Skill Template

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Revision as of 16:33, 12 November 2016 by BetaNotus (talk | contribs) (Related Skills)
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Sword
Sword skill.png
A description of the skill.
Skill Type:
Combat Skills
Max Level:
60
Skill Trainers:


Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Skill Template Overview

Skill introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See Lycanthropy or Hammer for examples.

In-Game Description

The in-game description of the skill goes here.

Training Skill Template

Jara teaches Carpentry after you finish Kill Bear in There for her.

The Wombat in Sun Vale also has several recipes. These recipes teach how to make some staffs and animal shoes (Cow and Deer). (Useful if only for the bonus XP for creating an item for the first time)

Lamashu in Kur Mountains has some recipes to create Storage Crates.

Related Skills

'List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, a Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. Secondary skills are skills that either modify the page's skill, or wiki editors feel are required. Calligraphy is an example of a Secondary skill for Sword, and Gardening could be listed for Cooking.


Sub-Skills:

Secondary:

Skill Template Basic Abilities

First, add a table of abilities learned up to level 50, or the first skill cap. See the example from Lycanthropy below. This title must exist for all types of Skills. Some Trade Skills have sidebar abilities. (Fishing has Fish Gut). "Learn From" can either be "Leveling Up" or the name of a skill trainer. If the skill has no Abilities, comment out the section.


As you level Skill Template, you will learn the following abilities:

Ability Req. Level Learn From Description Damage Type Attack Type
36px Claw (1-4) 0/15/30/48 Level Up Claw your enemy. (+ damage vs vulnerable targets) Slashing Basic Attack
36px Bite (1-4) 2/10/28/46 Level Up Bite your enemy. Crushing  ???
36px Pack Attack (1-3) 5/20/40 Level Up Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. Crushing  ???
36px Pouncing Rake (1-3) 5/25/45 Level Up Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing  ???
36px Howl Mode 7 Level Up Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. N/A  ???
36px Shadow Feint (1-3) 12/35/50 Level Up Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) N/A  ???
36px Pouncing Rend (1-3+) 6/26/46/50 Scrolls Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) Slashing  ???
36px See Red (1-3) 9/29/49 Sanja Go into a berserk rage, dealing extra damage but weakening your defences. Slashing  ???
36px Double Claw (1-3) 13/22/42 Sanja Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. Slashing  ???
36px Sanguine Fangs (1-4) 8/18/29/44 Sanja Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals X health damage over 15 seconds) Slashing  ???
36px Smell Fear (1-3) 14/27/41 Sanja Launch into a vicious attack that sows seeds of doubt in the target's mind. Crushing  ???
36px Become Winter Wolf 0 Jace Soral Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) N/A N/A

Skill Template Advanced Abilities

At this point, list abilities beyond the first level cap. These can be taught by Skill Trainers, Scrolls, or through other methods (such as the Lycanthropy Altar).

Upon reaching higher levels, experts of the Skill Template Skill may learn the following abilities:

Ability Req. Level Learn From Description Damage Type Attack Type
36px Pack Attack 4 55 Altar of Norala Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. Crushing  ???
36px Bite 5 56 Altar of Norala Bite your enemy. Crushing  ???
36px Claw 5 58 Altar of Norala Claw your enemy. (+ damage vs vulnerable targets) Slashing Basic Attack
36px Pouncing Rake 4 60 Altar of Norala Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing  ???
36px Pouncing Rend 4 56 Scrolls Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing  ???
36px Double Claws 4 52 Sanja Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing  ???
36px Sanguine Fangs 5 54 Sanja Bite through veins to cause blood loss. Piercing  ???
36px Smell Fear 4 51 Sanja Launch into a vicious attack that sows seeds of doubt in the target's mind. Crushing  ???

Finally, reference a transcluded table for the skill. This will be populated with all possible skills. Save the page for the skill, than follow the red link. On the new page, type {{subst:Preload/Ability pages}} Save that page to generate the table (Just the table, there will be no content until the Wiki's ExtraBot is turned on, which generally happens after each patch).


Skill Template Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Skill Template skill.

Level Name Description Special Damage Stats Gear Required

Recipe Lists

Lists of Recipes pertaining to the skill goes here. See Cooking for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see Carpentry.

Name Mechanics

Add mechanics specific to the skill in this question, like Unarmed and Lycanthropy's Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.

Mechanic 1

Doing la-di-dah allows for this and that.

Equipment

Item-icon-belt.png Lucky Belt of the Woodland Warrior increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Lucky Belt of the Barbarian increases damage dealt with Hammer and Shield combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Lucky Belt of the Mindfist increases damage dealt with Hammer and Mentalism combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Lucky Belt of the Hammerer can be crafted. Requires 40 Toolcrafting.


Now, Add Level Up Rewards. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Level Up Rewards. Type on that page: {{subst:Preload/Level Up Reward pages}} and save.

Skill Template Level Up Rewards

Level Reward
10 Gain Ability: Poison Blade
15 +1 to Mycology
20 Gain Ability: Poison Blade 2
25 +1 to Battle Chemistry
30 Gain Ability: Poison Blade 3
40 Gain Ability: Poison Blade 4
45 +1 to Battle Chemistry
50 Gain Ability: Poison Blade 5

Trivia

Write a little about this history of the skill, or things that don't belong in above areas

Gallery

Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.

Gallery