Difference between revisions of "Skill Template"

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* [[Calligraphy]] (for sword)  
 
* [[Calligraphy]] (for sword)  
  
=={{msg:BASEPAGENAME}} Basic Abilities==
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== {{msg:BASEPAGENAME}} Basic Abilities==
''' First, add a table of abilities learned naturally through leveling up to level 50. See the example from [[Hammer]] below. This title must exist for all types of Skills. Some Trade Skills have sidebar abilities. (Fishing has Fish Gut)  
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''' First, add a table of abilities learned up to level 50, or the first skill cap. See the example from [[Lycanthropy]] below. This title must exist for all types of Skills. Some Trade Skills have sidebar abilities. (Fishing has Fish Gut). "Learn From" can either be "Leveling Up" or the name of a skill trainer.
  
 
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:
 
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:
 
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
|- style="background: #ec81bf;"
 
|- style="background: #ec81bf;"
! align="left" style="width:200px;"|<span style="cursor: pointer;">'''Ability'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Req. Favor'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Req. Level'''</span> || align="left"|'''Special'''
+
! align="left" style="width:200px;"|<span style="cursor: pointer;">'''Ability'''</span> || align="left" style="width:80px"|<span style="cursor: pointer;">'''Req. Level'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || align="left" style="width:800px"|<span style="cursor: pointer;">'''Description'''</span>|| align="left" style="width:120px"|<span style="cursor: pointer;">'''Damage Type'''</span> || align="left"|'''Attack Type'''
 
|-
 
|-
| [[File:Thunderstrike.png|36px]] '''Thunderstrike''' (1-4) || [[Agrashab]] || Friends+ || 18/29/44/58 Hammer || None
+
| [[File:Claw Ability.png|36px]] '''Claw''' (1-4) || 0/15/30/48 || Level Up  ||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack
 
|-
 
|-
| [[File:Discharging_Strike.png|36px]] '''Discharging Strike''' (1-4) || [[Agrashab]] || Friends+ || 7/27/47/60 Hammer || None
+
| [[File:Bite Ability.png|36px]] '''Bite''' (1-4) || 2/10/28/46 || Level Up  ||Bite your enemy.  || Crushing || ???
 
|-
 
|-
|}
+
| [[File:Pack Attack Ability.png|36px]] '''Pack Attack''' (1-3) || 5/20/40 || Level Up  ||Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.   || Crushing || ???
 
 
===Advanced===
 
If there is a skill trainer for levels higher than 60, list them and their offered abilities here.
 
The following skills you'll only be able to learn from several scrolls found out in the world, or as monster drops:
 
{| {{STDT|sortable}}
 
!Ability Name
 
!Description
 
!Damage Type
 
!Level
 
|-
 
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6
 
 
|-
 
|-
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26
+
| [[File:Pouncing Rake Ability.png|36px]] '''Pouncing Rake''' (1-3) || 5/25/45 || Level Up  ||Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || ???
 
|-
 
|-
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46
+
| [[File:Howl Mode Ability.png|36px]] '''Howl Mode'''  || 7 || Level Up  ||Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || ???
 
|-
 
|-
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50
+
| [[File:Shadow Feint Ability.png|36px]] '''Shadow Feint''' (1-3) || 12/35/50 || Level Up  ||Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || ???
 
|}
 
|}
  
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:
+
=== {{msg:BASEPAGENAME}} Advanced Abilities===
{| {{STDT|sortable}}
+
At this point, list abilities beyond the first level cap. These can be taught by Skill Trainers, Scrolls, or through other methods (such as the Lycanthropy Altar).
!Ability Name
+
 
!Description
+
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:
!Damage Type
+
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
!Level
+
|- style="background: #ec81bf;"
 +
! align="left" style="width:200px;"|<span style="cursor: pointer;">'''Ability'''</span> || align="left" style="width:80px"|<span style="cursor: pointer;">'''Req. Level'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || align="left" style="width:800px"|<span style="cursor: pointer;">'''Description'''</span>|| align="left" style="width:120px"|<span style="cursor: pointer;">'''Damage Type'''</span> || align="left"|'''Attack Type'''
 
|-
 
|-
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9
 
|-
 
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) || N/A || 29
 
|-
 
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage, -10 piercing & slashing mitigation) || N/A || 49
 
|-
 
| Double Claw || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13
 
|-
 
| Double Claw 2 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22
 
|-
 
| Double Claw 3 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42
 
|-
 
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8
 
|-
 
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18
 
|-
 
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29
 
|-
 
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44
 
|-
 
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14
 
|-
 
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27
 
|-
 
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41
 
|}
 
  
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:
+
}}
{| {{STDT|sortable}}
+
 
!Ability Name
 
!Description
 
!Level
 
|-
 
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0
 
|}
 
 
=== Complete Ability List ===
 
=== Complete Ability List ===
 
''' Finally, reference a transcluded table for the skill. This will be populated with all possible skills.'''
 
''' Finally, reference a transcluded table for the skill. This will be populated with all possible skills.'''

Revision as of 15:27, 12 November 2016

Button Cyan.png
Sword
Sword skill.png
A description of the skill.
Skill Type:
Combat Skills
Max Level:
60
Skill Trainers:


Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Skill Template Overview

Skill introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See Lycanthropy or Hammer for examples.

In-Game Description

The in-game description of the skill goes here.

How to Obtain

NPC Name
Sells the book Psychology for dummies.

Related Skills

List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, a Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. Secondary skills are skills that either modify the page's skill, or wiki editors feel are required. Calligraphy is an example of a Secondary skill for Sword, and Gardening could be listed for Cooking. Sub-Skills:

Secondary:

Skill Template Basic Abilities

First, add a table of abilities learned up to level 50, or the first skill cap. See the example from Lycanthropy below. This title must exist for all types of Skills. Some Trade Skills have sidebar abilities. (Fishing has Fish Gut). "Learn From" can either be "Leveling Up" or the name of a skill trainer.

As you level Skill Template, you will learn the following abilities:

Ability Req. Level Learn From Description Damage Type Attack Type
36px Claw (1-4) 0/15/30/48 Level Up Claw your enemy. (+ damage vs vulnerable targets) Slashing Basic Attack
36px Bite (1-4) 2/10/28/46 Level Up Bite your enemy. Crushing  ???
36px Pack Attack (1-3) 5/20/40 Level Up Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. Crushing  ???
36px Pouncing Rake (1-3) 5/25/45 Level Up Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing  ???
36px Howl Mode 7 Level Up Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. N/A  ???
36px Shadow Feint (1-3) 12/35/50 Level Up Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) N/A  ???

Skill Template Advanced Abilities

At this point, list abilities beyond the first level cap. These can be taught by Skill Trainers, Scrolls, or through other methods (such as the Lycanthropy Altar).

Upon reaching higher levels, experts of the Skill Template Skill may learn the following abilities:

}}

Complete Ability List

Finally, reference a transcluded table for the skill. This will be populated with all possible skills. Click "Expand" on the box below to view a complete list of Abilities for the Sword skill. Sword Abilities

Recipe Lists

Lists of Recipes pertaining to the skill goes here. See Cooking for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see Carpentry.

Name Mechanics

Delete this line: Add mechanics specific to the skill in this question, like Unarmed and Lycanthropy's Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.

Mechanic 1

Doing la-di-dah allows for this and that.

Equipment

Level up Rewards

A short sentence about if the rewards are permanent, or only active when the skill is.

Ability Req. Level Learn From Description Damage Type Attack Type
Level Bonus Skill
20 +5 Metabolism