Difference between revisions of "Endurance"
m (→Trivia: Added Experience Table) |
|||
(11 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
+ | __NOTOC__ | ||
+ | {{Skill infobox | ||
+ | |title = Endurance | ||
+ | |image = [[File:Empty_Placeholder.png]] | ||
+ | |caption = The ability to endure heavy loads and uncomfortable situations without getting tired. | ||
+ | |skilltype = Other Skill | ||
+ | |maxlevel = 90 <!-- List without bonus levels --> | ||
+ | |req = N/A | ||
+ | |skilltrainers = [[Lamashu]], [[Backfat]], [[Kalaba]] | ||
+ | }} | ||
{{Quote| | {{Quote| | ||
The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate. | The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate. | ||
}} | }} | ||
+ | == {{msg:BASEPAGENAME}} Overview== | ||
+ | [[Endurance]] is a skill about withstanding great amounts of pain. Endurance XP is automatically gained after killing a monster, depending on the amount of Armor damage you took during the fight (or possibly from that monster itself). | ||
− | + | Endurance provides useful bonuses like extra inventory slots, in- and out of- combat armor regeneration, maximum metabolism, and maximum underwater held breath. It also provides access to the sidebar skill Dig Deep, which can restore Power. | |
− | + | === In-Game Description === | |
+ | The ability to endure heavy loads and uncomfortable situations without getting tired. Your Endurance increases the speed of your armor regeneration between fights, among other things. | ||
− | + | (The most common way to raise Endurance is simply to take armor damage in combat.) | |
− | Endurance | ||
− | + | === Training {{msg:BASEPAGENAME}} === | |
+ | <!-- A list of methods to learn and level the skill --> | ||
+ | * The player typically learns the Endurance skill quite early on. Simply equipping a piece of gear that grants some Armor, taking damage from an enemy, and killing it will grant the player the Endurance skill. | ||
+ | * [[Kalaba]] in [[Eltibule]] teaches the [[Push Onward]] ability. Animals seeking this ability should speak with the [[Suspicious Cow]]. | ||
+ | * [[Lamashu]] in the [[Kur Mountains]] can unlock levels 51-60, and 61-70, and teaches higher levels of Dig Deep. | ||
+ | * [[Backfat]] in the [[Fae Realm]] can unlock 71-80, and also teaches a higher level of Dig Deep. | ||
+ | * Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]]. | ||
+ | == Connected Skills == | ||
+ | ==== Sub-Skills ==== | ||
+ | N/A | ||
+ | ==== Secondary Skills ==== | ||
+ | N/A | ||
+ | ==== Related Skills ==== | ||
+ | * ... | ||
+ | ===== Synergy Levels: ===== | ||
+ | Bonus [[Synergy Levels]] for [[Endurance]] can be obtained from the following skills and levels: | ||
+ | :; [[Alcohol Tolerance]] | ||
+ | :: Level 70 | ||
+ | :; [[Deer]] | ||
+ | :: Level 11, Level 31 | ||
+ | :; [[Foraging]] | ||
+ | :: Level 60 | ||
+ | :; [[Holistic Wellness]] | ||
+ | :: Level 13 | ||
+ | :; [[Iocaine Resistance]] | ||
+ | :: Level 20, Level 40 | ||
+ | :; [[Oratory]] | ||
+ | :: Level 40 | ||
+ | :; [[Orcish]] | ||
+ | :: Level 50 | ||
+ | :; [[Interpretive Dance]] | ||
+ | :: Level 39 | ||
+ | :; [[Shield]] | ||
+ | :: Level 21, Level 41 | ||
+ | :; [[Survival Instincts]] | ||
+ | :: Level 15 | ||
+ | :; [[Sword]] | ||
+ | :: Level 34 | ||
+ | :; [[Unarmed]] | ||
+ | :: Level 23 | ||
− | + | {{:{{msg:BASEPAGENAME}}/Abilities}} | |
− | |||
− | { | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ===Mechanics=== | |
+ | When you enter combat, a meter tracks how much armor damage you take. When you kill a monster, you gain Endurance XP based on how much armor damage you took, capped based on the level of the monster you killed. The meter tracking the armor damage then resets. | ||
− | + | Implications include: | |
− | + | *You won't continue to gain Endurance XP if you allow one monster to deal damage to you indefinitely, because the amount of XP you get is capped at some point. | |
− | + | *If you fight two enemies at once that damage your armor, you will get the Endurance XP from the total armor damage both of them deal when you kill one of them. However, upon securing this kill, the meter will reset, so you won't get the same amount of XP when you kill the second enemy. | |
− | + | *Fighting low level enemies won't give you much Endurance XP per kill even if the enemies have abilities that deal high armor damage, since you're more likely to hit the XP cap. | |
− | + | *It can be time consuming to brute force grind Endurance XP, but a relatively efficient way to do it is by fighting large groups of mobs a little bit below your level, which have abilities that specifically damage your armor. Then kill them one by one, rather than using an AoE to kill all of them at once. | |
− | |||
− | |||
− | |||
<!-- transclusing tables for easier edits/updates --> | <!-- transclusing tables for easier edits/updates --> | ||
+ | {{:{{msg:BASEPAGENAME}}/Treasure Effects}} | ||
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}} | {{:{{msg:BASEPAGENAME}}/Stat Bonuses}} | ||
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | ||
+ | |||
== Endurance Experience Table == | == Endurance Experience Table == | ||
{{Spoiler|Click Expand to view the Experience Table for Endurance| | {{Spoiler|Click Expand to view the Experience Table for Endurance| | ||
− | {{:Xptables/TypicalCombatSkill}} | + | {{:Xptables/TypicalCombatSkill}} |
− | + | }} | |
[[Category:Skills]][[Category:Other Skills]] | [[Category:Skills]][[Category:Other Skills]] |
Latest revision as of 12:20, 15 December 2023
Endurance
| |
---|---|
The ability to endure heavy loads and uncomfortable situations without getting tired.
| |
Skill Type: | Other Skill
|
Max Level: | 90
|
Requirements: | N/A
|
Skill Trainers: |
“The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate.
Endurance Overview
Endurance is a skill about withstanding great amounts of pain. Endurance XP is automatically gained after killing a monster, depending on the amount of Armor damage you took during the fight (or possibly from that monster itself).
Endurance provides useful bonuses like extra inventory slots, in- and out of- combat armor regeneration, maximum metabolism, and maximum underwater held breath. It also provides access to the sidebar skill Dig Deep, which can restore Power.
In-Game Description
The ability to endure heavy loads and uncomfortable situations without getting tired. Your Endurance increases the speed of your armor regeneration between fights, among other things.
(The most common way to raise Endurance is simply to take armor damage in combat.)
Training Endurance
- The player typically learns the Endurance skill quite early on. Simply equipping a piece of gear that grants some Armor, taking damage from an enemy, and killing it will grant the player the Endurance skill.
- Kalaba in Eltibule teaches the Push Onward ability. Animals seeking this ability should speak with the Suspicious Cow.
- Lamashu in the Kur Mountains can unlock levels 51-60, and 61-70, and teaches higher levels of Dig Deep.
- Backfat in the Fae Realm can unlock 71-80, and also teaches a higher level of Dig Deep.
- Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.
Connected Skills
Sub-Skills
N/A
Secondary Skills
N/A
Related Skills
- ...
Synergy Levels:
Bonus Synergy Levels for Endurance can be obtained from the following skills and levels:
- Alcohol Tolerance
- Level 70
- Deer
- Level 11, Level 31
- Foraging
- Level 60
- Holistic Wellness
- Level 13
- Iocaine Resistance
- Level 20, Level 40
- Oratory
- Level 40
- Orcish
- Level 50
- Interpretive Dance
- Level 39
- Shield
- Level 21, Level 41
- Survival Instincts
- Level 15
- Sword
- Level 34
- Unarmed
- Level 23
Endurance Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
2 | Dig Deep | Summon your body's last reserves of Power in an emergency. | Restore: 40 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Leveling | ||
10 | Push Onward | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 50 Armor and regain that much Health. | Power Cost: 9 Range: 4 Cooldown: 30 |
Training: Kalaba Training: Suspicious Cow | ||
17 | Dig Deep 2 | Summon your body's last reserves of Power in an emergency. | Restore: 60 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Leveling | ||
20 | Push Onward 2 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 80 Armor and regain that much Health. | Power Cost: 11 Range: 4 Cooldown: 30 |
Training: Kalaba Training: Suspicious Cow | ||
25 | Dig Deep 3 | Summon your body's last reserves of Power in an emergency. | Restore: 80 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Leveling | ||
30 | Push Onward 3 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 130 Armor and regain that much Health. | Power Cost: 14 Range: 4 Cooldown: 30 |
Training: Kalaba Training: Suspicious Cow | ||
38 | Dig Deep 4 | Summon your body's last reserves of Power in an emergency. | Restore: 100 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Leveling | ||
40 | Push Onward 4 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 160 Armor and regain that much Health. | Power Cost: 17 Range: 4 Cooldown: 30 |
Training: Kalaba Training: Suspicious Cow | ||
50 | Dig Deep 5 | Summon your body's last reserves of Power in an emergency. | Restore: 125 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Leveling | ||
50 | Push Onward 5 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 200 Armor and regain that much Health. | Power Cost: 19 Range: 4 Cooldown: 30 |
Training: Kalaba Training: Suspicious Cow | ||
60 | Dig Deep 6 | Summon your body's last reserves of Power in an emergency. | Restore: 150 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Training: Lamashu | ||
60 | Push Onward 6 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 250 Armor and regain that much Health. | Power Cost: 21 Range: 4 Cooldown: 30 |
Training: Lamashu | ||
70 | Dig Deep 7 | Summon your body's last reserves of Power in an emergency. | Restore: 175 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Training: Lamashu | ||
70 | Push Onward 7 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 275 Armor and regain that much Health. | Power Cost: 23 Range: 4 Cooldown: 30 |
Training: Lamashu | ||
80 | Dig Deep 8 | Summon your body's last reserves of Power in an emergency. | Restore: 200 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Training: Backfat | ||
80 | Push Onward 8 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 300 Armor and regain that much Health. | Power Cost: 26 Range: 4 Cooldown: 30 |
Training: Backfat | ||
90 | Dig Deep 9 | Summon your body's last reserves of Power in an emergency. | Restore: 225 Power | Power Cost: 0 Range: 4 Cooldown: 120 |
Item: Endurance: Dig Deep 9 | ||
90 | Push Onward 9 | Take advantage of your preparedness and training to stay alive longer... at the cost of your armor. | You lose up to 325 Armor and regain that much Health. | Power Cost: 28 Range: 4 Cooldown: 30 |
Item: Endurance: Push Onward 9 |
Mechanics
When you enter combat, a meter tracks how much armor damage you take. When you kill a monster, you gain Endurance XP based on how much armor damage you took, capped based on the level of the monster you killed. The meter tracking the armor damage then resets.
Implications include:
- You won't continue to gain Endurance XP if you allow one monster to deal damage to you indefinitely, because the amount of XP you get is capped at some point.
- If you fight two enemies at once that damage your armor, you will get the Endurance XP from the total armor damage both of them deal when you kill one of them. However, upon securing this kill, the meter will reset, so you won't get the same amount of XP when you kill the second enemy.
- Fighting low level enemies won't give you much Endurance XP per kill even if the enemies have abilities that deal high armor damage, since you're more likely to hit the XP cap.
- It can be time consuming to brute force grind Endurance XP, but a relatively efficient way to do it is by fighting large groups of mobs a little bit below your level, which have abilities that specifically damage your armor. Then kill them one by one, rather than using an AoE to kill all of them at once.
Endurance Treasure Effects
See also: Endurance/Treasure Effects:By Slot
See also: Endurance/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
of the Rubywalls | Level 100 - Max Armor +59 | Uncommon | Head, Hands, Feet, Necklace, Ring, OffHand, MainHand | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Max Armor +82 | Uncommon | Chest, Legs, OffHand | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Max Armor +105 | Rare | Chest, Legs | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Slashing Damage Reduction +11. Crushing Damage Reduction +11. Piercing Damage Reduction +11 | Uncommon | Necklace, Ring | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Poison Damage Reduction +16. Trauma Damage Reduction +16. Psychic Damage Reduction +16 | Uncommon | Hands, Feet | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Acid Damage Reduction +21. Nature Damage Reduction +21. Darkness Damage Reduction +21 | Uncommon | Head, Legs | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Fire Damage Reduction +16. Cold Damage Reduction +16. Electricity Damage Reduction +16 | Uncommon | Chest, MainHand | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Max Health +31 | Uncommon | Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs | Click Expand to reveal
| |
of the Rubywalls | Level 100 - Max Health +40 | Rare | Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs | Click Expand to reveal
| |
of the Rubywalls | Level 60 - Max Health +52 | Epic | Chest, Legs | Click Expand to reveal
| |
of Toughness | Level 68 - Max Armor +101 | Uncommon | None | Click Expand to reveal
| |
of Healthiness | Level 68 - Max Health +72 | Uncommon | None | Click Expand to reveal
| |
of Power | Level 68 - Max Power +48 | Uncommon | None | Click Expand to reveal
| |
Swimmer's | Level 68 - Sprint-Swimming Speed Boost +2.4. Max Underwater Held Breath +11. Breath Recovered Out of Water +8 | Uncommon | None | Click Expand to reveal
| |
Flier's | Level 68 - Fast-Flying Speed Boost +3. Fast-Flying Cost (Per Second) -1 | Uncommon | None | Click Expand to reveal
| |
Taunter's | of Aggression | Level 68 - Taunt From Attack Damage +40% | Uncommon | None | Click Expand to reveal
|
of Meekness | Level 68 - Taunt From Attack Damage -20.5% | Uncommon | None | Click Expand to reveal
| |
of Healing | Level 68 - Healing of your Major Healing Abilities +20. Healing of your Minor Healing Abilities +10. Healing of your Ultimate Protection Abilities +30 | Uncommon | None | Click Expand to reveal
| |
Level 68 - Dig Deep Power Restoration +143 | Uncommon | None | Click Expand to reveal
| ||
Level 68 - Chance to Evade Melee +10.5%. Melee Accuracy Boost +10.5 | Uncommon | None | Click Expand to reveal
| ||
Taunter's | of Aggression | Level 68 - Taunt From Attack Damage +70%. Chance to Miss With Projectiles +35% | Uncommon | None | Click Expand to reveal
|
Taunter's | of Aggression | Level 68 - Taunt From Attack Damage +70%. Sprint Speed Boost -1.5 | Uncommon | None | Click Expand to reveal
|
Endurance Stat Bonuses
Level | Bonus | Totals |
---|---|---|
1 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +2 |
2 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +4 |
3 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +6 |
4 | Max Underwater Held Breath +1 Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +7 Max Underwater Held Breath +1 Inventory Slots +1 |
5 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +9 Max Underwater Held Breath +1 Inventory Slots +1 |
6 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +11 Max Underwater Held Breath +1 Inventory Slots +1 |
7 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +13 Max Underwater Held Breath +1 Inventory Slots +2 |
8 | Armor Regen (In-Combat) +2 | Armor Regen (Non-Combat) +13 Max Underwater Held Breath +1 Inventory Slots +2 Armor Regen (In-Combat) +2 |
9 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +14 Max Underwater Held Breath +1 Inventory Slots +3 Armor Regen (In-Combat) +2 |
10 | Max Metabolism +10 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +16 Max Underwater Held Breath +1 Inventory Slots +3 Armor Regen (In-Combat) +2 Max Metabolism +10 |
11 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +18 Max Underwater Held Breath +1 Inventory Slots +3 Armor Regen (In-Combat) +2 Max Metabolism +10 |
12 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +19 Max Underwater Held Breath +1 Inventory Slots +4 Armor Regen (In-Combat) +2 Max Metabolism +10 |
13 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +21 Max Underwater Held Breath +2 Inventory Slots +4 Armor Regen (In-Combat) +2 Max Metabolism +10 |
14 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +23 Max Underwater Held Breath +2 Inventory Slots +4 Armor Regen (In-Combat) +2 Max Metabolism +10 |
15 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +25 Max Underwater Held Breath +2 Inventory Slots +5 Armor Regen (In-Combat) +2 Max Metabolism +10 |
16 | Armor Regen (In-Combat) +2 | Armor Regen (Non-Combat) +25 Max Underwater Held Breath +2 Inventory Slots +5 Armor Regen (In-Combat) +4 Max Metabolism +10 |
17 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +26 Max Underwater Held Breath +2 Inventory Slots +6 Armor Regen (In-Combat) +4 Max Metabolism +10 |
18 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +28 Max Underwater Held Breath +2 Inventory Slots +6 Armor Regen (In-Combat) +4 Max Metabolism +10 |
19 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +30 Max Underwater Held Breath +2 Inventory Slots +6 Armor Regen (In-Combat) +4 Max Metabolism +10 |
20 | Max Underwater Held Breath +1 Inventory Slots +1 Max Metabolism +10 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +31 Max Underwater Held Breath +3 Inventory Slots +7 Armor Regen (In-Combat) +4 Max Metabolism +20 |
21 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +33 Max Underwater Held Breath +3 Inventory Slots +7 Armor Regen (In-Combat) +4 Max Metabolism +20 |
22 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +35 Max Underwater Held Breath +3 Inventory Slots +7 Armor Regen (In-Combat) +4 Max Metabolism +20 |
23 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +37 Max Underwater Held Breath +3 Inventory Slots +8 Armor Regen (In-Combat) +4 Max Metabolism +20 |
24 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +39 Max Underwater Held Breath +4 Inventory Slots +8 Armor Regen (In-Combat) +4 Max Metabolism +20 |
25 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +40 Max Underwater Held Breath +4 Inventory Slots +9 Armor Regen (In-Combat) +4 Max Metabolism +20 |
26 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +42 Max Underwater Held Breath +4 Inventory Slots +9 Armor Regen (In-Combat) +4 Max Metabolism +20 |
27 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +44 Max Underwater Held Breath +4 Inventory Slots +9 Armor Regen (In-Combat) +4 Max Metabolism +20 |
28 | Max Underwater Held Breath +1 Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +45 Max Underwater Held Breath +5 Inventory Slots +10 Armor Regen (In-Combat) +4 Max Metabolism +20 |
29 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +47 Max Underwater Held Breath +5 Inventory Slots +10 Armor Regen (In-Combat) +4 Max Metabolism +20 |
30 | Max Metabolism +10 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +49 Max Underwater Held Breath +5 Inventory Slots +10 Armor Regen (In-Combat) +4 Max Metabolism +30 |
31 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +51 Max Underwater Held Breath +5 Inventory Slots +11 Armor Regen (In-Combat) +4 Max Metabolism +30 |
32 | Armor Regen (In-Combat) +2 | Armor Regen (Non-Combat) +51 Max Underwater Held Breath +5 Inventory Slots +11 Armor Regen (In-Combat) +6 Max Metabolism +30 |
33 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +52 Max Underwater Held Breath +5 Inventory Slots +12 Armor Regen (In-Combat) +6 Max Metabolism +30 |
34 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +54 Max Underwater Held Breath +5 Inventory Slots +12 Armor Regen (In-Combat) +6 Max Metabolism +30 |
35 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +56 Max Underwater Held Breath +6 Inventory Slots +12 Armor Regen (In-Combat) +6 Max Metabolism +30 |
36 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +57 Max Underwater Held Breath +6 Inventory Slots +13 Armor Regen (In-Combat) +6 Max Metabolism +30 |
37 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +59 Max Underwater Held Breath +6 Inventory Slots +13 Armor Regen (In-Combat) +6 Max Metabolism +30 |
38 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +61 Max Underwater Held Breath +6 Inventory Slots +13 Armor Regen (In-Combat) +6 Max Metabolism +30 |
39 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +63 Max Underwater Held Breath +6 Inventory Slots +14 Armor Regen (In-Combat) +6 Max Metabolism +30 |
40 | Armor Regen (In-Combat) +2 Max Metabolism +10 |
Armor Regen (Non-Combat) +63 Max Underwater Held Breath +6 Inventory Slots +14 Armor Regen (In-Combat) +8 Max Metabolism +40 |
41 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +64 Max Underwater Held Breath +6 Inventory Slots +15 Armor Regen (In-Combat) +8 Max Metabolism +40 |
42 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +66 Max Underwater Held Breath +6 Inventory Slots +15 Armor Regen (In-Combat) +8 Max Metabolism +40 |
43 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +68 Max Underwater Held Breath +6 Inventory Slots +15 Armor Regen (In-Combat) +8 Max Metabolism +40 |
44 | Max Underwater Held Breath +1 Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +69 Max Underwater Held Breath +7 Inventory Slots +16 Armor Regen (In-Combat) +8 Max Metabolism +40 |
45 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +71 Max Underwater Held Breath +7 Inventory Slots +16 Armor Regen (In-Combat) +8 Max Metabolism +40 |
46 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +73 Max Underwater Held Breath +7 Inventory Slots +16 Armor Regen (In-Combat) +8 Max Metabolism +40 |
47 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +75 Max Underwater Held Breath +7 Inventory Slots +17 Armor Regen (In-Combat) +8 Max Metabolism +40 |
48 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +77 Max Underwater Held Breath +8 Inventory Slots +17 Armor Regen (In-Combat) +8 Max Metabolism +40 |
49 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +78 Max Underwater Held Breath +8 Inventory Slots +18 Armor Regen (In-Combat) +8 Max Metabolism +40 |
50 | Max Metabolism +10 Armor Regen (Non-Combat) +2 Number of Inventory Folders +1 |
Armor Regen (Non-Combat) +80 Max Underwater Held Breath +8 Inventory Slots +18 Armor Regen (In-Combat) +8 Max Metabolism +50 Number of Inventory Folders +1 |
51 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +81 Max Underwater Held Breath +8 Inventory Slots +19 Armor Regen (In-Combat) +8 Max Metabolism +50 Number of Inventory Folders +1 |
52 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +83 Max Underwater Held Breath +8 Inventory Slots +19 Armor Regen (In-Combat) +8 Max Metabolism +50 Number of Inventory Folders +1 |
53 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +85 Max Underwater Held Breath +8 Inventory Slots +19 Armor Regen (In-Combat) +8 Max Metabolism +50 Number of Inventory Folders +1 |
54 | Armor Regen (In-Combat) +2 Max Underwater Held Breath +1 Inventory Slots +1 |
Armor Regen (Non-Combat) +85 Max Underwater Held Breath +9 Inventory Slots +20 Armor Regen (In-Combat) +10 Max Metabolism +50 Number of Inventory Folders +1 |
55 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +87 Max Underwater Held Breath +9 Inventory Slots +20 Armor Regen (In-Combat) +10 Max Metabolism +50 Number of Inventory Folders +1 |
56 | Armor Regen (Non-Combat) +2 | Armor Regen (Non-Combat) +89 Max Underwater Held Breath +9 Inventory Slots +20 Armor Regen (In-Combat) +10 Max Metabolism +50 Number of Inventory Folders +1 |
57 | Inventory Slots +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +91 Max Underwater Held Breath +9 Inventory Slots +21 Armor Regen (In-Combat) +10 Max Metabolism +50 Number of Inventory Folders +1 |
58 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +93 Max Underwater Held Breath +10 Inventory Slots +21 Armor Regen (In-Combat) +10 Max Metabolism +50 Number of Inventory Folders +1 |
59 | Inventory Slots +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +94 Max Underwater Held Breath +10 Inventory Slots +22 Armor Regen (In-Combat) +10 Max Metabolism +50 Number of Inventory Folders +1 |
60 | Max Metabolism +10 Armor Regen (Non-Combat) +2 |
Armor Regen (Non-Combat) +96 Max Underwater Held Breath +10 Inventory Slots +22 Armor Regen (In-Combat) +10 Max Metabolism +60 Number of Inventory Folders +1 |
61 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +97 Max Underwater Held Breath +10 Inventory Slots +22 Armor Regen (In-Combat) +10 Max Metabolism +60 Number of Inventory Folders +1 |
62 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +98 Max Underwater Held Breath +10 Inventory Slots +22 Armor Regen (In-Combat) +10 Max Metabolism +60 Number of Inventory Folders +1 |
63 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +99 Max Underwater Held Breath +10 Inventory Slots +22 Armor Regen (In-Combat) +10 Max Metabolism +60 Number of Inventory Folders +1 |
64 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +100 Max Underwater Held Breath +11 Inventory Slots +22 Armor Regen (In-Combat) +10 Max Metabolism +60 Number of Inventory Folders +1 |
65 | Armor Regen (In-Combat) +2 Inventory Slots +1 |
Armor Regen (Non-Combat) +100 Max Underwater Held Breath +11 Inventory Slots +23 Armor Regen (In-Combat) +12 Max Metabolism +60 Number of Inventory Folders +1 |
66 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +101 Max Underwater Held Breath +11 Inventory Slots +23 Armor Regen (In-Combat) +12 Max Metabolism +60 Number of Inventory Folders +1 |
67 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +102 Max Underwater Held Breath +11 Inventory Slots +23 Armor Regen (In-Combat) +12 Max Metabolism +60 Number of Inventory Folders +1 |
68 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +103 Max Underwater Held Breath +11 Inventory Slots +23 Armor Regen (In-Combat) +12 Max Metabolism +60 Number of Inventory Folders +1 |
69 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +104 Max Underwater Held Breath +12 Inventory Slots +23 Armor Regen (In-Combat) +12 Max Metabolism +60 Number of Inventory Folders +1 |
70 | Inventory Slots +1 Max Metabolism +10 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +105 Max Underwater Held Breath +12 Inventory Slots +24 Armor Regen (In-Combat) +12 Max Metabolism +70 Number of Inventory Folders +1 |
71 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +106 Max Underwater Held Breath +12 Inventory Slots +24 Armor Regen (In-Combat) +12 Max Metabolism +70 Number of Inventory Folders +1 |
72 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +107 Max Underwater Held Breath +12 Inventory Slots +24 Armor Regen (In-Combat) +12 Max Metabolism +70 Number of Inventory Folders +1 |
73 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +108 Max Underwater Held Breath +13 Inventory Slots +24 Armor Regen (In-Combat) +12 Max Metabolism +70 Number of Inventory Folders +1 |
74 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +109 Max Underwater Held Breath +13 Inventory Slots +24 Armor Regen (In-Combat) +12 Max Metabolism +70 Number of Inventory Folders +1 |
75 | Armor Regen (In-Combat) +2 Inventory Slots +1 |
Armor Regen (Non-Combat) +109 Max Underwater Held Breath +13 Inventory Slots +25 Armor Regen (In-Combat) +14 Max Metabolism +70 Number of Inventory Folders +1 |
76 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +110 Max Underwater Held Breath +13 Inventory Slots +25 Armor Regen (In-Combat) +14 Max Metabolism +70 Number of Inventory Folders +1 |
77 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +111 Max Underwater Held Breath +13 Inventory Slots +25 Armor Regen (In-Combat) +14 Max Metabolism +70 Number of Inventory Folders +1 |
78 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +112 Max Underwater Held Breath +14 Inventory Slots +25 Armor Regen (In-Combat) +14 Max Metabolism +70 Number of Inventory Folders +1 |
79 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +113 Max Underwater Held Breath +14 Inventory Slots +25 Armor Regen (In-Combat) +14 Max Metabolism +70 Number of Inventory Folders +1 |
80 | Inventory Slots +1 Max Metabolism +10 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +114 Max Underwater Held Breath +14 Inventory Slots +26 Armor Regen (In-Combat) +14 Max Metabolism +80 Number of Inventory Folders +1 |
81 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +115 Max Underwater Held Breath +14 Inventory Slots +26 Armor Regen (In-Combat) +14 Max Metabolism +80 Number of Inventory Folders +1 |
82 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +116 Max Underwater Held Breath +14 Inventory Slots +26 Armor Regen (In-Combat) +14 Max Metabolism +80 Number of Inventory Folders +1 |
83 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +117 Max Underwater Held Breath +14 Inventory Slots +26 Armor Regen (In-Combat) +14 Max Metabolism +80 Number of Inventory Folders +1 |
84 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +118 Max Underwater Held Breath +15 Inventory Slots +26 Armor Regen (In-Combat) +14 Max Metabolism +80 Number of Inventory Folders +1 |
85 | Armor Regen (In-Combat) +2 Inventory Slots +1 |
Armor Regen (Non-Combat) +118 Max Underwater Held Breath +15 Inventory Slots +27 Armor Regen (In-Combat) +16 Max Metabolism +80 Number of Inventory Folders +1 |
86 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +119 Max Underwater Held Breath +15 Inventory Slots +27 Armor Regen (In-Combat) +16 Max Metabolism +80 Number of Inventory Folders +1 |
87 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +120 Max Underwater Held Breath +15 Inventory Slots +27 Armor Regen (In-Combat) +16 Max Metabolism +80 Number of Inventory Folders +1 |
88 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +121 Max Underwater Held Breath +15 Inventory Slots +27 Armor Regen (In-Combat) +16 Max Metabolism +80 Number of Inventory Folders +1 |
89 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +122 Max Underwater Held Breath +16 Inventory Slots +27 Armor Regen (In-Combat) +16 Max Metabolism +80 Number of Inventory Folders +1 |
90 | Inventory Slots +1 Max Metabolism +10 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +123 Max Underwater Held Breath +16 Inventory Slots +28 Armor Regen (In-Combat) +16 Max Metabolism +90 Number of Inventory Folders +1 |
91 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +124 Max Underwater Held Breath +16 Inventory Slots +28 Armor Regen (In-Combat) +16 Max Metabolism +90 Number of Inventory Folders +1 |
92 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +125 Max Underwater Held Breath +16 Inventory Slots +28 Armor Regen (In-Combat) +16 Max Metabolism +90 Number of Inventory Folders +1 |
93 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +126 Max Underwater Held Breath +17 Inventory Slots +28 Armor Regen (In-Combat) +16 Max Metabolism +90 Number of Inventory Folders +1 |
94 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +127 Max Underwater Held Breath +17 Inventory Slots +28 Armor Regen (In-Combat) +16 Max Metabolism +90 Number of Inventory Folders +1 |
95 | Armor Regen (In-Combat) +2 Inventory Slots +1 |
Armor Regen (Non-Combat) +127 Max Underwater Held Breath +17 Inventory Slots +29 Armor Regen (In-Combat) +18 Max Metabolism +90 Number of Inventory Folders +1 |
96 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +128 Max Underwater Held Breath +17 Inventory Slots +29 Armor Regen (In-Combat) +18 Max Metabolism +90 Number of Inventory Folders +1 |
97 | Max Underwater Held Breath +1 Armor Regen (Non-Combat) +1 |
Armor Regen (Non-Combat) +129 Max Underwater Held Breath +18 Inventory Slots +29 Armor Regen (In-Combat) +18 Max Metabolism +90 Number of Inventory Folders +1 |
98 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +130 Max Underwater Held Breath +18 Inventory Slots +29 Armor Regen (In-Combat) +18 Max Metabolism +90 Number of Inventory Folders +1 |
99 | Armor Regen (Non-Combat) +1 | Armor Regen (Non-Combat) +131 Max Underwater Held Breath +18 Inventory Slots +29 Armor Regen (In-Combat) +18 Max Metabolism +90 Number of Inventory Folders +1 |
100 | Inventory Slots +1 Max Metabolism +10 Armor Regen (Non-Combat) +1 Number of Inventory Folders +1 |
Armor Regen (Non-Combat) +132 Max Underwater Held Breath +18 Inventory Slots +30 Armor Regen (In-Combat) +18 Max Metabolism +100 Number of Inventory Folders +2 |
Endurance Level Up Rewards
Level | Reward |
---|---|
2 | Gain Ability: Dig Deep |
17 | Gain Ability: Dig Deep 2 |
20 | +1 to Armor Patching |
25 | Gain Ability: Dig Deep 3 |
30 | +1 to Unarmed |
35 | +1 to Shield |
38 | Gain Ability: Dig Deep 4 |
45 | +1 to Unarmed |
50 | Gain Ability: Dig Deep 5 |
55 | +1 to Riding |
75 | +1 to Riding |
Endurance Experience Table
Click Expand to view the Experience Table for Endurance
Level | Experience | Total Experience |
---|---|---|
1 | 10 | 10 |
2 | 17 | 27 |
3 | 38 | 65 |
4 | 61 | 126 |
5 | 102 | 228 |
6 | 138 | 366 |
7 | 198 | 564 |
8 | 242 | 806 |
9 | 321 | 1127 |
10 | 384 | 1511 |
11 | 482 | 1993 |
12 | 548 | 2541 |
13 | 675 | 3216 |
14 | 775 | 3991 |
15 | 938 | 4929 |
16 | 1072 | 6001 |
17 | 1284 | 7285 |
18 | 1474 | 8759 |
19 | 1749 | 10508 |
20 | 1951 | 12459 |
21 | 2304 | 14763 |
22 | 2618 | 17381 |
23 | 3039 | 20420 |
24 | 3411 | 23831 |
25 | 4003 | 27834 |
26 | 4469 | 32303 |
27 | 5168 | 37471 |
28 | 5840 | 43311 |
29 | 6736 | 50047 |
30 | 7606 | 57653 |
31 | 8844 | 66497 |
32 | 9855 | 76352 |
33 | 11441 | 87793 |
34 | 12928 | 100721 |
35 | 14853 | 115574 |
36 | 16778 | 132352 |
37 | 18952 | 151304 |
38 | 21486 | 172790 |
39 | 24435 | 197225 |
40 | 27295 | 224520 |
41 | 30724 | 255244 |
42 | 34269 | 289513 |
43 | 38375 | 327888 |
44 | 42996 | 370884 |
45 | 48193 | 419077 |
46 | 53744 | 472821 |
47 | 60126 | 532947 |
48 | 66951 | 599898 |
49 | 74953 | 674851 |
50 | 83730 | 758581 |
51 | 93278 | 851859 |
52 | 104609 | 956468 |
53 | 117085 | 1073553 |
54 | 131925 | 1205478 |
55 | 148420 | 1353898 |
56 | 167421 | 1521319 |
57 | 188650 | 1709969 |
58 | 213903 | 1923872 |
59 | 242269 | 2166141 |
60 | 275967 | 2442108 |
61 | 312948 | 2755056 |
62 | 355550 | 3110606 |
63 | 404523 | 3515129 |
64 | 460713 | 3975842 |
65 | 525075 | 4500917 |
66 | 598688 | 5099605 |
67 | 682763 | 5782368 |
68 | 778669 | 6561037 |
69 | 887940 | 7448977 |
70 | 1012308 | 8461285 |
71 | 1153715 | 9615000 |
72 | 1314344 | 10929344 |
73 | 1496649 | 12425993 |
74 | 1703383 | 14129376 |
75 | 1937635 | 16067011 |
76 | 2202870 | 18269881 |
77 | 2502977 | 20772858 |
78 | 2842310 | 23615168 |
79 | 3225753 | 26840921 |
80 | 3658774 | 30499695 |
81 | 4147500 | 34647195 |
82 | 4698787 | 39345982 |
83 | 5320311 | 44666293 |
84 | 6020661 | 50686954 |
85 | 6809446 | 57496400 |
86 | 7697409 | 65193809 |
87 | 8696566 | 73890375 |
88 | 9820346 | 83710721 |
89 | 11083757 | 94794478 |
90 | 12503569 | 107298047 |
91 | 14098512 | 121396559 |
92 | 15889507 | 137286066 |
93 | 17899912 | 155185978 |
94 | 20155802 | 175341780 |
95 | 22686282 | 198028062 |
96 | 25523827 | 223551889 |
97 | 28704673 | 252256562 |
98 | 32269237 | 284525799 |
99 | 36262597 | 320788396 |
100 | 40735019 | 361523415 |