Difference between revisions of "Serbule Crypt"

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m (Bosses: Added missing boss Rhino Guardian.)
(Added Oct 25th note about the new chests.)
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==Points of Interest==
 
==Points of Interest==
  
====Painting Rooms with Platforms====
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===Painting Rooms with Platforms===
 
In the northewestern area on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to the paintings in [[Goblin Dungeon]] you can take them off the walls, and identify them to raise your [[Art History]] skill. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, Sir Coth) (to be confirmed).
 
In the northewestern area on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to the paintings in [[Goblin Dungeon]] you can take them off the walls, and identify them to raise your [[Art History]] skill. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, Sir Coth) (to be confirmed).
  
====Khyralek's Room====
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===Khyralek's Room===
 
Khyrulek is guarded by two large Rhinos.
 
Khyrulek is guarded by two large Rhinos.
  
====Necromancy Altar====
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===Necromancy Altar===
 
The skill [[Necromancy]] can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer a "run" down there on global chat.
 
The skill [[Necromancy]] can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer a "run" down there on global chat.
  
====Serbule Sewers Portal====
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===Serbule Sewers Portal===
 
There is a room protected by a few '''Explosion Traps'''. [[Sir Arif]] can be found there,  who deals in [[Sigil Scripting]]. Further back in this room is a connection to [[Serbule Sewers]].
 
There is a room protected by a few '''Explosion Traps'''. [[Sir Arif]] can be found there,  who deals in [[Sigil Scripting]]. Further back in this room is a connection to [[Serbule Sewers]].
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 +
===Four new chests (Oct 25th, 2104 update)===
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The first chest is at the end of the corridor "that players seem to all miss". The other three are deeper in. (None are on the second floor past Khyrulek.) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot has above-average chances for nice level 20 gear.
  
 
==Tips==
 
==Tips==

Revision as of 17:25, 25 October 2014

Button Green.png
name
Crypt Level 1 (annotated).jpg
Map of Serbule Crypt (click for larger size)
Connects to
Area Level
15
File:Serbule Crypt.png
Serbule Crypt entrance in the graveyard.

The Crypt is a low to mid level dungeon on it's first floor, descending into it's depths will bring you to a mid-high dungeon section.

If you bump into an invisible wall, it is targettable, and requires a code to open. Hint

Points of Interest

Painting Rooms with Platforms

In the northewestern area on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to the paintings in Goblin Dungeon you can take them off the walls, and identify them to raise your Art History skill. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, Sir Coth) (to be confirmed).

Khyralek's Room

Khyrulek is guarded by two large Rhinos.

Necromancy Altar

The skill Necromancy can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer a "run" down there on global chat.

Serbule Sewers Portal

There is a room protected by a few Explosion Traps. Sir Arif can be found there, who deals in Sigil Scripting. Further back in this room is a connection to Serbule Sewers.

Four new chests (Oct 25th, 2104 update)

The first chest is at the end of the corridor "that players seem to all miss". The other three are deeper in. (None are on the second floor past Khyrulek.) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot has above-average chances for nice level 20 gear.

Tips

  • Stacks of Spider Legs and Giant Spider Legs can earn favor with Velkort.
  • Spiderwebs are worth 20 gold each, they quickly add up.

NPCs

Friends

Bosses

Foes

  • Acid Spider
  • Deinonychus
  • Immortal Warrior (hard as nail skeletons, "Absorbs 50% of Physical Attacks")
  • Skeleton Fire Wizard
  • Skeleton Insigator
  • Skeleton Swordsman (strong)
  • Skeleton Troublemaker (archers)
  • Suicidal Skeleton