (or Armor if Health is full)
- Invigorate restores +120 Health (or Armor if Health is full)
- Invigorate restores +126 Health (or Armor if Health is full)
- Invigorate restores +132 Health (or Armor if Health is full)
- Invigorate restores +138 Health (or Armor if Health is full)
- Invigorate restores +144 Health (or Armor if Health is full)
- Invigorate restores +150 Health (or Armor if Health is full)
|
| |
of Invigoration |
Level 125 - Invigorate restores +228 Armor |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Invigorate restores +18 Armor
- Invigorate restores +25 Armor
- Invigorate restores +32 Armor
- Invigorate restores +39 Armor
- Invigorate restores +48 Armor
- Invigorate restores +57 Armor
- Invigorate restores +66 Armor
- Invigorate restores +75 Armor
- Invigorate restores +84 Armor
- Invigorate restores +93 Armor
- Invigorate restores +102 Armor
- Invigorate restores +111 Armor
- Invigorate restores +120 Armor
- Invigorate restores +129 Armor
- Invigorate restores +138 Armor
- Invigorate restores +147 Armor
- Invigorate restores +156 Armor
- Invigorate restores +165 Armor
- Invigorate restores +174 Armor
- Invigorate restores +183 Armor
- Invigorate restores +192 Armor
- Invigorate restores +201 Armor
- Invigorate restores +210 Armor
- Invigorate restores +219 Armor
- Invigorate restores +228 Armor
|
| |
of Invigoration |
Level 125 - Invigorate restores +58 Health, Armor, and Power |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Invigorate restores +6 Health, Armor, and Power
- Invigorate restores +8 Health, Armor, and Power
- Invigorate restores +10 Health, Armor, and Power
- Invigorate restores +12 Health, Armor, and Power
- Invigorate restores +14 Health, Armor, and Power
- Invigorate restores +16 Health, Armor, and Power
- Invigorate restores +18 Health, Armor, and Power
- Invigorate restores +20 Health, Armor, and Power
- Invigorate restores +22 Health, Armor, and Power
- Invigorate restores +24 Health, Armor, and Power
- Invigorate restores +26 Health, Armor, and Power
- Invigorate restores +28 Health, Armor, and Power
- Invigorate restores +30 Health, Armor, and Power
- Invigorate restores +32 Health, Armor, and Power
- Invigorate restores +34 Health, Armor, and Power
- Invigorate restores +36 Health, Armor, and Power
- Invigorate restores +38 Health, Armor, and Power
- Invigorate restores +40 Health, Armor, and Power
- Invigorate restores +42 Health, Armor, and Power
- Invigorate restores +44 Health, Armor, and Power
- Invigorate restores +46 Health, Armor, and Power
- Invigorate restores +49 Health, Armor, and Power
- Invigorate restores +52 Health, Armor, and Power
- Invigorate restores +55 Health, Armor, and Power
- Invigorate restores +58 Health, Armor, and Power
|
| |
of Warm Blessings |
Level 125 - Give Warmth restores 490 Health and 130 Body Heat over 60 seconds |
Uncommon |
Necklace, Legs |
Click Expand to reveal
- Give Warmth restores 10 Health and 10 Body Heat over 60 seconds
- Give Warmth restores 30 Health and 10 Body Heat over 60 seconds
- Give Warmth restores 50 Health and 20 Body Heat over 60 seconds
- Give Warmth restores 70 Health and 20 Body Heat over 60 seconds
- Give Warmth restores 90 Health and 30 Body Heat over 60 seconds
- Give Warmth restores 110 Health and 30 Body Heat over 60 seconds
- Give Warmth restores 130 Health and 40 Body Heat over 60 seconds
- Give Warmth restores 150 Health and 40 Body Heat over 60 seconds
- Give Warmth restores 170 Health and 50 Body Heat over 60 seconds
- Give Warmth restores 190 Health and 50 Body Heat over 60 seconds
- Give Warmth restores 210 Health and 60 Body Heat over 60 seconds
- Give Warmth restores 230 Health and 60 Body Heat over 60 seconds
- Give Warmth restores 250 Health and 70 Body Heat over 60 seconds
- Give Warmth restores 270 Health and 70 Body Heat over 60 seconds
- Give Warmth restores 290 Health and 80 Body Heat over 60 seconds
- Give Warmth restores 310 Health and 80 Body Heat over 60 seconds
- Give Warmth restores 330 Health and 90 Body Heat over 60 seconds
- Give Warmth restores 350 Health and 90 Body Heat over 60 seconds
- Give Warmth restores 370 Health and 100 Body Heat over 60 seconds
- Give Warmth restores 390 Health and 100 Body Heat over 60 seconds
- Give Warmth restores 410 Health and 110 Body Heat over 60 seconds
- Give Warmth restores 430 Health and 110 Body Heat over 60 seconds
- Give Warmth restores 450 Health and 120 Body Heat over 60 seconds
- Give Warmth restores 470 Health and 120 Body Heat over 60 seconds
- Give Warmth restores 490 Health and 130 Body Heat over 60 seconds
|
| |
of Hot Tidings |
Level 125 - Give Warmth boosts the target's direct Fire damage +15% for 60 seconds |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Give Warmth boosts the target's direct Fire damage +3% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +3.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +4% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +4.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +5.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +6% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +6.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +7% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +7.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +8% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +8.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +9% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +9.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +10% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +10.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +11% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +11.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +12% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +12.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +13% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +13.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +14% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +14.5% for 60 seconds
- Give Warmth boosts the target's direct Fire damage +15% for 60 seconds
|
| |
|
Level 120 - Give Warmth boosts the target's fire damage-over-time by +14 per tick for 60 seconds |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Give Warmth boosts the target's fire damage-over-time by +3 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +4 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +5 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +6 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +7 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +8 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +10 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +11 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +12 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +13 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +14 per tick for 60 seconds
|
| Level |
Bonus |
Totals
|
| 1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
| 2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
| 3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
| 4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
| 5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
| 6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
| 7 |
Max Health +2 Max Power +2 |
Max Health +14 Max Power +17
|
| 8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20
|
| 9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22
|
| 10 |
Max Health +2 Max Power +3 |
Max Health +20 Max Power +25
|
| 11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27
|
| 12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29
|
| 13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31
|
| 14 |
Max Health +2 Max Power +2 |
Max Health +28 Max Power +33
|
| 15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35
|
| 16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37
|
| 17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39
|
| 18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41
|
| 19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43
|
| 20 |
Max Health +2 Max Power +2 |
Max Health +40 Max Power +45
|
| 21 |
Max Health +2 Max Power +2 |
Max Health +42 Max Power +47
|
| 22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49
|
| 23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51
|
| 24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53
|
| 25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55
|
| 26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57
|
| 27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59
|
| 28 |
Max Health +2 Max Power +2 |
Max Health +56 Max Power +61
|
| 29 |
Max Health +2 Max Power +2 |
Max Health +58 Max Power +63
|
| 30 |
Max Health +2 Max Power +2 |
Max Health +60 Max Power +65
|
| 31 |
Max Health +2 Max Power +2 |
Max Health +62 Max Power +67
|
| 32 |
Max Health +2 Max Power +2 |
Max Health +64 Max Power +69
|
| 33 |
Max Health +2 Max Power +2 |
Max Health +66 Max Power +71
|
| 34 |
Max Health +2 Max Power +2 |
Max Health +68 Max Power +73
|
| 35 |
Max Health +2 Max Power +2 |
Max Health +70 Max Power +75
|
| 36 |
Max Health +2 Max Power +1 |
Max Health +72 Max Power +76
|
| 37 |
Max Health +2 Max Power +1 |
Max Health +74 Max Power +77
|
| 38 |
Max Health +2 Max Power +1 |
Max Health +76 Max Power +78
|
| 39 |
Max Health +2 Max Power +1 |
Max Health +78 Max Power +79
|
| 40 |
Max Health +2 Max Power +1 |
Max Health +80 Max Power +80
|
| 41 |
Max Health +2 Max Power +1 |
Max Health +82 Max Power +81
|
| 42 |
Max Health +2 Max Power +1 |
Max Health +84 Max Power +82
|
| 43 |
Max Health +2 Max Power +1 |
Max Health +86 Max Power +83
|
| 44 |
Max Health +2 Max Power +1 |
Max Health +88 Max Power +84
|
| 45 |
Max Health +2 Max Power +1 |
Max Health +90 Max Power +85
|
| 46 |
Max Health +2 Max Power +1 |
Max Health +92 Max Power +86
|
| 47 |
Max Health +2 Max Power +1 |
Max Health +94 Max Power +87
|
| 48 |
Max Health +2 Max Power +1 |
Max Health +96 Max Power +88
|
| 49 |
Max Health +2 Max Power +1 |
Max Health +98 Max Power +89
|
| 50 |
Max Health +2 Max Power +1 |
Max Health +100 Max Power +90
|
| 51 |
Max Health +2 Max Power +1 |
Max Health +102 Max Power +91
|
| 52 |
Max Health +2 |
Max Health +104 Max Power +91
|
| 53 |
Max Health +2 Max Power +1 |
Max Health +106 Max Power +92
|
| 54 |
Max Health +2 |
Max Health +108 Max Power +92
|
| 55 |
Max Health +2 Max Power +1 |
Max Health +110 Max Power +93
|
| 56 |
Max Health +2 |
Max Health +112 Max Power +93
|
| 57 |
Max Health +2 Max Power +1 |
Max Health +114 Max Power +94
|
| 58 |
Max Health +2 |
Max Health +116 Max Power +94
|
| 59 |
Max Health +2 Max Power +1 |
Max Health +118 Max Power +95
|
| 60 |
Max Health +2 |
Max Health +120 Max Power +95
|
| 61 |
Max Health +2 |
Max Health +122 Max Power +95
|
| 62 |
Max Health +2 |
Max Health +124 Max Power +95
|
| 63 |
Max Health +2 |
Max Health +126 Max Power +95
|
| 64 |
Max Health +2 |
Max Health +128 Max Power +95
|
| 65 |
Max Health +2 |
Max Health +130 Max Power +95
|
| 66 |
Max Health +2 |
Max Health +132 Max Power +95
|
| 67 |
Max Health +2 |
Max Health +134 Max Power +95
|
| 68 |
Max Health +2 |
Max Health +136 Max Power +95
|
| 69 |
Max Health +2 |
Max Health +138 Max Power +95
|
| 70 |
Max Health +2 |
Max Health +140 Max Power +95
|
| 71 |
Max Health +2 |
Max Health +142 Max Power +95
|
| 72 |
Max Health +2 |
Max Health +144 Max Power +95
|
| 73 |
Max Health +2 |
Max Health +146 Max Power +95
|
| 74 |
Max Health +2 |
Max Health +148 Max Power +95
|
| 75 |
Max Health +2 |
Max Health +150 Max Power +95
|
| 76 |
Max Health +2 |
Max Health +152 Max Power +95
|
| 77 |
Max Health +2 |
Max Health +154 Max Power +95
|
| 78 |
Max Health +2 |
Max Health +156 Max Power +95
|
| 79 |
Max Health +2 |
Max Health +158 Max Power +95
|
| 80 |
Max Health +2 |
Max Health +160 Max Power +95
|
| 81 |
Max Health +2 |
Max Health +162 Max Power +95
|
| 82 |
Max Health +2 |
Max Health +164 Max Power +95
|
| 83 |
Max Health +2 |
Max Health +166 Max Power +95
|
| 84 |
Max Health +2 |
Max Health +168 Max Power +95
|
| 85 |
Max Health +2 |
Max Health +170 Max Power +95
|
| 86 |
Max Health +2 |
Max Health +172 Max Power +95
|
| 87 |
Max Health +2 |
Max Health +174 Max Power +95
|
| 88 |
Max Health +2 |
Max Health +176 Max Power +95
|
| 89 |
Max Health +2 |
Max Health +178 Max Power +95
|
| 90 |
Max Health +2 |
Max Health +180 Max Power +95
|
| 91 |
Max Health +2 |
Max Health +182 Max Power +95
|
| 92 |
Max Health +2 |
Max Health +184 Max Power +95
|
| 93 |
Max Health +2 |
Max Health +186 Max Power +95
|
| 94 |
Max Health +2 |
Max Health +188 Max Power +95
|
| 95 |
Max Health +2 |
Max Health +190 Max Power +95
|
| 96 |
Max Health +2 |
Max Health +192 Max Power +95
|
| 97 |
Max Health +2 |
Max Health +194 Max Power +95
|
| 98 |
Max Health +2 |
Max Health +196 Max Power +95
|
| 99 |
Max Health +2 |
Max Health +198 Max Power +95
|
| 100 |
Max Health +2 |
Max Health +200 Max Power +95
|