Difference between revisions of "Meditation Combos"
From Project: Gorgon Wiki
m (→Recipe Combos) |
m (→Pillar Combos) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 43: | Line 43: | ||
| Combo: Crowd Surprise || Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. || [[Serbule#Meditation|Serbule]], [[Serbule Hills#Meditation|Serbule Hills]], [[Gazluk#Meditation|Gazluk]], [[Fae Realm#Meditation|Fae Realm]] | | Combo: Crowd Surprise || Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. || [[Serbule#Meditation|Serbule]], [[Serbule Hills#Meditation|Serbule Hills]], [[Gazluk#Meditation|Gazluk]], [[Fae Realm#Meditation|Fae Realm]] | ||
|- | |- | ||
− | + | | Combo: Crushing Cobra || Combo: Punch+Barrage+Cobra Strike: final step deals double damage. || [[Serbule#Meditation|Serbule]], [[Serbule Hills#Meditation|Serbule Hills]] | |
|- | |- | ||
− | + | | Combo: Fiery Cobra || Combo: Bruising Blow+Kick+Cobra Strike: final step ignites the target, dealing 120 damage over 6 seconds. || [[Fae Realm#Meditation|Fae Realm]] | |
|- | |- | ||
− | | Combo: | + | | Combo: Hamstringer || Combo: Punch+Barrage+Kick: final step slows the enemy's run speed by 75%. || [[Serbule Hills#Meditation|Serbule Hills]], [[Eltibule#Meditation|Eltibule]], [[Povus]] |
|- | |- | ||
− | + | | Combo: Heartstopper || Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. || [[Ilmari#Meditation|Ilmari]], [[Povus]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | Combo: Heartstopper || Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. || [[Ilmari#Meditation|Ilmari]] | ||
|- | |- | ||
| Combo: Kicker || Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%. || [[Serbule#Meditation|Serbule]] | | Combo: Kicker || Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%. || [[Serbule#Meditation|Serbule]] | ||
Line 65: | Line 59: | ||
| Combo: Pow || Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage. || [[Serbule Hills#Meditation|Serbule Hills]], [[Eltibule#Meditation|Eltibule]] | | Combo: Pow || Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage. || [[Serbule Hills#Meditation|Serbule Hills]], [[Eltibule#Meditation|Eltibule]] | ||
|- | |- | ||
− | | Combo: Punchmaster || Combo: Punch+Punch+Punch: final step deals double damage. || [[Serbule#Meditation|Serbule]] | + | | Combo: Punchmaster || Combo: Punch+Punch+Punch: final step deals double damage. || [[Serbule#Meditation|Serbule]], [[Povus]] |
|- | |- | ||
− | | Combo: Rending Fist || Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage. || [[Eltibule#Meditation|Eltibule]], [[Red Wing Casino]] | + | | Combo: Rending Fist || Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage. || [[Eltibule#Meditation|Eltibule]], [[Red Wing Casino]], [[Povus]] |
|- | |- | ||
| Combo: Sapping Vigor || Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. || [[Ilmari#Meditation|Ilmari]] | | Combo: Sapping Vigor || Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. || [[Ilmari#Meditation|Ilmari]] | ||
Line 99: | Line 93: | ||
|- | |- | ||
| Combo: Defuser 2 || Combo: Hip Throw+Punch+Kick: final step deals 150 extra damage. || #52, #53 | | Combo: Defuser 2 || Combo: Hip Throw+Punch+Kick: final step deals 150 extra damage. || #52, #53 | ||
+ | |- | ||
+ | | Combo: Eternal Vigil || Combo: BruisingBlow+CobraStrike+Hip Throw+Any Melee: final step heals you for 30 health and 40 armor. || #62, #63 | ||
|- | |- | ||
| Combo: Feet of Flames || Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 60 damage over 6 seconds. || #5 | | Combo: Feet of Flames || Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 60 damage over 6 seconds. || #5 | ||
Line 109: | Line 105: | ||
|- | |- | ||
| Combo: Flaming Fist || Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 90 damage over 6 seconds. || #20, #21 | | Combo: Flaming Fist || Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 90 damage over 6 seconds. || #20, #21 | ||
+ | |- | ||
+ | | Combo: Furious Chaos || Combo: BruisingBlow+Kick+Hip Throw: final step hits all enemies within 8 meters and deals +150 damage. || #64, #65 | ||
+ | |- | ||
+ | | Combo: Headtoss || Combo: BruisingBlow+Kick+Hip Throw: final step stuns the enemy and deals 120 extra damage. || #58, #59 | ||
|- | |- | ||
| Combo: Inner Focus || Combo: Barrage+Punch+Kick: final step heals you for 25 health. || #6, #7 | | Combo: Inner Focus || Combo: Barrage+Punch+Kick: final step heals you for 25 health. || #6, #7 | ||
|- | |- | ||
− | | Combo: Inner Focus 2 || Combo: Barrage+Punch+Kick: final step heals you for | + | | Combo: Inner Focus 2 || Combo: Barrage+Punch+Kick: final step heals you for 75 health. || #56, #57 |
|- | |- | ||
| Combo: Inner Calm || Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health. || #30, #31 | | Combo: Inner Calm || Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health. || #30, #31 | ||
Line 140: | Line 140: | ||
| Combo: Thunderkick || Combo: Cobra Strike+Any Melee+Punch+Kick: final step deals 200 extra damage. || #48, #49 | | Combo: Thunderkick || Combo: Cobra Strike+Any Melee+Punch+Kick: final step deals 200 extra damage. || #48, #49 | ||
|- | |- | ||
− | | Combo: Vengeful Stop || Combo: Cobra Strike+Punch+Hip Throw: final step deals | + | | Combo: Vengeful Stop || Combo: Cobra Strike+Punch+Hip Throw: final step deals 100 extra damage and restores 25 armor. || #54, #55 |
|- | |- | ||
| Combo: Whirlwind of Flame || Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 72 damage over 6 seconds. || #24, #25 | | Combo: Whirlwind of Flame || Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 72 damage over 6 seconds. || #24, #25 | ||
|- | |- | ||
− | | Combo: Whirlwind of Flame 2 || Combo: Punch+Kick+Barrage+ | + | | Combo: Whirlwind of Flame 2 || Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 15 meters and ignites them, dealing 150 damage over 6 seconds. || #60, #61 |
|} | |} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Latest revision as of 11:09, 13 February 2023
Adventurers skilled in Unarmed combat may seek out Meditation to receive bonuses that activate when abilities are used in a particular order. There are three sets of Meditation Combos granted through Meditation. After the third Meditation per day, only the Recipe Combos will be received.
- Pillar Combos - Determined by the Meditation Pillar or Arch you use.
- Daily Combos - Determined by day, with ten rotating bonuses.
- Recipe Combos - Granted through the use of a recipe.
Daily Combos
Name | Description |
---|---|
Daily Combo | Combo: Hip Throw+Barrage+Punch: final step deals 200% additional damage, applied to enemy's armor. |
Daily Combo | Combo: Cobra Strike+Barrage+Punch: final step deals triple damage. |
Daily Combo | Combo: Punch+Punch+Hip Throw: final step deals double damage. |
Daily Combo | Combo: Punch+Punch+Cobra Strike: final step Deals +50% damage and psychoanalyzes the target, making it more difficult to use its Rage attacks. |
Daily Combo | Combo: Kick+Punch+Punch: final step hits all enemies within 5 meters. |
Daily Combo | Combo: Barrage+Cobra Strike+Hip Throw+Kick: final step affects all enemies within 10 meters. |
Daily Combo | Combo: Cobra Strike+Punch+Kick+Barrage: final step slows the enemy's run speed by 25%. |
Daily Combo | Combo: Kick+Barrage+Cobra Strike: final step affects all enemies within 5 meters. |
Daily Combo | Combo: Kick+Punch+Kick: final step heals you for 20% of your max health. |
Daily Combo | Combo: Punch+Barrage+Punch+Hip Throw: final step stuns the enemy. |
Pillar Combos
Name | Description | Location |
---|---|---|
Combo: Breather | Combo: Barrage+Punch+Kick+Cobra Strike: final step heals you for 25% of your max health. | Serbule, Gazluk |
Combo: Bruising Strike | Combo: Bruising Blow+Punch+Cobra Strike: final step affects all targets within 5 meters and deals 60 extra damage. | Sun Vale, Kur Mountains, Fae Realm |
Combo: Cobra of Life | Combo: Kick+Punch+Punch+Cobra Strike: final step heals you for 20% of your max health. | Sun Vale, Kur Mountains |
Combo: Crowd Stun | Combo: Kick+Barrage+Punch: final step stuns the enemy and deals 50 extra damage. | Rahu |
Combo: Crowd Surprise | Combo: Kick+Punch+Cobra Strike: final step hits all enemies within 5 meters. | Serbule, Serbule Hills, Gazluk, Fae Realm |
Combo: Crushing Cobra | Combo: Punch+Barrage+Cobra Strike: final step deals double damage. | Serbule, Serbule Hills |
Combo: Fiery Cobra | Combo: Bruising Blow+Kick+Cobra Strike: final step ignites the target, dealing 120 damage over 6 seconds. | Fae Realm |
Combo: Hamstringer | Combo: Punch+Barrage+Kick: final step slows the enemy's run speed by 75%. | Serbule Hills, Eltibule, Povus |
Combo: Heartstopper | Combo: Bruising Blow+Punch+Kick: final step deals +50% damage. | Ilmari, Povus |
Combo: Kicker | Combo: Punch+Punch+Kick: final step slows the enemy's run speed by 45%. | Serbule |
Combo: Laggard Strike | Combo: Punch+Barrage+Cobra Strike: final step deals 50 extra damage and slows the enemy's run speed by 45%. | Sun Vale, Kur Mountains |
Combo: Nervewreck | Combo: Cobra Strike+Barrage+Hip Throw: final step stuns the enemy. | Serbule Hills, Eltibule, Fae Realm |
Combo: Pow | Combo: Hip Throw+Cobra Strike+Punch: final step deals double damage. | Serbule Hills, Eltibule |
Combo: Punchmaster | Combo: Punch+Punch+Punch: final step deals double damage. | Serbule, Povus |
Combo: Rending Fist | Combo: Kick+Punch+Punch+Cobra Strike: final step deals 200% additional armor damage. | Eltibule, Red Wing Casino, Povus |
Combo: Sapping Vigor | Combo: Hip Throw+Punch+Cobra Strike+Kick: final step restores 20 power to you. | Ilmari |
Combo: Simplicity of Fate | Combo: Punch+Punch: final step deals +50% damage. | Rahu |
Combo: Stunning Bruises | Combo: Cobra Strike+Bruising Blow+Barrage: final step stuns the enemy. | Sun Vale, Kur Mountains |
Combo: Tame the Horde | Combo: Hip Throw+Kick+Any Melee+Kick: final step affects all enemies within 5 meters. | Gazluk |
Combo: Toss and Barrage | Combo: Hip Throw+Punch+Punch+Barrage: final step deals +50% damage. | Sun Vale, Kur Mountains, Gazluk, Fae Realm |
Combo: Wrath of the Fist | Combo: Punch+Cobra Strike+Hip Throw+Punch: final step hits all enemies within 5 meters and deals +25% damage. | Rahu, Fae Realm |
Recipe Combos
Name | Description | Meditation Recipe |
---|---|---|
Combo: Armor Render | Combo: Kick+Cobra Strike+Hip Throw: final step deals 90 extra damage to enemy's armor. | #38, #39 |
Combo: Armor Rip | Combo: Cobra Strike+Hip Throw+Punch: final step deals 40 extra damage to enemy's armor. | #4 |
Combo: Basher | Combo: Punch+Kick+Any Melee+Hip Throw: final step deals 5 extra damage and affects all enemies within 5 meters. | #12, #13 |
Combo: Crippler | Combo: Barrage+Punch+Hip Throw: final step slows the enemy's run speed by 45%. | #26, #27 |
Combo: Crowd Crusher | Combo: Cobra Strike+Punch+Hip Throw+Punch: final step deals 50 extra damage and affects all enemies within 5 meters. | #28, #29 |
Combo: Defuser | Combo: Hip Throw+Punch+Kick: final step deals 60 extra damage. | #16, #17 |
Combo: Defuser 2 | Combo: Hip Throw+Punch+Kick: final step deals 150 extra damage. | #52, #53 |
Combo: Eternal Vigil | Combo: BruisingBlow+CobraStrike+Hip Throw+Any Melee: final step heals you for 30 health and 40 armor. | #62, #63 |
Combo: Feet of Flames | Combo: Cobra Strike+Barrage+Kick: final step ignites the target, dealing 60 damage over 6 seconds. | #5 |
Combo: Firestorm | Combo: Barrage+Punch+Kick+Punch: final step affects all targets within 5 meters and ignites them, dealing 120 damage over 6 seconds. | #40, #41 |
Combo: Fist Storm | Combo: Barrage+Punch+Punch: final step deals 60 extra damage. | #36, #37 |
Combo: Fists of Rage | Combo: Punch+Punch+Barrage: final step deals 25 extra damage. | #3 |
Combo: Flaming Fist | Combo: Cobra Strike+Punch+Punch: final step ignites the target, dealing 90 damage over 6 seconds. | #20, #21 |
Combo: Furious Chaos | Combo: BruisingBlow+Kick+Hip Throw: final step hits all enemies within 8 meters and deals +150 damage. | #64, #65 |
Combo: Headtoss | Combo: BruisingBlow+Kick+Hip Throw: final step stuns the enemy and deals 120 extra damage. | #58, #59 |
Combo: Inner Focus | Combo: Barrage+Punch+Kick: final step heals you for 25 health. | #6, #7 |
Combo: Inner Focus 2 | Combo: Barrage+Punch+Kick: final step heals you for 75 health. | #56, #57 |
Combo: Inner Calm | Combo: Kick+Any Melee+Punch+Hip Throw: final step deals 25 extra damage and heals you for 35 health. | #30, #31 |
Combo: Kidney Ripper | Combo: Kick+Barrage+Any Melee+Kick: final step deals 150 extra damage. | #46, #47 |
Combo: Lightning Kick | Combo: Kick+Any Melee+Any Melee+Kick: final step stuns the enemy. | #10, #11 |
Combo: Manager | Combo: Kick+Punch+Barrage: final step deals 125 extra damage. | #32, #33 |
Combo: Perfected Basics | Combo: Punch+Any Melee+Any Melee+Punch: final step deals 50 extra damage. | #14, #15 |
Combo: Pierce the Heart | Combo: Kick+Cobra Strike+Punch+Hip Throw: final step deals 50 extra damage that bypasses armor. | #22, #23 |
Combo: Recuperation | Combo: Cobra Strike+Barrage+Kick: final step restores 80 armor to you. | #42, #43 |
Combo: Serpent's Coil | Combo: Barrage+Cobra Strike+Punch: final step deals 30 extra damage. | #8, #9 |
Combo: Soul Siphon | Combo: Punch+Barrage+Punch+Cobra Strike: final step deals 50 extra damage and heals you for 60 health. | #44, #45 |
Combo: Spleenstrike | Combo: Punch+Kick+Cobra Strike+Punch: final step deals 75 extra damage that bypasses armor. | #34, #35 |
Combo: Stunlock | Combo: Barrage+Cobra Strike+Any Melee+Any Melee+Punch: final step stuns the enemy and deals 100 extra damage. | #50, #51 |
Combo: Stunning Foot | Combo: Barrage+Punch+Any Melee+Kick: final step stuns the enemy and deals 25 extra damage. | #18, #19 |
Combo: Thunderkick | Combo: Cobra Strike+Any Melee+Punch+Kick: final step deals 200 extra damage. | #48, #49 |
Combo: Vengeful Stop | Combo: Cobra Strike+Punch+Hip Throw: final step deals 100 extra damage and restores 25 armor. | #54, #55 |
Combo: Whirlwind of Flame | Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 5 meters and ignites them, dealing 72 damage over 6 seconds. | #24, #25 |
Combo: Whirlwind of Flame 2 | Combo: Punch+Kick+Barrage+Any Melee+Hip Throw: final step affects all enemies within 15 meters and ignites them, dealing 150 damage over 6 seconds. | #60, #61 |