Difference between revisions of "Archery"

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[[File:Archery (skill).jpg|thumb|right|300px]]
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__NOTOC__
{{Quote|
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{{Skill infobox
 +
|title            = Archery
 +
|image            = [[File:Archery_skill.png|64px]]
 +
|caption          = Expertise with using bows to hunt and kill.
 +
|skilltype        = Combat Skill
 +
|maxlevel        = 90 <!-- List without bonus levels -->
 +
|req              = None
 +
|skilltrainers    = [[Elahil]], [[Alravesa the All-Hunter]], [[Floxie]]
 +
}}
 +
{{Quote|source=An Arrow |
 +
SWISH... THWANG!
 +
}}
 +
== {{msg:BASEPAGENAME}} Overview==
 +
'''Archery''' is a combat skill often learned by many across [[Alharth]]. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.
 +
=== In-Game Description ===
 
Expertise with using bows to hunt and kill.
 
Expertise with using bows to hunt and kill.
}}
+
=== Training {{msg:BASEPAGENAME}} ===
'''Archery''' is a combat skill focused on ranged combat, having a supply of aoe attacks, minor CC's and dots.
+
* An old rumor suggests that Archery was one of many skills taught on the Island of [[Anagoge]], once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archery to anyone who successfully finds it.
 +
 
 +
* [[Elahil]] is [[Serbule]]'s resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery.
  
==Equipment==
+
* [[Alravesa the All-Hunter]] is willing to teach experienced Archers more advanced techniques. Found in the remote Town of [[Amulna]], Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.
* {{belt|Lucky Belt of the Support Archer}} (Battle Chemistry, '''Archery''')
+
* [[Floxie]] in the [[Fae Realm]]  unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.
* {{belt|Lucky Belt of the Ranger}} ('''Archery''', Animal Handling)
+
* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
* {{belt|Lucky Belt of the Vile General}} (Necromancy, '''Archery''')
+
== Connected Skills ==
 +
'''Sub-Skills:'''
 +
* None
 +
'''Secondary Skills:'''
 +
* [[Fletching]] - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own [[arrow]]s.
 +
''' Related Skills:'''
 +
* [[Alchemy]] - The corrosive [[Weak Acidic Cleanser|Acidic Cleaner]] series of alchemical liquids is often used in [[Fletching]], so Archers interested in crafting arrows should study this skill.
 +
* [[Carpentry]] - A skill that goes hand-in-hand with Fletching, and produces some materials required by [[Fletching]].
  
==Abilities==
+
===== Synergy Levels =====
{{:Archery Abilities}}
+
Bonus [[Synergy Levels]] for [[Archery]] can be obtained from the following skills and levels:
 +
:; [[Crossbow]]
 +
:: Level 25, and Level 50, and Level 75
 +
:; [[Fletching]]
 +
:: Level 15, Level 29, Level 43
 +
:; [[Human Anatomy]]
 +
:: Level 19
 +
:; [[Meditation]]
 +
:: Level 25
  
==Advanced==
+
== {{msg:BASEPAGENAME}} Basic Abilities==
<!--
+
(Under Construction)
Gorg: I'm not listing the arrow requirements because that seems really complicated and maybe it will
+
=== {{msg:BASEPAGENAME}} Advanced Abilities===
      be simplified during alpha... I hope :/  I don't even understand what's "or better" supposed to mean
 
      since every arrow type has unique names that don't suggest much of an order (like, is Reservoir arrow
 
      lower or higher than, say, "Snare Arrow"?
 
-->
 
 
{| {{AATST}}
 
{| {{AATST}}
 
|- style="background: #ec81bf;"
 
|- style="background: #ec81bf;"
 
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
 
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
 
|-
 
|-
| '''Acid Arrow''' || [[The Wombat]] || - || Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''.
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| '''Acid Arrow''' || [[Squidlips]] || - || Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''.
 
|-
 
|-
 
| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''.
 
| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''.
Line 36: Line 63:
 
| '''Heavy Multishot''' || [[Elahil]] || - || '''Special''': Hits all targets within range. (But always consumes exactly 5 arrows.)
 
| '''Heavy Multishot''' || [[Elahil]] || - || '''Special''': Hits all targets within range. (But always consumes exactly 5 arrows.)
 
|}
 
|}
<!-- COPY PASTERINO
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{{:{{msg:BASEPAGENAME}}/Abilities}}
|-
+
 
| '''Ability''' || [[npc]] || favor || notes
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== {{msg:BASEPAGENAME}} Mechanics ==
-->
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=== Arrow Recovery ===
 +
Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.
 +
=== Weapons ===
 +
<dpl>
 +
  category  = Items/Bow
 +
  notnamespace = User
 +
  reset      = categories
 +
  columns = 3
 +
  mode = userformat
 +
  format = ,\n* {{Item|%PAGE%}},,
 +
  allowcachedresults=true
 +
</dpl>
 +
 
 +
==Equipment==
 +
* {{belt|Belt of the Support Archer}} (Battle Chemistry, '''Archery''')
 +
* {{belt|Belt of the Ranger}} ('''Archery''', Animal Handling)
 +
* {{belt|Belt of the Vile General}} (Necromancy, '''Archery''')
 +
 
 +
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
 +
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
 +
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 +
 
 +
== Archery Experience Table ==
 +
{{Spoiler|Click Expand to view the Experience Table for Archery|
 +
{{:Xptables/TypicalCombatSkill}}
 +
}}
 +
== Trivia ==
 +
'''Archery''' used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by [[Anagoge]].
  
 
[[Category:Skills]][[Category:Combat Skills]]
 
[[Category:Skills]][[Category:Combat Skills]]

Latest revision as of 22:00, 10 November 2023

Button Cyan.png
Archery
Archery skill.png
Expertise with using bows to hunt and kill.
Skill Type:
Combat Skill
Max Level:
90
Requirements:
None
Skill Trainers:

SWISH... THWANG!

— An Arrow

Archery Overview

Archery is a combat skill often learned by many across Alharth. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.

In-Game Description

Expertise with using bows to hunt and kill.

Training Archery

  • An old rumor suggests that Archery was one of many skills taught on the Island of Anagoge, once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archery to anyone who successfully finds it.
  • Elahil is Serbule's resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery.
  • Alravesa the All-Hunter is willing to teach experienced Archers more advanced techniques. Found in the remote Town of Amulna, Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.
  • Floxie in the Fae Realm unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.
  • Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.

Connected Skills

Sub-Skills:

  • None

Secondary Skills:

  • Fletching - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own arrows.

Related Skills:

  • Alchemy - The corrosive Acidic Cleaner series of alchemical liquids is often used in Fletching, so Archers interested in crafting arrows should study this skill.
  • Carpentry - A skill that goes hand-in-hand with Fletching, and produces some materials required by Fletching.
Synergy Levels

Bonus Synergy Levels for Archery can be obtained from the following skills and levels:

Crossbow
Level 25, and Level 50, and Level 75
Fletching
Level 15, Level 29, Level 43
Human Anatomy
Level 19
Meditation
Level 25

Archery Basic Abilities

(Under Construction)

Archery Advanced Abilities

Ability Learn From Req. Misc. Notes
Acid Arrow Squidlips - Fire an acid-covered arrow at your target that burns armor.Requires Beginner's Reservoir Arrows or better.
Fire Arrow Velkort - Requires Beginner's Reservoir Arrows or better.
Poison Arrow Marna - Fire a poison-tipped arrow at your target, causing Poison damage over time. Requires Beginner's Reservoir Arrow or better.
Snare Arrow Elahil - Special: Target becomes mesmerized for 10 seconds or until attacked.
Heavy Shot Elahil -
Heavy Multishot Elahil - Special: Hits all targets within range. (But always consumes exactly 5 arrows.)

Archery Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_3310.png 1 Blitz Shot You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 13 Piercing
Dmg to Vulnerable: 13 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3319.png 1 Heavy Shot You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 29 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 33
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png 2 Bow Bash Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 9 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 8
Range: 5
Cooldown: 3
Leveling
icon_3315.png 4 Aimed Shot Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 22 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 13
Range: 30
Cooldown: 9
Accuracy: +5%
Leveling
icon_3301.png 5 Poison Arrow Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. DoT: 5 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 18 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 16
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 5 Acid Arrow Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 16 Acid
Armor Dmg: 16 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 14
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 5 Fire Arrow Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. DoT: 6 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 24 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 22
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3316.png 7 Hook Shot You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 21 Piercing
Taunts: 25
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 11
Range: 30
Cooldown: 10
Leveling
icon_3318.png 8 Multishot You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 24 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 18
AoE: 30
Cooldown: 15
Leveling
icon_3311.png 8 Heavy Multishot You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 40 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 40
AoE: 20
Cooldown: 30
Training: Elahil
icon_3310.png 10 Blitz Shot 2 You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 17 Piercing
Dmg to Vulnerable: 17 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3320.png 11 Snare Arrow Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 21 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 12
Range: 30
Cooldown: 30
Training: Elahil
icon_3631.png 12 Restorative Arrow Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 55 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 5 Piercing Power Cost: 21
Range: 30
Cooldown: 30
Training: Azalak
icon_3305.png 13 Long Shot Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 30 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 13
Range: 45
Cooldown: 10
Leveling
icon_3301.png 15 Poison Arrow 2 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. DoT: 10 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 32 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 22
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 15 Acid Arrow 2 Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 27 Acid
Armor Dmg: 27 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 19
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 15 Fire Arrow 2 Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. DoT: 12 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 47 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 31
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3319.png 15 Heavy Shot 2 You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 90 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png 16 Bow Bash 2 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 22 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 10
Range: 5
Cooldown: 3
Leveling
icon_3315.png 18 Aimed Shot 2 Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 40 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 20
Range: 30
Cooldown: 9
Accuracy: +8%
Leveling
icon_3316.png 20 Hook Shot 2 You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 37 Piercing
Taunts: 50
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 15
Range: 30
Cooldown: 10
Leveling
icon_3630.png 20 Mangling Shot Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 71 Piercing
Dmg to Vulnerable: 71 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
Range: 30
Cooldown: 20
Training: Azalak
icon_3310.png 21 Blitz Shot 3 You fire an arrow with exceptional speed. You must have a Basic Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 21 Piercing
Dmg to Vulnerable: 21 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3320.png 21 Snare Arrow 2 Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 40 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 16
Range: 30
Cooldown: 30
Training: Elahil
icon_3318.png 23 Multishot 2 You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 48 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 26
AoE: 30
Cooldown: 15
Leveling
icon_3631.png 24 Restorative Arrow 2 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 80 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 6 Piercing Power Cost: 27
Range: 30
Cooldown: 30
Training: Azalak
icon_3301.png 25 Poison Arrow 3 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. DoT: 15 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 50 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 27
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 25 Acid Arrow 3 Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 41 Acid
Armor Dmg: 41 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 23
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 25 Fire Arrow 3 Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. DoT: 18 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 80 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3311.png 25 Heavy Multishot 2 You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 110 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
AoE: 20
Cooldown: 30
Training: Elahil
icon_3305.png 26 Long Shot 2 Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 55 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 17
Range: 45
Cooldown: 10
Leveling
icon_3310.png 30 Blitz Shot 4 You fire an arrow with exceptional speed. You must have an Advanced Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 31 Piercing
Dmg to Vulnerable: 31 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3319.png 30 Heavy Shot 3 You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 183 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 65
Range: 20
Cooldown: 40
Training: Elahil
icon_3630.png 30 Mangling Shot 2 Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 115 Piercing
Dmg to Vulnerable: 115 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 58
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 32 Snare Arrow 3 Fire an arrow that entangles a target, lulling and confusing them. You must have an Advanced Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 66 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 19
Range: 30
Cooldown: 30
Training: Elahil
icon_3312.png 33 Bow Bash 3 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 49 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 15
Range: 5
Cooldown: 3
Leveling
icon_3315.png 35 Aimed Shot 3 Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 88 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 30
Cooldown: 9
Accuracy: +10%
Leveling
icon_3301.png 35 Poison Arrow 4 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. DoT: 20 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 75 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 34
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 35 Acid Arrow 4 Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 62 Acid
Armor Dmg: 62 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 35 Fire Arrow 4 Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. DoT: 24 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 120 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 46
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3631.png 36 Restorative Arrow 3 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 100 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 7 Piercing Power Cost: 34
Range: 30
Cooldown: 30
Training: Azalak
icon_3316.png 38 Hook Shot 3 You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 71 Piercing
Taunts: 75
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 21
Range: 30
Cooldown: 10
Leveling
icon_3318.png 40 Multishot 3 You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 93 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
AoE: 30
Cooldown: 15
Leveling
icon_3630.png 40 Mangling Shot 3 Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 175 Piercing
Dmg to Vulnerable: 175 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 69
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 41 Snare Arrow 4 Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 98 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 22
Range: 30
Cooldown: 30
Training: Elahil
icon_3310.png 42 Blitz Shot 5 You fire an arrow with exceptional speed. You must have an Expert's Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 51 Piercing
Dmg to Vulnerable: 51 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Leveling
icon_3311.png 43 Heavy Multishot 3 You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 225 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 71
AoE: 20
Cooldown: 30
Training: Elahil
icon_3305.png 45 Long Shot 3 Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 117 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 23
Range: 45
Cooldown: 10
Leveling
icon_3301.png 45 Poison Arrow 5 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 25 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 117 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 45 Acid Arrow 5 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 97 Acid
Armor Dmg: 97 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 32
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 45 Fire Arrow 5 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 30 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 188 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3631.png 48 Restorative Arrow 4 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 120 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 8 Piercing Power Cost: 39
Range: 30
Cooldown: 30
Training: Azalak
icon_3312.png 49 Bow Bash 4 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 99 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 18
Range: 5
Cooldown: 3
Leveling
icon_3315.png 50 Aimed Shot 4 Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 170 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 34
Range: 30
Cooldown: 9
Accuracy: +13%
Leveling
icon_3319.png 50 Heavy Shot 4 You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 418 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 87
Range: 20
Cooldown: 40
Training: Elahil
icon_3630.png 50 Mangling Shot 4 Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 270 Piercing
Dmg to Vulnerable: 270 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 77
Range: 30
Cooldown: 20
Training: Azalak
icon_3310.png 51 Blitz Shot 6 You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 75 Piercing
Dmg to Vulnerable: 75 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3320.png 51 Snare Arrow 5 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 149 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 25
Range: 30
Cooldown: 30
Training: Elahil
icon_3305.png 54 Long Shot 4 Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 164 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 26
Range: 45
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3316.png 55 Hook Shot 4 You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 142 Piercing
Taunts: 100
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 26
Range: 30
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3301.png 55 Poison Arrow 6 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 30 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 170 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 43
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 55 Acid Arrow 6 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 142 Acid
Armor Dmg: 142 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 55 Fire Arrow 6 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 36 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 275 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 59
Range: 30
Cooldown: 15
Training: Velkort
Training: NPC_Velkort_Halloween
icon_3318.png 57 Multishot 4 You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 180 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 44
AoE: 30
Cooldown: 15
Training: Alravesa the All-Hunter
icon_3312.png 58 Bow Bash 5 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 132 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 20
Range: 5
Cooldown: 3
Training: Alravesa the All-Hunter
icon_3311.png 59 Heavy Multishot 4 You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 405 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 86
AoE: 20
Cooldown: 30
Training: Alravesa the All-Hunter
Training: Elahil
icon_3310.png 60 Blitz Shot 7 You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 98 Piercing
Dmg to Vulnerable: 98 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3315.png 60 Aimed Shot 5 Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 231 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 9
Accuracy: +17%
Training: Alravesa the All-Hunter
icon_3631.png 60 Restorative Arrow 5 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 135 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 9 Piercing Power Cost: 45
Range: 30
Cooldown: 30
Training: Azalak
icon_3630.png 60 Mangling Shot 5 Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 367 Piercing
Dmg to Vulnerable: 367 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 87
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 61 Snare Arrow 6 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 201 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 30
Cooldown: 30
Training: Alravesa the All-Hunter
icon_3318.png 65 Multishot 5 You fire arrows at all nearby targets. You must have five Amazing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 223 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
AoE: 30
Cooldown: 15
Training: Alravesa the All-Hunter
icon_3301.png 65 Poison Arrow 7 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. DoT: 35 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 223 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 48
Range: 30
Cooldown: 10
Training: Marna
icon_3302.png 65 Acid Arrow 7 Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 185 Acid
Armor Dmg: 185 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 40
Range: 30
Cooldown: 10
Training: Squidlips
icon_3309.png 65 Fire Arrow 7 Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. DoT: 42 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 359 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 66
Range: 30
Cooldown: 15
Training: Velkort
icon_3319.png 65 Heavy Shot 5 You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 645 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 102
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png 69 Bow Bash 6 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 174 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 23
Range: 5
Cooldown: 3
Training: Alravesa the All-Hunter
icon_3310.png 70 Blitz Shot 8 You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 125 Piercing
Dmg to Vulnerable: 125 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Floxie
icon_3316.png 70 Hook Shot 5 You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 209 Piercing
Taunts: 125
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 31
Range: 30
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3315.png 70 Aimed Shot 6 Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 295 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 42
Range: 30
Cooldown: 9
Accuracy: +20%
Training: Alravesa the All-Hunter
icon_3630.png 70 Mangling Shot 6 Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 468 Piercing
Dmg to Vulnerable: 468 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 96
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png 71 Snare Arrow 7 Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 257 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 31
Range: 30
Cooldown: 30
Training: Alravesa the All-Hunter
icon_3305.png 72 Long Shot 5 Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 262 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 32
Range: 45
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3631.png 72 Restorative Arrow 6 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 160 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 10 Piercing Power Cost: 51
Range: 30
Cooldown: 30
Training: Azalak
icon_3301.png 75 Poison Arrow 8 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Astonishing Reservoir Arrow (or better) in your inventory. DoT: 40 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 282 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
Range: 30
Cooldown: 10
Training: Floxie
icon_3302.png 75 Acid Arrow 8 Fire an acid-covered arrow at your target that burns armor. You must have an Astonishing Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 235 Acid
Armor Dmg: 235 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 45
Range: 30
Cooldown: 10
Training: Floxie
icon_3309.png 75 Fire Arrow 8 Fire an arrow that's on fire. You must have an Astonishing Reservoir Arrow (or better) in your inventory. DoT: 48 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 455 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 73
Range: 30
Cooldown: 15
Training: Floxie
icon_3319.png 75 Heavy Shot 6 You fire an extra-heavy arrow at your opponent. You must have an Amazing Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 818 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 114
Range: 20
Cooldown: 40
Training: Floxie
icon_3311.png 75 Heavy Multishot 5 You fire extra-heavy arrows at all nearby targets. You must have five Amazing Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 600 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 102
AoE: 20
Cooldown: 30
Training: Floxie
icon_3318.png 76 Multishot 6 You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 288 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 53
AoE: 30
Cooldown: 15
Training: Floxie
icon_3312.png 78 Bow Bash 7 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 214 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 25
Range: 5
Cooldown: 3
Training: Floxie
icon_3310.png 80 Blitz Shot 9 You fire an arrow with exceptional speed. You must have an Astonishing Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 157 Piercing
Dmg to Vulnerable: 157 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Training: Floxie
icon_3315.png 80 Aimed Shot 7 Precisely aim at a target, dealing extra damage. You must have an Astonishing Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 369 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 47
Range: 30
Cooldown: 9
Accuracy: +23%
Training: Floxie
icon_3630.png 80 Mangling Shot 7 Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 587 Piercing
Dmg to Vulnerable: 587 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 107
Range: 30
Cooldown: 20
Training: Floxie
icon_3310.png 80 Blitz Shot 9 (Energy Bow) You fire an ethereal arrow at your opponent. Requires an energy bow.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 157 Piercing
Dmg to Vulnerable: 157 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
icon_3315.png 80 Aimed Shot 7 (Energy Bow) Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow.
This is a Core Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 369 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 47
Range: 30
Cooldown: 9
Accuracy: +23%
icon_3320.png 81 Snare Arrow 8 Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 320 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 35
Range: 30
Cooldown: 30
Training: Floxie
icon_3318.png 84 Multishot 7 You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 338 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 58
AoE: 30
Cooldown: 15
Item: Archery: Multishot 7
icon_3305.png 84 Long Shot 6 Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 338 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
Range: 45
Cooldown: 10
Item: Archery: Long Shot 6
icon_3631.png 84 Restorative Arrow 7 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory.
This is a Major Heal
Restore: 160 Health
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 11 Piercing Power Cost: 58
Range: 30
Cooldown: 30
Item: Archery: Restorative Arrow 7
icon_3316.png 85 Hook Shot 6 You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. Target is pulled toward you
--Can Have--
DoT: 0 Poison, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 288 Piercing
Taunts: 150
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 36
Range: 30
Cooldown: 10
Item: Archery: Hook Shot 6
icon_3301.png 85 Poison Arrow 9 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 45 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 345 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 58
Range: 30
Cooldown: 10
Item: Archery: Poison Arrow 9
icon_3302.png 85 Acid Arrow 9 Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 288 Acid
Armor Dmg: 288 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 49
Range: 30
Cooldown: 10
Item: Archery: Acid Arrow 9
icon_3309.png 85 Fire Arrow 9 Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 54 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 557 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 81
Range: 30
Cooldown: 15
Item: Archery: Fire Arrow 9
icon_3319.png 85 Heavy Shot 7 You fire an extra-heavy arrow at your opponent. You must have an Astounding Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 1001 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 125
Range: 20
Cooldown: 40
Item: Archery: Heavy Shot 7
icon_3312.png 89 Bow Bash 8 Whack a nearby enemy with your bow. --Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 265 Crushing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 28
Range: 5
Cooldown: 3
Item: Archery: Bow Bash 8
icon_3311.png 89 Heavy Multishot 6 You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 789 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 116
AoE: 20
Cooldown: 30
Item: Archery: Heavy Multishot 6
icon_3310.png 90 Blitz Shot 10 You fire an arrow with exceptional speed. You must have an Awesome Arrow (or better) in your inventory.
This is a Basic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 189 Piercing
Dmg to Vulnerable: 189 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 0
Range: 30
Cooldown: 1
Item: Archery: Blitz Shot 10
icon_3315.png 90 Aimed Shot 8 Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory.
This is a Core Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 445 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 52
Range: 30
Cooldown: 9
Accuracy: +25%
Item: Archery: Aimed Shot 8
icon_3630.png 90 Mangling Shot 8 Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory.
This is a Nice Attack
Target is stunned
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 708 Piercing
Dmg to Vulnerable: 708 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 117
Range: 30
Cooldown: 20
Item: Archery: Mangling Shot 8
icon_3320.png 91 Snare Arrow 9 Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 385 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 38
Range: 30
Cooldown: 30
Item: Archery: Snare Arrow 9
icon_3318.png 95 Multishot 8 You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.)
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 412 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 64
AoE: 30
Cooldown: 15
Item: Archery: Multishot 8
icon_3301.png 95 Poison Arrow 10 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 50 Poison, 6 times over 12 seconds
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 412 Poison
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 64
Range: 30
Cooldown: 10
Item: Archery: Poison Arrow 10
icon_3302.png 95 Acid Arrow 10 Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. --Can Have--
Delayed Dmg: After 6 seconds, deal 0 Poison
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 343 Acid
Armor Dmg: 343 Acid
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 54
Range: 30
Cooldown: 10
Item: Archery: Acid Arrow 10
icon_3309.png 95 Fire Arrow 10 Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. DoT: 60 Fire, 5 times over 10 seconds
--Can Have--
Delayed Dmg: After 6 seconds, deal 0 Fire
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 664 Fire
Enrages: 200%
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 89
Range: 30
Cooldown: 15
Item: Archery: Fire Arrow 10
icon_3319.png 95 Heavy Shot 8 You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory.
This is an Epic Attack
--Can Have--
On Critical Hit:: 0 Poison, 6 times over 12 seconds
Damage: 1193 Piercing
Crit Chance: Anatomy
Crit Mult: 1.25
Power Cost: 138
Range: 20
Cooldown: 40
Item: Archery: Heavy Shot 8

Archery Mechanics

Arrow Recovery

Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.

Weapons


Equipment


Archery Treasure Effects

See also: Archery/Treasure Effects:By Slot

See also: Archery/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
of Archery Level 100 - Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3% Uncommon Head, OffHand

Click Expand to reveal

  • Level 10
Archery Damage +5
  • Level 20
Archery Base Damage +10%
  • Level 30
Archery Base Damage +15%
  • Level 40
Archery Base Damage +20%
  • Level 50
Archery Base Damage +25%
  • Level 60
Archery Base Damage +30%. Anatomy-Based Critical Hit Chance +1%
  • Level 70
Archery Base Damage +35%. Anatomy-Based Critical Hit Chance +1.5%
  • Level 80
Archery Base Damage +40%. Anatomy-Based Critical Hit Chance +2%
  • Level 90
Archery Base Damage +45%. Anatomy-Based Critical Hit Chance +2.5%
  • Level 100
Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3%
of Power Archery Level 100 - Archery Damage +90 Uncommon Hands, MainHand

Click Expand to reveal

  • Level 5
Archery Damage +5
  • Level 10
Archery Damage +9
  • Level 15
Archery Damage +13
  • Level 20
Archery Damage +17
  • Level 25
Archery Damage +21
  • Level 30
Archery Damage +25
  • Level 35
Archery Damage +29
  • Level 40
Archery Damage +33
  • Level 45
Archery Damage +37
  • Level 50
Archery Damage +41
  • Level 55
Archery Damage +45
  • Level 60
Archery Damage +50
  • Level 65
Archery Damage +55
  • Level 70
Archery Damage +60
  • Level 75
Archery Damage +65
  • Level 80
Archery Damage +70
  • Level 85
Archery Damage +75
  • Level 90
Archery Damage +80
  • Level 95
Archery Damage +85
  • Level 100
Archery Damage +90
of Medicinal Arrows Level 100 - Blitz Shot and Aimed Shot heal you for 36 health Rare Chest, MainHand

Click Expand to reveal

  • Level 10
Blitz Shot and Aimed Shot heal you for 5 health
  • Level 20
Blitz Shot and Aimed Shot heal you for 8 health
  • Level 30
Blitz Shot and Aimed Shot heal you for 11 health
  • Level 40
Blitz Shot and Aimed Shot heal you for 14 health
  • Level 50
Blitz Shot and Aimed Shot heal you for 18 health
  • Level 60
Blitz Shot and Aimed Shot heal you for 21 health
  • Level 70
Blitz Shot and Aimed Shot heal you for 24 health
  • Level 80
Blitz Shot and Aimed Shot heal you for 28 health
  • Level 90
Blitz Shot and Aimed Shot heal you for 32 health
  • Level 100
Blitz Shot and Aimed Shot heal you for 36 health
Crit-Lover's Level 100 - Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds Uncommon Head, OffHand

Click Expand to reveal

  • Level 1
Archery attacks that Critically Hit restore 5 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 10
Archery attacks that Critically Hit restore 7 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 15
Archery attacks that Critically Hit restore 9 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 20
Archery attacks that Critically Hit restore 11 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 25
Archery attacks that Critically Hit restore 13 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 30
Archery attacks that Critically Hit restore 15 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 35
Archery attacks that Critically Hit restore 17 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 40
Archery attacks that Critically Hit restore 19 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 45
Archery attacks that Critically Hit restore 21 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 50
Archery attacks that Critically Hit restore 23 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 55
Archery attacks that Critically Hit restore 25 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 60
Archery attacks that Critically Hit restore 27 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 65
Archery attacks that Critically Hit restore 29 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 70
Archery attacks that Critically Hit restore 31 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 75
Archery attacks that Critically Hit restore 33 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 80
Archery attacks that Critically Hit restore 35 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 85
Archery attacks that Critically Hit restore 37 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 90
Archery attacks that Critically Hit restore 39 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 95
Archery attacks that Critically Hit restore 41 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
  • Level 100
Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds
Level 100 - Multishot and Heavy Multishot Damage +116 and Power Cost -37 Uncommon Hands, Ring

Click Expand to reveal

  • Level 5
Multishot and Heavy Multishot Damage +16 and Power Cost -1
  • Level 10
Multishot and Heavy Multishot Damage +20 and Power Cost -2
  • Level 15
Multishot and Heavy Multishot Damage +24 and Power Cost -3
  • Level 20
Multishot and Heavy Multishot Damage +28 and Power Cost -5
  • Level 25
Multishot and Heavy Multishot Damage +32 and Power Cost -7
  • Level 30
Multishot and Heavy Multishot Damage +36 and Power Cost -9
  • Level 35
Multishot and Heavy Multishot Damage +40 and Power Cost -11
  • Level 40
Multishot and Heavy Multishot Damage +45 and Power Cost -13
  • Level 45
Multishot and Heavy Multishot Damage +50 and Power Cost -15
  • Level 50
Multishot and Heavy Multishot Damage +56 and Power Cost -17
  • Level 55
Multishot and Heavy Multishot Damage +62 and Power Cost -19
  • Level 60
Multishot and Heavy Multishot Damage +68 and Power Cost -21
  • Level 65
Multishot and Heavy Multishot Damage +74 and Power Cost -23
  • Level 70
Multishot and Heavy Multishot Damage +80 and Power Cost -25
  • Level 75
Multishot and Heavy Multishot Damage +86 and Power Cost -27
  • Level 80
Multishot and Heavy Multishot Damage +92 and Power Cost -29
  • Level 85
Multishot and Heavy Multishot Damage +98 and Power Cost -31
  • Level 90
Multishot and Heavy Multishot Damage +104 and Power Cost -33
  • Level 95
Multishot and Heavy Multishot Damage +110 and Power Cost -35
  • Level 100
Multishot and Heavy Multishot Damage +116 and Power Cost -37
Arrow-Resistant Level 100 - Piercing Damage Reduction +44 when Archery is active Uncommon Head

Click Expand to reveal

  • Level 5
Piercing Damage Reduction +2 when Archery is active
  • Level 10
Piercing Damage Reduction +4 when Archery is active
  • Level 15
Piercing Damage Reduction +6 when Archery is active
  • Level 20
Piercing Damage Reduction +8 when Archery is active
  • Level 25
Piercing Damage Reduction +10 when Archery is active
  • Level 30
Piercing Damage Reduction +12 when Archery is active
  • Level 35
Piercing Damage Reduction +14 when Archery is active
  • Level 40
Piercing Damage Reduction +16 when Archery is active
  • Level 45
Piercing Damage Reduction +18 when Archery is active
  • Level 50
Piercing Damage Reduction +20 when Archery is active
  • Level 55
Piercing Damage Reduction +22 when Archery is active
  • Level 60
Piercing Damage Reduction +24 when Archery is active
  • Level 65
Piercing Damage Reduction +26 when Archery is active
  • Level 70
Piercing Damage Reduction +28 when Archery is active
  • Level 75
Piercing Damage Reduction +30 when Archery is active
  • Level 80
Piercing Damage Reduction +32 when Archery is active
  • Level 85
Piercing Damage Reduction +35 when Archery is active
  • Level 90
Piercing Damage Reduction +38 when Archery is active
  • Level 95
Piercing Damage Reduction +41 when Archery is active
  • Level 100
Piercing Damage Reduction +44 when Archery is active
Level 100 - Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active. Exceptional Ring

Click Expand to reveal

  • Level 5
Direct Poison and Acid Damage +10 and Indirect Poison and Acid +1 (per tick) while Archery skill active.
  • Level 10
Direct Poison and Acid Damage +16 and Indirect Poison and Acid +2 (per tick) while Archery skill active.
  • Level 15
Direct Poison and Acid Damage +22 and Indirect Poison and Acid +3 (per tick) while Archery skill active.
  • Level 20
Direct Poison and Acid Damage +28 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
  • Level 25
Direct Poison and Acid Damage +34 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
  • Level 30
Direct Poison and Acid Damage +40 and Indirect Poison and Acid +5 (per tick) while Archery skill active.
  • Level 35
Direct Poison and Acid Damage +46 and Indirect Poison and Acid +6 (per tick) while Archery skill active.
  • Level 40
Direct Poison and Acid Damage +52 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
  • Level 45
Direct Poison and Acid Damage +58 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
  • Level 50
Direct Poison and Acid Damage +64 and Indirect Poison and Acid +8 (per tick) while Archery skill active.
  • Level 55
Direct Poison and Acid Damage +70 and Indirect Poison and Acid +9 (per tick) while Archery skill active.
  • Level 60
Direct Poison and Acid Damage +76 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
  • Level 65
Direct Poison and Acid Damage +82 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
  • Level 70
Direct Poison and Acid Damage +88 and Indirect Poison and Acid +11 (per tick) while Archery skill active.
  • Level 75
Direct Poison and Acid Damage +94 and Indirect Poison and Acid +12 (per tick) while Archery skill active.
  • Level 80
Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
  • Level 85
Direct Poison and Acid Damage +106 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
  • Level 90
Direct Poison and Acid Damage +112 and Indirect Poison and Acid +14 (per tick) while Archery skill active.
  • Level 95
Direct Poison and Acid Damage +118 and Indirect Poison and Acid +15 (per tick) while Archery skill active.
  • Level 100
Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active.
Level 100 - Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active. Exceptional Necklace

Click Expand to reveal

  • Level 5
Direct Fire Damage +10 and Indirect Fire +1 (per tick) while Archery skill active.
  • Level 10
Direct Fire Damage +16 and Indirect Fire +2 (per tick) while Archery skill active.
  • Level 15
Direct Fire Damage +22 and Indirect Fire +3 (per tick) while Archery skill active.
  • Level 20
Direct Fire Damage +28 and Indirect Fire +4 (per tick) while Archery skill active.
  • Level 25
Direct Fire Damage +34 and Indirect Fire +4 (per tick) while Archery skill active.
  • Level 30
Direct Fire Damage +40 and Indirect Fire +5 (per tick) while Archery skill active.
  • Level 35
Direct Fire Damage +46 and Indirect Fire +6 (per tick) while Archery skill active.
  • Level 40
Direct Fire Damage +52 and Indirect Fire +7 (per tick) while Archery skill active.
  • Level 45
Direct Fire Damage +58 and Indirect Fire +7 (per tick) while Archery skill active.
  • Level 50
Direct Fire Damage +64 and Indirect Fire +8 (per tick) while Archery skill active.
  • Level 55
Direct Fire Damage +70 and Indirect Fire +9 (per tick) while Archery skill active.
  • Level 60
Direct Fire Damage +76 and Indirect Fire +10 (per tick) while Archery skill active.
  • Level 65
Direct Fire Damage +82 and Indirect Fire +10 (per tick) while Archery skill active.
  • Level 70
Direct Fire Damage +88 and Indirect Fire +11 (per tick) while Archery skill active.
  • Level 75
Direct Fire Damage +94 and Indirect Fire +12 (per tick) while Archery skill active.
  • Level 80
Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active.
  • Level 85
Direct Fire Damage +106 and Indirect Fire +13 (per tick) while Archery skill active.
  • Level 90
Direct Fire Damage +112 and Indirect Fire +14 (per tick) while Archery skill active.
  • Level 95
Direct Fire Damage +118 and Indirect Fire +15 (per tick) while Archery skill active.
  • Level 100
Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active.
Level 100 - Anatomy-Based Critical Hit Damage +48.5% when Archery is active Uncommon MainHand

Click Expand to reveal

  • Level 1
Anatomy-Based Critical Hit Damage +7% when Archery is active
  • Level 10
Anatomy-Based Critical Hit Damage +9% when Archery is active
  • Level 15
Anatomy-Based Critical Hit Damage +11% when Archery is active
  • Level 20
Anatomy-Based Critical Hit Damage +13% when Archery is active
  • Level 25
Anatomy-Based Critical Hit Damage +15% when Archery is active
  • Level 30
Anatomy-Based Critical Hit Damage +17% when Archery is active
  • Level 35
Anatomy-Based Critical Hit Damage +19% when Archery is active
  • Level 40
Anatomy-Based Critical Hit Damage +21% when Archery is active
  • Level 45
Anatomy-Based Critical Hit Damage +23% when Archery is active
  • Level 50
Anatomy-Based Critical Hit Damage +25% when Archery is active
  • Level 55
Anatomy-Based Critical Hit Damage +27% when Archery is active
  • Level 60
Anatomy-Based Critical Hit Damage +29% when Archery is active
  • Level 65
Anatomy-Based Critical Hit Damage +31% when Archery is active
  • Level 70
Anatomy-Based Critical Hit Damage +33.5% when Archery is active
  • Level 75
Anatomy-Based Critical Hit Damage +36% when Archery is active
  • Level 80
Anatomy-Based Critical Hit Damage +38.5% when Archery is active
  • Level 85
Anatomy-Based Critical Hit Damage +41% when Archery is active
  • Level 90
Anatomy-Based Critical Hit Damage +43.5% when Archery is active
  • Level 95
Anatomy-Based Critical Hit Damage +46% when Archery is active
  • Level 100
Anatomy-Based Critical Hit Damage +48.5% when Archery is active
Level 100 - Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time Uncommon OffHand

Click Expand to reveal

  • Level 1
Archery attacks that Critically Hit deal 30 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 10
Archery attacks that Critically Hit deal 42 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 15
Archery attacks that Critically Hit deal 54 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 20
Archery attacks that Critically Hit deal 66 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 25
Archery attacks that Critically Hit deal 78 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 30
Archery attacks that Critically Hit deal 90 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 35
Archery attacks that Critically Hit deal 102 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 40
Archery attacks that Critically Hit deal 120 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 45
Archery attacks that Critically Hit deal 138 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 50
Archery attacks that Critically Hit deal 156 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 55
Archery attacks that Critically Hit deal 180 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 60
Archery attacks that Critically Hit deal 204 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 65
Archery attacks that Critically Hit deal 228 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 70
Archery attacks that Critically Hit deal 252 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 75
Archery attacks that Critically Hit deal 276 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 80
Archery attacks that Critically Hit deal 300 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 85
Archery attacks that Critically Hit deal 324 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 90
Archery attacks that Critically Hit deal 348 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 95
Archery attacks that Critically Hit deal 372 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
  • Level 100
Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time
Marksman's of Aimed Shots Level 100 - Aimed Shot Damage +50% Uncommon Chest, Feet

Click Expand to reveal

  • Level 1
Aimed Shot Damage +6%
  • Level 10
Aimed Shot Damage +8%
  • Level 15
Aimed Shot Damage +10%
  • Level 20
Aimed Shot Damage +12%
  • Level 25
Aimed Shot Damage +14%
  • Level 30
Aimed Shot Damage +16%
  • Level 35
Aimed Shot Damage +18%
  • Level 40
Aimed Shot Damage +20%
  • Level 45
Aimed Shot Damage +22%
  • Level 50
Aimed Shot Damage +24%
  • Level 55
Aimed Shot Damage +26%
  • Level 60
Aimed Shot Damage +28%
  • Level 65
Aimed Shot Damage +30%
  • Level 70
Aimed Shot Damage +33%
  • Level 75
Aimed Shot Damage +36%
  • Level 80
Aimed Shot Damage +39%
  • Level 85
Aimed Shot Damage +42%
  • Level 90
Aimed Shot Damage +45%
  • Level 95
Aimed Shot Damage +48%
  • Level 100
Aimed Shot Damage +50%
Marksman's of Lingering Arrows Level 100 - Aimed Shot deals 270 Trauma damage to health over 12 seconds Uncommon Head, OffHand

Click Expand to reveal

  • Level 5
Aimed Shot deals 12 Trauma damage to health over 12 seconds
  • Level 10
Aimed Shot deals 24 Trauma damage to health over 12 seconds
  • Level 15
Aimed Shot deals 30 Trauma damage to health over 12 seconds
  • Level 20
Aimed Shot deals 36 Trauma damage to health over 12 seconds
  • Level 25
Aimed Shot deals 48 Trauma damage to health over 12 seconds
  • Level 30
Aimed Shot deals 60 Trauma damage to health over 12 seconds
  • Level 35
Aimed Shot deals 72 Trauma damage to health over 12 seconds
  • Level 40
Aimed Shot deals 84 Trauma damage to health over 12 seconds
  • Level 45
Aimed Shot deals 96 Trauma damage to health over 12 seconds
  • Level 50
Aimed Shot deals 114 Trauma damage to health over 12 seconds
  • Level 55
Aimed Shot deals 132 Trauma damage to health over 12 seconds
  • Level 60
Aimed Shot deals 150 Trauma damage to health over 12 seconds
  • Level 65
Aimed Shot deals 162 Trauma damage to health over 12 seconds
  • Level 70
Aimed Shot deals 180 Trauma damage to health over 12 seconds
  • Level 75
Aimed Shot deals 192 Trauma damage to health over 12 seconds
  • Level 80
Aimed Shot deals 210 Trauma damage to health over 12 seconds
  • Level 85
Aimed Shot deals 222 Trauma damage to health over 12 seconds
  • Level 90
Aimed Shot deals 240 Trauma damage to health over 12 seconds
  • Level 95
Aimed Shot deals 252 Trauma damage to health over 12 seconds
  • Level 100
Aimed Shot deals 270 Trauma damage to health over 12 seconds
Level 100 - Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds Uncommon Hands, Ring

Click Expand to reveal

  • Level 5
Aimed Shot boosts your Nice Attack Damage +25 for 10 seconds
  • Level 10
Aimed Shot boosts your Nice Attack Damage +30 for 10 seconds
  • Level 15
Aimed Shot boosts your Nice Attack Damage +35 for 10 seconds
  • Level 20
Aimed Shot boosts your Nice Attack Damage +40 for 10 seconds
  • Level 25
Aimed Shot boosts your Nice Attack Damage +45 for 10 seconds
  • Level 30
Aimed Shot boosts your Nice Attack Damage +50 for 10 seconds
  • Level 35
Aimed Shot boosts your Nice Attack Damage +55 for 10 seconds
  • Level 40
Aimed Shot boosts your Nice Attack Damage +60 for 10 seconds
  • Level 45
Aimed Shot boosts your Nice Attack Damage +65 for 10 seconds
  • Level 50
Aimed Shot boosts your Nice Attack Damage +70 for 10 seconds
  • Level 55
Aimed Shot boosts your Nice Attack Damage +75 for 10 seconds
  • Level 60
Aimed Shot boosts your Nice Attack Damage +80 for 10 seconds
  • Level 65
Aimed Shot boosts your Nice Attack Damage +87 for 10 seconds
  • Level 70
Aimed Shot boosts your Nice Attack Damage +94 for 10 seconds
  • Level 75
Aimed Shot boosts your Nice Attack Damage +101 for 10 seconds
  • Level 80
Aimed Shot boosts your Nice Attack Damage +108 for 10 seconds
  • Level 85
Aimed Shot boosts your Nice Attack Damage +115 for 10 seconds
  • Level 90
Aimed Shot boosts your Nice Attack Damage +122 for 10 seconds
  • Level 95
Aimed Shot boosts your Nice Attack Damage +129 for 10 seconds
  • Level 100
Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds
Marksman's of Accurate Archery Level 100 - Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds Rare Necklace, Legs

Click Expand to reveal

  • Level 5
Aimed Shot deals +6% damage and boosts your Accuracy +5 for 10 seconds
  • Level 10
Aimed Shot deals +7% damage and boosts your Accuracy +6 for 10 seconds
  • Level 15
Aimed Shot deals +8% damage and boosts your Accuracy +7 for 10 seconds
  • Level 20
Aimed Shot deals +9% damage and boosts your Accuracy +8 for 10 seconds
  • Level 25
Aimed Shot deals +10% damage and boosts your Accuracy +9 for 10 seconds
  • Level 30
Aimed Shot deals +11% damage and boosts your Accuracy +10 for 10 seconds
  • Level 35
Aimed Shot deals +12% damage and boosts your Accuracy +11 for 10 seconds
  • Level 40
Aimed Shot deals +14% damage and boosts your Accuracy +12 for 10 seconds
  • Level 45
Aimed Shot deals +16% damage and boosts your Accuracy +13 for 10 seconds
  • Level 50
Aimed Shot deals +18% damage and boosts your Accuracy +14 for 10 seconds
  • Level 55
Aimed Shot deals +20% damage and boosts your Accuracy +15 for 10 seconds
  • Level 60
Aimed Shot deals +22% damage and boosts your Accuracy +16 for 10 seconds
  • Level 65
Aimed Shot deals +24% damage and boosts your Accuracy +17 for 10 seconds
  • Level 70
Aimed Shot deals +26% damage and boosts your Accuracy +18 for 10 seconds
  • Level 75
Aimed Shot deals +28% damage and boosts your Accuracy +19 for 10 seconds
  • Level 80
Aimed Shot deals +30% damage and boosts your Accuracy +20 for 10 seconds
  • Level 85
Aimed Shot deals +32% damage and boosts your Accuracy +21 for 10 seconds
  • Level 90
Aimed Shot deals +34% damage and boosts your Accuracy +22 for 10 seconds
  • Level 95
Aimed Shot deals +36% damage and boosts your Accuracy +23 for 10 seconds
  • Level 100
Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds
of Pinpoint Archery Level 100 - Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack Rare Legs

Click Expand to reveal

  • Level 5
Aimed Shot deals +4 damage, has +4% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 10
Aimed Shot deals +8 damage, has +4.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 15
Aimed Shot deals +12 damage, has +5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 20
Aimed Shot deals +16 damage, has +5.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 25
Aimed Shot deals +20 damage, has +6% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 30
Aimed Shot deals +24 damage, has +6.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 35
Aimed Shot deals +28 damage, has +7% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 40
Aimed Shot deals +32 damage, has +7.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 45
Aimed Shot deals +36 damage, has +8% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 50
Aimed Shot deals +40 damage, has +8.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 55
Aimed Shot deals +44 damage, has +9% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 60
Aimed Shot deals +48 damage, has +9.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 65
Aimed Shot deals +53 damage, has +10% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 70
Aimed Shot deals +58 damage, has +10.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 75
Aimed Shot deals +63 damage, has +11% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 80
Aimed Shot deals +68 damage, has +11.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 85
Aimed Shot deals +73 damage, has +12% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 90
Aimed Shot deals +78 damage, has +12.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 95
Aimed Shot deals +83 damage, has +13% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
  • Level 100
Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
of The Porcupine Level 100 - Multishot Damage +46% Uncommon Hands, MainHand

Click Expand to reveal

  • Level 5
Multishot Damage +5%
  • Level 10
Multishot Damage +7%
  • Level 15
Multishot Damage +9%
  • Level 20
Multishot Damage +11%
  • Level 25
Multishot Damage +13%
  • Level 30
Multishot Damage +15%
  • Level 35
Multishot Damage +17%
  • Level 40
Multishot Damage +19%
  • Level 45
Multishot Damage +21%
  • Level 50
Multishot Damage +23%
  • Level 55
Multishot Damage +25%
  • Level 60
Multishot Damage +27%
  • Level 65
Multishot Damage +29%
  • Level 70
Multishot Damage +31%
  • Level 75
Multishot Damage +34%
  • Level 80
Multishot Damage +36%
  • Level 85
Multishot Damage +39%
  • Level 90
Multishot Damage +41%
  • Level 95
Multishot Damage +44%
  • Level 100
Multishot Damage +46%
Level 100 - Multishot restores 132 Health to you after an 8 second delay Uncommon Legs, Necklace

Click Expand to reveal

  • Level 10
Multishot restores 12 Health to you after an 8 second delay
  • Level 20
Multishot restores 24 Health to you after an 8 second delay
  • Level 30
Multishot restores 36 Health to you after an 8 second delay
  • Level 40
Multishot restores 48 Health to you after an 8 second delay
  • Level 50
Multishot restores 60 Health to you after an 8 second delay
  • Level 60
Multishot restores 72 Health to you after an 8 second delay
  • Level 70
Multishot restores 87 Health to you after an 8 second delay
  • Level 80
Multishot restores 102 Health to you after an 8 second delay
  • Level 90
Multishot restores 117 Health to you after an 8 second delay
  • Level 100
Multishot restores 132 Health to you after an 8 second delay
of Flaming Rain Level 100 - Multishot deals +99 damage, and the damage type becomes Fire. Uncommon Hands

Click Expand to reveal

  • Level 5
Multishot deals +4 damage, and the damage type becomes Fire.
  • Level 10
Multishot deals +9 damage, and the damage type becomes Fire.
  • Level 15
Multishot deals +14 damage, and the damage type becomes Fire.
  • Level 20
Multishot deals +19 damage, and the damage type becomes Fire.
  • Level 25
Multishot deals +24 damage, and the damage type becomes Fire.
  • Level 30
Multishot deals +29 damage, and the damage type becomes Fire.
  • Level 35
Multishot deals +34 damage, and the damage type becomes Fire.
  • Level 40
Multishot deals +39 damage, and the damage type becomes Fire.
  • Level 45
Multishot deals +44 damage, and the damage type becomes Fire.
  • Level 50
Multishot deals +49 damage, and the damage type becomes Fire.
  • Level 55
Multishot deals +54 damage, and the damage type becomes Fire.
  • Level 60
Multishot deals +59 damage, and the damage type becomes Fire.
  • Level 65
Multishot deals +64 damage, and the damage type becomes Fire.
  • Level 70
Multishot deals +69 damage, and the damage type becomes Fire.
  • Level 75
Multishot deals +74 damage, and the damage type becomes Fire.
  • Level 80
Multishot deals +79 damage, and the damage type becomes Fire.
  • Level 85
Multishot deals +84 damage, and the damage type becomes Fire.
  • Level 90
Multishot deals +89 damage, and the damage type becomes Fire.
  • Level 95
Multishot deals +94 damage, and the damage type becomes Fire.
  • Level 100
Multishot deals +99 damage, and the damage type becomes Fire.
of Long Shots Level 100 - Long Shot Damage +71% Uncommon Legs, OffHand

Click Expand to reveal

  • Level 1
Long Shot Damage +5%
  • Level 10
Long Shot Damage +8%
  • Level 15
Long Shot Damage +11%
  • Level 20
Long Shot Damage +14%
  • Level 25
Long Shot Damage +17%
  • Level 30
Long Shot Damage +20%
  • Level 35
Long Shot Damage +23%
  • Level 40
Long Shot Damage +26%
  • Level 45
Long Shot Damage +29%
  • Level 50
Long Shot Damage +32%
  • Level 55
Long Shot Damage +35%
  • Level 60
Long Shot Damage +39%
  • Level 65
Long Shot Damage +43%
  • Level 70
Long Shot Damage +47%
  • Level 75
Long Shot Damage +51%
  • Level 80
Long Shot Damage +55%
  • Level 85
Long Shot Damage +59%
  • Level 90
Long Shot Damage +63%
  • Level 95
Long Shot Damage +67%
  • Level 100
Long Shot Damage +71%
of Epic Preparatory Shots Level 100 - Long Shot boosts your Epic Attack Damage +20% for 15 seconds Uncommon Head, Chest

Click Expand to reveal

  • Level 5
Long Shot boosts your Epic Attack Damage +1% for 15 seconds
  • Level 10
Long Shot boosts your Epic Attack Damage +2% for 15 seconds
  • Level 15
Long Shot boosts your Epic Attack Damage +3% for 15 seconds
  • Level 20
Long Shot boosts your Epic Attack Damage +4% for 15 seconds
  • Level 25
Long Shot boosts your Epic Attack Damage +5% for 15 seconds
  • Level 30
Long Shot boosts your Epic Attack Damage +6% for 15 seconds
  • Level 35
Long Shot boosts your Epic Attack Damage +7% for 15 seconds
  • Level 40
Long Shot boosts your Epic Attack Damage +8% for 15 seconds
  • Level 45
Long Shot boosts your Epic Attack Damage +9% for 15 seconds
  • Level 50
Long Shot boosts your Epic Attack Damage +10% for 15 seconds
  • Level 55
Long Shot boosts your Epic Attack Damage +11% for 15 seconds
  • Level 60
Long Shot boosts your Epic Attack Damage +12% for 15 seconds
  • Level 65
Long Shot boosts your Epic Attack Damage +13% for 15 seconds
  • Level 70
Long Shot boosts your Epic Attack Damage +14% for 15 seconds
  • Level 75
Long Shot boosts your Epic Attack Damage +15% for 15 seconds
  • Level 80
Long Shot boosts your Epic Attack Damage +16% for 15 seconds
  • Level 85
Long Shot boosts your Epic Attack Damage +17% for 15 seconds
  • Level 90
Long Shot boosts your Epic Attack Damage +18% for 15 seconds
  • Level 95
Long Shot boosts your Epic Attack Damage +19% for 15 seconds
  • Level 100
Long Shot boosts your Epic Attack Damage +20% for 15 seconds
Level 100 - Long Shot and Hook Shot Damage +121 Uncommon Chest, Ring

Click Expand to reveal

  • Level 5
Long Shot and Hook Shot Damage +10
  • Level 10
Long Shot and Hook Shot Damage +15
  • Level 15
Long Shot and Hook Shot Damage +20
  • Level 20
Long Shot and Hook Shot Damage +25
  • Level 25
Long Shot and Hook Shot Damage +30
  • Level 30
Long Shot and Hook Shot Damage +35
  • Level 35
Long Shot and Hook Shot Damage +40
  • Level 40
Long Shot and Hook Shot Damage +45
  • Level 45
Long Shot and Hook Shot Damage +50
  • Level 50
Long Shot and Hook Shot Damage +55
  • Level 55
Long Shot and Hook Shot Damage +60
  • Level 60
Long Shot and Hook Shot Damage +65
  • Level 65
Long Shot and Hook Shot Damage +72
  • Level 70
Long Shot and Hook Shot Damage +79
  • Level 75
Long Shot and Hook Shot Damage +86
  • Level 80
Long Shot and Hook Shot Damage +93
  • Level 85
Long Shot and Hook Shot Damage +100
  • Level 90
Long Shot and Hook Shot Damage +107
  • Level 95
Long Shot and Hook Shot Damage +114
  • Level 100
Long Shot and Hook Shot Damage +121
Level 100 - Long Shot restores 86 health to you after an 8 second delay Uncommon Hands, MainHand

Click Expand to reveal

  • Level 5
Long Shot restores 10 health to you after an 8 second delay
  • Level 10
Long Shot restores 14 health to you after an 8 second delay
  • Level 15
Long Shot restores 18 health to you after an 8 second delay
  • Level 20
Long Shot restores 22 health to you after an 8 second delay
  • Level 25
Long Shot restores 26 health to you after an 8 second delay
  • Level 30
Long Shot restores 30 health to you after an 8 second delay
  • Level 35
Long Shot restores 34 health to you after an 8 second delay
  • Level 40
Long Shot restores 38 health to you after an 8 second delay
  • Level 45
Long Shot restores 42 health to you after an 8 second delay
  • Level 50
Long Shot restores 46 health to you after an 8 second delay
  • Level 55
Long Shot restores 50 health to you after an 8 second delay
  • Level 60
Long Shot restores 54 health to you after an 8 second delay
  • Level 65
Long Shot restores 58 health to you after an 8 second delay
  • Level 70
Long Shot restores 62 health to you after an 8 second delay
  • Level 75
Long Shot restores 66 health to you after an 8 second delay
  • Level 80
Long Shot restores 70 health to you after an 8 second delay
  • Level 85
Long Shot restores 74 health to you after an 8 second delay
  • Level 90
Long Shot restores 78 health to you after an 8 second delay
  • Level 95
Long Shot restores 82 health to you after an 8 second delay
  • Level 100
Long Shot restores 86 health to you after an 8 second delay
of Traumatic Vulnerability Level 100 - Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.) Uncommon Feet, Necklace

Click Expand to reveal

  • Level 10
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +1% for 20 seconds. (Max of 2 stacks.)
  • Level 20
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +2% for 20 seconds. (Max of 2 stacks.)
  • Level 30
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +3% for 20 seconds. (Max of 2 stacks.)
  • Level 40
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +4% for 20 seconds. (Max of 2 stacks.)
  • Level 50
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +5% for 20 seconds. (Max of 2 stacks.)
  • Level 60
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +6% for 20 seconds. (Max of 2 stacks.)
  • Level 70
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +7% for 20 seconds. (Max of 2 stacks.)
  • Level 80
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +8% for 20 seconds. (Max of 2 stacks.)
  • Level 90
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +9% for 20 seconds. (Max of 2 stacks.)
  • Level 100
Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.)
Level 100 - Heavy Shot Damage +50% Uncommon Legs, OffHand

Click Expand to reveal

  • Level 5
Heavy Shot Damage +6%
  • Level 10
Heavy Shot Damage +8%
  • Level 15
Heavy Shot Damage +10%
  • Level 20
Heavy Shot Damage +12%
  • Level 25
Heavy Shot Damage +14%
  • Level 30
Heavy Shot Damage +16%
  • Level 35
Heavy Shot Damage +18%
  • Level 40
Heavy Shot Damage +20%
  • Level 45
Heavy Shot Damage +22.5%
  • Level 50
Heavy Shot Damage +25%
  • Level 55
Heavy Shot Damage +27.5%
  • Level 60
Heavy Shot Damage +30%
  • Level 65
Heavy Shot Damage +32.5%
  • Level 70
Heavy Shot Damage +35%
  • Level 75
Heavy Shot Damage +37.5%
  • Level 80
Heavy Shot Damage +40%
  • Level 85
Heavy Shot Damage +42.5%
  • Level 90
Heavy Shot Damage +45%
  • Level 95
Heavy Shot Damage +47.5%
  • Level 100
Heavy Shot Damage +50%
of Recuperative Blitzing Level 100 - Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds Rare Chest, OffHand

Click Expand to reveal

  • Level 10
Blitz Shot boosts your healing from Combat Refreshes +2 for 30 seconds
  • Level 20
Blitz Shot boosts your healing from Combat Refreshes +4 for 30 seconds
  • Level 30
Blitz Shot boosts your healing from Combat Refreshes +6 for 30 seconds
  • Level 40
Blitz Shot boosts your healing from Combat Refreshes +8 for 30 seconds
  • Level 50
Blitz Shot boosts your healing from Combat Refreshes +10 for 30 seconds
  • Level 60
Blitz Shot boosts your healing from Combat Refreshes +12 for 30 seconds
  • Level 70
Blitz Shot boosts your healing from Combat Refreshes +14 for 30 seconds
  • Level 80
Blitz Shot boosts your healing from Combat Refreshes +16 for 30 seconds
  • Level 90
Blitz Shot boosts your healing from Combat Refreshes +18 for 30 seconds
  • Level 100
Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds
of Poisoned Tips Level 100 - Blitz Shot deals +59 damage, and the damage type becomes Poison. Rare Head

Click Expand to reveal

  • Level 5
Blitz Shot deals +3 damage, and the damage type becomes Poison.
  • Level 10
Blitz Shot deals +5 damage, and the damage type becomes Poison.
  • Level 15
Blitz Shot deals +8 damage, and the damage type becomes Poison.
  • Level 20
Blitz Shot deals +11 damage, and the damage type becomes Poison.
  • Level 25
Blitz Shot deals +14 damage, and the damage type becomes Poison.
  • Level 30
Blitz Shot deals +17 damage, and the damage type becomes Poison.
  • Level 35
Blitz Shot deals +20 damage, and the damage type becomes Poison.
  • Level 40
Blitz Shot deals +23 damage, and the damage type becomes Poison.
  • Level 45
Blitz Shot deals +26 damage, and the damage type becomes Poison.
  • Level 50
Blitz Shot deals +29 damage, and the damage type becomes Poison.
  • Level 55
Blitz Shot deals +32 damage, and the damage type becomes Poison.
  • Level 60
Blitz Shot deals +35 damage, and the damage type becomes Poison.
  • Level 65
Blitz Shot deals +38 damage, and the damage type becomes Poison.
  • Level 70
Blitz Shot deals +41 damage, and the damage type becomes Poison.
  • Level 75
Blitz Shot deals +44 damage, and the damage type becomes Poison.
  • Level 80
Blitz Shot deals +47 damage, and the damage type becomes Poison.
  • Level 85
Blitz Shot deals +50 damage, and the damage type becomes Poison.
  • Level 90
Blitz Shot deals +53 damage, and the damage type becomes Poison.
  • Level 95
Blitz Shot deals +56 damage, and the damage type becomes Poison.
  • Level 100
Blitz Shot deals +59 damage, and the damage type becomes Poison.
of Heavy Arrows Level 100 - Heavy Shot and Heavy Multishot Damage +21% Rare Chest, Feet

Click Expand to reveal

  • Level 5
Heavy Shot and Heavy Multishot Damage +6%
  • Level 10
Heavy Shot and Heavy Multishot Damage +6.5%
  • Level 15
Heavy Shot and Heavy Multishot Damage +7%
  • Level 20
Heavy Shot and Heavy Multishot Damage +7.5%
  • Level 25
Heavy Shot and Heavy Multishot Damage +8%
  • Level 30
Heavy Shot and Heavy Multishot Damage +8.5%
  • Level 35
Heavy Shot and Heavy Multishot Damage +9%
  • Level 40
Heavy Shot and Heavy Multishot Damage +9.5%
  • Level 45
Heavy Shot and Heavy Multishot Damage +10%
  • Level 50
Heavy Shot and Heavy Multishot Damage +11%
  • Level 55
Heavy Shot and Heavy Multishot Damage +12%
  • Level 60
Heavy Shot and Heavy Multishot Damage +13%
  • Level 65
Heavy Shot and Heavy Multishot Damage +14%
  • Level 70
Heavy Shot and Heavy Multishot Damage +15%
  • Level 75
Heavy Shot and Heavy Multishot Damage +16%
  • Level 80
Heavy Shot and Heavy Multishot Damage +17%
  • Level 85
Heavy Shot and Heavy Multishot Damage +18%
  • Level 90
Heavy Shot and Heavy Multishot Damage +19%
  • Level 95
Heavy Shot and Heavy Multishot Damage +20%
  • Level 100
Heavy Shot and Heavy Multishot Damage +21%
of Fast and Heavy Arrows Level 100 - Heavy Shot deals +18% damage and reuse timer is -6 seconds Uncommon Ring

Click Expand to reveal

  • Level 5
Heavy Shot deals +5% damage and reuse timer is -1 seconds
  • Level 10
Heavy Shot deals +5.5% damage and reuse timer is -1 seconds
  • Level 15
Heavy Shot deals +6% damage and reuse timer is -1 seconds
  • Level 20
Heavy Shot deals +6.5% damage and reuse timer is -2 seconds
  • Level 25
Heavy Shot deals +7% damage and reuse timer is -2 seconds
  • Level 30
Heavy Shot deals +7.5% damage and reuse timer is -2 seconds
  • Level 35
Heavy Shot deals +8% damage and reuse timer is -3 seconds
  • Level 40
Heavy Shot deals +8.5% damage and reuse timer is -3 seconds
  • Level 45
Heavy Shot deals +9% damage and reuse timer is -3 seconds
  • Level 50
Heavy Shot deals +9.5% damage and reuse timer is -4 seconds
  • Level 55
Heavy Shot deals +10% damage and reuse timer is -4 seconds
  • Level 60
Heavy Shot deals +10.5% damage and reuse timer is -4 seconds
  • Level 65
Heavy Shot deals +11% damage and reuse timer is -5 seconds
  • Level 70
Heavy Shot deals +12% damage and reuse timer is -5 seconds
  • Level 75
Heavy Shot deals +13% damage and reuse timer is -5.5 seconds
  • Level 80
Heavy Shot deals +14% damage and reuse timer is -5.5 seconds
  • Level 85
Heavy Shot deals +15% damage and reuse timer is -6 seconds
  • Level 90
Heavy Shot deals +16% damage and reuse timer is -6 seconds
  • Level 95
Heavy Shot deals +17% damage and reuse timer is -6 seconds
  • Level 100
Heavy Shot deals +18% damage and reuse timer is -6 seconds
Level 100 - Heavy Shot Damage +390 Uncommon Chest, Necklace

Click Expand to reveal

  • Level 5
Heavy Shot Damage +10
  • Level 10
Heavy Shot Damage +30
  • Level 15
Heavy Shot Damage +50
  • Level 20
Heavy Shot Damage +70
  • Level 25
Heavy Shot Damage +90
  • Level 30
Heavy Shot Damage +110
  • Level 35
Heavy Shot Damage +130
  • Level 40
Heavy Shot Damage +150
  • Level 45
Heavy Shot Damage +170
  • Level 50
Heavy Shot Damage +190
  • Level 55
Heavy Shot Damage +210
  • Level 60
Heavy Shot Damage +230
  • Level 65
Heavy Shot Damage +250
  • Level 70
Heavy Shot Damage +270
  • Level 75
Heavy Shot Damage +290
  • Level 80
Heavy Shot Damage +310
  • Level 85
Heavy Shot Damage +330
  • Level 90
Heavy Shot Damage +350
  • Level 95
Heavy Shot Damage +370
  • Level 100
Heavy Shot Damage +390
of Burning Arrows Level 100 - Fire Arrow deals an additional 300 Fire damage over 10 seconds Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Fire Arrow deals an additional 15 Fire damage over 10 seconds
  • Level 10
Fire Arrow deals an additional 30 Fire damage over 10 seconds
  • Level 15
Fire Arrow deals an additional 45 Fire damage over 10 seconds
  • Level 20
Fire Arrow deals an additional 60 Fire damage over 10 seconds
  • Level 25
Fire Arrow deals an additional 75 Fire damage over 10 seconds
  • Level 30
Fire Arrow deals an additional 90 Fire damage over 10 seconds
  • Level 35
Fire Arrow deals an additional 105 Fire damage over 10 seconds
  • Level 40
Fire Arrow deals an additional 120 Fire damage over 10 seconds
  • Level 45
Fire Arrow deals an additional 135 Fire damage over 10 seconds
  • Level 50
Fire Arrow deals an additional 150 Fire damage over 10 seconds
  • Level 55
Fire Arrow deals an additional 165 Fire damage over 10 seconds
  • Level 60
Fire Arrow deals an additional 180 Fire damage over 10 seconds
  • Level 65
Fire Arrow deals an additional 195 Fire damage over 10 seconds
  • Level 70
Fire Arrow deals an additional 210 Fire damage over 10 seconds
  • Level 75
Fire Arrow deals an additional 225 Fire damage over 10 seconds
  • Level 80
Fire Arrow deals an additional 240 Fire damage over 10 seconds
  • Level 85
Fire Arrow deals an additional 255 Fire damage over 10 seconds
  • Level 90
Fire Arrow deals an additional 270 Fire damage over 10 seconds
  • Level 95
Fire Arrow deals an additional 285 Fire damage over 10 seconds
  • Level 100
Fire Arrow deals an additional 300 Fire damage over 10 seconds
of Acid Arrows Level 100 - Acid Arrow Damage +85% Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Acid Arrow Damage +5%
  • Level 10
Acid Arrow Damage +8%
  • Level 15
Acid Arrow Damage +11%
  • Level 20
Acid Arrow Damage +14%
  • Level 25
Acid Arrow Damage +17%
  • Level 30
Acid Arrow Damage +20%
  • Level 35
Acid Arrow Damage +23%
  • Level 40
Acid Arrow Damage +27%
  • Level 45
Acid Arrow Damage +31%
  • Level 50
Acid Arrow Damage +36%
  • Level 55
Acid Arrow Damage +41%
  • Level 60
Acid Arrow Damage +46%
  • Level 65
Acid Arrow Damage +50%
  • Level 70
Acid Arrow Damage +55%
  • Level 75
Acid Arrow Damage +60%
  • Level 80
Acid Arrow Damage +65%
  • Level 85
Acid Arrow Damage +70%
  • Level 90
Acid Arrow Damage +75%
  • Level 95
Acid Arrow Damage +80%
  • Level 100
Acid Arrow Damage +85%
of Poison Arrows Level 100 - Poison Arrow Damage +75% Uncommon Hands, Feet

Click Expand to reveal

  • Level 5
Poison Arrow Damage +10%
  • Level 10
Poison Arrow Damage +13%
  • Level 15
Poison Arrow Damage +16%
  • Level 20
Poison Arrow Damage +19%
  • Level 25
Poison Arrow Damage +22%
  • Level 30
Poison Arrow Damage +25%
  • Level 35
Poison Arrow Damage +28%
  • Level 40
Poison Arrow Damage +31%
  • Level 45
Poison Arrow Damage +34%
  • Level 50
Poison Arrow Damage +37%
  • Level 55
Poison Arrow Damage +40%
  • Level 60
Poison Arrow Damage +43%
  • Level 65
Poison Arrow Damage +47%
  • Level 70
Poison Arrow Damage +51%
  • Level 75
Poison Arrow Damage +55%
  • Level 80
Poison Arrow Damage +59%
  • Level 85
Poison Arrow Damage +63%
  • Level 90
Poison Arrow Damage +67%
  • Level 95
Poison Arrow Damage +71%
  • Level 100
Poison Arrow Damage +75%
of Elemental Arrows Level 100 - Fire Arrow, Poison Arrow, and Acid Arrow Damage +40% Epic Necklace, Ring

Click Expand to reveal

  • Level 5
Fire Arrow, Poison Arrow, and Acid Arrow Damage +6%
  • Level 10
Fire Arrow, Poison Arrow, and Acid Arrow Damage +7.5%
  • Level 15
Fire Arrow, Poison Arrow, and Acid Arrow Damage +9%
  • Level 20
Fire Arrow, Poison Arrow, and Acid Arrow Damage +10.5%
  • Level 25
Fire Arrow, Poison Arrow, and Acid Arrow Damage +12%
  • Level 30
Fire Arrow, Poison Arrow, and Acid Arrow Damage +13.5%
  • Level 35
Fire Arrow, Poison Arrow, and Acid Arrow Damage +15%
  • Level 40
Fire Arrow, Poison Arrow, and Acid Arrow Damage +16.5%
  • Level 45
Fire Arrow, Poison Arrow, and Acid Arrow Damage +18%
  • Level 50
Fire Arrow, Poison Arrow, and Acid Arrow Damage +20%
  • Level 55
Fire Arrow, Poison Arrow, and Acid Arrow Damage +22%
  • Level 60
Fire Arrow, Poison Arrow, and Acid Arrow Damage +24%
  • Level 65
Fire Arrow, Poison Arrow, and Acid Arrow Damage +26%
  • Level 70
Fire Arrow, Poison Arrow, and Acid Arrow Damage +28%
  • Level 75
Fire Arrow, Poison Arrow, and Acid Arrow Damage +30%
  • Level 80
Fire Arrow, Poison Arrow, and Acid Arrow Damage +32%
  • Level 85
Fire Arrow, Poison Arrow, and Acid Arrow Damage +34%
  • Level 90
Fire Arrow, Poison Arrow, and Acid Arrow Damage +36%
  • Level 95
Fire Arrow, Poison Arrow, and Acid Arrow Damage +38%
  • Level 100
Fire Arrow, Poison Arrow, and Acid Arrow Damage +40%
of Infuriating Arrows Level 100 - Fire Arrow deals +160 damage and taunts +1475 Uncommon Hands, Feet

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  • Level 5
Fire Arrow deals +8 damage and taunts +50
  • Level 10
Fire Arrow deals +16 damage and taunts +125
  • Level 15
Fire Arrow deals +24 damage and taunts +200
  • Level 20
Fire Arrow deals +32 damage and taunts +275
  • Level 25
Fire Arrow deals +40 damage and taunts +350
  • Level 30
Fire Arrow deals +48 damage and taunts +425
  • Level 35
Fire Arrow deals +56 damage and taunts +500
  • Level 40
Fire Arrow deals +64 damage and taunts +575
  • Level 45
Fire Arrow deals +72 damage and taunts +650
  • Level 50
Fire Arrow deals +80 damage and taunts +725
  • Level 55
Fire Arrow deals +88 damage and taunts +800
  • Level 60
Fire Arrow deals +96 damage and taunts +875
  • Level 65
Fire Arrow deals +104 damage and taunts +950
  • Level 70
Fire Arrow deals +112 damage and taunts +1025
  • Level 75
Fire Arrow deals +120 damage and taunts +1100
  • Level 80
Fire Arrow deals +128 damage and taunts +1175
  • Level 85
Fire Arrow deals +136 damage and taunts +1250
  • Level 90
Fire Arrow deals +144 damage and taunts +1325
  • Level 95
Fire Arrow deals +152 damage and taunts +1400
  • Level 100
Fire Arrow deals +160 damage and taunts +1475
Level 100 - Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds Uncommon Head, Chest

Click Expand to reveal

  • Level 5
Poison Arrow increases the target's Poison Vulnerability +4% for 10 seconds
  • Level 10
Poison Arrow increases the target's Poison Vulnerability +5% for 10 seconds
  • Level 15
Poison Arrow increases the target's Poison Vulnerability +6% for 10 seconds
  • Level 20
Poison Arrow increases the target's Poison Vulnerability +7% for 10 seconds
  • Level 25
Poison Arrow increases the target's Poison Vulnerability +8% for 10 seconds
  • Level 30
Poison Arrow increases the target's Poison Vulnerability +9% for 10 seconds
  • Level 35
Poison Arrow increases the target's Poison Vulnerability +10% for 10 seconds
  • Level 40
Poison Arrow increases the target's Poison Vulnerability +11% for 10 seconds
  • Level 45
Poison Arrow increases the target's Poison Vulnerability +12% for 10 seconds
  • Level 50
Poison Arrow increases the target's Poison Vulnerability +13% for 10 seconds
  • Level 55
Poison Arrow increases the target's Poison Vulnerability +14% for 10 seconds
  • Level 60
Poison Arrow increases the target's Poison Vulnerability +15% for 10 seconds
  • Level 65
Poison Arrow increases the target's Poison Vulnerability +16% for 10 seconds
  • Level 70
Poison Arrow increases the target's Poison Vulnerability +17% for 10 seconds
  • Level 75
Poison Arrow increases the target's Poison Vulnerability +18% for 10 seconds
  • Level 80
Poison Arrow increases the target's Poison Vulnerability +19% for 10 seconds
  • Level 85
Poison Arrow increases the target's Poison Vulnerability +20% for 10 seconds
  • Level 90
Poison Arrow increases the target's Poison Vulnerability +21% for 10 seconds
  • Level 95
Poison Arrow increases the target's Poison Vulnerability +22% for 10 seconds
  • Level 100
Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds
of Armor Destruction Level 100 - Acid Arrow deals +280 damage to Armor Uncommon Ring, Feet

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  • Level 5
Acid Arrow deals +14 damage to Armor
  • Level 10
Acid Arrow deals +28 damage to Armor
  • Level 15
Acid Arrow deals +42 damage to Armor
  • Level 20
Acid Arrow deals +56 damage to Armor
  • Level 25
Acid Arrow deals +70 damage to Armor
  • Level 30
Acid Arrow deals +84 damage to Armor
  • Level 35
Acid Arrow deals +98 damage to Armor
  • Level 40
Acid Arrow deals +112 damage to Armor
  • Level 45
Acid Arrow deals +126 damage to Armor
  • Level 50
Acid Arrow deals +140 damage to Armor
  • Level 55
Acid Arrow deals +154 damage to Armor
  • Level 60
Acid Arrow deals +168 damage to Armor
  • Level 65
Acid Arrow deals +182 damage to Armor
  • Level 70
Acid Arrow deals +196 damage to Armor
  • Level 75
Acid Arrow deals +210 damage to Armor
  • Level 80
Acid Arrow deals +224 damage to Armor
  • Level 85
Acid Arrow deals +238 damage to Armor
  • Level 90
Acid Arrow deals +252 damage to Armor
  • Level 95
Acid Arrow deals +266 damage to Armor
  • Level 100
Acid Arrow deals +280 damage to Armor
Detonating Level 100 - Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay Uncommon Necklace, OffHand

Click Expand to reveal

  • Level 10
Fire Arrow suddenly deals an additional 50 indirect Fire damage after a 6 second delay
  • Level 20
Fire Arrow suddenly deals an additional 100 indirect Fire damage after a 6 second delay
  • Level 30
Fire Arrow suddenly deals an additional 150 indirect Fire damage after a 6 second delay
  • Level 40
Fire Arrow suddenly deals an additional 200 indirect Fire damage after a 6 second delay
  • Level 50
Fire Arrow suddenly deals an additional 250 indirect Fire damage after a 6 second delay
  • Level 60
Fire Arrow suddenly deals an additional 300 indirect Fire damage after a 6 second delay
  • Level 70
Fire Arrow suddenly deals an additional 350 indirect Fire damage after a 6 second delay
  • Level 80
Fire Arrow suddenly deals an additional 400 indirect Fire damage after a 6 second delay
  • Level 90
Fire Arrow suddenly deals an additional 450 indirect Fire damage after a 6 second delay
  • Level 100
Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay
Level 100 - Poison Arrow makes target's attacks deal -15 damage for 20 seconds Uncommon Legs, MainHand

Click Expand to reveal

  • Level 10
Poison Arrow makes target's attacks deal -2 damage for 20 seconds
  • Level 20
Poison Arrow makes target's attacks deal -3 damage for 20 seconds
  • Level 30
Poison Arrow makes target's attacks deal -5 damage for 20 seconds
  • Level 40
Poison Arrow makes target's attacks deal -6 damage for 20 seconds
  • Level 50
Poison Arrow makes target's attacks deal -8 damage for 20 seconds
  • Level 60
Poison Arrow makes target's attacks deal -9 damage for 20 seconds
  • Level 70
Poison Arrow makes target's attacks deal -11 damage for 20 seconds
  • Level 80
Poison Arrow makes target's attacks deal -12 damage for 20 seconds
  • Level 90
Poison Arrow makes target's attacks deal -13 damage for 20 seconds
  • Level 100
Poison Arrow makes target's attacks deal -15 damage for 20 seconds
Level 100 - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885 Uncommon Hands

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  • Level 10
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 40
  • Level 20
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 105
  • Level 30
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 170
  • Level 40
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 235
  • Level 50
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 300
  • Level 60
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 365
  • Level 70
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 495
  • Level 80
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 625
  • Level 90
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 755
  • Level 100
Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885
of Poison Arrows Level 100 - Poison Arrow deals +480 Poison damage over 12 seconds Uncommon Legs, Ring

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  • Level 5
Poison Arrow deals +24 Poison damage over 12 seconds
  • Level 10
Poison Arrow deals +48 Poison damage over 12 seconds
  • Level 15
Poison Arrow deals +72 Poison damage over 12 seconds
  • Level 20
Poison Arrow deals +96 Poison damage over 12 seconds
  • Level 25
Poison Arrow deals +120 Poison damage over 12 seconds
  • Level 30
Poison Arrow deals +144 Poison damage over 12 seconds
  • Level 35
Poison Arrow deals +168 Poison damage over 12 seconds
  • Level 40
Poison Arrow deals +192 Poison damage over 12 seconds
  • Level 45
Poison Arrow deals +216 Poison damage over 12 seconds
  • Level 50
Poison Arrow deals +240 Poison damage over 12 seconds
  • Level 55
Poison Arrow deals +264 Poison damage over 12 seconds
  • Level 60
Poison Arrow deals +288 Poison damage over 12 seconds
  • Level 65
Poison Arrow deals +312 Poison damage over 12 seconds
  • Level 70
Poison Arrow deals +336 Poison damage over 12 seconds
  • Level 75
Poison Arrow deals +360 Poison damage over 12 seconds
  • Level 80
Poison Arrow deals +384 Poison damage over 12 seconds
  • Level 85
Poison Arrow deals +408 Poison damage over 12 seconds
  • Level 90
Poison Arrow deals +432 Poison damage over 12 seconds
  • Level 95
Poison Arrow deals +456 Poison damage over 12 seconds
  • Level 100
Poison Arrow deals +480 Poison damage over 12 seconds
of Poisonous Acid Level 100 - Acid Arrow deals 365 Poison damage after a 6-second delay Uncommon Chest, OffHand

Click Expand to reveal

  • Level 5
Acid Arrow deals 15 Poison damage after a 6-second delay
  • Level 10
Acid Arrow deals 30 Poison damage after a 6-second delay
  • Level 15
Acid Arrow deals 45 Poison damage after a 6-second delay
  • Level 20
Acid Arrow deals 60 Poison damage after a 6-second delay
  • Level 25
Acid Arrow deals 75 Poison damage after a 6-second delay
  • Level 30
Acid Arrow deals 90 Poison damage after a 6-second delay
  • Level 35
Acid Arrow deals 105 Poison damage after a 6-second delay
  • Level 40
Acid Arrow deals 125 Poison damage after a 6-second delay
  • Level 45
Acid Arrow deals 145 Poison damage after a 6-second delay
  • Level 50
Acid Arrow deals 165 Poison damage after a 6-second delay
  • Level 55
Acid Arrow deals 185 Poison damage after a 6-second delay
  • Level 60
Acid Arrow deals 205 Poison damage after a 6-second delay
  • Level 65
Acid Arrow deals 225 Poison damage after a 6-second delay
  • Level 70
Acid Arrow deals 245 Poison damage after a 6-second delay
  • Level 75
Acid Arrow deals 265 Poison damage after a 6-second delay
  • Level 80
Acid Arrow deals 285 Poison damage after a 6-second delay
  • Level 85
Acid Arrow deals 305 Poison damage after a 6-second delay
  • Level 90
Acid Arrow deals 325 Poison damage after a 6-second delay
  • Level 95
Acid Arrow deals 345 Poison damage after a 6-second delay
  • Level 100
Acid Arrow deals 365 Poison damage after a 6-second delay
of Splitfire Arrows Level 100 - After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. Epic Chest

Click Expand to reveal

  • Level 10
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 1 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 20
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 2 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 30
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 3 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 40
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 4 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 50
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 5 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 60
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 6 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 70
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 7 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 80
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 8 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 90
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 9 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
  • Level 100
After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
of Elemental Assault Level 50 - Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds Epic Feet

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  • Level 50
Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds
Level 100 - When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Epic Hands

Click Expand to reveal

  • Level 10
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 4 Health and 4 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 20
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 8 Health and 8 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 30
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 12 Health and 12 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 40
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 19 Health and 19 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 50
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 29 Health and 29 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 60
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 39 Health and 39 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 70
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 50 Health and 50 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 80
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 63 Health and 63 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 90
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 76 Health and 76 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
  • Level 100
When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow
of Snared Recoveries Level 100 - Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds Uncommon Ring, Necklace

Click Expand to reveal

  • Level 5
Snare Arrow boosts the healing of your Major Healing abilities +10 for 15 seconds
  • Level 10
Snare Arrow boosts the healing of your Major Healing abilities +14 for 15 seconds
  • Level 15
Snare Arrow boosts the healing of your Major Healing abilities +18 for 15 seconds
  • Level 20
Snare Arrow boosts the healing of your Major Healing abilities +22 for 15 seconds
  • Level 25
Snare Arrow boosts the healing of your Major Healing abilities +26 for 15 seconds
  • Level 30
Snare Arrow boosts the healing of your Major Healing abilities +30 for 15 seconds
  • Level 35
Snare Arrow boosts the healing of your Major Healing abilities +34 for 15 seconds
  • Level 40
Snare Arrow boosts the healing of your Major Healing abilities +38 for 15 seconds
  • Level 45
Snare Arrow boosts the healing of your Major Healing abilities +42 for 15 seconds
  • Level 50
Snare Arrow boosts the healing of your Major Healing abilities +46 for 15 seconds
  • Level 55
Snare Arrow boosts the healing of your Major Healing abilities +50 for 15 seconds
  • Level 60
Snare Arrow boosts the healing of your Major Healing abilities +54 for 15 seconds
  • Level 65
Snare Arrow boosts the healing of your Major Healing abilities +58 for 15 seconds
  • Level 70
Snare Arrow boosts the healing of your Major Healing abilities +63 for 15 seconds
  • Level 75
Snare Arrow boosts the healing of your Major Healing abilities +68 for 15 seconds
  • Level 80
Snare Arrow boosts the healing of your Major Healing abilities +73 for 15 seconds
  • Level 85
Snare Arrow boosts the healing of your Major Healing abilities +78 for 15 seconds
  • Level 90
Snare Arrow boosts the healing of your Major Healing abilities +83 for 15 seconds
  • Level 95
Snare Arrow boosts the healing of your Major Healing abilities +88 for 15 seconds
  • Level 100
Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds
of Blitzing Level 100 - Blitz Shot Damage +53% and Critical Hit Chance +10% Uncommon Legs, Feet

Click Expand to reveal

  • Level 5
Blitz Shot Damage +15%
  • Level 10
Blitz Shot Damage +17%
  • Level 15
Blitz Shot Damage +19%
  • Level 20
Blitz Shot Damage +21%
  • Level 25
Blitz Shot Damage +23%
  • Level 30
Blitz Shot Damage +25%
  • Level 35
Blitz Shot Damage +27%
  • Level 40
Blitz Shot Damage +29%
  • Level 45
Blitz Shot Damage +31%
  • Level 50
Blitz Shot Damage +33%
  • Level 55
Blitz Shot Damage +35% and Critical Hit Chance +1%
  • Level 60
Blitz Shot Damage +37% and Critical Hit Chance +2%
  • Level 65
Blitz Shot Damage +39% and Critical Hit Chance +3%
  • Level 70
Blitz Shot Damage +41% and Critical Hit Chance +4%
  • Level 75
Blitz Shot Damage +43% and Critical Hit Chance +5%
  • Level 80
Blitz Shot Damage +45% and Critical Hit Chance +6%
  • Level 85
Blitz Shot Damage +47% and Critical Hit Chance +7%
  • Level 90
Blitz Shot Damage +49% and Critical Hit Chance +8%
  • Level 95
Blitz Shot Damage +51% and Critical Hit Chance +9%
  • Level 100
Blitz Shot Damage +53% and Critical Hit Chance +10%
of Soothing Snares Level 100 - Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities Uncommon Head

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  • Level 5
Snare Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilities
  • Level 10
Snare Arrow raises target's Max Rage by 200, requiring more Rage to use their Rage Abilities
  • Level 15
Snare Arrow raises target's Max Rage by 280, requiring more Rage to use their Rage Abilities
  • Level 20
Snare Arrow raises target's Max Rage by 360, requiring more Rage to use their Rage Abilities
  • Level 25
Snare Arrow raises target's Max Rage by 440, requiring more Rage to use their Rage Abilities
  • Level 30
Snare Arrow raises target's Max Rage by 520, requiring more Rage to use their Rage Abilities
  • Level 35
Snare Arrow raises target's Max Rage by 600, requiring more Rage to use their Rage Abilities
  • Level 40
Snare Arrow raises target's Max Rage by 680, requiring more Rage to use their Rage Abilities
  • Level 45
Snare Arrow raises target's Max Rage by 760, requiring more Rage to use their Rage Abilities
  • Level 50
Snare Arrow raises target's Max Rage by 840, requiring more Rage to use their Rage Abilities
  • Level 55
Snare Arrow raises target's Max Rage by 920, requiring more Rage to use their Rage Abilities
  • Level 60
Snare Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities
  • Level 65
Snare Arrow raises target's Max Rage by 1050, requiring more Rage to use their Rage Abilities
  • Level 70
Snare Arrow raises target's Max Rage by 1100, requiring more Rage to use their Rage Abilities
  • Level 75
Snare Arrow raises target's Max Rage by 1150, requiring more Rage to use their Rage Abilities
  • Level 80
Snare Arrow raises target's Max Rage by 1200, requiring more Rage to use their Rage Abilities
  • Level 85
Snare Arrow raises target's Max Rage by 1250, requiring more Rage to use their Rage Abilities
  • Level 90
Snare Arrow raises target's Max Rage by 1300, requiring more Rage to use their Rage Abilities
  • Level 95
Snare Arrow raises target's Max Rage by 1350, requiring more Rage to use their Rage Abilities
  • Level 100
Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities
Level 100 - Snare Arrow restores 55 Health and 55 Armor to you Uncommon OffHand, Chest

Click Expand to reveal

  • Level 5
Snare Arrow restores 2 Health and 2 Armor to you
  • Level 10
Snare Arrow restores 5 Health and 5 Armor to you
  • Level 15
Snare Arrow restores 8 Health and 8 Armor to you
  • Level 20
Snare Arrow restores 11 Health and 11 Armor to you
  • Level 25
Snare Arrow restores 14 Health and 14 Armor to you
  • Level 30
Snare Arrow restores 17 Health and 17 Armor to you
  • Level 35
Snare Arrow restores 20 Health and 20 Armor to you
  • Level 40
Snare Arrow restores 23 Health and 23 Armor to you
  • Level 45
Snare Arrow restores 26 Health and 26 Armor to you
  • Level 50
Snare Arrow restores 29 Health and 29 Armor to you
  • Level 55
Snare Arrow restores 32 Health and 32 Armor to you
  • Level 60
Snare Arrow restores 35 Health and 35 Armor to you
  • Level 65
Snare Arrow restores 37 Health and 37 Armor to you
  • Level 70
Snare Arrow restores 39 Health and 39 Armor to you
  • Level 75
Snare Arrow restores 41 Health and 41 Armor to you
  • Level 80
Snare Arrow restores 43 Health and 43 Armor to you
  • Level 85
Snare Arrow restores 46 Health and 46 Armor to you
  • Level 90
Snare Arrow restores 49 Health and 49 Armor to you
  • Level 95
Snare Arrow restores 52 Health and 52 Armor to you
  • Level 100
Snare Arrow restores 55 Health and 55 Armor to you
of Defensive Bashing Level 100 - Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) Uncommon MainHand

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  • Level 10
Bow Bash gives you +1 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 20
Bow Bash gives you +2 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 30
Bow Bash gives you +3 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 40
Bow Bash gives you +4 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 50
Bow Bash gives you +5 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 60
Bow Bash gives you +6 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 70
Bow Bash gives you +7 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 80
Bow Bash gives you +8 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 90
Bow Bash gives you +9 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
  • Level 100
Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
of Recuperative Bashing Level 100 - Bow Bash heals you for 20 health Uncommon Chest, OffHand

Click Expand to reveal

  • Level 5
Bow Bash heals you for 1 health
  • Level 10
Bow Bash heals you for 2 health
  • Level 15
Bow Bash heals you for 3 health
  • Level 20
Bow Bash heals you for 4 health
  • Level 25
Bow Bash heals you for 5 health
  • Level 30
Bow Bash heals you for 6 health
  • Level 35
Bow Bash heals you for 7 health
  • Level 40
Bow Bash heals you for 8 health
  • Level 45
Bow Bash heals you for 9 health
  • Level 50
Bow Bash heals you for 10 health
  • Level 55
Bow Bash heals you for 11 health
  • Level 60
Bow Bash heals you for 12 health
  • Level 65
Bow Bash heals you for 13 health
  • Level 70
Bow Bash heals you for 14 health
  • Level 75
Bow Bash heals you for 15 health
  • Level 80
Bow Bash heals you for 16 health
  • Level 85
Bow Bash heals you for 17 health
  • Level 90
Bow Bash heals you for 18 health
  • Level 95
Bow Bash heals you for 19 health
  • Level 100
Bow Bash heals you for 20 health
Level 100 - Heavy Multishot Damage +36% Uncommon Ring, Necklace

Click Expand to reveal

  • Level 5
Heavy Multishot Damage +7.5%
  • Level 10
Heavy Multishot Damage +9%
  • Level 15
Heavy Multishot Damage +10.5%
  • Level 20
Heavy Multishot Damage +12%
  • Level 25
Heavy Multishot Damage +13.5%
  • Level 30
Heavy Multishot Damage +15%
  • Level 35
Heavy Multishot Damage +16.5%
  • Level 40
Heavy Multishot Damage +18%
  • Level 45
Heavy Multishot Damage +19.5%
  • Level 50
Heavy Multishot Damage +21%
  • Level 55
Heavy Multishot Damage +22.5%
  • Level 60
Heavy Multishot Damage +24%
  • Level 65
Heavy Multishot Damage +25.5%
  • Level 70
Heavy Multishot Damage +27%
  • Level 75
Heavy Multishot Damage +28.49%
  • Level 80
Heavy Multishot Damage +30%
  • Level 85
Heavy Multishot Damage +31.5%
  • Level 90
Heavy Multishot Damage +33%
  • Level 95
Heavy Multishot Damage +34.49%
  • Level 100
Heavy Multishot Damage +36%
Level 100 - Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds Uncommon Feet

Click Expand to reveal

  • Level 10
Bow Bash deals +40 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 20
Bow Bash deals +60 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 30
Bow Bash deals +80 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 40
Bow Bash deals +100 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 50
Bow Bash deals +120 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 60
Bow Bash deals +140 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 70
Bow Bash deals +160 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 80
Bow Bash deals +180 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 90
Bow Bash deals +200 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
  • Level 100
Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
Level 100 - Bow Bash deals +10% damage and taunts +485 Uncommon Necklace, Legs

Click Expand to reveal

  • Level 5
Bow Bash deals +10% damage and taunts +5
  • Level 10
Bow Bash deals +10% damage and taunts +25
  • Level 15
Bow Bash deals +10% damage and taunts +45
  • Level 20
Bow Bash deals +10% damage and taunts +65
  • Level 25
Bow Bash deals +10% damage and taunts +85
  • Level 30
Bow Bash deals +10% damage and taunts +105
  • Level 35
Bow Bash deals +10% damage and taunts +125
  • Level 40
Bow Bash deals +10% damage and taunts +145
  • Level 45
Bow Bash deals +10% damage and taunts +165
  • Level 50
Bow Bash deals +10% damage and taunts +185
  • Level 55
Bow Bash deals +10% damage and taunts +205
  • Level 60
Bow Bash deals +10% damage and taunts +225
  • Level 65
Bow Bash deals +10% damage and taunts +245
  • Level 70
Bow Bash deals +10% damage and taunts +265
  • Level 75
Bow Bash deals +10% damage and taunts +285
  • Level 80
Bow Bash deals +10% damage and taunts +325
  • Level 85
Bow Bash deals +10% damage and taunts +365
  • Level 90
Bow Bash deals +10% damage and taunts +405
  • Level 95
Bow Bash deals +10% damage and taunts +445
  • Level 100
Bow Bash deals +10% damage and taunts +485
Level 100 - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds Epic Head, MainHand

Click Expand to reveal

  • Level 5
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +15 for 10 seconds
  • Level 10
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +23 for 10 seconds
  • Level 15
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +31 for 10 seconds
  • Level 20
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +39 for 10 seconds
  • Level 25
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +47 for 10 seconds
  • Level 30
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +55 for 10 seconds
  • Level 35
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +63 for 10 seconds
  • Level 40
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +71 for 10 seconds
  • Level 45
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +79 for 10 seconds
  • Level 50
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +87 for 10 seconds
  • Level 55
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +95 for 10 seconds
  • Level 60
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +103 for 10 seconds
  • Level 65
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +111 for 10 seconds
  • Level 70
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +119 for 10 seconds
  • Level 75
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +127 for 10 seconds
  • Level 80
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds
  • Level 85
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +143 for 10 seconds
  • Level 90
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +151 for 10 seconds
  • Level 95
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +159 for 10 seconds
  • Level 100
Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds
Level 100 - Mangling Shot deals +55% damage and slows target's movement by 25% Uncommon Head, OffHand

Click Expand to reveal

  • Level 5
Mangling Shot deals +7% damage and slows target's movement by 25%
  • Level 10
Mangling Shot deals +9% damage and slows target's movement by 25%
  • Level 15
Mangling Shot deals +11% damage and slows target's movement by 25%
  • Level 20
Mangling Shot deals +13% damage and slows target's movement by 25%
  • Level 25
Mangling Shot deals +15.5% damage and slows target's movement by 25%
  • Level 30
Mangling Shot deals +18% damage and slows target's movement by 25%
  • Level 35
Mangling Shot deals +20.5% damage and slows target's movement by 25%
  • Level 40
Mangling Shot deals +23% damage and slows target's movement by 25%
  • Level 45
Mangling Shot deals +25.5% damage and slows target's movement by 25%
  • Level 50
Mangling Shot deals +28% damage and slows target's movement by 25%
  • Level 55
Mangling Shot deals +30.5% damage and slows target's movement by 25%
  • Level 60
Mangling Shot deals +33% damage and slows target's movement by 25%
  • Level 65
Mangling Shot deals +35.5% damage and slows target's movement by 25%
  • Level 70
Mangling Shot deals +38% damage and slows target's movement by 25%
  • Level 75
Mangling Shot deals +40.5% damage and slows target's movement by 25%
  • Level 80
Mangling Shot deals +43% damage and slows target's movement by 25%
  • Level 85
Mangling Shot deals +46% damage and slows target's movement by 25%
  • Level 90
Mangling Shot deals +49% damage and slows target's movement by 25%
  • Level 95
Mangling Shot deals +52% damage and slows target's movement by 25%
  • Level 100
Mangling Shot deals +55% damage and slows target's movement by 25%
Level 100 - Mangling Shot deals 576 Trauma damage over 12 seconds Uncommon Hands, Ring

Click Expand to reveal

  • Level 5
Mangling Shot deals 24 Trauma damage over 12 seconds
  • Level 10
Mangling Shot deals 48 Trauma damage over 12 seconds
  • Level 15
Mangling Shot deals 66 Trauma damage over 12 seconds
  • Level 20
Mangling Shot deals 96 Trauma damage over 12 seconds
  • Level 25
Mangling Shot deals 126 Trauma damage over 12 seconds
  • Level 30
Mangling Shot deals 156 Trauma damage over 12 seconds
  • Level 35
Mangling Shot deals 186 Trauma damage over 12 seconds
  • Level 40
Mangling Shot deals 216 Trauma damage over 12 seconds
  • Level 45
Mangling Shot deals 246 Trauma damage over 12 seconds
  • Level 50
Mangling Shot deals 276 Trauma damage over 12 seconds
  • Level 55
Mangling Shot deals 306 Trauma damage over 12 seconds
  • Level 60
Mangling Shot deals 336 Trauma damage over 12 seconds
  • Level 65
Mangling Shot deals 366 Trauma damage over 12 seconds
  • Level 70
Mangling Shot deals 396 Trauma damage over 12 seconds
  • Level 75
Mangling Shot deals 426 Trauma damage over 12 seconds
  • Level 80
Mangling Shot deals 456 Trauma damage over 12 seconds
  • Level 85
Mangling Shot deals 486 Trauma damage over 12 seconds
  • Level 90
Mangling Shot deals 516 Trauma damage over 12 seconds
  • Level 95
Mangling Shot deals 546 Trauma damage over 12 seconds
  • Level 100
Mangling Shot deals 576 Trauma damage over 12 seconds
Level 100 - Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds Uncommon Necklace

Click Expand to reveal

  • Level 5
Mangling Shot causes target to take +4% damage from Piercing for 10 seconds
  • Level 10
Mangling Shot causes target to take +4.5% damage from Piercing for 10 seconds
  • Level 15
Mangling Shot causes target to take +5% damage from Piercing for 10 seconds
  • Level 20
Mangling Shot causes target to take +5.5% damage from Piercing for 10 seconds
  • Level 25
Mangling Shot causes target to take +6% damage from Piercing for 10 seconds
  • Level 30
Mangling Shot causes target to take +6.5% damage from Piercing for 10 seconds
  • Level 35
Mangling Shot causes target to take +7% damage from Piercing for 10 seconds
  • Level 40
Mangling Shot causes target to take +7.5% damage from Piercing for 10 seconds
  • Level 45
Mangling Shot causes target to take +8% damage from Piercing for 10 seconds
  • Level 50
Mangling Shot causes target to take +8.5% damage from Piercing for 10 seconds
  • Level 55
Mangling Shot causes target to take +9% damage from Piercing for 10 seconds
  • Level 60
Mangling Shot causes target to take +9.5% damage from Piercing for 10 seconds
  • Level 65
Mangling Shot causes target to take +10% damage from Piercing for 10 seconds
  • Level 70
Mangling Shot causes target to take +10.5% damage from Piercing for 10 seconds
  • Level 75
Mangling Shot causes target to take +11% damage from Piercing for 10 seconds
  • Level 80
Mangling Shot causes target to take +11.5% damage from Piercing for 10 seconds
  • Level 85
Mangling Shot causes target to take +12% damage from Piercing for 10 seconds
  • Level 90
Mangling Shot causes target to take +12.5% damage from Piercing for 10 seconds
  • Level 95
Mangling Shot causes target to take +13% damage from Piercing for 10 seconds
  • Level 100
Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds
Level 100 - Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds Uncommon Feet, MainHand

Click Expand to reveal

  • Level 5
Mangling Shot deals +5% damage and causes target's attacks to deal -1 damage for 20 seconds
  • Level 10
Mangling Shot deals +5.5% damage and causes target's attacks to deal -2 damage for 20 seconds
  • Level 15
Mangling Shot deals +6% damage and causes target's attacks to deal -3 damage for 20 seconds
  • Level 20
Mangling Shot deals +6.5% damage and causes target's attacks to deal -4 damage for 20 seconds
  • Level 25
Mangling Shot deals +7% damage and causes target's attacks to deal -5 damage for 20 seconds
  • Level 30
Mangling Shot deals +7.5% damage and causes target's attacks to deal -6 damage for 20 seconds
  • Level 35
Mangling Shot deals +8% damage and causes target's attacks to deal -7 damage for 20 seconds
  • Level 40
Mangling Shot deals +8.5% damage and causes target's attacks to deal -8 damage for 20 seconds
  • Level 45
Mangling Shot deals +9% damage and causes target's attacks to deal -9 damage for 20 seconds
  • Level 50
Mangling Shot deals +10% damage and causes target's attacks to deal -10 damage for 20 seconds
  • Level 55
Mangling Shot deals +11% damage and causes target's attacks to deal -11 damage for 20 seconds
  • Level 60
Mangling Shot deals +12% damage and causes target's attacks to deal -12 damage for 20 seconds
  • Level 65
Mangling Shot deals +13% damage and causes target's attacks to deal -13 damage for 20 seconds
  • Level 70
Mangling Shot deals +14% damage and causes target's attacks to deal -14 damage for 20 seconds
  • Level 75
Mangling Shot deals +15% damage and causes target's attacks to deal -15 damage for 20 seconds
  • Level 80
Mangling Shot deals +16% damage and causes target's attacks to deal -16 damage for 20 seconds
  • Level 85
Mangling Shot deals +17% damage and causes target's attacks to deal -17 damage for 20 seconds
  • Level 90
Mangling Shot deals +18% damage and causes target's attacks to deal -18 damage for 20 seconds
  • Level 95
Mangling Shot deals +19% damage and causes target's attacks to deal -19 damage for 20 seconds
  • Level 100
Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds
Level 100 - Restorative Arrow Healing +100 Uncommon Legs, Ring

Click Expand to reveal

  • Level 5
Restorative Arrow Healing +6
  • Level 10
Restorative Arrow Healing +12
  • Level 15
Restorative Arrow Healing +18
  • Level 20
Restorative Arrow Healing +24
  • Level 25
Restorative Arrow Healing +30
  • Level 30
Restorative Arrow Healing +36
  • Level 35
Restorative Arrow Healing +42
  • Level 40
Restorative Arrow Healing +45
  • Level 45
Restorative Arrow Healing +51
  • Level 50
Restorative Arrow Healing +54
  • Level 55
Restorative Arrow Healing +57
  • Level 60
Restorative Arrow Healing +60
  • Level 65
Restorative Arrow Healing +65
  • Level 70
Restorative Arrow Healing +70
  • Level 75
Restorative Arrow Healing +75
  • Level 80
Restorative Arrow Healing +80
  • Level 85
Restorative Arrow Healing +85
  • Level 90
Restorative Arrow Healing +90
  • Level 95
Restorative Arrow Healing +95
  • Level 100
Restorative Arrow Healing +100
Level 100 - Restorative Arrow heals YOU for 110 Health Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
Restorative Arrow heals YOU for 5 Health
  • Level 10
Restorative Arrow heals YOU for 11 Health
  • Level 15
Restorative Arrow heals YOU for 17 Health
  • Level 20
Restorative Arrow heals YOU for 23 Health
  • Level 25
Restorative Arrow heals YOU for 29 Health
  • Level 30
Restorative Arrow heals YOU for 35 Health
  • Level 35
Restorative Arrow heals YOU for 41 Health
  • Level 40
Restorative Arrow heals YOU for 47 Health
  • Level 45
Restorative Arrow heals YOU for 53 Health
  • Level 50
Restorative Arrow heals YOU for 59 Health
  • Level 55
Restorative Arrow heals YOU for 65 Health
  • Level 60
Restorative Arrow heals YOU for 70 Health
  • Level 65
Restorative Arrow heals YOU for 75 Health
  • Level 70
Restorative Arrow heals YOU for 80 Health
  • Level 75
Restorative Arrow heals YOU for 85 Health
  • Level 80
Restorative Arrow heals YOU for 90 Health
  • Level 85
Restorative Arrow heals YOU for 95 Health
  • Level 90
Restorative Arrow heals YOU for 100 Health
  • Level 95
Restorative Arrow heals YOU for 105 Health
  • Level 100
Restorative Arrow heals YOU for 110 Health
Level 100 - Restorative Arrow restores 100 Power Uncommon Head, Hands

Click Expand to reveal

  • Level 5
Restorative Arrow restores 5 Power
  • Level 10
Restorative Arrow restores 10 Power
  • Level 15
Restorative Arrow restores 15 Power
  • Level 20
Restorative Arrow restores 20 Power
  • Level 25
Restorative Arrow restores 25 Power
  • Level 30
Restorative Arrow restores 30 Power
  • Level 35
Restorative Arrow restores 35 Power
  • Level 40
Restorative Arrow restores 40 Power
  • Level 45
Restorative Arrow restores 45 Power
  • Level 50
Restorative Arrow restores 50 Power
  • Level 55
Restorative Arrow restores 55 Power
  • Level 60
Restorative Arrow restores 60 Power
  • Level 65
Restorative Arrow restores 65 Power
  • Level 70
Restorative Arrow restores 70 Power
  • Level 75
Restorative Arrow restores 75 Power
  • Level 80
Restorative Arrow restores 80 Power
  • Level 85
Restorative Arrow restores 85 Power
  • Level 90
Restorative Arrow restores 90 Power
  • Level 95
Restorative Arrow restores 95 Power
  • Level 100
Restorative Arrow restores 100 Power
of Bubble Arrows Level 100 - Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage. Uncommon Feet, Necklace

Click Expand to reveal

  • Level 5
Restorative Arrow covers the target in a barrier that mitigates 2 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 10 total damage.
  • Level 10
Restorative Arrow covers the target in a barrier that mitigates 4 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 20 total damage.
  • Level 15
Restorative Arrow covers the target in a barrier that mitigates 6 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 30 total damage.
  • Level 20
Restorative Arrow covers the target in a barrier that mitigates 8 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 40 total damage.
  • Level 25
Restorative Arrow covers the target in a barrier that mitigates 10 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 50 total damage.
  • Level 30
Restorative Arrow covers the target in a barrier that mitigates 12 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 60 total damage.
  • Level 35
Restorative Arrow covers the target in a barrier that mitigates 14 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 70 total damage.
  • Level 40
Restorative Arrow covers the target in a barrier that mitigates 16 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 80 total damage.
  • Level 45
Restorative Arrow covers the target in a barrier that mitigates 18 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 90 total damage.
  • Level 50
Restorative Arrow covers the target in a barrier that mitigates 20 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 100 total damage.
  • Level 55
Restorative Arrow covers the target in a barrier that mitigates 22 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 110 total damage.
  • Level 60
Restorative Arrow covers the target in a barrier that mitigates 24 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 120 total damage.
  • Level 65
Restorative Arrow covers the target in a barrier that mitigates 26 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 130 total damage.
  • Level 70
Restorative Arrow covers the target in a barrier that mitigates 28 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 140 total damage.
  • Level 75
Restorative Arrow covers the target in a barrier that mitigates 30 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 150 total damage.
  • Level 80
Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage.
  • Level 85
Restorative Arrow covers the target in a barrier that mitigates 34 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 170 total damage.
  • Level 90
Restorative Arrow covers the target in a barrier that mitigates 36 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 180 total damage.
  • Level 95
Restorative Arrow covers the target in a barrier that mitigates 38 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 190 total damage.
  • Level 100
Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage.
Level 100 - Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds Uncommon OffHand

Click Expand to reveal

  • Level 5
Restorative Arrow targets yourself and all allies within 30 meters and restores +6 Health, but reuse time is +10 seconds
  • Level 10
Restorative Arrow targets yourself and all allies within 30 meters and restores +8 Health, but reuse time is +10 seconds
  • Level 15
Restorative Arrow targets yourself and all allies within 30 meters and restores +10 Health, but reuse time is +10 seconds
  • Level 20
Restorative Arrow targets yourself and all allies within 30 meters and restores +12 Health, but reuse time is +10 seconds
  • Level 25
Restorative Arrow targets yourself and all allies within 30 meters and restores +14 Health, but reuse time is +10 seconds
  • Level 30
Restorative Arrow targets yourself and all allies within 30 meters and restores +16 Health, but reuse time is +10 seconds
  • Level 35
Restorative Arrow targets yourself and all allies within 30 meters and restores +18 Health, but reuse time is +10 seconds
  • Level 40
Restorative Arrow targets yourself and all allies within 30 meters and restores +20 Health, but reuse time is +10 seconds
  • Level 45
Restorative Arrow targets yourself and all allies within 30 meters and restores +22 Health, but reuse time is +10 seconds
  • Level 50
Restorative Arrow targets yourself and all allies within 30 meters and restores +24 Health, but reuse time is +10 seconds
  • Level 55
Restorative Arrow targets yourself and all allies within 30 meters and restores +26 Health, but reuse time is +10 seconds
  • Level 60
Restorative Arrow targets yourself and all allies within 30 meters and restores +28 Health, but reuse time is +10 seconds
  • Level 65
Restorative Arrow targets yourself and all allies within 30 meters and restores +31 Health, but reuse time is +10 seconds
  • Level 70
Restorative Arrow targets yourself and all allies within 30 meters and restores +34 Health, but reuse time is +10 seconds
  • Level 75
Restorative Arrow targets yourself and all allies within 30 meters and restores +37 Health, but reuse time is +10 seconds
  • Level 80
Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health, but reuse time is +10 seconds
  • Level 85
Restorative Arrow targets yourself and all allies within 30 meters and restores +43 Health, but reuse time is +10 seconds
  • Level 90
Restorative Arrow targets yourself and all allies within 30 meters and restores +46 Health, but reuse time is +10 seconds
  • Level 95
Restorative Arrow targets yourself and all allies within 30 meters and restores +49 Health, but reuse time is +10 seconds
  • Level 100
Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds
Mangleflow Level 100 - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. Epic Legs

Click Expand to reveal

  • Level 20
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 1 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 30
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 2 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 40
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 3 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 50
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 4 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 60
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 5 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 70
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 6 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 80
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 7 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 90
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 8 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
  • Level 100
After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
Level 100 - Hook Shot Damage +132. Non-Elite targets do not call for help. Uncommon OffHand

Click Expand to reveal

  • Level 5
Hook Shot Damage +5. Non-Elite targets do not call for help.
  • Level 10
Hook Shot Damage +10. Non-Elite targets do not call for help.
  • Level 15
Hook Shot Damage +15. Non-Elite targets do not call for help.
  • Level 20
Hook Shot Damage +20. Non-Elite targets do not call for help.
  • Level 25
Hook Shot Damage +27. Non-Elite targets do not call for help.
  • Level 30
Hook Shot Damage +34. Non-Elite targets do not call for help.
  • Level 35
Hook Shot Damage +41. Non-Elite targets do not call for help.
  • Level 40
Hook Shot Damage +48. Non-Elite targets do not call for help.
  • Level 45
Hook Shot Damage +55. Non-Elite targets do not call for help.
  • Level 50
Hook Shot Damage +62. Non-Elite targets do not call for help.
  • Level 55
Hook Shot Damage +69. Non-Elite targets do not call for help.
  • Level 60
Hook Shot Damage +76. Non-Elite targets do not call for help.
  • Level 65
Hook Shot Damage +83. Non-Elite targets do not call for help.
  • Level 70
Hook Shot Damage +90. Non-Elite targets do not call for help.
  • Level 75
Hook Shot Damage +97. Non-Elite targets do not call for help.
  • Level 80
Hook Shot Damage +104. Non-Elite targets do not call for help.
  • Level 85
Hook Shot Damage +111. Non-Elite targets do not call for help.
  • Level 90
Hook Shot Damage +118. Non-Elite targets do not call for help.
  • Level 95
Hook Shot Damage +125. Non-Elite targets do not call for help.
  • Level 100
Hook Shot Damage +132. Non-Elite targets do not call for help.
Level 100 - Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.) Uncommon Hands, Necklace

Click Expand to reveal

  • Level 10
Hook Shot increases target's vulnerability to Fire and Poison +1% for 20 seconds. (Max of 2 stacks.)
  • Level 20
Hook Shot increases target's vulnerability to Fire and Poison +2% for 20 seconds. (Max of 2 stacks.)
  • Level 30
Hook Shot increases target's vulnerability to Fire and Poison +3% for 20 seconds. (Max of 2 stacks.)
  • Level 40
Hook Shot increases target's vulnerability to Fire and Poison +4% for 20 seconds. (Max of 2 stacks.)
  • Level 50
Hook Shot increases target's vulnerability to Fire and Poison +5% for 20 seconds. (Max of 2 stacks.)
  • Level 60
Hook Shot increases target's vulnerability to Fire and Poison +6% for 20 seconds. (Max of 2 stacks.)
  • Level 70
Hook Shot increases target's vulnerability to Fire and Poison +7% for 20 seconds. (Max of 2 stacks.)
  • Level 80
Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.)
  • Level 90
Hook Shot increases target's vulnerability to Fire and Poison +9% for 20 seconds. (Max of 2 stacks.)
  • Level 100
Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.)
Level 100 - Hook Shot and Bow Bash deal +200% damage to Stunned targets. Uncommon Head, Feet

Click Expand to reveal

  • Level 10
Hook Shot and Bow Bash deal +20% damage to Stunned targets.
  • Level 20
Hook Shot and Bow Bash deal +40% damage to Stunned targets.
  • Level 30
Hook Shot and Bow Bash deal +60% damage to Stunned targets.
  • Level 40
Hook Shot and Bow Bash deal +80% damage to Stunned targets.
  • Level 50
Hook Shot and Bow Bash deal +100% damage to Stunned targets.
  • Level 60
Hook Shot and Bow Bash deal +120% damage to Stunned targets.
  • Level 70
Hook Shot and Bow Bash deal +140% damage to Stunned targets.
  • Level 80
Hook Shot and Bow Bash deal +160% damage to Stunned targets.
  • Level 90
Hook Shot and Bow Bash deal +180% damage to Stunned targets.
  • Level 100
Hook Shot and Bow Bash deal +200% damage to Stunned targets.
of Poisoned Hooks Level 100 - Hook Shot deals +438 Poison damage over 12 seconds Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
Hook Shot deals +18 Poison damage over 12 seconds
  • Level 10
Hook Shot deals +36 Poison damage over 12 seconds
  • Level 15
Hook Shot deals +54 Poison damage over 12 seconds
  • Level 20
Hook Shot deals +78 Poison damage over 12 seconds
  • Level 25
Hook Shot deals +96 Poison damage over 12 seconds
  • Level 30
Hook Shot deals +120 Poison damage over 12 seconds
  • Level 35
Hook Shot deals +138 Poison damage over 12 seconds
  • Level 40
Hook Shot deals +162 Poison damage over 12 seconds
  • Level 45
Hook Shot deals +180 Poison damage over 12 seconds
  • Level 50
Hook Shot deals +204 Poison damage over 12 seconds
  • Level 55
Hook Shot deals +222 Poison damage over 12 seconds
  • Level 60
Hook Shot deals +246 Poison damage over 12 seconds
  • Level 65
Hook Shot deals +270 Poison damage over 12 seconds
  • Level 70
Hook Shot deals +294 Poison damage over 12 seconds
  • Level 75
Hook Shot deals +318 Poison damage over 12 seconds
  • Level 80
Hook Shot deals +342 Poison damage over 12 seconds
  • Level 85
Hook Shot deals +366 Poison damage over 12 seconds
  • Level 90
Hook Shot deals +390 Poison damage over 12 seconds
  • Level 95
Hook Shot deals +414 Poison damage over 12 seconds
  • Level 100
Hook Shot deals +438 Poison damage over 12 seconds

Archery Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2 Max Health +104
Max Power +91
53 Max Health +2
Max Power +1
Max Health +106
Max Power +92
54 Max Health +2 Max Health +108
Max Power +92
55 Max Health +2
Max Power +1
Max Health +110
Max Power +93
56 Max Health +2 Max Health +112
Max Power +93
57 Max Health +2
Max Power +1
Max Health +114
Max Power +94
58 Max Health +2 Max Health +116
Max Power +94
59 Max Health +2
Max Power +1
Max Health +118
Max Power +95
60 Max Health +2 Max Health +120
Max Power +95
61 Max Health +2 Max Health +122
Max Power +95
62 Max Health +2 Max Health +124
Max Power +95
63 Max Health +2 Max Health +126
Max Power +95
64 Max Health +2 Max Health +128
Max Power +95
65 Max Health +2 Max Health +130
Max Power +95
66 Max Health +2 Max Health +132
Max Power +95
67 Max Health +2 Max Health +134
Max Power +95
68 Max Health +2 Max Health +136
Max Power +95
69 Max Health +2 Max Health +138
Max Power +95
70 Max Health +2 Max Health +140
Max Power +95
71 Max Health +2 Max Health +142
Max Power +95
72 Max Health +2 Max Health +144
Max Power +95
73 Max Health +2 Max Health +146
Max Power +95
74 Max Health +2 Max Health +148
Max Power +95
75 Max Health +2 Max Health +150
Max Power +95
76 Max Health +2 Max Health +152
Max Power +95
77 Max Health +2 Max Health +154
Max Power +95
78 Max Health +2 Max Health +156
Max Power +95
79 Max Health +2 Max Health +158
Max Power +95
80 Max Health +2 Max Health +160
Max Power +95
81 Max Health +2 Max Health +162
Max Power +95
82 Max Health +2 Max Health +164
Max Power +95
83 Max Health +2 Max Health +166
Max Power +95
84 Max Health +2 Max Health +168
Max Power +95
85 Max Health +2 Max Health +170
Max Power +95
86 Max Health +2 Max Health +172
Max Power +95
87 Max Health +2 Max Health +174
Max Power +95
88 Max Health +2 Max Health +176
Max Power +95
89 Max Health +2 Max Health +178
Max Power +95
90 Max Health +2 Max Health +180
Max Power +95
91 Max Health +2 Max Health +182
Max Power +95
92 Max Health +2 Max Health +184
Max Power +95
93 Max Health +2 Max Health +186
Max Power +95
94 Max Health +2 Max Health +188
Max Power +95
95 Max Health +2 Max Health +190
Max Power +95
96 Max Health +2 Max Health +192
Max Power +95
97 Max Health +2 Max Health +194
Max Power +95
98 Max Health +2 Max Health +196
Max Power +95
99 Max Health +2 Max Health +198
Max Power +95
100 Max Health +2 Max Health +200
Max Power +95

Archery Level Up Rewards

Level Reward
1 Gain Ability: Blitz Shot
2 Gain Ability: Bow Bash
4 Gain Ability: Aimed Shot
7 Gain Ability: Hook Shot
8 Gain Ability: Multishot
10 Gain Ability: Blitz Shot 2
13 Gain Ability: Long Shot
16 Gain Ability: Bow Bash 2
18 Gain Ability: Aimed Shot 2
19 +1 to Fletching
20 Gain Ability: Hook Shot 2
21 Gain Ability: Blitz Shot 3
23 Gain Ability: Multishot 2
26 Gain Ability: Long Shot 2
30 Gain Ability: Blitz Shot 4
32 +1 to Crossbow
33 Gain Ability: Bow Bash 3
35 Gain Ability: Aimed Shot 3
38 Gain Ability: Hook Shot 3
40 Gain Ability: Multishot 3
42 Gain Ability: Blitz Shot 5
45 Gain Ability: Long Shot 3
46 +1 to Fletching
49 Gain Ability: Bow Bash 4
50 Gain Ability: Aimed Shot 4
58 +1 to Crossbow

Archery Experience Table

Click Expand to view the Experience Table for Archery

Level Experience Total Experience
1 10 10
2 17 27
3 38 65
4 61 126
5 102 228
6 138 366
7 198 564
8 242 806
9 321 1127
10 384 1511
11 482 1993
12 548 2541
13 675 3216
14 775 3991
15 938 4929
16 1072 6001
17 1284 7285
18 1474 8759
19 1749 10508
20 1951 12459
21 2304 14763
22 2618 17381
23 3039 20420
24 3411 23831
25 4003 27834
26 4469 32303
27 5168 37471
28 5840 43311
29 6736 50047
30 7606 57653
31 8844 66497
32 9855 76352
33 11441 87793
34 12928 100721
35 14853 115574
36 16778 132352
37 18952 151304
38 21486 172790
39 24435 197225
40 27295 224520
41 30724 255244
42 34269 289513
43 38375 327888
44 42996 370884
45 48193 419077
46 53744 472821
47 60126 532947
48 66951 599898
49 74953 674851
50 83730 758581
51 93278 851859
52 104609 956468
53 117085 1073553
54 131925 1205478
55 148420 1353898
56 167421 1521319
57 188650 1709969
58 213903 1923872
59 242269 2166141
60 275967 2442108
61 312948 2755056
62 355550 3110606
63 404523 3515129
64 460713 3975842
65 525075 4500917
66 598688 5099605
67 682763 5782368
68 778669 6561037
69 887940 7448977
70 1012308 8461285
71 1153715 9615000
72 1314344 10929344
73 1496649 12425993
74 1703383 14129376
75 1937635 16067011
76 2202870 18269881
77 2502977 20772858
78 2842310 23615168
79 3225753 26840921
80 3658774 30499695
81 4147500 34647195
82 4698787 39345982
83 5320311 44666293
84 6020661 50686954
85 6809446 57496400
86 7697409 65193809
87 8696566 73890375
88 9820346 83710721
89 11083757 94794478
90 12503569 107298047
91 14098512 121396559
92 15889507 137286066
93 17899912 155185978
94 20155802 175341780
95 22686282 198028062
96 25523827 223551889
97 28704673 252256562
98 32269237 284525799
99 36262597 320788396
100 40735019 361523415

Trivia

Archery used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by Anagoge.