Difference between revisions of "Zones"
From Project: Gorgon Wiki
Evanfriday (talk | contribs) m (Editing to reflect tutorial island vs. dungeon) |
|||
Line 19: | Line 19: | ||
; [[Ilmari]] | ; [[Ilmari]] | ||
: A harsh sand-covered wasteland. | : A harsh sand-covered wasteland. | ||
+ | |||
+ | ; [[Rahu]] | ||
+ | : A [[Rakshasa]] city. | ||
+ | |||
==Upcoming Zones== | ==Upcoming Zones== | ||
* Something related to the Crone Council, with architecture inspired by Greek and Roman myths. | * Something related to the Crone Council, with architecture inspired by Greek and Roman myths. | ||
[[Category:Zones]] | [[Category:Zones]] |
Revision as of 06:46, 17 March 2016
Zones are large areas that contain related quests and similar level content. As of now there are three zones currently in the game:
As of the alpha version of the game, zones are connected by portals. Look for a floating blue circle. Activate it to port to the next area.
- Anagoge Island
- This is the tutorial island.
- Serbule
- This is the first zone that you enter after leaving the tutorial island.It has low level skills and monsters available.
- Eltibule
- This zone contains more challenging monsters and skills. It is for the more experienced player.
- Kur Mountains
- A freezing tundra zone that has consistent cold damage and challenging monsters.
- Sun Vale
- A narrow valley teeming with life on a rocky and uninhabitable island nestled between The Council Lands and the Elven country of Verta.
- Ilmari
- A harsh sand-covered wasteland.
Upcoming Zones
- Something related to the Crone Council, with architecture inspired by Greek and Roman myths.