Difference between revisions of "Chemist"
From Project: Gorgon Wiki
m |
|||
Line 2: | Line 2: | ||
{{NPC infobox | {{NPC infobox | ||
|title = Chemist | |title = Chemist | ||
− | |||
|caption = ??? | |caption = ??? | ||
− | |zone = | + | |zone = Rahu |
+ | |town = City of Rahu | ||
|location = Near the docks. | |location = Near the docks. | ||
− | |skilltrainer = Battle Chemistry | + | |anatomy = Elven |
− | |vendor = | + | |species = Elf |
− | |beastspeak = No Scary animals. (bats, spiders, wolf) | + | |skilltrainer = [[Battle Chemistry]] |
+ | |vendor = Yes | ||
+ | |beastspeak = Yes | ||
+ | |beastlist = No Scary animals. (bats, spiders, wolf) | ||
}} | }} | ||
− | |||
The '''Chemist''' is a temporary NPC that teaches the combat skill [[Battle Chemistry]]. | The '''Chemist''' is a temporary NPC that teaches the combat skill [[Battle Chemistry]]. | ||
Line 69: | Line 71: | ||
: ''Trigger Golem'' | : ''Trigger Golem'' | ||
− | [[Category:NPCs | + | [[Category:NPCs]] |
Revision as of 10:11, 13 March 2020
Chemist
| |
---|---|
File:Chemist.jpg ???
| |
Region: | |
Town: | |
Location: | Near the docks.
|
Anatomy: | |
Species: | Elf
|
Beast Speak: | Yes
|
Speaks With: | No Scary animals. (bats, spiders, wolf)
|
Skill Trainer: | |
Vendor |
The Chemist is a temporary NPC that teaches the combat skill Battle Chemistry.
Location
- Rahu
- Upstairs from Ichin the Ice Master
Sells
- Basic Combat Beaker
- Basic Combat Flask
- Golem Abilities (Trains level 1-5 unless otherwise noted):
- - Poison Bomb Toss
- - Healing Mist
- - Self Destruct
- - Invigorating Mist
- - Healing Injection
- - Doom Admixture
- - Self Sacrifice
- - Taunting Punch
- - Haste Concoction (Levels 1-3)
- - Fire Balm
- - Rage Mist
- - Acid Toss
- Golem Conditionals
- - Always
- - Owner is in combat
- - Golem Health is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's health is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's power is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's armor is below 100% , 90%, 80%, ... 20%, 10%
- - Owner is stunned / dead / howling / in water / underwater
- - Golem is on fire
- - Randomly 1% of the time (also 2%, 3%, 4%, 5%, 10%, 25%, 33%, 50%, 75%)
- - Randomly 1% of the time during combat (same also's)
- - Randomly 1% of the time out of combat (same also's)
- - Every 10 seconds (also 20, 30 ... 90 seconds)
- - Every 1 minutes (also 2, 3, 4, 5 minutes)
- - Golem at 100% health
- - Golem above 50% health
- - Owner at 100% health
- - Owner above 50% health
- - Golem rage bar is full / is above 50% / is empty / is below 50%
- - Owner has triggered golem / Owner has not triggered golem
Training
- Battle Chemistry
- Mycotoxin Formula, Mycotoxin Formula 2, Mycotoxin Formula 3, Mycotoxin Formula 4, Mycotoxin Formula 5, Mycotoxin Formula 6
- Acid Bomb, Acid Bomb 2, Acid Bomb 3, Acid Bomb 4, Acid Bomb 5, Acid Bomb 6 (req. Fishing)
- Haste Concoction, Haste Concoction 2, Haste Concoction 3 (req. Meditation 5/25/45)
- Healing Mist, Healing Mist 2, Healing Mist 3, Healing Mist 4, Healing Mist 5, Healing Mist 6
- Freezing Mist, Freezing Mist 2, Freezing Mist 3, Freezing Mist 4, Freezing Mist 5, Freezing Mist 6
- Mutation: Knee Spikes, Mutation: Knee Spikes 2, Mutation: Knee Spikes 3, Mutation: Knee Spikes 4, Mutation: Knee Spikes 5, Mutation: Knee Spikes 6 (req. Unarmed)
- Mutation: Extra Skin, Mutation: Extra Skin 2, Mutation: Extra Skin 3, Mutation: Extra Skin 4, Mutation: Extra Skin 5, Mutation: Extra Skin 6
- Mutation: Extra Heart, Mutation: Extra Heart 2, Mutation: Extra Heart 3, Mutation: Extra Heart 4, Mutation: Extra Heart 5, Mutation: Extra Heart 6
- Mutation: Extra Toes, Mutation: Extra Toes 2, Mutation: Extra Toes 3
- Trigger Golem