Difference between revisions of "Ruminant Anatomy"
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+ | == {{msg:BASEPAGENAME}} Mechanics == | ||
+ | === Maximum Level to Earn XP by Foe === | ||
+ | If the player exceeds this Level of {{msg:BASEPAGENAME}}, the foe in question will stop rewarding XP in {{msg:BASEPAGENAME}}. This list is a work in progress. | ||
+ | * [[Mountain Sheep]] ([[Kur]]): 40 | ||
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | ||
[[Category:Skills]][[Category:Anatomy Skills]] | [[Category:Skills]][[Category:Anatomy Skills]] |
Revision as of 18:16, 7 August 2020
Ruminant Anatomy
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Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
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Skill Type: | Anatomy Skill
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Max Level: | 50
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Requirements: | Anatomy
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Skill Trainers: | None
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“It's pasture bedtime.
— A mother cow
Ruminant Anatomy Overview
Ruminant Anatomy is a sub-skill of Anatomy that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
In-Game Description
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
Known Creatures
Friends
Bosses
Foes
- Angry Guard-Goat
- Anomalous Sheep
- Blue Scapegoat
- Buck Deer
- Buck Snowdeer
- Doe Deer
- Doe Snowdeer
- Drug-Test Animal (Cow)
- Drug-Test Animal (Deer)
- Elite Scapegoat
- Feral Bull
- Feral Cow
- Fire Sheep
- Green Scapegoat
- Grizzled Milk-Goat
- Island Deer
- Misery Gazelle
- Misery Yak
- Mountain Sheep
- Mutated Test Subject (Cow)
- Mutated Test Subject (Deer)
- Rabid Deer
- Rabid Island Deer
- Red Scapegoat
- Scapegoat
- Snow Ox
- Valley Sheep
- Vulnerable Scapegoat
- Wooly Admirer
- Wooly Mountain Goat
Ruminant Anatomy Mechanics
Maximum Level to Earn XP by Foe
If the player exceeds this Level of Ruminant Anatomy, the foe in question will stop rewarding XP in Ruminant Anatomy. This list is a work in progress.
- Mountain Sheep (Kur): 40
Ruminant Anatomy Level Up Rewards
Level | Reward |
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1 | +1 to Anatomy Basic Combat Info Shown |
5 | More Combat Info Shown |
6 | Butchering yields extra bones: +2% |
7 | Skinning yields exotic items: +2% |
8 | Archery/Crossbow chance of critical hit: +1% |
9 | Butchery yields rare meat or organs: +3% |
10 | Skinning yields a trophy skin: +1% |
12 | Butchering yields extra bones: +2% (total 4%) |
14 | Skinning yields exotic items: +2% (total 4%) |
15 | +1 to Anatomy |
16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
17 | +1 to Deer |
18 | Butchery yields rare meat or organs: +3% (total 6%) Butchery yields extra bones: +2% (total 6%) |
20 | Skinning yields a trophy skin: +1% (total 2%) |
21 | Skinning yields exotic items: +2% (total 6%) |
24 | Archery/Crossbow chance of critical hit: +1% (total 3%) Butchery yields extra bones: +2% (total 8%) |
25 | +1 to Anatomy More Combat Info Shown |
27 | Butchery yields rare meat or organs: +3% (total 9%) |
28 | Skinning yields exotic items: +2% (total 8%) |
30 | Skinning yields a trophy skin: +1% (total 3%) Butchery yields extra bones: +2% (total 10%) |
32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
35 | Skinning yields exotic items: +2% (total 10%) |
36 | Butchery yields rare meat or organs: +3% (total 12%) Butchery yields extra bones: +2% (total 12%) |
40 | Skinning yields a trophy skin: +1% (total 4%) Archery/Crossbow chance of critical hit: +1% (total 5%) |
42 | Skinning yields exotic items: +2% (total 12%) Butchery yields extra bones: +2% (total 14%) |
45 | +1 to Anatomy Butchery yields rare meat or organs: +3% (total 15%) |
48 | Archery/Crossbow chance of critical hit: +1% (total 6%) Butchery yields extra bones: +2% (total 16%) |
49 | Skinning yields exotic items: +2% (total 14%) |
50 | More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%) |