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| === Bears === | | === Bears === |
| Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage. | | Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage. |
− | ; [[Angry Bear]] Tamed at level 40: 89 Armor, 156 Health, 20 Dmg, Slash / Crush. Name Bear near Serbule.
| |
− | : Special Abilities: Slash + Self-heal 100, Heavy Crush.
| |
− | : Weak against: Electricity, Acid
| |
− | : Resists: Crush, Trauma.
| |
− | {{Spoiler|Click to See Level 60 stats|Level 60: 340 Armor, 426 Health, 93 Dmg.}}
| |
− | ; [[Bear Groupie]] Tamed at level 40: 194 Armor, 205 Health, 18 Dmg, Slash / Crush.
| |
− | : Special Abilities: Slash + Taunt 300, Heavy Crush.
| |
− | : Weak against: Electricity, Acid
| |
− | : Resists: Crush, Trauma.
| |
− | ; [[The Mangler]] Tamed at level 40: 100 Armor, 233 Health, 31 Dmg, Slash / Crush. Expect same stats for all named Fae Bears.
| |
− | : Special Abilities: Slash + Taunt 300, Heavy Crush.
| |
− | : Weak against: Electricity, Acid
| |
− | : Resists: Crush, Trauma.
| |
− | {{Spoiler|Click to See Level 60 stats|Level 60: 275 Armor, 559 Health, 93 Dmg.}}
| |
− | ; [[Trained Crushing Bear]] Tamed at level 40: 225 Armor, 200 Health, 30 Dmg, Slash / Crush. Found in Goblin dungeon.
| |
− | : Special Abilities: Slash + Taunt 300, Crush + Stun.
| |
− | : Weak against: Electricity, Acid
| |
− | : Resists: Crush, Trauma.
| |
− | ; [[Graz]] Tamed at level 40: 284 Armor, 196 Health, 43 Dmg, Slash / Crush. Mini-boss in Goblin dungeon.
| |
− | : Special Abilities: Slash + Self-Heal100, Crush + Stun.
| |
− | : Weak against Electricity Acid
| |
− | : Resists: Crush, Trauma.
| |
− | {{Spoiler|Click to See Level 60 stats|Level 60: 608 Armor, 367 Health, 93 Dmg.}}
| |
− | ; [[Tundra Bear]] Tamed at level 68: 530 Armor, 702 Health, 114 Dmg, Slash / Crush.
| |
− | : Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25.
| |
− | : Weak against Electricity Acid
| |
− | : Resists: Crush, Trauma, Ice (very).
| |
− | {{Spoiler|Click to See Level max stats|Bond Level 70: 600 Armor, 982 Health, 238 Dmg.}}
| |
| <dpl> | | <dpl> |
| category = Animal Handling Creatures | | category = Animal Handling Creatures |
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| columns = 3 | | columns = 3 |
| </dpl> | | </dpl> |
| + | ; [[Tundra Bear]] Tamed at level 68: 530 Armor, 702 Health, 114 Dmg, Slash / Crush. |
| + | : Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25. |
| + | : Weak against Electricity Acid |
| + | : Resists: Crush, Trauma, Ice (very). |
| + | {{Spoiler|Click to See Level max stats|Bond Level 70: 600 Armor, 982 Health, 238 Dmg.}} |
| + | |
| | | |
| | | |
The art of taming animals and teaching them to fight alongside you.
Upon reaching higher levels, experts of the Animal Handling Skill may learn the following abilities:
Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Tame Rat |
Tame a wild rat into becoming your permanent pet. Requires a piece of cheese. |
Can Be On Sidebar |
|
Power Cost: 100 Range: 5 Cooldown: 10 Channel Time: 20 |
Gift: Gisli Leveling
|
|
1 |
Tame Big Cat |
Tame a wild great cat into becoming your permanent pet. Requires a piece of string. |
Can Be On Sidebar |
|
Power Cost: 100 Range: 5 Cooldown: 10 Channel Time: 20 |
Gift: Sacrificial Bowl
|
|
1 |
Tame Bear |
Tame a wild bear into becoming your permanent pet. Requires a perch. |
Can Be On Sidebar |
|
Power Cost: 100 Range: 5 Cooldown: 10 Channel Time: 20 |
Gift: Sacrificial Bowl
|
|
2 |
Call Stabled Pet #1 |
Summon the pet in your stable slot #1 |
Summon Pet from Stable Slot #1 Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Leveling
|
|
3 |
Feed Pet |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 15 Health (or Armor if Health is full) to Pet |
|
Power Cost: 10 Range: 20 Cooldown: 30 |
Leveling
|
|
5 |
That'll Do |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 70 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Leveling
|
|
6 |
Get It Off Me |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 300% more damage, and pet gains +4 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 17 Range: 20 Cooldown: 30 |
Leveling
|
|
7 |
Monstrous Rage |
Give your pet the signal to unleash its inner fury. |
Pet deals +20% damage for one attack |
|
Power Cost: 17 Range: 20 Cooldown: 15 |
Leveling
|
|
8 |
Shrill Command |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 25 Psychic |
Power Cost: 18 Range: 30 Cooldown: 10 |
Leveling
|
|
9 |
Sic 'Em |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +3 speed for 10 seconds and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 12 Range: 20 Cooldown: 12 |
Leveling
|
|
10 |
Clever Trick |
Instruct your pet to perform its special trick ability. (Each type of pet has a trick ability. Their usefulness varies widely.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet attempts to perform its pet-specific Clever Trick |
|
Power Cost: 23 Range: 20 Cooldown: 30 |
Leveling
|
|
11 |
That'll Do 2 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 105 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Leveling
|
|
13 |
Feed Pet 2 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 35 Health (or Armor if Health is full) to Pet |
|
Power Cost: 13 Range: 20 Cooldown: 30 |
Leveling
|
|
15 |
Call Stabled Pet #2 |
Summon the pet in your stable slot #2 |
Summon Pet from Stable Slot #2 Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Leveling
|
|
15 |
Unnatural Wrath |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 41 damage and deals +30 damage for one attack |
Damage: 41 Nothingness |
Power Cost: 22 Range: 5 Cooldown: 10 |
Training: Gisli
|
|
16 |
Get It Off Me 2 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 310% more damage, and pet gains +8 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 23 Range: 20 Cooldown: 30 |
Leveling
|
|
17 |
Monstrous Rage 2 |
Give your pet the signal to unleash its inner fury. |
Pet deals +40% damage for one attack |
|
Power Cost: 23 Range: 20 Cooldown: 15 |
Leveling
|
|
17 |
Wild Endurance |
Order your pet to hold its ground. |
Pet recovers 2 Health/Sec and gains Universal Mitigation +5 for 15 seconds |
|
Power Cost: 23 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
18 |
Shrill Command 2 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 48 Psychic |
Power Cost: 24 Range: 30 Cooldown: 10 |
Leveling
|
|
19 |
Sic 'Em 2 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +4 speed and +5 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 15 Range: 20 Cooldown: 12 |
Leveling
|
|
20 |
Nimble Limbs |
Your pet becomes more agile and evasive. |
Pet gains +50% Projectile Evasion for 10 seconds |
|
Power Cost: 13 Range: 20 Cooldown: 30 |
Leveling
|
|
21 |
That'll Do 3 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 150 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Leveling
|
|
23 |
Feed Pet 3 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 70 Health (or Armor if Health is full) to Pet |
|
Power Cost: 16 Range: 20 Cooldown: 30 |
Leveling
|
|
25 |
Clever Trick 2 |
Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet recovers 25 Armor. Pet attempts to perform its pet-specific Clever Trick |
|
Power Cost: 32 Range: 20 Cooldown: 30 |
Leveling
|
|
26 |
Get It Off Me 3 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 320% more damage, and pet gains +12 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 28 Range: 20 Cooldown: 30 |
Leveling
|
|
27 |
Monstrous Rage 3 |
Give your pet the signal to unleash its inner fury. |
Pet deals +60% damage for one attack |
|
Power Cost: 28 Range: 20 Cooldown: 15 |
Leveling
|
|
28 |
Shrill Command 3 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 78 Psychic |
Power Cost: 29 Range: 30 Cooldown: 10 |
Leveling
|
|
29 |
Sic 'Em 3 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +5 speed and +10 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 18 Range: 20 Cooldown: 12 |
Leveling
|
|
30 |
Nimble Limbs 2 |
Your pet becomes more agile and evasive. |
Pet gains +60% Projectile Evasion and +33% Burst Evasion for 12 seconds |
|
Power Cost: 16 Range: 20 Cooldown: 30 |
Leveling
|
|
30 |
Unnatural Wrath 2 |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 86 damage and deals +70 damage for one attack |
Damage: 86 Nothingness |
Power Cost: 30 Range: 5 Cooldown: 10 |
Training: Gisli
|
|
31 |
That'll Do 4 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 190 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Leveling
|
|
32 |
Wild Endurance 2 |
Order your pet to hold its ground. |
Pet recovers 4 Health/Sec and gains Universal Mitigation +10 for 15 seconds |
|
Power Cost: 31 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
33 |
Feed Pet 4 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 105 Health (or Armor if Health is full) to Pet |
|
Power Cost: 20 Range: 20 Cooldown: 30 |
Leveling
|
|
34 |
Call Stabled Pet #3 |
Summon the pet in your stable slot #3 |
Summon Pet from Stable Slot #3 Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Leveling
|
|
36 |
Get It Off Me 4 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 330% more damage, and pet gains +16 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 34 Range: 20 Cooldown: 30 |
Leveling
|
|
37 |
Monstrous Rage 4 |
Give your pet the signal to unleash its inner fury. |
Pet deals +80% damage for one attack |
|
Power Cost: 34 Range: 20 Cooldown: 15 |
Leveling
|
|
38 |
Shrill Command 4 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 118 Psychic |
Power Cost: 35 Range: 30 Cooldown: 10 |
Leveling
|
|
39 |
Sic 'Em 4 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +6 speed and +15 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 22 Range: 20 Cooldown: 12 |
Leveling
|
|
40 |
Nimble Limbs 3 |
Your pet becomes more agile and evasive. |
Pet gains +70% Projectile Evasion and +50% Burst Evasion for 15 seconds |
|
Power Cost: 19 Range: 20 Cooldown: 30 |
Leveling
|
|
41 |
That'll Do 5 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 240 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Leveling
|
|
43 |
Feed Pet 5 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 150 Health (or Armor if Health is full) to Pet |
|
Power Cost: 23 Range: 20 Cooldown: 30 |
Leveling
|
|
44 |
Clever Trick 3 |
Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet recovers 50 Armor. Pet attempts to perform its pet-specific Clever Trick |
|
Power Cost: 40 Range: 20 Cooldown: 30 |
Leveling
|
|
45 |
Call Stabled Pet #4 |
Summon the pet in your stable slot #4 |
Summon Pet from Stable Slot #4 Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Leveling
|
|
45 |
Unnatural Wrath 3 |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 162 damage and deals +100 damage for one attack |
Damage: 162 Nothingness |
Power Cost: 38 Range: 5 Cooldown: 10 |
Training: Gisli
|
|
46 |
Get It Off Me 5 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 340% more damage, and pet gains +20 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 38 Range: 20 Cooldown: 30 |
Leveling
|
|
47 |
Monstrous Rage 5 |
Give your pet the signal to unleash its inner fury. |
Pet deals +100% damage for one attack |
|
Power Cost: 39 Range: 20 Cooldown: 15 |
Leveling
|
|
47 |
Wild Endurance 3 |
Order your pet to hold its ground. |
Pet recovers 6 Health/Sec and gains Universal Mitigation +15 for 15 seconds |
|
Power Cost: 39 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
48 |
Shrill Command 5 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 185 Psychic |
Power Cost: 39 Range: 30 Cooldown: 10 |
Leveling
|
|
49 |
Sic 'Em 5 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +7 speed and +20 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 25 Range: 20 Cooldown: 12 |
Leveling
|
|
50 |
Nimble Limbs 4 |
Your pet becomes more agile and evasive. |
Pet gains +75% Projectile Evasion and +66% Burst Evasion for 15 seconds |
|
Power Cost: 22 Range: 20 Cooldown: 30 |
Leveling
|
|
51 |
That'll Do 6 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 280 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Training: Gisli
|
|
53 |
Feed Pet 6 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 190 Health (or Armor if Health is full) to Pet |
|
Power Cost: 26 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
55 |
Unnatural Wrath 4 |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 237 damage and deals +150 damage for one attack |
Damage: 237 Nothingness |
Power Cost: 43 Range: 5 Cooldown: 10 |
Training: Gisli
|
|
56 |
Get It Off Me 6 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 350% more damage, and pet gains +24 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 43 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
57 |
Monstrous Rage 6 |
Give your pet the signal to unleash its inner fury. |
Pet deals +120% damage for one attack |
|
Power Cost: 44 Range: 20 Cooldown: 15 |
Training: Gisli
|
|
57 |
Wild Endurance 4 |
Order your pet to hold its ground. |
Pet recovers 9 Health/Sec and gains Universal Mitigation +20 for 15 seconds |
|
Power Cost: 44 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
58 |
Shrill Command 6 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 257 Psychic |
Power Cost: 44 Range: 30 Cooldown: 10 |
Training: Gisli
|
|
59 |
Sic 'Em 6 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +8 speed and +25 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 27 Range: 20 Cooldown: 12 |
Training: Gisli
|
|
60 |
Call Stabled Pet #5 |
Summon the pet in your stable slot #5 |
Summon Pet from Stable Slot #5 Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Training: Gisli
|
|
60 |
Call Living Stabled Pet |
Summon the first living pet in your stable. If the pet in stable slot #1 is alive, it is summoned; if not, slot #2 is checked, etc. |
Summon Pet from first Stable Slot with a Living Pet Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Training: Gisli
|
|
60 |
Nimble Limbs 5 |
Your pet becomes more agile and evasive. |
Pet gains +75% Projectile Evasion and +75% Burst Evasion for 15 seconds |
|
Power Cost: 24 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
61 |
That'll Do 7 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 320 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Training: Gisli
|
|
63 |
Feed Pet 7 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 240 Health (or Armor if Health is full) to Pet |
|
Power Cost: 29 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
64 |
Clever Trick 4 |
Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet recovers 100 Armor. Pet attempts to perform its pet-specific Clever Trick |
|
Power Cost: 51 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
65 |
Unnatural Wrath 5 |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 309 damage and deals +200 damage for one attack |
Damage: 309 Nothingness |
Power Cost: 48 Range: 5 Cooldown: 10 |
Training: Gisli
|
|
66 |
Get It Off Me 7 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 400% more damage, and pet gains +27 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 48 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
67 |
Monstrous Rage 7 |
Give your pet the signal to unleash its inner fury. |
Pet deals +150% damage for one attack |
|
Power Cost: 49 Range: 20 Cooldown: 15 |
Training: Gisli
|
|
67 |
Wild Endurance 5 |
Order your pet to hold its ground. |
Pet recovers 12 Health/Sec and gains Universal Mitigation +25 for 15 seconds |
|
Power Cost: 49 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
68 |
Shrill Command 7 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 331 Psychic |
Power Cost: 49 Range: 30 Cooldown: 10 |
Training: Gisli
|
|
69 |
Sic 'Em 7 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +8 speed and +40 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 31 Range: 20 Cooldown: 12 |
Training: Gisli
|
|
70 |
Tame Bee |
Tame a wild bee or wasp into becoming your permanent pet. Requires a Bee-Lover's Bouquet. |
Can Be On Sidebar |
|
Power Cost: 100 Range: 5 Cooldown: 10 Channel Time: 20 |
Training: Crelpin
|
|
70 |
Nimble Limbs 6 |
Your pet becomes more agile and evasive. |
Pet gains +80% Projectile Evasion, +75% Burst Evasion, and +10% Melee Evasion for 15 seconds |
|
Power Cost: 27 Range: 20 Cooldown: 30 |
Training: Gisli
|
|
71 |
That'll Do 8 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 360 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Training: Gisli
|
|
73 |
Feed Pet 8 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 280 Health (or Armor if Health is full) to Pet |
|
Power Cost: 32 Range: 20 Cooldown: 30 |
Training: Crelpin
|
|
75 |
Call Stabled Pet #6 |
Summon the pet in your stable slot #6 |
Summon Pet from Stable Slot #6 Can Be On Sidebar |
|
Power Cost: 40 Range: 5 Cooldown: 60 |
Training: Crelpin
|
|
75 |
Unnatural Wrath 6 |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 392 damage and deals +250 damage for one attack |
Damage: 392 Nothingness |
Power Cost: 53 Range: 5 Cooldown: 10 |
Item: Animal Handling: Unnatural Wrath 6
|
|
76 |
Get It Off Me 8 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 450% more damage, and pet gains +30 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 53 Range: 20 Cooldown: 30 |
Training: Crelpin
|
|
77 |
Monstrous Rage 8 |
Give your pet the signal to unleash its inner fury. |
Pet deals +175% damage for one attack |
|
Power Cost: 54 Range: 20 Cooldown: 15 |
Training: Crelpin
|
|
77 |
Wild Endurance 6 |
Order your pet to hold its ground. |
Pet recovers 15 Health/Sec and gains Universal Mitigation +30 for 15 seconds |
|
Power Cost: 54 Range: 20 Cooldown: 30 |
Training: Crelpin
|
|
78 |
Shrill Command 8 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 417 Psychic |
Power Cost: 54 Range: 30 Cooldown: 10 |
Item: Animal Handling: Shrill Command 8
|
|
79 |
Sic 'Em 8 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +9 speed and +55 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 34 Range: 20 Cooldown: 12 |
Training: Crelpin
|
|
80 |
Nimble Limbs 7 |
Your pet becomes more agile and evasive. |
Pet gains +80% Projectile Evasion, +80% Burst Evasion, and +15% Melee Evasion for 15 seconds |
|
Power Cost: 30 Range: 20 Cooldown: 30 |
Item: Animal Handling: Nimble Limbs 7
|
|
81 |
That'll Do 9 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 400 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Training: Crelpin
|
|
83 |
Feed Pet 9 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 320 Health (or Armor if Health is full) to Pet |
|
Power Cost: 35 Range: 20 Cooldown: 30 |
Item: Animal Handling: Feed Pet 9
|
|
84 |
Clever Trick 5 |
Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet recovers 150 Armor. Pet attempts to perform its pet-specific Clever Trick |
|
Power Cost: 64 Range: 20 Cooldown: 30 |
Item: Animal Handling: Clever Trick 5
|
|
85 |
Unnatural Wrath 7 |
Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. |
Pet takes 480 damage and deals +300 damage for one attack |
Damage: 480 Nothingness |
Power Cost: 58 Range: 5 Cooldown: 10 |
Item: Animal Handling: Unnatural Wrath 7
|
|
86 |
Get It Off Me 9 |
Order your pet to come to your aid and taunt whatever's attacking you. |
For 30 seconds, pet's attacks taunt as if they did 500% more damage, and pet gains +33 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (How well the pet focuses on your enemies depends in part on the pet's Bond Level.) |
|
Power Cost: 59 Range: 20 Cooldown: 30 |
Item: Animal Handling: Get It Off Me 9
|
|
87 |
Monstrous Rage 9 |
Give your pet the signal to unleash its inner fury. |
Pet deals +200% damage for one attack |
|
Power Cost: 59 Range: 20 Cooldown: 15 |
Item: Animal Handling: Monstrous Rage 9
|
|
87 |
Wild Endurance 7 |
Order your pet to hold its ground. |
Pet recovers 18 Health/Sec and gains Universal Mitigation +35 for 15 seconds |
|
Power Cost: 59 Range: 20 Cooldown: 30 |
Item: Animal Handling: Wild Endurance 7
|
|
88 |
Shrill Command 9 |
Use your stern gaze and loud voice to surprise a foe. This is a Core Attack |
|
Damage: 506 Psychic |
Power Cost: 60 Range: 30 Cooldown: 10 |
Item: Animal Handling: Shrill Command 9
|
|
89 |
Sic 'Em 9 |
Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)
If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy. |
Pet gains +9 speed and +70 damage for 10 seconds, and pet attempts to use its pet-specific Special Attack |
|
Power Cost: 37 Range: 20 Cooldown: 12 |
Item: Animal Handling: Sic 'Em 9
|
|
90 |
Nimble Limbs 8 |
Your pet becomes more agile and evasive. |
Pet gains +85% Projectile Evasion, +80% Burst Evasion, and +17% Melee Evasion for 15 seconds |
|
Power Cost: 33 Range: 20 Cooldown: 30 |
Item: Animal Handling: Nimble Limbs 8
|
|
91 |
That'll Do 10 |
Give your pet positive reinforcement after combat to help get it back into shape quickly. |
Restores: 450 Health (or Armor if Health is full) to Pet Can Be On Sidebar |
|
Power Cost: 0 Range: 5 Cooldown: 30 Channel Time: 1 |
Item: Animal Handling: That'll Do 10
|
|
93 |
Feed Pet 10 |
Give your pet a quick snack to bolster it in the middle of combat. |
Restores: 360 Health (or Armor if Health is full) to Pet |
|
Power Cost: 39 Range: 20 Cooldown: 30 |
Item: Animal Handling: Feed Pet 10
|
To level Animal Handling, an Adventurer must actively use pet abilities while fighting, just like every other skill.
You can have as many pets as you have stable slots. You can buy more stable slots from the following Stablemasters.
These Stablemasters can help you to rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.
Deceased pets can be revived at a stable for a small fee.
While deceased pets can be revived at a Stable, adept Animal Handlers may attempt to resuscitate their pets using Good First Aid Kits.
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets' base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.
Pet Enthusiasm is boosted by its owner's equipped items. Enthusiasm determines the chance for pets to critically hit enemies. Higher Enthusiasm is required to critically hit higher level monsters. If a pet performs a critical hit, the pet's direct damage is increased by 25% (for cats), 40% (for bears), or 50% (for rats).
Happiness determines how much experience a pet earns. If it dies, Happiness goes down. The rate a pet recovers Happiness is based on Enthusiasm.
Animal Handlers who master Rats may wish to move onto something more ferocious, the Feline. Felines, also known as Big Cats, can be Charmed by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.
Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
|
of Shrill Tricks |
Level 100 - Shrill Command deals +44% damage and hastens the current reuse timer of Clever Trick by 2 seconds |
Uncommon |
Head |
Click Expand to reveal
- Shrill Command deals +6% damage and hastens the current reuse timer of Clever Trick by 1 second
- Shrill Command deals +8% damage and hastens the current reuse timer of Clever Trick by 1 second
- Shrill Command deals +10% damage and hastens the current reuse timer of Clever Trick by 1 second
- Shrill Command deals +12% damage and hastens the current reuse timer of Clever Trick by 1 second
- Shrill Command deals +14% damage and hastens the current reuse timer of Clever Trick by 1 second
- Shrill Command deals +16% damage and hastens the current reuse timer of Clever Trick by 1 second
- Shrill Command deals +18% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +20% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +22% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +24% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +26% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +28% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +30% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +32% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +34% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +38% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +40% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +42% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +44% damage and hastens the current reuse timer of Clever Trick by 2 seconds
|
|
of Hurried Shrieking |
Level 100 - Shrill Command deals +42% damage and shortens the current reuse time of Sic 'Em by 1 second |
Uncommon |
Necklace |
Click Expand to reveal
- Shrill Command deals +6% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +7.5% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +9% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +10.5% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +12% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +14% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +16% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +18% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +20% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +22% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +24% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +26% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +28% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +30% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +32% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +36% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +38% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +40% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command deals +42% damage and shortens the current reuse time of Sic 'Em by 1 second
|
|
of Shrill Commands |
Level 100 - Shrill Command Damage +54% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Shrill Command Damage +5%
- Shrill Command Damage +7%
- Shrill Command Damage +9%
- Shrill Command Damage +11%
- Shrill Command Damage +13%
- Shrill Command Damage +15%
- Shrill Command Damage +17%
- Shrill Command Damage +19%
- Shrill Command Damage +21%
- Shrill Command Damage +24%
- Shrill Command Damage +27%
- Shrill Command Damage +30%
- Shrill Command Damage +33%
- Shrill Command Damage +36%
- Shrill Command Damage +39%
- Shrill Command Damage +42%
- Shrill Command Damage +45%
- Shrill Command Damage +48%
- Shrill Command Damage +51%
- Shrill Command Damage +54%
|
|
of Shrill Moments |
Level 100 - Shrill Command deals +29% damage and reduces the target's Rage by -430 |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Shrill Command deals +10% damage and reduces the target's Rage by -50
- Shrill Command deals +11% damage and reduces the target's Rage by -70
- Shrill Command deals +12% damage and reduces the target's Rage by -90
- Shrill Command deals +13% damage and reduces the target's Rage by -110
- Shrill Command deals +14% damage and reduces the target's Rage by -130
- Shrill Command deals +15% damage and reduces the target's Rage by -150
- Shrill Command deals +16% damage and reduces the target's Rage by -170
- Shrill Command deals +17% damage and reduces the target's Rage by -190
- Shrill Command deals +18% damage and reduces the target's Rage by -210
- Shrill Command deals +19% damage and reduces the target's Rage by -230
- Shrill Command deals +20% damage and reduces the target's Rage by -250
- Shrill Command deals +21% damage and reduces the target's Rage by -270
- Shrill Command deals +22% damage and reduces the target's Rage by -290
- Shrill Command deals +23% damage and reduces the target's Rage by -310
- Shrill Command deals +24% damage and reduces the target's Rage by -330
- Shrill Command deals +25% damage and reduces the target's Rage by -350
- Shrill Command deals +26% damage and reduces the target's Rage by -370
- Shrill Command deals +27% damage and reduces the target's Rage by -390
- Shrill Command deals +28% damage and reduces the target's Rage by -410
- Shrill Command deals +29% damage and reduces the target's Rage by -430
|
|
of Synchronized Slashing |
Level 100 - Monstrous Rage boosts your Slashing attack damage +22% for 8 seconds |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Monstrous Rage boosts your Slashing attack damage +1% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +2% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +3% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +4% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +5% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +6% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +7% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +8% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +10% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +12% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +13% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +14% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +15% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +16% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +17% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +19% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +20% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +21% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +22% for 8 seconds
|
|
of Synchronized Crushing |
Level 100 - Monstrous Rage boosts your Crushing attack damage +23% for 8 seconds |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Monstrous Rage boosts your Crushing attack damage +1% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +2% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +3% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +4% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +5% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +6% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +7% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +8% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +10% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +12% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +13% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +14% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +15% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +17% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +18% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +20% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +21% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +22% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +23% for 8 seconds
|
|
of Enhanced Orders |
Level 100 - Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +141 |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +8
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +15
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +22
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +29
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +36
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +43
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +50
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +57
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +64
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +71
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +78
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +85
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +92
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +106
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +120
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +127
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +134
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +141
|
|
of Synchronized Sprinting |
Level 100 - When you use Sic Em, your sprint speed increases by +10 for 10 seconds |
Uncommon |
Feet |
Click Expand to reveal
- When you use Sic Em, your sprint speed increases by +1 for 10 seconds
- When you use Sic Em, your sprint speed increases by +2 for 10 seconds
- When you use Sic Em, your sprint speed increases by +3 for 10 seconds
- When you use Sic Em, your sprint speed increases by +4 for 10 seconds
- When you use Sic Em, your sprint speed increases by +4.5 for 10 seconds
- When you use Sic Em, your sprint speed increases by +5 for 10 seconds
- When you use Sic Em, your sprint speed increases by +5.5 for 10 seconds
- When you use Sic Em, your sprint speed increases by +6 for 10 seconds
- When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
- When you use Sic Em, your sprint speed increases by +7 for 10 seconds
- When you use Sic Em, your sprint speed increases by +7.3 for 10 seconds
- When you use Sic Em, your sprint speed increases by +7.6 for 10 seconds
- When you use Sic Em, your sprint speed increases by +7.9 for 10 seconds
- When you use Sic Em, your sprint speed increases by +8.2 for 10 seconds
- When you use Sic Em, your sprint speed increases by +8.5 for 10 seconds
- When you use Sic Em, your sprint speed increases by +8.8 for 10 seconds
- When you use Sic Em, your sprint speed increases by +9.1 for 10 seconds
- When you use Sic Em, your sprint speed increases by +9.4 for 10 seconds
- When you use Sic Em, your sprint speed increases by +9.7 for 10 seconds
- When you use Sic Em, your sprint speed increases by +10 for 10 seconds
|
|
of Speedy Slashing |
Level 100 - Sic Em boosts your pet's Slashing attacks (if any) +105 damage for 10 seconds |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Sic Em boosts your pet's Slashing attacks (if any) +10 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +15 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +20 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +25 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +30 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +35 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +40 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +45 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +50 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +55 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +60 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +65 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +70 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +75 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +80 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +90 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +95 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +100 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +105 damage for 10 seconds
|
|
of Sudden Crushing |
Level 100 - Sic Em boosts your pet's Crushing attacks (if any) +105 damage for 10 seconds |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Sic Em boosts your pet's Crushing attacks (if any) +10 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +15 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +20 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +25 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +30 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +35 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +40 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +45 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +50 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +55 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +60 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +65 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +70 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +75 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +80 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +90 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +95 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +100 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +105 damage for 10 seconds
|
|
of Precision Siccing |
Level 100 - Sic Em gives both you and your pet +40 Accuracy for 10 seconds |
Uncommon |
Necklace |
Click Expand to reveal
- Sic Em gives both you and your pet +2 Accuracy for 10 seconds
- Sic Em gives both you and your pet +4 Accuracy for 10 seconds
- Sic Em gives both you and your pet +6 Accuracy for 10 seconds
- Sic Em gives both you and your pet +8 Accuracy for 10 seconds
- Sic Em gives both you and your pet +10 Accuracy for 10 seconds
- Sic Em gives both you and your pet +12 Accuracy for 10 seconds
- Sic Em gives both you and your pet +14 Accuracy for 10 seconds
- Sic Em gives both you and your pet +16 Accuracy for 10 seconds
- Sic Em gives both you and your pet +18 Accuracy for 10 seconds
- Sic Em gives both you and your pet +20 Accuracy for 10 seconds
- Sic Em gives both you and your pet +22 Accuracy for 10 seconds
- Sic Em gives both you and your pet +24 Accuracy for 10 seconds
- Sic Em gives both you and your pet +26 Accuracy for 10 seconds
- Sic Em gives both you and your pet +28 Accuracy for 10 seconds
- Sic Em gives both you and your pet +30 Accuracy for 10 seconds
- Sic Em gives both you and your pet +32 Accuracy for 10 seconds
- Sic Em gives both you and your pet +34 Accuracy for 10 seconds
- Sic Em gives both you and your pet +36 Accuracy for 10 seconds
- Sic Em gives both you and your pet +38 Accuracy for 10 seconds
- Sic Em gives both you and your pet +40 Accuracy for 10 seconds
|
|
of Calming Siccing |
Level 100 - Sic Em causes your pet's attacks to generate -273 Rage for 10 seconds |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Sic Em causes your pet's attacks to generate -26 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -39 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -52 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -65 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -78 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -91 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -104 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -117 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -130 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -143 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -156 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -169 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -182 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -195 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -208 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -234 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -247 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -260 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -273 Rage for 10 seconds
|
|
|
Level 100 - Sic 'Em restores 58 Health to both you and your pet |
Uncommon |
Legs, Hands |
Click Expand to reveal
- Sic 'Em restores 5 Health to both you and your pet
- Sic 'Em restores 7 Health to both you and your pet
- Sic 'Em restores 9 Health to both you and your pet
- Sic 'Em restores 11 Health to both you and your pet
- Sic 'Em restores 13 Health to both you and your pet
- Sic 'Em restores 16 Health to both you and your pet
- Sic 'Em restores 19 Health to both you and your pet
- Sic 'Em restores 22 Health to both you and your pet
- Sic 'Em restores 25 Health to both you and your pet
- Sic 'Em restores 28 Health to both you and your pet
- Sic 'Em restores 31 Health to both you and your pet
- Sic 'Em restores 34 Health to both you and your pet
- Sic 'Em restores 37 Health to both you and your pet
- Sic 'Em restores 40 Health to both you and your pet
- Sic 'Em restores 43 Health to both you and your pet
- Sic 'Em restores 46 Health to both you and your pet
- Sic 'Em restores 49 Health to both you and your pet
- Sic 'Em restores 52 Health to both you and your pet
- Sic 'Em restores 55 Health to both you and your pet
- Sic 'Em restores 58 Health to both you and your pet
|
|
of Concerned Pets |
Level 100 - Get It Off Me increases your pet's Taunt an additional +400% |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Get It Off Me increases your pet's Taunt an additional +20%
- Get It Off Me increases your pet's Taunt an additional +40%
- Get It Off Me increases your pet's Taunt an additional +60%
- Get It Off Me increases your pet's Taunt an additional +80%
- Get It Off Me increases your pet's Taunt an additional +100%
- Get It Off Me increases your pet's Taunt an additional +120%
- Get It Off Me increases your pet's Taunt an additional +140%
- Get It Off Me increases your pet's Taunt an additional +160%
- Get It Off Me increases your pet's Taunt an additional +180%
- Get It Off Me increases your pet's Taunt an additional +200%
- Get It Off Me increases your pet's Taunt an additional +220%
- Get It Off Me increases your pet's Taunt an additional +240%
- Get It Off Me increases your pet's Taunt an additional +260%
- Get It Off Me increases your pet's Taunt an additional +280%
- Get It Off Me increases your pet's Taunt an additional +300%
- Get It Off Me increases your pet's Taunt an additional +320%
- Get It Off Me increases your pet's Taunt an additional +340%
- Get It Off Me increases your pet's Taunt an additional +360%
- Get It Off Me increases your pet's Taunt an additional +380%
- Get It Off Me increases your pet's Taunt an additional +400%
|
|
of Regenerative Pleas |
Level 100 - Get It Off Me restores 142 Armor to you |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Get It Off Me restores 20 Armor to you
- Get It Off Me restores 26 Armor to you
- Get It Off Me restores 32 Armor to you
- Get It Off Me restores 38 Armor to you
- Get It Off Me restores 44 Armor to you
- Get It Off Me restores 50 Armor to you
- Get It Off Me restores 56 Armor to you
- Get It Off Me restores 62 Armor to you
- Get It Off Me restores 68 Armor to you
- Get It Off Me restores 74 Armor to you
- Get It Off Me restores 80 Armor to you
- Get It Off Me restores 86 Armor to you
- Get It Off Me restores 93 Armor to you
- Get It Off Me restores 100 Armor to you
- Get It Off Me restores 107 Armor to you
- Get It Off Me restores 114 Armor to you
- Get It Off Me restores 121 Armor to you
- Get It Off Me restores 128 Armor to you
- Get It Off Me restores 135 Armor to you
- Get It Off Me restores 142 Armor to you
|
|
of Post-Assault Recovery |
Level 100 - Get It Off Me heals you for 196 Health after a 15 second delay |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Get It Off Me heals you for 25 Health after a 15 second delay
- Get It Off Me heals you for 34 Health after a 15 second delay
- Get It Off Me heals you for 43 Health after a 15 second delay
- Get It Off Me heals you for 52 Health after a 15 second delay
- Get It Off Me heals you for 61 Health after a 15 second delay
- Get It Off Me heals you for 70 Health after a 15 second delay
- Get It Off Me heals you for 79 Health after a 15 second delay
- Get It Off Me heals you for 88 Health after a 15 second delay
- Get It Off Me heals you for 97 Health after a 15 second delay
- Get It Off Me heals you for 106 Health after a 15 second delay
- Get It Off Me heals you for 115 Health after a 15 second delay
- Get It Off Me heals you for 124 Health after a 15 second delay
- Get It Off Me heals you for 133 Health after a 15 second delay
- Get It Off Me heals you for 142 Health after a 15 second delay
- Get It Off Me heals you for 151 Health after a 15 second delay
- Get It Off Me heals you for 160 Health after a 15 second delay
- Get It Off Me heals you for 169 Health after a 15 second delay
- Get It Off Me heals you for 178 Health after a 15 second delay
- Get It Off Me heals you for 187 Health after a 15 second delay
- Get It Off Me heals you for 196 Health after a 15 second delay
|
|
|
Level 100 - Feed Pet restores 172 Health (or Armor if Health is full) to your pet after a 20 second delay |
Uncommon |
Ring, Legs |
Click Expand to reveal
- Feed Pet restores 20 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 28 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 36 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 44 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 52 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 60 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 68 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 76 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 84 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 92 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 100 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 108 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 116 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 124 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 132 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 148 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 156 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 164 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 172 Health (or Armor if Health is full) to your pet after a 20 second delay
|
|
|
Level 100 - Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -5.5 second |
Rare |
Necklace, Feet |
Click Expand to reveal
- Feed Pet restores 10 Armor to your pet and hastens the current reuse timer of Clever Trick by -1 second
- Feed Pet restores 15 Armor to your pet and hastens the current reuse timer of Clever Trick by -1.5 second
- Feed Pet restores 20 Armor to your pet and hastens the current reuse timer of Clever Trick by -2 second
- Feed Pet restores 30 Armor to your pet and hastens the current reuse timer of Clever Trick by -2.5 second
- Feed Pet restores 40 Armor to your pet and hastens the current reuse timer of Clever Trick by -3 second
- Feed Pet restores 60 Armor to your pet and hastens the current reuse timer of Clever Trick by -3.5 second
- Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second
- Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second
- Feed Pet restores 90 Armor to your pet and hastens the current reuse timer of Clever Trick by -5 second
- Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -5.5 second
|
Treat Keeper's |
|
Level 100 - Animal Handling Healing +120 |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Animal Handling Healing +6
- Animal Handling Healing +12
- Animal Handling Healing +18
- Animal Handling Healing +24
- Animal Handling Healing +30
- Animal Handling Healing +36
- Animal Handling Healing +42
- Animal Handling Healing +48
- Animal Handling Healing +54
- Animal Handling Healing +60
- Animal Handling Healing +66
- Animal Handling Healing +72
- Animal Handling Healing +78
- Animal Handling Healing +84
- Animal Handling Healing +90
- Animal Handling Healing +96
- Animal Handling Healing +102
- Animal Handling Healing +108
- Animal Handling Healing +114
- Animal Handling Healing +120
|
|
|
Level 100 - Wild Endurance heals your pet for 148 Health (or Armor if Health is full) |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Wild Endurance heals your pet for 15 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 22 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 29 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 36 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 43 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 50 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 57 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 64 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 71 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 78 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 85 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 92 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 99 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 106 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 113 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 120 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 127 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 134 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 141 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 148 Health (or Armor if Health is full)
|
|
|
Level 100 - Nimble Limbs heals your pet for 129 Health (or Armor if Health is full) |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Nimble Limbs heals your pet for 7 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 13 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 19 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 25 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 31 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 37 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 43 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 49 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 55 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 61 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 67 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 73 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 80 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 94 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 108 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 115 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 122 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 129 Health (or Armor if Health is full)
|
Pet Sadist's |
|
Level 100 - Using Unnatural Wrath on your pet heals you for 46 Health (or Armor if Health is full) |
Uncommon |
Head, Hands |
Click Expand to reveal
- Using Unnatural Wrath on your pet heals you for 8 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 10 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 12 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 14 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 16 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 18 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 20 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 22 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 24 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 26 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 28 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 30 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 32 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 36 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 40 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 42 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 44 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 46 Health (or Armor if Health is full)
|
|
of Pet Abuse |
Level 100 - Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +180 damage per attack during that time |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +9 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 20 trauma damage over 10 seconds, but also deal +18 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 30 trauma damage over 10 seconds, but also deal +27 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 40 trauma damage over 10 seconds, but also deal +36 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 50 trauma damage over 10 seconds, but also deal +45 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 60 trauma damage over 10 seconds, but also deal +54 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 70 trauma damage over 10 seconds, but also deal +63 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 80 trauma damage over 10 seconds, but also deal +72 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 90 trauma damage over 10 seconds, but also deal +81 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 100 trauma damage over 10 seconds, but also deal +90 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 110 trauma damage over 10 seconds, but also deal +99 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +108 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 130 trauma damage over 10 seconds, but also deal +117 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +126 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 150 trauma damage over 10 seconds, but also deal +135 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +153 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +162 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +171 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +180 damage per attack during that time
|
|
of Traumatic Beatings |
Level 100 - Unnatural Wrath grants your pet +63% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 200 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) |
Uncommon |
OffHand |
Click Expand to reveal
- Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +10% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 20 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +12% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 30 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +15% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 40 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +18% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 50 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +21% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 60 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +24% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 70 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +27% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 80 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +30% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 90 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +33% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 100 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +36% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 110 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +42% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 130 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 140 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +48% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 150 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +54% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 170 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +57% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 180 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +60% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 190 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
- Unnatural Wrath grants your pet +63% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 200 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
|
|
|
Level 100 - Wild Endurance gives your pet complete stun immunity and +10 Health/Armor healing per second for 15 seconds |
Uncommon |
MainHand |
Click Expand to reveal
- Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +2 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +3 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +4 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +5 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +8 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +9 Health/Armor healing per second for 15 seconds
- Wild Endurance gives your pet complete stun immunity and +10 Health/Armor healing per second for 15 seconds
|
|
|
Level 100 - After using Wild Endurance, your next use of Feed Pet restores +148 Health/Armor |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +22 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +29 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +36 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +43 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +50 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +57 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +64 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +71 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +78 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +85 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +92 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +99 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +113 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +127 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +134 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +141 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +148 Health/Armor
|
|
|
Level 100 - Nimble Limbs grants your pet +20 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +2 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +3 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +4 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +5 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +6 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +7 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +8 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +9 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +10 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +11 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +13 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +15 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +17 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +18 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +19 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +20 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
|
Treat Keeper's |
|
Level 100 - That'll Do restores 88 Health to your pet and 40 Power to you |
Uncommon |
Head, Ring |
Click Expand to reveal
- That'll Do restores 12 Health to your pet and 2 Power to you
- That'll Do restores 16 Health to your pet and 4 Power to you
- That'll Do restores 20 Health to your pet and 6 Power to you
- That'll Do restores 24 Health to your pet and 8 Power to you
- That'll Do restores 28 Health to your pet and 10 Power to you
- That'll Do restores 32 Health to your pet and 12 Power to you
- That'll Do restores 36 Health to your pet and 14 Power to you
- That'll Do restores 40 Health to your pet and 16 Power to you
- That'll Do restores 44 Health to your pet and 18 Power to you
- That'll Do restores 48 Health to your pet and 20 Power to you
- That'll Do restores 52 Health to your pet and 22 Power to you
- That'll Do restores 56 Health to your pet and 24 Power to you
- That'll Do restores 60 Health to your pet and 26 Power to you
- That'll Do restores 64 Health to your pet and 28 Power to you
- That'll Do restores 68 Health to your pet and 30 Power to you
- That'll Do restores 72 Health to your pet and 32 Power to you
- That'll Do restores 76 Health to your pet and 34 Power to you
- That'll Do restores 80 Health to your pet and 36 Power to you
- That'll Do restores 84 Health to your pet and 38 Power to you
- That'll Do restores 88 Health to your pet and 40 Power to you
|
Hunter's |
|
Level 100 - Direct Piercing Damage +20% when Animal Handling is active |
Uncommon |
Hands |
Click Expand to reveal
- Direct Piercing Damage +1% when Animal Handling is active
- Direct Piercing Damage +2% when Animal Handling is active
- Direct Piercing Damage +3% when Animal Handling is active
- Direct Piercing Damage +4% when Animal Handling is active
- Direct Piercing Damage +5% when Animal Handling is active
- Direct Piercing Damage +6% when Animal Handling is active
- Direct Piercing Damage +7% when Animal Handling is active
- Direct Piercing Damage +8% when Animal Handling is active
- Direct Piercing Damage +9% when Animal Handling is active
- Direct Piercing Damage +10% when Animal Handling is active
- Direct Piercing Damage +11% when Animal Handling is active
- Direct Piercing Damage +12% when Animal Handling is active
- Direct Piercing Damage +13% when Animal Handling is active
- Direct Piercing Damage +14% when Animal Handling is active
- Direct Piercing Damage +15% when Animal Handling is active
- Direct Piercing Damage +16% when Animal Handling is active
- Direct Piercing Damage +17% when Animal Handling is active
- Direct Piercing Damage +18% when Animal Handling is active
- Direct Piercing Damage +19% when Animal Handling is active
- Direct Piercing Damage +20% when Animal Handling is active
|
|
|
Level 100 - Direct Electricity Damage +20% when Animal Handling is active |
Uncommon |
Head |
Click Expand to reveal
- Direct Electricity Damage +1% when Animal Handling is active
- Direct Electricity Damage +2% when Animal Handling is active
- Direct Electricity Damage +3% when Animal Handling is active
- Direct Electricity Damage +4% when Animal Handling is active
- Direct Electricity Damage +5% when Animal Handling is active
- Direct Electricity Damage +6% when Animal Handling is active
- Direct Electricity Damage +7% when Animal Handling is active
- Direct Electricity Damage +8% when Animal Handling is active
- Direct Electricity Damage +9% when Animal Handling is active
- Direct Electricity Damage +10% when Animal Handling is active
- Direct Electricity Damage +11% when Animal Handling is active
- Direct Electricity Damage +12% when Animal Handling is active
- Direct Electricity Damage +13% when Animal Handling is active
- Direct Electricity Damage +14% when Animal Handling is active
- Direct Electricity Damage +15% when Animal Handling is active
- Direct Electricity Damage +16% when Animal Handling is active
- Direct Electricity Damage +17% when Animal Handling is active
- Direct Electricity Damage +18% when Animal Handling is active
- Direct Electricity Damage +19% when Animal Handling is active
- Direct Electricity Damage +20% when Animal Handling is active
|
|
|
Level 100 - Direct Cold Damage +20% when Animal Handling is active |
Uncommon |
Chest |
Click Expand to reveal
- Direct Cold Damage +1% when Animal Handling is active
- Direct Cold Damage +2% when Animal Handling is active
- Direct Cold Damage +3% when Animal Handling is active
- Direct Cold Damage +4% when Animal Handling is active
- Direct Cold Damage +5% when Animal Handling is active
- Direct Cold Damage +6% when Animal Handling is active
- Direct Cold Damage +7% when Animal Handling is active
- Direct Cold Damage +8% when Animal Handling is active
- Direct Cold Damage +9% when Animal Handling is active
- Direct Cold Damage +10% when Animal Handling is active
- Direct Cold Damage +11% when Animal Handling is active
- Direct Cold Damage +12% when Animal Handling is active
- Direct Cold Damage +13% when Animal Handling is active
- Direct Cold Damage +14% when Animal Handling is active
- Direct Cold Damage +15% when Animal Handling is active
- Direct Cold Damage +16% when Animal Handling is active
- Direct Cold Damage +17% when Animal Handling is active
- Direct Cold Damage +18% when Animal Handling is active
- Direct Cold Damage +19% when Animal Handling is active
- Direct Cold Damage +20% when Animal Handling is active
|
|
of Healthy Pets |
Level 100 - Animal Handling pets have +146 Max Health |
Uncommon |
OffHand, Feet |
Click Expand to reveal
- Animal Handling pets have +13 Max Health
- Animal Handling pets have +20 Max Health
- Animal Handling pets have +27 Max Health
- Animal Handling pets have +34 Max Health
- Animal Handling pets have +41 Max Health
- Animal Handling pets have +48 Max Health
- Animal Handling pets have +55 Max Health
- Animal Handling pets have +62 Max Health
- Animal Handling pets have +69 Max Health
- Animal Handling pets have +76 Max Health
- Animal Handling pets have +83 Max Health
- Animal Handling pets have +90 Max Health
- Animal Handling pets have +97 Max Health
- Animal Handling pets have +104 Max Health
- Animal Handling pets have +111 Max Health
- Animal Handling pets have +118 Max Health
- Animal Handling pets have +125 Max Health
- Animal Handling pets have +132 Max Health
- Animal Handling pets have +139 Max Health
- Animal Handling pets have +146 Max Health
|
|
of Plated Pets |
Level 100 - Animal Handling pets have +187 Max Armor |
Rare |
OffHand, Feet |
Click Expand to reveal
- Animal Handling pets have +16 Max Armor
- Animal Handling pets have +25 Max Armor
- Animal Handling pets have +34 Max Armor
- Animal Handling pets have +43 Max Armor
- Animal Handling pets have +52 Max Armor
- Animal Handling pets have +61 Max Armor
- Animal Handling pets have +70 Max Armor
- Animal Handling pets have +79 Max Armor
- Animal Handling pets have +88 Max Armor
- Animal Handling pets have +97 Max Armor
- Animal Handling pets have +106 Max Armor
- Animal Handling pets have +115 Max Armor
- Animal Handling pets have +124 Max Armor
- Animal Handling pets have +133 Max Armor
- Animal Handling pets have +142 Max Armor
- Animal Handling pets have +151 Max Armor
- Animal Handling pets have +160 Max Armor
- Animal Handling pets have +169 Max Armor
- Animal Handling pets have +178 Max Armor
- Animal Handling pets have +187 Max Armor
|
|
|
Level 100 - Animal Handling pets' Sic 'Em and Clever Trick attacks deal +124 damage |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +10 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +16 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +22 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +28 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +34 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +40 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +46 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +52 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +58 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +64 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +70 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +76 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +82 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +88 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +94 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +106 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +112 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +118 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +124 damage
|
Vicious |
of Vicious Pets |
Level 100 - Animal Handling pets' Sic 'Em attacks deal +20% damage |
Rare |
Head, Feet |
Click Expand to reveal
- Animal Handling pets' Sic 'Em attacks deal +1% damage
- Animal Handling pets' Sic 'Em attacks deal +2% damage
- Animal Handling pets' Sic 'Em attacks deal +3% damage
- Animal Handling pets' Sic 'Em attacks deal +4% damage
- Animal Handling pets' Sic 'Em attacks deal +5% damage
- Animal Handling pets' Sic 'Em attacks deal +6% damage
- Animal Handling pets' Sic 'Em attacks deal +7% damage
- Animal Handling pets' Sic 'Em attacks deal +8% damage
- Animal Handling pets' Sic 'Em attacks deal +9% damage
- Animal Handling pets' Sic 'Em attacks deal +10% damage
- Animal Handling pets' Sic 'Em attacks deal +11% damage
- Animal Handling pets' Sic 'Em attacks deal +12% damage
- Animal Handling pets' Sic 'Em attacks deal +13% damage
- Animal Handling pets' Sic 'Em attacks deal +14% damage
- Animal Handling pets' Sic 'Em attacks deal +15% damage
- Animal Handling pets' Sic 'Em attacks deal +16% damage
- Animal Handling pets' Sic 'Em attacks deal +17% damage
- Animal Handling pets' Sic 'Em attacks deal +18% damage
- Animal Handling pets' Sic 'Em attacks deal +19% damage
- Animal Handling pets' Sic 'Em attacks deal +20% damage
|
Aggressive |
|
Level 100 - Animal Handling pets' Sic 'Em abilities taunt +1500 |
Rare |
Head, MainHand |
Click Expand to reveal
- Animal Handling pets' Sic 'Em abilities taunt +75
- Animal Handling pets' Sic 'Em abilities taunt +150
- Animal Handling pets' Sic 'Em abilities taunt +225
- Animal Handling pets' Sic 'Em abilities taunt +300
- Animal Handling pets' Sic 'Em abilities taunt +375
- Animal Handling pets' Sic 'Em abilities taunt +450
- Animal Handling pets' Sic 'Em abilities taunt +525
- Animal Handling pets' Sic 'Em abilities taunt +600
- Animal Handling pets' Sic 'Em abilities taunt +675
- Animal Handling pets' Sic 'Em abilities taunt +750
- Animal Handling pets' Sic 'Em abilities taunt +825
- Animal Handling pets' Sic 'Em abilities taunt +900
- Animal Handling pets' Sic 'Em abilities taunt +975
- Animal Handling pets' Sic 'Em abilities taunt +1050
- Animal Handling pets' Sic 'Em abilities taunt +1125
- Animal Handling pets' Sic 'Em abilities taunt +1200
- Animal Handling pets' Sic 'Em abilities taunt +1275
- Animal Handling pets' Sic 'Em abilities taunt +1350
- Animal Handling pets' Sic 'Em abilities taunt +1425
- Animal Handling pets' Sic 'Em abilities taunt +1500
|
|
of Violent Injuries |
Level 100 - Animal Handling pets deal +20% damage when they critically hit |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Animal Handling pets deal +1% damage when they critically hit
- Animal Handling pets deal +2% damage when they critically hit
- Animal Handling pets deal +3% damage when they critically hit
- Animal Handling pets deal +4% damage when they critically hit
- Animal Handling pets deal +5% damage when they critically hit
- Animal Handling pets deal +6% damage when they critically hit
- Animal Handling pets deal +7% damage when they critically hit
- Animal Handling pets deal +8% damage when they critically hit
- Animal Handling pets deal +9% damage when they critically hit
- Animal Handling pets deal +10% damage when they critically hit
- Animal Handling pets deal +11% damage when they critically hit
- Animal Handling pets deal +12% damage when they critically hit
- Animal Handling pets deal +13% damage when they critically hit
- Animal Handling pets deal +14% damage when they critically hit
- Animal Handling pets deal +15% damage when they critically hit
- Animal Handling pets deal +16% damage when they critically hit
- Animal Handling pets deal +17% damage when they critically hit
- Animal Handling pets deal +18% damage when they critically hit
- Animal Handling pets deal +19% damage when they critically hit
- Animal Handling pets deal +20% damage when they critically hit
|
|
of Scary Looking Pets |
Level 100 - Animal Handling pets taunt as if they did +200% additional damage |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Animal Handling pets taunt as if they did +10% additional damage
- Animal Handling pets taunt as if they did +20% additional damage
- Animal Handling pets taunt as if they did +30% additional damage
- Animal Handling pets taunt as if they did +40% additional damage
- Animal Handling pets taunt as if they did +50% additional damage
- Animal Handling pets taunt as if they did +60% additional damage
- Animal Handling pets taunt as if they did +70% additional damage
- Animal Handling pets taunt as if they did +80% additional damage
- Animal Handling pets taunt as if they did +90% additional damage
- Animal Handling pets taunt as if they did +100% additional damage
- Animal Handling pets taunt as if they did +110% additional damage
- Animal Handling pets taunt as if they did +120% additional damage
- Animal Handling pets taunt as if they did +130% additional damage
- Animal Handling pets taunt as if they did +140% additional damage
- Animal Handling pets taunt as if they did +150% additional damage
- Animal Handling pets taunt as if they did +160% additional damage
- Animal Handling pets taunt as if they did +170% additional damage
- Animal Handling pets taunt as if they did +180% additional damage
- Animal Handling pets taunt as if they did +190% additional damage
- Animal Handling pets taunt as if they did +200% additional damage
|
|
of Wimpy Looking Pets |
Level 100 - Animal Handling pets taunt their opponents 40% less |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Animal Handling pets taunt their opponents 2% less
- Animal Handling pets taunt their opponents 4% less
- Animal Handling pets taunt their opponents 6% less
- Animal Handling pets taunt their opponents 8% less
- Animal Handling pets taunt their opponents 10% less
- Animal Handling pets taunt their opponents 12% less
- Animal Handling pets taunt their opponents 14% less
- Animal Handling pets taunt their opponents 16% less
- Animal Handling pets taunt their opponents 18% less
- Animal Handling pets taunt their opponents 20% less
- Animal Handling pets taunt their opponents 22% less
- Animal Handling pets taunt their opponents 24% less
- Animal Handling pets taunt their opponents 26% less
- Animal Handling pets taunt their opponents 28% less
- Animal Handling pets taunt their opponents 30% less
- Animal Handling pets taunt their opponents 32% less
- Animal Handling pets taunt their opponents 34% less
- Animal Handling pets taunt their opponents 36% less
- Animal Handling pets taunt their opponents 38% less
- Animal Handling pets taunt their opponents 40% less
|
|
|
Level 100 - Animal Handling pets' damage-over-time effects (if any) deal +162% damage per tick |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Animal Handling pets' damage-over-time effects (if any) deal +10% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +18% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +26% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +34% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +42% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +50% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +58% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +66% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +74% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +82% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +90% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +98% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +106% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +114% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +122% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +138% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +146% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +154% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +162% damage per tick
|
|
|
Level 30 - Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full) |
Uncommon |
Chest |
Click Expand to reveal
- Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full)
|
|
|
Level 100 - Animal Handling pets have +60% Death Avoidance (ignores a fatal attack once; resets after 15 minutes) |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Animal Handling pets have +3% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +6% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +9% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +12% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +15% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +18% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +21% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +24% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +27% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +30% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +33% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +36% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +39% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +45% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +51% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +54% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +57% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +60% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
|
|
|
Level 100 - Animal Handling pets recover +21 Armor every five seconds (whether in combat or not) |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Animal Handling pets recover +2 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +3 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +4 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +5 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +6 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +7 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +8 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +9 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +10 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +11 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +12 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +13 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +14 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +15 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +16 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +18 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +19 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +21 Armor every five seconds (whether in combat or not)
|
|
|
Level 100 - Animal Handling pets' healing abilities, if any, restore +53% health |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Animal Handling pets' healing abilities, if any, restore +15% health
- Animal Handling pets' healing abilities, if any, restore +17% health
- Animal Handling pets' healing abilities, if any, restore +19% health
- Animal Handling pets' healing abilities, if any, restore +21% health
- Animal Handling pets' healing abilities, if any, restore +23% health
- Animal Handling pets' healing abilities, if any, restore +25% health
- Animal Handling pets' healing abilities, if any, restore +27% health
- Animal Handling pets' healing abilities, if any, restore +29% health
- Animal Handling pets' healing abilities, if any, restore +31% health
- Animal Handling pets' healing abilities, if any, restore +33% health
- Animal Handling pets' healing abilities, if any, restore +35% health
- Animal Handling pets' healing abilities, if any, restore +37% health
- Animal Handling pets' healing abilities, if any, restore +39% health
- Animal Handling pets' healing abilities, if any, restore +41% health
- Animal Handling pets' healing abilities, if any, restore +43% health
- Animal Handling pets' healing abilities, if any, restore +45% health
- Animal Handling pets' healing abilities, if any, restore +47% health
- Animal Handling pets' healing abilities, if any, restore +49% health
- Animal Handling pets' healing abilities, if any, restore +51% health
- Animal Handling pets' healing abilities, if any, restore +53% health
|
|
|
Level 100 - Nimble Limbs gives pet +23% melee evasion for 30 seconds |
Epic |
MainHand |
Click Expand to reveal
- Nimble Limbs gives pet +4% melee evasion for 30 seconds
- Nimble Limbs gives pet +5% melee evasion for 30 seconds
- Nimble Limbs gives pet +6% melee evasion for 30 seconds
- Nimble Limbs gives pet +7% melee evasion for 30 seconds
- Nimble Limbs gives pet +8% melee evasion for 30 seconds
- Nimble Limbs gives pet +9% melee evasion for 30 seconds
- Nimble Limbs gives pet +10% melee evasion for 30 seconds
- Nimble Limbs gives pet +11% melee evasion for 30 seconds
- Nimble Limbs gives pet +12% melee evasion for 30 seconds
- Nimble Limbs gives pet +13% melee evasion for 30 seconds
- Nimble Limbs gives pet +14% melee evasion for 30 seconds
- Nimble Limbs gives pet +15% melee evasion for 30 seconds
- Nimble Limbs gives pet +16% melee evasion for 30 seconds
- Nimble Limbs gives pet +17% melee evasion for 30 seconds
- Nimble Limbs gives pet +18% melee evasion for 30 seconds
- Nimble Limbs gives pet +19% melee evasion for 30 seconds
- Nimble Limbs gives pet +20% melee evasion for 30 seconds
- Nimble Limbs gives pet +21% melee evasion for 30 seconds
- Nimble Limbs gives pet +22% melee evasion for 30 seconds
- Nimble Limbs gives pet +23% melee evasion for 30 seconds
|
|
of Viciously Clever Pets |
Level 100 - Animal Handling pets' Clever Trick abilities deal +305 damage |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Animal Handling pets' Clever Trick abilities deal +20 damage
- Animal Handling pets' Clever Trick abilities deal +35 damage
- Animal Handling pets' Clever Trick abilities deal +50 damage
- Animal Handling pets' Clever Trick abilities deal +65 damage
- Animal Handling pets' Clever Trick abilities deal +80 damage
- Animal Handling pets' Clever Trick abilities deal +95 damage
- Animal Handling pets' Clever Trick abilities deal +110 damage
- Animal Handling pets' Clever Trick abilities deal +125 damage
- Animal Handling pets' Clever Trick abilities deal +140 damage
- Animal Handling pets' Clever Trick abilities deal +155 damage
- Animal Handling pets' Clever Trick abilities deal +170 damage
- Animal Handling pets' Clever Trick abilities deal +185 damage
- Animal Handling pets' Clever Trick abilities deal +200 damage
- Animal Handling pets' Clever Trick abilities deal +215 damage
- Animal Handling pets' Clever Trick abilities deal +230 damage
- Animal Handling pets' Clever Trick abilities deal +245 damage
- Animal Handling pets' Clever Trick abilities deal +260 damage
- Animal Handling pets' Clever Trick abilities deal +275 damage
- Animal Handling pets' Clever Trick abilities deal +290 damage
- Animal Handling pets' Clever Trick abilities deal +305 damage
|
|
of Deadly Pets |
Level 100 - Animal Handling pets' Clever Trick abilities deal +24% damage |
Epic |
Hands, MainHand |
Click Expand to reveal
- Animal Handling pets' Clever Trick abilities deal +5% damage
- Animal Handling pets' Clever Trick abilities deal +6% damage
- Animal Handling pets' Clever Trick abilities deal +7% damage
- Animal Handling pets' Clever Trick abilities deal +8% damage
- Animal Handling pets' Clever Trick abilities deal +9% damage
- Animal Handling pets' Clever Trick abilities deal +10% damage
- Animal Handling pets' Clever Trick abilities deal +11% damage
- Animal Handling pets' Clever Trick abilities deal +12% damage
- Animal Handling pets' Clever Trick abilities deal +13% damage
- Animal Handling pets' Clever Trick abilities deal +14% damage
- Animal Handling pets' Clever Trick abilities deal +15% damage
- Animal Handling pets' Clever Trick abilities deal +16% damage
- Animal Handling pets' Clever Trick abilities deal +17% damage
- Animal Handling pets' Clever Trick abilities deal +18% damage
- Animal Handling pets' Clever Trick abilities deal +19% damage
- Animal Handling pets' Clever Trick abilities deal +20% damage
- Animal Handling pets' Clever Trick abilities deal +21% damage
- Animal Handling pets' Clever Trick abilities deal +22% damage
- Animal Handling pets' Clever Trick abilities deal +23% damage
- Animal Handling pets' Clever Trick abilities deal +24% damage
|
|
of Trick Bites |
Level 100 - For 19 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage |
Rare |
MainHand, Necklace, Legs |
Click Expand to reveal
- For 10 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 11 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 12 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 13 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 14 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 15 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 16 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 18 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 19 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
|
|
of Pestering Bites |
Level 100 - Animal Handling pets' basic attacks deal +15% damage |
Rare |
Ring, OffHand |
Click Expand to reveal
- Animal Handling pets' basic attacks deal +8% damage
- Animal Handling pets' basic attacks deal +8.5% damage
- Animal Handling pets' basic attacks deal +9% damage
- Animal Handling pets' basic attacks deal +9.5% damage
- Animal Handling pets' basic attacks deal +10% damage
- Animal Handling pets' basic attacks deal +11% damage
- Animal Handling pets' basic attacks deal +12% damage
- Animal Handling pets' basic attacks deal +13% damage
- Animal Handling pets' basic attacks deal +14% damage
- Animal Handling pets' basic attacks deal +15% damage
|
Level |
Bonus |
Totals
|
1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
7 |
Max Health +2 Max Power +2 |
Max Health +14 Max Power +17
|
8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20
|
9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22
|
10 |
Max Health +2 Max Power +3 |
Max Health +20 Max Power +25
|
11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27
|
12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29
|
13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31
|
14 |
Max Health +2 Max Power +2 |
Max Health +28 Max Power +33
|
15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35
|
16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37
|
17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39
|
18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41
|
19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43
|
20 |
Max Health +2 Max Power +2 |
Max Health +40 Max Power +45
|
21 |
Max Health +2 Max Power +2 |
Max Health +42 Max Power +47
|
22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49
|
23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51
|
24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53
|
25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55
|
26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57
|
27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59
|
28 |
Max Health +2 Max Power +2 |
Max Health +56 Max Power +61
|
29 |
Max Health +2 Max Power +2 |
Max Health +58 Max Power +63
|
30 |
Max Health +2 Max Power +2 |
Max Health +60 Max Power +65
|
31 |
Max Health +2 Max Power +2 |
Max Health +62 Max Power +67
|
32 |
Max Health +2 Max Power +2 |
Max Health +64 Max Power +69
|
33 |
Max Health +2 Max Power +2 |
Max Health +66 Max Power +71
|
34 |
Max Health +2 Max Power +2 |
Max Health +68 Max Power +73
|
35 |
Max Health +2 Max Power +2 |
Max Health +70 Max Power +75
|
36 |
Max Health +2 Max Power +1 |
Max Health +72 Max Power +76
|
37 |
Max Health +2 Max Power +1 |
Max Health +74 Max Power +77
|
38 |
Max Health +2 Max Power +1 |
Max Health +76 Max Power +78
|
39 |
Max Health +2 Max Power +1 |
Max Health +78 Max Power +79
|
40 |
Max Health +2 Max Power +1 |
Max Health +80 Max Power +80
|
41 |
Max Health +2 Max Power +1 |
Max Health +82 Max Power +81
|
42 |
Max Health +2 Max Power +1 |
Max Health +84 Max Power +82
|
43 |
Max Health +2 Max Power +1 |
Max Health +86 Max Power +83
|
44 |
Max Health +2 Max Power +1 |
Max Health +88 Max Power +84
|
45 |
Max Health +2 Max Power +1 |
Max Health +90 Max Power +85
|
46 |
Max Health +2 Max Power +1 |
Max Health +92 Max Power +86
|
47 |
Max Health +2 Max Power +1 |
Max Health +94 Max Power +87
|
48 |
Max Health +2 Max Power +1 |
Max Health +96 Max Power +88
|
49 |
Max Health +2 Max Power +1 |
Max Health +98 Max Power +89
|
50 |
Max Health +2 Max Power +1 |
Max Health +100 Max Power +90
|
51 |
Max Health +2 Max Power +1 |
Max Health +102 Max Power +91
|
52 |
Max Health +2 |
Max Health +104 Max Power +91
|
53 |
Max Health +2 Max Power +1 |
Max Health +106 Max Power +92
|
54 |
Max Health +2 |
Max Health +108 Max Power +92
|
55 |
Max Health +2 Max Power +1 |
Max Health +110 Max Power +93
|
56 |
Max Health +2 |
Max Health +112 Max Power +93
|
57 |
Max Health +2 Max Power +1 |
Max Health +114 Max Power +94
|
58 |
Max Health +2 |
Max Health +116 Max Power +94
|
59 |
Max Health +2 Max Power +1 |
Max Health +118 Max Power +95
|
60 |
Max Health +2 |
Max Health +120 Max Power +95
|
61 |
Max Health +2 |
Max Health +122 Max Power +95
|
62 |
Max Health +2 |
Max Health +124 Max Power +95
|
63 |
Max Health +2 |
Max Health +126 Max Power +95
|
64 |
Max Health +2 |
Max Health +128 Max Power +95
|
65 |
Max Health +2 |
Max Health +130 Max Power +95
|
66 |
Max Health +2 |
Max Health +132 Max Power +95
|
67 |
Max Health +2 |
Max Health +134 Max Power +95
|
68 |
Max Health +2 |
Max Health +136 Max Power +95
|
69 |
Max Health +2 |
Max Health +138 Max Power +95
|
70 |
Max Health +2 |
Max Health +140 Max Power +95
|
71 |
Max Health +2 |
Max Health +142 Max Power +95
|
72 |
Max Health +2 |
Max Health +144 Max Power +95
|
73 |
Max Health +2 |
Max Health +146 Max Power +95
|
74 |
Max Health +2 |
Max Health +148 Max Power +95
|
75 |
Max Health +2 |
Max Health +150 Max Power +95
|
76 |
Max Health +2 |
Max Health +152 Max Power +95
|
77 |
Max Health +2 |
Max Health +154 Max Power +95
|
78 |
Max Health +2 |
Max Health +156 Max Power +95
|
79 |
Max Health +2 |
Max Health +158 Max Power +95
|
80 |
Max Health +2 |
Max Health +160 Max Power +95
|
81 |
Max Health +2 |
Max Health +162 Max Power +95
|
82 |
Max Health +2 |
Max Health +164 Max Power +95
|
83 |
Max Health +2 |
Max Health +166 Max Power +95
|
84 |
Max Health +2 |
Max Health +168 Max Power +95
|
85 |
Max Health +2 |
Max Health +170 Max Power +95
|
86 |
Max Health +2 |
Max Health +172 Max Power +95
|
87 |
Max Health +2 |
Max Health +174 Max Power +95
|
88 |
Max Health +2 |
Max Health +176 Max Power +95
|
89 |
Max Health +2 |
Max Health +178 Max Power +95
|
90 |
Max Health +2 |
Max Health +180 Max Power +95
|
91 |
Max Health +2 |
Max Health +182 Max Power +95
|
92 |
Max Health +2 |
Max Health +184 Max Power +95
|
93 |
Max Health +2 |
Max Health +186 Max Power +95
|
94 |
Max Health +2 |
Max Health +188 Max Power +95
|
95 |
Max Health +2 |
Max Health +190 Max Power +95
|
96 |
Max Health +2 |
Max Health +192 Max Power +95
|
97 |
Max Health +2 |
Max Health +194 Max Power +95
|
98 |
Max Health +2 |
Max Health +196 Max Power +95
|
99 |
Max Health +2 |
Max Health +198 Max Power +95
|
100 |
Max Health +2 |
Max Health +200 Max Power +95
|
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.