Difference between revisions of "Staff"

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The staff is a melee weapon that attacks with a longer range than that of the other melee weapons.
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__NOTOC__
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{{Skill infobox
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|title            = Staff
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|image            = [[File:Empty_Placeholder.png]]
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|caption          = Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.
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|skilltype        = Combat Skill
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|maxlevel        = 90
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|req              =  N/A
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|skilltrainers    = [[Hogan]], [[Roshun the Traitor]], [[Pegast]]
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}}
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{{Quote|
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Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.
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}}
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== {{msg:BASEPAGENAME}} Overview==
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'''Staff''' is an extremely potent defensive skill. It has access to a variety of armor/health regeneration, crowd control, taunt, rage reduction, and extreme damage reduction. Its secondary skill, [[Hoplology]] can restore a bit of armor every time you use a Staff ability.
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=== In-Game Description ===
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Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.
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=== Training {{msg:BASEPAGENAME}} ===
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* [[Hogan]] in [[Hogan's Keep]] teaches '''Staff''' after completing his quest [[Hogan's Request]].
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* [[Roshun the Traitor]] will unlock levels 51-60, 61-70 and teach you 51+ '''Staff''' abilities as well as lower-level '''Staff''' abilities.
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* [[The Wombat]] in [[Sun Vale]] also teaches some '''Staff''' abilities.
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* [[Pegast]] unlocks 71-80.
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* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
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==Connected Skills==
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'''Sub-Skills:'''
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* None
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'''Secondary Skills:'''
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* [[Hoplology]]
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'''Related Skills:'''
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* [[Carpentry]] - Players can carve melee and combat staves.
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===== Synergy Levels =====
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Bonus [[Synergy Levels]] for [[Staff]] can be obtained from the following skills and levels:
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:; [[Goblinese]]
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:: Level 25, and Level 45
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:; [[Hoplology]]
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:: Level 20, and Level 50
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:; [[Sword]]
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:: Level 42
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:; [[Unarmed]]
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:: Level 21, and Level 46
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{{:{{msg:BASEPAGENAME}}/Abilities}}
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== {{msg:BASEPAGENAME}} Mechanics ==
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=== Hoplology ===
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As you gain levels in [[Hoplology]], your "Staff Armor Auto-Heal" amount will go up. This means that every time you use a Staff ability, you will regenerate that amount of armor. This caps out at Hoplology 50, at a bonus of 15 armor per attack.
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=== Weapons ===
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===== [[Staff]] weapons compatible with [[Fire Magic]]. =====
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<dpl>
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  category  = Items/Staff
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category = Items/FireStaff
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  reset      = categories
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  columns = 3
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  mode = userformat
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  format = ,\n* {{Item|%PAGE%}},,
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  allowcachedresults=true
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</dpl>
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===== [[Staff]] weapons for [[Priest]] (Holy Symbol). =====
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<dpl>
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  category  = Items/Staff
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category = Items/HolySymbol
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  reset      = categories
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  columns = 3
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  mode = userformat
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  format = ,\n* {{Item|%PAGE%}},,
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  allowcachedresults=true
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</dpl>
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===== Other [[Staff]] weapons. =====
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<dpl>
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  category  = Items/Staff
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notcategory = Items/FireStaff
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notcategory = Items/HolySymbol
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  reset      = categories
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  columns = 3
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  mode = userformat
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  format = ,\n* {{Item|%PAGE%}},,
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  allowcachedresults=true
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</dpl>
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=== Equipment===
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<!-- Special equipment that is intended to be used by the skill goes here, including belts. -->
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{{belt|Belt of the Staff Fighter}} increases Base Damage dealt with Staff by 8%. Can be created with [[Toolcrafting]] 34.
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{{belt|Belt of the War Wizard}} increases Base Damage dealt with Staff and [[Fire Magic]] combat skills by 6%. Can be bought from [[Velkort]].
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{{belt|Belt of the Defender}} increases Base Damage dealt with Staff and [[Shield]] combat skills by 6%. Can be bought from [[Hogan]].
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{{belt|Belt of the Wandering Do-Gooder}} increases Base Damage dealt with Staff and [[Animal Handling]] combat skills by 6%. Can be bought from [[Hogan]].
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{{belt|Belt of the Forest Traveler}} increases Base Damage dealt with Staff and [[Druid]] combat skills by 6%. Can be bought from [[Agrashab]].
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{{belt|Belt of the Tundra Guardian}} increases Base Damage dealt with Staff and [[Ice Magic]] combat skills by 6%. Can be bought from [[Ukorga]].
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{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
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{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
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== Staff Experience Table ==
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{{Spoiler|Click Expand to view the Experience Table for Staff|
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{{:Xptables/TypicalCombatSkill}}
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}}
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== Trivia ==
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'''Write a little about this history of the skill, or things that don't belong in above areas'''
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== Gallery==
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[[Category:Skills]]

Latest revision as of 12:47, 15 December 2023

Button Cyan.png
Staff
Empty Placeholder.png
Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.
Skill Type:
Combat Skill
Max Level:
90
Requirements:
N/A
Skill Trainers:

Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Staff Overview

Staff is an extremely potent defensive skill. It has access to a variety of armor/health regeneration, crowd control, taunt, rage reduction, and extreme damage reduction. Its secondary skill, Hoplology can restore a bit of armor every time you use a Staff ability.

In-Game Description

Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities.

Training Staff

Connected Skills

Sub-Skills:

  • None

Secondary Skills:

Related Skills:

  • Carpentry - Players can carve melee and combat staves.
Synergy Levels

Bonus Synergy Levels for Staff can be obtained from the following skills and levels:

Goblinese
Level 25, and Level 45
Hoplology
Level 20, and Level 50
Sword
Level 42
Unarmed
Level 21, and Level 46


Staff Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_2193.png 1 Smash Strike an enemy with your staff.
This is a Basic Attack
Damage: 7 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_2190.png 4 Double Hit Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 24 Crushing Power Cost: 16
Range: 5
Cooldown: 8
Leveling
icon_2189.png 6 Lunge Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 20 Piercing
Armor Dmg: 20 Piercing
Power Cost: 10
Range: 7
Cooldown: 8
Leveling
icon_3419.png 8 Strategic Thrust Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 26 Piercing
Dmg to Vulnerable: 26 Piercing
Power Cost: 21
Range: 7
Cooldown: 12
Accuracy: +5%
Leveling
icon_2191.png 10 Deflective Spin Spin your staff in a deflective stance. You take 10% less damage from all attacks for 10 seconds.
--Can Have--
Restores: 0 Health
Restores: 0 Health every 3 seconds for 15 seconds
Damage: 23 Crushing Power Cost: 20
AoE: 10
Cooldown: 16
Leveling
icon_3422.png 12 Heed The Stick Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 19 Crushing
Taunts: 80
Power Cost: 10
Range: 5
Cooldown: 8
Training: Hogan
icon_2192.png 15 Blocking Stance Take a defensive posture.
This is a Survival-Utility ability
Reduces any physical damage you suffer (Crushing, Slashing, or Piercing) for 30 seconds, with extra protection against Elites. For the first 3 seconds you are immune to physical damage!
Mitigates 5 Physical Damage
Mitigates 5 Additional Physical Damage from Elites
Power Cost: 14
Range: 3
Cooldown: 30
Leveling
icon_3413.png 15 Suppress Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 24 Crushing
Enemy Rage: -100
Power Cost: 22
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3421.png 16 Pin Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability
Target's speed is reduced by 90% for 5 seconds Damage: 31 Piercing Power Cost: 19
Range: 5
Cooldown: 15
Item: Staff: Pin
Training: Roshun the Traitor
icon_3420.png 18 Safe Fall Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) You take 33% less damage from falls for 5 minutes
Can Be On Sidebar
Power Cost: 5
Range: 3
Cooldown: 5
Leveling
icon_2193.png 20 Smash 2 Strike an enemy with your staff.
This is a Basic Attack
Damage: 17 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3423.png 24 Headcracker Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack
Vulnerable targets are stunned Damage: 64 Crushing Power Cost: 27
Range: 5
Cooldown: 15
Training: Hogan
icon_2190.png 25 Double Hit 2 Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 69 Crushing Power Cost: 27
Range: 5
Cooldown: 8
Leveling
icon_3422.png 26 Heed The Stick 2 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 38 Crushing
Taunts: 120
Power Cost: 13
Range: 5
Cooldown: 8
Training: Hogan
icon_3419.png 28 Strategic Thrust 2 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 91 Piercing
Dmg to Vulnerable: 91 Piercing
Power Cost: 33
Range: 7
Cooldown: 12
Accuracy: +10%
Leveling
icon_2188.png 30 Redirect Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
--Can Have--
DoT: 0 Trauma, 4 times over 8 seconds
Damage: 51 Crushing
Taunts: -200
Power Cost: 19
Range: 5
Cooldown: 30
Leveling
icon_3413.png 30 Suppress 2 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 51 Crushing
Enemy Rage: -200
Power Cost: 30
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3420.png 31 Safe Fall 2 Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) You take 50% less damage from falls for 5 minutes, and you can change direction in mid-air (during long falls)
Can Be On Sidebar
Power Cost: 6
Range: 3
Cooldown: 5
Leveling
icon_2189.png 33 Lunge 2 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 69 Piercing
Armor Dmg: 69 Piercing
Power Cost: 20
Range: 7
Cooldown: 8
Leveling
icon_3421.png 33 Pin 2 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability
Target's speed is reduced by 90% for 8 seconds Damage: 69 Piercing Power Cost: 27
Range: 5
Cooldown: 15
Item: Staff: Pin 2
Training: Roshun the Traitor
icon_2191.png 35 Deflective Spin 2 Spin your staff in a deflective stance. You take 11% less damage from all attacks for 10 seconds.
--Can Have--
Restores: 0 Health
Restores: 0 Health every 3 seconds for 15 seconds
Damage: 88 Crushing Power Cost: 34
AoE: 10
Cooldown: 16
Leveling
icon_3628.png 35 Phoenix Strike Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 30 Fire Damage: 196 Fire
Enrages: 200%
Power Cost: 80
Range: 5
Cooldown: 60
Training: Hogan
icon_2192.png 37 Blocking Stance 2 Take a defensive posture.
This is a Survival-Utility ability
Reduces any physical damage you suffer (Crushing, Slashing, or Piercing) for 30 seconds, with extra protection against Elites. For the first 3 seconds you are immune to physical damage!
Mitigates 10 Physical Damage
Mitigates 10 Additional Physical Damage from Elites
Power Cost: 21
Range: 3
Cooldown: 30
Leveling
icon_3422.png 40 Heed The Stick 3 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 67 Crushing
Taunts: 200
Power Cost: 17
Range: 5
Cooldown: 8
Training: Hogan
icon_3423.png 42 Headcracker 2 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack
Vulnerable targets are stunned Damage: 141 Crushing Power Cost: 37
Range: 5
Cooldown: 15
Training: Hogan
icon_2193.png 43 Smash 3 Strike an enemy with your staff.
This is a Basic Attack
Damage: 42 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3420.png 44 Safe Fall 3 Use your staff skills to avoid taking damage from falls. (Staff skill must be active.) You take no damage from falls for 5 minutes, and gravity affects you less, allowing you to steer during long falls
Can Be On Sidebar
Power Cost: 7
Range: 3
Cooldown: 5
Leveling
icon_2190.png 45 Double Hit 3 Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 162 Crushing Power Cost: 38
Range: 5
Cooldown: 8
Leveling
icon_3413.png 45 Suppress 3 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 97 Crushing
Enemy Rage: -300
Power Cost: 38
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3628.png 45 Phoenix Strike 2 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 60 Fire Damage: 307 Fire
Enrages: 200%
Power Cost: 90
Range: 5
Cooldown: 60
Training: Hogan
icon_2188.png 46 Redirect 2 Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
--Can Have--
DoT: 0 Trauma, 4 times over 8 seconds
Damage: 102 Crushing
Taunts: -350
Power Cost: 24
Range: 5
Cooldown: 30
Leveling
icon_3419.png 48 Strategic Thrust 3 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 215 Piercing
Dmg to Vulnerable: 215 Piercing
Power Cost: 45
Range: 7
Cooldown: 12
Accuracy: +15%
Leveling
icon_2189.png 50 Lunge 3 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 144 Piercing
Armor Dmg: 144 Piercing
Power Cost: 25
Range: 7
Cooldown: 8
Leveling
icon_3421.png 50 Pin 3 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability
Target's speed is reduced by 90% for 11 seconds Damage: 144 Piercing Power Cost: 34
Range: 5
Cooldown: 15
Item: Staff: Pin 3
Training: Roshun the Traitor
icon_3488.png 51 Pinning Slash Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 10 Trauma, 6 times over 12 seconds Damage: 124 Slashing Power Cost: 22
Range: 5
Cooldown: 12
Training: Furlak
icon_2192.png 52 Blocking Stance 3 Take a defensive posture.
This is a Survival-Utility ability
Reduces any physical damage you suffer (Crushing, Slashing, or Piercing) for 30 seconds, with extra protection against Elites. For the first 3 seconds you are immune to physical damage!
Mitigates 18 Physical Damage
Mitigates 18 Additional Physical Damage from Elites
Power Cost: 25
Range: 3
Cooldown: 30
Training: Roshun the Traitor
icon_3423.png 53 Headcracker 3 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack
Vulnerable targets are stunned Damage: 220 Crushing Power Cost: 42
Range: 5
Cooldown: 15
Training: Hogan
Training: Roshun the Traitor
icon_3422.png 53 Heed The Stick 4 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 113 Crushing
Taunts: 300
Power Cost: 19
Range: 5
Cooldown: 8
Training: Hogan
icon_2193.png 54 Smash 4 Strike an enemy with your staff.
This is a Basic Attack
Damage: 66 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Roshun the Traitor
icon_2191.png 55 Deflective Spin 3 Spin your staff in a deflective stance. You take 12% less damage from all attacks for 10 seconds.
--Can Have--
Restores: 0 Health
Restores: 0 Health every 3 seconds for 15 seconds
Damage: 200 Crushing Power Cost: 43
AoE: 10
Cooldown: 16
Training: Roshun the Traitor
icon_3628.png 55 Phoenix Strike 3 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 90 Fire Damage: 448 Fire
Enrages: 200%
Power Cost: 102
Range: 5
Cooldown: 60
Training: Hogan
icon_2189.png 57 Lunge 4 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 180 Piercing
Armor Dmg: 180 Piercing
Power Cost: 27
Range: 7
Cooldown: 8
Training: Roshun the Traitor
icon_3419.png 58 Strategic Thrust 4 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 298 Piercing
Dmg to Vulnerable: 298 Piercing
Power Cost: 51
Range: 7
Cooldown: 12
Accuracy: +18%
Training: Roshun the Traitor
icon_2190.png 60 Double Hit 4 Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 273 Crushing Power Cost: 45
Range: 5
Cooldown: 8
Training: Roshun the Traitor
icon_3413.png 60 Suppress 4 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 164 Crushing
Enemy Rage: -520
Power Cost: 45
AoE: 10
Cooldown: 12
Training: The Wombat
icon_3488.png 61 Pinning Slash 2 Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 20 Trauma, 6 times over 12 seconds Damage: 168 Slashing Power Cost: 25
Range: 5
Cooldown: 12
Training: Furlak
icon_3421.png 62 Pin 4 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability
Target's speed is reduced by 90% for 11 seconds Damage: 206 Piercing Power Cost: 39
Range: 5
Cooldown: 15
Training: Roshun the Traitor
icon_2189.png 63 Lunge 5 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 211 Piercing
Armor Dmg: 211 Piercing
Power Cost: 29
Range: 7
Cooldown: 8
Training: Roshun the Traitor
icon_3423.png 64 Headcracker 4 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack
Vulnerable targets are stunned Damage: 300 Crushing Power Cost: 47
Range: 5
Cooldown: 15
Training: Hogan
Training: Roshun the Traitor
icon_3628.png 65 Phoenix Strike 4 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 125 Fire Damage: 586 Fire
Enrages: 200%
Power Cost: 113
Range: 5
Cooldown: 60
Training: Hogan
icon_2193.png 65 Smash 5 Strike an enemy with your staff.
This is a Basic Attack
Damage: 89 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Roshun the Traitor
icon_2192.png 65 Blocking Stance 4 Take a defensive posture.
This is a Survival-Utility ability
Reduces any physical damage you suffer (Crushing, Slashing, or Piercing) for 30 seconds, with extra protection against Elites. For the first 3 seconds you are immune to physical damage!
Mitigates 26 Physical Damage
Mitigates 26 Additional Physical Damage from Elites
Power Cost: 29
Range: 3
Cooldown: 30
Training: Roshun the Traitor
icon_2188.png 65 Redirect 3 Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
--Can Have--
DoT: 0 Trauma, 4 times over 8 seconds
Damage: 185 Crushing
Taunts: -500
Power Cost: 29
Range: 5
Cooldown: 30
Training: Roshun the Traitor
icon_3422.png 66 Heed The Stick 5 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 163 Crushing
Taunts: 300
Power Cost: 22
Range: 5
Cooldown: 8
Training: Hogan
icon_3419.png 68 Strategic Thrust 5 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 384 Piercing
Dmg to Vulnerable: 384 Piercing
Power Cost: 57
Range: 7
Cooldown: 12
Accuracy: +18%
Training: Roshun the Traitor
icon_2190.png 70 Double Hit 5 Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 348 Crushing Power Cost: 50
Range: 5
Cooldown: 8
Training: Roshun the Traitor
icon_2191.png 70 Deflective Spin 4 Spin your staff in a deflective stance. You take 13% less damage from all attacks for 10 seconds.
--Can Have--
Restores: 0 Health
Restores: 0 Health every 3 seconds for 15 seconds
Damage: 295 Crushing Power Cost: 50
AoE: 10
Cooldown: 16
Training: Roshun the Traitor
icon_3488.png 71 Pinning Slash 3 Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 30 Trauma, 6 times over 12 seconds Damage: 214 Slashing Power Cost: 27
Range: 5
Cooldown: 12
Training: Furlak
icon_2189.png 72 Lunge 6 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 262 Piercing
Armor Dmg: 262 Piercing
Power Cost: 32
Range: 7
Cooldown: 8
Training: Pegast
icon_3421.png 74 Pin 5 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability
Target's speed is reduced by 90% for 11 seconds Damage: 275 Piercing Power Cost: 44
Range: 5
Cooldown: 15
Training: Roshun the Traitor
icon_3628.png 75 Phoenix Strike 5 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 160 Fire Damage: 743 Fire
Enrages: 200%
Power Cost: 126
Range: 5
Cooldown: 60
Training: Hogan
icon_3413.png 75 Suppress 5 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 235 Crushing
Enemy Rage: -640
Power Cost: 53
AoE: 10
Cooldown: 12
Training: Pegast
icon_3423.png 75 Headcracker 5 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack
Vulnerable targets are stunned Damage: 392 Crushing Power Cost: 53
Range: 5
Cooldown: 15
Training: Pegast
icon_2193.png 76 Smash 6 Strike an enemy with your staff.
This is a Basic Attack
Damage: 115 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Training: Pegast
icon_2192.png 77 Blocking Stance 5 Take a defensive posture.
This is a Survival-Utility ability
Reduces any physical damage you suffer (Crushing, Slashing, or Piercing) for 30 seconds, with extra protection against Elites. For the first 3 seconds you are immune to physical damage!
Mitigates 34 Physical Damage
Mitigates 34 Additional Physical Damage from Elites
Power Cost: 33
Range: 3
Cooldown: 30
Training: Pegast
icon_3419.png 78 Strategic Thrust 6 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 484 Piercing
Dmg to Vulnerable: 484 Piercing
Power Cost: 63
Range: 7
Cooldown: 12
Accuracy: +18%
Training: Pegast
icon_3422.png 79 Heed The Stick 6 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 219 Crushing
Taunts: 300
Power Cost: 25
Range: 5
Cooldown: 8
Training: Pegast
icon_2190.png 80 Double Hit 6 Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 436 Crushing Power Cost: 56
Range: 5
Cooldown: 8
Training: Pegast
icon_2189.png 80 Lunge 7 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 314 Piercing
Armor Dmg: 314 Piercing
Power Cost: 34
Range: 7
Cooldown: 8
Training: Pegast
icon_2188.png 81 Redirect 4 Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
--Can Have--
DoT: 0 Trauma, 4 times over 8 seconds
Damage: 266 Crushing
Taunts: -500
Power Cost: 35
Range: 5
Cooldown: 30
Training: Pegast
icon_3488.png 81 Pinning Slash 4 Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 40 Trauma, 6 times over 12 seconds Damage: 266 Slashing Power Cost: 30
Range: 5
Cooldown: 12
Training: Pegast
icon_3422.png 84 Heed The Stick 7 Surprise an enemy that's been ignoring you, encouraging them to face you. Damage: 242 Crushing
Taunts: 300
Power Cost: 27
Range: 5
Cooldown: 8
Item: Staff: Heed The Stick 7
icon_3628.png 85 Phoenix Strike 6 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 200 Fire Damage: 909 Fire
Enrages: 200%
Power Cost: 139
Range: 5
Cooldown: 60
Item: Staff: Phoenix Strike 6
icon_3423.png 86 Headcracker 6 Clobber an enemy. Vulnerable targets are also stunned.
This is a Nice Attack
Vulnerable targets are stunned Damage: 488 Crushing Power Cost: 59
Range: 5
Cooldown: 15
Item: Staff: Headcracker 6
icon_2193.png 87 Smash 7 Strike an enemy with your staff.
This is a Basic Attack
Damage: 143 Crushing Power Cost: 0
Range: 5
Cooldown: 2
Item: Staff: Smash 7
icon_3421.png 87 Pin 6 Stab the enemy's leg, briefly immobilizing them.
This is a Signature Debuff ability
Target's speed is reduced by 90% for 11 seconds Damage: 358 Piercing Power Cost: 50
Range: 5
Cooldown: 15
Item: Staff: Pin 6
icon_3419.png 88 Strategic Thrust 7 Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. Damage: 587 Piercing
Dmg to Vulnerable: 587 Piercing
Power Cost: 69
Range: 7
Cooldown: 12
Accuracy: +18%
Item: Staff: Strategic Thrust 7
icon_2192.png 89 Blocking Stance 6 Take a defensive posture.
This is a Survival-Utility ability
Reduces any physical damage you suffer (Crushing, Slashing, or Piercing) for 30 seconds, with extra protection against Elites. For the first 3 seconds you are immune to physical damage!
Mitigates 42 Physical Damage
Mitigates 42 Additional Physical Damage from Elites
Power Cost: 37
Range: 3
Cooldown: 30
Item: Staff: Blocking Stance 6
icon_2190.png 90 Double Hit 7 Strike an enemy twice with your staff.
This is a Core Attack
--Can Have--
DoT: 0 Fire, 6 times over 12 seconds
Damage: 526 Crushing Power Cost: 61
Range: 5
Cooldown: 8
Item: Staff: Double Hit 7
icon_2189.png 90 Lunge 8 Lunge at an enemy with your staff. This attack does extra damage to armor. Damage: 379 Piercing
Armor Dmg: 379 Piercing
Power Cost: 38
Range: 7
Cooldown: 8
Item: Staff: Lunge 8
icon_3413.png 90 Suppress 6 Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. Suppresses Monster Shout Damage: 315 Crushing
Enemy Rage: -760
Power Cost: 61
AoE: 10
Cooldown: 12
Item: Staff: Suppress 6
icon_3488.png 91 Pinning Slash 5 Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) DoT: 50 Trauma, 6 times over 12 seconds Damage: 321 Slashing Power Cost: 33
Range: 5
Cooldown: 12
Item: Staff: Pinning Slash 5
icon_2188.png 95 Redirect 5 Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) Target is knocked backwards
Suppresses Monster Shout
--Can Have--
DoT: 0 Trauma, 4 times over 8 seconds
Damage: 343 Crushing
Taunts: -500
Power Cost: 39
Range: 5
Cooldown: 30
Item: Staff: Redirect 5
icon_2191.png 95 Deflective Spin 5 Spin your staff in a deflective stance. You take 14% less damage from all attacks for 10 seconds.
--Can Have--
Restores: 0 Health
Restores: 0 Health every 3 seconds for 15 seconds
Damage: 484 Crushing Power Cost: 64
AoE: 10
Cooldown: 16
Item: Staff: Deflective Spin 5
icon_3628.png 95 Phoenix Strike 7 Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation.
This is an Epic Attack
For 15 seconds, melee attackers suffer: 240 Fire Damage: 1083 Fire
Enrages: 200%
Power Cost: 153
Range: 5
Cooldown: 60
Item: Staff: Phoenix Strike 7

Staff Mechanics

Hoplology

As you gain levels in Hoplology, your "Staff Armor Auto-Heal" amount will go up. This means that every time you use a Staff ability, you will regenerate that amount of armor. This caps out at Hoplology 50, at a bonus of 15 armor per attack.

Weapons

Staff weapons compatible with Fire Magic.
Staff weapons for Priest (Holy Symbol).
Other Staff weapons.

Equipment

Item-icon-belt.png Belt of the Staff Fighter increases Base Damage dealt with Staff by 8%. Can be created with Toolcrafting 34.

Item-icon-belt.png Belt of the War Wizard increases Base Damage dealt with Staff and Fire Magic combat skills by 6%. Can be bought from Velkort.

Item-icon-belt.png Belt of the Defender increases Base Damage dealt with Staff and Shield combat skills by 6%. Can be bought from Hogan.

Item-icon-belt.png Belt of the Wandering Do-Gooder increases Base Damage dealt with Staff and Animal Handling combat skills by 6%. Can be bought from Hogan.

Item-icon-belt.png Belt of the Forest Traveler increases Base Damage dealt with Staff and Druid combat skills by 6%. Can be bought from Agrashab.

Item-icon-belt.png Belt of the Tundra Guardian increases Base Damage dealt with Staff and Ice Magic combat skills by 6%. Can be bought from Ukorga.


Staff Treasure Effects

See also: Staff/Treasure Effects:By Slot

See also: Staff/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
of Staff-Fighting Level 100 - Staff Base Damage +50% Uncommon Head, MainHand

Click Expand to reveal

  • Level 10
Staff Damage +5
  • Level 20
Staff Base Damage +10%
  • Level 30
Staff Base Damage +15%
  • Level 40
Staff Base Damage +20%
  • Level 50
Staff Base Damage +25%
  • Level 60
Staff Base Damage +30%
  • Level 70
Staff Base Damage +35%
  • Level 80
Staff Base Damage +40%
  • Level 90
Staff Base Damage +45%
  • Level 100
Staff Base Damage +50%
Level 100 - Armor from Combat Refresh Abilities +67 when Staff is active Uncommon Chest, Feet

Click Expand to reveal

  • Level 5
Armor from Combat Refresh Abilities +10 when Staff is active
  • Level 10
Armor from Combat Refresh Abilities +13 when Staff is active
  • Level 15
Armor from Combat Refresh Abilities +16 when Staff is active
  • Level 20
Armor from Combat Refresh Abilities +19 when Staff is active
  • Level 25
Armor from Combat Refresh Abilities +22 when Staff is active
  • Level 30
Armor from Combat Refresh Abilities +25 when Staff is active
  • Level 35
Armor from Combat Refresh Abilities +28 when Staff is active
  • Level 40
Armor from Combat Refresh Abilities +31 when Staff is active
  • Level 45
Armor from Combat Refresh Abilities +34 when Staff is active
  • Level 50
Armor from Combat Refresh Abilities +37 when Staff is active
  • Level 55
Armor from Combat Refresh Abilities +40 when Staff is active
  • Level 60
Armor from Combat Refresh Abilities +43 when Staff is active
  • Level 65
Armor from Combat Refresh Abilities +46 when Staff is active
  • Level 70
Armor from Combat Refresh Abilities +49 when Staff is active
  • Level 75
Armor from Combat Refresh Abilities +52 when Staff is active
  • Level 80
Armor from Combat Refresh Abilities +55 when Staff is active
  • Level 85
Armor from Combat Refresh Abilities +58 when Staff is active
  • Level 90
Armor from Combat Refresh Abilities +61 when Staff is active
  • Level 95
Armor from Combat Refresh Abilities +64 when Staff is active
  • Level 100
Armor from Combat Refresh Abilities +67 when Staff is active
Level 100 - Smash, Double Hit, and Heed The Stick Damage +157 Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
Smash, Double Hit, and Heed The Stick Damage +5
  • Level 10
Smash, Double Hit, and Heed The Stick Damage +13
  • Level 15
Smash, Double Hit, and Heed The Stick Damage +21
  • Level 20
Smash, Double Hit, and Heed The Stick Damage +29
  • Level 25
Smash, Double Hit, and Heed The Stick Damage +37
  • Level 30
Smash, Double Hit, and Heed The Stick Damage +45
  • Level 35
Smash, Double Hit, and Heed The Stick Damage +53
  • Level 40
Smash, Double Hit, and Heed The Stick Damage +61
  • Level 45
Smash, Double Hit, and Heed The Stick Damage +69
  • Level 50
Smash, Double Hit, and Heed The Stick Damage +77
  • Level 55
Smash, Double Hit, and Heed The Stick Damage +85
  • Level 60
Smash, Double Hit, and Heed The Stick Damage +93
  • Level 65
Smash, Double Hit, and Heed The Stick Damage +101
  • Level 70
Smash, Double Hit, and Heed The Stick Damage +109
  • Level 75
Smash, Double Hit, and Heed The Stick Damage +117
  • Level 80
Smash, Double Hit, and Heed The Stick Damage +125
  • Level 85
Smash, Double Hit, and Heed The Stick Damage +133
  • Level 90
Smash, Double Hit, and Heed The Stick Damage +141
  • Level 95
Smash, Double Hit, and Heed The Stick Damage +149
  • Level 100
Smash, Double Hit, and Heed The Stick Damage +157
Level 100 - Nice Attack Power Cost -66 when Staff is active Rare Ring

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  • Level 5
Nice Attack Power Cost -2 when Staff is active
  • Level 10
Nice Attack Power Cost -4 when Staff is active
  • Level 15
Nice Attack Power Cost -6 when Staff is active
  • Level 20
Nice Attack Power Cost -8 when Staff is active
  • Level 25
Nice Attack Power Cost -10 when Staff is active
  • Level 30
Nice Attack Power Cost -13 when Staff is active
  • Level 35
Nice Attack Power Cost -16 when Staff is active
  • Level 40
Nice Attack Power Cost -20 when Staff is active
  • Level 45
Nice Attack Power Cost -24 when Staff is active
  • Level 50
Nice Attack Power Cost -28 when Staff is active
  • Level 55
Nice Attack Power Cost -32 when Staff is active
  • Level 60
Nice Attack Power Cost -36 when Staff is active
  • Level 65
Nice Attack Power Cost -40 when Staff is active
  • Level 70
Nice Attack Power Cost -43 when Staff is active
  • Level 75
Nice Attack Power Cost -47 when Staff is active
  • Level 80
Nice Attack Power Cost -50 when Staff is active
  • Level 85
Nice Attack Power Cost -54 when Staff is active
  • Level 90
Nice Attack Power Cost -58 when Staff is active
  • Level 95
Nice Attack Power Cost -62 when Staff is active
  • Level 100
Nice Attack Power Cost -66 when Staff is active
of Smashing Vulnerabilities Level 100 - All Staff attacks have a 6.5% chance to trigger the target's Vulnerability Uncommon OffHand, Ring

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  • Level 5
All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
  • Level 10
All Staff attacks have a 2% chance to trigger the target's Vulnerability
  • Level 15
All Staff attacks have a 2.25% chance to trigger the target's Vulnerability
  • Level 20
All Staff attacks have a 2.5% chance to trigger the target's Vulnerability
  • Level 25
All Staff attacks have a 2.75% chance to trigger the target's Vulnerability
  • Level 30
All Staff attacks have a 3% chance to trigger the target's Vulnerability
  • Level 35
All Staff attacks have a 3.25% chance to trigger the target's Vulnerability
  • Level 40
All Staff attacks have a 3.5% chance to trigger the target's Vulnerability
  • Level 45
All Staff attacks have a 3.75% chance to trigger the target's Vulnerability
  • Level 50
All Staff attacks have a 4% chance to trigger the target's Vulnerability
  • Level 55
All Staff attacks have a 4.25% chance to trigger the target's Vulnerability
  • Level 60
All Staff attacks have a 4.5% chance to trigger the target's Vulnerability
  • Level 65
All Staff attacks have a 4.75% chance to trigger the target's Vulnerability
  • Level 70
All Staff attacks have a 5% chance to trigger the target's Vulnerability
  • Level 75
All Staff attacks have a 5.25% chance to trigger the target's Vulnerability
  • Level 80
All Staff attacks have a 5.5% chance to trigger the target's Vulnerability
  • Level 85
All Staff attacks have a 5.75% chance to trigger the target's Vulnerability
  • Level 90
All Staff attacks have a 6% chance to trigger the target's Vulnerability
  • Level 95
All Staff attacks have a 6.25% chance to trigger the target's Vulnerability
  • Level 100
All Staff attacks have a 6.5% chance to trigger the target's Vulnerability
of Fiery Smashing Level 100 - Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds Rare Hands

Click Expand to reveal

  • Level 5
Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
  • Level 10
Phoenix Strike costs -2 Power and boosts your Direct Fire Damage +6% for 30 seconds
  • Level 15
Phoenix Strike costs -3 Power and boosts your Direct Fire Damage +7% for 30 seconds
  • Level 20
Phoenix Strike costs -4 Power and boosts your Direct Fire Damage +8% for 30 seconds
  • Level 25
Phoenix Strike costs -5 Power and boosts your Direct Fire Damage +9% for 30 seconds
  • Level 30
Phoenix Strike costs -6 Power and boosts your Direct Fire Damage +10% for 30 seconds
  • Level 35
Phoenix Strike costs -7 Power and boosts your Direct Fire Damage +11% for 30 seconds
  • Level 40
Phoenix Strike costs -8 Power and boosts your Direct Fire Damage +12% for 30 seconds
  • Level 45
Phoenix Strike costs -9 Power and boosts your Direct Fire Damage +13% for 30 seconds
  • Level 50
Phoenix Strike costs -10 Power and boosts your Direct Fire Damage +14% for 30 seconds
  • Level 55
Phoenix Strike costs -11 Power and boosts your Direct Fire Damage +15% for 30 seconds
  • Level 60
Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds
  • Level 65
Phoenix Strike costs -13 Power and boosts your Direct Fire Damage +17% for 30 seconds
  • Level 70
Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
  • Level 75
Phoenix Strike costs -15 Power and boosts your Direct Fire Damage +19% for 30 seconds
  • Level 80
Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds
  • Level 85
Phoenix Strike costs -17 Power and boosts your Direct Fire Damage +21% for 30 seconds
  • Level 90
Phoenix Strike costs -18 Power and boosts your Direct Fire Damage +22% for 30 seconds
  • Level 95
Phoenix Strike costs -19 Power and boosts your Direct Fire Damage +23% for 30 seconds
  • Level 100
Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds
of Crushing Streaks Level 100 - Double Hit causes your next attack to deal +150 damage if it is a Crushing attack Uncommon Ring, Hands

Click Expand to reveal

  • Level 10
Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
  • Level 20
Double Hit causes your next attack to deal +25 damage if it is a Crushing attack
  • Level 30
Double Hit causes your next attack to deal +35 damage if it is a Crushing attack
  • Level 40
Double Hit causes your next attack to deal +50 damage if it is a Crushing attack
  • Level 50
Double Hit causes your next attack to deal +60 damage if it is a Crushing attack
  • Level 60
Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
  • Level 70
Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
  • Level 80
Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
  • Level 90
Double Hit causes your next attack to deal +125 damage if it is a Crushing attack
  • Level 100
Double Hit causes your next attack to deal +150 damage if it is a Crushing attack
Level 100 - Pin heals you for 55 health Uncommon Chest, Hands

Click Expand to reveal

  • Level 10
Pin heals you for 10 health
  • Level 20
Pin heals you for 15 health
  • Level 30
Pin heals you for 20 health
  • Level 40
Pin heals you for 25 health
  • Level 50
Pin heals you for 30 health
  • Level 60
Pin heals you for 35 health
  • Level 70
Pin heals you for 40 health
  • Level 80
Pin heals you for 45 health
  • Level 90
Pin heals you for 50 health
  • Level 100
Pin heals you for 55 health
Level 100 - Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds Uncommon Head, Feet

Click Expand to reveal

  • Level 5
Pin boosts Core Attack and Nice Attack Damage +8 for 15 seconds
  • Level 10
Pin boosts Core Attack and Nice Attack Damage +14 for 15 seconds
  • Level 15
Pin boosts Core Attack and Nice Attack Damage +20 for 15 seconds
  • Level 20
Pin boosts Core Attack and Nice Attack Damage +26 for 15 seconds
  • Level 25
Pin boosts Core Attack and Nice Attack Damage +32 for 15 seconds
  • Level 30
Pin boosts Core Attack and Nice Attack Damage +38 for 15 seconds
  • Level 35
Pin boosts Core Attack and Nice Attack Damage +44 for 15 seconds
  • Level 40
Pin boosts Core Attack and Nice Attack Damage +50 for 15 seconds
  • Level 45
Pin boosts Core Attack and Nice Attack Damage +56 for 15 seconds
  • Level 50
Pin boosts Core Attack and Nice Attack Damage +62 for 15 seconds
  • Level 55
Pin boosts Core Attack and Nice Attack Damage +68 for 15 seconds
  • Level 60
Pin boosts Core Attack and Nice Attack Damage +74 for 15 seconds
  • Level 65
Pin boosts Core Attack and Nice Attack Damage +80 for 15 seconds
  • Level 70
Pin boosts Core Attack and Nice Attack Damage +86 for 15 seconds
  • Level 75
Pin boosts Core Attack and Nice Attack Damage +92 for 15 seconds
  • Level 80
Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds
  • Level 85
Pin boosts Core Attack and Nice Attack Damage +104 for 15 seconds
  • Level 90
Pin boosts Core Attack and Nice Attack Damage +110 for 15 seconds
  • Level 95
Pin boosts Core Attack and Nice Attack Damage +116 for 15 seconds
  • Level 100
Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds
of Accurate Suppression Level 100 - Suppress and Heed the Stick have +43 Accuracy Uncommon Head, Feet

Click Expand to reveal

  • Level 10
Suppress and Heed the Stick have +7 Accuracy
  • Level 20
Suppress and Heed the Stick have +11 Accuracy
  • Level 30
Suppress and Heed the Stick have +15 Accuracy
  • Level 40
Suppress and Heed the Stick have +19 Accuracy
  • Level 50
Suppress and Heed the Stick have +23 Accuracy
  • Level 60
Suppress and Heed the Stick have +27 Accuracy
  • Level 70
Suppress and Heed the Stick have +31 Accuracy
  • Level 80
Suppress and Heed the Stick have +35 Accuracy
  • Level 90
Suppress and Heed the Stick have +39 Accuracy
  • Level 100
Suppress and Heed the Stick have +43 Accuracy
of Double Hits Level 100 - Double Hit Damage +37% Uncommon Chest, Feet

Click Expand to reveal

  • Level 5
Double Hit Damage +8%
  • Level 10
Double Hit Damage +9%
  • Level 15
Double Hit Damage +10%
  • Level 20
Double Hit Damage +11%
  • Level 25
Double Hit Damage +12%
  • Level 30
Double Hit Damage +13%
  • Level 35
Double Hit Damage +14%
  • Level 40
Double Hit Damage +16%
  • Level 45
Double Hit Damage +17%
  • Level 50
Double Hit Damage +19%
  • Level 55
Double Hit Damage +20%
  • Level 60
Double Hit Damage +22%
  • Level 65
Double Hit Damage +23%
  • Level 70
Double Hit Damage +25%
  • Level 75
Double Hit Damage +27%
  • Level 80
Double Hit Damage +29%
  • Level 85
Double Hit Damage +31%
  • Level 90
Double Hit Damage +33%
  • Level 95
Double Hit Damage +35%
  • Level 100
Double Hit Damage +37%
of The Phoenix Level 100 - Phoenix Strike Damage +80% Uncommon Chest, Necklace

Click Expand to reveal

  • Level 35
Phoenix Strike Damage +7%
  • Level 40
Phoenix Strike Damage +14%
  • Level 45
Phoenix Strike Damage +20%
  • Level 50
Phoenix Strike Damage +27%
  • Level 55
Phoenix Strike Damage +33%
  • Level 60
Phoenix Strike Damage +40%
  • Level 65
Phoenix Strike Damage +45%
  • Level 70
Phoenix Strike Damage +50%
  • Level 75
Phoenix Strike Damage +55%
  • Level 80
Phoenix Strike Damage +60%
  • Level 85
Phoenix Strike Damage +65%
  • Level 90
Phoenix Strike Damage +70%
  • Level 95
Phoenix Strike Damage +75%
  • Level 100
Phoenix Strike Damage +80%
of The Phoenix Level 100 - Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds Rare Feet

Click Expand to reveal

  • Level 35
Phoenix Strike deals +5% Fire damage to melee attackers, and ability reuse timer is -4 seconds
  • Level 40
Phoenix Strike deals +9% Fire damage to melee attackers, and ability reuse timer is -5 seconds
  • Level 45
Phoenix Strike deals +13% Fire damage to melee attackers, and ability reuse timer is -5 seconds
  • Level 50
Phoenix Strike deals +17% Fire damage to melee attackers, and ability reuse timer is -6 seconds
  • Level 55
Phoenix Strike deals +21% Fire damage to melee attackers, and ability reuse timer is -6 seconds
  • Level 60
Phoenix Strike deals +25% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 65
Phoenix Strike deals +29% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 70
Phoenix Strike deals +33% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 75
Phoenix Strike deals +37% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 80
Phoenix Strike deals +41% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 85
Phoenix Strike deals +45% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 90
Phoenix Strike deals +49% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 95
Phoenix Strike deals +53% Fire damage to melee attackers, and ability reuse timer is -7 seconds
  • Level 100
Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds
of The Phoenix Level 100 - Phoenix Strike deals +245 Fire damage to melee attackers Epic Head, Legs

Click Expand to reveal

  • Level 35
Phoenix Strike deals +63 Fire damage to melee attackers
  • Level 40
Phoenix Strike deals +77 Fire damage to melee attackers
  • Level 45
Phoenix Strike deals +91 Fire damage to melee attackers
  • Level 50
Phoenix Strike deals +105 Fire damage to melee attackers
  • Level 55
Phoenix Strike deals +119 Fire damage to melee attackers
  • Level 60
Phoenix Strike deals +133 Fire damage to melee attackers
  • Level 65
Phoenix Strike deals +147 Fire damage to melee attackers
  • Level 70
Phoenix Strike deals +161 Fire damage to melee attackers
  • Level 75
Phoenix Strike deals +175 Fire damage to melee attackers
  • Level 80
Phoenix Strike deals +189 Fire damage to melee attackers
  • Level 85
Phoenix Strike deals +203 Fire damage to melee attackers
  • Level 90
Phoenix Strike deals +217 Fire damage to melee attackers
  • Level 95
Phoenix Strike deals +231 Fire damage to melee attackers
  • Level 100
Phoenix Strike deals +245 Fire damage to melee attackers
Level 100 - Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds Epic OffHand

Click Expand to reveal

  • Level 10
Double Hit costs -2 Power and makes the target 3% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 20
Double Hit costs -4 Power and makes the target 4% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 30
Double Hit costs -6 Power and makes the target 5% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 40
Double Hit costs -8 Power and makes the target 6% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 50
Double Hit costs -10 Power and makes the target 7% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 60
Double Hit costs -12 Power and makes the target 8% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 70
Double Hit costs -14 Power and makes the target 9% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 80
Double Hit costs -16 Power and makes the target 10% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 90
Double Hit costs -18 Power and makes the target 11% more vulnerable to direct Fire and Cold damage for 8 seconds
  • Level 100
Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds
of Efficient Thrusting Level 100 - Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second Uncommon Head, Necklace

Click Expand to reveal

  • Level 5
Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second
  • Level 10
Headcracker and Strategic Thrust deal +4% damage and reuse timer is -1 second
  • Level 15
Headcracker and Strategic Thrust deal +5% damage and reuse timer is -1 second
  • Level 20
Headcracker and Strategic Thrust deal +6% damage and reuse timer is -1 second
  • Level 25
Headcracker and Strategic Thrust deal +7% damage and reuse timer is -1 second
  • Level 30
Headcracker and Strategic Thrust deal +8% damage and reuse timer is -1 second
  • Level 35
Headcracker and Strategic Thrust deal +9% damage and reuse timer is -1 second
  • Level 40
Headcracker and Strategic Thrust deal +10% damage and reuse timer is -1 second
  • Level 45
Headcracker and Strategic Thrust deal +11% damage and reuse timer is -1 second
  • Level 50
Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
  • Level 55
Headcracker and Strategic Thrust deal +13% damage and reuse timer is -1 second
  • Level 60
Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second
  • Level 65
Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
  • Level 70
Headcracker and Strategic Thrust deal +18% damage and reuse timer is -1 second
  • Level 75
Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
  • Level 80
Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second
  • Level 85
Headcracker and Strategic Thrust deal +24% damage and reuse timer is -1 second
  • Level 90
Headcracker and Strategic Thrust deal +26% damage and reuse timer is -1 second
  • Level 95
Headcracker and Strategic Thrust deal +28% damage and reuse timer is -1 second
  • Level 100
Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second
of Defensive Staff Fighting Level 100 - Suppress and Deflective Spin Damage +45% Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
Suppress and Deflective Spin Damage +7%
  • Level 10
Suppress and Deflective Spin Damage +9%
  • Level 15
Suppress and Deflective Spin Damage +11%
  • Level 20
Suppress and Deflective Spin Damage +13%
  • Level 25
Suppress and Deflective Spin Damage +15%
  • Level 30
Suppress and Deflective Spin Damage +17%
  • Level 35
Suppress and Deflective Spin Damage +19%
  • Level 40
Suppress and Deflective Spin Damage +21%
  • Level 45
Suppress and Deflective Spin Damage +23%
  • Level 50
Suppress and Deflective Spin Damage +25%
  • Level 55
Suppress and Deflective Spin Damage +27%
  • Level 60
Suppress and Deflective Spin Damage +29%
  • Level 65
Suppress and Deflective Spin Damage +31%
  • Level 70
Suppress and Deflective Spin Damage +33%
  • Level 75
Suppress and Deflective Spin Damage +35%
  • Level 80
Suppress and Deflective Spin Damage +37%
  • Level 85
Suppress and Deflective Spin Damage +39%
  • Level 90
Suppress and Deflective Spin Damage +41%
  • Level 95
Suppress and Deflective Spin Damage +43%
  • Level 100
Suppress and Deflective Spin Damage +45%
of Hot Hits Level 100 - Double Hit ignites the target, dealing 246 Fire damage over 12 seconds Uncommon Head, Legs

Click Expand to reveal

  • Level 5
Double Hit ignites the target, dealing 18 Fire damage over 12 seconds
  • Level 10
Double Hit ignites the target, dealing 30 Fire damage over 12 seconds
  • Level 15
Double Hit ignites the target, dealing 42 Fire damage over 12 seconds
  • Level 20
Double Hit ignites the target, dealing 54 Fire damage over 12 seconds
  • Level 25
Double Hit ignites the target, dealing 66 Fire damage over 12 seconds
  • Level 30
Double Hit ignites the target, dealing 78 Fire damage over 12 seconds
  • Level 35
Double Hit ignites the target, dealing 90 Fire damage over 12 seconds
  • Level 40
Double Hit ignites the target, dealing 102 Fire damage over 12 seconds
  • Level 45
Double Hit ignites the target, dealing 114 Fire damage over 12 seconds
  • Level 50
Double Hit ignites the target, dealing 126 Fire damage over 12 seconds
  • Level 55
Double Hit ignites the target, dealing 138 Fire damage over 12 seconds
  • Level 60
Double Hit ignites the target, dealing 150 Fire damage over 12 seconds
  • Level 65
Double Hit ignites the target, dealing 162 Fire damage over 12 seconds
  • Level 70
Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
  • Level 75
Double Hit ignites the target, dealing 186 Fire damage over 12 seconds
  • Level 80
Double Hit ignites the target, dealing 198 Fire damage over 12 seconds
  • Level 85
Double Hit ignites the target, dealing 210 Fire damage over 12 seconds
  • Level 90
Double Hit ignites the target, dealing 222 Fire damage over 12 seconds
  • Level 95
Double Hit ignites the target, dealing 234 Fire damage over 12 seconds
  • Level 100
Double Hit ignites the target, dealing 246 Fire damage over 12 seconds
of Cold Blocking Level 100 - Blocking Stance boosts your Cold Damage +7.75% for 30 seconds Uncommon Legs, Ring

Click Expand to reveal

  • Level 5
Blocking Stance boosts your Cold Damage +3% for 30 seconds
  • Level 10
Blocking Stance boosts your Cold Damage +3.25% for 30 seconds
  • Level 15
Blocking Stance boosts your Cold Damage +3.5% for 30 seconds
  • Level 20
Blocking Stance boosts your Cold Damage +3.75% for 30 seconds
  • Level 25
Blocking Stance boosts your Cold Damage +4% for 30 seconds
  • Level 30
Blocking Stance boosts your Cold Damage +4.25% for 30 seconds
  • Level 35
Blocking Stance boosts your Cold Damage +4.5% for 30 seconds
  • Level 40
Blocking Stance boosts your Cold Damage +4.75% for 30 seconds
  • Level 45
Blocking Stance boosts your Cold Damage +5% for 30 seconds
  • Level 50
Blocking Stance boosts your Cold Damage +5.25% for 30 seconds
  • Level 55
Blocking Stance boosts your Cold Damage +5.5% for 30 seconds
  • Level 60
Blocking Stance boosts your Cold Damage +5.75% for 30 seconds
  • Level 65
Blocking Stance boosts your Cold Damage +6% for 30 seconds
  • Level 70
Blocking Stance boosts your Cold Damage +6.25% for 30 seconds
  • Level 75
Blocking Stance boosts your Cold Damage +6.5% for 30 seconds
  • Level 80
Blocking Stance boosts your Cold Damage +6.75% for 30 seconds
  • Level 85
Blocking Stance boosts your Cold Damage +7% for 30 seconds
  • Level 90
Blocking Stance boosts your Cold Damage +7.25% for 30 seconds
  • Level 95
Blocking Stance boosts your Cold Damage +7.5% for 30 seconds
  • Level 100
Blocking Stance boosts your Cold Damage +7.75% for 30 seconds
of Concussive Cracking Level 100 - Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds Uncommon MainHand

Click Expand to reveal

  • Level 5
Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 10
Double Hit deals +8% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 15
Double Hit deals +10% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 20
Double Hit deals +12% damage and hastens the current reuse timer of Headcracker by 1 second
  • Level 25
Double Hit deals +14% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 30
Double Hit deals +16% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 35
Double Hit deals +18% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 40
Double Hit deals +20% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 45
Double Hit deals +22% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 50
Double Hit deals +24% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 55
Double Hit deals +26% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 60
Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 65
Double Hit deals +30% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 70
Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 75
Double Hit deals +34% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 80
Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 85
Double Hit deals +38% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 90
Double Hit deals +40% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 95
Double Hit deals +42% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Level 100
Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds
of Lunging Level 100 - Lunge deals +55% damage to health and armor Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Lunge deals +7% damage to health and armor
  • Level 10
Lunge deals +9% damage to health and armor
  • Level 15
Lunge deals +11% damage to health and armor
  • Level 20
Lunge deals +13% damage to health and armor
  • Level 25
Lunge deals +15% damage to health and armor
  • Level 30
Lunge deals +17% damage to health and armor
  • Level 35
Lunge deals +19% damage to health and armor
  • Level 40
Lunge deals +21% damage to health and armor
  • Level 45
Lunge deals +23% damage to health and armor
  • Level 50
Lunge deals +25% damage to health and armor
  • Level 55
Lunge deals +28% damage to health and armor
  • Level 60
Lunge deals +31% damage to health and armor
  • Level 65
Lunge deals +34% damage to health and armor
  • Level 70
Lunge deals +37% damage to health and armor
  • Level 75
Lunge deals +40% damage to health and armor
  • Level 80
Lunge deals +43% damage to health and armor
  • Level 85
Lunge deals +46% damage to health and armor
  • Level 90
Lunge deals +49% damage to health and armor
  • Level 95
Lunge deals +52% damage to health and armor
  • Level 100
Lunge deals +55% damage to health and armor
of Group-Lunging Level 100 - Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds Uncommon Hands

Click Expand to reveal

  • Level 5
Lunge hits all enemies within 7 meters and deals +25 damage to health and armor, but reuse timer is +2 seconds
  • Level 10
Lunge hits all enemies within 7 meters and deals +35 damage to health and armor, but reuse timer is +2 seconds
  • Level 15
Lunge hits all enemies within 7 meters and deals +45 damage to health and armor, but reuse timer is +2 seconds
  • Level 20
Lunge hits all enemies within 7 meters and deals +55 damage to health and armor, but reuse timer is +2 seconds
  • Level 25
Lunge hits all enemies within 7 meters and deals +65 damage to health and armor, but reuse timer is +2 seconds
  • Level 30
Lunge hits all enemies within 7 meters and deals +75 damage to health and armor, but reuse timer is +2 seconds
  • Level 35
Lunge hits all enemies within 7 meters and deals +85 damage to health and armor, but reuse timer is +2 seconds
  • Level 40
Lunge hits all enemies within 7 meters and deals +95 damage to health and armor, but reuse timer is +2 seconds
  • Level 45
Lunge hits all enemies within 7 meters and deals +105 damage to health and armor, but reuse timer is +2 seconds
  • Level 50
Lunge hits all enemies within 7 meters and deals +115 damage to health and armor, but reuse timer is +2 seconds
  • Level 55
Lunge hits all enemies within 7 meters and deals +125 damage to health and armor, but reuse timer is +2 seconds
  • Level 60
Lunge hits all enemies within 7 meters and deals +135 damage to health and armor, but reuse timer is +2 seconds
  • Level 65
Lunge hits all enemies within 7 meters and deals +145 damage to health and armor, but reuse timer is +2 seconds
  • Level 70
Lunge hits all enemies within 7 meters and deals +155 damage to health and armor, but reuse timer is +2 seconds
  • Level 75
Lunge hits all enemies within 7 meters and deals +165 damage to health and armor, but reuse timer is +2 seconds
  • Level 80
Lunge hits all enemies within 7 meters and deals +175 damage to health and armor, but reuse timer is +2 seconds
  • Level 85
Lunge hits all enemies within 7 meters and deals +185 damage to health and armor, but reuse timer is +2 seconds
  • Level 90
Lunge hits all enemies within 7 meters and deals +195 damage to health and armor, but reuse timer is +2 seconds
  • Level 95
Lunge hits all enemies within 7 meters and deals +205 damage to health and armor, but reuse timer is +2 seconds
  • Level 100
Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds
of Bloody Redirection Level 100 - Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds Uncommon Chest, OffHand

Click Expand to reveal

  • Level 5
Redirect causes target to bleed, dealing 40 Trauma damage over 8 seconds
  • Level 10
Redirect causes target to bleed, dealing 64 Trauma damage over 8 seconds
  • Level 15
Redirect causes target to bleed, dealing 88 Trauma damage over 8 seconds
  • Level 20
Redirect causes target to bleed, dealing 112 Trauma damage over 8 seconds
  • Level 25
Redirect causes target to bleed, dealing 136 Trauma damage over 8 seconds
  • Level 30
Redirect causes target to bleed, dealing 160 Trauma damage over 8 seconds
  • Level 35
Redirect causes target to bleed, dealing 184 Trauma damage over 8 seconds
  • Level 40
Redirect causes target to bleed, dealing 208 Trauma damage over 8 seconds
  • Level 45
Redirect causes target to bleed, dealing 232 Trauma damage over 8 seconds
  • Level 50
Redirect causes target to bleed, dealing 256 Trauma damage over 8 seconds
  • Level 55
Redirect causes target to bleed, dealing 280 Trauma damage over 8 seconds
  • Level 60
Redirect causes target to bleed, dealing 304 Trauma damage over 8 seconds
  • Level 65
Redirect causes target to bleed, dealing 340 Trauma damage over 8 seconds
  • Level 70
Redirect causes target to bleed, dealing 376 Trauma damage over 8 seconds
  • Level 75
Redirect causes target to bleed, dealing 412 Trauma damage over 8 seconds
  • Level 80
Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds
  • Level 85
Redirect causes target to bleed, dealing 484 Trauma damage over 8 seconds
  • Level 90
Redirect causes target to bleed, dealing 520 Trauma damage over 8 seconds
  • Level 95
Redirect causes target to bleed, dealing 556 Trauma damage over 8 seconds
  • Level 100
Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds
of Knockback Lunges Level 100 - Lunge deals +91 damage and knocks the target backwards Uncommon Feet

Click Expand to reveal

  • Level 5
Lunge deals +2 damage and knocks the target backwards
  • Level 10
Lunge deals +5 damage and knocks the target backwards
  • Level 15
Lunge deals +8 damage and knocks the target backwards
  • Level 20
Lunge deals +11 damage and knocks the target backwards
  • Level 25
Lunge deals +14 damage and knocks the target backwards
  • Level 30
Lunge deals +17 damage and knocks the target backwards
  • Level 35
Lunge deals +20 damage and knocks the target backwards
  • Level 40
Lunge deals +23 damage and knocks the target backwards
  • Level 45
Lunge deals +26 damage and knocks the target backwards
  • Level 50
Lunge deals +29 damage and knocks the target backwards
  • Level 55
Lunge deals +32 damage and knocks the target backwards
  • Level 60
Lunge deals +35 damage and knocks the target backwards
  • Level 65
Lunge deals +42 damage and knocks the target backwards
  • Level 70
Lunge deals +49 damage and knocks the target backwards
  • Level 75
Lunge deals +56 damage and knocks the target backwards
  • Level 80
Lunge deals +63 damage and knocks the target backwards
  • Level 85
Lunge deals +70 damage and knocks the target backwards
  • Level 90
Lunge deals +77 damage and knocks the target backwards
  • Level 95
Lunge deals +84 damage and knocks the target backwards
  • Level 100
Lunge deals +91 damage and knocks the target backwards
of Safe-Lunging Level 100 - Lunge causes the next attack that hits you to deal 37 less damage Uncommon OffHand, Ring

Click Expand to reveal

  • Level 5
Lunge causes the next attack that hits you to deal 10 less damage
  • Level 10
Lunge causes the next attack that hits you to deal 11 less damage
  • Level 15
Lunge causes the next attack that hits you to deal 12 less damage
  • Level 20
Lunge causes the next attack that hits you to deal 13 less damage
  • Level 25
Lunge causes the next attack that hits you to deal 14 less damage
  • Level 30
Lunge causes the next attack that hits you to deal 15 less damage
  • Level 35
Lunge causes the next attack that hits you to deal 16 less damage
  • Level 40
Lunge causes the next attack that hits you to deal 17 less damage
  • Level 45
Lunge causes the next attack that hits you to deal 18 less damage
  • Level 50
Lunge causes the next attack that hits you to deal 19 less damage
  • Level 55
Lunge causes the next attack that hits you to deal 20 less damage
  • Level 60
Lunge causes the next attack that hits you to deal 21 less damage
  • Level 65
Lunge causes the next attack that hits you to deal 23 less damage
  • Level 70
Lunge causes the next attack that hits you to deal 25 less damage
  • Level 75
Lunge causes the next attack that hits you to deal 27 less damage
  • Level 80
Lunge causes the next attack that hits you to deal 29 less damage
  • Level 85
Lunge causes the next attack that hits you to deal 31 less damage
  • Level 90
Lunge causes the next attack that hits you to deal 33 less damage
  • Level 95
Lunge causes the next attack that hits you to deal 35 less damage
  • Level 100
Lunge causes the next attack that hits you to deal 37 less damage
of Healthy Deflection Level 100 - Deflective Spin heals 330 Health over 15 seconds Uncommon Legs, Necklace

Click Expand to reveal

  • Level 5
Deflective Spin heals 45 Health over 15 seconds
  • Level 10
Deflective Spin heals 60 Health over 15 seconds
  • Level 15
Deflective Spin heals 75 Health over 15 seconds
  • Level 20
Deflective Spin heals 90 Health over 15 seconds
  • Level 25
Deflective Spin heals 105 Health over 15 seconds
  • Level 30
Deflective Spin heals 120 Health over 15 seconds
  • Level 35
Deflective Spin heals 135 Health over 15 seconds
  • Level 40
Deflective Spin heals 150 Health over 15 seconds
  • Level 45
Deflective Spin heals 165 Health over 15 seconds
  • Level 50
Deflective Spin heals 180 Health over 15 seconds
  • Level 55
Deflective Spin heals 195 Health over 15 seconds
  • Level 60
Deflective Spin heals 210 Health over 15 seconds
  • Level 65
Deflective Spin heals 225 Health over 15 seconds
  • Level 70
Deflective Spin heals 240 Health over 15 seconds
  • Level 75
Deflective Spin heals 255 Health over 15 seconds
  • Level 80
Deflective Spin heals 270 Health over 15 seconds
  • Level 85
Deflective Spin heals 285 Health over 15 seconds
  • Level 90
Deflective Spin heals 300 Health over 15 seconds
  • Level 95
Deflective Spin heals 315 Health over 15 seconds
  • Level 100
Deflective Spin heals 330 Health over 15 seconds
of Deflection Level 100 - Deflective Spin damage +100. Targets' next attack deals -10% damage Uncommon Head, OffHand

Click Expand to reveal

  • Level 5
Deflective Spin damage +5. Targets' next attack deals -10% damage
  • Level 10
Deflective Spin damage +10. Targets' next attack deals -10% damage
  • Level 15
Deflective Spin damage +15. Targets' next attack deals -10% damage
  • Level 20
Deflective Spin damage +20. Targets' next attack deals -10% damage
  • Level 25
Deflective Spin damage +25. Targets' next attack deals -10% damage
  • Level 30
Deflective Spin damage +30. Targets' next attack deals -10% damage
  • Level 35
Deflective Spin damage +35. Targets' next attack deals -10% damage
  • Level 40
Deflective Spin damage +40. Targets' next attack deals -10% damage
  • Level 45
Deflective Spin damage +45. Targets' next attack deals -10% damage
  • Level 50
Deflective Spin damage +50. Targets' next attack deals -10% damage
  • Level 55
Deflective Spin damage +55. Targets' next attack deals -10% damage
  • Level 60
Deflective Spin damage +60. Targets' next attack deals -10% damage
  • Level 65
Deflective Spin damage +65. Targets' next attack deals -10% damage
  • Level 70
Deflective Spin damage +70. Targets' next attack deals -10% damage
  • Level 75
Deflective Spin damage +75. Targets' next attack deals -10% damage
  • Level 80
Deflective Spin damage +80. Targets' next attack deals -10% damage
  • Level 85
Deflective Spin damage +85. Targets' next attack deals -10% damage
  • Level 90
Deflective Spin damage +90. Targets' next attack deals -10% damage
  • Level 95
Deflective Spin damage +95. Targets' next attack deals -10% damage
  • Level 100
Deflective Spin damage +100. Targets' next attack deals -10% damage
Level 100 - Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds Uncommon Feet, Necklace

Click Expand to reveal

  • Level 5
Deflective Spin restores 6 Health instantly and provides +10 Mitigation from all Elite attacks for 10 seconds
  • Level 10
Deflective Spin restores 10 Health instantly and provides +11 Mitigation from all Elite attacks for 10 seconds
  • Level 15
Deflective Spin restores 14 Health instantly and provides +12 Mitigation from all Elite attacks for 10 seconds
  • Level 20
Deflective Spin restores 18 Health instantly and provides +13 Mitigation from all Elite attacks for 10 seconds
  • Level 25
Deflective Spin restores 22 Health instantly and provides +14 Mitigation from all Elite attacks for 10 seconds
  • Level 30
Deflective Spin restores 26 Health instantly and provides +15 Mitigation from all Elite attacks for 10 seconds
  • Level 35
Deflective Spin restores 30 Health instantly and provides +16 Mitigation from all Elite attacks for 10 seconds
  • Level 40
Deflective Spin restores 34 Health instantly and provides +17 Mitigation from all Elite attacks for 10 seconds
  • Level 45
Deflective Spin restores 38 Health instantly and provides +18 Mitigation from all Elite attacks for 10 seconds
  • Level 50
Deflective Spin restores 42 Health instantly and provides +20 Mitigation from all Elite attacks for 10 seconds
  • Level 55
Deflective Spin restores 46 Health instantly and provides +21 Mitigation from all Elite attacks for 10 seconds
  • Level 60
Deflective Spin restores 50 Health instantly and provides +23 Mitigation from all Elite attacks for 10 seconds
  • Level 65
Deflective Spin restores 54 Health instantly and provides +24 Mitigation from all Elite attacks for 10 seconds
  • Level 70
Deflective Spin restores 58 Health instantly and provides +26 Mitigation from all Elite attacks for 10 seconds
  • Level 75
Deflective Spin restores 62 Health instantly and provides +27 Mitigation from all Elite attacks for 10 seconds
  • Level 80
Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds
  • Level 85
Deflective Spin restores 70 Health instantly and provides +31 Mitigation from all Elite attacks for 10 seconds
  • Level 90
Deflective Spin restores 74 Health instantly and provides +33 Mitigation from all Elite attacks for 10 seconds
  • Level 95
Deflective Spin restores 78 Health instantly and provides +35 Mitigation from all Elite attacks for 10 seconds
  • Level 100
Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds
Level 100 - Deflective Spin gives you +22% Projectile Evasion for 15 seconds Uncommon Ring

Click Expand to reveal

  • Level 5
Deflective Spin gives you +3% Projectile Evasion for 15 seconds
  • Level 10
Deflective Spin gives you +4% Projectile Evasion for 15 seconds
  • Level 15
Deflective Spin gives you +5% Projectile Evasion for 15 seconds
  • Level 20
Deflective Spin gives you +6% Projectile Evasion for 15 seconds
  • Level 25
Deflective Spin gives you +7% Projectile Evasion for 15 seconds
  • Level 30
Deflective Spin gives you +8% Projectile Evasion for 15 seconds
  • Level 35
Deflective Spin gives you +9% Projectile Evasion for 15 seconds
  • Level 40
Deflective Spin gives you +10% Projectile Evasion for 15 seconds
  • Level 45
Deflective Spin gives you +11% Projectile Evasion for 15 seconds
  • Level 50
Deflective Spin gives you +12% Projectile Evasion for 15 seconds
  • Level 55
Deflective Spin gives you +13% Projectile Evasion for 15 seconds
  • Level 60
Deflective Spin gives you +14% Projectile Evasion for 15 seconds
  • Level 65
Deflective Spin gives you +15% Projectile Evasion for 15 seconds
  • Level 70
Deflective Spin gives you +16% Projectile Evasion for 15 seconds
  • Level 75
Deflective Spin gives you +17% Projectile Evasion for 15 seconds
  • Level 80
Deflective Spin gives you +18% Projectile Evasion for 15 seconds
  • Level 85
Deflective Spin gives you +19% Projectile Evasion for 15 seconds
  • Level 90
Deflective Spin gives you +20% Projectile Evasion for 15 seconds
  • Level 95
Deflective Spin gives you +21% Projectile Evasion for 15 seconds
  • Level 100
Deflective Spin gives you +22% Projectile Evasion for 15 seconds
of Accurate Pinning Level 100 - Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have) Rare Necklace

Click Expand to reveal

  • Level 10
Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 20
Pin deals +25 damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 30
Pin deals +45 damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 40
Pin deals +60 damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 50
Pin deals +75 damage and has +15 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 60
Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 70
Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 80
Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 90
Pin deals +135 damage and has +27 Accuracy (which cancels out the Evasion that certain monsters have)
  • Level 100
Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have)
Level 100 - Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63) Uncommon Head, Chest

Click Expand to reveal

  • Level 5
Blocking Stance increases your Max Health +6 for 30 seconds (and heals you for 6)
  • Level 10
Blocking Stance increases your Max Health +9 for 30 seconds (and heals you for 9)
  • Level 15
Blocking Stance increases your Max Health +12 for 30 seconds (and heals you for 12)
  • Level 20
Blocking Stance increases your Max Health +15 for 30 seconds (and heals you for 15)
  • Level 25
Blocking Stance increases your Max Health +18 for 30 seconds (and heals you for 18)
  • Level 30
Blocking Stance increases your Max Health +21 for 30 seconds (and heals you for 21)
  • Level 35
Blocking Stance increases your Max Health +24 for 30 seconds (and heals you for 24)
  • Level 40
Blocking Stance increases your Max Health +27 for 30 seconds (and heals you for 27)
  • Level 45
Blocking Stance increases your Max Health +30 for 30 seconds (and heals you for 30)
  • Level 50
Blocking Stance increases your Max Health +33 for 30 seconds (and heals you for 33)
  • Level 55
Blocking Stance increases your Max Health +36 for 30 seconds (and heals you for 36)
  • Level 60
Blocking Stance increases your Max Health +39 for 30 seconds (and heals you for 39)
  • Level 65
Blocking Stance increases your Max Health +42 for 30 seconds (and heals you for 42)
  • Level 70
Blocking Stance increases your Max Health +45 for 30 seconds (and heals you for 45)
  • Level 75
Blocking Stance increases your Max Health +48 for 30 seconds (and heals you for 48)
  • Level 80
Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51)
  • Level 85
Blocking Stance increases your Max Health +54 for 30 seconds (and heals you for 54)
  • Level 90
Blocking Stance increases your Max Health +57 for 30 seconds (and heals you for 57)
  • Level 95
Blocking Stance increases your Max Health +60 for 30 seconds (and heals you for 60)
  • Level 100
Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63)
of Mind-Body Arts Level 100 - Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds Uncommon MainHand, Necklace

Click Expand to reveal

  • Level 5
Blocking Stance boosts your Psychic Damage +3% for 30 seconds
  • Level 10
Blocking Stance boosts your Psychic Damage +3.25% for 30 seconds
  • Level 15
Blocking Stance boosts your Psychic Damage +3.5% for 30 seconds
  • Level 20
Blocking Stance boosts your Psychic Damage +3.75% for 30 seconds
  • Level 25
Blocking Stance boosts your Psychic Damage +4% for 30 seconds
  • Level 30
Blocking Stance boosts your Psychic Damage +4.25% for 30 seconds
  • Level 35
Blocking Stance boosts your Psychic Damage +4.5% for 30 seconds
  • Level 40
Blocking Stance boosts your Psychic Damage +4.75% for 30 seconds
  • Level 45
Blocking Stance boosts your Psychic Damage +5% for 30 seconds
  • Level 50
Blocking Stance boosts your Psychic Damage +5.25% for 30 seconds
  • Level 55
Blocking Stance boosts your Psychic Damage +5.5% for 30 seconds
  • Level 60
Blocking Stance boosts your Psychic Damage +5.75% for 30 seconds
  • Level 65
Blocking Stance boosts your Psychic Damage +6% for 30 seconds
  • Level 70
Blocking Stance boosts your Psychic Damage +6.25% for 30 seconds
  • Level 75
Blocking Stance boosts your Psychic Damage +6.5% for 30 seconds
  • Level 80
Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds
  • Level 85
Blocking Stance boosts your Psychic Damage +7% for 30 seconds
  • Level 90
Blocking Stance boosts your Psychic Damage +7.25% for 30 seconds
  • Level 95
Blocking Stance boosts your Psychic Damage +7.5% for 30 seconds
  • Level 100
Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds
Level 100 - For 60 seconds after using Blocking Stance, First Aid heals you +92 Uncommon Hands, Feet

Click Expand to reveal

  • Level 5
For 60 seconds after using Blocking Stance, First Aid heals you +11
  • Level 10
For 60 seconds after using Blocking Stance, First Aid heals you +14
  • Level 15
For 60 seconds after using Blocking Stance, First Aid heals you +17
  • Level 20
For 60 seconds after using Blocking Stance, First Aid heals you +20
  • Level 25
For 60 seconds after using Blocking Stance, First Aid heals you +23
  • Level 30
For 60 seconds after using Blocking Stance, First Aid heals you +26
  • Level 35
For 60 seconds after using Blocking Stance, First Aid heals you +29
  • Level 40
For 60 seconds after using Blocking Stance, First Aid heals you +32
  • Level 45
For 60 seconds after using Blocking Stance, First Aid heals you +35
  • Level 50
For 60 seconds after using Blocking Stance, First Aid heals you +38
  • Level 55
For 60 seconds after using Blocking Stance, First Aid heals you +41
  • Level 60
For 60 seconds after using Blocking Stance, First Aid heals you +44
  • Level 65
For 60 seconds after using Blocking Stance, First Aid heals you +50
  • Level 70
For 60 seconds after using Blocking Stance, First Aid heals you +56
  • Level 75
For 60 seconds after using Blocking Stance, First Aid heals you +62
  • Level 80
For 60 seconds after using Blocking Stance, First Aid heals you +68
  • Level 85
For 60 seconds after using Blocking Stance, First Aid heals you +74
  • Level 90
For 60 seconds after using Blocking Stance, First Aid heals you +80
  • Level 95
For 60 seconds after using Blocking Stance, First Aid heals you +86
  • Level 100
For 60 seconds after using Blocking Stance, First Aid heals you +92
Level 100 - Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more Rare Head, Necklace

Click Expand to reveal

  • Level 10
Blocking Stance mitigates +2 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +2 more
  • Level 20
Blocking Stance mitigates +4 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +4 more
  • Level 30
Blocking Stance mitigates +6 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +6 more
  • Level 40
Blocking Stance mitigates +7 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +7 more
  • Level 50
Blocking Stance mitigates +8 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +8 more
  • Level 60
Blocking Stance mitigates +9 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +9 more
  • Level 70
Blocking Stance mitigates +11 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +11 more
  • Level 80
Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more
  • Level 90
Blocking Stance mitigates +13 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +13 more
  • Level 100
Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more
of Redirection Level 100 - Redirect Damage +124% Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Redirect Damage +10%
  • Level 10
Redirect Damage +16%
  • Level 15
Redirect Damage +22%
  • Level 20
Redirect Damage +28%
  • Level 25
Redirect Damage +34%
  • Level 30
Redirect Damage +40%
  • Level 35
Redirect Damage +46%
  • Level 40
Redirect Damage +52%
  • Level 45
Redirect Damage +58%
  • Level 50
Redirect Damage +64%
  • Level 55
Redirect Damage +70%
  • Level 60
Redirect Damage +76%
  • Level 65
Redirect Damage +82%
  • Level 70
Redirect Damage +88%
  • Level 75
Redirect Damage +94%
  • Level 80
Redirect Damage +100%
  • Level 85
Redirect Damage +106%
  • Level 90
Redirect Damage +112%
  • Level 95
Redirect Damage +118%
  • Level 100
Redirect Damage +124%
Level 100 - For 60 seconds after using Redirect, First Aid heals you +99 Uncommon Hands, Feet

Click Expand to reveal

  • Level 30
For 60 seconds after using Redirect, First Aid heals you +15
  • Level 35
For 60 seconds after using Redirect, First Aid heals you +21
  • Level 40
For 60 seconds after using Redirect, First Aid heals you +27
  • Level 45
For 60 seconds after using Redirect, First Aid heals you +33
  • Level 50
For 60 seconds after using Redirect, First Aid heals you +39
  • Level 55
For 60 seconds after using Redirect, First Aid heals you +45
  • Level 60
For 60 seconds after using Redirect, First Aid heals you +51
  • Level 65
For 60 seconds after using Redirect, First Aid heals you +57
  • Level 70
For 60 seconds after using Redirect, First Aid heals you +63
  • Level 75
For 60 seconds after using Redirect, First Aid heals you +69
  • Level 80
For 60 seconds after using Redirect, First Aid heals you +75
  • Level 85
For 60 seconds after using Redirect, First Aid heals you +81
  • Level 90
For 60 seconds after using Redirect, First Aid heals you +87
  • Level 95
For 60 seconds after using Redirect, First Aid heals you +93
  • Level 100
For 60 seconds after using Redirect, First Aid heals you +99
of Potent Redirection Level 100 - Redirect generates no Rage, reduces Rage by 1560, and taunts -960 Uncommon Ring, Necklace

Click Expand to reveal

  • Level 5
Redirect generates no Rage, reduces Rage by 100, and taunts -105
  • Level 10
Redirect generates no Rage, reduces Rage by 160, and taunts -150
  • Level 15
Redirect generates no Rage, reduces Rage by 220, and taunts -195
  • Level 20
Redirect generates no Rage, reduces Rage by 280, and taunts -240
  • Level 25
Redirect generates no Rage, reduces Rage by 340, and taunts -285
  • Level 30
Redirect generates no Rage, reduces Rage by 400, and taunts -330
  • Level 35
Redirect generates no Rage, reduces Rage by 460, and taunts -375
  • Level 40
Redirect generates no Rage, reduces Rage by 520, and taunts -420
  • Level 45
Redirect generates no Rage, reduces Rage by 580, and taunts -465
  • Level 50
Redirect generates no Rage, reduces Rage by 640, and taunts -510
  • Level 55
Redirect generates no Rage, reduces Rage by 700, and taunts -555
  • Level 60
Redirect generates no Rage, reduces Rage by 760, and taunts -600
  • Level 65
Redirect generates no Rage, reduces Rage by 860, and taunts -645
  • Level 70
Redirect generates no Rage, reduces Rage by 960, and taunts -690
  • Level 75
Redirect generates no Rage, reduces Rage by 1060, and taunts -735
  • Level 80
Redirect generates no Rage, reduces Rage by 1160, and taunts -780
  • Level 85
Redirect generates no Rage, reduces Rage by 1260, and taunts -825
  • Level 90
Redirect generates no Rage, reduces Rage by 1360, and taunts -870
  • Level 95
Redirect generates no Rage, reduces Rage by 1460, and taunts -915
  • Level 100
Redirect generates no Rage, reduces Rage by 1560, and taunts -960
Level 100 - Redirect deals +84 damage and stuns the target Uncommon Hands

Click Expand to reveal

  • Level 5
Redirect deals +3 damage and stuns the target
  • Level 10
Redirect deals +6 damage and stuns the target
  • Level 15
Redirect deals +9 damage and stuns the target
  • Level 20
Redirect deals +12 damage and stuns the target
  • Level 25
Redirect deals +15 damage and stuns the target
  • Level 30
Redirect deals +18 damage and stuns the target
  • Level 35
Redirect deals +21 damage and stuns the target
  • Level 40
Redirect deals +24 damage and stuns the target
  • Level 45
Redirect deals +27 damage and stuns the target
  • Level 50
Redirect deals +30 damage and stuns the target
  • Level 55
Redirect deals +33 damage and stuns the target
  • Level 60
Redirect deals +36 damage and stuns the target
  • Level 65
Redirect deals +42 damage and stuns the target
  • Level 70
Redirect deals +48 damage and stuns the target
  • Level 75
Redirect deals +54 damage and stuns the target
  • Level 80
Redirect deals +60 damage and stuns the target
  • Level 85
Redirect deals +66 damage and stuns the target
  • Level 90
Redirect deals +72 damage and stuns the target
  • Level 95
Redirect deals +78 damage and stuns the target
  • Level 100
Redirect deals +84 damage and stuns the target
of Strategic Thrusts Level 100 - Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable
  • Level 10
Strategic Thrust deals +12% damage, plus 35% more damage if the target is Vulnerable
  • Level 15
Strategic Thrust deals +14% damage, plus 35% more damage if the target is Vulnerable
  • Level 20
Strategic Thrust deals +16% damage, plus 35% more damage if the target is Vulnerable
  • Level 25
Strategic Thrust deals +18% damage, plus 35% more damage if the target is Vulnerable
  • Level 30
Strategic Thrust deals +20% damage, plus 35% more damage if the target is Vulnerable
  • Level 35
Strategic Thrust deals +22% damage, plus 35% more damage if the target is Vulnerable
  • Level 40
Strategic Thrust deals +24% damage, plus 35% more damage if the target is Vulnerable
  • Level 45
Strategic Thrust deals +27% damage, plus 35% more damage if the target is Vulnerable
  • Level 50
Strategic Thrust deals +30% damage, plus 35% more damage if the target is Vulnerable
  • Level 55
Strategic Thrust deals +33% damage, plus 35% more damage if the target is Vulnerable
  • Level 60
Strategic Thrust deals +36% damage, plus 35% more damage if the target is Vulnerable
  • Level 65
Strategic Thrust deals +39% damage, plus 40% more damage if the target is Vulnerable
  • Level 70
Strategic Thrust deals +42% damage, plus 40% more damage if the target is Vulnerable
  • Level 75
Strategic Thrust deals +45% damage, plus 40% more damage if the target is Vulnerable
  • Level 80
Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable
  • Level 85
Strategic Thrust deals +51% damage, plus 45% more damage if the target is Vulnerable
  • Level 90
Strategic Thrust deals +54% damage, plus 45% more damage if the target is Vulnerable
  • Level 95
Strategic Thrust deals +57% damage, plus 45% more damage if the target is Vulnerable
  • Level 100
Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable
Level 100 - Strategic Thrust and Lunge Damage +39% Uncommon Head, OffHand

Click Expand to reveal

  • Level 5
Strategic Thrust and Lunge Damage +10%
  • Level 10
Strategic Thrust and Lunge Damage +11%
  • Level 15
Strategic Thrust and Lunge Damage +12%
  • Level 20
Strategic Thrust and Lunge Damage +13%
  • Level 25
Strategic Thrust and Lunge Damage +14%
  • Level 30
Strategic Thrust and Lunge Damage +15%
  • Level 35
Strategic Thrust and Lunge Damage +16%
  • Level 40
Strategic Thrust and Lunge Damage +17%
  • Level 45
Strategic Thrust and Lunge Damage +18%
  • Level 50
Strategic Thrust and Lunge Damage +19%
  • Level 55
Strategic Thrust and Lunge Damage +21%
  • Level 60
Strategic Thrust and Lunge Damage +23%
  • Level 65
Strategic Thrust and Lunge Damage +25%
  • Level 70
Strategic Thrust and Lunge Damage +27%
  • Level 75
Strategic Thrust and Lunge Damage +29%
  • Level 80
Strategic Thrust and Lunge Damage +31%
  • Level 85
Strategic Thrust and Lunge Damage +33%
  • Level 90
Strategic Thrust and Lunge Damage +35%
  • Level 95
Strategic Thrust and Lunge Damage +37%
  • Level 100
Strategic Thrust and Lunge Damage +39%
of Opportunistic Vulnerabilities Level 100 - If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you Rare Chest, Hands

Click Expand to reveal

  • Level 5
If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
  • Level 10
If Strategic Thrust is used on a Vulnerable target, it deals +15 damage and restores 10 Health to you
  • Level 15
If Strategic Thrust is used on a Vulnerable target, it deals +22 damage and restores 15 Health to you
  • Level 20
If Strategic Thrust is used on a Vulnerable target, it deals +29 damage and restores 20 Health to you
  • Level 25
If Strategic Thrust is used on a Vulnerable target, it deals +36 damage and restores 25 Health to you
  • Level 30
If Strategic Thrust is used on a Vulnerable target, it deals +43 damage and restores 30 Health to you
  • Level 35
If Strategic Thrust is used on a Vulnerable target, it deals +50 damage and restores 35 Health to you
  • Level 40
If Strategic Thrust is used on a Vulnerable target, it deals +57 damage and restores 40 Health to you
  • Level 45
If Strategic Thrust is used on a Vulnerable target, it deals +64 damage and restores 45 Health to you
  • Level 50
If Strategic Thrust is used on a Vulnerable target, it deals +71 damage and restores 50 Health to you
  • Level 55
If Strategic Thrust is used on a Vulnerable target, it deals +78 damage and restores 55 Health to you
  • Level 60
If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you
  • Level 65
If Strategic Thrust is used on a Vulnerable target, it deals +92 damage and restores 65 Health to you
  • Level 70
If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
  • Level 75
If Strategic Thrust is used on a Vulnerable target, it deals +106 damage and restores 75 Health to you
  • Level 80
If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you
  • Level 85
If Strategic Thrust is used on a Vulnerable target, it deals +120 damage and restores 85 Health to you
  • Level 90
If Strategic Thrust is used on a Vulnerable target, it deals +127 damage and restores 90 Health to you
  • Level 95
If Strategic Thrust is used on a Vulnerable target, it deals +134 damage and restores 95 Health to you
  • Level 100
If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you
of Heedfulness Level 100 - Heed The Stick Damage +77% Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Heed The Stick Damage +10%
  • Level 10
Heed The Stick Damage +13%
  • Level 15
Heed The Stick Damage +16%
  • Level 20
Heed The Stick Damage +19%
  • Level 25
Heed The Stick Damage +22%
  • Level 30
Heed The Stick Damage +25%
  • Level 35
Heed The Stick Damage +28%
  • Level 40
Heed The Stick Damage +31%
  • Level 45
Heed The Stick Damage +34%
  • Level 50
Heed The Stick Damage +37%
  • Level 55
Heed The Stick Damage +41%
  • Level 60
Heed The Stick Damage +45%
  • Level 65
Heed The Stick Damage +49%
  • Level 70
Heed The Stick Damage +53%
  • Level 75
Heed The Stick Damage +56.99%
  • Level 80
Heed The Stick Damage +61%
  • Level 85
Heed The Stick Damage +65%
  • Level 90
Heed The Stick Damage +68.99%
  • Level 95
Heed The Stick Damage +73%
  • Level 100
Heed The Stick Damage +77%
of Potent Heeding Level 100 - Heed The Stick deals +16% Damage and Taunts +1200 Uncommon Chest, Head

Click Expand to reveal

  • Level 5
Heed The Stick deals +1% Damage and Taunts +60
  • Level 10
Heed The Stick deals +2% Damage and Taunts +120
  • Level 15
Heed The Stick deals +3% Damage and Taunts +180
  • Level 20
Heed The Stick deals +4% Damage and Taunts +240
  • Level 25
Heed The Stick deals +5% Damage and Taunts +300
  • Level 30
Heed The Stick deals +6% Damage and Taunts +360
  • Level 35
Heed The Stick deals +7% Damage and Taunts +420
  • Level 40
Heed The Stick deals +8% Damage and Taunts +480
  • Level 45
Heed The Stick deals +9% Damage and Taunts +540
  • Level 50
Heed The Stick deals +10% Damage and Taunts +600
  • Level 55
Heed The Stick deals +11% Damage and Taunts +660
  • Level 60
Heed The Stick deals +12% Damage and Taunts +720
  • Level 65
Heed The Stick deals +13% Damage and Taunts +780
  • Level 70
Heed The Stick deals +14% Damage and Taunts +840
  • Level 75
Heed The Stick deals +15% Damage and Taunts +900
  • Level 80
Heed The Stick deals +16% Damage and Taunts +960
  • Level 85
Heed The Stick deals +16% Damage and Taunts +1020
  • Level 90
Heed The Stick deals +16% Damage and Taunts +1080
  • Level 95
Heed The Stick deals +16% Damage and Taunts +1140
  • Level 100
Heed The Stick deals +16% Damage and Taunts +1200
of Healthy Heeding Level 100 - Heed The Stick heals you for 36 health (or armor if health is full) Uncommon Hands, Necklace

Click Expand to reveal

  • Level 5
Heed The Stick heals you for 5 health (or armor if health is full)
  • Level 10
Heed The Stick heals you for 6 health (or armor if health is full)
  • Level 15
Heed The Stick heals you for 7 health (or armor if health is full)
  • Level 20
Heed The Stick heals you for 8 health (or armor if health is full)
  • Level 25
Heed The Stick heals you for 9 health (or armor if health is full)
  • Level 30
Heed The Stick heals you for 10 health (or armor if health is full)
  • Level 35
Heed The Stick heals you for 11 health (or armor if health is full)
  • Level 40
Heed The Stick heals you for 12 health (or armor if health is full)
  • Level 45
Heed The Stick heals you for 14 health (or armor if health is full)
  • Level 50
Heed The Stick heals you for 16 health (or armor if health is full)
  • Level 55
Heed The Stick heals you for 18 health (or armor if health is full)
  • Level 60
Heed The Stick heals you for 20 health (or armor if health is full)
  • Level 65
Heed The Stick heals you for 22 health (or armor if health is full)
  • Level 70
Heed The Stick heals you for 24 health (or armor if health is full)
  • Level 75
Heed The Stick heals you for 26 health (or armor if health is full)
  • Level 80
Heed The Stick heals you for 28 health (or armor if health is full)
  • Level 85
Heed The Stick heals you for 30 health (or armor if health is full)
  • Level 90
Heed The Stick heals you for 32 health (or armor if health is full)
  • Level 95
Heed The Stick heals you for 34 health (or armor if health is full)
  • Level 100
Heed The Stick heals you for 36 health (or armor if health is full)
of Thickheaded Heeding Level 100 - Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds Uncommon OffHand, Ring

Click Expand to reveal

  • Level 30
Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
  • Level 35
Heed The Stick gives you +6 mitigation from direct attacks for 10 seconds
  • Level 40
Heed The Stick gives you +7 mitigation from direct attacks for 10 seconds
  • Level 45
Heed The Stick gives you +9 mitigation from direct attacks for 10 seconds
  • Level 50
Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds
  • Level 55
Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
  • Level 60
Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds
  • Level 65
Heed The Stick gives you +14 mitigation from direct attacks for 10 seconds
  • Level 70
Heed The Stick gives you +15 mitigation from direct attacks for 10 seconds
  • Level 75
Heed The Stick gives you +16 mitigation from direct attacks for 10 seconds
  • Level 80
Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds
  • Level 85
Heed The Stick gives you +18 mitigation from direct attacks for 10 seconds
  • Level 90
Heed The Stick gives you +19 mitigation from direct attacks for 10 seconds
  • Level 95
Heed The Stick gives you +20 mitigation from direct attacks for 10 seconds
  • Level 100
Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds
of Headcracking Level 100 - Headcracker Damage +75% Uncommon Chest, Feet

Click Expand to reveal

  • Level 5
Headcracker Damage +8%
  • Level 10
Headcracker Damage +11%
  • Level 15
Headcracker Damage +14%
  • Level 20
Headcracker Damage +17%
  • Level 25
Headcracker Damage +20%
  • Level 30
Headcracker Damage +23%
  • Level 35
Headcracker Damage +26%
  • Level 40
Headcracker Damage +29%
  • Level 45
Headcracker Damage +32%
  • Level 50
Headcracker Damage +36%
  • Level 55
Headcracker Damage +40%
  • Level 60
Headcracker Damage +44%
  • Level 65
Headcracker Damage +48%
  • Level 70
Headcracker Damage +52%
  • Level 75
Headcracker Damage +56%
  • Level 80
Headcracker Damage +60%
  • Level 85
Headcracker Damage +64%
  • Level 90
Headcracker Damage +67%
  • Level 95
Headcracker Damage +71%
  • Level 100
Headcracker Damage +75%
Level 100 - Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200 Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Headcracker deals +5 damage, generates no Rage, and reduces Rage by 10
  • Level 10
Headcracker deals +10 damage, generates no Rage, and reduces Rage by 20
  • Level 15
Headcracker deals +15 damage, generates no Rage, and reduces Rage by 30
  • Level 20
Headcracker deals +20 damage, generates no Rage, and reduces Rage by 40
  • Level 25
Headcracker deals +25 damage, generates no Rage, and reduces Rage by 50
  • Level 30
Headcracker deals +30 damage, generates no Rage, and reduces Rage by 60
  • Level 35
Headcracker deals +35 damage, generates no Rage, and reduces Rage by 70
  • Level 40
Headcracker deals +40 damage, generates no Rage, and reduces Rage by 80
  • Level 45
Headcracker deals +45 damage, generates no Rage, and reduces Rage by 90
  • Level 50
Headcracker deals +50 damage, generates no Rage, and reduces Rage by 100
  • Level 55
Headcracker deals +55 damage, generates no Rage, and reduces Rage by 110
  • Level 60
Headcracker deals +60 damage, generates no Rage, and reduces Rage by 120
  • Level 65
Headcracker deals +70 damage, generates no Rage, and reduces Rage by 130
  • Level 70
Headcracker deals +80 damage, generates no Rage, and reduces Rage by 140
  • Level 75
Headcracker deals +90 damage, generates no Rage, and reduces Rage by 150
  • Level 80
Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160
  • Level 85
Headcracker deals +110 damage, generates no Rage, and reduces Rage by 170
  • Level 90
Headcracker deals +120 damage, generates no Rage, and reduces Rage by 180
  • Level 95
Headcracker deals +130 damage, generates no Rage, and reduces Rage by 190
  • Level 100
Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200
Uncrackable Level 100 - After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds Uncommon OffHand

Click Expand to reveal

  • Level 30
After using Headcracker, you take -50% damage from Psychic attacks for 5 seconds
  • Level 35
After using Headcracker, you take -50% damage from Psychic attacks for 6 seconds
  • Level 40
After using Headcracker, you take -50% damage from Psychic attacks for 7 seconds
  • Level 45
After using Headcracker, you take -50% damage from Psychic attacks for 8 seconds
  • Level 50
After using Headcracker, you take -50% damage from Psychic attacks for 9 seconds
  • Level 55
After using Headcracker, you take -50% damage from Psychic attacks for 10 seconds
  • Level 60
After using Headcracker, you take -50% damage from Psychic attacks for 11 seconds
  • Level 65
After using Headcracker, you take -50% damage from Psychic attacks for 12 seconds
  • Level 70
After using Headcracker, you take -50% damage from Psychic attacks for 13 seconds
  • Level 75
After using Headcracker, you take -50% damage from Psychic attacks for 14 seconds
  • Level 80
After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds
  • Level 85
After using Headcracker, you take -53% damage from Psychic attacks for 15 seconds
  • Level 90
After using Headcracker, you take -56% damage from Psychic attacks for 15 seconds
  • Level 95
After using Headcracker, you take -59% damage from Psychic attacks for 15 seconds
  • Level 100
After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
of Pinning Level 100 - Pin Damage +76% Uncommon Legs, MainHand

Click Expand to reveal

  • Level 5
Pin Damage +5%
  • Level 10
Pin Damage +8%
  • Level 15
Pin Damage +11%
  • Level 20
Pin Damage +14%
  • Level 25
Pin Damage +17%
  • Level 30
Pin Damage +20%
  • Level 35
Pin Damage +24%
  • Level 40
Pin Damage +28%
  • Level 45
Pin Damage +32%
  • Level 50
Pin Damage +36%
  • Level 55
Pin Damage +40%
  • Level 60
Pin Damage +44%
  • Level 65
Pin Damage +48%
  • Level 70
Pin Damage +52%
  • Level 75
Pin Damage +56%
  • Level 80
Pin Damage +60%
  • Level 85
Pin Damage +64%
  • Level 90
Pin Damage +68%
  • Level 95
Pin Damage +72%
  • Level 100
Pin Damage +76%
Level 100 - Pin generates no Rage and reduces Rage by 1200 Uncommon Necklace, Ring

Click Expand to reveal

  • Level 5
Pin generates no Rage and reduces Rage by 50
  • Level 10
Pin generates no Rage and reduces Rage by 100
  • Level 15
Pin generates no Rage and reduces Rage by 150
  • Level 20
Pin generates no Rage and reduces Rage by 200
  • Level 25
Pin generates no Rage and reduces Rage by 250
  • Level 30
Pin generates no Rage and reduces Rage by 300
  • Level 35
Pin generates no Rage and reduces Rage by 350
  • Level 40
Pin generates no Rage and reduces Rage by 400
  • Level 45
Pin generates no Rage and reduces Rage by 450
  • Level 50
Pin generates no Rage and reduces Rage by 500
  • Level 55
Pin generates no Rage and reduces Rage by 550
  • Level 60
Pin generates no Rage and reduces Rage by 600
  • Level 65
Pin generates no Rage and reduces Rage by 675
  • Level 70
Pin generates no Rage and reduces Rage by 750
  • Level 75
Pin generates no Rage and reduces Rage by 825
  • Level 80
Pin generates no Rage and reduces Rage by 900
  • Level 85
Pin generates no Rage and reduces Rage by 975
  • Level 90
Pin generates no Rage and reduces Rage by 1050
  • Level 95
Pin generates no Rage and reduces Rage by 1125
  • Level 100
Pin generates no Rage and reduces Rage by 1200
of Agonizing Pins Level 100 - Pin causes target's attacks to deal -62% damage for 5 seconds Uncommon OffHand

Click Expand to reveal

  • Level 30
Pin causes target's attacks to deal -10% damage for 5 seconds
  • Level 35
Pin causes target's attacks to deal -15% damage for 5 seconds
  • Level 40
Pin causes target's attacks to deal -20% damage for 5 seconds
  • Level 45
Pin causes target's attacks to deal -25% damage for 5 seconds
  • Level 50
Pin causes target's attacks to deal -30% damage for 5 seconds
  • Level 55
Pin causes target's attacks to deal -35% damage for 5 seconds
  • Level 60
Pin causes target's attacks to deal -40% damage for 5 seconds
  • Level 65
Pin causes target's attacks to deal -42% damage for 5 seconds
  • Level 70
Pin causes target's attacks to deal -45% damage for 5 seconds
  • Level 75
Pin causes target's attacks to deal -47% damage for 5 seconds
  • Level 80
Pin causes target's attacks to deal -50% damage for 5 seconds
  • Level 85
Pin causes target's attacks to deal -53% damage for 5 seconds
  • Level 90
Pin causes target's attacks to deal -56% damage for 5 seconds
  • Level 95
Pin causes target's attacks to deal -59% damage for 5 seconds
  • Level 100
Pin causes target's attacks to deal -62% damage for 5 seconds
of The Phoenix Level 100 - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you Epic OffHand

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  • Level 35
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 35 Health to you
  • Level 40
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 40 Health to you
  • Level 45
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 45 Health to you
  • Level 50
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 50 Health to you
  • Level 55
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 55 Health to you
  • Level 60
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 60 Health to you
  • Level 65
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 65 Health to you
  • Level 70
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you
  • Level 75
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 75 Health to you
  • Level 80
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you
  • Level 85
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 85 Health to you
  • Level 90
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 90 Health to you
  • Level 95
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 95 Health to you
  • Level 100
For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you
Level 30 - Phoenix Strike deals +10% damage and triggers the target's Vulnerability Rare MainHand

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  • Level 30
Phoenix Strike deals +10% damage and triggers the target's Vulnerability
of Healthy Suppression Level 100 - Suppress heals you for 57 health Uncommon OffHand, Ring

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  • Level 5
Suppress heals you for 15 health
  • Level 10
Suppress heals you for 17 health
  • Level 15
Suppress heals you for 19 health
  • Level 20
Suppress heals you for 20 health
  • Level 25
Suppress heals you for 22 health
  • Level 30
Suppress heals you for 24 health
  • Level 35
Suppress heals you for 26 health
  • Level 40
Suppress heals you for 28 health
  • Level 45
Suppress heals you for 30 health
  • Level 50
Suppress heals you for 32 health
  • Level 55
Suppress heals you for 34 health
  • Level 60
Suppress heals you for 36 health
  • Level 65
Suppress heals you for 38 health
  • Level 70
Suppress heals you for 40 health
  • Level 75
Suppress heals you for 42 health
  • Level 80
Suppress heals you for 45 health
  • Level 85
Suppress heals you for 48 health
  • Level 90
Suppress heals you for 51 health
  • Level 95
Suppress heals you for 54 health
  • Level 100
Suppress heals you for 57 health
of Suppression Level 100 - Suppress Damage +60% Uncommon Ring, MainHand

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  • Level 5
Suppress Damage +7%
  • Level 10
Suppress Damage +9%
  • Level 15
Suppress Damage +11%
  • Level 20
Suppress Damage +13%
  • Level 25
Suppress Damage +15%
  • Level 30
Suppress Damage +18%
  • Level 35
Suppress Damage +21%
  • Level 40
Suppress Damage +24%
  • Level 45
Suppress Damage +27%
  • Level 50
Suppress Damage +30%
  • Level 55
Suppress Damage +33%
  • Level 60
Suppress Damage +36%
  • Level 65
Suppress Damage +39%
  • Level 70
Suppress Damage +42%
  • Level 75
Suppress Damage +45%
  • Level 80
Suppress Damage +48%
  • Level 85
Suppress Damage +51%
  • Level 90
Suppress Damage +54%
  • Level 95
Suppress Damage +56.99%
  • Level 100
Suppress Damage +60%
of Contemplative Suppression Level 100 - Suppress deals +40% damage and causes targets to lose an additional 500 Rage Uncommon Legs, Necklace

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  • Level 5
Suppress deals +7% damage and causes targets to lose an additional 25 Rage
  • Level 10
Suppress deals +8% damage and causes targets to lose an additional 50 Rage
  • Level 15
Suppress deals +9% damage and causes targets to lose an additional 75 Rage
  • Level 20
Suppress deals +10% damage and causes targets to lose an additional 100 Rage
  • Level 25
Suppress deals +11% damage and causes targets to lose an additional 125 Rage
  • Level 30
Suppress deals +12% damage and causes targets to lose an additional 150 Rage
  • Level 35
Suppress deals +14% damage and causes targets to lose an additional 175 Rage
  • Level 40
Suppress deals +16% damage and causes targets to lose an additional 200 Rage
  • Level 45
Suppress deals +18% damage and causes targets to lose an additional 225 Rage
  • Level 50
Suppress deals +20% damage and causes targets to lose an additional 250 Rage
  • Level 55
Suppress deals +22% damage and causes targets to lose an additional 275 Rage
  • Level 60
Suppress deals +24% damage and causes targets to lose an additional 300 Rage
  • Level 65
Suppress deals +26% damage and causes targets to lose an additional 325 Rage
  • Level 70
Suppress deals +28% damage and causes targets to lose an additional 350 Rage
  • Level 75
Suppress deals +30% damage and causes targets to lose an additional 375 Rage
  • Level 80
Suppress deals +32% damage and causes targets to lose an additional 400 Rage
  • Level 85
Suppress deals +34% damage and causes targets to lose an additional 425 Rage
  • Level 90
Suppress deals +36% damage and causes targets to lose an additional 450 Rage
  • Level 95
Suppress deals +38% damage and causes targets to lose an additional 475 Rage
  • Level 100
Suppress deals +40% damage and causes targets to lose an additional 500 Rage
of Stunning Suppression Level 100 - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage. Rare Hands

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  • Level 5
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
  • Level 10
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +20 damage.
  • Level 15
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +30 damage.
  • Level 20
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +40 damage.
  • Level 25
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +50 damage.
  • Level 30
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +60 damage.
  • Level 35
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +70 damage.
  • Level 40
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +80 damage.
  • Level 45
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +90 damage.
  • Level 50
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +100 damage.
  • Level 55
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +110 damage.
  • Level 60
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage.
  • Level 65
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +140 damage.
  • Level 70
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
  • Level 75
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +180 damage.
  • Level 80
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.
  • Level 85
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +220 damage.
  • Level 90
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +240 damage.
  • Level 95
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +260 damage.
  • Level 100
Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage.


Staff Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2 Max Health +104
Max Power +91
53 Max Health +2
Max Power +1
Max Health +106
Max Power +92
54 Max Health +2 Max Health +108
Max Power +92
55 Max Health +2
Max Power +1
Max Health +110
Max Power +93
56 Max Health +2 Max Health +112
Max Power +93
57 Max Health +2
Max Power +1
Max Health +114
Max Power +94
58 Max Health +2 Max Health +116
Max Power +94
59 Max Health +2
Max Power +1
Max Health +118
Max Power +95
60 Max Health +2 Max Health +120
Max Power +95
61 Max Health +2 Max Health +122
Max Power +95
62 Max Health +2 Max Health +124
Max Power +95
63 Max Health +2 Max Health +126
Max Power +95
64 Max Health +2 Max Health +128
Max Power +95
65 Max Health +2 Max Health +130
Max Power +95
66 Max Health +2 Max Health +132
Max Power +95
67 Max Health +2 Max Health +134
Max Power +95
68 Max Health +2 Max Health +136
Max Power +95
69 Max Health +2 Max Health +138
Max Power +95
70 Max Health +2 Max Health +140
Max Power +95
71 Max Health +2 Max Health +142
Max Power +95
72 Max Health +2 Max Health +144
Max Power +95
73 Max Health +2 Max Health +146
Max Power +95
74 Max Health +2 Max Health +148
Max Power +95
75 Max Health +2 Max Health +150
Max Power +95
76 Max Health +2 Max Health +152
Max Power +95
77 Max Health +2 Max Health +154
Max Power +95
78 Max Health +2 Max Health +156
Max Power +95
79 Max Health +2 Max Health +158
Max Power +95
80 Max Health +2 Max Health +160
Max Power +95
81 Max Health +2 Max Health +162
Max Power +95
82 Max Health +2 Max Health +164
Max Power +95
83 Max Health +2 Max Health +166
Max Power +95
84 Max Health +2 Max Health +168
Max Power +95
85 Max Health +2 Max Health +170
Max Power +95
86 Max Health +2 Max Health +172
Max Power +95
87 Max Health +2 Max Health +174
Max Power +95
88 Max Health +2 Max Health +176
Max Power +95
89 Max Health +2 Max Health +178
Max Power +95
90 Max Health +2 Max Health +180
Max Power +95
91 Max Health +2 Max Health +182
Max Power +95
92 Max Health +2 Max Health +184
Max Power +95
93 Max Health +2 Max Health +186
Max Power +95
94 Max Health +2 Max Health +188
Max Power +95
95 Max Health +2 Max Health +190
Max Power +95
96 Max Health +2 Max Health +192
Max Power +95
97 Max Health +2 Max Health +194
Max Power +95
98 Max Health +2 Max Health +196
Max Power +95
99 Max Health +2 Max Health +198
Max Power +95
100 Max Health +2 Max Health +200
Max Power +95


Staff Level Up Rewards

Level Reward
1 Gain Ability: Smash
4 Gain Ability: Double Hit
6 Gain Ability: Lunge
8 Gain Ability: Strategic Thrust
10 Gain Ability: Deflective Spin
15 Gain Ability: Blocking Stance
18 Gain Ability: Safe Fall
19 +1 to Unarmed
20 Gain Ability: Smash 2
25 Gain Ability: Double Hit 2
28 Gain Ability: Strategic Thrust 2
30 Gain Ability: Redirect
31 Gain Ability: Safe Fall 2
32 +1 to Shield
33 Gain Ability: Lunge 2
35 Gain Ability: Deflective Spin 2
37 Gain Ability: Blocking Stance 2
39 +1 to Unarmed
43 Gain Ability: Smash 3
44 Gain Ability: Safe Fall 3
45 Gain Ability: Double Hit 3
46 Gain Ability: Redirect 2
47 +1 to Druid
48 Gain Ability: Strategic Thrust 3
50 Gain Ability: Lunge 3
60 +1 to Unarmed

Staff Experience Table

Click Expand to view the Experience Table for Staff

Level Experience Total Experience
1 10 10
2 17 27
3 38 65
4 61 126
5 102 228
6 138 366
7 198 564
8 242 806
9 321 1127
10 384 1511
11 482 1993
12 548 2541
13 675 3216
14 775 3991
15 938 4929
16 1072 6001
17 1284 7285
18 1474 8759
19 1749 10508
20 1951 12459
21 2304 14763
22 2618 17381
23 3039 20420
24 3411 23831
25 4003 27834
26 4469 32303
27 5168 37471
28 5840 43311
29 6736 50047
30 7606 57653
31 8844 66497
32 9855 76352
33 11441 87793
34 12928 100721
35 14853 115574
36 16778 132352
37 18952 151304
38 21486 172790
39 24435 197225
40 27295 224520
41 30724 255244
42 34269 289513
43 38375 327888
44 42996 370884
45 48193 419077
46 53744 472821
47 60126 532947
48 66951 599898
49 74953 674851
50 83730 758581
51 93278 851859
52 104609 956468
53 117085 1073553
54 131925 1205478
55 148420 1353898
56 167421 1521319
57 188650 1709969
58 213903 1923872
59 242269 2166141
60 275967 2442108
61 312948 2755056
62 355550 3110606
63 404523 3515129
64 460713 3975842
65 525075 4500917
66 598688 5099605
67 682763 5782368
68 778669 6561037
69 887940 7448977
70 1012308 8461285
71 1153715 9615000
72 1314344 10929344
73 1496649 12425993
74 1703383 14129376
75 1937635 16067011
76 2202870 18269881
77 2502977 20772858
78 2842310 23615168
79 3225753 26840921
80 3658774 30499695
81 4147500 34647195
82 4698787 39345982
83 5320311 44666293
84 6020661 50686954
85 6809446 57496400
86 7697409 65193809
87 8696566 73890375
88 9820346 83710721
89 11083757 94794478
90 12503569 107298047
91 14098512 121396559
92 15889507 137286066
93 17899912 155185978
94 20155802 175341780
95 22686282 198028062
96 25523827 223551889
97 28704673 252256562
98 32269237 284525799
99 36262597 320788396
100 40735019 361523415


Trivia

Write a little about this history of the skill, or things that don't belong in above areas

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