Open main menu

Project: Gorgon Wiki β

Ilmari

Revision as of 12:17, 30 November 2019 by Alleryn (talk | contribs)
Button Green.png
Ilmari desert
400px
Map of Ilmari (click for larger size)
Connects to
Temperature:
Hot
Area Level
50-60
Ilmaritown2.png
It's a long trek to the desert.

Ilmari is a harsh desert region in the Council's Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.

Points of Interest

1- Amulna

Amulna is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.

2- Bonnie & Arlan's Shop

This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...

3- Ruined Village

Once a habitable village, this decrepit place has been taken over by packs of Rakshasa Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten Labyrinth.

4- Manticore Alley

This area of the Ilmari Desert is home to the mighty Manticores. Situated just outside of the town of Amulna, travelers and Prodigies searching for a challenge will find it here.

Healing Lattice
These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.

5- The Other Ruined Village

You've stumbled upon another once habitable village, now taken over by Rakshasa Bandits . This one is in ruins!

6- Makara's Retreat

A first-generation Rakshasa named Makara can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in Transmutation to a select few.

7- Portal to Rahu

Travelers often use these small ruins as a marker, for the great Rakshasa City of Rahu lies beyond.

8- Portal to Kur Mountain

In the southern area of the map (middle; neither west nor east)

Environmental Effects

Dry Mechanics

Explorers and Prodigies traveling in desert areas should be wary of the harsh effects of the Desert on their bodies. The astute player will keep an eye on the Hydration meter while in such dangerous climates. Those who fail to keep hydrated will be inflicted with Dying of Thirst, a dehydration effect that disables Power Regeneration and Sprint.

Dehydration can be staved off by consumption of fluids, including quenching one's thirst from a , carried by a prepared traveler, or with , foraged by a resourceful one.

Dungeons

Teleportation

  • Ruined Village
  • Amulna

Neighbor Map(s)

Ilmari Inhabitants

Harvestables

Plants

(at night only)

Wood

(from lemon trees)

Gallery