Difference between revisions of "Nelson Ballard"
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|image = [[File:Nelson Ballard (npc).jpg|300px]] | |image = [[File:Nelson Ballard (npc).jpg|300px]] | ||
|caption = An older human with a weary but welcoming look. | |caption = An older human with a weary but welcoming look. | ||
− | |zone = | + | |zone = Serbule |
− | |location = | + | |town = Serbule Keep |
+ | |location = Around the well | ||
+ | |wander = Walks all around town. | ||
+ | |anatomy = Human | ||
+ | |species = Human | ||
|beastspeak = No | |beastspeak = No | ||
− | |skilltrainer = Sword, Shield | + | |skilltrainer = [[Sword]], [[Shield]] |
− | |||
}} | }} | ||
{{Quote| | {{Quote| | ||
Well, technically, the title is Sir Ballard, Praetor, Retired. But they called me back up for this "special mission." So I'm officially the Praetor of all of [[Serbule]] and the surrounding land for a hundred miles. But that means nothing out here. | Well, technically, the title is Sir Ballard, Praetor, Retired. But they called me back up for this "special mission." So I'm officially the Praetor of all of [[Serbule]] and the surrounding land for a hundred miles. But that means nothing out here. | ||
}} | }} | ||
− | + | [[Nelson Ballard]] is the retired Praetor of Serbule Keep. | |
− | |||
The retired Nelson was summoned by the Council to oversee the construction of a town in the east to hold Elven refugees from the destroyed [[Dwyndarre]]. His wife died five years ago, so he had no qualms packing up and accepting the mission. He originally lived outside of [[Statehelm]]. | The retired Nelson was summoned by the Council to oversee the construction of a town in the east to hold Elven refugees from the destroyed [[Dwyndarre]]. His wife died five years ago, so he had no qualms packing up and accepting the mission. He originally lived outside of [[Statehelm]]. | ||
Line 41: | Line 43: | ||
==Location== | ==Location== | ||
; [[Serbule]] | ; [[Serbule]] | ||
− | : Wanders through [[Serbule Keep]] between his office and Hulon's shop next door. | + | : Wanders through [[Serbule Keep]] between his office and Hulon's shop next door. [[File:Nelson_Ballard_Location.jpg|400px|thumb|right|[[Nelson Ballard]], standing outside his office in [[Serbule Keep]]. Can be found wandering between his office (note the scroll sign) and [[Hulon]] next door.]] |
− | {{ | + | ==Favor== |
+ | ===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|<span style="font-size:50%"><sup>[view/edit]</sup></span>]]=== | ||
+ | {{:{{msg:BASEPAGENAME}}/Small_talk}} | ||
== Quests == | == Quests == | ||
<dpl> | <dpl> | ||
category = Quests/Nelson Ballard | category = Quests/Nelson Ballard | ||
+ | notcategory = Quests/Guild Quests | ||
mode = unordered | mode = unordered | ||
columns = 1 | columns = 1 | ||
include = #Prerequisites,#Requirements | include = #Prerequisites,#Requirements | ||
+ | </dpl> | ||
+ | ===== Guild Quests ===== | ||
+ | <dpl> | ||
+ | category = Quests/Nelson Ballard | ||
+ | category = Quests/Guild Quests | ||
+ | include = #Prerequisites,#Requirements | ||
+ | mode = unordered | ||
+ | columns = 1 | ||
</dpl> | </dpl> | ||
==Training== | ==Training== | ||
− | ; [[Sword]] | + | :{| class = "sortable mw-collapsible mw-collapsed" |
− | : '' | + | |+ style="white-space:nowrap;" | [[Sword]] |
− | : '' | + | ! Unlock |
− | : | + | ! Skill Level |
+ | ! Cost | ||
+ | ! Favor | ||
+ | {{NPC training row | ||
+ | |ability=Precision Pierce | ||
+ | |cost=600 | ||
+ | |favor=Comfortable (?) | ||
+ | |skilllevel=8 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Precision Pierce 2 | ||
+ | |cost=1650 | ||
+ | |favor=Friends | ||
+ | |skilllevel=18 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability= Precision Pierce 3 | ||
+ | |cost=4350 | ||
+ | |favor=Close Friends | ||
+ | |skilllevel=33 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Precision Pierce 4 | ||
+ | |cost=6900 | ||
+ | |favor= | ||
+ | |skilllevel=44 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Flashing Strike | ||
+ | |cost=1350 | ||
+ | |favor= | ||
+ | |skilllevel=13 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Flashing Strike 2 | ||
+ | |cost=4400 | ||
+ | |favor= | ||
+ | |skilllevel=34 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Flashing Strike 3 | ||
+ | |cost=6950 | ||
+ | |favor=Best Friends | ||
+ | |skilllevel=45 | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | :{| class = "sortable mw-collapsible mw-collapsed" | ||
+ | |+ style="white-space:nowrap;" | [[Shield]] | ||
+ | ! Unlock | ||
+ | ! Skill Level | ||
+ | ! Cost | ||
+ | ! Favor | ||
+ | {{NPC training row | ||
+ | |ability=Rapid Recovery | ||
+ | |cost=1400 | ||
+ | |favor=Comfortable (?) | ||
+ | |skilllevel=14 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Rapid Recovery 2 | ||
+ | |cost=2400 | ||
+ | |favor=Friends | ||
+ | |skilllevel=24 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability= Rapid Recovery 3 | ||
+ | |cost=4400 | ||
+ | |favor= | ||
+ | |skilllevel=34 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Rapid Recovery 4 | ||
+ | |cost=6850 | ||
+ | |favor=Best Friends | ||
+ | |skilllevel=43 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Rapid Recovery 5 | ||
+ | |cost=9900 | ||
+ | |favor=Like Family | ||
+ | |skilllevel=54 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Rapid Recovery 6 | ||
+ | |cost=14950 | ||
+ | |favor=Like Family | ||
+ | |skilllevel=65 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Fire Shield | ||
+ | |cost=550 | ||
+ | |favor= Comfortable | ||
+ | |skilllevel=7 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Fire Shield 2 | ||
+ | |cost=2550 | ||
+ | |favor=Friends | ||
+ | |skilllevel=27 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Fire Shield 3 | ||
+ | |cost=7050 | ||
+ | |favor= | ||
+ | |skilllevel=47 | ||
+ | }} | ||
+ | {{NPC training row | ||
+ | |ability=Fire Shield 4 | ||
+ | |cost=11550 | ||
+ | |favor=Best Friends | ||
+ | |skilllevel=57 | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | == Events == | ||
+ | ===== Winter Celebration ===== | ||
+ | {{HOLIDAY | ||
+ | |RiShin Friends = | ||
+ | |RiShin Family = {{Item|Nelson Ballard's Shield}}, {{Item|Onyx}} x5 | ||
+ | }} | ||
+ | == Conversations == | ||
+ | |||
+ | {{Quote | | ||
+ | :: | ||
+ | Oh, we don't get a lot of Human visitors. Welcome to the daycare town. | ||
+ | |||
+ | '''Daycare town?''' | ||
+ | |||
+ | ::Oh, it just feels that way sometimes. This city was going to be a new Council outpost for Humans, but was abondoned due to the war effort. When the Eleven city of Dwyndarre was destroyed, we finished building it as a shelter for refugees that fled into our country. | ||
+ | |||
+ | '''So what happened to Dwyndarre?''' | ||
+ | |||
+ | ::Dwyndarre? Who knows! It just blew the fuck up! Right off the famned map, a million Elves killed in a single day. The refugees here were the ones that weren't in the city at the time. The are no survivors from Dwyndare proper. It's just ash now. | ||
+ | |||
+ | '''Holy crap. And there's no clue what caused it?''' | ||
+ | |||
+ | ::Nope. One day it was a lovely tree-top city, the next day it was just ash. No trees for a hundred miles! Not even dragons are that thorough. It's gotta be demons, right? Demons from the front lines of the army. But how would they show up in Dwyndarre? Perverted Eleven magicians making some sort of sex deal for loner dicks, that's what I heard! (Nelson snickers and then sees you aren't laughing,) It's a joke! You aren't from around here, are you? | ||
+ | |||
+ | ''' I kind of lost my memory ''' | ||
+ | |||
+ | ::Oh! Another one of those, eh? We've had a few people wander in without any memories the past month or two. Must be some sort of monster that eats minds or something around here. This whole countryside is full of bizarre magical shit. ...Oh, wait, you want to live here? Well only Elven refugees can stay here permanently without special Council permission. But I tell you what. Here, let me give you the cash I would give to an Elf. A thousand Councils. That should get you back on your feet, if you're a careful spender! | ||
+ | |||
+ | '''Thanks! What should I do now?''' | ||
+ | |||
+ | ::Maybe you can find a place to stay around here for a while, or you can head off to Eltibule Keep. I know they're trying to make that old castle into an outpost. Might be able to find use for you there. | ||
+ | |||
+ | '''Thanks. Goodbye for now.''' | ||
+ | }} | ||
+ | |||
+ | == Trivia == | ||
− | + | Nelson gives the player 1,000 councils the first time you introduce yourself through his dialogue. | |
− | |||
− | [[Category:NPCs | + | [[Category:NPCs]][[Category:Dead Wife]] |
Latest revision as of 12:54, 2 April 2024
Nelson Ballard
| |
---|---|
An older human with a weary but welcoming look.
| |
Region: | |
Town: | |
Location: | Around the well
|
Wanders: | Walks all around town.
|
Anatomy: | |
Species: | Human
|
Beast Speak: | No
|
Skill Trainer: |
“Well, technically, the title is Sir Ballard, Praetor, Retired. But they called me back up for this "special mission." So I'm officially the Praetor of all of Serbule and the surrounding land for a hundred miles. But that means nothing out here.
Nelson Ballard is the retired Praetor of Serbule Keep.
The retired Nelson was summoned by the Council to oversee the construction of a town in the east to hold Elven refugees from the destroyed Dwyndarre. His wife died five years ago, so he had no qualms packing up and accepting the mission. He originally lived outside of Statehelm.
“
- Hello again!
- Can you tell me about the people here?
- Who in particular?
- About Sir Coth...
- Sir Coth was part of the Human team that came with me to build this town. He's a decent fighter, a great Sheriff, and loyal as hell to the Council. Great man. Dumb as a horse. But a great man in his own capacity.
- Therese...
- The little Elven girl tending that garden? She wasn't a gardener back in Dwyndarre. When she got here she decided she'd grow food to feed everyone, and she's been learning for the past few months. She grows some herbs and a few vegetables, but Ivyn and Jara outside of town are the real food-makers here -- they've been farmers for two hundred years. Incredible! Therese is just playing at it.
- Therese is a dear little thing, though. Don't tell her I said that.
- Joeh...
- The weapon shopkeeper? He bought a bunch of stock with him, and he can maintain weapons well. He fights well, too, but... if he offers to spar with you, say no.
- I sparred with him once. We had a pretty good work out, and then he... things got awkward. I don't want to talk about it.
- Marna...
- She was a successful businesswoman back in her homeland. Lost everything, and she's anxious to claw her way back. She's older than most of the Elves here, not that I can tell their ages.
- She can be a bit... ambitious. But she works damned hard -- for an Elf, I mean.
- Harry...
- I don't know any Harry. Oh wait, you mean the wolf? Seems to be Therese's pet, hangs out in her garden a lot. She has weird pets.
- I thought I heard that wolf talking to her once, but I'm pretty sure it was Velkort playing a prank on me with some kind of ventriloquism spell.
Location
- Serbule
- Wanders through Serbule Keep between his office and Hulon's shop next door.
Favor
Small Talk [view/edit]
- Likes Hand-made Carpentry items Hint
- Likes Drinks Hint
- Loves Fashionable Shoes Hint
Quests
- Cheese Run
To start this quest, talk to Nelson Ballard in Serbule. The quest is available at [Neutral] favor.
- Obtain Cheese From Braigon
- Talk to Nelson Ballard
Response to player
“Oh, yes, the Veltan Blue for Mr. Ballard. Um. Well...
The reason I haven't delivered it yet is because it isn't ready yet. He does understand that a custom blue cheese will take time to ripen, right? Obviously not. Tell him that I will bring him his cheese as soon as it is perfect, and not a moment before!
- The Rat Tiara
To start this quest, talk to Nelson Ballard in Serbule. The quest is available at [Comfortable] favor.
- Obtain Mr.
- Talk to Nelson Ballard
- The Trespassing Charlatan
To start this quest, talk to Nelson Ballard in Serbule. The quest is available at [Neutral] favor.
- Deliver message to Charles Thompson
- Talk to Nelson Ballard
Response to player
“What? A Praetor's Order? He seriously wants to issue a Praetor's Execution out here? In front of those Elves? What would they think? They'd revolt! No, he's just bluffing. Tell him I'm not going anywhere!
Guild Quests
- Guild:Afraid of The Circus (10-person)
To start this quest, talk to Nelson Ballard in Serbule.
- Give Decent Chairs to Nelson x20
- Give Canvas to Nelson x50
- Give Crab Rolls to Nelson x20
- Give Cottage Pies to Nelson x10
- Talk to Nelson Ballard
- Guild:Afraid of The Circus (25-person)
To start this quest, talk to Nelson Ballard in Serbule.
- Give Decent Chairs to Nelson x50
- Give Canvas to Nelson x125
- Give Crab Rolls to Nelson x50
- Give Cottage Pies to Nelson x25
- Give Cheesy Veggie Delights to Nelson x25
- Give Lemonade to Nelson x25
- Talk to Nelson Ballard
- Guild:Afraid of The Circus (50-person)
To start this quest, talk to Nelson Ballard in Serbule.
- Give Decent Chairs to Nelson x100
- Give Canvas to Nelson x250
- Give Crab Rolls to Nelson x100
- Give Cottage Pies to Nelson x100
- Give Cheesy Veggie Delights to Nelson x50
- Give Lemonade to Nelson x100
- Give Spoons to Nelson x50
- Give Paintings to Nelson x50
- Talk to Nelson Ballard
Training
Sword Unlock Skill Level Cost Favor Precision Pierce 8 600 councils [Comfortable (?)] Precision Pierce 2 18 1650 councils [Friends] Precision Pierce 3 33 4350 councils [Close Friends] Precision Pierce 4 44 6900 councils Flashing Strike 13 1350 councils Flashing Strike 2 34 4400 councils Flashing Strike 3 45 6950 councils [Best Friends]
Shield Unlock Skill Level Cost Favor Rapid Recovery 14 1400 councils [Comfortable (?)] Rapid Recovery 2 24 2400 councils [Friends] Rapid Recovery 3 34 4400 councils Rapid Recovery 4 43 6850 councils [Best Friends] Rapid Recovery 5 54 9900 councils [Like Family] Rapid Recovery 6 65 14950 councils [Like Family] Fire Shield 7 550 councils [Comfortable] Fire Shield 2 27 2550 councils [Friends] Fire Shield 3 47 7050 councils Fire Shield 4 57 11550 councils [Best Friends]
Events
Winter Celebration
[Friends] Favor - | |
[Like Family] Favor - | , x5 |
Conversations
“
Oh, we don't get a lot of Human visitors. Welcome to the daycare town.
Daycare town?
- Oh, it just feels that way sometimes. This city was going to be a new Council outpost for Humans, but was abondoned due to the war effort. When the Eleven city of Dwyndarre was destroyed, we finished building it as a shelter for refugees that fled into our country.
So what happened to Dwyndarre?
- Dwyndarre? Who knows! It just blew the fuck up! Right off the famned map, a million Elves killed in a single day. The refugees here were the ones that weren't in the city at the time. The are no survivors from Dwyndare proper. It's just ash now.
Holy crap. And there's no clue what caused it?
- Nope. One day it was a lovely tree-top city, the next day it was just ash. No trees for a hundred miles! Not even dragons are that thorough. It's gotta be demons, right? Demons from the front lines of the army. But how would they show up in Dwyndarre? Perverted Eleven magicians making some sort of sex deal for loner dicks, that's what I heard! (Nelson snickers and then sees you aren't laughing,) It's a joke! You aren't from around here, are you?
I kind of lost my memory
- Oh! Another one of those, eh? We've had a few people wander in without any memories the past month or two. Must be some sort of monster that eats minds or something around here. This whole countryside is full of bizarre magical shit. ...Oh, wait, you want to live here? Well only Elven refugees can stay here permanently without special Council permission. But I tell you what. Here, let me give you the cash I would give to an Elf. A thousand Councils. That should get you back on your feet, if you're a careful spender!
Thanks! What should I do now?
- Maybe you can find a place to stay around here for a while, or you can head off to Eltibule Keep. I know they're trying to make that old castle into an outpost. Might be able to find use for you there.
Thanks. Goodbye for now.
Trivia
Nelson gives the player 1,000 councils the first time you introduce yourself through his dialogue.