Difference between revisions of "Thentree Harness"
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(Bot added info for game version v338, bot version 101. Contact User:Alleryn for issues concerning this bot edit.) |
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|skillreqs = Endurance 20<br> | |skillreqs = Endurance 20<br> | ||
|description = The isolated elf colony of Sedgewick Forest prefers armor of this type because it reminds them of their home in Verta. It's been explained to them that nobody in Verta dresses this way anymore, but they don't seem to care. A symbol of Arisetsu is painted onto the front. | |description = The isolated elf colony of Sedgewick Forest prefers armor of this type because it reminds them of their home in Verta. It's been explained to them that nobody in Verta dresses this way anymore, but they don't seem to care. A symbol of Arisetsu is painted onto the front. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+90}}<br>{{Attribute|MOD_NATURE|+0}}<br>{{Attribute|MOD_SKILL_ARCHERY|+0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+48}} | + | |basemods = {{Attribute|MAX_ARMOR|+90}}<br>{{Attribute|MOD_NATURE|+4.0}}<br>{{Attribute|MOD_SKILL_ARCHERY|+4.0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+48}} |
|value = 168 | |value = 168 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
Line 12: | Line 12: | ||
| stack = 1 | | stack = 1 | ||
| dye = | | dye = | ||
− | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Chest}}{{KW|ElvishStyle}}</p><p>{{KW|Equipment}}{{KW|HolySymbol}}{{KW|Loot}}{{KW|MetalArmor}}</p><p>{{KW|MetalDyeableArmor}}{{KW|MetalShirt}}{{KW|Ugly}}</p> | + | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Chest}}{{KW|ElvishStyle}}</p><p>{{KW|Equipment}}{{KW|HolySymbol}}{{KW|Loot}}{{KW|MetalArmor}}</p><p>{{KW|MetalDyeableArmor}}{{KW|MetalShirt}}{{KW|NonFaeMetalArmor}}{{KW|Ugly}}</p> |
}}}} | }}}} | ||
}} | }} |
Revision as of 22:29, 14 October 2020
Thentree Harness | |||||||||
Endurance 20
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The isolated elf colony of Sedgewick Forest prefers armor of this type because it reminds them of their home in Verta. It's been explained to them that nobody in Verta dresses this way anymore, but they don't seem to care. A symbol of Arisetsu is painted onto the front.
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Max Armor
+90
Nature Damage (Direct & Per-Tick) %
+4.0
Archery Base Damage %
+4.0
Armor from Combat Refresh Abilities
+48 | |||||||||
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Value: 168
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
5 | Dye Metal Armor (1 color) | Lac x1 Metal Dyeable Armor x1 Dye x1 |
|
20 | Reinforce Metal Shirt | Good Metal Slab x2 Metal Shirt x1 |
Adds +5 Armor. Consumes 20 Enhancement Points. |
25 | Dye Metal Armor (2 colors) | Lac x2 Metal Dyeable Armor x1 Dye x1 Dye x1 |
|
40 | Add Pockets To Metal Shirt | Masterwork Metal Slab x1 Amazing Metal Slab x1 Gold Ore x2 Metal Shirt x1 |
Adds +1 Pockets. Consumes 12 Enhancement Points. |
50 | Dye Metal Armor (3 colors) | Lac x3 Metal Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Gloria Stonecurl | The Outpost in Northwestern Kur | Loves (Holy Symbols) |
Silvia | The Druid Camp in Sun Vale | Loves (Chest Armor and Loot) |
Felmer | The Fel-Dasculan Ruins in the Fae Realm | Likes (Elvish-Style Items and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
The Wombat | The Druid Camp in Sun Vale | Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |