Difference between revisions of "Haste"
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* Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack. | * Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack. | ||
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants. | * [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants. | ||
+ | * A handful of mods which specifically affect Swimming or Flying speed are not included in this overview. | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 02:28, 28 November 2019
This page lists various means of increasing run speed.
Consumables
- can be learned in the Serbule Hills Spider Cave.
- (L 5) and (L 20) can be learned from Alchemy: Ignite The Fire In Your Legs!, a book sold by Yetta. These potions last two minutes and require at least one Fire Dust as ingredient.
- (L 35) and (L 45) are alchemy recipes only Lycanthropes can learn, but the potions are usable by anyone.
Skills and Ability Mods
Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019).
Skill | Ability | Duration | Cooldown | Uptime | In Combat? | Unmodded | Modded |
---|---|---|---|---|---|---|---|
Animal Handling | Sic Em | 10 | 12 | ** | yes | 0 | +9 |
Bard | Moment of Resolve | 8 | 60 | 13% | yes | 0 | +3 |
Battle Chemistry | Mutation: Extra Toes | long | n/a | 100% | no | +5 | +5 |
Haste Concoction | 10 | 45 | 22% | yes | +11 | +11 | |
Cow | Moo of Determination | 10 | 30 | 33% | yes | +13 | +13 |
Graze | 30 | 50 | 60% | no | 0 | +17 | |
Deer | Bounding Escape | 13 | 30 | 43% | yes | +8 | +8 |
Cuteness Overload | 8 | 30 | 27% | yes | 0 | +12 | |
None (Treasure Mod) | perm | n/a | 100% | no | 0 | +9 | |
Druid | Hunter's Stride | 60 | 60 | 100% | yes | +2.5 | +2.5 |
Fire Magic | Flesh to Fuel | 15 | 20 | 75% | no | 0 | +16 |
Lycanthropy | Hunting Speed | 30 | 10 | 100% | no | +12 | +12 |
Shadow Feint | 15 | 20 | 75% | yes | 0 | +6 | |
Mentalism | Reconstruct | 10 | 30 | 33% | yes | 0 | +4.5 |
Necromancy | Deathgaze | 15 | 30 | *** | yes | 0 | +2.5 |
Pig | Terror Dash | 10 | 60 | 17% | yes | +12 | +12 |
Squeal | 10 | 30 | 33% | yes | 0 | +10 | |
Psychology | Positive Attitude | 60 | 60 (47)* | 100% (128%)* | no | 0 | +8 |
Ridicule | 6 | 7 | **** | yes | 0 | +4.5 | |
Rabbit | Hare Dash | 11 | 30 | 37% | yes | +10 | +10 |
None (Treasure Mod) | perm | n/a | 100% | no | 0 | +6 | |
Shield | Take the Lead | 10 | 30 | 33% | yes | +10 | +20 |
Vigorous Defense | 15 | 60 | 25% | yes | 0 | +7 | |
Spider | Premeditated Doom | 40 | 40 | 100% | yes | 0 | +9 |
Web Trap | 10 | 25 (15)* | 40% (67%)* | yes | 0 | +16 | |
Terrifying Bite | 10 | 30 | ***** | yes | 0 | +8 |
*Numbers in parentheses require mod(s)
**Up to 83% uptime, but requires targeting an enemy and being near your pet to activate
***Up to 50% uptime, but requires landing a range attack to activate
****Up to 85% uptime, but requires landing a range attack to activate
*****Up to 33% uptime, but requires landing a melee attack to activate
Item Properties
- Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack.
- Shamanic Infusion can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants.
- A handful of mods which specifically affect Swimming or Flying speed are not included in this overview.