Open main menu

Project: Gorgon Wiki β

Dark Chapel

Revision as of 17:40, 13 April 2018 by BetaNotus (talk | contribs)
Button Maroon.png
Dark Chapel

Map of Dark Chapel (click for larger size)
Connects to
Area Level
40 - 50

Map by KingFury

A series of tunnels run beneath Eltibule, populated by necromancers and members of a mysterious cult. They lead to The Dark Chapel, name given by said dwellers to a sanctuary dedicated to their deity, Gulagra. Any heroes who decide to delve into this dark, unholy place will find themselves facing a complicated riddle involving ancient statues found across the land, that seem to react depending on the phases of the moon. So, be sure you keep your mind about as sharp as your blade!

  • NOTE: This dungeon is the first to introduce a darkness mechanic. As you get in deeper inside, you'll eventually face a debuff that will give both you and your enemies a chance to evade coming attacks, that will grow higher the deeper you go. No way to bring in any light sources to remove said effect exists as of now.

Points of Interest

Cultist Corridors

Located near the surface of the cave system, Cultists dedicated to Gulagra make their home. Among the insane, Crazy Terry is quite possibly the strangest.

Books and documents

A series of books and scriptures may be found along the dungeon. They surely contain information any scholar or knowledge-hungry adventurer will appreciate.

Anchor room

A ghost is being kept chained somewhere in the chapel, being used by the forces of evil to power up and aid in their purposes. Maybe any delver would find some helpful tools and advice if they find where this spirit is being kept hostage.

The Chapel

At the very bottom of the tunnel system, a very ornate room shows where the actual place of worship is. Any adventurers coming this far should ready themselves for a tough battle.

NPCs

Friends

  • The ghost of Katarina Eltibule, a tormented spirit being kept captive as a summoner's anchor.

Foes

Bosses

Harvestables

  • Several liquids such as whey and pick-me-up juice can be gathered from barrels scattered across the dungeon, provided you have an empty bottle.
  • There's several crates that can be picked up (as storage crates), and broken ones as well as some bags that will get you some random supplies.
  • A single chest that may be looted daily, much like the ones in other dungeons. Found in the anchor room.