Lycanthropy

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Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.

There is currently no way to use the Lycanthrope and Druid skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.

Button Cyan.png
Lycanthropy
Werewolf (normal form).jpg
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.
Skill Type:
Beast Form
Max Level:
70
Requirements:
N/A
Skill Trainers:

Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.

Lycanthropy Overview

A Lycanthrope's Beast form makes for a very powerful animal form. You'll be able to change to and from it at will, with the following limitations:

  • Lycanthropy Players may become a wolf at any given moment. In order to become human form again, wolves must kill a certain number of enemies or their beast spirit will now allow them to un-transform. The higher level the wolf, the less enemies they need to kill to un-transform. At level 53 enemies are no longer required to transform back into Human form.
  • During the full moon, Werewolves are forcefully turned into wolf beast form and won't be able to turn back into human form for 3 days. This happens once every lunar month, matching the real life moon cycles.
  • Remember that turning into a lycanthrope is a PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE and won't be made reversible. Because of this, it's highly advised to carefully consider the pros and cons before making the decision. For three days every month werewolfs are forced to play as a werewolf, and several vendors will not speak to wolves. Many vendors can be bribed to work with wolves after a short quest but a few will not talk to a wolf or give them a bribe quest. This can by mitigated by using an alternate character with the transfer chest to sell items, or by finding similar vendors in other zones who have a wolf bribe quest.

Advantages

  • +12 Run Speed Buff from the Altar of Norala.
  • It is a change on demand shape shift (assuming the player has killed a few mobs)
  • 3 days of the month you get special quests for special buffs.
  • It is great for clicking the "Star Button" between your power orb and skills and making a run speed load out while equipping run speed boots, pants, necklaces and rings.
  • The bite skill can be modded by your gear to be an 8 second cooldown aoe

Disadvantages

  • Most Merchants Require a quest completion to talk to beasts.
  • 3 days of the month you are stuck in wolf form. The player will most likely need a set of wolf gear.
  • Wood Can not be chopped while in wolf form.
  • Secondary skills while in wolf farm are limited to Unarmed, Mentalism, Psycology, and Necromancy or priest because the other skills require that the main hand weapon are not equipped in wolf form.

In-Game Description

Skill in fighting as a wolf beast. Also indicates the wolf's ability to control and suppress the beast mode.

Training Lycanthropy

  • Harry the Wolf in Serbule Keep may know a thing or two about Werewolves. Hint
  • is contaminated spittle containing the Lycanthrope Disease. Drinking it will make you a werewolf instantly and forever! This is NO cure.

Connected Skills

Sub-Skills:
Secondary Skills:
  • Beast Metabolism - Beast Metabolism represents your metabolic efficiency when consuming raw meats.
Related Skills:

Lycanthropy Mechanics

  • Once a player becomes a werewolf, they'll be especially vulnerable to silver and wolfsbane, both in humanoid and beast forms. Eating food with wolfsbane or holding a silver weapon will harm werewolves.
  • During the three days before full moon, werewolves receive the Lunacy buff, which increases their max health by +30. (Both in your humanoid and beast forms)
  • Wolves have the ability to feed on enemy corpses for a regeneration buff that becomes more powerful based on Beast Metabolism
  • The ability to howl increases a wolf's (out and in) combat health regeneration and damage. It will last up to an hour for a single wolf or for example 5 hours for a group of 5 wolves. Werewolves that howl together boost both effects and max duration by - +1h +2hp regen and +1 damage for each wolf howling in proximity. Repeatedly howling will also eventually get wolves experience on the Howling sub-skill.

The Full Moon

  • During a real life full Moon players will be stuck as a werewolf. If players are in white wolf form before the full moon you still stay in this form which is preferable due to the form's cold weather mitigation.
  • If wolves try to change forms during the full moon they will be stuck as the default brown wolf. Players can not change from normal wolf form to white wolf form during the event.
  • The full moon is an event. Go to Kur Mountains zone and enter the Wolf Cave at the Far north and center of the map. Directly Inside the cave is an Altar of Norala. Completing the altar quests will earn tokens. These tokens disappear if not used during the current full moon. They unlock permanent buffs like 50-60 lycanthrope, 60-70 lycanthrope, and dark wolf form or unlock month long buffs like +%damage, +health, +armor and the coveted +12 run speed bonus buff.
  • It is advisable to unlock the dark wolf form last. The number of tokens is limited by the number of quests. Unlocking the level caps and werewolf abilities should be a priority since tokens are "time gated" by the full moon.

Altar of Norala

During the full moon, werewolves may now interact with the Altar of Norala placed at the entrance of the Wolf Cave in Kur Mountains. The Altar performs several tasks for the goddess of the hunt, which will earn them tokens they can then spend on special abilities, unlocks and boons.

  • The tokens must be used during the full moon or they will disappear.
  • The Boons and Runspeed buffs that are unlocked with tokens will last until the next Real Life full moon.


Please go to the Altar of Norala page for more information

Altar of Norala Unlocks

Boons:

Effect Increase per rank Rank 1 token cost Rank 2 token cost Rank 3 token cost Rank 4 token cost Rank 5 token cost
Max health +10 max health 1 1 2 2 3
Max power +10 max power 1 1 2  ?  ?
Werewolf damage 2-3% werewolf damage 1 1 2 2 2
Physical mitigation +1 physical mitigation 1 1  ?  ?  ?
Corpse-eat healing +4 beast metabolism healing 1 1 2 2 3

Run Speed:

Ability Name Description Token cost Level
Hunting Speed Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. 1 1
Hunting Speed 2 Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. 2 1
Hunting Speed 3 Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. 3 1

Permanent upgrades: (These will become available one by one in the listed order)

Ability Effect Cost
Raise Lycanthropy Max Level to 60 Increases the Lycanthropy level cap from 50 to 60. 3
Pack Attack 4 Unlocks the ability. 2
Bite 5 Unlocks the ability. 2
Claw 5 Unlocks the ability. 2
Pouncing Rake 4 Unlocks the ability 2
Raise Lycanthropy Max Level to 70 Increases the Lycanthropy level cap from 60 to 70. 3
See Red 4 Unlocks the ability 2
Skulk 4 Unlocks the ability 2
Bite 6 Unlocks the ability 2
Claw 6 Unlocks the ability 2
Pack Attack 5 Unlocks the ability 2
Dark Wolf Form Allows you to turn into a dark-colored wolf 4
+12 Storage Slots at the Altar of Norala Unlocks storage at the Altar, with 12 slots 2
+12 Storage Slots at the Altar of Norala Adds 12 slots (24 total) 3
+12 Storage Slots at the Altar of Norala Adds 12 slots (36 total) 4
+12 Storage Slots at the Altar of Norala Adds 12 slots (48 total) 5


Lycanthropy Basic Abilities

As you level your Lycanthropy, you will learn the following abilities:

Ability Name Description Damage Type Level
Claw Claw your enemy. (+ damage vs vulnerable targets) Slashing 0
Bite Bite your enemy. Crushing 2
Pack Attack Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) Crushing 3
Pouncing Rake Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 5
Howl Mode Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. N/A 7
Bite 2 Bite your enemy. Crushing 10
Shadow Feint Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) N/A 12
Claw 2 Claw your enemy. (+ damage vs vulnerable targets) Slashing 15
Pack Attack 2 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) Crushing 20
Pouncing Rake 2 Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 25
Bite 3 Bite your enemy. Crushing 28
Claw 3 Claw your enemy. (+ damage vs vulnerable targets) Slashing 30
Shadow Feint 2 Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) N/A 35
Pack Attack 3 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) Crushing 40
Pouncing Rake 3 Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 45
Bite 4 Bite your enemy. Crushing 46
Claw 4 Claw your enemy. (+ damage vs vulnerable targets) Slashing 48
Shadow Feint 3 Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) N/A 50
Pack Attack 4 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) Crushing 55 (Altar)
Bite 5 Bite your enemy. Crushing 56 (Altar)
Claw 5 Claw your enemy. (+ damage vs vulnerable targets) Slashing 58 (Altar)
Pouncing Rake 4 Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 60 (Altar)

Advanced

The following skills you'll only be able to learn from several scrolls found out in the world, or as monster drops:

Ability Name Description Damage Type Level
Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 6
Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 26
Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 46
Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 50
Pouncing Rend 4 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 56

Lycanthropy Advanced Abilities

There are two members of a werewolf pack around the north western coast in Kur Mountains. They will only talk to players in werewolf form. Jace Soral will teach players several alchemical recipes for poisoned weapons effective against werewolves. Sanja, the pack leader, will teach players the following skills. Both will require favor to be learned:

Ability Name Description Damage Type Level
See Red Go into a berzerk rage, dealing extra damage. (+5% piercing damage) N/A 9
See Red 2 Go into a berzerk rage, dealing extra damage. (+7% piercing & slashing damage) N/A 29
See Red 3 Go into a berzerk rage, dealing extra damage. (+10% piercing & slashing damage) N/A 49
Double Claw Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 13
Double Claw 2 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 22
Double Claw 3 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 42
Double Claw 4 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 52
Sanguine Fangs Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) Piercing 8
Sanguine Fangs 2 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) Piercing 18
Sanguine Fangs 3 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) Piercing 29
Sanguine Fangs 4 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) Piercing 44
Sanguine Fangs 5 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) Piercing 54
Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) Crushing 14
Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) Crushing 27
Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) Crushing 41
Smell Fear 4 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -250 rage) Crushing 51

Completing a quest with Jace Soral to defeat Bleddyn the werewolf will grant you the following alternative shapeshifting ability:

Ability Name Description Level
Become Winter Wolf Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) 0

Lycanthropy Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_2130.png 0 Claw Claw your enemy.
This is a Basic Attack
Damage: 4 Slashing
Dmg to Vulnerable: 8 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3828.png 0 Unquenchable Fury You'll never stop killing! Never!
This is a Survival-Utility ability
Recover 50% of your Max Health over 5 seconds and your next attack deals +25% damage. This ability can only be used when you are wearing four or more pieces of Werewolf Armor.
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 90
Leveling
icon_2129.png 2 Bite Bite your enemy.
This is a Core Attack
Damage: 16 Crushing Power Cost: 11
Range: 5
Cooldown: 8
Leveling
icon_2114.png 3 Pack Attack Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +15 damage Damage: 20 Crushing Power Cost: 16
Range: 5
Cooldown: 10
Leveling
icon_2117.png 5 Pouncing Rake Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 25 Slashing Power Cost: 16
Range: 5
Cooldown: 10
Leveling
icon_3855.png 6 Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 21 Slashing Power Cost: 17
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend
icon_2111.png 7 Howl Mode Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves that howl near you will greatly boost the beneficial effects of howling. Can Be On Sidebar Power Cost: 7
Range: 3
Cooldown: 10
Leveling
icon_3017.png 8 Sanguine Fangs Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 5 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 19 Crushing Power Cost: 18
Range: 5
Cooldown: 12
Training: Sanja
icon_2140.png 9 See Red Tear into your enemy's flesh. Damage: 21 Trauma Power Cost: 16
Range: 5
Cooldown: 10
Training: Sanja
icon_2129.png 10 Bite 2 Bite your enemy.
This is a Core Attack
Damage: 32 Crushing Power Cost: 15
Range: 5
Cooldown: 8
Leveling
icon_2256.png 12 Shadow Feint Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 15 seconds (and are within 20 meters of your Shadow Feint position) you blink back to this position. Power Cost: 17
Range: 4
Cooldown: 20
Leveling
icon_2132.png 13 Double Claw Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 39 Slashing Power Cost: 10
Range: 5
Cooldown: 7
Training: Sanja
icon_2131.png 14 Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 28 Crushing
Dmg to Vulnerable: 28 Crushing
Enemy Rage: -100
Power Cost: 18
Range: 5
Cooldown: 8
Training: Sanja
icon_2130.png 15 Claw 2 Claw your enemy.
This is a Basic Attack
Damage: 15 Slashing
Dmg to Vulnerable: 30 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3017.png 18 Sanguine Fangs 2 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 11 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 40 Crushing Power Cost: 24
Range: 5
Cooldown: 12
Training: Sanja
icon_2140.png 19 See Red 2 Tear into your enemy's flesh. Damage: 42 Trauma Power Cost: 21
Range: 5
Cooldown: 10
Training: Sanja
icon_2114.png 20 Pack Attack 2 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +20 damage Damage: 53 Crushing Power Cost: 25
Range: 5
Cooldown: 10
Leveling
icon_2132.png 22 Double Claw 2 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 59 Slashing Power Cost: 12
Range: 5
Cooldown: 7
Training: Sanja
icon_2117.png 25 Pouncing Rake 2 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 58 Slashing Power Cost: 27
Range: 5
Cooldown: 10
Leveling
icon_3855.png 26 Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 83 Slashing Power Cost: 28
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 2
icon_2131.png 27 Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 57 Crushing
Dmg to Vulnerable: 57 Crushing
Enemy Rage: -170
Power Cost: 24
Range: 5
Cooldown: 8
Training: Sanja
icon_2129.png 28 Bite 3 Bite your enemy.
This is a Core Attack
Damage: 73 Crushing Power Cost: 23
Range: 5
Cooldown: 8
Leveling
icon_3017.png 29 Sanguine Fangs 3 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 17 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 69 Crushing Power Cost: 29
Range: 5
Cooldown: 12
Training: Sanja
icon_2140.png 29 See Red 3 Tear into your enemy's flesh. Damage: 69 Trauma Power Cost: 25
Range: 5
Cooldown: 10
Training: Sanja
icon_2130.png 30 Claw 3 Claw your enemy.
This is a Basic Attack
Damage: 31 Slashing
Dmg to Vulnerable: 62 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3629.png 30 Blood of the Pack Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +10% Trauma damage for 10 seconds
Restore: 75 Health to yourself
Power Cost: 42
AoE: 20
Cooldown: 30
Training: Sanja
icon_2256.png 35 Shadow Feint 2 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 20 seconds (and are within 25 meters of your Shadow Feint position) you blink back to this position. Power Cost: 28
Range: 4
Cooldown: 20
Leveling
icon_2259.png 35 Skulk Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 5 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 75 Bonus Damage (and ends Skulk mode)
Power Cost: 34
AoE: 10
Cooldown: 30
Training: Sanja
icon_2140.png 39 See Red 4 Tear into your enemy's flesh. Damage: 104 Trauma Power Cost: 30
Range: 5
Cooldown: 10
Training: Sanja
icon_2114.png 40 Pack Attack 3 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +30 damage Damage: 130 Crushing Power Cost: 36
Range: 5
Cooldown: 10
Leveling
icon_3629.png 40 Blood of the Pack 2 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +13% Trauma damage for 10 seconds
Restore: 85 Health to yourself
Power Cost: 49
AoE: 20
Cooldown: 30
Training: Sanja
icon_2131.png 41 Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 98 Crushing
Dmg to Vulnerable: 98 Crushing
Enemy Rage: -260
Power Cost: 31
Range: 5
Cooldown: 8
Training: Sanja
icon_2132.png 42 Double Claw 3 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 141 Slashing Power Cost: 17
Range: 5
Cooldown: 7
Training: Sanja
icon_3017.png 44 Sanguine Fangs 4 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 23 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 130 Crushing Power Cost: 38
Range: 5
Cooldown: 12
Training: Sanja
icon_2117.png 45 Pouncing Rake 3 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 137 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Leveling
icon_2259.png 45 Skulk 2 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 8 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 117 Bonus Damage (and ends Skulk mode)
Power Cost: 38
AoE: 10
Cooldown: 30
Training: Sanja
icon_3855.png 46 Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 197 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 3
icon_2129.png 46 Bite 4 Bite your enemy.
This is a Core Attack
Damage: 144 Crushing Power Cost: 33
Range: 5
Cooldown: 8
Leveling
icon_2130.png 48 Claw 4 Claw your enemy.
This is a Basic Attack
Damage: 67 Slashing
Dmg to Vulnerable: 134 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_2140.png 49 See Red 5 Tear into your enemy's flesh. Damage: 163 Trauma Power Cost: 34
Range: 5
Cooldown: 10
Training: Sanja
icon_2256.png 50 Shadow Feint 3 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 25 seconds (and are within 30 meters of your Shadow Feint position) you blink back to this position. Power Cost: 34
Range: 4
Cooldown: 20
Leveling
icon_2117.png 50 Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 272 Slashing Power Cost: 34
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 3+
icon_3629.png 50 Blood of the Pack 3 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +16% Trauma damage for 10 seconds
Restore: 100 Health to yourself
Power Cost: 56
AoE: 20
Cooldown: 30
Training: Sanja
icon_2131.png 51 Smell Fear 4 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 149 Crushing
Dmg to Vulnerable: 149 Crushing
Enemy Rage: -400
Power Cost: 34
Range: 5
Cooldown: 8
Training: Sanja
icon_2132.png 52 Double Claw 4 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 214 Slashing Power Cost: 19
Range: 5
Cooldown: 7
Training: Sanja
icon_3017.png 54 Sanguine Fangs 5 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 29 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 193 Crushing Power Cost: 42
Range: 5
Cooldown: 12
Training: Sanja
icon_2114.png 55 Pack Attack 4 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +40 damage Damage: 237 Crushing Power Cost: 43
Range: 5
Cooldown: 10
Gift: Werewolf Altar
icon_2259.png 55 Skulk 3 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 170 Bonus Damage (and ends Skulk mode)
Power Cost: 43
AoE: 10
Cooldown: 30
Training: Sanja
icon_2129.png 56 Bite 5 Bite your enemy.
This is a Core Attack
Damage: 206 Crushing Power Cost: 37
Range: 5
Cooldown: 8
Gift: Werewolf Altar
icon_3855.png 56 Pouncing Rend 4 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 282 Slashing Power Cost: 43
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 4
icon_2130.png 58 Claw 5 Claw your enemy.
This is a Basic Attack
Damage: 92 Slashing
Dmg to Vulnerable: 184 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Gift: Werewolf Altar
icon_2140.png 59 See Red 6 Tear into your enemy's flesh. Damage: 224 Trauma Power Cost: 38
Range: 5
Cooldown: 10
Gift: Werewolf Altar
Training: Sanja
icon_2117.png 60 Pouncing Rake 4 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 231 Slashing Power Cost: 45
Range: 5
Cooldown: 10
Gift: Werewolf Altar
icon_3629.png 60 Blood of the Pack 4 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +20% Trauma damage for 10 seconds
Restore: 115 Health to yourself
Power Cost: 62
AoE: 20
Cooldown: 30
Training: Sanja
icon_2132.png 62 Double Claw 5 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 286 Slashing Power Cost: 21
Range: 5
Cooldown: 7
Training: Sanja
icon_2131.png 63 Smell Fear 5 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 211 Crushing
Dmg to Vulnerable: 211 Crushing
Enemy Rage: -500
Power Cost: 39
Range: 5
Cooldown: 8
Item: Werewolf: Smell Fear 5
icon_3017.png 65 Sanguine Fangs 6 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 35 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 262 Crushing Power Cost: 48
Range: 5
Cooldown: 12
Item: Werewolf: Sanguine Fangs 6
icon_2259.png 65 Skulk 4 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 223 Bonus Damage (and ends Skulk mode)
Power Cost: 48
AoE: 10
Cooldown: 30
Gift: Werewolf Altar
icon_2256.png 65 Shadow Feint 4 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 30 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 40
Range: 4
Cooldown: 20
Item: Werewolf: Shadow Feint 4
icon_3855.png 66 Pouncing Rend 5 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 367 Slashing Power Cost: 48
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 5
icon_2129.png 68 Bite 6 Bite your enemy.
This is a Core Attack
Damage: 280 Crushing Power Cost: 42
Range: 5
Cooldown: 8
Gift: Werewolf Altar
icon_2140.png 69 See Red 7 Tear into your enemy's flesh. Damage: 287 Trauma Power Cost: 42
Range: 5
Cooldown: 10
Gift: Werewolf Altar
Training: Sanja
icon_2130.png 70 Claw 6 Claw your enemy.
This is a Basic Attack
Damage: 125 Slashing
Dmg to Vulnerable: 250 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Gift: Werewolf Altar
icon_2114.png 70 Pack Attack 5 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +50 damage Damage: 348 Crushing Power Cost: 50
Range: 5
Cooldown: 10
Gift: Werewolf Altar
icon_3629.png 70 Blood of the Pack 5 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +22% Trauma damage for 10 seconds
Restore: 130 Health to yourself
Power Cost: 69
AoE: 20
Cooldown: 30
Gift: Werewolf Altar
icon_2132.png 72 Double Claw 6 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 364 Slashing Power Cost: 24
Range: 5
Cooldown: 7
Training: Noita the Green
icon_2117.png 75 Pouncing Rake 5 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 332 Slashing Power Cost: 53
Range: 5
Cooldown: 10
Training: Noita the Green
icon_2131.png 75 Smell Fear 6 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 282 Crushing
Dmg to Vulnerable: 282 Crushing
Enemy Rage: -600
Power Cost: 45
Range: 5
Cooldown: 8
Training: Noita the Green
icon_2259.png 75 Skulk 5 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 282 Bonus Damage (and ends Skulk mode)
Power Cost: 53
AoE: 10
Cooldown: 30
Training: Noita the Green
icon_3855.png 76 Pouncing Rend 6 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 465 Slashing Power Cost: 53
Range: 5
Cooldown: 10
Training: Noita the Green
icon_3017.png 76 Sanguine Fangs 7 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 41 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 339 Crushing Power Cost: 53
Range: 5
Cooldown: 12
Training: Noita the Green
icon_2140.png 79 See Red 8 Tear into your enemy's flesh. Damage: 361 Trauma Power Cost: 47
Range: 5
Cooldown: 10
Training: Noita the Green
icon_2129.png 80 Bite 7 Bite your enemy.
This is a Core Attack
Damage: 369 Crushing Power Cost: 47
Range: 5
Cooldown: 8
Training: Noita the Green
icon_3629.png 80 Blood of the Pack 6 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +24% Trauma damage for 10 seconds
Restore: 145 Health to yourself
Power Cost: 77
AoE: 20
Cooldown: 30
Training: Noita the Green
icon_2256.png 80 Shadow Feint 5 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 35 seconds (and are within 50 meters of your Shadow Feint position) you blink back to this position. Power Cost: 47
Range: 4
Cooldown: 20
Item: Werewolf: Shadow Feint 5
icon_2130.png 82 Claw 7 Claw your enemy.
This is a Basic Attack
Damage: 163 Slashing
Dmg to Vulnerable: 326 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Training: Noita the Green
icon_2132.png 82 Double Claw 7 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 452 Slashing Power Cost: 26
Range: 5
Cooldown: 7
Training: Noita the Green
icon_2114.png 85 Pack Attack 6 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability
Future Pack Attacks to this target deal +70 damage Damage: 480 Crushing Power Cost: 58
Range: 5
Cooldown: 10
Item: Werewolf: Pack Attack 6
icon_2259.png 85 Skulk 6 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals extra damage and ends the effect.
Next Attack 345 Bonus Damage (and ends Skulk mode)
Power Cost: 58
AoE: 10
Cooldown: 30
Item: Werewolf: Skulk 6
icon_3855.png 86 Pouncing Rend 7 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Armor Dmg: 567 Slashing Power Cost: 59
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rend 7
icon_3017.png 87 Sanguine Fangs 8 Bite through veins to cause blood loss.
This is a Nice Attack
DoT: 47 Trauma, 4 times over 8 seconds
--Can Have--
Delayed Dmg: After 8 seconds, deal 0 Trauma
Damage: 421 Crushing Power Cost: 59
Range: 5
Cooldown: 12
Item: Werewolf: Sanguine Fangs 8
icon_2131.png 87 Smell Fear 7 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 358 Crushing
Dmg to Vulnerable: 358 Crushing
Enemy Rage: -700
Power Cost: 50
Range: 5
Cooldown: 8
Item: Werewolf: Smell Fear 7
icon_2140.png 89 See Red 9 Tear into your enemy's flesh. Damage: 436 Trauma Power Cost: 51
Range: 5
Cooldown: 10
Item: Werewolf: See Red 9
icon_2117.png 90 Pouncing Rake 6 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 445 Slashing Power Cost: 61
Range: 5
Cooldown: 10
Item: Werewolf: Pouncing Rake 6
icon_3629.png 90 Blood of the Pack 7 Recover your health and urge your brothers and sisters to heightened frenzy. You and nearby allies deal +26% Trauma damage for 10 seconds
Restore: 160 Health to yourself
Power Cost: 85
AoE: 20
Cooldown: 30
Item: Werewolf: Blood of the Pack 7
icon_2129.png 92 Bite 8 Bite your enemy.
This is a Core Attack
Damage: 460 Crushing Power Cost: 53
Range: 5
Cooldown: 8
Item: Werewolf: Bite 8
icon_2132.png 92 Double Claw 8 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 543 Slashing Power Cost: 29
Range: 5
Cooldown: 7
Item: Werewolf: Double Claw 8
icon_2130.png 94 Claw 8 Claw your enemy.
This is a Basic Attack
Damage: 202 Slashing
Dmg to Vulnerable: 404 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Item: Werewolf: Claw 8
icon_2256.png 95 Shadow Feint 6 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability
If you use Shadow Feint again within the next 40 seconds (and are within 60 meters of your Shadow Feint position) you blink back to this position. Power Cost: 54
Range: 4
Cooldown: 20
Item: Werewolf: Shadow Feint 6


Equipment

Lycanthropy Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +28
Max Power +2
Max Health +28
Max Power +2
2 Max Health +2
Max Power +1
Max Health +30
Max Power +3
3 Max Health +3
Max Power +2
Max Health +33
Max Power +5
4 Max Health +2
Max Power +1
Max Health +35
Max Power +6
5 Max Health +3
Max Power +2
Max Health +38
Max Power +8
6 Max Health +2
Max Power +2
Max Health +40
Max Power +10
7 Max Health +3
Max Power +2
Max Health +43
Max Power +12
8 Max Health +2
Max Power +1
Max Health +45
Max Power +13
9 Max Health +3
Max Power +1
Max Health +48
Max Power +14
10 Max Health +2
Max Power +2
Max Health +50
Max Power +16
11 Max Health +3
Max Power +2
Max Health +53
Max Power +18
12 Max Health +2
Max Power +1
Max Health +55
Max Power +19
13 Max Health +3
Max Power +2
Max Health +58
Max Power +21
14 Max Health +2
Max Power +1
Max Health +60
Max Power +22
15 Max Health +3
Max Power +2
Max Health +63
Max Power +24
16 Max Health +2
Max Power +2
Max Health +65
Max Power +26
17 Max Health +3
Max Power +2
Max Health +68
Max Power +28
18 Max Health +2
Max Power +1
Max Health +70
Max Power +29
19 Max Health +3
Max Power +1
Max Health +73
Max Power +30
20 Max Health +2
Max Power +2
Max Health +75
Max Power +32
21 Max Health +3
Max Power +2
Max Health +78
Max Power +34
22 Max Health +2
Max Power +1
Max Health +80
Max Power +35
23 Max Health +3
Max Power +2
Max Health +83
Max Power +37
24 Max Health +2
Max Power +1
Max Health +85
Max Power +38
25 Max Health +3
Max Power +2
Max Health +88
Max Power +40
26 Max Health +2
Max Power +2
Max Health +90
Max Power +42
27 Max Health +3
Max Power +2
Max Health +93
Max Power +44
28 Max Health +2
Max Power +1
Max Health +95
Max Power +45
29 Max Health +3
Max Power +1
Max Health +98
Max Power +46
30 Max Health +2
Max Power +2
Max Health +100
Max Power +48
31 Max Health +3
Max Power +2
Max Health +103
Max Power +50
32 Max Health +2
Max Power +1
Max Health +105
Max Power +51
33 Max Health +3
Max Power +2
Max Health +108
Max Power +53
34 Max Health +2
Max Power +1
Max Health +110
Max Power +54
35 Max Health +3
Max Power +2
Max Health +113
Max Power +56
36 Max Health +2
Max Power +2
Max Health +115
Max Power +58
37 Max Health +3
Max Power +2
Max Health +118
Max Power +60
38 Max Health +2
Max Power +1
Max Health +120
Max Power +61
39 Max Health +3
Max Power +1
Max Health +123
Max Power +62
40 Max Health +2
Max Power +2
Max Health +125
Max Power +64
41 Max Health +3
Max Power +2
Max Health +128
Max Power +66
42 Max Health +2
Max Power +1
Max Health +130
Max Power +67
43 Max Health +3
Max Power +2
Max Health +133
Max Power +69
44 Max Health +2
Max Power +1
Max Health +135
Max Power +70
45 Max Health +3
Max Power +2
Max Health +138
Max Power +72
46 Max Health +2
Max Power +2
Max Health +140
Max Power +74
47 Max Health +3
Max Power +2
Max Health +143
Max Power +76
48 Max Health +2
Max Power +1
Max Health +145
Max Power +77
49 Max Health +3
Max Power +1
Max Health +148
Max Power +78
50 Max Health +2
Max Power +2
Max Health +150
Max Power +80
51 Max Health +3
Max Power +1
Max Health +153
Max Power +81
52 Max Health +2 Max Health +155
Max Power +81
53 Max Health +3
Max Power +1
Max Health +158
Max Power +82
54 Max Health +2 Max Health +160
Max Power +82
55 Max Health +3
Max Power +1
Max Health +163
Max Power +83
56 Max Health +2 Max Health +165
Max Power +83
57 Max Health +3
Max Power +1
Max Health +168
Max Power +84
58 Max Health +2 Max Health +170
Max Power +84
59 Max Health +3
Max Power +1
Max Health +173
Max Power +85
60 Max Health +2 Max Health +175
Max Power +85
61 Max Health +3 Max Health +178
Max Power +85
62 Max Health +2 Max Health +180
Max Power +85
63 Max Health +3 Max Health +183
Max Power +85
64 Max Health +2 Max Health +185
Max Power +85
65 Max Health +3 Max Health +188
Max Power +85
66 Max Health +2 Max Health +190
Max Power +85
67 Max Health +3 Max Health +193
Max Power +85
68 Max Health +2 Max Health +195
Max Power +85
69 Max Health +3 Max Health +198
Max Power +85
70 Max Health +2 Max Health +200
Max Power +85
71 Max Health +3 Max Health +203
Max Power +85
72 Max Health +2 Max Health +205
Max Power +85
73 Max Health +3 Max Health +208
Max Power +85
74 Max Health +2 Max Health +210
Max Power +85
75 Max Health +3 Max Health +213
Max Power +85
76 Max Health +2 Max Health +215
Max Power +85
77 Max Health +3 Max Health +218
Max Power +85
78 Max Health +2 Max Health +220
Max Power +85
79 Max Health +3 Max Health +223
Max Power +85
80 Max Health +2 Max Health +225
Max Power +85
81 Max Health +3 Max Health +228
Max Power +85
82 Max Health +2 Max Health +230
Max Power +85
83 Max Health +3 Max Health +233
Max Power +85
84 Max Health +2 Max Health +235
Max Power +85
85 Max Health +3 Max Health +238
Max Power +85
86 Max Health +2 Max Health +240
Max Power +85
87 Max Health +3 Max Health +243
Max Power +85
88 Max Health +2 Max Health +245
Max Power +85
89 Max Health +3 Max Health +248
Max Power +85
90 Max Health +2 Max Health +250
Max Power +85
91 Max Health +3 Max Health +253
Max Power +85
92 Max Health +2 Max Health +255
Max Power +85
93 Max Health +3 Max Health +258
Max Power +85
94 Max Health +2 Max Health +260
Max Power +85
95 Max Health +3 Max Health +263
Max Power +85
96 Max Health +2 Max Health +265
Max Power +85
97 Max Health +3 Max Health +268
Max Power +85
98 Max Health +2 Max Health +270
Max Power +85
99 Max Health +3 Max Health +273
Max Power +85
100 Max Health +2 Max Health +275
Max Power +85

Lycanthropy Level Up Rewards

Level Reward
2 Gain Ability: Bite
3 Gain Ability: Pack Attack
5 Gain Ability: Pouncing Rake
7 Gain Ability: Howl Mode
10 Gain Ability: Bite 2
12 Gain Ability: Shadow Feint
15 Gain Ability: Claw 2
20 Gain Ability: Pack Attack 2
25 Gain Ability: Pouncing Rake 2
28 Gain Ability: Bite 3
30 Gain Ability: Claw 3
32 +1 to Warden
35 Gain Ability: Shadow Feint 2
40 Gain Ability: Pack Attack 3
45 Gain Ability: Pouncing Rake 3
46 Gain Ability: Bite 4
48 Gain Ability: Claw 4
50 Gain Ability: Shadow Feint 3

Lycanthropy Experience Table

Click Expand to view the Experience Table for Lycanthropy

Level Experience Total Experience
1 10 10
2 17 27
3 38 65
4 61 126
5 102 228
6 138 366
7 198 564
8 242 806
9 321 1127
10 384 1511
11 482 1993
12 548 2541
13 675 3216
14 775 3991
15 938 4929
16 1072 6001
17 1284 7285
18 1474 8759
19 1749 10508
20 1951 12459
21 2304 14763
22 2618 17381
23 3039 20420
24 3411 23831
25 4003 27834
26 4469 32303
27 5168 37471
28 5840 43311
29 6736 50047
30 7606 57653
31 8844 66497
32 9855 76352
33 11441 87793
34 12928 100721
35 14853 115574
36 16778 132352
37 18952 151304
38 21486 172790
39 24435 197225
40 27295 224520
41 30724 255244
42 34269 289513
43 38375 327888
44 42996 370884
45 48193 419077
46 53744 472821
47 60126 532947
48 66951 599898
49 74953 674851
50 83730 758581
51 93278 851859
52 104609 956468
53 117085 1073553
54 131925 1205478
55 148420 1353898
56 167421 1521319
57 188650 1709969
58 213903 1923872
59 242269 2166141
60 275967 2442108
61 312948 2755056
62 355550 3110606
63 404523 3515129
64 460713 3975842
65 525075 4500917
66 598688 5099605
67 682763 5782368
68 778669 6561037
69 887940 7448977
70 1012308 8461285
71 1153715 9615000
72 1314344 10929344
73 1496649 12425993
74 1703383 14129376
75 1937635 16067011
76 2202870 18269881
77 2502977 20772858
78 2842310 23615168
79 3225753 26840921
80 3658774 30499695
81 4147500 34647195
82 4698787 39345982
83 5320311 44666293
84 6020661 50686954
85 6809446 57496400
86 7697409 65193809
87 8696566 73890375
88 9820346 83710721
89 11083757 94794478
90 12503569 107298047
91 14098512 121396559
92 15889507 137286066
93 17899912 155185978
94 20155802 175341780
95 22686282 198028062
96 25523827 223551889
97 28704673 252256562
98 32269237 284525799
99 36262597 320788396
100 40735019 361523415

Trivia

  • Lycanthropy has no cure!

Gallery