Ilmari desert
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400px Map of Ilmari (click for larger size)
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Connects to | |
Temperature: | Hot
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Area Level | 50-60
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It's a long trek to the desert.
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Ilmari is a harsh desert region in the Council's Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.
Points of Interest
1- Amulna
Amulna is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.
2- Bonnie & Arlan's Shop
This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...
3- Ruined Village
Once a habitable village, this decrepit place has been taken over by packs of Rakshasa Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten Labyrinth.
4- Manticore Alley
This area of the Ilmari Desert is home to the mighty Manticores. Situated just outside of the town of Amulna, travelers and Prodigies searching for a challenge will find it here.
- Healing Lattice
- These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.
5- The Other Ruined Village
You've stumbled upon another once habitable village, now taken over by Rakshasa Bandits . This one is in ruins!
6- Makara's Retreat
A first-generation Rakshasa named Makara can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in Transmutation to a select few.
7- Portal to Rahu
Travelers often use these small ruins as a marker, for the great Rakshasa City of Rahu lies beyond.
8- Portal to Kur Mountain
In the southern area of the map (middle; neither west nor east)
Environmental Effects
Dry Mechanics
Explorers and Prodigies traveling in desert areas should be wary of the harsh effects of the Desert on their bodies. The astute player will keep an eye on the Hydration meter while in such dangerous climates. Those who fail to keep hydrated will be inflicted with Dying of Thirst, a dehydration effect that disables Power Regeneration and Sprint.
Dehydration can be staved off by consumption of fluids, including quenching one's thirst from a , carried by a prepared traveler, or with , foraged by a resourceful one.Dungeons
Teleportation
- Ruined Village
- Amulna
Neighbor Map(s)
Ilmari Inhabitants
Friendly NPCs
Event NPCs
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Foes
Special Foes
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