Difference between revisions of "Haste"

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This page lists various means of increasing run speed.
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This page lists various means of increasing speed.
 
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==Run Speed==
==Consumables==
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===Consumables===
 
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].
 
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from '''Alchemy: Ignite The Fire In Your Legs!''', a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.
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* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from '''Alchemy: Ignite The Fire In Your Legs!''', a book sold by [[Yetta]]. These potions last five minutes and require at least one Fire Dust as ingredient.
 
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.
 
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.
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* {{Item|Super Speed Potion}} is a rare potion only obtainable as a reward from limited time events. Completing [[Zhia Lian Event: Kill Ghouls]] rewards two of these potions. When the [[Creepy Alchemist]] arrives in [[Serbule]]. there is a chance for this potion to be distributed. The potions gifted by the alchemist disappear from inventory when logging off, and are unable to be placed in storage.
  
==Skills and Ability Mods==
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===Skills and Ability Mods===
 
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
 
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
 
<br>A handful of abilities and mods which specifically affect Flying or Swimming speed are not included in this overview.
 
<br>A handful of abilities and mods which specifically affect Flying or Swimming speed are not included in this overview.
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|- style="background:#785854;"
 
|- style="background:#785854;"
 
| '''[[Giant Bat]]''' || Confusing Double || 15 || 60 (34)* || 25% (44%)* || yes || 0 || +6
 
| '''[[Giant Bat]]''' || Confusing Double || 15 || 60 (34)* || 25% (44%)* || yes || 0 || +6
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|- style="background:#b4ffff;"
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| '''[[Ice Magic]]''' || Ice Armor || 30 || 30 || 100% || yes || 0 || +8
 
|- style="background:#edbf8b;"
 
|- style="background:#edbf8b;"
 
| '''[[Lycanthropy]]''' || Hunting Speed || 30 || 10 || 100% || no || +12 || +12
 
| '''[[Lycanthropy]]''' || Hunting Speed || 30 || 10 || 100% || no || +12 || +12
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| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6
 
| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6
 
|- style="background:#f4a958;"
 
|- style="background:#f4a958;"
| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +10.5 || +20.5
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| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +6 || +11
|- style="background:#f4a958;"
 
| || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +7
 
 
|- style="background:#de8bed;"
 
|- style="background:#de8bed;"
 
| '''[[Spider]]''' || Premeditated Doom || 20 || 20 || 100% || yes || 0 || +9
 
| '''[[Spider]]''' || Premeditated Doom || 20 || 20 || 100% || yes || 0 || +9
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| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +8
 
| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +8
 
|- style="background:#bb8855;"
 
|- style="background:#bb8855;"
| '''[[SpiritFox]]''' || Paradox Trot || 60 || 30 || 100% || no || 0 || +8
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| '''[[Spirit Fox]]''' || Paradox Trot || 60 || 30 || 100% || no || 0 || +8
 
|- style="background:#f9f2b5;"
 
|- style="background:#f9f2b5;"
 
| '''[[Warden]]''' || Coordinated Assault || 30 || 30 || 100% || no || 0 || +3
 
| '''[[Warden]]''' || Coordinated Assault || 30 || 30 || 100% || no || 0 || +3
 
|}
 
|}
 
<nowiki>*</nowiki>Numbers in parentheses require mod(s)
 
<nowiki>*</nowiki>Numbers in parentheses require mod(s)
<br><nowiki>**</nowiki>Up to 83% uptime, but requires targeting an enemy and being near your pet to activate
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<br><nowiki>**</nowiki>Up to 83% uptime, but requires being near your pet to activate
 
<br><nowiki>***</nowiki>Up to 50% uptime, but requires landing a range attack to activate
 
<br><nowiki>***</nowiki>Up to 50% uptime, but requires landing a range attack to activate
 
<br><nowiki>****</nowiki>Up to 85% uptime, but requires landing a range attack to activate
 
<br><nowiki>****</nowiki>Up to 85% uptime, but requires landing a range attack to activate
 
<br><nowiki>*****</nowiki>Up to 33% uptime, but requires landing a melee attack to activate
 
<br><nowiki>*****</nowiki>Up to 33% uptime, but requires landing a melee attack to activate
  
==Item Properties==
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===Item Properties===
 
* Sprint speed mods on various items, such as the +1 to sprint speed on the {{Item|Amulet of the Rugged Traveler}}, {{Item|Ring of Jaunty Traipsing}}, or the +2 sprint speed on {{Item|Windstep Shoes}}. These passive sprint mods stack.
 
* Sprint speed mods on various items, such as the +1 to sprint speed on the {{Item|Amulet of the Rugged Traveler}}, {{Item|Ring of Jaunty Traipsing}}, or the +2 sprint speed on {{Item|Windstep Shoes}}. These passive sprint mods stack.
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots, up to +3 sprint and swimming speed on pants, or up to +1.5 fast-flying speed on pants.
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* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots, up to +3 sprint-swimming speed on pants (actual effect appears to be +6 to non-combat swimming speed according to the profile-displayed number), or up to +1.5 fast-flying speed on pants.
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==Flying Speed==
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==== Equipment ====
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* {{Item|Wing Tassels of Swift Wings}} - Fairy Racial equipment has the ''Fast-Flying Speed Boost (Out of Combat) +0.5''
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* {{Item|Fae Navy Shoes}} - Level 80 equipment with ''Fast-Flying Speed Boost (Out of Combat) +1''
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* {{Item|Niphian Boots}} - Level 85 equipment with ''Sprint Boost (Out of Combat) +1''
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==== Items ====
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* Consumption of {{Item|Fairy Dust}} grants ''Fast-Flying Speed Boost (Out of Combat) +1'' if the character is a fairy.
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==== Recipes ====
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; [[Calligraphy]]
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* Summer Winds - ''Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects)''
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; [[Shamanic Infusion]]
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* Beginner's Wing-Leg Infusion (Lv 19) - ''Fast-Flying Speed Boost +0.5, Flying Cost (Per Second In Combat) -0.5''
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* Novice's Wing-Leg Infusion (Lv 34) - ''Fast-Flying Speed Boost +1, Flying Cost (Per Second In Combat) -0.5.''
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* Shaman's Wing-Leg Infusion (Lv 47) - ''Fast-Flying Speed Boost +1.5, Flying Cost (Per Second In Combat) -0.5.''
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==== Abilities ====
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Abilities/treasure effects/items that boost "Movement Speed"  (and not "Sprint Speed" as many speed-ups do).  I've heard reports both that this does and does not boost flight speed:
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*[[Druid]] - Hunter's Stride
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*[[Psychology]] - Ridicule
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*[[Deer]] - Cuteness Overload (Treasure Effect)
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*[[Spider]] - Web Trap
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*[[Giant Bat]] - Confusing Double
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*[[Giant Bat]]- Also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active.
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* [[Shield]] - Take the Lead treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.
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Abilities/treasure effects that boost "Flying Speed":
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*[[Priest]] - Unfetter (treasure mod)
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*There's a booze flying speed boost (up to a quite large +3)
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==Swimming Speed==
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Under Construction
  
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Latest revision as of 18:51, 4 August 2024

This page lists various means of increasing speed.

Run Speed

Consumables

Skills and Ability Mods

Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
A handful of abilities and mods which specifically affect Flying or Swimming speed are not included in this overview.
Modded numbers are based on obtaining all highest-level applicable item mods (as of 22 January, 2020).

Skill Ability Duration Cooldown Uptime In Combat? Unmodded Modded
Animal Handling Sic Em 10 12 ** yes 0 +9
Bard Moment of Resolve 8 60 (54)* 13% (15%)* yes 0 +3
Battle Chemistry Mutation: Extra Toes long n/a 100% no +5 +5
Haste Concoction 10 45 22% yes +12 +12
Cow Moo of Determination 10 30 33% yes +13 +13
Graze 30 50 60% no 0 +17
Deer Bounding Escape 15 30 50% yes +8.5 +8.5
Cuteness Overload 8 30 27% yes 0 +12
None (Treasure Mod) perm n/a 100% no 0 +9
Druid Hunter's Stride 60 60 100% yes +3 +3
Fire Magic Flesh to Fuel 15 20 75% no 0 +16
Giant Bat Confusing Double 15 60 (34)* 25% (44%)* yes 0 +6
Ice Magic Ice Armor 30 30 100% yes 0 +8
Lycanthropy Hunting Speed 30 10 100% no +12 +12
Shadow Feint 15 20 75% yes 0 +6
Mentalism Reconstruct 10 30 33% yes 0 +4.5
Necromancy Deathgaze 15 30 *** yes 0 +2.5
Pig Terror Dash 10 60 17% yes +12 +12
Squeal 10 30 33% yes 0 +10
Psychology Positive Attitude 60 60 (47)* 100% (128%)* no 0 +8
Ridicule 6 7 **** yes 0 +4.5
Rabbit Hare Dash 12 30 40% yes +10.5 +10.5
None (Treasure Mod) perm n/a 100% no 0 +6
Shield Take the Lead 10 30 33% yes +6 +11
Spider Premeditated Doom 20 20 100% yes 0 +9
Web Trap 10 25 (13)* 40% (77%)* yes 0 +16
Terrifying Bite 10 30 ***** yes 0 +8
Spirit Fox Paradox Trot 60 30 100% no 0 +8
Warden Coordinated Assault 30 30 100% no 0 +3

*Numbers in parentheses require mod(s)
**Up to 83% uptime, but requires being near your pet to activate
***Up to 50% uptime, but requires landing a range attack to activate
****Up to 85% uptime, but requires landing a range attack to activate
*****Up to 33% uptime, but requires landing a melee attack to activate

Item Properties

  • Sprint speed mods on various items, such as the +1 to sprint speed on the , , or the +2 sprint speed on . These passive sprint mods stack.
  • Shamanic Infusion can add up to +1.5 sprint speed on boots, up to +3 sprint-swimming speed on pants (actual effect appears to be +6 to non-combat swimming speed according to the profile-displayed number), or up to +1.5 fast-flying speed on pants.

Flying Speed

Equipment

Items

  • Consumption of grants Fast-Flying Speed Boost (Out of Combat) +1 if the character is a fairy.

Recipes

Calligraphy
  • Summer Winds - Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects)
Shamanic Infusion
  • Beginner's Wing-Leg Infusion (Lv 19) - Fast-Flying Speed Boost +0.5, Flying Cost (Per Second In Combat) -0.5
  • Novice's Wing-Leg Infusion (Lv 34) - Fast-Flying Speed Boost +1, Flying Cost (Per Second In Combat) -0.5.
  • Shaman's Wing-Leg Infusion (Lv 47) - Fast-Flying Speed Boost +1.5, Flying Cost (Per Second In Combat) -0.5.

Abilities

Abilities/treasure effects/items that boost "Movement Speed" (and not "Sprint Speed" as many speed-ups do). I've heard reports both that this does and does not boost flight speed:

  • Druid - Hunter's Stride
  • Psychology - Ridicule
  • Deer - Cuteness Overload (Treasure Effect)
  • Spider - Web Trap
  • Giant Bat - Confusing Double
  • Giant Bat- Also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active.
  • Shield - Take the Lead treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.

Abilities/treasure effects that boost "Flying Speed":

  • Priest - Unfetter (treasure mod)
  • There's a booze flying speed boost (up to a quite large +3)

Swimming Speed

Under Construction