Difference between revisions of "Chemist"

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{{NPC infobox
 
{{NPC infobox
 
|title            = Chemist
 
|title            = Chemist
|image            = [[File:Chemist.png|300px]]
 
 
|caption          = ???
 
|caption          = ???
|zone            = [[Rahu]]
+
|zone            = Rahu
 +
|town = City of Rahu
 
|location        = Near the docks.
 
|location        = Near the docks.
|skilltrainer    = Battle Chemistry
+
|anatomy = Elven
|vendor          = Vendor
+
|species = Elf
|beastspeak      = No Scary animals. (bats, spiders, wolf)
+
|skilltrainer    = [[Battle Chemistry]]
 +
|vendor          = Yes
 +
|beastspeak      = Yes
 +
|beastlist = No Scary animals. (bats, spiders, wolf)
 
}}
 
}}
 
 
The '''Chemist''' is a temporary NPC that teaches the combat skill [[Battle Chemistry]].
 
The '''Chemist''' is a temporary NPC that teaches the combat skill [[Battle Chemistry]].
  
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: ''Trigger Golem''
 
: ''Trigger Golem''
  
[[Category:NPCs]][[Category:Rahu NPCs]][[Category:Elven]][[Category:Skill Trainer]]
+
[[Category:NPCs]]

Revision as of 10:11, 13 March 2020

Button Blue.png
Chemist
File:Chemist.jpg
???
Region:
Town:
Location:
Near the docks.
Anatomy:
Species:
Elf
Beast Speak:
Yes
Speaks With:
No Scary animals. (bats, spiders, wolf)
Skill Trainer:
Vendor

The Chemist is a temporary NPC that teaches the combat skill Battle Chemistry.

Location

Rahu
Upstairs from Ichin the Ice Master

Sells

  • Basic Combat Beaker
  • Basic Combat Flask


- Poison Bomb Toss
- Healing Mist
- Self Destruct
- Invigorating Mist
- Healing Injection
- Doom Admixture
- Self Sacrifice
- Taunting Punch
- Haste Concoction (Levels 1-3)
- Fire Balm
- Rage Mist
- Acid Toss


  • Golem Conditionals
- Always
- Owner is in combat
- Golem Health is below 100% , 90%, 80%, ... 20%, 10%
- Owner's health is below 100% , 90%, 80%, ... 20%, 10%
- Owner's power is below 100% , 90%, 80%, ... 20%, 10%
- Owner's armor is below 100% , 90%, 80%, ... 20%, 10%
- Owner is stunned / dead / howling / in water / underwater
- Golem is on fire
- Randomly 1% of the time (also 2%, 3%, 4%, 5%, 10%, 25%, 33%, 50%, 75%)
- Randomly 1% of the time during combat (same also's)
- Randomly 1% of the time out of combat (same also's)
- Every 10 seconds (also 20, 30 ... 90 seconds)
- Every 1 minutes (also 2, 3, 4, 5 minutes)
- Golem at 100% health
- Golem above 50% health
- Owner at 100% health
- Owner above 50% health
- Golem rage bar is full / is above 50% / is empty / is below 50%
- Owner has triggered golem / Owner has not triggered golem

Training

Battle Chemistry
Mycotoxin Formula, Mycotoxin Formula 2, Mycotoxin Formula 3, Mycotoxin Formula 4, Mycotoxin Formula 5, Mycotoxin Formula 6
Acid Bomb, Acid Bomb 2, Acid Bomb 3, Acid Bomb 4, Acid Bomb 5, Acid Bomb 6 (req. Fishing)
Haste Concoction, Haste Concoction 2, Haste Concoction 3 (req. Meditation 5/25/45)
Healing Mist, Healing Mist 2, Healing Mist 3, Healing Mist 4, Healing Mist 5, Healing Mist 6
Freezing Mist, Freezing Mist 2, Freezing Mist 3, Freezing Mist 4, Freezing Mist 5, Freezing Mist 6
Mutation: Knee Spikes, Mutation: Knee Spikes 2, Mutation: Knee Spikes 3, Mutation: Knee Spikes 4, Mutation: Knee Spikes 5, Mutation: Knee Spikes 6 (req. Unarmed)
Mutation: Extra Skin, Mutation: Extra Skin 2, Mutation: Extra Skin 3, Mutation: Extra Skin 4, Mutation: Extra Skin 5, Mutation: Extra Skin 6
Mutation: Extra Heart, Mutation: Extra Heart 2, Mutation: Extra Heart 3, Mutation: Extra Heart 4, Mutation: Extra Heart 5, Mutation: Extra Heart 6
Mutation: Extra Toes, Mutation: Extra Toes 2, Mutation: Extra Toes 3
Trigger Golem