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0 |
Punch |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
|
Damage: 6 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Unknown Source: Not Found
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|
1 |
Front Kick |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 11 Crushing Dmg to Vulnerable: 11 Crushing |
Power Cost: 6 Range: 5 Cooldown: 7 |
Leveling
|
|
1 |
Jab |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
|
Damage: 6 Crushing Enemy Rage: -12 |
Power Cost: 4 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab
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|
3 |
Barrage |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 16 Crushing |
Power Cost: 13 Range: 5 Cooldown: 10 |
Leveling
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3 |
Headbutt |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 18 Crushing Dmg to Vulnerable: 18 Crushing |
Power Cost: 13 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt Training: Flia
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|
5 |
Cobra Strike |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 13 Crushing |
Power Cost: 4 Range: 5 Cooldown: 8 Accuracy: +5% |
Leveling
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|
7 |
Hip Throw |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 28 Crushing |
Power Cost: 14 Range: 5 Cooldown: 15 |
Leveling
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|
7 |
Mamba Strike |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 15 Trauma |
Power Cost: 5 Range: 5 Cooldown: 6 |
Training: Hogan
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|
9 |
Punch 2 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
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Damage: 12 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
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12 |
Front Kick 2 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 23 Crushing Dmg to Vulnerable: 23 Crushing |
Power Cost: 10 Range: 5 Cooldown: 7 |
Leveling
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12 |
Jab 2 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
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Damage: 20 Crushing Enemy Rage: -40 |
Power Cost: 7 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 2
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15 |
Barrage 2 |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 33 Crushing |
Power Cost: 19 Range: 5 Cooldown: 10 |
Leveling
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15 |
Knee Kick |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
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Damage: 41 Crushing Dmg to Vulnerable: 41 Crushing |
Power Cost: 19 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick
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15 |
Headbutt 2 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 41 Crushing Dmg to Vulnerable: 41 Crushing |
Power Cost: 19 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 2 Training: Flia
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|
15 |
Bruising Blow |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 24 Crushing |
Power Cost: 11 Range: 5 Cooldown: 10 |
Training: Hogan
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|
19 |
Punch 3 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
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Damage: 18 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
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20 |
Cobra Strike 2 |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 28 Crushing |
Power Cost: 8 Range: 5 Cooldown: 8 Accuracy: +10% |
Leveling
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|
23 |
Bodyslam |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
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Damage: 116 Crushing |
Power Cost: 54 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam Training: Flia
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|
24 |
Front Kick 3 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 38 Crushing Dmg to Vulnerable: 38 Crushing |
Power Cost: 14 Range: 5 Cooldown: 7 |
Leveling
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|
25 |
Hip Throw 2 |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 58 Crushing |
Power Cost: 24 Range: 5 Cooldown: 15 |
Leveling
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|
27 |
Mamba Strike 2 |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 37 Trauma |
Power Cost: 10 Range: 5 Cooldown: 6 |
Training: Hogan
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28 |
Barrage 3 |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 57 Crushing |
Power Cost: 26 Range: 5 Cooldown: 10 |
Leveling
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30 |
Jab 3 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
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Damage: 44 Crushing Enemy Rage: -88 |
Power Cost: 11 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 3
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30 |
Knee Kick 2 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
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Damage: 86 Crushing Dmg to Vulnerable: 86 Crushing |
Power Cost: 27 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 2
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30 |
Headbutt 3 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 86 Crushing Dmg to Vulnerable: 86 Crushing |
Power Cost: 27 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 3 Training: Flia
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30 |
Bruising Blow 2 |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 51 Crushing |
Power Cost: 16 Range: 5 Cooldown: 10 |
Training: Hogan
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33 |
Bodyslam 2 |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
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Damage: 181 Crushing |
Power Cost: 66 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 2 Training: Flia
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35 |
Front Kick 4 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 62 Crushing Dmg to Vulnerable: 62 Crushing |
Power Cost: 18 Range: 5 Cooldown: 7 |
Leveling
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36 |
Punch 4 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
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Damage: 39 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
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37 |
Hip Throw 3 |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 96 Crushing |
Power Cost: 31 Range: 5 Cooldown: 15 |
Leveling
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40 |
Cobra Strike 3 |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 67 Crushing |
Power Cost: 14 Range: 5 Cooldown: 8 Accuracy: +15% |
Leveling
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40 |
Knee Kick 3 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
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Damage: 130 Crushing Dmg to Vulnerable: 130 Crushing |
Power Cost: 33 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 3
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40 |
Jab 4 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
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Damage: 67 Crushing Enemy Rage: -134 |
Power Cost: 14 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 4 Training: Hogan
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40 |
Infuriating Fist |
Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. |
--Can Have-- DoT: 0 Trauma, 6 times over 6 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 78 Crushing Taunts: 400 |
Power Cost: 16 Range: 5 Cooldown: 10 |
Training: Furlak
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40 |
Headbutt 4 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 130 Crushing Dmg to Vulnerable: 130 Crushing |
Power Cost: 33 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 4 Training: Flia
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|
43 |
Bodyslam 3 |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
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Damage: 278 Crushing |
Power Cost: 77 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 3 Training: Flia
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45 |
Barrage 4 |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 117 Crushing |
Power Cost: 35 Range: 5 Cooldown: 10 |
Leveling
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45 |
Bruising Blow 3 |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 97 Crushing |
Power Cost: 20 Range: 5 Cooldown: 10 |
Training: Hogan
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47 |
Mamba Strike 3 |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 75 Trauma |
Power Cost: 15 Range: 5 Cooldown: 6 |
Training: Hogan
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|
48 |
Punch 5 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
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Damage: 67 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
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49 |
Front Kick 5 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 116 Crushing Dmg to Vulnerable: 116 Crushing |
Power Cost: 22 Range: 5 Cooldown: 7 |
Leveling
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50 |
Knee Kick 4 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
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Damage: 200 Crushing Dmg to Vulnerable: 200 Crushing |
Power Cost: 37 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 4
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50 |
Jab 5 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
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Damage: 103 Crushing Enemy Rage: -206 |
Power Cost: 16 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 5
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50 |
Infuriating Fist 2 |
Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. |
--Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 120 Crushing Taunts: 500 |
Power Cost: 19 Range: 5 Cooldown: 10 |
Training: Furlak
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50 |
Hip Throw 4 |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 170 Crushing |
Power Cost: 37 Range: 5 Cooldown: 15 |
Leveling
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50 |
Headbutt 5 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 200 Crushing Dmg to Vulnerable: 200 Crushing |
Power Cost: 37 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 5 Training: Flia
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51 |
Slashing Strike |
A punch with a claw weapon (or animal claws). |
Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 10 Trauma, 6 times over 6 seconds |
Damage: 124 Slashing |
Power Cost: 19 Range: 5 Cooldown: 5 |
Training: Furlak
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51 |
Claw Barrage |
A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 175 Slashing |
Power Cost: 38 Range: 5 Cooldown: 10 |
Training: Furlak
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|
52 |
Bodyslam 4 |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
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Damage: 405 Crushing |
Power Cost: 86 Range: 5 Cooldown: 45 |
Training: Furlak
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53 |
Mamba Strike 4 |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 93 Trauma |
Power Cost: 16 Range: 5 Cooldown: 6 |
Training: Furlak
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|
56 |
Punch 6 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
|
Damage: 88 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Furlak
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|
58 |
Barrage 5 |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 185 Crushing |
Power Cost: 41 Range: 5 Cooldown: 10 |
Training: Furlak
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60 |
Cobra Strike 4 |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 140 Crushing |
Power Cost: 18 Range: 5 Cooldown: 8 Accuracy: +20% |
Training: Furlak
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|
60 |
Bruising Blow 4 |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 164 Crushing |
Power Cost: 25 Range: 5 Cooldown: 10 |
Training: Furlak
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|
60 |
Infuriating Fist 3 |
Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. |
--Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 164 Crushing Taunts: 600 |
Power Cost: 21 Range: 5 Cooldown: 10 |
Training: Furlak
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|
60 |
Knee Kick 5 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
|
Damage: 273 Crushing Dmg to Vulnerable: 273 Crushing |
Power Cost: 42 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 5
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|
60 |
Headbutt 6 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 273 Crushing Dmg to Vulnerable: 273 Crushing |
Power Cost: 42 Range: 5 Cooldown: 12 |
Training: Furlak
|
|
60 |
Jab 6 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
|
Damage: 140 Crushing Enemy Rage: -280 |
Power Cost: 18 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 6
|
|
61 |
Slashing Strike 2 |
A punch with a claw weapon (or animal claws). |
Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 20 Trauma, 6 times over 6 seconds |
Damage: 168 Slashing |
Power Cost: 22 Range: 5 Cooldown: 5 |
Training: Furlak
|
|
63 |
Front Kick 6 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 176 Crushing Dmg to Vulnerable: 176 Crushing |
Power Cost: 26 Range: 5 Cooldown: 7 |
Training: Furlak
|
|
63 |
Claw Barrage 2 |
A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 248 Slashing |
Power Cost: 44 Range: 5 Cooldown: 10 |
Training: Furlak
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|
64 |
Bodyslam 5 |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
|
Damage: 569 Crushing |
Power Cost: 98 Range: 5 Cooldown: 45 |
Training: Furlak
|
|
65 |
Mamba Strike 5 |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 131 Trauma |
Power Cost: 19 Range: 5 Cooldown: 6 |
Training: Furlak
|
|
66 |
Hip Throw 5 |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 268 Crushing |
Power Cost: 45 Range: 5 Cooldown: 15 |
Training: Furlak
|
|
68 |
Punch 7 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
|
Damage: 119 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Furlak
|
|
70 |
Barrage 6 |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 251 Crushing |
Power Cost: 47 Range: 5 Cooldown: 10 |
Training: Furlak
|
|
70 |
Cobra Strike 5 |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 179 Crushing |
Power Cost: 20 Range: 5 Cooldown: 8 Accuracy: +23% |
Training: Furlak
|
|
70 |
Jab 7 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
|
Damage: 179 Crushing Enemy Rage: -358 |
Power Cost: 20 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 7
|
|
70 |
Knee Kick 6 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
|
Damage: 348 Crushing Dmg to Vulnerable: 348 Crushing |
Power Cost: 47 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 6
|
|
70 |
Headbutt 7 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 348 Crushing Dmg to Vulnerable: 348 Crushing |
Power Cost: 47 Range: 5 Cooldown: 12 |
Training: Furlak
|
|
70 |
Bruising Blow 5 |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 209 Crushing |
Power Cost: 28 Range: 5 Cooldown: 10 |
Training: Furlak
|
|
70 |
Infuriating Fist 4 |
Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. |
--Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 209 Crushing Taunts: 700 |
Power Cost: 24 Range: 5 Cooldown: 10 |
Training: Furlak
|
|
71 |
Slashing Strike 3 |
A punch with a claw weapon (or animal claws). |
Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 30 Trauma, 6 times over 6 seconds |
Damage: 214 Slashing |
Power Cost: 24 Range: 5 Cooldown: 5 |
Training: Furlak Training: Pegast
|
|
74 |
Claw Barrage 3 |
A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 323 Slashing |
Power Cost: 49 Range: 5 Cooldown: 10 |
Training: Furlak
|
|
75 |
Front Kick 7 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 235 Crushing Dmg to Vulnerable: 235 Crushing |
Power Cost: 30 Range: 5 Cooldown: 7 |
Training: Pegast
|
|
76 |
Bodyslam 6 |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
|
Damage: 758 Crushing |
Power Cost: 112 Range: 5 Cooldown: 45 |
Training: Pegast
|
|
77 |
Hip Throw 6 |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 346 Crushing |
Power Cost: 51 Range: 5 Cooldown: 15 |
Training: Pegast
|
|
77 |
Mamba Strike 6 |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 173 Trauma |
Power Cost: 22 Range: 5 Cooldown: 6 |
Training: Pegast
|
|
80 |
Punch 8 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
|
Damage: 157 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Pegast
|
|
80 |
Cobra Strike 6 |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 224 Crushing |
Power Cost: 23 Range: 5 Cooldown: 8 Accuracy: +26% |
Training: Pegast
|
|
80 |
Jab 8 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
|
Damage: 224 Crushing Enemy Rage: -448 |
Power Cost: 23 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 8
|
|
80 |
Knee Kick 7 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
|
Damage: 436 Crushing Dmg to Vulnerable: 436 Crushing |
Power Cost: 53 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 7
|
|
80 |
Headbutt 8 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 436 Crushing Dmg to Vulnerable: 436 Crushing |
Power Cost: 53 Range: 5 Cooldown: 12 |
Training: Pegast
|
|
80 |
Bruising Blow 6 |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 262 Crushing |
Power Cost: 31 Range: 5 Cooldown: 10 |
Training: Pegast
|
|
80 |
Infuriating Fist 5 |
Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. |
--Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 262 Crushing Taunts: 800 |
Power Cost: 27 Range: 5 Cooldown: 10 |
Training: Pegast
|
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81 |
Slashing Strike 4 |
A punch with a claw weapon (or animal claws). |
Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 40 Trauma, 6 times over 6 seconds |
Damage: 266 Slashing |
Power Cost: 27 Range: 5 Cooldown: 5 |
Training: Pegast
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83 |
Barrage 7 |
A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 332 Crushing |
Power Cost: 54 Range: 5 Cooldown: 10 |
Training: Pegast
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85 |
Claw Barrage 4 |
A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 406 Slashing |
Power Cost: 55 Range: 5 Cooldown: 10 |
Item: Unarmed: Claw Barrage 4
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87 |
Front Kick 8 |
A kick that sends the enemy flying backwards. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 298 Crushing Dmg to Vulnerable: 298 Crushing |
Power Cost: 34 Range: 5 Cooldown: 7 |
Item: Unarmed: Front Kick 8
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88 |
Hip Throw 7 |
Fling an opponent away from you. |
Flings opponent backwards Suppresses Monster Shout |
Damage: 428 Crushing |
Power Cost: 57 Range: 5 Cooldown: 15 |
Item: Unarmed: Hip Throw 7
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88 |
Bodyslam 7 |
Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
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Damage: 958 Crushing |
Power Cost: 126 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 7
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89 |
Mamba Strike 7 |
Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. |
Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Health Dmg: 218 Trauma |
Power Cost: 25 Range: 5 Cooldown: 6 |
Item: Unarmed: Mamba Strike 7
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90 |
Cobra Strike 7 |
Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from |
Damage: 270 Crushing |
Power Cost: 25 Range: 5 Cooldown: 8 Accuracy: +29% |
Item: Unarmed: Cobra Strike 7
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90 |
Jab 9 |
A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
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Damage: 270 Crushing Enemy Rage: -540 |
Power Cost: 25 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 9
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90 |
Knee Kick 8 |
A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. |
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Damage: 526 Crushing Dmg to Vulnerable: 526 Crushing |
Power Cost: 58 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 8
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90 |
Headbutt 9 |
Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. |
--Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 526 Crushing Dmg to Vulnerable: 526 Crushing |
Power Cost: 58 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 9
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90 |
Bruising Blow 7 |
A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds |
Damage: 315 Crushing |
Power Cost: 35 Range: 5 Cooldown: 10 |
Item: Unarmed: Bruising Blow 7
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90 |
Infuriating Fist 6 |
Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. |
--Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 315 Crushing Taunts: 900 |
Power Cost: 30 Range: 5 Cooldown: 10 |
Item: Unarmed: Infuriating Fist 6
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91 |
Slashing Strike 5 |
A punch with a claw weapon (or animal claws). |
Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 50 Trauma, 6 times over 6 seconds |
Damage: 321 Slashing |
Power Cost: 30 Range: 5 Cooldown: 5 |
Item: Unarmed: Slashing Strike 5
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92 |
Punch 9 |
Punch with a fist. Requires at least one open hand. This is a Basic Attack |
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Damage: 196 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Item: Unarmed: Punch 9
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