Performance
Performance
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300px This umbrella skill represents your ability to entertain with performances of music, acrobatics, dance, art, recitals, and so on.
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Skill Type: | Other Skill
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Max Level: | 50
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Requirements: | N/A
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Skill Trainers: | N/A
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“This umbrella skill represents your ability to entertain with performances of music, acrobatics, dance, art, recitals, and so on.
Performance Overview
Performance is a general skill leveled alongside the advancement of its many sub-skills.
In-Game Description
This umbrella skill represents your ability to entertain with performances of music, acrobatics, dance, art, recitals, and so on.
Training Performance
- Performance is learned automatically when one of the Sub-Skills is first learned. Often, a which can be purchased from Marna is a memory-wiped traveler's first interaction with the Performance skills.
- Level Sub-Skills to increase Performance.
Connected Skills
Sub-Skills:
- Stringed Instruments - Skill in performing with stringed instruments such as harps, lutes, and guitars.
- Percussion Instruments - Skill in performing with percussion instruments such as drums, bells, and dulcimers.
- Wind Instruments - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
- Interpretive Dance - Skill in dancing to music in a way that entertains or moves others.
- Oratory - The ability to speak in a public way that moves your audience.
Secondary Skills:
- None
Related Skills:
- Artistry - Just as Performance is the parent skill to many sub-skills, Artistry is a parent skill to many visual art skills, such as painting, sculpting, and mosaic creation.
Synergy Levels:
Bonus Synergy Levels for Performance can be obtained from the following skills and levels:
- Oratory
- Level 5, Level 25, Level 45
- Interpretive Dance
- Level 1, Level 10, Level 30, Level 50, Level 70
- Percussion Instruments
- Level 1, Level 10, Level 15, Level 20
- Stringed Instruments
- Level 1, Level 10, Level 15, Level 20
- Wind Instruments
- Level 1, Level 10, Level 15, Level 20
Performance Sub-Skill Abilities
Stringed Instruments
Stringed Instruments Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | [Expand] Source |
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Percussion Instruments
Percussion Instruments Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | [Expand] Source |
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Wind Instruments
Wind Instruments Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | [Expand] Source |
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Interpretive Dance
Interpretive Dance Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | [Expand] Source |
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Performance Mechanics
Music
Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and others.
Dance
Dancing grants buffs which can boost crafting experience gained.
Gardening
Playing music while gardening can increase the chances for an increased crop harvest.
Some details:
- Every five seconds there's a die-roll to see if the plant is affected by music. The number of performers playing near it at that moment determines the chance. Once it's been affected, it can't get more affected; it's a one-shot deal. After the first dice roll if it did not "win" the roll, we move on to the next roll 5 seconds later and so on and so on until the roll is "won" or the plant is harvested/despawns or the music/effect has stopped. Also note that the number of players/instruments can change and is accounted for per roll.
- The performers' skill is also factored in, but just the highest per skill. So having wind, drum, and string performers is much better than having three drum performers.
- More (and more varied) performers do increase the chance of increased gardening yield, up to approximately 12 performers.
Equipment
Only some instruments will grant proficiency in the Sub-skills of Performance.
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Performance Experience Table
Performace is an umbrella skill. It has no experience table.
Trivia
Performance was added in April 12, 2015.