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| {{Skill infobox | | {{Skill infobox |
| |title = Mentalism | | |title = Mentalism |
− | |image = [[File:Mentalism (skill).jpg|300px|]] | + | |image = [[File:Empty_Placeholder.png]] |
| |caption = The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities. | | |caption = The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities. |
| |skilltype = Combat Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> | | |skilltype = Combat Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |
− | |maxlevel = 80 <!-- List without bonus levels --> | + | |maxlevel = 90 <!-- List without bonus levels --> |
| |req = <!-- Any other skills needed to gain this skill --> | | |req = <!-- Any other skills needed to gain this skill --> |
− | |skilltrainers = [[Echur]], [[Mu]], [[Rohina]], [[Raina]] <!-- List skill trainers, 3 max --> | + | |skilltrainers = [[Echur]], [[Mu]], [[Yoy]], [[Rohina]], [[Raina]] <!-- List skill trainers, 3 max --> |
| }} | | }} |
− |
| |
| {{Quote| | | {{Quote| |
| The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. | | The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. |
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| === Training {{msg:BASEPAGENAME}} === | | === Training {{msg:BASEPAGENAME}} === |
| * Learned from [[Echur]] in [[Serbule Keep]] after completing a few errands. | | * Learned from [[Echur]] in [[Serbule Keep]] after completing a few errands. |
− | * [[Mu]] in [[Myconian Cave]] teaches further skills with sufficient favor. | + | * [[Mu]] and [[Yoy]] in [[Myconian Cave]] teaches further skills with sufficient favor. |
− | * [[Rohina]] trains '''Mentalism''' level 51-60 for 20,000 councils <sup>Needs confirmation</sup> (Friends favor) and level 61-70 for 100,000 councils <sup>Needs confirmation</sup> (? Favor Level) | + | * [[Rohina]] trains '''Mentalism''' level 51-60 for 20,000 councils <sup>Needs confirmation</sup> (Friends favor) and level 61-70 for 100,000 councils (? Favor Level <= Best Friends) |
− | * [[Raina]] unlocks 71-80 for 400,000 councils 20,000 councils <sup>Needs confirmation</sup> (? Favor Level). | + | * [[Raina]] unlocks 71-80 for 400,000 councils<sup>Needs confirmation</sup> plus 3 {{Item|Royal Jelly}} (? Favor Level). |
| + | * Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]]. |
| | | |
| == Connected Skills == | | == Connected Skills == |
| ===== Sub-Skills: ===== | | ===== Sub-Skills: ===== |
− | * None | + | * [[Fairy Magic]] |
| + | |
| ===== Secondary Skills: ===== | | ===== Secondary Skills: ===== |
| * None | | * None |
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| ! align="left" | '''Ability Type''' | | ! align="left" | '''Ability Type''' |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Psi Health Wave}}</span> '''Psi Health Wave''' (1-3) || 1/20/38 || Level Up ||You and nearby allies began to heal every few seconds.|| N/A || Signature Support | + | |{{Ability icon|Psi Health Wave|1}} '''Psi Health Wave''' (1-3) || 1/20/38 || Level Up ||You and nearby allies began to heal every few seconds.|| N/A || Signature Support |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Mindreave}}</span> '''Mindreave''' (1-4) || 3/18/35/50 || Level Up ||You rip at the target's synapses. Bypasses armor. || Psychic || Basic Attack | + | |{{Ability icon|Mindreave|1}} '''Mindreave''' (1-4) || 3/18/35/50 || Level Up ||You rip at the target's synapses. Bypasses armor. || Psychic || Basic Attack |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Psi Armor Wave}}</span> '''Psi Armor Wave''' (1-3) || 5/25/45 || Level Up ||You and nearby allies begin to recover lost armor every few seconds. || N/A || Signature Support | + | |{{Ability icon|Psi Armor Wave|1}} '''Psi Armor Wave''' (1-3) || 5/25/45 || Level Up ||You and nearby allies begin to recover lost armor every few seconds. || N/A || Signature Support |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|System Shock}}</span> '''System Shock''' (1-3) || 7/30/47 || Level Up ||Fling a bolt of electricity with your mind. || Electricity || Core Attack | + | |{{Ability icon|System Shock|1}} '''System Shock''' (1-3) || 7/30/47 || Level Up ||Fling a bolt of electricity with your mind. || Electricity || Core Attack |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Psi Power Wave}}</span> '''Psi Power Wave''' (1-3) || 10/33/49 || Level Up ||You and nearby allies begin to recover lost power every few seconds. || N/A || Signature Support | + | |{{Ability icon|Psi Power Wave|1}} '''Psi Power Wave''' (1-3) || 10/33/49 || Level Up ||You and nearby allies begin to recover lost power every few seconds. || N/A || Signature Support |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Reconstruct}}</span> '''Reconstruct''' (1-3) || 13/23/43 || Level Up ||Heal yourself or an ally. || N/A || Major Healing | + | |{{Ability icon|Reconstruct|1}} '''Reconstruct''' (1-3) || 13/23/43 || Level Up ||Heal yourself or an ally. || N/A || Major Healing |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Psi Adrenaline Wave}}</span> '''Psi Adrenaline Wave''' (1-2) || 16/40 || Level Up ||You and nearby allies begin to do additional damage with every attack || N/A || Signature Support | + | |{{Ability icon|Psi Adrenaline Wave|1}} '''Psi Adrenaline Wave''' (1-2) || 16/40 || Level Up ||You and nearby allies begin to do additional damage with every attack || N/A || Signature Support |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Panic Charge}}</span> '''Panic Charge''' (1-3) || 26/37/48 || Level Up ||Fling bolts of electricity in all directions. || Electricity || | + | |{{Ability icon|Panic Charge|1}} '''Panic Charge''' (1-3) || 26/37/48 || Level Up ||Fling bolts of electricity in all directions. || Electricity || |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Revitalize}}</span> '''Revitalize''' (1-3) || 13/22/42 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability | + | |{{Ability icon|Revitalize|1}} '''Revitalize''' (1-3) || 13/22/42 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Agonize}}</span> '''Agonize''' (1-3) || 15/30/45 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack | + | |{{Ability icon|Agonize|1}} '''Agonize''' (1-3) || 15/30/45 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Electrify}}</span> '''Electrify''' (1-2) || 22/37 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack | + | |{{Ability icon|Electrify|1}} '''Electrify''' (1-2) || 22/37 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Pain Bubble}}</span> '''Pain Bubble''' (1-3) || 15/30/45 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. || Psychic || Signature Debuff | + | |{{Ability icon|Pain Bubble|1}} '''Pain Bubble''' (1-3) || 15/30/45 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150%/175%/200% of the damage they thought they avoided. || Psychic || Signature Debuff |
| |} | | |} |
| | | |
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| ! align="left" | '''Ability Type''' | | ! align="left" | '''Ability Type''' |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Revitalize}}</span> '''Revitalize''' (4-5) || 57/70 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability | + | |{{Ability icon|Revitalize|1}} '''Revitalize''' (4-5) || 57/70 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Agonize}}</span> '''Agonize''' 4 || 60 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack | + | |{{Ability icon|Agonize|1}} '''Agonize''' 4 || 60 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Electrify}}</span> '''Electrify''' (3-5) || 52/67/73 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack | + | |{{Ability icon|Electrify|1}} '''Electrify''' (3-5) || 52/67/73 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack |
| |- | | |- |
− | |<span class="extimage32px">{{Ability icon|Pain Bubble}}</span> '''Pain Bubble''' 4 || 60 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. || Psychic || Signature Debuff | + | |{{Ability icon|Pain Bubble|1}} '''Pain Bubble''' 4 || 60 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 225% of the damage they thought they avoided. || Psychic || Signature Debuff |
| + | |- |
| + | |{{Ability icon|Mindworm|1}} '''Mindworm''' (1-3) || 20/30/40 || [[Yoy]] ||. || Psychic || Attack |
| |} | | |} |
| | | |
| {{:{{msg:BASEPAGENAME}}/Abilities}} | | {{:{{msg:BASEPAGENAME}}/Abilities}} |
− | ===Group Mechanics=== | + | |
− | If you're in a group with multiple Mentalists, the same "wave" ability only stacks up to 3 times.
| + | ===Psi Wave Mechanics=== |
| + | * All four psi-wave abilities share a single cooldown. |
| | | |
| ===Equipment=== | | ===Equipment=== |
The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities.
Upon reaching higher levels, experts of the Mentalism Skill may learn the following abilities:
Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Psi Health Wave |
You and nearby allies begin to heal every few seconds. |
Restore: 4 Health every 4 seconds |
|
Power Cost: 8 AoE: 15 Cooldown: 20 |
Leveling
|
|
3 |
Mindreave |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 7 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
5 |
Psi Armor Wave |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 4 Armor every 3 seconds |
|
Power Cost: 9 AoE: 15 Cooldown: 20 |
Leveling
|
|
7 |
System Shock |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 23 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 8 |
Leveling
|
|
9 |
Revitalize |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 20 Health |
|
Power Cost: 12 Range: 30 Cooldown: 12 |
Training: Mu
|
|
10 |
Psi Power Wave |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 4 Power every 4 seconds |
|
Power Cost: 9 AoE: 15 Cooldown: 20 |
Leveling
|
|
13 |
Reconstruct |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 80 Health |
|
Power Cost: 21 Range: 20 Cooldown: 30 |
Leveling
|
|
15 |
Agonize |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 77 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 48 Range: 20 Cooldown: 60 |
Training: Mu
|
|
15 |
Pain Bubble |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 5 seconds or until 200 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 26 Range: 20 Cooldown: 20 |
Training: Mu
|
|
16 |
Psi Adrenaline Wave |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 3 extra damage. |
|
Power Cost: 12 AoE: 15 Cooldown: 20 |
Leveling
|
|
18 |
Mindreave 2 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 17 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
20 |
Psi Health Wave 2 |
You and nearby allies begin to heal every few seconds. |
Restore: 6 Health every 4 seconds |
|
Power Cost: 13 AoE: 17 Cooldown: 20 |
Leveling
|
|
20 |
Mindworm |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 15 Psychic, 4 times over 8 seconds |
Health Dmg: 45 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 25 Range: 20 Cooldown: 12 |
Training: Yoy
|
|
22 |
Electrify |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 68 Electricity Dmg to Vulnerable: 68 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 20 |
Leveling
|
|
23 |
Reconstruct 2 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 100 Health |
|
Power Cost: 26 Range: 20 Cooldown: 30 |
Leveling
|
|
25 |
Psi Armor Wave 2 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 6 Armor every 3 seconds |
|
Power Cost: 15 AoE: 17 Cooldown: 20 |
Leveling
|
|
26 |
Panic Charge |
Fling bolts of electricity in all directions. |
|
Damage: 52 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 28 AoE: 18 Cooldown: 30 |
Leveling
|
|
27 |
Revitalize 2 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 35 Health |
|
Power Cost: 17 Range: 30 Cooldown: 12 |
Training: Mu
|
|
30 |
System Shock 2 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 73 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 29 Range: 30 Cooldown: 8 |
Leveling
|
|
30 |
Agonize 2 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 162 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 65 Range: 20 Cooldown: 60 |
Training: Mu
|
|
30 |
Pain Bubble 2 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 175% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 6 seconds or until 300 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 35 Range: 20 Cooldown: 20 |
Training: Mu
|
|
30 |
Mindworm 2 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 25 Psychic, 4 times over 8 seconds |
Health Dmg: 73 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 30 Range: 20 Cooldown: 12 |
Training: Yoy
|
|
33 |
Psi Power Wave 2 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 6 Power every 4 seconds |
|
Power Cost: 14 AoE: 17 Cooldown: 20 |
Leveling
|
|
35 |
Mindreave 3 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 30 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
36 |
Electrify 2 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 126 Electricity Dmg to Vulnerable: 126 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 20 |
Leveling
|
|
37 |
Panic Charge 2 |
Fling bolts of electricity in all directions. |
|
Damage: 82 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 34 AoE: 20 Cooldown: 30 |
Leveling
|
|
38 |
Psi Health Wave 3 |
You and nearby allies begin to heal every few seconds. |
Restore: 9 Health every 4 seconds |
|
Power Cost: 19 AoE: 20 Cooldown: 20 |
Leveling
|
|
40 |
Psi Adrenaline Wave 2 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 5 extra damage. |
|
Power Cost: 19 AoE: 17 Cooldown: 20 |
Leveling
|
|
40 |
Mindworm 3 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 37 Psychic, 4 times over 8 seconds |
Health Dmg: 110 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 36 Range: 20 Cooldown: 12 |
Training: Yoy
|
|
43 |
Reconstruct 3 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 130 Health |
|
Power Cost: 37 Range: 20 Cooldown: 30 |
Leveling
|
|
45 |
Psi Armor Wave 3 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 9 Armor every 3 seconds |
|
Power Cost: 20 AoE: 20 Cooldown: 20 |
Leveling
|
|
45 |
Agonize 3 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 307 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 82 Range: 20 Cooldown: 60 |
Training: Mu
|
|
45 |
Revitalize 3 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 42 Health |
|
Power Cost: 23 Range: 30 Cooldown: 12 |
Training: Mu
|
|
45 |
Pain Bubble 3 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 200% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 7 seconds or until 500 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 44 Range: 20 Cooldown: 20 |
Training: Mu
|
|
47 |
System Shock 3 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 150 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 37 Range: 30 Cooldown: 8 |
Leveling
|
|
48 |
Panic Charge 3 |
Fling bolts of electricity in all directions. |
|
Damage: 133 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 39 AoE: 22 Cooldown: 30 |
Leveling
|
|
49 |
Psi Power Wave 3 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 9 Power every 4 seconds |
|
Power Cost: 16 AoE: 20 Cooldown: 20 |
Leveling
|
|
50 |
Mindreave 4 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 58 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
50 |
Mindworm 4 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 58 Psychic, 4 times over 8 seconds |
Health Dmg: 170 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 40 Range: 20 Cooldown: 12 |
Training: Sem
|
|
51 |
Psi Health Wave 4 |
You and nearby allies begin to heal every few seconds. |
Restore: 12 Health every 4 seconds |
|
Power Cost: 22 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
52 |
Electrify 3 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 248 Electricity Dmg to Vulnerable: 248 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 57 Range: 30 Cooldown: 20 |
Training: Rohina
|
|
53 |
Reconstruct 4 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 160 Health |
|
Power Cost: 42 Range: 20 Cooldown: 30 |
Training: Rohina
|
|
54 |
Psi Adrenaline Wave 3 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 4% extra damage. |
|
Power Cost: 23 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
54 |
Psi Armor Wave 4 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 12 Armor every 3 seconds |
|
Power Cost: 23 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
55 |
System Shock 4 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 200 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 40 Range: 30 Cooldown: 8 |
Training: Rohina
|
|
57 |
Revitalize 4 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 60 Health |
|
Power Cost: 27 Range: 30 Cooldown: 12 |
Training: Mu
|
|
58 |
Panic Charge 4 |
Fling bolts of electricity in all directions. |
|
Damage: 185 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 44 AoE: 24 Cooldown: 30 |
Training: Rohina
|
|
59 |
Psi Power Wave 4 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 12 Power every 4 seconds |
|
Power Cost: 16 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
60 |
Mindreave 5 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 79 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Training: Rohina
|
|
60 |
Agonize 4 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 40%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 517 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 97 Range: 20 Cooldown: 60 |
Training: Mu
|
|
60 |
Pain Bubble 4 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 225% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 8 seconds or until 700 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 52 Range: 20 Cooldown: 20 |
Training: Mu
|
|
60 |
Mindworm 5 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 79 Psychic, 4 times over 8 seconds |
Health Dmg: 231 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 45 Range: 20 Cooldown: 12 |
Training: Sem
|
|
63 |
Psi Health Wave 5 |
You and nearby allies begin to heal every few seconds. |
Restore: 15 Health every 4 seconds |
|
Power Cost: 25 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
64 |
Reconstruct 5 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 180 Health |
|
Power Cost: 47 Range: 20 Cooldown: 30 |
Training: Rohina
|
|
65 |
Psi Adrenaline Wave 4 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 5% extra damage. |
|
Power Cost: 26 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
67 |
Electrify 4 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 376 Electricity Dmg to Vulnerable: 376 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 67 Range: 30 Cooldown: 20 |
Training: Rohina
|
|
67 |
System Shock 5 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 274 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 45 Range: 30 Cooldown: 8 |
Training: Rohina
|
|
69 |
Psi Armor Wave 5 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 15 Armor every 3 seconds |
|
Power Cost: 27 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
70 |
Revitalize 5 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 75 Health |
|
Power Cost: 31 Range: 30 Cooldown: 12 |
Training: Mu
|
|
70 |
Mindreave 6 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 100 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Training: Rohina
|
|
70 |
Mindworm 6 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 100 Psychic, 4 times over 8 seconds |
Health Dmg: 295 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 50 Range: 20 Cooldown: 12 |
Training: Sem
|
|
71 |
Panic Charge 5 |
Fling bolts of electricity in all directions. |
|
Damage: 257 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 51 AoE: 24 Cooldown: 30 |
Training: Rohina
|
|
73 |
Electrify 5 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 433 Electricity Dmg to Vulnerable: 433 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 72 Range: 30 Cooldown: 20 |
Training: Raina
|
|
74 |
Psi Power Wave 5 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 15 Power every 4 seconds |
|
Power Cost: 18 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
75 |
Agonize 5 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 50%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 743 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 114 Range: 20 Cooldown: 60 |
Training: Raina
|
|
75 |
Pain Bubble 5 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 250% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 8 seconds or until 1000 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 61 Range: 20 Cooldown: 20 |
Training: Raina
|
|
75 |
Psi Health Wave 6 |
You and nearby allies begin to heal every few seconds. |
Restore: 18 Health every 4 seconds |
|
Power Cost: 28 AoE: 20 Cooldown: 20 |
Training: Raina
|
|
75 |
System Shock 6 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 332 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 49 Range: 30 Cooldown: 8 |
Training: Raina
|
|
75 |
Reconstruct 6 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 200 Health |
|
Power Cost: 53 Range: 20 Cooldown: 30 |
Training: Raina
|
|
78 |
Psi Adrenaline Wave 5 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 6% extra damage. |
|
Power Cost: 29 AoE: 20 Cooldown: 20 |
Training: Raina
|
|
80 |
Mindreave 7 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 126 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Training: Raina
|
|
80 |
Mindworm 7 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 126 Psychic, 4 times over 8 seconds |
Health Dmg: 369 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 56 Range: 20 Cooldown: 12 |
Training: Mope
|
|
81 |
Psi Armor Wave 6 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 18 Armor every 3 seconds |
|
Power Cost: 30 AoE: 20 Cooldown: 20 |
Training: Raina
|
|
81 |
Panic Charge 6 |
Fling bolts of electricity in all directions. |
|
Damage: 320 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 56 AoE: 24 Cooldown: 30 |
Training: Raina
|
|
82 |
Revitalize 6 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 86 Health |
|
Power Cost: 35 Range: 30 Cooldown: 12 |
Training: Raina
|
|
84 |
Psi Power Wave 6 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 18 Power every 4 seconds |
|
Power Cost: 21 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Power Wave 6
|
|
85 |
Electrify 6 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 557 Electricity Dmg to Vulnerable: 557 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 81 Range: 30 Cooldown: 20 |
Item: Mentalism: Electrify 6
|
|
86 |
Psi Health Wave 7 |
You and nearby allies begin to heal every few seconds. |
Restore: 21 Health every 4 seconds |
|
Power Cost: 32 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Health Wave 7
|
|
86 |
Reconstruct 7 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 200 Health |
|
Power Cost: 59 Range: 20 Cooldown: 30 |
Item: Mentalism: Reconstruct 7
|
|
87 |
System Shock 7 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 421 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 54 Range: 30 Cooldown: 8 |
Item: Mentalism: System Shock 7
|
|
90 |
Agonize 6 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 55%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 996 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 132 Range: 20 Cooldown: 60 |
Item: Mentalism: Agonize 6
|
|
90 |
Pain Bubble 6 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 275% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 9 seconds or until 1500 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 71 Range: 20 Cooldown: 20 |
Item: Mentalism: Pain Bubble 6
|
|
90 |
Mindreave 8 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 151 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Item: Mentalism: Mindreave 8
|
|
90 |
Mindworm 8 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 151 Psychic, 4 times over 8 seconds |
Health Dmg: 445 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 61 Range: 20 Cooldown: 12 |
Training: Mope
|
|
92 |
Panic Charge 7 |
Fling bolts of electricity in all directions. |
|
Damage: 391 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 62 AoE: 24 Cooldown: 30 |
Item: Mentalism: Panic Charge 7
|
|
94 |
Psi Armor Wave 7 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 21 Armor every 3 seconds |
|
Power Cost: 34 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Armor Wave 7
|
|
94 |
Psi Adrenaline Wave 6 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 7% extra damage. |
|
Power Cost: 34 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Adrenaline Wave 6
|
|
95 |
Revitalize 7 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 95 Health |
|
Power Cost: 39 Range: 30 Cooldown: 12 |
Item: Mentalism: Revitalize 7
|
|
95 |
Psi Power Wave 7 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 21 Power every 4 seconds |
|
Power Cost: 24 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Power Wave 7
|
|
95 |
System Shock 8 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 484 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 8 |
Item: Mentalism: System Shock 8
|
Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
Mentalist's |
of Mentalism |
Level 100 - Mentalism Base Damage +50% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Mentalism Damage +5
- Mentalism Base Damage +10%
- Mentalism Base Damage +15%
- Mentalism Base Damage +20%
- Mentalism Base Damage +25%
- Mentalism Base Damage +30%
- Mentalism Base Damage +35%
- Mentalism Base Damage +40%
- Mentalism Base Damage +45%
- Mentalism Base Damage +50%
|
Wavemaster's |
of Effortless Waves |
Level 100 - All Psi Wave Abilities cost -20 Power and your Combat Refresh restores +51 Health |
Uncommon |
Chest, Feet |
Click Expand to reveal
- All Psi Wave Abilities cost -1 Power and your Combat Refresh restores +4 Health
- All Psi Wave Abilities cost -2 Power and your Combat Refresh restores +6 Health
- All Psi Wave Abilities cost -3 Power and your Combat Refresh restores +8 Health
- All Psi Wave Abilities cost -4 Power and your Combat Refresh restores +10 Health
- All Psi Wave Abilities cost -5 Power and your Combat Refresh restores +12 Health
- All Psi Wave Abilities cost -6 Power and your Combat Refresh restores +14 Health
- All Psi Wave Abilities cost -7 Power and your Combat Refresh restores +16 Health
- All Psi Wave Abilities cost -8 Power and your Combat Refresh restores +18 Health
- All Psi Wave Abilities cost -9 Power and your Combat Refresh restores +20 Health
- All Psi Wave Abilities cost -10 Power and your Combat Refresh restores +22 Health
- All Psi Wave Abilities cost -11 Power and your Combat Refresh restores +24 Health
- All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +27 Health
- All Psi Wave Abilities cost -13 Power and your Combat Refresh restores +30 Health
- All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +33 Health
- All Psi Wave Abilities cost -15 Power and your Combat Refresh restores +36 Health
- All Psi Wave Abilities cost -16 Power and your Combat Refresh restores +39 Health
- All Psi Wave Abilities cost -17 Power and your Combat Refresh restores +42 Health
- All Psi Wave Abilities cost -18 Power and your Combat Refresh restores +45 Health
- All Psi Wave Abilities cost -19 Power and your Combat Refresh restores +48 Health
- All Psi Wave Abilities cost -20 Power and your Combat Refresh restores +51 Health
|
|
of Shocking Mindreaves |
Level 100 - Mindreave deals +44 damage and deals Electricity damage instead of Psychic |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Mindreave deals +6 damage and deals Electricity damage instead of Psychic
- Mindreave deals +8 damage and deals Electricity damage instead of Psychic
- Mindreave deals +10 damage and deals Electricity damage instead of Psychic
- Mindreave deals +12 damage and deals Electricity damage instead of Psychic
- Mindreave deals +14 damage and deals Electricity damage instead of Psychic
- Mindreave deals +16 damage and deals Electricity damage instead of Psychic
- Mindreave deals +18 damage and deals Electricity damage instead of Psychic
- Mindreave deals +20 damage and deals Electricity damage instead of Psychic
- Mindreave deals +22 damage and deals Electricity damage instead of Psychic
- Mindreave deals +24 damage and deals Electricity damage instead of Psychic
- Mindreave deals +26 damage and deals Electricity damage instead of Psychic
- Mindreave deals +28 damage and deals Electricity damage instead of Psychic
- Mindreave deals +30 damage and deals Electricity damage instead of Psychic
- Mindreave deals +32 damage and deals Electricity damage instead of Psychic
- Mindreave deals +34 damage and deals Electricity damage instead of Psychic
- Mindreave deals +36 damage and deals Electricity damage instead of Psychic
- Mindreave deals +38 damage and deals Electricity damage instead of Psychic
- Mindreave deals +40 damage and deals Electricity damage instead of Psychic
- Mindreave deals +42 damage and deals Electricity damage instead of Psychic
- Mindreave deals +44 damage and deals Electricity damage instead of Psychic
|
|
of Shocking Dissemination |
Level 100 - Electrify stuns the target and deals +40 damage |
Uncommon |
Hands |
Click Expand to reveal
- Electrify stuns the target and deals +2 damage
- Electrify stuns the target and deals +4 damage
- Electrify stuns the target and deals +6 damage
- Electrify stuns the target and deals +8 damage
- Electrify stuns the target and deals +10 damage
- Electrify stuns the target and deals +12 damage
- Electrify stuns the target and deals +14 damage
- Electrify stuns the target and deals +16 damage
- Electrify stuns the target and deals +18 damage
- Electrify stuns the target and deals +20 damage
- Electrify stuns the target and deals +22 damage
- Electrify stuns the target and deals +24 damage
- Electrify stuns the target and deals +26 damage
- Electrify stuns the target and deals +28 damage
- Electrify stuns the target and deals +30 damage
- Electrify stuns the target and deals +32 damage
- Electrify stuns the target and deals +34 damage
- Electrify stuns the target and deals +36 damage
- Electrify stuns the target and deals +38 damage
- Electrify stuns the target and deals +40 damage
|
|
of Healthy Shocks |
Level 100 - Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay |
Uncommon |
Feet |
Click Expand to reveal
- Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 4 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 6 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 8 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 10 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 12 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 14 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 17 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 20 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 23 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 26 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 29 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 32 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 35 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 38 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 41 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 44 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 47 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 50 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay
|
|
of Unsuspecting Mindreaves |
Level 100 - Mindreave Taunt -665 |
Uncommon |
Necklace |
Click Expand to reveal
- Mindreave Taunt -30
- Mindreave Taunt -60
- Mindreave Taunt -90
- Mindreave Taunt -120
- Mindreave Taunt -150
- Mindreave Taunt -180
- Mindreave Taunt -210
- Mindreave Taunt -245
- Mindreave Taunt -280
- Mindreave Taunt -315
- Mindreave Taunt -350
- Mindreave Taunt -385
- Mindreave Taunt -420
- Mindreave Taunt -455
- Mindreave Taunt -490
- Mindreave Taunt -525
- Mindreave Taunt -560
- Mindreave Taunt -595
- Mindreave Taunt -630
- Mindreave Taunt -665
|
|
|
Level 100 - Agonize deals +720 Psychic damage over 12 seconds |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Agonize deals +36 Psychic damage over 12 seconds
- Agonize deals +72 Psychic damage over 12 seconds
- Agonize deals +108 Psychic damage over 12 seconds
- Agonize deals +144 Psychic damage over 12 seconds
- Agonize deals +180 Psychic damage over 12 seconds
- Agonize deals +216 Psychic damage over 12 seconds
- Agonize deals +252 Psychic damage over 12 seconds
- Agonize deals +288 Psychic damage over 12 seconds
- Agonize deals +324 Psychic damage over 12 seconds
- Agonize deals +360 Psychic damage over 12 seconds
- Agonize deals +396 Psychic damage over 12 seconds
- Agonize deals +432 Psychic damage over 12 seconds
- Agonize deals +468 Psychic damage over 12 seconds
- Agonize deals +504 Psychic damage over 12 seconds
- Agonize deals +540 Psychic damage over 12 seconds
- Agonize deals +576 Psychic damage over 12 seconds
- Agonize deals +612 Psychic damage over 12 seconds
- Agonize deals +648 Psychic damage over 12 seconds
- Agonize deals +684 Psychic damage over 12 seconds
- Agonize deals +720 Psychic damage over 12 seconds
|
|
|
Level 100 - For 15 seconds after using Mindreave, your Major Healing abilities restore +60 Health (this effect does not stack with itself) |
Rare |
MainHand |
Click Expand to reveal
- For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +12 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +18 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +24 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +30 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +36 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +42 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +48 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +54 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +60 Health (this effect does not stack with itself)
|
|
of Critical Hits |
Level 100 - Psychology/Mentalism Critical Hit Damage +200% when Mentalism is active |
Uncommon |
Head, Chest |
Click Expand to reveal
- Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +20% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +30% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +50% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +70% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +80% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +90% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +100% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +110% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +120% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +130% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +140% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +150% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +170% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +180% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +190% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +200% when Mentalism is active
|
|
of Effortless Pain |
Level 100 - Pain Bubble Power Cost -80 |
Uncommon |
MainHand |
Click Expand to reveal
- Pain Bubble Power Cost -4
- Pain Bubble Power Cost -8
- Pain Bubble Power Cost -12
- Pain Bubble Power Cost -16
- Pain Bubble Power Cost -20
- Pain Bubble Power Cost -24
- Pain Bubble Power Cost -28
- Pain Bubble Power Cost -32
- Pain Bubble Power Cost -36
- Pain Bubble Power Cost -40
- Pain Bubble Power Cost -44
- Pain Bubble Power Cost -48
- Pain Bubble Power Cost -52
- Pain Bubble Power Cost -56
- Pain Bubble Power Cost -60
- Pain Bubble Power Cost -64
- Pain Bubble Power Cost -68
- Pain Bubble Power Cost -72
- Pain Bubble Power Cost -76
- Pain Bubble Power Cost -80
|
|
of System Shock |
Level 100 - System Shock Damage +49% |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- System Shock Damage +7%
- System Shock Damage +9%
- System Shock Damage +11%
- System Shock Damage +13%
- System Shock Damage +15%
- System Shock Damage +17%
- System Shock Damage +19%
- System Shock Damage +21%
- System Shock Damage +23%
- System Shock Damage +25%
- System Shock Damage +27%
- System Shock Damage +29%
- System Shock Damage +31.5%
- System Shock Damage +34%
- System Shock Damage +36.5%
- System Shock Damage +39%
- System Shock Damage +41.5%
- System Shock Damage +44%
- System Shock Damage +46.5%
- System Shock Damage +49%
|
|
of Aftershocks |
Level 100 - System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds |
Uncommon |
Head, OffHand, Hands |
Click Expand to reveal
- System Shock deals +3 Electricity damage plus 6 Psychic damage over 12 seconds
- System Shock deals +6 Electricity damage plus 18 Psychic damage over 12 seconds
- System Shock deals +9 Electricity damage plus 30 Psychic damage over 12 seconds
- System Shock deals +12 Electricity damage plus 42 Psychic damage over 12 seconds
- System Shock deals +15 Electricity damage plus 54 Psychic damage over 12 seconds
- System Shock deals +18 Electricity damage plus 66 Psychic damage over 12 seconds
- System Shock deals +21 Electricity damage plus 78 Psychic damage over 12 seconds
- System Shock deals +24 Electricity damage plus 90 Psychic damage over 12 seconds
- System Shock deals +27 Electricity damage plus 102 Psychic damage over 12 seconds
- System Shock deals +30 Electricity damage plus 114 Psychic damage over 12 seconds
- System Shock deals +33 Electricity damage plus 126 Psychic damage over 12 seconds
- System Shock deals +36 Electricity damage plus 138 Psychic damage over 12 seconds
- System Shock deals +39 Electricity damage plus 150 Psychic damage over 12 seconds
- System Shock deals +42 Electricity damage plus 162 Psychic damage over 12 seconds
- System Shock deals +45 Electricity damage plus 174 Psychic damage over 12 seconds
- System Shock deals +48 Electricity damage plus 186 Psychic damage over 12 seconds
- System Shock deals +51 Electricity damage plus 198 Psychic damage over 12 seconds
- System Shock deals +54 Electricity damage plus 210 Psychic damage over 12 seconds
- System Shock deals +57 Electricity damage plus 222 Psychic damage over 12 seconds
- System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds
|
|
of Calming Shocks |
Level 100 - System Shock deals +48 damage, generates no Rage, and reduces Rage by 410 |
Uncommon |
Legs, Ring |
Click Expand to reveal
- System Shock deals +2 damage, generates no Rage, and reduces Rage by 30
- System Shock deals +4 damage, generates no Rage, and reduces Rage by 50
- System Shock deals +6 damage, generates no Rage, and reduces Rage by 70
- System Shock deals +8 damage, generates no Rage, and reduces Rage by 90
- System Shock deals +10 damage, generates no Rage, and reduces Rage by 110
- System Shock deals +12 damage, generates no Rage, and reduces Rage by 130
- System Shock deals +14 damage, generates no Rage, and reduces Rage by 150
- System Shock deals +16 damage, generates no Rage, and reduces Rage by 170
- System Shock deals +18 damage, generates no Rage, and reduces Rage by 190
- System Shock deals +20 damage, generates no Rage, and reduces Rage by 210
- System Shock deals +22 damage, generates no Rage, and reduces Rage by 230
- System Shock deals +24 damage, generates no Rage, and reduces Rage by 250
- System Shock deals +27 damage, generates no Rage, and reduces Rage by 270
- System Shock deals +30 damage, generates no Rage, and reduces Rage by 290
- System Shock deals +33 damage, generates no Rage, and reduces Rage by 310
- System Shock deals +36 damage, generates no Rage, and reduces Rage by 330
- System Shock deals +39 damage, generates no Rage, and reduces Rage by 350
- System Shock deals +42 damage, generates no Rage, and reduces Rage by 370
- System Shock deals +45 damage, generates no Rage, and reduces Rage by 390
- System Shock deals +48 damage, generates no Rage, and reduces Rage by 410
|
|
|
Level 100 - System Shock boosts the damage of your Signature Debuffs by +116 for 8 seconds |
Uncommon |
MainHand, Ring |
Click Expand to reveal
- System Shock boosts the damage of your Signature Debuffs by +5 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +10 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +15 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +20 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +26 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +32 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +38 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +44 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +50 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +56 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +62 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +68 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +74 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +80 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +86 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +92 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +98 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +104 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +110 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +116 for 8 seconds
|
|
of System Shocks |
Level 100 - System Shock Damage +78. System Critical-Hit Bonus Damage +0.4 |
Rare |
Head, Hands |
Click Expand to reveal
- System Shock Damage +3. System Critical-Hit Bonus Damage +0.02
- System Shock Damage +6. System Critical-Hit Bonus Damage +0.04
- System Shock Damage +9. System Critical-Hit Bonus Damage +0.06
- System Shock Damage +12. System Critical-Hit Bonus Damage +0.08
- System Shock Damage +15. System Critical-Hit Bonus Damage +0.1
- System Shock Damage +18. System Critical-Hit Bonus Damage +0.12
- System Shock Damage +21. System Critical-Hit Bonus Damage +0.14
- System Shock Damage +24. System Critical-Hit Bonus Damage +0.16
- System Shock Damage +28. System Critical-Hit Bonus Damage +0.18
- System Shock Damage +32. System Critical-Hit Bonus Damage +0.2
- System Shock Damage +36. System Critical-Hit Bonus Damage +0.22
- System Shock Damage +40. System Critical-Hit Bonus Damage +0.24
- System Shock Damage +44. System Critical-Hit Bonus Damage +0.26
- System Shock Damage +48. System Critical-Hit Bonus Damage +0.28
- System Shock Damage +53. System Critical-Hit Bonus Damage +0.3
- System Shock Damage +58. System Critical-Hit Bonus Damage +0.32
- System Shock Damage +63. System Critical-Hit Bonus Damage +0.34
- System Shock Damage +68. System Critical-Hit Bonus Damage +0.36
- System Shock Damage +73. System Critical-Hit Bonus Damage +0.38
- System Shock Damage +78. System Critical-Hit Bonus Damage +0.4
|
|
of Reconstruction |
Level 100 - Reconstruct Healing +120 |
Uncommon |
OffHand, Feet, Ring |
Click Expand to reveal
- Reconstruct Healing +6
- Reconstruct Healing +12
- Reconstruct Healing +18
- Reconstruct Healing +24
- Reconstruct Healing +30
- Reconstruct Healing +36
- Reconstruct Healing +42
- Reconstruct Healing +48
- Reconstruct Healing +54
- Reconstruct Healing +60
- Reconstruct Healing +66
- Reconstruct Healing +72
- Reconstruct Healing +78
- Reconstruct Healing +84
- Reconstruct Healing +90
- Reconstruct Healing +96
- Reconstruct Healing +102
- Reconstruct Healing +108
- Reconstruct Healing +114
- Reconstruct Healing +120
|
|
of Revitalization |
Level 100 - Revitalize Healing +60 |
Uncommon |
Legs, MainHand, Head |
Click Expand to reveal
- Revitalize Healing +3
- Revitalize Healing +6
- Revitalize Healing +9
- Revitalize Healing +12
- Revitalize Healing +15
- Revitalize Healing +18
- Revitalize Healing +21
- Revitalize Healing +24
- Revitalize Healing +27
- Revitalize Healing +30
- Revitalize Healing +33
- Revitalize Healing +36
- Revitalize Healing +39
- Revitalize Healing +42
- Revitalize Healing +45
- Revitalize Healing +48
- Revitalize Healing +51
- Revitalize Healing +54
- Revitalize Healing +57
- Revitalize Healing +60
|
|
of Psi-Padding |
Level 100 - Reconstruct causes the target to take 18 less damage from attacks for 30 seconds |
Rare |
Head, Necklace |
Click Expand to reveal
- Reconstruct causes the target to take 4 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 5 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 6 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 7 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 8 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 10 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 12 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 14 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 16 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 18 less damage from attacks for 30 seconds
|
|
of Mind Protection |
Level 100 - Revitalize restores +30 Health and causes the target to take 26 less damage from Psychic and Nature attacks for 12 seconds |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Revitalize restores +3 Health and causes the target to take 4 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +5 Health and causes the target to take 6 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +7 Health and causes the target to take 9 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +9 Health and causes the target to take 12 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +10 Health and causes the target to take 14 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +14 Health and causes the target to take 17 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +18 Health and causes the target to take 19 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +22 Health and causes the target to take 21 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +26 Health and causes the target to take 24 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +30 Health and causes the target to take 26 less damage from Psychic and Nature attacks for 12 seconds
|
|
|
Level 100 - Reconstruct restores 101 Power to the target |
Rare |
Legs |
Click Expand to reveal
- Reconstruct restores 6 Power to the target
- Reconstruct restores 11 Power to the target
- Reconstruct restores 16 Power to the target
- Reconstruct restores 21 Power to the target
- Reconstruct restores 26 Power to the target
- Reconstruct restores 31 Power to the target
- Reconstruct restores 36 Power to the target
- Reconstruct restores 41 Power to the target
- Reconstruct restores 46 Power to the target
- Reconstruct restores 51 Power to the target
- Reconstruct restores 56 Power to the target
- Reconstruct restores 61 Power to the target
- Reconstruct restores 66 Power to the target
- Reconstruct restores 71 Power to the target
- Reconstruct restores 76 Power to the target
- Reconstruct restores 81 Power to the target
- Reconstruct restores 86 Power to the target
- Reconstruct restores 91 Power to the target
- Reconstruct restores 96 Power to the target
- Reconstruct restores 101 Power to the target
|
|
of Organ Repair |
Level 100 - Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec) |
Uncommon |
Necklace |
Click Expand to reveal
- Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1 dmg/sec)
- Revitalize restores +2 Health and removes ongoing Trauma effects (up to 2 dmg/sec)
- Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3 dmg/sec)
- Revitalize restores +3 Health and removes ongoing Trauma effects (up to 4 dmg/sec)
- Revitalize restores +4 Health and removes ongoing Trauma effects (up to 6 dmg/sec)
- Revitalize restores +5 Health and removes ongoing Trauma effects (up to 8 dmg/sec)
- Revitalize restores +5 Health and removes ongoing Trauma effects (up to 10 dmg/sec)
- Revitalize restores +6 Health and removes ongoing Trauma effects (up to 12 dmg/sec)
- Revitalize restores +7 Health and removes ongoing Trauma effects (up to 14 dmg/sec)
- Revitalize restores +8 Health and removes ongoing Trauma effects (up to 16 dmg/sec)
- Revitalize restores +8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)
- Revitalize restores +9 Health and removes ongoing Trauma effects (up to 22 dmg/sec)
- Revitalize restores +12 Health and removes ongoing Trauma effects (up to 23 dmg/sec)
- Revitalize restores +14 Health and removes ongoing Trauma effects (up to 24 dmg/sec)
- Revitalize restores +17 Health and removes ongoing Trauma effects (up to 25 dmg/sec)
- Revitalize restores +20 Health and removes ongoing Trauma effects (up to 26 dmg/sec)
- Revitalize restores +22 Health and removes ongoing Trauma effects (up to 27 dmg/sec)
- Revitalize restores +24 Health and removes ongoing Trauma effects (up to 28 dmg/sec)
- Revitalize restores +26 Health and removes ongoing Trauma effects (up to 29 dmg/sec)
- Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec)
|
|
of Reconstructed Feet |
Level 100 - Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds |
Epic |
Feet |
Click Expand to reveal
- Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds
- Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 seconds
- Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds
- Reconstruct restores 8 power and boosts target's sprint speed by 1.5 for 10 seconds
- Reconstruct restores 10 power and boosts target's sprint speed by 2 for 10 seconds
- Reconstruct restores 13 power and boosts target's sprint speed by 2 for 10 seconds
- Reconstruct restores 16 power and boosts target's sprint speed by 2.5 for 10 seconds
- Reconstruct restores 19 power and boosts target's sprint speed by 2.5 for 10 seconds
- Reconstruct restores 22 power and boosts target's sprint speed by 3 for 10 seconds
- Reconstruct restores 25 power and boosts target's sprint speed by 3 for 10 seconds
- Reconstruct restores 28 power and boosts target's sprint speed by 3.5 for 10 seconds
- Reconstruct restores 31 power and boosts target's sprint speed by 3.5 for 10 seconds
- Reconstruct restores 34 power and boosts target's sprint speed by 4 for 10 seconds
- Reconstruct restores 37 power and boosts target's sprint speed by 4 for 10 seconds
- Reconstruct restores 40 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct restores 44 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct restores 48 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct restores 52 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 56 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds
|
|
of Armored Reconstruction |
Level 100 - Revitalize restores 83 armor to YOU (regardless of the target of the ability) |
Rare |
Necklace, Ring |
Click Expand to reveal
- Revitalize restores 7 armor to YOU (regardless of the target of the ability)
- Revitalize restores 11 armor to YOU (regardless of the target of the ability)
- Revitalize restores 15 armor to YOU (regardless of the target of the ability)
- Revitalize restores 19 armor to YOU (regardless of the target of the ability)
- Revitalize restores 23 armor to YOU (regardless of the target of the ability)
- Revitalize restores 27 armor to YOU (regardless of the target of the ability)
- Revitalize restores 31 armor to YOU (regardless of the target of the ability)
- Revitalize restores 35 armor to YOU (regardless of the target of the ability)
- Revitalize restores 39 armor to YOU (regardless of the target of the ability)
- Revitalize restores 43 armor to YOU (regardless of the target of the ability)
- Revitalize restores 47 armor to YOU (regardless of the target of the ability)
- Revitalize restores 51 armor to YOU (regardless of the target of the ability)
- Revitalize restores 55 armor to YOU (regardless of the target of the ability)
- Revitalize restores 59 armor to YOU (regardless of the target of the ability)
- Revitalize restores 63 armor to YOU (regardless of the target of the ability)
- Revitalize restores 67 armor to YOU (regardless of the target of the ability)
- Revitalize restores 71 armor to YOU (regardless of the target of the ability)
- Revitalize restores 75 armor to YOU (regardless of the target of the ability)
- Revitalize restores 79 armor to YOU (regardless of the target of the ability)
- Revitalize restores 83 armor to YOU (regardless of the target of the ability)
|
|
|
Level 100 - Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 40 health |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 12 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 13 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 15 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 16 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 18 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 20 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 21 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 22 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 23 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 26 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 28 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 30 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 34 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 36 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 38 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 40 health
|
|
of Miraculous Health Waves |
Level 100 - Psi Health Wave heals all targets for 86 health after a 15 second delay |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Health Wave heals all targets for 10 health after a 15 second delay
- Psi Health Wave heals all targets for 14 health after a 15 second delay
- Psi Health Wave heals all targets for 18 health after a 15 second delay
- Psi Health Wave heals all targets for 22 health after a 15 second delay
- Psi Health Wave heals all targets for 26 health after a 15 second delay
- Psi Health Wave heals all targets for 30 health after a 15 second delay
- Psi Health Wave heals all targets for 34 health after a 15 second delay
- Psi Health Wave heals all targets for 38 health after a 15 second delay
- Psi Health Wave heals all targets for 42 health after a 15 second delay
- Psi Health Wave heals all targets for 46 health after a 15 second delay
- Psi Health Wave heals all targets for 50 health after a 15 second delay
- Psi Health Wave heals all targets for 54 health after a 15 second delay
- Psi Health Wave heals all targets for 58 health after a 15 second delay
- Psi Health Wave heals all targets for 62 health after a 15 second delay
- Psi Health Wave heals all targets for 66 health after a 15 second delay
- Psi Health Wave heals all targets for 70 health after a 15 second delay
- Psi Health Wave heals all targets for 74 health after a 15 second delay
- Psi Health Wave heals all targets for 78 health after a 15 second delay
- Psi Health Wave heals all targets for 82 health after a 15 second delay
- Psi Health Wave heals all targets for 86 health after a 15 second delay
|
|
|
Level 100 - Psi Health Wave and Psi Armor Wave instantly heal you for 59 health |
Rare |
Hands, Ring |
Click Expand to reveal
- Psi Health Wave and Psi Armor Wave instantly heal you for 10 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 15 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 20 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 25 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 30 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 35 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 41 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 47 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 53 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 59 health
|
|
|
Level 100 - Psi Health Wave grants all targets +33 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds |
Uncommon |
Head, Ring |
Click Expand to reveal
- Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +9 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +20 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +30 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +33 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
|
|
of Health Waves |
Level 100 - Psi Health Wave, Armor Wave, and Power Wave restore +17 Health, Armor, and Power respectively every few seconds |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Health Wave, Armor Wave, and Power Wave restore +1 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +2 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +3 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +5 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +7 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +10 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +11 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +13 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +15 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +17 Health, Armor, and Power respectively every few seconds
|
|
|
Level 100 - Psi Armor Wave instantly restores 68 armor to all targets |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Psi Armor Wave instantly restores 7 armor to all targets
- Psi Armor Wave instantly restores 10 armor to all targets
- Psi Armor Wave instantly restores 13 armor to all targets
- Psi Armor Wave instantly restores 16 armor to all targets
- Psi Armor Wave instantly restores 19 armor to all targets
- Psi Armor Wave instantly restores 22 armor to all targets
- Psi Armor Wave instantly restores 25 armor to all targets
- Psi Armor Wave instantly restores 28 armor to all targets
- Psi Armor Wave instantly restores 31 armor to all targets
- Psi Armor Wave instantly restores 34 armor to all targets
- Psi Armor Wave instantly restores 37 armor to all targets
- Psi Armor Wave instantly restores 40 armor to all targets
- Psi Armor Wave instantly restores 43 armor to all targets
- Psi Armor Wave instantly restores 46 armor to all targets
- Psi Armor Wave instantly restores 49 armor to all targets
- Psi Armor Wave instantly restores 52 armor to all targets
- Psi Armor Wave instantly restores 56 armor to all targets
- Psi Armor Wave instantly restores 60 armor to all targets
- Psi Armor Wave instantly restores 64 armor to all targets
- Psi Armor Wave instantly restores 68 armor to all targets
|
|
of Armor Surprises |
Level 100 - Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 13 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 20 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 27 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 34 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 41 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 48 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 55 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 62 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 69 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 76 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 83 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 90 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 97 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 104 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 111 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 118 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 125 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 132 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay
|
|
of Waves of Instant Armor |
Level 100 - Psi Health Wave and Psi Armor Wave instantly restore 106 armor to you |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Psi Health Wave and Psi Armor Wave instantly restore 10 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 20 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 30 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 40 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 50 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 60 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 72 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 96 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 106 armor to you
|
|
of Shielding Agony |
Level 100 - Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). |
Uncommon |
Head |
Click Expand to reveal
- Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
- Agonize deals +4% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
- Agonize deals +5% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
- Agonize deals +6% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +7% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +8% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +9% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +10% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +11% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +13% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +18% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +22% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +24% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +26% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +28% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
|
|
of Mental Prowess |
Level 100 - Max Power +80 when Mentalism is active |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Max Power +8 when Mentalism is active
- Max Power +16 when Mentalism is active
- Max Power +24 when Mentalism is active
- Max Power +32 when Mentalism is active
- Max Power +40 when Mentalism is active
- Max Power +48 when Mentalism is active
- Max Power +56 when Mentalism is active
- Max Power +64 when Mentalism is active
- Max Power +72 when Mentalism is active
- Max Power +80 when Mentalism is active
|
|
|
Level 100 - Psi Power Wave and Psi Adrenaline Wave restore 94 power to all targets after a 15 second delay |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 13 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 16 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 19 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 22 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 26 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 30 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 34 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 38 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 42 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 46 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 50 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 58 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 64 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 70 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 76 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 82 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 88 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 94 power to all targets after a 15 second delay
|
|
of Sudden Power Overloads |
Level 100 - Psi Power Wave instantly restores 47 power to all targets |
Uncommon |
Head, Hands |
Click Expand to reveal
- Psi Power Wave instantly restores 5 power to all targets
- Psi Power Wave instantly restores 6 power to all targets
- Psi Power Wave instantly restores 7 power to all targets
- Psi Power Wave instantly restores 8 power to all targets
- Psi Power Wave instantly restores 9 power to all targets
- Psi Power Wave instantly restores 11 power to all targets
- Psi Power Wave instantly restores 13 power to all targets
- Psi Power Wave instantly restores 15 power to all targets
- Psi Power Wave instantly restores 17 power to all targets
- Psi Power Wave instantly restores 19 power to all targets
- Psi Power Wave instantly restores 21 power to all targets
- Psi Power Wave instantly restores 23 power to all targets
- Psi Power Wave instantly restores 26 power to all targets
- Psi Power Wave instantly restores 29 power to all targets
- Psi Power Wave instantly restores 32 power to all targets
- Psi Power Wave instantly restores 35 power to all targets
- Psi Power Wave instantly restores 38 power to all targets
- Psi Power Wave instantly restores 41 power to all targets
- Psi Power Wave instantly restores 44 power to all targets
- Psi Power Wave instantly restores 47 power to all targets
|
|
|
Level 100 - Psi Power Wave and Psi Adrenaline Wave instantly restore 66 power to you |
Rare |
Chest, OffHand |
Click Expand to reveal
- Psi Power Wave and Psi Adrenaline Wave instantly restore 15 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 19 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 23 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 28 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 33 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 39 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 45 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 52 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 59 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 66 power to you
|
|
|
Level 100 - Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -17 Power for 20 seconds |
Uncommon |
Hands |
Click Expand to reveal
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -2 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -5 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -7 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -9 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -11 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -13 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -17 Power for 20 seconds
|
|
|
Level 100 - Max Health +85 when Mentalism is active |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Max Health +12 when Mentalism is active
- Max Health +19 when Mentalism is active
- Max Health +26 when Mentalism is active
- Max Health +33 when Mentalism is active
- Max Health +40 when Mentalism is active
- Max Health +48 when Mentalism is active
- Max Health +58 when Mentalism is active
- Max Health +68 when Mentalism is active
- Max Health +80 when Mentalism is active
- Max Health +85 when Mentalism is active
|
|
|
Level 100 - Psi Health Wave, Armor Wave, and Power Wave grant all targets +54 Psychic Damage for 60 seconds |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +10 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +14 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +18 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +22 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +26 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +30 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +36 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +48 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +54 Psychic Damage for 60 seconds
|
|
|
Level 100 - Psi Adrenaline Wave increases all targets' Slashing damage +10% for 20 seconds |
Rare |
MainHand |
Click Expand to reveal
- Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +3% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +4% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +6% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +7% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +8% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +9.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +10% for 20 seconds
|
|
|
Level 100 - Psi Adrenaline Wave increases all targets' Electricity damage +10% for 20 seconds |
Rare |
MainHand |
Click Expand to reveal
- Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +3% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +4% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +6% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +7% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +8% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +9.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +10% for 20 seconds
|
|
|
Level 100 - Psi Adrenaline Wave increases all targets' Crushing damage +10% for 20 seconds |
Rare |
MainHand |
Click Expand to reveal
- Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +3% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +4% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +6% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +7% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +8% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +9.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +10% for 20 seconds
|
|
of Agonizing Feedback |
Level 100 - Agonize deals +90% damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU |
Uncommon |
MainHand |
Click Expand to reveal
- Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU
- Agonize deals +18% damage and reuse timer is -7 seconds, but the ability deals 30 health damage to YOU
- Agonize deals +26% damage and reuse timer is -8 seconds, but the ability deals 45 health damage to YOU
- Agonize deals +34% damage and reuse timer is -9 seconds, but the ability deals 60 health damage to YOU
- Agonize deals +42% damage and reuse timer is -10 seconds, but the ability deals 75 health damage to YOU
- Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU
- Agonize deals +60% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU
- Agonize deals +70% damage and reuse timer is -11 seconds, but the ability deals 120 health damage to YOU
- Agonize deals +80% damage and reuse timer is -12 seconds, but the ability deals 135 health damage to YOU
- Agonize deals +90% damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU
|
Agonizing |
of Agony |
Level 100 - Agonize Damage +83% |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Agonize Damage +7%
- Agonize Damage +11%
- Agonize Damage +15%
- Agonize Damage +19%
- Agonize Damage +23%
- Agonize Damage +27%
- Agonize Damage +31%
- Agonize Damage +35%
- Agonize Damage +39%
- Agonize Damage +43%
- Agonize Damage +47%
- Agonize Damage +51%
- Agonize Damage +55%
- Agonize Damage +59%
- Agonize Damage +63%
- Agonize Damage +67%
- Agonize Damage +71%
- Agonize Damage +75%
- Agonize Damage +79%
- Agonize Damage +83%
|
|
of System Shock |
Level 100 - Panic Charge Damage +124% |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Panic Charge Damage +10%
- Panic Charge Damage +16%
- Panic Charge Damage +22%
- Panic Charge Damage +28%
- Panic Charge Damage +34%
- Panic Charge Damage +40%
- Panic Charge Damage +46%
- Panic Charge Damage +52%
- Panic Charge Damage +58%
- Panic Charge Damage +64%
- Panic Charge Damage +70%
- Panic Charge Damage +76%
- Panic Charge Damage +82%
- Panic Charge Damage +88%
- Panic Charge Damage +94%
- Panic Charge Damage +100%
- Panic Charge Damage +106%
- Panic Charge Damage +112%
- Panic Charge Damage +118%
- Panic Charge Damage +124%
|
|
of Panicked Pain |
Level 100 - Panic Charge boosts the damage of all your attacks +57 for 20 seconds |
Uncommon |
Ring, OffHand |
Click Expand to reveal
- Panic Charge boosts the damage of all your attacks +2 for 20 seconds
- Panic Charge boosts the damage of all your attacks +4 for 20 seconds
- Panic Charge boosts the damage of all your attacks +6 for 20 seconds
- Panic Charge boosts the damage of all your attacks +9 for 20 seconds
- Panic Charge boosts the damage of all your attacks +12 for 20 seconds
- Panic Charge boosts the damage of all your attacks +15 for 20 seconds
- Panic Charge boosts the damage of all your attacks +18 for 20 seconds
- Panic Charge boosts the damage of all your attacks +21 for 20 seconds
- Panic Charge boosts the damage of all your attacks +24 for 20 seconds
- Panic Charge boosts the damage of all your attacks +27 for 20 seconds
- Panic Charge boosts the damage of all your attacks +30 for 20 seconds
- Panic Charge boosts the damage of all your attacks +33 for 20 seconds
- Panic Charge boosts the damage of all your attacks +36 for 20 seconds
- Panic Charge boosts the damage of all your attacks +39 for 20 seconds
- Panic Charge boosts the damage of all your attacks +42 for 20 seconds
- Panic Charge boosts the damage of all your attacks +45 for 20 seconds
- Panic Charge boosts the damage of all your attacks +48 for 20 seconds
- Panic Charge boosts the damage of all your attacks +51 for 20 seconds
- Panic Charge boosts the damage of all your attacks +54 for 20 seconds
- Panic Charge boosts the damage of all your attacks +57 for 20 seconds
|
|
of Panicked Healing |
Level 100 - Panic Charge knocks all targets back and restores 106 armor to you |
Uncommon |
Feet, Head |
Click Expand to reveal
- Panic Charge knocks all targets back and restores 6 armor to you
- Panic Charge knocks all targets back and restores 10 armor to you
- Panic Charge knocks all targets back and restores 14 armor to you
- Panic Charge knocks all targets back and restores 18 armor to you
- Panic Charge knocks all targets back and restores 22 armor to you
- Panic Charge knocks all targets back and restores 26 armor to you
- Panic Charge knocks all targets back and restores 30 armor to you
- Panic Charge knocks all targets back and restores 34 armor to you
- Panic Charge knocks all targets back and restores 38 armor to you
- Panic Charge knocks all targets back and restores 42 armor to you
- Panic Charge knocks all targets back and restores 46 armor to you
- Panic Charge knocks all targets back and restores 50 armor to you
- Panic Charge knocks all targets back and restores 57 armor to you
- Panic Charge knocks all targets back and restores 64 armor to you
- Panic Charge knocks all targets back and restores 71 armor to you
- Panic Charge knocks all targets back and restores 78 armor to you
- Panic Charge knocks all targets back and restores 85 armor to you
- Panic Charge knocks all targets back and restores 92 armor to you
- Panic Charge knocks all targets back and restores 99 armor to you
- Panic Charge knocks all targets back and restores 106 armor to you
|
|
of Electrification |
Level 100 - Electrify Damage +56.99% |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Electrify Damage +5%
- Electrify Damage +7%
- Electrify Damage +9%
- Electrify Damage +11%
- Electrify Damage +13%
- Electrify Damage +15%
- Electrify Damage +18%
- Electrify Damage +21%
- Electrify Damage +24%
- Electrify Damage +27%
- Electrify Damage +30%
- Electrify Damage +33%
- Electrify Damage +36%
- Electrify Damage +39%
- Electrify Damage +42%
- Electrify Damage +45%
- Electrify Damage +48%
- Electrify Damage +51%
- Electrify Damage +54%
- Electrify Damage +56.99%
|
|
|
Level 100 - Pain Bubble deals +100 damage and restores 70 armor to you |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Pain Bubble deals +5 damage and restores 40 armor to you
- Pain Bubble deals +10 damage and restores 40 armor to you
- Pain Bubble deals +15 damage and restores 40 armor to you
- Pain Bubble deals +20 damage and restores 40 armor to you
- Pain Bubble deals +25 damage and restores 40 armor to you
- Pain Bubble deals +30 damage and restores 40 armor to you
- Pain Bubble deals +35 damage and restores 40 armor to you
- Pain Bubble deals +40 damage and restores 40 armor to you
- Pain Bubble deals +45 damage and restores 45 armor to you
- Pain Bubble deals +50 damage and restores 45 armor to you
- Pain Bubble deals +55 damage and restores 45 armor to you
- Pain Bubble deals +60 damage and restores 45 armor to you
- Pain Bubble deals +65 damage and restores 50 armor to you
- Pain Bubble deals +70 damage and restores 50 armor to you
- Pain Bubble deals +75 damage and restores 60 armor to you
- Pain Bubble deals +80 damage and restores 60 armor to you
- Pain Bubble deals +85 damage and restores 60 armor to you
- Pain Bubble deals +90 damage and restores 60 armor to you
- Pain Bubble deals +95 damage and restores 70 armor to you
- Pain Bubble deals +100 damage and restores 70 armor to you
|
|
of Calming Shocks |
Level 100 - Electrify generates no rage and removes 1600 Rage |
Uncommon |
Necklace, Chest |
Click Expand to reveal
- Electrify generates no rage and removes 250 Rage
- Electrify generates no rage and removes 300 Rage
- Electrify generates no rage and removes 350 Rage
- Electrify generates no rage and removes 400 Rage
- Electrify generates no rage and removes 450 Rage
- Electrify generates no rage and removes 500 Rage
- Electrify generates no rage and removes 550 Rage
- Electrify generates no rage and removes 600 Rage
- Electrify generates no rage and removes 650 Rage
- Electrify generates no rage and removes 700 Rage
- Electrify generates no rage and removes 750 Rage
- Electrify generates no rage and removes 800 Rage
- Electrify generates no rage and removes 900 Rage
- Electrify generates no rage and removes 1000 Rage
- Electrify generates no rage and removes 1100 Rage
- Electrify generates no rage and removes 1200 Rage
- Electrify generates no rage and removes 1300 Rage
- Electrify generates no rage and removes 1400 Rage
- Electrify generates no rage and removes 1500 Rage
- Electrify generates no rage and removes 1600 Rage
|
|
of Refreshing Shocks |
Level 100 - Electrify restores 80 Health to you |
Rare |
Feet, Ring |
Click Expand to reveal
- Electrify restores 8 Health to you
- Electrify restores 11 Health to you
- Electrify restores 14 Health to you
- Electrify restores 17 Health to you
- Electrify restores 20 Health to you
- Electrify restores 24 Health to you
- Electrify restores 28 Health to you
- Electrify restores 32 Health to you
- Electrify restores 36 Health to you
- Electrify restores 40 Health to you
- Electrify restores 44 Health to you
- Electrify restores 48 Health to you
- Electrify restores 52 Health to you
- Electrify restores 56 Health to you
- Electrify restores 60 Health to you
- Electrify restores 64 Health to you
- Electrify restores 68 Health to you
- Electrify restores 72 Health to you
- Electrify restores 76 Health to you
- Electrify restores 80 Health to you
|
|
|
Level 100 - Reconstruct Reuse Timer -5.5 |
Rare |
MainHand, Necklace |
Click Expand to reveal
- Reconstruct Reuse Timer -1
- Reconstruct Reuse Timer -1.5
- Reconstruct Reuse Timer -2
- Reconstruct Reuse Timer -2.5
- Reconstruct Reuse Timer -3
- Reconstruct Reuse Timer -3.5
- Reconstruct Reuse Timer -4
- Reconstruct Reuse Timer -4.5
- Reconstruct Reuse Timer -5
- Reconstruct Reuse Timer -5.5
|
|
of Recharging Shocks |
Level 100 - Electrify restores 80 power to you |
Epic |
Head |
Click Expand to reveal
- Electrify restores 4 power to you
- Electrify restores 8 power to you
- Electrify restores 12 power to you
- Electrify restores 16 power to you
- Electrify restores 20 power to you
- Electrify restores 24 power to you
- Electrify restores 28 power to you
- Electrify restores 32 power to you
- Electrify restores 36 power to you
- Electrify restores 40 power to you
- Electrify restores 44 power to you
- Electrify restores 48 power to you
- Electrify restores 52 power to you
- Electrify restores 56 power to you
- Electrify restores 60 power to you
- Electrify restores 64 power to you
- Electrify restores 68 power to you
- Electrify restores 72 power to you
- Electrify restores 76 power to you
- Electrify restores 80 power to you
|
|
of Painful Bubbles |
Level 100 - Pain Bubble Damage +240 |
Uncommon |
Necklace, OffHand |
Click Expand to reveal
- Pain Bubble Damage +12
- Pain Bubble Damage +24
- Pain Bubble Damage +36
- Pain Bubble Damage +48
- Pain Bubble Damage +60
- Pain Bubble Damage +72
- Pain Bubble Damage +84
- Pain Bubble Damage +96
- Pain Bubble Damage +108
- Pain Bubble Damage +120
- Pain Bubble Damage +132
- Pain Bubble Damage +144
- Pain Bubble Damage +156
- Pain Bubble Damage +168
- Pain Bubble Damage +180
- Pain Bubble Damage +192
- Pain Bubble Damage +204
- Pain Bubble Damage +216
- Pain Bubble Damage +228
- Pain Bubble Damage +240
|
|
of Bursting Bubbles |
Level 100 - Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 6.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 7% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 8% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 9% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 10% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 12% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 12.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 13.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 14% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 14.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds
|
|
|
Level 100 - Mindworm Damage +182 |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Mindworm Damage +8
- Mindworm Damage +16
- Mindworm Damage +24
- Mindworm Damage +32
- Mindworm Damage +40
- Mindworm Damage +48
- Mindworm Damage +56
- Mindworm Damage +64
- Mindworm Damage +72
- Mindworm Damage +82
- Mindworm Damage +92
- Mindworm Damage +102
- Mindworm Damage +112
- Mindworm Damage +122
- Mindworm Damage +132
- Mindworm Damage +142
- Mindworm Damage +152
- Mindworm Damage +162
- Mindworm Damage +172
- Mindworm Damage +182
|
|
|
Level 100 - Mindworm Damage +62% |
Uncommon |
Feet, Ring |
Click Expand to reveal
- Mindworm Damage +5%
- Mindworm Damage +8%
- Mindworm Damage +11%
- Mindworm Damage +14%
- Mindworm Damage +17%
- Mindworm Damage +20%
- Mindworm Damage +23%
- Mindworm Damage +26%
- Mindworm Damage +29%
- Mindworm Damage +32%
- Mindworm Damage +35%
- Mindworm Damage +38%
- Mindworm Damage +41%
- Mindworm Damage +44%
- Mindworm Damage +47%
- Mindworm Damage +50%
- Mindworm Damage +53%
- Mindworm Damage +56%
- Mindworm Damage +59%
- Mindworm Damage +62%
|
|
|
Level 100 - Mindworm deals +360 Trauma damage over 8 seconds |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Mindworm deals +12 Trauma damage over 8 seconds
- Mindworm deals +24 Trauma damage over 8 seconds
- Mindworm deals +36 Trauma damage over 8 seconds
- Mindworm deals +48 Trauma damage over 8 seconds
- Mindworm deals +60 Trauma damage over 8 seconds
- Mindworm deals +80 Trauma damage over 8 seconds
- Mindworm deals +100 Trauma damage over 8 seconds
- Mindworm deals +120 Trauma damage over 8 seconds
- Mindworm deals +140 Trauma damage over 8 seconds
- Mindworm deals +160 Trauma damage over 8 seconds
- Mindworm deals +180 Trauma damage over 8 seconds
- Mindworm deals +200 Trauma damage over 8 seconds
- Mindworm deals +220 Trauma damage over 8 seconds
- Mindworm deals +240 Trauma damage over 8 seconds
- Mindworm deals +260 Trauma damage over 8 seconds
- Mindworm deals +280 Trauma damage over 8 seconds
- Mindworm deals +300 Trauma damage over 8 seconds
- Mindworm deals +320 Trauma damage over 8 seconds
- Mindworm deals +340 Trauma damage over 8 seconds
- Mindworm deals +360 Trauma damage over 8 seconds
|
|
|
Level 100 - When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9) |
Epic |
Hands |
Click Expand to reveal
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 0)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 1)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 2)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 3)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 4)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 5)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 6)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 7)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 8)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9)
|
Level |
Bonus |
Totals
|
1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
7 |
Max Health +2 Max Power +2 |
Max Health +14 Max Power +17
|
8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20
|
9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22
|
10 |
Max Health +2 Max Power +3 |
Max Health +20 Max Power +25
|
11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27
|
12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29
|
13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31
|
14 |
Max Health +2 Max Power +2 |
Max Health +28 Max Power +33
|
15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35
|
16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37
|
17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39
|
18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41
|
19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43
|
20 |
Max Health +2 Max Power +2 |
Max Health +40 Max Power +45
|
21 |
Max Health +2 Max Power +2 |
Max Health +42 Max Power +47
|
22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49
|
23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51
|
24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53
|
25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55
|
26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57
|
27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59
|
28 |
Max Health +2 Max Power +2 |
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Max Health +2 Max Power +2 |
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Max Health +2 |
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Max Health +2 |
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Max Health +2 |
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Max Health +2 |
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