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1 |
Ice Spear |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 14 Cold |
Power Cost: 20 Range: 30 Cooldown: 8 Accuracy: +3% |
Ice Magic Research Level 1
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1 |
Cold Protection |
Boost your defenses against cold. |
+3 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 1
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1 |
Chill |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
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Damage: 7 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 1
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5 |
Ice Nova |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
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Damage: 18 Cold |
Power Cost: 17 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
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5 |
Ice Armor |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 3 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 3 Elite Direct Physical and Cold damage |
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Power Cost: 16 Range: 5 Cooldown: 30 |
Ice Magic Research Level 5
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5 |
Ice Lightning |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
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Damage: 10 Electricity |
Power Cost: 9 Range: 30 Cooldown: 8 |
Ice Magic Research Level 5
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10 |
Freeze Solid |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout |
Damage: 16 Cold |
Power Cost: 12 Range: 20 Cooldown: 30 |
Ice Magic Research Level 10
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10 |
Ice Spear 2 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 33 Cold |
Power Cost: 24 Range: 30 Cooldown: 8 Accuracy: +6% |
Ice Magic Research Level 10
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10 |
Cold Sphere |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: 9 Cold per attack |
Power Cost: 27 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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10 |
Shardblast |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 41 Cold |
Power Cost: 20 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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10 |
Cold Protection 2 |
Boost your defenses against cold. |
+4 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 10
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15 |
Ice Armor 2 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 6 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 6 Elite Direct Physical and Cold damage |
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Power Cost: 22 Range: 5 Cooldown: 30 |
Ice Magic Research Level 15
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15 |
Frostbite |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned occasionally during the next 30 seconds. |
Damage: 29 Cold |
Power Cost: 19 Range: 20 Cooldown: 20 |
Ice Magic Research Level 15
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15 |
Tundra Spikes |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 5 seconds. |
Damage: 41 Cold |
Power Cost: 31 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 15
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15 |
Blizzard |
Freeze everything around you. |
Targets are slowed 25% for 15 seconds. |
Damage: 34 Cold |
Power Cost: 22 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 15
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15 |
Ice Lightning 2 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
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Damage: 24 Electricity |
Power Cost: 12 Range: 30 Cooldown: 8 |
Ice Magic Research Level 15
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20 |
Ice Nova 2 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
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Damage: 52 Cold |
Power Cost: 27 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
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20 |
Freeze Solid 2 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout |
Damage: 32 Cold |
Power Cost: 15 Range: 20 Cooldown: 30 |
Ice Magic Research Level 20
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20 |
Ice Spear 3 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 55 Cold |
Power Cost: 28 Range: 30 Cooldown: 8 Accuracy: +9% |
Ice Magic Research Level 20
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20 |
Cold Sphere 2 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: 21 Cold per attack |
Power Cost: 34 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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20 |
Shardblast 2 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 78 Cold |
Power Cost: 25 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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20 |
Ice Veins |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 50 Health |
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Power Cost: 15 Range: 4 Cooldown: 15 |
Ice Magic Research Level 20
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20 |
Cold Protection 3 |
Boost your defenses against cold. |
+5 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 20
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25 |
Ice Armor 3 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 9 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 9 Elite Direct Physical and Cold damage |
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Power Cost: 27 Range: 5 Cooldown: 30 |
Ice Magic Research Level 25
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25 |
Tundra Spikes 2 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 5 seconds. |
Damage: 69 Cold |
Power Cost: 38 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 25
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25 |
Blizzard 2 |
Freeze everything around you. |
Targets are slowed 25% for 15 seconds. |
Damage: 58 Cold |
Power Cost: 27 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 25
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25 |
Ice Lightning 3 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
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Damage: 41 Electricity |
Power Cost: 15 Range: 30 Cooldown: 8 |
Ice Magic Research Level 25
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25 |
Cryogenic Freeze |
Entomb yourself in ice and go into brief hibernation. You become much harder to damage. This is a Survival-Utility ability |
Gain 80% resistance to slashing and crushing, 70% resistance to piercing, 100% resistance to cold, and 25% resistance to electricity and trauma. Restore 10 Body Heat. Effect ends when ability is used again. |
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Power Cost: 27 Range: 4 Cooldown: 20 |
Ice Magic Research Level 25
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25 |
Chill 2 |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
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Damage: 25 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 25
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30 |
Freeze Solid 3 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout |
Damage: 51 Cold |
Power Cost: 19 Range: 20 Cooldown: 30 |
Ice Magic Research Level 30
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30 |
Ice Spear 4 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 83 Cold |
Power Cost: 33 Range: 30 Cooldown: 8 Accuracy: +12% |
Ice Magic Research Level 30
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30 |
Frostbite 2 |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned periodically during the next 30 seconds. |
Damage: 62 Cold |
Power Cost: 25 Range: 20 Cooldown: 20 |
Ice Magic Research Level 30
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30 |
Cold Sphere 3 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: 40 Cold per attack |
Power Cost: 42 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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30 |
Shardblast 3 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 122 Cold |
Power Cost: 30 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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30 |
Cold Protection 4 |
Boost your defenses against cold. |
+6 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 30
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35 |
Ice Nova 3 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
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Damage: 88 Cold |
Power Cost: 37 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
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35 |
Ice Armor 4 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 12 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 12 Elite Direct Physical and Cold damage |
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Power Cost: 34 Range: 5 Cooldown: 30 |
Ice Magic Research Level 35
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35 |
Tundra Spikes 3 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 6 seconds. |
Damage: 104 Cold |
Power Cost: 46 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 35
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35 |
Blizzard 3 |
Freeze everything around you. |
Targets are slowed 35% for 15 seconds. |
Damage: 88 Cold |
Power Cost: 34 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 35
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35 |
Ice Lightning 4 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
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Damage: 62 Electricity |
Power Cost: 18 Range: 30 Cooldown: 8 |
Ice Magic Research Level 35
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35 |
Ice Veins 2 |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 80 Health |
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Power Cost: 21 Range: 4 Cooldown: 15 |
Ice Magic Research Level 35
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40 |
Freeze Solid 4 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout |
Damage: 78 Cold |
Power Cost: 22 Range: 20 Cooldown: 30 |
Ice Magic Research Level 40
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40 |
Ice Spear 5 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 117 Cold |
Power Cost: 37 Range: 30 Cooldown: 8 Accuracy: +14% |
Ice Magic Research Level 40
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40 |
Cold Sphere 4 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: 68 Cold per attack |
Power Cost: 49 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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40 |
Shardblast 4 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 182 Cold |
Power Cost: 36 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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40 |
Cold Protection 5 |
Boost your defenses against cold. |
+7 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 40
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45 |
Ice Nova 4 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
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Damage: 137 Cold |
Power Cost: 42 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
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45 |
Ice Armor 5 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 15 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 15 Elite Direct Physical and Cold damage |
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Power Cost: 38 Range: 5 Cooldown: 30 |
Ice Magic Research Level 45
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45 |
Frostbite 3 |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned often during the next 30 seconds. |
Damage: 117 Cold |
Power Cost: 32 Range: 20 Cooldown: 20 |
Ice Magic Research Level 45
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45 |
Tundra Spikes 4 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 6 seconds. |
Damage: 162 Cold |
Power Cost: 53 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 45
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45 |
Blizzard 4 |
Freeze everything around you. |
Targets are slowed 35% for 15 seconds. |
Damage: 137 Cold |
Power Cost: 38 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 45
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45 |
Ice Lightning 5 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
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Damage: 97 Electricity |
Power Cost: 20 Range: 30 Cooldown: 8 |
Ice Magic Research Level 45
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45 |
Chill 3 |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
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Damage: 58 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 45
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50 |
Freeze Solid 5 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 120 Cold |
Power Cost: 25 Range: 20 Cooldown: 30 |
Ice Magic Research Level 50
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50 |
Ice Spear 6 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 176 Cold |
Power Cost: 38 Range: 30 Cooldown: 8 Accuracy: +16% |
Ice Magic Research Level 50
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50 |
Cold Sphere 5 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: 113 Cold per attack |
Power Cost: 56 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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50 |
Cryogenic Freeze 2 |
Entomb yourself in ice and go into brief hibernation. You become much harder to damage. This is a Survival-Utility ability |
Gain 90% resistance to slashing and crushing, 80% resistance to piercing, 100% resistance to cold, and 50% resistance to electricity and trauma. Restore 15 Body Heat. Effect ends when ability is used again. |
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Power Cost: 40 Range: 4 Cooldown: 20 |
Ice Magic Research Level 50
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50 |
Shardblast 5 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 277 Cold |
Power Cost: 41 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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50 |
Ice Veins 3 |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 100 Health |
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Power Cost: 25 Range: 4 Cooldown: 15 |
Ice Magic Research Level 50
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50 |
Ice Veins 3B |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This version consumes additional Power to create a more pronounced healing effect. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 150 Health |
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Power Cost: 35 Range: 4 Cooldown: 15 |
Gift: Glowing Sphere
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50 |
Cold Protection 6 |
Boost your defenses against cold. |
+8 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 50
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55 |
Ice Armor 6 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 18 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 18 Elite Direct Physical and Cold damage |
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Power Cost: 43 Range: 5 Cooldown: 30 |
Ice Magic Research Level 55
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55 |
Frostbite 4 |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned often during the next 30 seconds. |
Damage: 170 Cold |
Power Cost: 36 Range: 20 Cooldown: 20 |
Ice Magic Research Level 55
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55 |
Tundra Spikes 5 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 7 seconds. |
Damage: 237 Cold |
Power Cost: 59 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 55
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55 |
Blizzard 5 |
Freeze everything around you. |
Targets are slowed 35% for 15 seconds. |
Damage: 200 Cold |
Power Cost: 43 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 55
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55 |
Ice Lightning 6 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
|
Damage: 142 Electricity |
Power Cost: 23 Range: 30 Cooldown: 8 |
Ice Magic Research Level 55
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60 |
Ice Nova 5 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
|
Damage: 231 Cold |
Power Cost: 50 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
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60 |
Freeze Solid 6 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 164 Cold |
Power Cost: 28 Range: 20 Cooldown: 30 |
Ice Magic Research Level 60
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60 |
Ice Spear 7 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 237 Cold |
Power Cost: 42 Range: 30 Cooldown: 8 Accuracy: +18% |
Ice Magic Research Level 60
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60 |
Cold Sphere 6 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: ? Cold per attack |
Power Cost: 62 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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60 |
Shardblast 6 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 374 Cold |
Power Cost: 46 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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60 |
Ice Veins 4 |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 150 Health |
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Power Cost: 28 Range: 4 Cooldown: 15 |
Ice Magic Research Level 60
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60 |
Cold Protection 7 |
Boost your defenses against cold. |
+9 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 60
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60 |
Chill 4 |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
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Damage: 98 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 60
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65 |
Ice Armor 7 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 21 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 21 Elite Direct Physical and Cold damage |
|
Power Cost: 48 Range: 5 Cooldown: 30 |
Ice Magic Research Level 65
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65 |
Frostbite 5 |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned often during the next 30 seconds. |
Damage: 223 Cold |
Power Cost: 40 Range: 20 Cooldown: 20 |
Ice Magic Research Level 65
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65 |
Tundra Spikes 6 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 7 seconds. |
Damage: 309 Cold |
Power Cost: 66 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 65
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65 |
Blizzard 6 |
Freeze everything around you. |
Targets are slowed 35% for 15 seconds. |
Damage: 262 Cold |
Power Cost: 48 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 65
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65 |
Ice Lightning 7 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
|
Damage: 185 Electricity |
Power Cost: 26 Range: 30 Cooldown: 8 |
Ice Magic Research Level 65
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70 |
Ice Nova 6 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
|
Damage: 295 Cold |
Power Cost: 55 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
|
|
70 |
Ice Spear 8 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
|
Damage: 301 Cold |
Power Cost: 46 Range: 30 Cooldown: 8 Accuracy: +21% |
Ice Magic Research Level 70
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70 |
Cold Sphere 7 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: ? Cold per attack |
Power Cost: 69 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
|
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70 |
Shardblast 7 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 475 Cold |
Power Cost: 51 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
|
|
70 |
Ice Veins 5 |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 180 Health |
|
Power Cost: 31 Range: 4 Cooldown: 15 |
Ice Magic Research Level 70
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|
70 |
Cold Protection 8 |
Boost your defenses against cold. |
+10 Cold Protection for 5 minutes Can Be On Sidebar |
|
Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 70
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70 |
Chill 5 |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
|
Damage: 125 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 70
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|
75 |
Ice Armor 8 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 27 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 27 Elite Direct Physical and Cold damage |
|
Power Cost: 53 Range: 5 Cooldown: 30 |
Ice Magic Research Level 75
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75 |
Freeze Solid 7 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 235 Cold |
Power Cost: 33 Range: 20 Cooldown: 30 |
Ice Magic Research Level 75
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75 |
Frostbite 6 |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned often during the next 30 seconds. |
Damage: 282 Cold |
Power Cost: 45 Range: 20 Cooldown: 20 |
Ice Magic Research Level 75
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75 |
Tundra Spikes 7 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 7 seconds. |
Damage: 392 Cold |
Power Cost: 73 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 75
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|
75 |
Blizzard 7 |
Freeze everything around you. |
Targets are slowed 35% for 15 seconds. |
Damage: 332 Cold |
Power Cost: 53 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 75
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|
75 |
Ice Lightning 8 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
|
Damage: 235 Electricity |
Power Cost: 28 Range: 30 Cooldown: 8 |
Ice Magic Research Level 75
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|
75 |
Cryogenic Freeze 3 |
Entomb yourself in ice and go into brief hibernation. You become much harder to damage. This is a Survival-Utility ability |
Gain 90% resistance to slashing, crushing, and piercing, 100% resistance to cold, and 60% resistance to electricity and trauma. Restore 20 Body Heat. Effect ends when ability is used again. |
|
Power Cost: 53 Range: 4 Cooldown: 20 |
Ice Magic Research Level 75
|
|
80 |
Ice Nova 7 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
|
Damage: 369 Cold |
Power Cost: 61 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
|
|
80 |
Ice Spear 9 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
|
Damage: 375 Cold |
Power Cost: 51 Range: 30 Cooldown: 8 Accuracy: +24% |
Ice Magic Research Level 80
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|
80 |
Cold Sphere 8 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: ? Cold per attack |
Power Cost: 77 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
|
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80 |
Shardblast 8 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 594 Cold |
Power Cost: 57 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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80 |
Ice Veins 6 |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 210 Health |
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Power Cost: 47 Range: 4 Cooldown: 15 |
Ice Magic Research Level 80
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80 |
Cold Protection 9 |
Boost your defenses against cold. |
+11 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 80
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80 |
Chill 6 |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
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Damage: 157 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 80
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85 |
Ice Armor 9 |
Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Lasts 30 seconds, though taking fire damage dispels the effect instantly. |
Speed -25% Mitigate 34 Physical (Crushing, Slashing, Piercing) and Cold damage Further Mitigate 34 Elite Direct Physical and Cold damage |
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Power Cost: 58 Range: 5 Cooldown: 30 |
Ice Magic Research Level 85
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85 |
Freeze Solid 8 |
Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked. This is a Signature Debuff ability |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage: 288 Cold |
Power Cost: 36 Range: 20 Cooldown: 30 |
Ice Magic Research Level 85
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85 |
Frostbite 7 |
Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. |
Target is randomly stunned often during the next 30 seconds. |
Damage: 345 Cold |
Power Cost: 49 Range: 20 Cooldown: 20 |
Ice Magic Research Level 85
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85 |
Tundra Spikes 8 |
Create huge frozen spikes that damage and immobilize enemies around you. |
Targets are immobilized for 7 seconds. |
Damage: 480 Cold |
Power Cost: 81 AoE: 12 Cooldown: 20 |
Ice Magic Research Level 85
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85 |
Blizzard 8 |
Freeze everything around you. |
Targets are slowed 35% for 15 seconds. |
Damage: 406 Cold |
Power Cost: 58 AoE: 20 Cooldown: 20 |
Ice Magic Research Level 85
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85 |
Ice Lightning 9 |
Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. |
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Damage: 288 Electricity |
Power Cost: 31 Range: 30 Cooldown: 8 |
Ice Magic Research Level 85
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90 |
Ice Nova 8 |
Blast all nearby enemies with a numbing wave of cold. This is a Nice Attack |
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Damage: 445 Cold |
Power Cost: 66 AoE: 10 Cooldown: 10 |
Training: Bendith the Banished
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90 |
Ice Spear 10 |
Launch a freezing chunk of ice at an enemy. This is a Core Attack |
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Damage: 451 Cold |
Power Cost: 56 Range: 30 Cooldown: 8 Accuracy: +24% |
Ice Magic Research Level 90
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90 |
Cold Sphere 9 |
Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. |
Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds. |
Damage: ? Cold per attack |
Power Cost: 85 Range: 4 Cooldown: 30 |
Training: Bendith the Banished
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90 |
Shardblast 9 |
Explode your Ice Armor into a mass of deadly projectiles. |
Requires (and dispels) Ice Armor |
Damage: 715 Cold |
Power Cost: 62 AoE: 10 Cooldown: 7 |
Training: Bendith the Banished
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90 |
Ice Veins 7 |
Absorb your Ice Armor into your body, using the magical ice to repair wounds. This is a Minor Heal |
Requires (and dispels) Ice Armor Restore: 240 Health |
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Power Cost: 52 Range: 4 Cooldown: 15 |
Ice Magic Research Level 90
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90 |
Cold Protection 10 |
Boost your defenses against cold. |
+12 Cold Protection for 5 minutes Can Be On Sidebar |
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Power Cost: 30 Range: 4 Cooldown: 1 |
Ice Magic Research Level 90
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90 |
Chill 7 |
Lower an enemy's body temperature, causing mild trauma. This is a Basic Attack |
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Damage: 189 Trauma |
Power Cost: 0 Range: 10 Cooldown: 2 |
Ice Magic Research Level 90
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