Difference between revisions of "Meditation Combos"

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Adventurers skilled in [[Unarmed]] combat may seek out [[Meditation]] to receive bonuses that activate when abilities are used in a particular order. There are three sets of [[Meditation Combos]] granted through [[Meditation]]. After the third [[Meditation]] per day, only the Recipe Combos will be received.
 +
 +
*'''Pillar Combos''' - Determined by the Meditation Pillar or Arch you use.
 +
*'''Daily Combos''' - Determined by day, with ten rotating bonuses.
 +
*'''Recipe Combos''' - Granted through the use of a recipe.
 
==Daily Combos==
 
==Daily Combos==
 
{| {{STDT}}  
 
{| {{STDT}}  
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! Name !! Description !! Location
 
! Name !! Description !! Location
 
|-
 
|-
  | Combo: Bruising Strike || Combo: Bruising Blow+Punch+Cobra Strike: final step affects all targets within 5 meters and deals 60 extra damage. || [[Fae Realm#Meditation|Fae Realm]]
+
  | Combo: Breather || Combo: Barrage+Punch+Kick+Cobra Strike: final step heals you for 25% of your max health. || [[Serbule#Meditation|Serbule]], [[Gazluk#Meditation|Gazluk]]
 
|-
 
|-
  | Combo: Cobra of Life || Combo: Kick+Punch+Punch+Cobra Strike: final step heals you for 20% of your max health.  
+
  | Combo: Bruising Strike || Combo: Bruising Blow+Punch+Cobra Strike: final step affects all targets within 5 meters and deals 60 extra damage. || [[Sun Vale#Meditation|Sun Vale]], [[Kur Mountains#Meditation|Kur Mountains]], [[Fae Realm#Meditation|Fae Realm]]
 
|-
 
|-
  | Combo: Crowd Stun || Combo: Kick+Barrage+Punch: final step stuns the enemy and deals 50 extra damage.  
+
  | Combo: Cobra of Life || Combo: Kick+Punch+Punch+Cobra Strike: final step heals you for 20% of your max health. || [[Sun Vale#Meditation|Sun Vale]], [[Kur Mountains#Meditation|Kur Mountains]]
 
|-
 
|-
  | Combo: Crowd Surprise || Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. || [[Fae Realm#Meditation|Fae Realm]]
+
  | Combo: Crowd Stun || Combo: Kick+Barrage+Punch: final step stuns the enemy and deals 50 extra damage. || [[Rahu#Meditation|Rahu]]
 
|-
 
|-
  | Combo: Crushing Cobra || Combo: Punch+Barrage+Cobra Strike: final step deals double damage.  
+
  | Combo: Crowd Surprise || Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. || [[Serbule#Meditation|Serbule]], [[Serbule Hills#Meditation|Serbule Hills]], [[Gazluk#Meditation|Gazluk]], [[Fae Realm#Meditation|Fae Realm]]
 
|-
 
|-
| Combo: Eternal Vigil || Combo: BruisingBlow+CobraStrike+Hip Throw+Punch: final step heals you for 30 health and 40 armor.  
+
| Combo: Crushing Cobra || Combo: Punch+Barrage+Cobra Strike: final step deals double damage. || [[Serbule#Meditation|Serbule]], [[Serbule Hills#Meditation|Serbule Hills]]
 
|-
 
|-
| Combo: Fiery Cobra || || [[Fae Realm#Meditation|Fae Realm]]
+
| Combo: Fiery Cobra || Combo: Bruising Blow+Kick+Cobra Strike: final step ignites the target, dealing 120 damage over 6 seconds. || [[Fae Realm#Meditation|Fae Realm]]
 
|-
 
|-
  | Combo: Furious Chaos || Combo: BruisingBlow+Kick+Hip Throw: final step hits all enemies within 8 meters and deals +150 damage.  
+
  | Combo: Hamstringer || Combo: Punch+Barrage+Kick: final step slows the enemy's run speed by 75%. || [[Serbule Hills#Meditation|Serbule Hills]], [[Eltibule#Meditation|Eltibule]], [[Povus]]
 
|-
 
|-
  | Combo: Hamstringer || Combo: Punch+Barrage+Kick: final step slows the enemy's run speed by 75%.  
+
  | Combo: Heartstopper || Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. || [[Ilmari#Meditation|Ilmari]], [[Povus]]
 
|-
 
|-
  | Combo: Headtoss || Combo: BruisingBlow+Kick+Hip Throw: final step stuns the enemy and deals 120 extra damage.  
+
  | Combo: Kicker || Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%. || [[Serbule#Meditation|Serbule]]
 
|-
 
|-
  | Combo: Heartstopper || Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. || [[Ilmari#Meditation|Ilmari]]
+
  | Combo: Laggard Strike || Combo: Punch+Barrage+Cobra Strike: final step deals 50 extra damage and slows the enemy's run speed by 45%. || [[Sun Vale#Meditation|Sun Vale]], [[Kur Mountains#Meditation|Kur Mountains]]
 
|-
 
|-
  | Combo: Kicker || Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%.  
+
  | Combo: Nervewreck || Combo: Cobra Strike+Barrage+Hip Throw: final step stuns the enemy. || [[Serbule Hills#Meditation|Serbule Hills]], [[Eltibule#Meditation|Eltibule]], [[Fae Realm#Meditation|Fae Realm]]
 
|-
 
|-
  | Combo: Laggard Strike || Combo: Punch+Barrage+Cobra Strike: final step deals 50 extra damage and slows the enemy's run speed by 45%.  
+
  | Combo: Pow || Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage. || [[Serbule Hills#Meditation|Serbule Hills]], [[Eltibule#Meditation|Eltibule]]
 
|-
 
|-
  | Combo: Nervewreck || Combo: Cobra Strike+Barrage+Hip Throw: final step stuns the enemy. || [[Fae Realm#Meditation|Fae Realm]]
+
  | Combo: Punchmaster || Combo: Punch+Punch+Punch: final step deals double damage. || [[Serbule#Meditation|Serbule]], [[Povus]]
 
|-
 
|-
| Combo: Pow || Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage.
+
  | Combo: Rending Fist || Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage. || [[Eltibule#Meditation|Eltibule]], [[Red Wing Casino]], [[Povus]]
|-
 
| Combo: Punchmaster || Combo: Punch+Punch+Punch: final step deals double damage.
 
|-
 
  | Combo: Rending Fist || Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage.  
 
 
|-
 
|-
 
  | Combo: Sapping Vigor || Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. || [[Ilmari#Meditation|Ilmari]]
 
  | Combo: Sapping Vigor || Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. || [[Ilmari#Meditation|Ilmari]]
 
|-
 
|-
  | Combo: Simplicity of Fate || Combo: Punch+Punch: final step deals +50% damage.  
+
  | Combo: Simplicity of Fate || Combo: Punch+Punch: final step deals +50% damage. || [[Rahu#Meditation|Rahu]]
 
|-
 
|-
  | Combo: Stunning Bruises || Combo: Cobra Strike+Bruising Blow+Barrage: final step stuns the enemy.  
+
  | Combo: Stunning Bruises || Combo: Cobra Strike+Bruising Blow+Barrage: final step stuns the enemy. || [[Sun Vale#Meditation|Sun Vale]], [[Kur Mountains#Meditation|Kur Mountains]]
 
|-
 
|-
  | Combo: Tame the Horde || Combo: Hip Throw+Kick+Any Melee+Kick: final step affects all enemies within 5 meters.  
+
  | Combo: Tame the Horde || Combo: Hip Throw+Kick+Any Melee+Kick: final step affects all enemies within 5 meters. || [[Gazluk#Meditation|Gazluk]]
 
|-
 
|-
  | Combo: Toss and Barrage || Combo: Hip Throw+Punch+Punch+Barrage: final step deals +50% damage. || [[Fae Realm#Meditation|Fae Realm]]
+
  | Combo: Toss and Barrage || Combo: Hip Throw+Punch+Punch+Barrage: final step deals +50% damage. || [[Sun Vale#Meditation|Sun Vale]], [[Kur Mountains#Meditation|Kur Mountains]], [[Gazluk#Meditation|Gazluk]], [[Fae Realm#Meditation|Fae Realm]]
 
|-
 
|-
  | Combo: Wrath of the Fist || Combo: Punch+Cobra Strike+Hip Throw+Punch: final step hits all enemies within 5 meters and deals +25% damage. || [[Fae Realm#Meditation|Fae Realm]]
+
  | Combo: Wrath of the Fist || Combo: Punch+Cobra Strike+Hip Throw+Punch: final step hits all enemies within 5 meters and deals +25% damage. || [[Rahu#Meditation|Rahu]], [[Fae Realm#Meditation|Fae Realm]]
 
|}
 
|}
  
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! Name !! Description !! Meditation Recipe
 
! Name !! Description !! Meditation Recipe
 
|-
 
|-
  | Combo: Armor Render || Combo: Kick+Cobra Strike+Hip Throw: final step deals 90 extra damage to enemy's armor.  
+
  | Combo: Armor Render || Combo: Kick+Cobra Strike+Hip Throw: final step deals 90 extra damage to enemy's armor. || #38, #39
 
|-
 
|-
  | Combo: Armor Rip || Combo: Cobra Strike+Hip Throw+Punch: final step deals 15 extra damage to enemy's armor.  
+
  | Combo: Armor Rip || Combo: Cobra Strike+Hip Throw+Punch: final step deals 40 extra damage to enemy's armor. || #4
 
|-
 
|-
 
  | Combo: Basher || Combo: Punch+Kick+Any Melee+Hip Throw: final step deals 5 extra damage and affects all enemies within 5 meters. || #12, #13
 
  | Combo: Basher || Combo: Punch+Kick+Any Melee+Hip Throw: final step deals 5 extra damage and affects all enemies within 5 meters. || #12, #13
 
|-
 
|-
  | Combo: Breather || Combo: Barrage+Punch+Kick+Cobra Strike: final step heals you for 25% of your max health.  
+
  | Combo: Crippler || Combo: Barrage+Punch+Hip Throw: final step slows the enemy's run speed by 45%. || #26, #27
 +
|-
 +
| Combo: Crowd Crusher || Combo: Cobra Strike+Punch+Hip Throw+Punch: final step deals 50 extra damage and affects all enemies within 5 meters. || #28, #29
 +
|-
 +
| Combo: Defuser || Combo: Hip Throw+Punch+Kick: final step deals 60 extra damage. || #16, #17
 
|-
 
|-
  | Combo: Crippler || Combo: Barrage+Punch+Hip Throw: final step slows the enemy's run speed by 45%.  
+
  | Combo: Defuser 2 || Combo: Hip Throw+Punch+Kick: final step deals 150 extra damage. || #52, #53
 
|-
 
|-
  | Combo: Crowd Crusher || Combo: Cobra Strike+Punch+Hip Throw+Punch: final step deals 50 extra damage and affects all enemies within 5 meters.  
+
  | Combo: Eternal Vigil || Combo: BruisingBlow+CobraStrike+Hip Throw+Any Melee: final step heals you for 30 health and 40 armor. || #62, #63
 
|-
 
|-
  | Combo: Defuser || Combo: Hip Throw+Punch+Kick: final step deals 60 extra damage.  
+
  | Combo: Feet of Flames || Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 60 damage over 6 seconds. || #5
 
|-
 
|-
  | Combo: Defuser 2 || Combo: Hip Throw+Punch+Kick: final step deals 120 extra damage.  
+
  | Combo: Firestorm || Combo: Barrage+Punch+Kick+Punch: final step affects all targets within 5 meters and ignites them, dealing 120 damage over 6 seconds. || #40, #41
 
|-
 
|-
  | Combo: Feet of Flames || Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 15 damage over 15 seconds.  
+
  | Combo: Fist Storm || Combo: Barrage+Punch+Punch: final step deals 60 extra damage. || #36, #37
 
|-
 
|-
  | Combo: Firestorm || Combo: Barrage+Punch+Kick+Punch: final step affects all targets within 5 meters and ignites them, dealing 90 damage over 15 seconds.  
+
  | Combo: Fists of Rage || Combo: Punch+Punch+Barrage: final step deals 25 extra damage. || #3
 
|-
 
|-
  | Combo: Fist Storm || Combo: Barrage+Punch+Punch: final step deals 60 extra damage.  
+
  | Combo: Flaming Fist || Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 90 damage over 6 seconds. || #20, #21
 
|-
 
|-
  | Combo: Fists of Rage || Combo: Punch+Punch+Barrage: final step deals 10 extra damage.  
+
  | Combo: Furious Chaos || Combo: BruisingBlow+Kick+Hip Throw: final step hits all enemies within 8 meters and deals +150 damage. || #64, #65
 
|-
 
|-
  | Combo: Flaming Fist || Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 60 damage over 15 seconds.  
+
  | Combo: Headtoss || Combo: BruisingBlow+Kick+Hip Throw: final step stuns the enemy and deals 120 extra damage. || #58, #59
 
|-
 
|-
  | Combo: Inner Focus || Combo: Barrage+Punch+Kick: final step heals you for 20 health.  
+
  | Combo: Inner Focus || Combo: Barrage+Punch+Kick: final step heals you for 25 health. || #6, #7
 
|-
 
|-
  | Combo: Inner Focus 2 || Combo: Barrage+Punch+Kick: final step heals you for 65 health.  
+
  | Combo: Inner Focus 2 || Combo: Barrage+Punch+Kick: final step heals you for 75 health. || #56, #57
 
|-
 
|-
  | Combo: Innner Calm || Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health.  
+
  | Combo: Inner Calm || Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health. || #30, #31
 
|-
 
|-
  | Combo: Kidney Ripper || Combo: Kick+Barrage+Punch+Kick: final step deals 120 extra damage that bypasses armor.  
+
  | Combo: Kidney Ripper || Combo: Kick+Barrage+Any Melee+Kick: final step deals 150 extra damage. || #46, #47
 
|-
 
|-
  | Combo: Lightning Kick || Combo: Kick+Any Melee+Any Melee+Kick: final step stuns the enemy.  
+
  | Combo: Lightning Kick || Combo: Kick+Any Melee+Any Melee+Kick: final step stuns the enemy. || #10, #11
 
|-
 
|-
  | Combo: Manager || Combo: Kick+Punch+Barrage: final step deals 125 extra damage.  
+
  | Combo: Manager || Combo: Kick+Punch+Barrage: final step deals 125 extra damage. || #32, #33
 
|-
 
|-
 
  | Combo: Perfected Basics || Combo: Punch+Any Melee+Any Melee+Punch: final step deals 50 extra damage. || #14, #15
 
  | Combo: Perfected Basics || Combo: Punch+Any Melee+Any Melee+Punch: final step deals 50 extra damage. || #14, #15
 
|-
 
|-
  | Combo: Pierce the Heart || Combo: Kick+Cobra Strike+Punch+Hip Throw: final step deals 50 extra damage that bypasses armor.  
+
  | Combo: Pierce the Heart || Combo: Kick+Cobra Strike+Punch+Hip Throw: final step deals 50 extra damage that bypasses armor. || #22, #23
 
|-
 
|-
  | Combo: Recuperation || Combo: Cobra Strike+Barrage+Kick: final step restores 60 armor to you.  
+
  | Combo: Recuperation || Combo: Cobra Strike+Barrage+Kick: final step restores 80 armor to you. || #42, #43
 
|-
 
|-
  | Combo: Serpent's Coil || Combo: Barrage+Cobra Strike+Punch: final step deals 15 extra damage.  
+
  | Combo: Serpent's Coil || Combo: Barrage+Cobra Strike+Punch: final step deals 30 extra damage. || #8, #9
 
|-
 
|-
  | Combo: Soul Siphon || Combo: Punch+Barrage+Punch+Cobra Strike: final step deals 20 extra damage and heals you for 60 health.  
+
  | Combo: Soul Siphon || Combo: Punch+Barrage+Punch+Cobra Strike: final step deals 50 extra damage and heals you for 60 health. || #44, #45
 
|-
 
|-
  | Combo: Spleenstrike || Combo: Punch+Kick+Cobra Strike+Punch: final step deals 75 extra damage that bypasses armor.  
+
  | Combo: Spleenstrike || Combo: Punch+Kick+Cobra Strike+Punch: final step deals 75 extra damage that bypasses armor. || #34, #35
 
|-
 
|-
  | Combo: Stunlock || Combo: Barrage+Cobra Strike+Any Melee+Any Melee+Punch: final step stuns the enemy and deals 80 extra damage.  
+
  | Combo: Stunlock || Combo: Barrage+Cobra Strike+Any Melee+Any Melee+Punch: final step stuns the enemy and deals 100 extra damage. || #50, #51
 
|-
 
|-
  | Combo: Stunning Foot || Combo: Barrage+Punch+Any Melee+Kick: final step stuns the enemy and deals 20 extra damage.  
+
  | Combo: Stunning Foot || Combo: Barrage+Punch+Any Melee+Kick: final step stuns the enemy and deals 25 extra damage. || #18, #19
 
|-
 
|-
  | Combo: Thunderkick || Combo: Cobra Strike+Punch+Punch+Kick: final step deals 150 extra damage.  
+
  | Combo: Thunderkick || Combo: Cobra Strike+Any Melee+Punch+Kick: final step deals 200 extra damage. || #48, #49
 
|-
 
|-
  | Combo: Vengeful Stop || Combo: Cobra Strike+Punch+Hip Throw: final step deals 70 extra damage and restores 25 armor.  
+
  | Combo: Vengeful Stop || Combo: Cobra Strike+Punch+Hip Throw: final step deals 100 extra damage and restores 25 armor. || #54, #55
 
|-
 
|-
  | Combo: Whirlwind of Flame || Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 60 damage over 15 seconds.  
+
  | Combo: Whirlwind of Flame || Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 72 damage over 6 seconds. || #24, #25
 
|-
 
|-
  | Combo: Whirlwind of Flame 2 || Combo: Punch+Kick+Barrage+Punch+Hip Throw: final step affects all enemies within 20 meters and ignites them, dealing 60 damage over 15 seconds.  
+
  | Combo: Whirlwind of Flame 2 || Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 15 meters and ignites them, dealing 150 damage over 6 seconds. || #60, #61
 
|}
 
|}
 +
[[Category:Mechanics]]

Latest revision as of 11:09, 13 February 2023

Adventurers skilled in Unarmed combat may seek out Meditation to receive bonuses that activate when abilities are used in a particular order. There are three sets of Meditation Combos granted through Meditation. After the third Meditation per day, only the Recipe Combos will be received.

  • Pillar Combos - Determined by the Meditation Pillar or Arch you use.
  • Daily Combos - Determined by day, with ten rotating bonuses.
  • Recipe Combos - Granted through the use of a recipe.

Daily Combos

Name Description
Daily Combo Combo: Hip Throw+Barrage+Punch: final step deals 200% additional damage, applied to enemy's armor.
Daily Combo Combo: Cobra Strike+Barrage+Punch: final step deals triple damage.
Daily Combo Combo: Punch+Punch+Hip Throw: final step deals double damage.
Daily Combo Combo: Punch+Punch+Cobra Strike: final step Deals +50% damage and psychoanalyzes the target, making it more difficult to use its Rage attacks.
Daily Combo Combo: Kick+Punch+Punch: final step hits all enemies within 5 meters.
Daily Combo Combo: Barrage+Cobra Strike+Hip Throw+Kick: final step affects all enemies within 10 meters.
Daily Combo Combo: Cobra Strike+Punch+Kick+Barrage: final step slows the enemy's run speed by 25%.
Daily Combo Combo: Kick+Barrage+Cobra Strike: final step affects all enemies within 5 meters.
Daily Combo Combo: Kick+Punch+Kick: final step heals you for 20% of your max health.
Daily Combo Combo: Punch+Barrage+Punch+Hip Throw: final step stuns the enemy.

Pillar Combos

Name Description Location
Combo: Breather Combo: Barrage+Punch+Kick+Cobra Strike: final step heals you for 25% of your max health. Serbule, Gazluk
Combo: Bruising Strike Combo: Bruising Blow+Punch+Cobra Strike: final step affects all targets within 5 meters and deals 60 extra damage. Sun Vale, Kur Mountains, Fae Realm
Combo: Cobra of Life Combo: Kick+Punch+Punch+Cobra Strike: final step heals you for 20% of your max health. Sun Vale, Kur Mountains
Combo: Crowd Stun Combo: Kick+Barrage+Punch: final step stuns the enemy and deals 50 extra damage. Rahu
Combo: Crowd Surprise Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. Serbule, Serbule Hills, Gazluk, Fae Realm
Combo: Crushing Cobra Combo: Punch+Barrage+Cobra Strike: final step deals double damage. Serbule, Serbule Hills
Combo: Fiery Cobra Combo: Bruising Blow+Kick+Cobra Strike: final step ignites the target, dealing 120 damage over 6 seconds. Fae Realm
Combo: Hamstringer Combo: Punch+Barrage+Kick: final step slows the enemy's run speed by 75%. Serbule Hills, Eltibule, Povus
Combo: Heartstopper Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. Ilmari, Povus
Combo: Kicker Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%. Serbule
Combo: Laggard Strike Combo: Punch+Barrage+Cobra Strike: final step deals 50 extra damage and slows the enemy's run speed by 45%. Sun Vale, Kur Mountains
Combo: Nervewreck Combo: Cobra Strike+Barrage+Hip Throw: final step stuns the enemy. Serbule Hills, Eltibule, Fae Realm
Combo: Pow Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage. Serbule Hills, Eltibule
Combo: Punchmaster Combo: Punch+Punch+Punch: final step deals double damage. Serbule, Povus
Combo: Rending Fist Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage. Eltibule, Red Wing Casino, Povus
Combo: Sapping Vigor Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. Ilmari
Combo: Simplicity of Fate Combo: Punch+Punch: final step deals +50% damage. Rahu
Combo: Stunning Bruises Combo: Cobra Strike+Bruising Blow+Barrage: final step stuns the enemy. Sun Vale, Kur Mountains
Combo: Tame the Horde Combo: Hip Throw+Kick+Any Melee+Kick: final step affects all enemies within 5 meters. Gazluk
Combo: Toss and Barrage Combo: Hip Throw+Punch+Punch+Barrage: final step deals +50% damage. Sun Vale, Kur Mountains, Gazluk, Fae Realm
Combo: Wrath of the Fist Combo: Punch+Cobra Strike+Hip Throw+Punch: final step hits all enemies within 5 meters and deals +25% damage. Rahu, Fae Realm

Recipe Combos

Name Description Meditation Recipe
Combo: Armor Render Combo: Kick+Cobra Strike+Hip Throw: final step deals 90 extra damage to enemy's armor. #38, #39
Combo: Armor Rip Combo: Cobra Strike+Hip Throw+Punch: final step deals 40 extra damage to enemy's armor. #4
Combo: Basher Combo: Punch+Kick+Any Melee+Hip Throw: final step deals 5 extra damage and affects all enemies within 5 meters. #12, #13
Combo: Crippler Combo: Barrage+Punch+Hip Throw: final step slows the enemy's run speed by 45%. #26, #27
Combo: Crowd Crusher Combo: Cobra Strike+Punch+Hip Throw+Punch: final step deals 50 extra damage and affects all enemies within 5 meters. #28, #29
Combo: Defuser Combo: Hip Throw+Punch+Kick: final step deals 60 extra damage. #16, #17
Combo: Defuser 2 Combo: Hip Throw+Punch+Kick: final step deals 150 extra damage. #52, #53
Combo: Eternal Vigil Combo: BruisingBlow+CobraStrike+Hip Throw+Any Melee: final step heals you for 30 health and 40 armor. #62, #63
Combo: Feet of Flames Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 60 damage over 6 seconds. #5
Combo: Firestorm Combo: Barrage+Punch+Kick+Punch: final step affects all targets within 5 meters and ignites them, dealing 120 damage over 6 seconds. #40, #41
Combo: Fist Storm Combo: Barrage+Punch+Punch: final step deals 60 extra damage. #36, #37
Combo: Fists of Rage Combo: Punch+Punch+Barrage: final step deals 25 extra damage. #3
Combo: Flaming Fist Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 90 damage over 6 seconds. #20, #21
Combo: Furious Chaos Combo: BruisingBlow+Kick+Hip Throw: final step hits all enemies within 8 meters and deals +150 damage. #64, #65
Combo: Headtoss Combo: BruisingBlow+Kick+Hip Throw: final step stuns the enemy and deals 120 extra damage. #58, #59
Combo: Inner Focus Combo: Barrage+Punch+Kick: final step heals you for 25 health. #6, #7
Combo: Inner Focus 2 Combo: Barrage+Punch+Kick: final step heals you for 75 health. #56, #57
Combo: Inner Calm Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health. #30, #31
Combo: Kidney Ripper Combo: Kick+Barrage+Any Melee+Kick: final step deals 150 extra damage. #46, #47
Combo: Lightning Kick Combo: Kick+Any Melee+Any Melee+Kick: final step stuns the enemy. #10, #11
Combo: Manager Combo: Kick+Punch+Barrage: final step deals 125 extra damage. #32, #33
Combo: Perfected Basics Combo: Punch+Any Melee+Any Melee+Punch: final step deals 50 extra damage. #14, #15
Combo: Pierce the Heart Combo: Kick+Cobra Strike+Punch+Hip Throw: final step deals 50 extra damage that bypasses armor. #22, #23
Combo: Recuperation Combo: Cobra Strike+Barrage+Kick: final step restores 80 armor to you. #42, #43
Combo: Serpent's Coil Combo: Barrage+Cobra Strike+Punch: final step deals 30 extra damage. #8, #9
Combo: Soul Siphon Combo: Punch+Barrage+Punch+Cobra Strike: final step deals 50 extra damage and heals you for 60 health. #44, #45
Combo: Spleenstrike Combo: Punch+Kick+Cobra Strike+Punch: final step deals 75 extra damage that bypasses armor. #34, #35
Combo: Stunlock Combo: Barrage+Cobra Strike+Any Melee+Any Melee+Punch: final step stuns the enemy and deals 100 extra damage. #50, #51
Combo: Stunning Foot Combo: Barrage+Punch+Any Melee+Kick: final step stuns the enemy and deals 25 extra damage. #18, #19
Combo: Thunderkick Combo: Cobra Strike+Any Melee+Punch+Kick: final step deals 200 extra damage. #48, #49
Combo: Vengeful Stop Combo: Cobra Strike+Punch+Hip Throw: final step deals 100 extra damage and restores 25 armor. #54, #55
Combo: Whirlwind of Flame Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 72 damage over 6 seconds. #24, #25
Combo: Whirlwind of Flame 2 Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 15 meters and ignites them, dealing 150 damage over 6 seconds. #60, #61