Difference between revisions of "Archery"
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{{Skill infobox | {{Skill infobox | ||
|title = Archery | |title = Archery | ||
− | |image = [[File:Archery_skill.png| | + | |image = [[File:Archery_skill.png|64px]] |
|caption = Expertise with using bows to hunt and kill. | |caption = Expertise with using bows to hunt and kill. | ||
|skilltype = Combat Skill | |skilltype = Combat Skill | ||
− | |maxlevel = | + | |maxlevel = 90 <!-- List without bonus levels --> |
|req = None | |req = None | ||
− | |skilltrainers = [[Elahil]], [[Alravesa the All-Hunter]] | + | |skilltrainers = [[Elahil]], [[Alravesa the All-Hunter]], [[Floxie]] |
}} | }} | ||
{{Quote|source=An Arrow | | {{Quote|source=An Arrow | | ||
Line 21: | Line 21: | ||
* [[Elahil]] is [[Serbule]]'s resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery. | * [[Elahil]] is [[Serbule]]'s resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery. | ||
− | * [[Alravesa the All-Hunter]] is willing to teach experienced Archers more advanced techniques. Found in the remote Town of [[Amulna]], Alravesa will help her friends unlock Levels 51-60 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them. | + | * [[Alravesa the All-Hunter]] is willing to teach experienced Archers more advanced techniques. Found in the remote Town of [[Amulna]], Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them. |
− | * [[Floxie]] | + | * [[Floxie]] in the [[Fae Realm]] unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities. |
+ | * Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]]. | ||
== Connected Skills == | == Connected Skills == | ||
'''Sub-Skills:''' | '''Sub-Skills:''' | ||
* None | * None | ||
'''Secondary Skills:''' | '''Secondary Skills:''' | ||
− | * [[Fletching]] - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own | + | * [[Fletching]] - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own [[arrow]]s. |
''' Related Skills:''' | ''' Related Skills:''' | ||
* [[Alchemy]] - The corrosive [[Weak Acidic Cleanser|Acidic Cleaner]] series of alchemical liquids is often used in [[Fletching]], so Archers interested in crafting arrows should study this skill. | * [[Alchemy]] - The corrosive [[Weak Acidic Cleanser|Acidic Cleaner]] series of alchemical liquids is often used in [[Fletching]], so Archers interested in crafting arrows should study this skill. | ||
Line 34: | Line 35: | ||
===== Synergy Levels ===== | ===== Synergy Levels ===== | ||
Bonus [[Synergy Levels]] for [[Archery]] can be obtained from the following skills and levels: | Bonus [[Synergy Levels]] for [[Archery]] can be obtained from the following skills and levels: | ||
+ | :; [[Crossbow]] | ||
+ | :: Level 25, and Level 50, and Level 75 | ||
:; [[Fletching]] | :; [[Fletching]] | ||
:: Level 15, Level 29, Level 43 | :: Level 15, Level 29, Level 43 | ||
+ | :; [[Human Anatomy]] | ||
+ | :: Level 19 | ||
+ | :; [[Meditation]] | ||
+ | :: Level 25 | ||
== {{msg:BASEPAGENAME}} Basic Abilities== | == {{msg:BASEPAGENAME}} Basic Abilities== | ||
Line 44: | Line 51: | ||
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes | ! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes | ||
|- | |- | ||
− | | '''Acid Arrow''' || [[ | + | | '''Acid Arrow''' || [[Squidlips]] || - || Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''. |
|- | |- | ||
| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''. | | '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''. | ||
Line 61: | Line 68: | ||
=== Arrow Recovery === | === Arrow Recovery === | ||
Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows. | Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows. | ||
+ | === Weapons === | ||
+ | <dpl> | ||
+ | category = Items/Bow | ||
+ | notnamespace = User | ||
+ | reset = categories | ||
+ | columns = 3 | ||
+ | mode = userformat | ||
+ | format = ,\n* {{Item|%PAGE%}},, | ||
+ | allowcachedresults=true | ||
+ | </dpl> | ||
+ | |||
==Equipment== | ==Equipment== | ||
* {{belt|Belt of the Support Archer}} (Battle Chemistry, '''Archery''') | * {{belt|Belt of the Support Archer}} (Battle Chemistry, '''Archery''') |
Latest revision as of 22:00, 10 November 2023
Archery
| |
---|---|
Expertise with using bows to hunt and kill.
| |
Skill Type: | Combat Skill
|
Max Level: | 90
|
Requirements: | None
|
Skill Trainers: |
“SWISH... THWANG!
— An Arrow
Archery Overview
Archery is a combat skill often learned by many across Alharth. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.
In-Game Description
Expertise with using bows to hunt and kill.
Training Archery
- An old rumor suggests that Archery was one of many skills taught on the Island of Anagoge, once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archery to anyone who successfully finds it.
- Elahil is Serbule's resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery.
- Alravesa the All-Hunter is willing to teach experienced Archers more advanced techniques. Found in the remote Town of Amulna, Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.
- Floxie in the Fae Realm unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.
- Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- Fletching - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own arrows.
Related Skills:
- Alchemy - The corrosive Acidic Cleaner series of alchemical liquids is often used in Fletching, so Archers interested in crafting arrows should study this skill.
- Carpentry - A skill that goes hand-in-hand with Fletching, and produces some materials required by Fletching.
Synergy Levels
Bonus Synergy Levels for Archery can be obtained from the following skills and levels:
- Crossbow
- Level 25, and Level 50, and Level 75
- Fletching
- Level 15, Level 29, Level 43
- Human Anatomy
- Level 19
- Meditation
- Level 25
Archery Basic Abilities
(Under Construction)
Archery Advanced Abilities
Ability | Learn From | Req. | Misc. Notes |
---|---|---|---|
Acid Arrow | Squidlips | - | Fire an acid-covered arrow at your target that burns armor.Requires Beginner's Reservoir Arrows or better. |
Fire Arrow | Velkort | - | Requires Beginner's Reservoir Arrows or better. |
Poison Arrow | Marna | - | Fire a poison-tipped arrow at your target, causing Poison damage over time. Requires Beginner's Reservoir Arrow or better. |
Snare Arrow | Elahil | - | Special: Target becomes mesmerized for 10 seconds or until attacked. |
Heavy Shot | Elahil | - | |
Heavy Multishot | Elahil | - | Special: Hits all targets within range. (But always consumes exactly 5 arrows.) |
Archery Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Blitz Shot | You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 13 Piercing Dmg to Vulnerable: 13 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
1 | Heavy Shot | You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 29 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 33 Range: 20 Cooldown: 40 |
Training: Elahil | |
2 | Bow Bash | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 9 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 8 Range: 5 Cooldown: 3 |
Leveling | |
4 | Aimed Shot | Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 22 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 13 Range: 30 Cooldown: 9 Accuracy: +5% |
Leveling | |
5 | Poison Arrow | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | DoT: 5 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 18 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 16 Range: 30 Cooldown: 10 |
Training: Marna | |
5 | Acid Arrow | Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 16 Acid Armor Dmg: 16 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 14 Range: 30 Cooldown: 10 |
Training: Squidlips | |
5 | Fire Arrow | Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | DoT: 6 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 24 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
7 | Hook Shot | You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Taunts: 25 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 11 Range: 30 Cooldown: 10 |
Leveling | |
8 | Multishot | You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 24 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 18 AoE: 30 Cooldown: 15 |
Leveling | |
8 | Heavy Multishot | You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 AoE: 20 Cooldown: 30 |
Training: Elahil | |
10 | Blitz Shot 2 | You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 17 Piercing Dmg to Vulnerable: 17 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
11 | Snare Arrow | Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 12 Range: 30 Cooldown: 30 |
Training: Elahil | |
12 | Restorative Arrow | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 55 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 5 Piercing | Power Cost: 21 Range: 30 Cooldown: 30 |
Training: Azalak | |
13 | Long Shot | Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 30 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 13 Range: 45 Cooldown: 10 |
Leveling | |
15 | Poison Arrow 2 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. | DoT: 10 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 32 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 10 |
Training: Marna | |
15 | Acid Arrow 2 | Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 27 Acid Armor Dmg: 27 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 10 |
Training: Squidlips | |
15 | Fire Arrow 2 | Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. | DoT: 12 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 47 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
15 | Heavy Shot 2 | You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 90 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 20 Cooldown: 40 |
Training: Elahil | |
16 | Bow Bash 2 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 22 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 10 Range: 5 Cooldown: 3 |
Leveling | |
18 | Aimed Shot 2 | Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 20 Range: 30 Cooldown: 9 Accuracy: +8% |
Leveling | |
20 | Hook Shot 2 | You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 37 Piercing Taunts: 50 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 15 Range: 30 Cooldown: 10 |
Leveling | |
20 | Mangling Shot | Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 71 Piercing Dmg to Vulnerable: 71 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 30 Cooldown: 20 |
Training: Azalak | |
21 | Blitz Shot 3 | You fire an arrow with exceptional speed. You must have a Basic Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Dmg to Vulnerable: 21 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
21 | Snare Arrow 2 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 16 Range: 30 Cooldown: 30 |
Training: Elahil | |
23 | Multishot 2 | You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 48 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 AoE: 30 Cooldown: 15 |
Leveling | |
24 | Restorative Arrow 2 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 80 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 6 Piercing | Power Cost: 27 Range: 30 Cooldown: 30 |
Training: Azalak | |
25 | Poison Arrow 3 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. | DoT: 15 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 50 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 27 Range: 30 Cooldown: 10 |
Training: Marna | |
25 | Acid Arrow 3 | Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 41 Acid Armor Dmg: 41 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 30 Cooldown: 10 |
Training: Squidlips | |
25 | Fire Arrow 3 | Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. | DoT: 18 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 80 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
25 | Heavy Multishot 2 | You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 110 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 AoE: 20 Cooldown: 30 |
Training: Elahil | |
26 | Long Shot 2 | Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 55 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 17 Range: 45 Cooldown: 10 |
Leveling | |
30 | Blitz Shot 4 | You fire an arrow with exceptional speed. You must have an Advanced Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 31 Piercing Dmg to Vulnerable: 31 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
30 | Heavy Shot 3 | You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 183 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 65 Range: 20 Cooldown: 40 |
Training: Elahil | |
30 | Mangling Shot 2 | Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 115 Piercing Dmg to Vulnerable: 115 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 20 |
Training: Azalak | |
32 | Snare Arrow 3 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Advanced Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 66 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 30 |
Training: Elahil | |
33 | Bow Bash 3 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 49 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 15 Range: 5 Cooldown: 3 |
Leveling | |
35 | Aimed Shot 3 | Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 88 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 9 Accuracy: +10% |
Leveling | |
35 | Poison Arrow 4 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. | DoT: 20 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 75 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 34 Range: 30 Cooldown: 10 |
Training: Marna | |
35 | Acid Arrow 4 | Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 62 Acid Armor Dmg: 62 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 10 |
Training: Squidlips | |
35 | Fire Arrow 4 | Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. | DoT: 24 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 120 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 46 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
36 | Restorative Arrow 3 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 100 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 7 Piercing | Power Cost: 34 Range: 30 Cooldown: 30 |
Training: Azalak | |
38 | Hook Shot 3 | You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 71 Piercing Taunts: 75 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 21 Range: 30 Cooldown: 10 |
Leveling | |
40 | Multishot 3 | You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 93 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 AoE: 30 Cooldown: 15 |
Leveling | |
40 | Mangling Shot 3 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 175 Piercing Dmg to Vulnerable: 175 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 69 Range: 30 Cooldown: 20 |
Training: Azalak | |
41 | Snare Arrow 4 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 98 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 30 |
Training: Elahil | |
42 | Blitz Shot 5 | You fire an arrow with exceptional speed. You must have an Expert's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 51 Piercing Dmg to Vulnerable: 51 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
43 | Heavy Multishot 3 | You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 225 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 71 AoE: 20 Cooldown: 30 |
Training: Elahil | |
45 | Long Shot 3 | Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 117 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 45 Cooldown: 10 |
Leveling | |
45 | Poison Arrow 5 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 25 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 117 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 10 |
Training: Marna | |
45 | Acid Arrow 5 | Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 97 Acid Armor Dmg: 97 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 32 Range: 30 Cooldown: 10 |
Training: Squidlips | |
45 | Fire Arrow 5 | Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 30 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 188 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
48 | Restorative Arrow 4 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 120 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 8 Piercing | Power Cost: 39 Range: 30 Cooldown: 30 |
Training: Azalak | |
49 | Bow Bash 4 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 99 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 18 Range: 5 Cooldown: 3 |
Leveling | |
50 | Aimed Shot 4 | Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 170 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 34 Range: 30 Cooldown: 9 Accuracy: +13% |
Leveling | |
50 | Heavy Shot 4 | You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 418 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 87 Range: 20 Cooldown: 40 |
Training: Elahil | |
50 | Mangling Shot 4 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 270 Piercing Dmg to Vulnerable: 270 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 77 Range: 30 Cooldown: 20 |
Training: Azalak | |
51 | Blitz Shot 6 | You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 75 Piercing Dmg to Vulnerable: 75 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Alravesa the All-Hunter | |
51 | Snare Arrow 5 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 149 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 25 Range: 30 Cooldown: 30 |
Training: Elahil | |
54 | Long Shot 4 | Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 164 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 Range: 45 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
55 | Hook Shot 4 | You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 142 Piercing Taunts: 100 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 Range: 30 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
55 | Poison Arrow 6 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 30 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 170 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 43 Range: 30 Cooldown: 10 |
Training: Marna | |
55 | Acid Arrow 6 | Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 142 Acid Armor Dmg: 142 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 10 |
Training: Squidlips | |
55 | Fire Arrow 6 | Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 36 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 275 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 59 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
57 | Multishot 4 | You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 180 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 44 AoE: 30 Cooldown: 15 |
Training: Alravesa the All-Hunter | |
58 | Bow Bash 5 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 132 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 20 Range: 5 Cooldown: 3 |
Training: Alravesa the All-Hunter | |
59 | Heavy Multishot 4 | You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 405 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 86 AoE: 20 Cooldown: 30 |
Training: Alravesa the All-Hunter Training: Elahil | |
60 | Blitz Shot 7 | You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 98 Piercing Dmg to Vulnerable: 98 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Alravesa the All-Hunter | |
60 | Aimed Shot 5 | Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 231 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 9 Accuracy: +17% |
Training: Alravesa the All-Hunter | |
60 | Restorative Arrow 5 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 135 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 9 Piercing | Power Cost: 45 Range: 30 Cooldown: 30 |
Training: Azalak | |
60 | Mangling Shot 5 | Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 367 Piercing Dmg to Vulnerable: 367 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 87 Range: 30 Cooldown: 20 |
Training: Azalak | |
61 | Snare Arrow 6 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 201 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 30 |
Training: Alravesa the All-Hunter | |
65 | Multishot 5 | You fire arrows at all nearby targets. You must have five Amazing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 223 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 AoE: 30 Cooldown: 15 |
Training: Alravesa the All-Hunter | |
65 | Poison Arrow 7 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. | DoT: 35 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 223 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 30 Cooldown: 10 |
Training: Marna | |
65 | Acid Arrow 7 | Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 185 Acid Armor Dmg: 185 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 Range: 30 Cooldown: 10 |
Training: Squidlips | |
65 | Fire Arrow 7 | Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. | DoT: 42 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 359 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 66 Range: 30 Cooldown: 15 |
Training: Velkort | |
65 | Heavy Shot 5 | You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 645 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 102 Range: 20 Cooldown: 40 |
Training: Elahil | |
69 | Bow Bash 6 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 174 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 5 Cooldown: 3 |
Training: Alravesa the All-Hunter | |
70 | Blitz Shot 8 | You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 125 Piercing Dmg to Vulnerable: 125 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Floxie | |
70 | Hook Shot 5 | You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 209 Piercing Taunts: 125 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
70 | Aimed Shot 6 | Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 295 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 42 Range: 30 Cooldown: 9 Accuracy: +20% |
Training: Alravesa the All-Hunter | |
70 | Mangling Shot 6 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 468 Piercing Dmg to Vulnerable: 468 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 96 Range: 30 Cooldown: 20 |
Training: Azalak | |
71 | Snare Arrow 7 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 257 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 30 |
Training: Alravesa the All-Hunter | |
72 | Long Shot 5 | Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 262 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 32 Range: 45 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
72 | Restorative Arrow 6 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 160 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 10 Piercing | Power Cost: 51 Range: 30 Cooldown: 30 |
Training: Azalak | |
75 | Poison Arrow 8 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | DoT: 40 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 282 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 Range: 30 Cooldown: 10 |
Training: Floxie | |
75 | Acid Arrow 8 | Fire an acid-covered arrow at your target that burns armor. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 235 Acid Armor Dmg: 235 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 45 Range: 30 Cooldown: 10 |
Training: Floxie | |
75 | Fire Arrow 8 | Fire an arrow that's on fire. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | DoT: 48 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 455 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 73 Range: 30 Cooldown: 15 |
Training: Floxie | |
75 | Heavy Shot 6 | You fire an extra-heavy arrow at your opponent. You must have an Amazing Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 818 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 114 Range: 20 Cooldown: 40 |
Training: Floxie | |
75 | Heavy Multishot 5 | You fire extra-heavy arrows at all nearby targets. You must have five Amazing Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 600 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 102 AoE: 20 Cooldown: 30 |
Training: Floxie | |
76 | Multishot 6 | You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 AoE: 30 Cooldown: 15 |
Training: Floxie | |
78 | Bow Bash 7 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 214 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 25 Range: 5 Cooldown: 3 |
Training: Floxie | |
80 | Blitz Shot 9 | You fire an arrow with exceptional speed. You must have an Astonishing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 157 Piercing Dmg to Vulnerable: 157 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Floxie | |
80 | Aimed Shot 7 | Precisely aim at a target, dealing extra damage. You must have an Astonishing Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 369 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 9 Accuracy: +23% |
Training: Floxie | |
80 | Mangling Shot 7 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 587 Piercing Dmg to Vulnerable: 587 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 107 Range: 30 Cooldown: 20 |
Training: Floxie | |
80 | Blitz Shot 9 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 157 Piercing Dmg to Vulnerable: 157 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
||
80 | Aimed Shot 7 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 369 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 9 Accuracy: +23% |
||
81 | Snare Arrow 8 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 320 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 35 Range: 30 Cooldown: 30 |
Training: Floxie | |
84 | Multishot 7 | You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 338 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 AoE: 30 Cooldown: 15 |
Item: Archery: Multishot 7 | |
84 | Long Shot 6 | Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 338 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 45 Cooldown: 10 |
Item: Archery: Long Shot 6 | |
84 | Restorative Arrow 7 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 160 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 11 Piercing | Power Cost: 58 Range: 30 Cooldown: 30 |
Item: Archery: Restorative Arrow 7 | |
85 | Hook Shot 6 | You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Piercing Taunts: 150 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 10 |
Item: Archery: Hook Shot 6 | |
85 | Poison Arrow 9 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 45 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 345 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 10 |
Item: Archery: Poison Arrow 9 | |
85 | Acid Arrow 9 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Acid Armor Dmg: 288 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 49 Range: 30 Cooldown: 10 |
Item: Archery: Acid Arrow 9 | |
85 | Fire Arrow 9 | Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 54 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 557 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 81 Range: 30 Cooldown: 15 |
Item: Archery: Fire Arrow 9 | |
85 | Heavy Shot 7 | You fire an extra-heavy arrow at your opponent. You must have an Astounding Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1001 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 125 Range: 20 Cooldown: 40 |
Item: Archery: Heavy Shot 7 | |
89 | Bow Bash 8 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 265 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 5 Cooldown: 3 |
Item: Archery: Bow Bash 8 | |
89 | Heavy Multishot 6 | You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 789 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 116 AoE: 20 Cooldown: 30 |
Item: Archery: Heavy Multishot 6 | |
90 | Blitz Shot 10 | You fire an arrow with exceptional speed. You must have an Awesome Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 189 Piercing Dmg to Vulnerable: 189 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Item: Archery: Blitz Shot 10 | |
90 | Aimed Shot 8 | Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 445 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 52 Range: 30 Cooldown: 9 Accuracy: +25% |
Item: Archery: Aimed Shot 8 | |
90 | Mangling Shot 8 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 708 Piercing Dmg to Vulnerable: 708 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 117 Range: 30 Cooldown: 20 |
Item: Archery: Mangling Shot 8 | |
91 | Snare Arrow 9 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 385 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 30 |
Item: Archery: Snare Arrow 9 | |
95 | Multishot 8 | You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 412 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 64 AoE: 30 Cooldown: 15 |
Item: Archery: Multishot 8 | |
95 | Poison Arrow 10 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 50 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 412 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 64 Range: 30 Cooldown: 10 |
Item: Archery: Poison Arrow 10 | |
95 | Acid Arrow 10 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 343 Acid Armor Dmg: 343 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 54 Range: 30 Cooldown: 10 |
Item: Archery: Acid Arrow 10 | |
95 | Fire Arrow 10 | Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 60 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 664 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 89 Range: 30 Cooldown: 15 |
Item: Archery: Fire Arrow 10 | |
95 | Heavy Shot 8 | You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1193 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 138 Range: 20 Cooldown: 40 |
Item: Archery: Heavy Shot 8 |
Archery Mechanics
Arrow Recovery
Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.
Weapons
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Equipment
- Belt of the Support Archer (Battle Chemistry, Archery)
- Belt of the Ranger (Archery, Animal Handling)
- Belt of the Vile General (Necromancy, Archery)
Archery Treasure Effects
See also: Archery/Treasure Effects:By Slot
See also: Archery/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
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of Archery | Level 100 - Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3% | Uncommon | Head, OffHand | Click Expand to reveal
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of Power Archery | Level 100 - Archery Damage +90 | Uncommon | Hands, MainHand | Click Expand to reveal
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of Medicinal Arrows | Level 100 - Blitz Shot and Aimed Shot heal you for 36 health | Rare | Chest, MainHand | Click Expand to reveal
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Crit-Lover's | Level 100 - Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds | Uncommon | Head, OffHand | Click Expand to reveal
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Level 100 - Multishot and Heavy Multishot Damage +116 and Power Cost -37 | Uncommon | Hands, Ring | Click Expand to reveal
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Arrow-Resistant | Level 100 - Piercing Damage Reduction +44 when Archery is active | Uncommon | Head | Click Expand to reveal
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Level 100 - Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active. | Exceptional | Ring | Click Expand to reveal
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Level 100 - Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active. | Exceptional | Necklace | Click Expand to reveal
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Level 100 - Anatomy-Based Critical Hit Damage +48.5% when Archery is active | Uncommon | MainHand | Click Expand to reveal
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Level 100 - Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time | Uncommon | OffHand | Click Expand to reveal
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Marksman's | of Aimed Shots | Level 100 - Aimed Shot Damage +50% | Uncommon | Chest, Feet | Click Expand to reveal
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Marksman's | of Lingering Arrows | Level 100 - Aimed Shot deals 270 Trauma damage to health over 12 seconds | Uncommon | Head, OffHand | Click Expand to reveal
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Level 100 - Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds | Uncommon | Hands, Ring | Click Expand to reveal
| ||
Marksman's | of Accurate Archery | Level 100 - Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds | Rare | Necklace, Legs | Click Expand to reveal
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of Pinpoint Archery | Level 100 - Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack | Rare | Legs | Click Expand to reveal
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of The Porcupine | Level 100 - Multishot Damage +46% | Uncommon | Hands, MainHand | Click Expand to reveal
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Level 100 - Multishot restores 132 Health to you after an 8 second delay | Uncommon | Legs, Necklace | Click Expand to reveal
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of Flaming Rain | Level 100 - Multishot deals +99 damage, and the damage type becomes Fire. | Uncommon | Hands | Click Expand to reveal
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of Long Shots | Level 100 - Long Shot Damage +71% | Uncommon | Legs, OffHand | Click Expand to reveal
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of Epic Preparatory Shots | Level 100 - Long Shot boosts your Epic Attack Damage +20% for 15 seconds | Uncommon | Head, Chest | Click Expand to reveal
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Level 100 - Long Shot and Hook Shot Damage +121 | Uncommon | Chest, Ring | Click Expand to reveal
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Level 100 - Long Shot restores 86 health to you after an 8 second delay | Uncommon | Hands, MainHand | Click Expand to reveal
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of Traumatic Vulnerability | Level 100 - Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.) | Uncommon | Feet, Necklace | Click Expand to reveal
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Level 100 - Heavy Shot Damage +50% | Uncommon | Legs, OffHand | Click Expand to reveal
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of Recuperative Blitzing | Level 100 - Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds | Rare | Chest, OffHand | Click Expand to reveal
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of Poisoned Tips | Level 100 - Blitz Shot deals +59 damage, and the damage type becomes Poison. | Rare | Head | Click Expand to reveal
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of Heavy Arrows | Level 100 - Heavy Shot and Heavy Multishot Damage +21% | Rare | Chest, Feet | Click Expand to reveal
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of Fast and Heavy Arrows | Level 100 - Heavy Shot deals +18% damage and reuse timer is -6 seconds | Uncommon | Ring | Click Expand to reveal
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Level 100 - Heavy Shot Damage +390 | Uncommon | Chest, Necklace | Click Expand to reveal
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of Burning Arrows | Level 100 - Fire Arrow deals an additional 300 Fire damage over 10 seconds | Uncommon | Legs, MainHand | Click Expand to reveal
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of Acid Arrows | Level 100 - Acid Arrow Damage +85% | Uncommon | Legs, MainHand | Click Expand to reveal
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of Poison Arrows | Level 100 - Poison Arrow Damage +75% | Uncommon | Hands, Feet | Click Expand to reveal
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of Elemental Arrows | Level 100 - Fire Arrow, Poison Arrow, and Acid Arrow Damage +40% | Epic | Necklace, Ring | Click Expand to reveal
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of Infuriating Arrows | Level 100 - Fire Arrow deals +160 damage and taunts +1475 | Uncommon | Hands, Feet | Click Expand to reveal
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Level 100 - Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds | Uncommon | Head, Chest | Click Expand to reveal
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of Armor Destruction | Level 100 - Acid Arrow deals +280 damage to Armor | Uncommon | Ring, Feet | Click Expand to reveal
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Detonating | Level 100 - Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay | Uncommon | Necklace, OffHand | Click Expand to reveal
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Level 100 - Poison Arrow makes target's attacks deal -15 damage for 20 seconds | Uncommon | Legs, MainHand | Click Expand to reveal
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Level 100 - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885 | Uncommon | Hands | Click Expand to reveal
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of Poison Arrows | Level 100 - Poison Arrow deals +480 Poison damage over 12 seconds | Uncommon | Legs, Ring | Click Expand to reveal
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of Poisonous Acid | Level 100 - Acid Arrow deals 365 Poison damage after a 6-second delay | Uncommon | Chest, OffHand | Click Expand to reveal
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of Splitfire Arrows | Level 100 - After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. | Epic | Chest | Click Expand to reveal
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of Elemental Assault | Level 50 - Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds | Epic | Feet | Click Expand to reveal
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Level 100 - When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow | Epic | Hands | Click Expand to reveal
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of Snared Recoveries | Level 100 - Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds | Uncommon | Ring, Necklace | Click Expand to reveal
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of Blitzing | Level 100 - Blitz Shot Damage +53% and Critical Hit Chance +10% | Uncommon | Legs, Feet | Click Expand to reveal
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of Soothing Snares | Level 100 - Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities | Uncommon | Head | Click Expand to reveal
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Level 100 - Snare Arrow restores 55 Health and 55 Armor to you | Uncommon | OffHand, Chest | Click Expand to reveal
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of Defensive Bashing | Level 100 - Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) | Uncommon | MainHand | Click Expand to reveal
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of Recuperative Bashing | Level 100 - Bow Bash heals you for 20 health | Uncommon | Chest, OffHand | Click Expand to reveal
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Level 100 - Heavy Multishot Damage +36% | Uncommon | Ring, Necklace | Click Expand to reveal
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Level 100 - Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds | Uncommon | Feet | Click Expand to reveal
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Level 100 - Bow Bash deals +10% damage and taunts +485 | Uncommon | Necklace, Legs | Click Expand to reveal
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Level 100 - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds | Epic | Head, MainHand | Click Expand to reveal
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Level 100 - Mangling Shot deals +55% damage and slows target's movement by 25% | Uncommon | Head, OffHand | Click Expand to reveal
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Level 100 - Mangling Shot deals 576 Trauma damage over 12 seconds | Uncommon | Hands, Ring | Click Expand to reveal
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Level 100 - Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds | Uncommon | Necklace | Click Expand to reveal
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Level 100 - Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds | Uncommon | Feet, MainHand | Click Expand to reveal
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Level 100 - Restorative Arrow Healing +100 | Uncommon | Legs, Ring | Click Expand to reveal
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Level 100 - Restorative Arrow heals YOU for 110 Health | Uncommon | Chest, MainHand | Click Expand to reveal
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Level 100 - Restorative Arrow restores 100 Power | Uncommon | Head, Hands | Click Expand to reveal
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of Bubble Arrows | Level 100 - Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage. | Uncommon | Feet, Necklace | Click Expand to reveal
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Level 100 - Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds | Uncommon | OffHand | Click Expand to reveal
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Mangleflow | Level 100 - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. | Epic | Legs | Click Expand to reveal
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Level 100 - Hook Shot Damage +132. Non-Elite targets do not call for help. | Uncommon | OffHand | Click Expand to reveal
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Level 100 - Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.) | Uncommon | Hands, Necklace | Click Expand to reveal
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Level 100 - Hook Shot and Bow Bash deal +200% damage to Stunned targets. | Uncommon | Head, Feet | Click Expand to reveal
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of Poisoned Hooks | Level 100 - Hook Shot deals +438 Poison damage over 12 seconds | Uncommon | Chest, MainHand | Click Expand to reveal
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Archery Stat Bonuses
These bonuses will only be applied when this skill is active.
Level | Bonus | Totals |
---|---|---|
1 | Max Health +2 Max Power +2 |
Max Health +2 Max Power +2 |
2 | Max Health +2 Max Power +3 |
Max Health +4 Max Power +5 |
3 | Max Health +2 Max Power +2 |
Max Health +6 Max Power +7 |
4 | Max Health +2 Max Power +3 |
Max Health +8 Max Power +10 |
5 | Max Health +2 Max Power +2 |
Max Health +10 Max Power +12 |
6 | Max Health +2 Max Power +3 |
Max Health +12 Max Power +15 |
7 | Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 |
8 | Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 |
9 | Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 |
10 | Max Health +2 Max Power +3 |
Max Health +20 Max Power +25 |
11 | Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 |
12 | Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 |
13 | Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 |
14 | Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 |
15 | Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 |
16 | Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 |
17 | Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 |
18 | Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 |
19 | Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 |
20 | Max Health +2 Max Power +2 |
Max Health +40 Max Power +45 |
21 | Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 |
22 | Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 |
23 | Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 |
24 | Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 |
25 | Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 |
26 | Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 |
27 | Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 |
28 | Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 |
29 | Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 |
30 | Max Health +2 Max Power +2 |
Max Health +60 Max Power +65 |
31 | Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 |
32 | Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 |
33 | Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 |
34 | Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 |
35 | Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 |
36 | Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 |
37 | Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 |
38 | Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 |
39 | Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 |
40 | Max Health +2 Max Power +1 |
Max Health +80 Max Power +80 |
41 | Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 |
42 | Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 |
43 | Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 |
44 | Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 |
45 | Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 |
46 | Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 |
47 | Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 |
48 | Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 |
49 | Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 |
50 | Max Health +2 Max Power +1 |
Max Health +100 Max Power +90 |
51 | Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 |
52 | Max Health +2 | Max Health +104 Max Power +91 |
53 | Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 |
54 | Max Health +2 | Max Health +108 Max Power +92 |
55 | Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 |
56 | Max Health +2 | Max Health +112 Max Power +93 |
57 | Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 |
58 | Max Health +2 | Max Health +116 Max Power +94 |
59 | Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 |
60 | Max Health +2 | Max Health +120 Max Power +95 |
61 | Max Health +2 | Max Health +122 Max Power +95 |
62 | Max Health +2 | Max Health +124 Max Power +95 |
63 | Max Health +2 | Max Health +126 Max Power +95 |
64 | Max Health +2 | Max Health +128 Max Power +95 |
65 | Max Health +2 | Max Health +130 Max Power +95 |
66 | Max Health +2 | Max Health +132 Max Power +95 |
67 | Max Health +2 | Max Health +134 Max Power +95 |
68 | Max Health +2 | Max Health +136 Max Power +95 |
69 | Max Health +2 | Max Health +138 Max Power +95 |
70 | Max Health +2 | Max Health +140 Max Power +95 |
71 | Max Health +2 | Max Health +142 Max Power +95 |
72 | Max Health +2 | Max Health +144 Max Power +95 |
73 | Max Health +2 | Max Health +146 Max Power +95 |
74 | Max Health +2 | Max Health +148 Max Power +95 |
75 | Max Health +2 | Max Health +150 Max Power +95 |
76 | Max Health +2 | Max Health +152 Max Power +95 |
77 | Max Health +2 | Max Health +154 Max Power +95 |
78 | Max Health +2 | Max Health +156 Max Power +95 |
79 | Max Health +2 | Max Health +158 Max Power +95 |
80 | Max Health +2 | Max Health +160 Max Power +95 |
81 | Max Health +2 | Max Health +162 Max Power +95 |
82 | Max Health +2 | Max Health +164 Max Power +95 |
83 | Max Health +2 | Max Health +166 Max Power +95 |
84 | Max Health +2 | Max Health +168 Max Power +95 |
85 | Max Health +2 | Max Health +170 Max Power +95 |
86 | Max Health +2 | Max Health +172 Max Power +95 |
87 | Max Health +2 | Max Health +174 Max Power +95 |
88 | Max Health +2 | Max Health +176 Max Power +95 |
89 | Max Health +2 | Max Health +178 Max Power +95 |
90 | Max Health +2 | Max Health +180 Max Power +95 |
91 | Max Health +2 | Max Health +182 Max Power +95 |
92 | Max Health +2 | Max Health +184 Max Power +95 |
93 | Max Health +2 | Max Health +186 Max Power +95 |
94 | Max Health +2 | Max Health +188 Max Power +95 |
95 | Max Health +2 | Max Health +190 Max Power +95 |
96 | Max Health +2 | Max Health +192 Max Power +95 |
97 | Max Health +2 | Max Health +194 Max Power +95 |
98 | Max Health +2 | Max Health +196 Max Power +95 |
99 | Max Health +2 | Max Health +198 Max Power +95 |
100 | Max Health +2 | Max Health +200 Max Power +95 |
Archery Level Up Rewards
Level | Reward |
---|---|
1 | Gain Ability: Blitz Shot |
2 | Gain Ability: Bow Bash |
4 | Gain Ability: Aimed Shot |
7 | Gain Ability: Hook Shot |
8 | Gain Ability: Multishot |
10 | Gain Ability: Blitz Shot 2 |
13 | Gain Ability: Long Shot |
16 | Gain Ability: Bow Bash 2 |
18 | Gain Ability: Aimed Shot 2 |
19 | +1 to Fletching |
20 | Gain Ability: Hook Shot 2 |
21 | Gain Ability: Blitz Shot 3 |
23 | Gain Ability: Multishot 2 |
26 | Gain Ability: Long Shot 2 |
30 | Gain Ability: Blitz Shot 4 |
32 | +1 to Crossbow |
33 | Gain Ability: Bow Bash 3 |
35 | Gain Ability: Aimed Shot 3 |
38 | Gain Ability: Hook Shot 3 |
40 | Gain Ability: Multishot 3 |
42 | Gain Ability: Blitz Shot 5 |
45 | Gain Ability: Long Shot 3 |
46 | +1 to Fletching |
49 | Gain Ability: Bow Bash 4 |
50 | Gain Ability: Aimed Shot 4 |
58 | +1 to Crossbow |
Archery Experience Table
Click Expand to view the Experience Table for Archery
Level | Experience | Total Experience |
---|---|---|
1 | 10 | 10 |
2 | 17 | 27 |
3 | 38 | 65 |
4 | 61 | 126 |
5 | 102 | 228 |
6 | 138 | 366 |
7 | 198 | 564 |
8 | 242 | 806 |
9 | 321 | 1127 |
10 | 384 | 1511 |
11 | 482 | 1993 |
12 | 548 | 2541 |
13 | 675 | 3216 |
14 | 775 | 3991 |
15 | 938 | 4929 |
16 | 1072 | 6001 |
17 | 1284 | 7285 |
18 | 1474 | 8759 |
19 | 1749 | 10508 |
20 | 1951 | 12459 |
21 | 2304 | 14763 |
22 | 2618 | 17381 |
23 | 3039 | 20420 |
24 | 3411 | 23831 |
25 | 4003 | 27834 |
26 | 4469 | 32303 |
27 | 5168 | 37471 |
28 | 5840 | 43311 |
29 | 6736 | 50047 |
30 | 7606 | 57653 |
31 | 8844 | 66497 |
32 | 9855 | 76352 |
33 | 11441 | 87793 |
34 | 12928 | 100721 |
35 | 14853 | 115574 |
36 | 16778 | 132352 |
37 | 18952 | 151304 |
38 | 21486 | 172790 |
39 | 24435 | 197225 |
40 | 27295 | 224520 |
41 | 30724 | 255244 |
42 | 34269 | 289513 |
43 | 38375 | 327888 |
44 | 42996 | 370884 |
45 | 48193 | 419077 |
46 | 53744 | 472821 |
47 | 60126 | 532947 |
48 | 66951 | 599898 |
49 | 74953 | 674851 |
50 | 83730 | 758581 |
51 | 93278 | 851859 |
52 | 104609 | 956468 |
53 | 117085 | 1073553 |
54 | 131925 | 1205478 |
55 | 148420 | 1353898 |
56 | 167421 | 1521319 |
57 | 188650 | 1709969 |
58 | 213903 | 1923872 |
59 | 242269 | 2166141 |
60 | 275967 | 2442108 |
61 | 312948 | 2755056 |
62 | 355550 | 3110606 |
63 | 404523 | 3515129 |
64 | 460713 | 3975842 |
65 | 525075 | 4500917 |
66 | 598688 | 5099605 |
67 | 682763 | 5782368 |
68 | 778669 | 6561037 |
69 | 887940 | 7448977 |
70 | 1012308 | 8461285 |
71 | 1153715 | 9615000 |
72 | 1314344 | 10929344 |
73 | 1496649 | 12425993 |
74 | 1703383 | 14129376 |
75 | 1937635 | 16067011 |
76 | 2202870 | 18269881 |
77 | 2502977 | 20772858 |
78 | 2842310 | 23615168 |
79 | 3225753 | 26840921 |
80 | 3658774 | 30499695 |
81 | 4147500 | 34647195 |
82 | 4698787 | 39345982 |
83 | 5320311 | 44666293 |
84 | 6020661 | 50686954 |
85 | 6809446 | 57496400 |
86 | 7697409 | 65193809 |
87 | 8696566 | 73890375 |
88 | 9820346 | 83710721 |
89 | 11083757 | 94794478 |
90 | 12503569 | 107298047 |
91 | 14098512 | 121396559 |
92 | 15889507 | 137286066 |
93 | 17899912 | 155185978 |
94 | 20155802 | 175341780 |
95 | 22686282 | 198028062 |
96 | 25523827 | 223551889 |
97 | 28704673 | 252256562 |
98 | 32269237 | 284525799 |
99 | 36262597 | 320788396 |
100 | 40735019 | 361523415 |
Trivia
Archery used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by Anagoge.