Difference between revisions of "Giant Bat"
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|caption = Spooky, but vaguely adorable. | |caption = Spooky, but vaguely adorable. | ||
|skilltype = Beast Form <!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (For skills that don't fit the other categories) --> | |skilltype = Beast Form <!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (For skills that don't fit the other categories) --> | ||
− | |maxlevel = | + | |maxlevel = 90 <!-- List without bonus levels --> |
|req = <!-- Any other skills needed to gain this skill --> | |req = <!-- Any other skills needed to gain this skill --> | ||
− | |skilltrainers = [[Yavazek]] <!-- List skill trainers, 3 max --> | + | |skilltrainers = [[Yavazek]], [[Noita the Green]] <!-- List skill trainers, 3 max --> |
}} | }} | ||
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{{Quote| | {{Quote| | ||
Skill in living and fighting as a bat. | Skill in living and fighting as a bat. | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
The Giant Bat is a [[Beast Forms|Beast Form]] with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage. | The Giant Bat is a [[Beast Forms|Beast Form]] with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage. | ||
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You can cure Giant Bat form by buying an Un-Bat Juice from [[Harry the Wolf]] for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 [[First Aid]] ability, which requires a basic first aid kit or better to use. | You can cure Giant Bat form by buying an Un-Bat Juice from [[Harry the Wolf]] for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 [[First Aid]] ability, which requires a basic first aid kit or better to use. | ||
+ | === Training === | ||
+ | * Levels 51-60 along with 61-70 can be unlocked by talking to [[Yavazek]]. | ||
+ | * [[Noita the Green]] unlocks 71-80. | ||
+ | * The level caps for 71-80 and 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]]. | ||
+ | === In-Game Description === | ||
+ | Skill in living and fighting as a bat. | ||
+ | === How to Obtain === | ||
+ | Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours of logged-in real time. During the Halloween event, one may also be bitten by an enemy bat's rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the [[Labyrinth]] or [[Gazluk Keep]] dungeons can inflict Fevered Trismus on players. | ||
− | + | ==== 2023 Special Event ==== | |
+ | Until July 20, 2023, the [[Happy-Go-Lucky Bat]] (normally available only during Halloween) is temporarily located right outside of the north gate of [[Serbule]], by the bridge. He will transform players into a Giant Bat (and back) for free, along with offering training for Giant Bat skills. | ||
− | === | + | This can be used by any character, including newly made ones that just freshly arrived from [[Anagoge Island]] |
− | + | ||
+ | === Synergy Levels: === | ||
+ | Bonus [[Synergy Levels]] for [[Giant Bat]] can be obtained from the following skills and levels: | ||
+ | :; [[Animal Handling]] | ||
+ | :: Level 46 | ||
+ | :; [[Bard]] | ||
+ | :: Level 40 | ||
+ | :; [[Nature Appreciation]] | ||
+ | :: Level 24 | ||
+ | :; [[Necromancy]] | ||
+ | :: Level 27, and Level 45, and Level 55 | ||
+ | :; [[Survival Instincts]] | ||
+ | :: Level 5 | ||
+ | |||
+ | ===Complete Ability List=== | ||
+ | {{:{{msg:BASEPAGENAME}}/Abilities}} | ||
− | === | + | == Mechanics == |
− | + | === NPC Communication === | |
+ | Like with other "creepy" [[Beast Forms|Beast Forms]] such as the [[Lycanthropy|Wolf]] and [[Spider|Spider]], even fewer NPCs will talk to you than to most animals. Additionally, some animals that normally talk to others animals will not talk to the Giant Bat (for example, [[Red]]). Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!) | ||
− | + | '''Note''': If you were a [[Druid]] before becoming a Giant Bat and sufficiently high level (25 or higher) to transform into a deer (or bird), you can use that to interact with the NPCs who will talk to animals, but not bats. | |
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− | == | + | === Flight === |
− | + | Immediately after transforming, a bat is able to fly. Flight is faster than sprinting which makes travel easier, however flying drains power. | |
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+ | Default flight controls: R, Page Up, and Number Pad 9 to fly; F, Page Down, and Number Pad 3 to land. | ||
− | === | + | === Echolocation === |
− | + | Bats get Echolocation, which sometimes makes seeing at night much easier. They also get Combat Echolocation which comes with a 7% evasion bonus at the cost of 1 movement speed. | |
− | {| {{STDT|sortable}} | + | {| {{STDT|sortable}} style='width:100%;' |
− | ! | + | ! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required |
− | !Description | ||
− | ! | ||
− | ! | ||
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− | |- | ||
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|- | |- | ||
− | | | + | | {{Ability icon|Combat Echolocation|2}} || 0 || Combat Echolocation || Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. || You evade 7% of all attacks. Your movement speed is -1.<br><b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10 || <b>Item:</b> Bat: Combat Echolocation |
|- | |- | ||
− | | | + | | {{Ability icon|Echolocation|2}} || 0 || Echolocation || Use your horrible squeaks and giant ears to interpret your environment. || <b>Can Be On Sidebar</b> || || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Leveling |
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|} | |} | ||
+ | ===Equipment === | ||
+ | Crafters producing equipment for use by [[Giant Bat]]s should obtain the [[Sigil Scripting]] recipe '''Bat Inscription,''' which allows for the creation of {{Item|Bat Malachite}}. | ||
− | === | + | This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Giant Bat]] Treasure Effects. |
+ | ===== Witch Hats ===== | ||
+ | [[Giant Bat]] characters can equip Witch Hats crafted through [[Tailoring]]. To begin crafting hats, the [[Halloween]] quest [[Halloween Event: A Hat Fit for a Bat]] must be completed, unlocking the recipe for {{Item|Decent Bat Witch Hat}}. | ||
− | + | Higher level hats are learned through recipe scrolls also obtainable during [[Halloween]], however you must unlock the Decent hat recipe first. | |
− | {{ | + | *{{Item|Decent Bat Witch Hat}} |
+ | *{{Item|Nice Bat Witch Hat}} | ||
+ | *{{Item|Quality Bat Witch Hat}} | ||
+ | *{{Item|Great Bat Witch Hat}} | ||
+ | *{{Item|Amazing Bat Witch Hat}} | ||
+ | *{{Item|Astounding Bat Witch Hat}} | ||
− | + | {{:{{msg:BASEPAGENAME}}/Treasure Effects}} | |
− | + | {{:{{msg:BASEPAGENAME}}/Stat Bonuses}} | |
− | + | {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | |
− | == | + | == Giant Bat Experience Table == |
− | + | {{Spoiler|Click Expand to view the Experience Table for Giant Bat| | |
− | + | {{:Xptables/TypicalCombatSkill}} | |
− | + | }} | |
− | + | == Trivia == | |
− | + | When using Virulent Bite to infect other players, you can see a red particle effect on the infected player. If you are trying but repeatedly failing to infect another player, it may be because their armor is too strong for you to land a hit. In that case, ask them to unequip their armor and then try again. | |
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[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 05:50, 19 December 2023
Giant Bat
| |
---|---|
Spooky, but vaguely adorable.
| |
Skill Type: | Beast Form
|
Max Level: | 90
|
Skill Trainers: |
“Skill in living and fighting as a bat.
Overview
The Giant Bat is a Beast Form with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage.
Bats have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.
You can cure Giant Bat form by buying an Un-Bat Juice from Harry the Wolf for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 First Aid ability, which requires a basic first aid kit or better to use.
Training
- Levels 51-60 along with 61-70 can be unlocked by talking to Yavazek.
- Noita the Green unlocks 71-80.
- The level caps for 71-80 and 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.
In-Game Description
Skill in living and fighting as a bat.
How to Obtain
Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours of logged-in real time. During the Halloween event, one may also be bitten by an enemy bat's rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the Labyrinth or Gazluk Keep dungeons can inflict Fevered Trismus on players.
2023 Special Event
Until July 20, 2023, the Happy-Go-Lucky Bat (normally available only during Halloween) is temporarily located right outside of the north gate of Serbule, by the bridge. He will transform players into a Giant Bat (and back) for free, along with offering training for Giant Bat skills.
This can be used by any character, including newly made ones that just freshly arrived from Anagoge Island
Synergy Levels:
Bonus Synergy Levels for Giant Bat can be obtained from the following skills and levels:
- Animal Handling
- Level 46
- Bard
- Level 40
- Nature Appreciation
- Level 24
- Necromancy
- Level 27, and Level 45, and Level 55
- Survival Instincts
- Level 5
Complete Ability List
Giant Bat Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Rip | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 6 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
2 | Tear | Tear into an enemy with your talon. This is a Core Attack |
Damage: 14 Slashing | Power Cost: 10 Range: 5 Cooldown: 8 |
Leveling | ||
4 | Wing Vortex | Flap violently to disperse your enemies with a gust of wind. | Damage: 13 Nature | Power Cost: 16 AoE: 10 Cooldown: 12 |
Leveling | ||
6 | Screech | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 19 Nature | Power Cost: 17 Range: 20 Cooldown: 10 |
Leveling | |
7 | Drink Blood | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 28 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 20 Piercing | Power Cost: 24 Range: 5 Cooldown: 10 |
Leveling | |
8 | Virulent Bite | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 17 Piercing | Power Cost: 11 Range: 5 Cooldown: 10 |
Leveling | |
9 | Bat Stability | Use your wings and your incredible hearing to hold your ground even in extreme circumstances. | For 8 seconds you become immune to knockbacks and stuns. Restore: 25 Armor |
Power Cost: 16 Range: 5 Cooldown: 30 |
Item: Bat: Bat Stability Training: Happy-Go-Lucky Bat | ||
11 | Rip 2 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 11 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
13 | Sonic Burst | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 30 Nature | Power Cost: 24 AoE: 15 Cooldown: 15 |
Leveling | |
14 | Wing Vortex 2 | Flap violently to disperse your enemies with a gust of wind. | Damage: 27 Nature | Power Cost: 22 AoE: 10 Cooldown: 12 |
Leveling | ||
15 | Tear 2 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 34 Slashing | Power Cost: 14 Range: 5 Cooldown: 8 |
Leveling | ||
15 | Deathscream | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 78 Nature | Power Cost: 43 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream Training: Happy-Go-Lucky Bat | |
16 | Screech 2 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 44 Nature | Power Cost: 23 Range: 20 Cooldown: 10 |
Leveling | |
17 | Drink Blood 2 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 36 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 45 Piercing | Power Cost: 32 Range: 5 Cooldown: 10 |
Leveling | |
18 | Virulent Bite 2 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 35 Piercing | Power Cost: 15 Range: 5 Cooldown: 10 |
Leveling | |
19 | Confusing Double | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 14 seconds. | Power Cost: 24 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double Training: Happy-Go-Lucky Bat | ||
21 | Rip 3 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 20 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
23 | Sonic Burst 2 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 53 Nature | Power Cost: 30 AoE: 15 Cooldown: 15 |
Leveling | |
24 | Wing Vortex 3 | Flap violently to disperse your enemies with a gust of wind. | Damage: 46 Nature | Power Cost: 27 AoE: 10 Cooldown: 12 |
Leveling | ||
25 | Tear 3 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 54 Slashing | Power Cost: 17 Range: 5 Cooldown: 8 |
Leveling | ||
26 | Screech 3 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 73 Nature | Power Cost: 28 Range: 20 Cooldown: 10 |
Leveling | |
27 | Drink Blood 3 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 44 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 75 Piercing | Power Cost: 39 Range: 5 Cooldown: 10 |
Leveling | |
28 | Virulent Bite 3 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 57 Piercing | Power Cost: 18 Range: 5 Cooldown: 10 |
Leveling | |
29 | Bat Stability 2 | Use your wings and your incredible hearing to hold your ground even in extreme circumstances. | For 10 seconds you become immune to knockbacks and stuns. Restore: 50 Armor |
Power Cost: 25 Range: 5 Cooldown: 30 |
Item: Bat: Bat Stability 2 Training: Happy-Go-Lucky Bat | ||
30 | Deathscream 2 | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 163 Nature | Power Cost: 58 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream 2 Training: Happy-Go-Lucky Bat | |
31 | Rip 4 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 32 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
33 | Sonic Burst 3 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 82 Nature | Power Cost: 37 AoE: 15 Cooldown: 15 |
Leveling | |
34 | Wing Vortex 4 | Flap violently to disperse your enemies with a gust of wind. | Damage: 71 Nature | Power Cost: 33 AoE: 10 Cooldown: 12 |
Leveling | ||
35 | Tear 4 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 78 Slashing | Power Cost: 21 Range: 5 Cooldown: 8 |
Leveling | ||
36 | Screech 4 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 110 Nature | Power Cost: 34 Range: 20 Cooldown: 10 |
Leveling | |
37 | Drink Blood 4 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 52 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 113 Piercing | Power Cost: 48 Range: 5 Cooldown: 10 |
Leveling | |
38 | Virulent Bite 4 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 86 Piercing | Power Cost: 21 Range: 5 Cooldown: 10 |
Leveling | |
39 | Confusing Double 2 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 17 seconds. | Power Cost: 35 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double 2 Training: Happy-Go-Lucky Bat | ||
41 | Rip 5 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 49 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
43 | Sonic Burst 4 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 125 Nature | Power Cost: 43 AoE: 15 Cooldown: 15 |
Leveling | |
44 | Wing Vortex 5 | Flap violently to disperse your enemies with a gust of wind. | Damage: 111 Nature | Power Cost: 38 AoE: 10 Cooldown: 12 |
Leveling | ||
45 | Tear 5 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 119 Slashing | Power Cost: 23 Range: 5 Cooldown: 8 |
Leveling | ||
45 | Deathscream 3 | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 308 Nature | Power Cost: 73 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream 3 Training: Happy-Go-Lucky Bat | |
46 | Screech 5 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 171 Nature | Power Cost: 38 Range: 20 Cooldown: 10 |
Leveling | |
47 | Drink Blood 5 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 60 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 177 Piercing | Power Cost: 54 Range: 5 Cooldown: 10 |
Leveling | |
48 | Virulent Bite 5 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 134 Piercing | Power Cost: 24 Range: 5 Cooldown: 10 |
Leveling | |
49 | Bat Stability 3 | Use your wings and your incredible hearing to hold your ground even in extreme circumstances. | For 12 seconds you become immune to knockbacks and stuns. Restore: 100 Armor |
Power Cost: 34 Range: 5 Cooldown: 30 |
Item: Bat: Bat Stability 3 Training: Happy-Go-Lucky Bat | ||
49 | Confusing Double 3 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 20 seconds. | Power Cost: 40 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double 3 Training: Happy-Go-Lucky Bat | ||
51 | Rip 6 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 75 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Yavazek | ||
53 | Sonic Burst 5 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 188 Nature | Power Cost: 48 AoE: 15 Cooldown: 15 |
Training: Yavazek | |
54 | Wing Vortex 6 | Flap violently to disperse your enemies with a gust of wind. | Damage: 164 Nature | Power Cost: 42 AoE: 10 Cooldown: 12 |
Training: Yavazek | ||
55 | Tear 6 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 171 Slashing | Power Cost: 26 Range: 5 Cooldown: 8 |
Training: Yavazek | ||
56 | Screech 6 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 244 Nature | Power Cost: 43 Range: 20 Cooldown: 10 |
Training: Yavazek | |
57 | Drink Blood 6 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 68 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 250 Piercing | Power Cost: 60 Range: 5 Cooldown: 10 |
Training: Yavazek | |
58 | Virulent Bite 6 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 186 Piercing | Power Cost: 27 Range: 5 Cooldown: 10 |
Training: Yavazek | |
59 | Confusing Double 4 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 23 seconds. | Power Cost: 45 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double 4 Training: Happy-Go-Lucky Bat | ||
60 | Deathscream 4 | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 518 Nature | Power Cost: 87 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream 4 Training: Happy-Go-Lucky Bat | |
61 | Rip 7 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 101 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Yavazek | ||
63 | Sonic Burst 6 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 249 Nature | Power Cost: 54 AoE: 15 Cooldown: 15 |
Training: Yavazek | |
64 | Wing Vortex 7 | Flap violently to disperse your enemies with a gust of wind. | Damage: 216 Nature | Power Cost: 47 AoE: 10 Cooldown: 12 |
Training: Yavazek | ||
65 | Tear 7 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 224 Slashing | Power Cost: 29 Range: 5 Cooldown: 8 |
Training: Yavazek | ||
66 | Screech 7 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 317 Nature | Power Cost: 48 Range: 20 Cooldown: 10 |
Training: Yavazek | |
67 | Drink Blood 7 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 75 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 324 Piercing | Power Cost: 67 Range: 5 Cooldown: 10 |
Training: Yavazek | |
68 | Virulent Bite 7 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 239 Piercing | Power Cost: 30 Range: 5 Cooldown: 10 |
Training: Yavazek | |
69 | Bat Stability 4 | Use your wings and your incredible hearing to hold your ground even in extreme circumstances. | For 12 seconds you become immune to knockbacks and stuns. Restore: 150 Armor |
Power Cost: 42 Range: 5 Cooldown: 30 |
Item: Bat: Bat Stability 4 Training: Happy-Go-Lucky Bat | ||
69 | Confusing Double 5 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 25 seconds. | Power Cost: 50 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double 5 Training: Happy-Go-Lucky Bat | ||
70 | Deathscream 5 | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 661 Nature | Power Cost: 96 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream 5 Training: Happy-Go-Lucky Bat | |
71 | Rip 8 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 128 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Yavazek | ||
73 | Sonic Burst 7 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 317 Nature | Power Cost: 60 AoE: 15 Cooldown: 15 |
Training: Yavazek | |
74 | Wing Vortex 8 | Flap violently to disperse your enemies with a gust of wind. | Damage: 275 Nature | Power Cost: 52 AoE: 10 Cooldown: 12 |
Training: Noita the Green | ||
75 | Tear 8 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 283 Slashing | Power Cost: 33 Range: 5 Cooldown: 8 |
Training: Noita the Green | ||
76 | Screech 8 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 401 Nature | Power Cost: 53 Range: 20 Cooldown: 10 |
Training: Noita the Green | |
77 | Drink Blood 8 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 84 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 408 Piercing | Power Cost: 75 Range: 5 Cooldown: 10 |
Training: Noita the Green | |
78 | Virulent Bite 8 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 301 Piercing | Power Cost: 34 Range: 5 Cooldown: 10 |
Training: Noita the Green | |
79 | Confusing Double 6 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 27 seconds. | Power Cost: 55 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double 6 Training: Happy-Go-Lucky Bat | ||
80 | Deathscream 6 | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 827 Nature | Power Cost: 107 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream 6 Training: Happy-Go-Lucky Bat | |
81 | Rip 9 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 160 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Noita the Green | ||
83 | Sonic Burst 8 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 391 Nature | Power Cost: 66 AoE: 15 Cooldown: 15 |
Training: Noita the Green | |
84 | Wing Vortex 9 | Flap violently to disperse your enemies with a gust of wind. | Damage: 338 Nature | Power Cost: 58 AoE: 10 Cooldown: 12 |
Item: Bat: Wing Vortex 9 | ||
85 | Tear 9 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 346 Slashing | Power Cost: 36 Range: 5 Cooldown: 8 |
Item: Bat: Tear 9 | ||
86 | Screech 9 | Use your horrific voice to damage an enemy. This is a Nice Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 489 Nature | Power Cost: 59 Range: 20 Cooldown: 10 |
Item: Bat: Screech 9 | |
87 | Drink Blood 9 | Sink your fangs into an enemy and consume their life force, healing yourself. | Steal Health: 93 Darkness --Can Have-- Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds |
Health Dmg: 497 Piercing | Power Cost: 82 Range: 5 Cooldown: 10 |
Item: Bat: Drink Blood 9 | |
88 | Virulent Bite 9 | Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) This is a Signature Debuff ability |
Applies Moderate Concussion status: target is prone to random self-stuns --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 365 Piercing | Power Cost: 37 Range: 5 Cooldown: 10 |
Item: Bat: Virulent Bite 9 | |
89 | Bat Stability 5 | Use your wings and your incredible hearing to hold your ground even in extreme circumstances. | For 12 seconds you become immune to knockbacks and stuns. Restore: 200 Armor |
Power Cost: 51 Range: 5 Cooldown: 30 |
Item: Bat: Bat Stability 5 | ||
89 | Confusing Double 7 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while. This is a Survival-Utility ability |
Summons a figment of you that taunts extremely aggressively. Lasts 30 seconds. | Power Cost: 61 Range: 5 Cooldown: 60 |
Item: Bat: Confusing Double 7 | ||
90 | Deathscream 7 | Focus an obliterating wave of noise on a single distant target. This is an Epic Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 997 Nature | Power Cost: 117 Range: 30 Cooldown: 30 |
Item: Bat: Deathscream 7 | |
91 | Rip 10 | Slash an enemy with your winged talons. This is a Basic Attack |
Damage: 192 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Bat: Rip 10 | ||
93 | Sonic Burst 9 | Scream at the top of your lungs, injuring all enemies within close earshot. | --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds DoT: 0 Nature, 4 times over 8 seconds |
Damage: 468 Nature | Power Cost: 73 AoE: 15 Cooldown: 15 |
Item: Bat: Sonic Burst 9 | |
94 | Wing Vortex 10 | Flap violently to disperse your enemies with a gust of wind. | Damage: 404 Nature | Power Cost: 63 AoE: 10 Cooldown: 12 |
Item: Bat: Wing Vortex 10 | ||
95 | Tear 10 | Tear into an enemy with your talon. This is a Core Attack |
Damage: 413 Slashing | Power Cost: 39 Range: 5 Cooldown: 8 |
Item: Bat: Tear 10 |
Mechanics
NPC Communication
Like with other "creepy" Beast Forms such as the Wolf and Spider, even fewer NPCs will talk to you than to most animals. Additionally, some animals that normally talk to others animals will not talk to the Giant Bat (for example, Red). Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!)
Note: If you were a Druid before becoming a Giant Bat and sufficiently high level (25 or higher) to transform into a deer (or bird), you can use that to interact with the NPCs who will talk to animals, but not bats.
Flight
Immediately after transforming, a bat is able to fly. Flight is faster than sprinting which makes travel easier, however flying drains power.
Default flight controls: R, Page Up, and Number Pad 9 to fly; F, Page Down, and Number Pad 3 to land.
Echolocation
Bats get Echolocation, which sometimes makes seeing at night much easier. They also get Combat Echolocation which comes with a 7% evasion bonus at the cost of 1 movement speed.
Icon | Level | Name | Description | Special | Damage | Stats | Gear Required |
---|---|---|---|---|---|---|---|
0 | Combat Echolocation | Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. | You evade 7% of all attacks. Your movement speed is -1. Can Be On Sidebar |
Power Cost: 50 Range: 5 Cooldown: 10 |
Item: Bat: Combat Echolocation | ||
0 | Echolocation | Use your horrible squeaks and giant ears to interpret your environment. | Can Be On Sidebar | Power Cost: 50 Range: 5 Cooldown: 10 |
Leveling |
Equipment
Crafters producing equipment for use by Giant Bats should obtain the Sigil Scripting recipe Bat Inscription, which allows for the creation of .This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Giant Bat Treasure Effects.
Witch Hats
Giant Bat characters can equip Witch Hats crafted through Tailoring. To begin crafting hats, the Halloween quest Halloween Event: A Hat Fit for a Bat must be completed, unlocking the recipe for .Higher level hats are learned through recipe scrolls also obtainable during Halloween, however you must unlock the Decent hat recipe first.
Giant Bat Treasure Effects
See also: Giant Bat/Treasure Effects:By Slot
See also: Giant Bat/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
of Giant Bats | Level 100 - Giant Bat Base Damage +50% | Uncommon | Head, Necklace | Click Expand to reveal
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Level 100 - Rip deals +46 damage and restores 13 Power | Uncommon | Chest, MainHand | Click Expand to reveal
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Level 100 - Rip restores 24 Armor | Uncommon | Legs, Hands | Click Expand to reveal
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Level 100 - Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. | Uncommon | Feet | Click Expand to reveal
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Level 100 - Tear Damage +56.99% | Uncommon | Chest, Head | Click Expand to reveal
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Level 100 - Tear has a 50% chance to deal +120% damage | Uncommon | Legs, Necklace | Click Expand to reveal
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Level 100 - Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) | Uncommon | Feet, Ring | Click Expand to reveal
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Level 100 - Tear and Virulent Bite deal +109 damage | Uncommon | Legs, Necklace | Click Expand to reveal
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Level 100 - Rip and Tear deal +41 damage and hasten the current reuse timer of Drink Blood by 1 second | Uncommon | Hands | Click Expand to reveal
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Level 100 - Wing Vortex Damage +46.5% | Uncommon | Hands, MainHand | Click Expand to reveal
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Level 100 - Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you | Uncommon | Chest, OffHand | Click Expand to reveal
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Level 100 - Wing Vortex has a 30% chance to deal +50% damage and stun all targets | Uncommon | Head, Legs | Click Expand to reveal
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Level 100 - Wing Vortex causes targets' next attack to deal -94 damage | Uncommon | Feet, Ring | Click Expand to reveal
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Blood Drinker's | of Blood Drinking | Level 100 - Drink Blood steals 55 additional health | Uncommon | Legs, Chest | Click Expand to reveal
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Level 100 - Drink Blood deals +168 Piercing damage | Uncommon | Head, Necklace | Click Expand to reveal
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Level 100 - Drink Blood costs -55 Power | Uncommon | Hands, Ring | Click Expand to reveal
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Level 100 - For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage | Uncommon | Feet, Ring | Click Expand to reveal
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Level 100 - For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage | Uncommon | Head, Feet | Click Expand to reveal
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Level 100 - Drink Blood steals 120 more Health over 12 seconds | Uncommon | MainHand, OffHand | Click Expand to reveal
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Level 100 - Virulent Bite Damage +61% | Uncommon | Chest, Legs | Click Expand to reveal
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Level 100 - Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage | Uncommon | Hands, Ring | Click Expand to reveal
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Bloody | of Bloody Bites | Level 100 - Virulent Bite deals 282 Trauma damage to health over 12 seconds | Uncommon | Hands, Feet | Click Expand to reveal
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of Confounding Disease | Level 100 - Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +140 damage | Uncommon | Head | Click Expand to reveal
| |
Level 100 - Bat Stability heals 98 health | Uncommon | Hands, Ring | Click Expand to reveal
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Level 100 - Bat Stability Armor Heal +181 | Uncommon | Necklace, Feet | Click Expand to reveal
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Level 100 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% for 10 seconds. | Uncommon | Chest, Head | Click Expand to reveal
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Level 100 - Bat Stability provides +55% Projectile Evasion for 10 seconds | Uncommon | Hands, Legs | Click Expand to reveal
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Level 100 - Screech Damage +51% | Uncommon | Feet, Ring | Click Expand to reveal
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Level 100 - Screech has a 60% chance to deal +118% damage | Uncommon | Necklace, Hands | Click Expand to reveal
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Level 100 - Screech deals +154 damage | Uncommon | Ring, Necklace | Click Expand to reveal
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Level 100 - Screech deals 312 Trauma damage over 12 seconds | Uncommon | MainHand, OffHand | Click Expand to reveal
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Level 100 - Sonic Burst Damage +61% | Uncommon | Hands, Feet | Click Expand to reveal
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Level 100 - Sonic Burst has a 60% chance to deal +124% damage to all targets | Uncommon | Chest, Legs | Click Expand to reveal
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of Screaming Death | Level 100 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +46% damage | Uncommon | Head, MainHand | Click Expand to reveal
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Level 100 - Sonic Burst deals 258 Trauma damage over 12 seconds | Uncommon | OffHand, Ring | Click Expand to reveal
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of Healthy Chaos | Level 100 - Confusing Double heals you for 151 health | Uncommon | Head, Chest | Click Expand to reveal
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of Hasty Chaos | Level 100 - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds | Uncommon | Hands, Feet | Click Expand to reveal
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of Swift Illusions | Level 100 - Confusing Double Reuse Timer -10 | Uncommon | MainHand, Necklace | Click Expand to reveal
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of Powerful Illusions | Level 100 - Confusing Double restores 200 Power after a 10 second delay | Uncommon | OffHand | Click Expand to reveal
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of Painful Illusions | Level 100 - Your Confusing Double deals +45% damage with each attack | Uncommon | Legs, Ring | Click Expand to reveal
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of Mirrored Bats | Level 100 - Confusing Double summons an additional figment. Each figment deals +50 damage with each attack | Uncommon | MainHand | Click Expand to reveal
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of Mirrored Bats | Level 100 - Confusing Double summons an additional figment. Each figment deals +50 damage with each attack | Uncommon | Necklace | Click Expand to reveal
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Level 100 - Deathscream Damage +58% | Uncommon | Head, Ring | Click Expand to reveal
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Level 100 - Deathscream has a 60% chance to deal +120% damage | Uncommon | Necklace, Legs | Click Expand to reveal
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of Smouldering Whispers | Level 100 - Deathscream deals an additional 738 Trauma damage over 12 seconds | Uncommon | MainHand, OffHand | Click Expand to reveal
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of Screaming Whispers | Level 100 - Deathscream deals +53% damage and Power cost is -40, but the ability's range is reduced to 12m | Uncommon | Chest | Click Expand to reveal
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Level 100 - Nature Damage (Direct & Per-Tick) +40% when Giant Bat is active | Uncommon | OffHand | Click Expand to reveal
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of Gossamer Wings | Level 100 - Max Health +25 when Giant Bat is active. Fast-Flying Speed Boost +1.5 when Giant Bat is active | Uncommon | MainHand, OffHand | Click Expand to reveal
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Level 100 - Indirect Trauma Damage +77% when Giant Bat is active | Rare | Chest, Necklace | Click Expand to reveal
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Level 100 - If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +91% per tick | Epic | OffHand | Click Expand to reveal
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Level 100 - Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds | Rare | MainHand, OffHand | Click Expand to reveal
|
Giant Bat Stat Bonuses
These bonuses will only be applied when this skill is active.
Level | Bonus | Totals |
---|---|---|
1 | Max Health +27 Max Power +2 |
Max Health +27 Max Power +2 |
2 | Max Health +2 Max Power +1 |
Max Health +29 Max Power +3 |
3 | Max Health +2 Max Power +2 |
Max Health +31 Max Power +5 |
4 | Max Health +2 Max Power +1 |
Max Health +33 Max Power +6 |
5 | Max Health +3 Max Power +2 |
Max Health +36 Max Power +8 |
6 | Max Health +2 Max Power +2 |
Max Health +38 Max Power +10 |
7 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +40 Max Power +12 Health Regen (In-Combat) +1 |
8 | Max Health +2 Max Power +1 |
Max Health +42 Max Power +13 Health Regen (In-Combat) +1 |
9 | Max Health +2 Max Power +1 |
Max Health +44 Max Power +14 Health Regen (In-Combat) +1 |
10 | Armor Regen (In-Combat) +1 Max Health +3 Max Power +2 |
Max Health +47 Max Power +16 Health Regen (In-Combat) +1 Armor Regen (In-Combat) +1 |
11 | Max Health +2 Max Power +2 |
Max Health +49 Max Power +18 Health Regen (In-Combat) +1 Armor Regen (In-Combat) +1 |
12 | Max Health +2 Max Power +1 |
Max Health +51 Max Power +19 Health Regen (In-Combat) +1 Armor Regen (In-Combat) +1 |
13 | Max Health +2 Max Power +2 |
Max Health +53 Max Power +21 Health Regen (In-Combat) +1 Armor Regen (In-Combat) +1 |
14 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +55 Max Power +22 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +1 |
15 | Max Health +3 Max Power +2 |
Max Health +58 Max Power +24 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +1 |
16 | Max Health +2 Max Power +2 |
Max Health +60 Max Power +26 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +1 |
17 | Max Health +2 Max Power +2 |
Max Health +62 Max Power +28 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +1 |
18 | Max Health +2 Max Power +1 |
Max Health +64 Max Power +29 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +1 |
19 | Max Health +2 Max Power +1 |
Max Health +66 Max Power +30 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +1 |
20 | Armor Regen (In-Combat) +1 Max Health +3 Max Power +2 |
Max Health +69 Max Power +32 Health Regen (In-Combat) +2 Armor Regen (In-Combat) +2 |
21 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +71 Max Power +34 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
22 | Max Health +2 Max Power +1 |
Max Health +73 Max Power +35 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
23 | Max Health +2 Max Power +2 |
Max Health +75 Max Power +37 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
24 | Max Health +2 Max Power +1 |
Max Health +77 Max Power +38 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
25 | Max Health +3 Max Power +2 |
Max Health +80 Max Power +40 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
26 | Max Health +2 Max Power +2 |
Max Health +82 Max Power +42 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
27 | Max Health +2 Max Power +2 |
Max Health +84 Max Power +44 Health Regen (In-Combat) +3 Armor Regen (In-Combat) +2 |
28 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +86 Max Power +45 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +2 |
29 | Max Health +2 Max Power +1 |
Max Health +88 Max Power +46 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +2 |
30 | Armor Regen (In-Combat) +1 Max Health +3 Max Power +2 |
Max Health +91 Max Power +48 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +3 |
31 | Max Health +2 Max Power +2 |
Max Health +93 Max Power +50 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +3 |
32 | Max Health +2 Max Power +1 |
Max Health +95 Max Power +51 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +3 |
33 | Max Health +2 Max Power +2 |
Max Health +97 Max Power +53 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +3 |
34 | Max Health +2 Max Power +1 |
Max Health +99 Max Power +54 Health Regen (In-Combat) +4 Armor Regen (In-Combat) +3 |
35 | Health Regen (In-Combat) +1 Max Health +3 Max Power +2 |
Max Health +102 Max Power +56 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +3 |
36 | Max Health +2 Max Power +2 |
Max Health +104 Max Power +58 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +3 |
37 | Max Health +2 Max Power +2 |
Max Health +106 Max Power +60 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +3 |
38 | Max Health +2 Max Power +1 |
Max Health +108 Max Power +61 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +3 |
39 | Max Health +2 Max Power +1 |
Max Health +110 Max Power +62 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +3 |
40 | Armor Regen (In-Combat) +1 Max Health +3 Max Power +2 |
Max Health +113 Max Power +64 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +4 |
41 | Max Health +2 Max Power +2 |
Max Health +115 Max Power +66 Health Regen (In-Combat) +5 Armor Regen (In-Combat) +4 |
42 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +117 Max Power +67 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
43 | Max Health +2 Max Power +2 |
Max Health +119 Max Power +69 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
44 | Max Health +2 Max Power +1 |
Max Health +121 Max Power +70 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
45 | Max Health +3 Max Power +2 |
Max Health +124 Max Power +72 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
46 | Max Health +2 Max Power +2 |
Max Health +126 Max Power +74 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
47 | Max Health +2 Max Power +2 |
Max Health +128 Max Power +76 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
48 | Max Health +2 Max Power +1 |
Max Health +130 Max Power +77 Health Regen (In-Combat) +6 Armor Regen (In-Combat) +4 |
49 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +132 Max Power +78 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +4 |
50 | Armor Regen (In-Combat) +1 Max Health +3 Max Power +2 |
Max Health +135 Max Power +80 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
51 | Max Health +2 Max Power +1 |
Max Health +137 Max Power +81 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
52 | Max Health +2 | Max Health +139 Max Power +81 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
53 | Max Health +2 Max Power +1 |
Max Health +141 Max Power +82 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
54 | Max Health +2 | Max Health +143 Max Power +82 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
55 | Max Health +2 Max Power +1 |
Max Health +145 Max Power +83 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
56 | Max Health +2 | Max Health +147 Max Power +83 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
57 | Max Health +2 Max Power +1 |
Max Health +149 Max Power +84 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
58 | Max Health +2 | Max Health +151 Max Power +84 Health Regen (In-Combat) +7 Armor Regen (In-Combat) +5 |
59 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +153 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +5 |
60 | Armor Regen (In-Combat) +1 Max Health +2 |
Max Health +155 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
61 | Max Health +2 | Max Health +157 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
62 | Max Health +2 | Max Health +159 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
63 | Max Health +2 | Max Health +161 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
64 | Max Health +2 | Max Health +163 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
65 | Max Health +2 | Max Health +165 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
66 | Max Health +2 | Max Health +167 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
67 | Max Health +2 | Max Health +169 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
68 | Max Health +2 | Max Health +171 Max Power +85 Health Regen (In-Combat) +8 Armor Regen (In-Combat) +6 |
69 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +173 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +6 |
70 | Armor Regen (In-Combat) +1 Max Health +2 |
Max Health +175 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
71 | Max Health +2 | Max Health +177 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
72 | Max Health +2 | Max Health +179 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
73 | Max Health +2 | Max Health +181 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
74 | Max Health +2 | Max Health +183 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
75 | Max Health +2 | Max Health +185 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
76 | Max Health +2 | Max Health +187 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
77 | Max Health +2 | Max Health +189 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
78 | Max Health +2 | Max Health +191 Max Power +85 Health Regen (In-Combat) +9 Armor Regen (In-Combat) +7 |
79 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +193 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +7 |
80 | Armor Regen (In-Combat) +1 Max Health +2 |
Max Health +195 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
81 | Max Health +2 | Max Health +197 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
82 | Max Health +2 | Max Health +199 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
83 | Max Health +2 | Max Health +201 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
84 | Max Health +2 | Max Health +203 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
85 | Max Health +2 | Max Health +205 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
86 | Max Health +2 | Max Health +207 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
87 | Max Health +2 | Max Health +209 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
88 | Max Health +2 | Max Health +211 Max Power +85 Health Regen (In-Combat) +10 Armor Regen (In-Combat) +8 |
89 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +213 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +8 |
90 | Armor Regen (In-Combat) +1 Max Health +2 |
Max Health +215 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
91 | Max Health +2 | Max Health +217 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
92 | Max Health +2 | Max Health +219 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
93 | Max Health +2 | Max Health +221 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
94 | Max Health +2 | Max Health +223 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
95 | Max Health +2 | Max Health +225 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
96 | Max Health +2 | Max Health +227 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
97 | Max Health +2 | Max Health +229 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
98 | Max Health +2 | Max Health +231 Max Power +85 Health Regen (In-Combat) +11 Armor Regen (In-Combat) +9 |
99 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +233 Max Power +85 Health Regen (In-Combat) +12 Armor Regen (In-Combat) +9 |
100 | Armor Regen (In-Combat) +1 Max Health +2 |
Max Health +235 Max Power +85 Health Regen (In-Combat) +12 Armor Regen (In-Combat) +10 |
Giant Bat Level Up Rewards
Level | Reward |
---|---|
1 | Gain Ability: Rip |
2 | Gain Ability: Tear |
3 | Gain Ability: Echolocation |
4 | Gain Ability: Wing Vortex |
6 | Gain Ability: Screech |
7 | Gain Ability: Drink Blood |
8 | Gain Ability: Virulent Bite |
11 | Gain Ability: Rip 2 |
13 | Gain Ability: Sonic Burst |
14 | Gain Ability: Wing Vortex 2 |
15 | Gain Ability: Tear 2 |
16 | +1 to Necromancy Gain Ability: Screech 2 |
17 | Gain Ability: Drink Blood 2 |
18 | Gain Ability: Virulent Bite 2 |
21 | Gain Ability: Rip 3 |
23 | Gain Ability: Sonic Burst 2 |
24 | Gain Ability: Wing Vortex 3 |
25 | +1 to Lycanthropy Gain Ability: Tear 3 |
26 | Gain Ability: Screech 3 |
27 | Gain Ability: Drink Blood 3 |
28 | Gain Ability: Virulent Bite 3 |
29 | +1 to Warden |
31 | Gain Ability: Rip 4 |
33 | Gain Ability: Sonic Burst 3 |
34 | Gain Ability: Wing Vortex 4 |
35 | Gain Ability: Tear 4 |
36 | Gain Ability: Screech 4 |
37 | Gain Ability: Drink Blood 4 |
38 | Gain Ability: Virulent Bite 4 |
41 | Gain Ability: Rip 5 |
42 | +1 to Survival Instincts |
43 | Gain Ability: Sonic Burst 4 |
44 | Gain Ability: Wing Vortex 5 |
45 | Gain Ability: Tear 5 |
46 | Gain Ability: Screech 5 |
47 | Gain Ability: Drink Blood 5 |
48 | Gain Ability: Virulent Bite 5 |
Giant Bat Experience Table
Click Expand to view the Experience Table for Giant Bat
Level | Experience | Total Experience |
---|---|---|
1 | 10 | 10 |
2 | 17 | 27 |
3 | 38 | 65 |
4 | 61 | 126 |
5 | 102 | 228 |
6 | 138 | 366 |
7 | 198 | 564 |
8 | 242 | 806 |
9 | 321 | 1127 |
10 | 384 | 1511 |
11 | 482 | 1993 |
12 | 548 | 2541 |
13 | 675 | 3216 |
14 | 775 | 3991 |
15 | 938 | 4929 |
16 | 1072 | 6001 |
17 | 1284 | 7285 |
18 | 1474 | 8759 |
19 | 1749 | 10508 |
20 | 1951 | 12459 |
21 | 2304 | 14763 |
22 | 2618 | 17381 |
23 | 3039 | 20420 |
24 | 3411 | 23831 |
25 | 4003 | 27834 |
26 | 4469 | 32303 |
27 | 5168 | 37471 |
28 | 5840 | 43311 |
29 | 6736 | 50047 |
30 | 7606 | 57653 |
31 | 8844 | 66497 |
32 | 9855 | 76352 |
33 | 11441 | 87793 |
34 | 12928 | 100721 |
35 | 14853 | 115574 |
36 | 16778 | 132352 |
37 | 18952 | 151304 |
38 | 21486 | 172790 |
39 | 24435 | 197225 |
40 | 27295 | 224520 |
41 | 30724 | 255244 |
42 | 34269 | 289513 |
43 | 38375 | 327888 |
44 | 42996 | 370884 |
45 | 48193 | 419077 |
46 | 53744 | 472821 |
47 | 60126 | 532947 |
48 | 66951 | 599898 |
49 | 74953 | 674851 |
50 | 83730 | 758581 |
51 | 93278 | 851859 |
52 | 104609 | 956468 |
53 | 117085 | 1073553 |
54 | 131925 | 1205478 |
55 | 148420 | 1353898 |
56 | 167421 | 1521319 |
57 | 188650 | 1709969 |
58 | 213903 | 1923872 |
59 | 242269 | 2166141 |
60 | 275967 | 2442108 |
61 | 312948 | 2755056 |
62 | 355550 | 3110606 |
63 | 404523 | 3515129 |
64 | 460713 | 3975842 |
65 | 525075 | 4500917 |
66 | 598688 | 5099605 |
67 | 682763 | 5782368 |
68 | 778669 | 6561037 |
69 | 887940 | 7448977 |
70 | 1012308 | 8461285 |
71 | 1153715 | 9615000 |
72 | 1314344 | 10929344 |
73 | 1496649 | 12425993 |
74 | 1703383 | 14129376 |
75 | 1937635 | 16067011 |
76 | 2202870 | 18269881 |
77 | 2502977 | 20772858 |
78 | 2842310 | 23615168 |
79 | 3225753 | 26840921 |
80 | 3658774 | 30499695 |
81 | 4147500 | 34647195 |
82 | 4698787 | 39345982 |
83 | 5320311 | 44666293 |
84 | 6020661 | 50686954 |
85 | 6809446 | 57496400 |
86 | 7697409 | 65193809 |
87 | 8696566 | 73890375 |
88 | 9820346 | 83710721 |
89 | 11083757 | 94794478 |
90 | 12503569 | 107298047 |
91 | 14098512 | 121396559 |
92 | 15889507 | 137286066 |
93 | 17899912 | 155185978 |
94 | 20155802 | 175341780 |
95 | 22686282 | 198028062 |
96 | 25523827 | 223551889 |
97 | 28704673 | 252256562 |
98 | 32269237 | 284525799 |
99 | 36262597 | 320788396 |
100 | 40735019 | 361523415 |
Trivia
When using Virulent Bite to infect other players, you can see a red particle effect on the infected player. If you are trying but repeatedly failing to infect another player, it may be because their armor is too strong for you to land a hit. In that case, ask them to unequip their armor and then try again.