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Ruminant Anatomy

Revision as of 00:09, 29 December 2016 by BetaNotus (talk | contribs) (BetaNotus moved page Ruminant to Ruminant Anatomy)

Ruminant (creature type) include "cud-chewing herbivores such as cows, sheep, deer, and camels."

Ruminant Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.

Contents

Known Creatures

Friends

Bosses

Foes

Level Rewards

  • Level 25: +1 to Anatomy
  • Level 27: Butchery yields rare meat or organs: +3% (total 9%)
  • Level 28: Skinning yields exotic items: +2% (total 8%)
  • Level 30: Skinning yields a trophy skin: +1% (total 3%)
    • Butchery yields extra bones: +2% (total 10%)
  • Level 32: Archery chance of critical hit: +1% (total 4%)
  • Level 35: Skinning yields exotic items: +2% (total 10%)
  • Level 36: Butchery yields rare meat or organs: +3% (total 12%)
    • Butchery yields extra bones: +2% (total 12%)
  • Level 40: Skinning yields a trophy skin: +1% (total: 4%)
    • Archery chance of critical hit: +1% (total 5%)
  • Level 42: Skinning yields exotic items: +2% (total 12%)
    • Butchery yields extra bones: +2% (total 14%)
  • Level 45: +1 to Anatomy
    • Butchery yields rare meat or organs: +3% (total 15%)
  • Level 48: Archery chance of critical hit: +1% (total 6%)
    • Butchery yields extra bones: +2% (total 16%)