Difference between revisions of "Meditation Combos"
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| + | Adventurers skilled in [[Unarmed]] combat may seek out [[Meditation]] to receive bonuses that activate when abilities are used in a particular order. There are three sets of [[Meditation Combos]] granted through [[Meditation]]. After the third [[Meditation]] per day, only the Recipe Combos will be received. | ||
| + | |||
| + | *'''Pillar Combos''' - Determined by the Meditation Pillar or Arch you use. | ||
| + | *'''Daily Combos''' - Determined by day, with ten rotating bonuses. | ||
| + | *'''Recipe Combos''' - Granted through the use of a recipe. | ||
==Daily Combos== | ==Daily Combos== | ||
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| Combo: Whirlwind of Flame 2 || Combo: Punch+Kick+Barrage+Punch+Hip Throw: final step affects all enemies within 20 meters and ignites them, dealing 60 damage over 15 seconds. | | Combo: Whirlwind of Flame 2 || Combo: Punch+Kick+Barrage+Punch+Hip Throw: final step affects all enemies within 20 meters and ignites them, dealing 60 damage over 15 seconds. | ||
|} | |} | ||
| + | [[Category:Mechanics]] | ||
Revision as of 09:48, 15 January 2020
Adventurers skilled in Unarmed combat may seek out Meditation to receive bonuses that activate when abilities are used in a particular order. There are three sets of Meditation Combos granted through Meditation. After the third Meditation per day, only the Recipe Combos will be received.
- Pillar Combos - Determined by the Meditation Pillar or Arch you use.
- Daily Combos - Determined by day, with ten rotating bonuses.
- Recipe Combos - Granted through the use of a recipe.
Daily Combos
| Name | Description |
|---|---|
| Daily Combo | Combo: Hip Throw+Barrage+Punch: final step deals 200% additional damage, applied to enemy's armor. |
| Daily Combo | Combo: Cobra Strike+Barrage+Punch: final step deals triple damage. |
| Daily Combo | Combo: Punch+Punch+Hip Throw: final step deals double damage. |
| Daily Combo | Combo: Punch+Punch+Cobra Strike: final step Deals +50% damage and psychoanalyzes the target, making it more difficult to use its Rage attacks. |
| Daily Combo | Combo: Kick+Punch+Punch: final step hits all enemies within 5 meters. |
| Daily Combo | Combo: Barrage+Cobra Strike+Hip Throw+Kick: final step affects all enemies within 10 meters. |
| Daily Combo | Combo: Cobra Strike+Punch+Kick+Barrage: final step slows the enemy's run speed by 25%. |
| Daily Combo | Combo: Kick+Barrage+Cobra Strike: final step affects all enemies within 5 meters. |
| Daily Combo | Combo: Kick+Punch+Kick: final step heals you for 20% of your max health. |
| Daily Combo | Combo: Punch+Barrage+Punch+Hip Throw: final step stuns the enemy. |
Pillar Combos
| Name | Description | Location |
|---|---|---|
| Combo: Breather | Combo: Barrage+Punch+Kick+Cobra Strike: final step heals you for 25% of your max health. | Serbule, Gazluk |
| Combo: Bruising Strike | Combo: Bruising Blow+Punch+Cobra Strike: final step affects all targets within 5 meters and deals 60 extra damage. | Sun Vale, Kur Mountains, Fae Realm |
| Combo: Cobra of Life | Combo: Kick+Punch+Punch+Cobra Strike: final step heals you for 20% of your max health. | Sun Vale, Kur Mountains |
| Combo: Crowd Stun | Combo: Kick+Barrage+Punch: final step stuns the enemy and deals 50 extra damage. | Rahu |
| Combo: Crowd Surprise | Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. | Serbule, Serbule Hills, Gazluk, Fae Realm |
| Combo: Crushing Cobra | Combo: Punch+Barrage+Cobra Strike: final step deals double damage. | Serbule, Serbule Hills |
| Combo: Eternal Vigil | Combo: BruisingBlow+CobraStrike+Hip Throw+Punch: final step heals you for 30 health and 40 armor. | |
| Combo: Fiery Cobra | Fae Realm | |
| Combo: Furious Chaos | Combo: BruisingBlow+Kick+Hip Throw: final step hits all enemies within 8 meters and deals +150 damage. | |
| Combo: Hamstringer | Combo: Punch+Barrage+Kick: final step slows the enemy's run speed by 75%. | Serbule Hills, Eltibule |
| Combo: Headtoss | Combo: BruisingBlow+Kick+Hip Throw: final step stuns the enemy and deals 120 extra damage. | |
| Combo: Heartstopper | Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. | Ilmari |
| Combo: Kicker | Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%. | Serbule |
| Combo: Laggard Strike | Combo: Punch+Barrage+Cobra Strike: final step deals 50 extra damage and slows the enemy's run speed by 45%. | Sun Vale, Kur Mountains |
| Combo: Nervewreck | Combo: Cobra Strike+Barrage+Hip Throw: final step stuns the enemy. | Serbule Hills, Eltibule, Fae Realm |
| Combo: Pow | Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage. | Serbule Hills, Eltibule |
| Combo: Punchmaster | Combo: Punch+Punch+Punch: final step deals double damage. | Serbule |
| Combo: Rending Fist | Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage. | Eltibule, Red Wing Casino |
| Combo: Sapping Vigor | Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. | Ilmari |
| Combo: Simplicity of Fate | Combo: Punch+Punch: final step deals +50% damage. | Rahu |
| Combo: Stunning Bruises | Combo: Cobra Strike+Bruising Blow+Barrage: final step stuns the enemy. | Sun Vale, Kur Mountains |
| Combo: Tame the Horde | Combo: Hip Throw+Kick+Any Melee+Kick: final step affects all enemies within 5 meters. | Gazluk |
| Combo: Toss and Barrage | Combo: Hip Throw+Punch+Punch+Barrage: final step deals +50% damage. | Sun Vale, Kur Mountains, Gazluk, Fae Realm |
| Combo: Wrath of the Fist | Combo: Punch+Cobra Strike+Hip Throw+Punch: final step hits all enemies within 5 meters and deals +25% damage. | Rahu, Fae Realm |
Recipe Combos
| Name | Description | Meditation Recipe |
|---|---|---|
| Combo: Armor Render | Combo: Kick+Cobra Strike+Hip Throw: final step deals 90 extra damage to enemy's armor. | #38, #39 |
| Combo: Armor Rip | Combo: Cobra Strike+Hip Throw+Punch: final step deals 40 extra damage to enemy's armor. | #4 |
| Combo: Basher | Combo: Punch+Kick+Any Melee+Hip Throw: final step deals 5 extra damage and affects all enemies within 5 meters. | #12, #13 |
| Combo: Crippler | Combo: Barrage+Punch+Hip Throw: final step slows the enemy's run speed by 45%. | #26, #27 |
| Combo: Crowd Crusher | Combo: Cobra Strike+Punch+Hip Throw+Punch: final step deals 50 extra damage and affects all enemies within 5 meters. | #28, #29 |
| Combo: Defuser | Combo: Hip Throw+Punch+Kick: final step deals 60 extra damage. | #16, #17 |
| Combo: Defuser 2 | Combo: Hip Throw+Punch+Kick: final step deals 120 extra damage. | |
| Combo: Feet of Flames | Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 60 damage over 6 seconds. | #5 |
| Combo: Firestorm | Combo: Barrage+Punch+Kick+Punch: final step affects all targets within 5 meters and ignites them, dealing 120 damage over 6 seconds. | #40, #41 |
| Combo: Fist Storm | Combo: Barrage+Punch+Punch: final step deals 60 extra damage. | #36, #37 |
| Combo: Fists of Rage | Combo: Punch+Punch+Barrage: final step deals 25 extra damage. | #3 |
| Combo: Flaming Fist | Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 90 damage over 6 seconds. | #20, #21 |
| Combo: Inner Focus | Combo: Barrage+Punch+Kick: final step heals you for 25 health. | #6, #7 |
| Combo: Inner Focus 2 | Combo: Barrage+Punch+Kick: final step heals you for 65 health. | |
| Combo: Inner Calm | Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health. | #30, #31 |
| Combo: Kidney Ripper | Combo: Kick+Barrage+Any Melee+Kick: final step deals 150 extra damage. | #46, #47 |
| Combo: Lightning Kick | Combo: Kick+Any Melee+Any Melee+Kick: final step stuns the enemy. | #10, #11 |
| Combo: Manager | Combo: Kick+Punch+Barrage: final step deals 125 extra damage. | #32, #33 |
| Combo: Perfected Basics | Combo: Punch+Any Melee+Any Melee+Punch: final step deals 50 extra damage. | #14, #15 |
| Combo: Pierce the Heart | Combo: Kick+Cobra Strike+Punch+Hip Throw: final step deals 50 extra damage that bypasses armor. | #22, #23 |
| Combo: Recuperation | Combo: Cobra Strike+Barrage+Kick: final step restores 80 armor to you. | #42, #43 |
| Combo: Serpent's Coil | Combo: Barrage+Cobra Strike+Punch: final step deals 30 extra damage. | #8, #9 |
| Combo: Soul Siphon | Combo: Punch+Barrage+Punch+Cobra Strike: final step deals 50 extra damage and heals you for 60 health. | #44, #45 |
| Combo: Spleenstrike | Combo: Punch+Kick+Cobra Strike+Punch: final step deals 75 extra damage that bypasses armor. | #34, #35 |
| Combo: Stunlock | Combo: Barrage+Cobra Strike+Any Melee+Any Melee+Punch: final step stuns the enemy and deals 100 extra damage. | #50, #51 |
| Combo: Stunning Foot | Combo: Barrage+Punch+Any Melee+Kick: final step stuns the enemy and deals 25 extra damage. | #18, #19 |
| Combo: Thunderkick | Combo: Cobra Strike+Any Melee+Punch+Kick: final step deals 200 extra damage. | #48, #49 |
| Combo: Vengeful Stop | Combo: Cobra Strike+Punch+Hip Throw: final step deals 70 extra damage and restores 25 armor. | |
| Combo: Whirlwind of Flame | Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 72 damage over 6 seconds. | #24, #25 |
| Combo: Whirlwind of Flame 2 | Combo: Punch+Kick+Barrage+Punch+Hip Throw: final step affects all enemies within 20 meters and ignites them, dealing 60 damage over 15 seconds. |