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  • [[Maronesa]] is a Cow [[:Category:Bosses|boss]]. She has the ability to [[curse]] you. After 2 minutes, you will become a cow. Cure this by eith Day 5: Creature remains too docile to attack me on sight and has not attempted to become bipedal. Claims she is happy th
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  • ...ems can make a dramatic difference to a character's potential depending on ability specialization, from increasing damage output or the resilience of pets, ...’re an [[Unarmed]] fighter, you’ll love gauntlets that make your Punch attack heal you. You punch a lot, so that’s a huge power boost and very noticeab
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  • ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span> ! align="left" | '''Ability Type'''
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  • The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abil '''Mentalism''' is a skill that makes use of Psychic energy to both attack and support. Advanced Mentalists can gain critical-hit chances to their att
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  • ...romancy Dust]] (Level 2 recipe). It is unknown if Necromancy will gain the ability to free-summon skeletons in the future. There are certain "designated" grav ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span>
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  • ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span> ! align="left" | '''Ability Type'''
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  • '''Unarmed''' is a melee attack skill that focuses on crowd control and damage. Most abilities involve, pun ...itating at Meditation Pillars scattered around the world will give you the ability to use a certain [[Meditation_Combos|combo]], based on which recipe you use
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  • ...skill, [[Hoplology]] can restore a bit of armor every time you use a Staff ability. ...amount of armor. This caps out at Hoplology 50, at a bonus of 15 armor per attack.
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  • ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span> ! align="left" | '''Ability Type'''
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  • ===Skills and Ability Mods=== ! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded
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  • ...eliable ways to get the milk necessary for making cheese is to use the Cow ability '''Collect Milk'''. ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span>
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  • ...th Deer/Undeer Juice. The last option for becoming a deer is taking a rage attack from [[Ciervos The Shadow]], and defeating him will uncurse you. ...solid bruisers/offtanks. They can provide decent self-healing and have the ability to summon a deer pet. Deer also have access to potent movement speed buffs.
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  • ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span> ! align="left" | '''Ability Type'''
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  • ...so have the [[Haste|sprint]] ability [[Moo of Determination]], and the the ability to produce their own milk. ...eer primarily comes from Deer Treasure Effects on equipment. Deer have the ability to jump faster and higher than other land-based [[Beast Forms]] using [[Bou
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  • |caption = Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode. Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.
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  • ...typically with a longer cooldown). The amount of Power available and your ability to recover Power between encounters is significant if you hope to take on m ...up with potions, which is relatively useful in some situations. The basic ability ''Dig Deep'', which can be placed on the sidebar, can also be used to resto
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  • ...<span style="cursor: pointer;">'''Damage Type'''</span> || align="left"|'''Attack Type''' ...||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack
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  • | [[Event: Attack of the World Bosses]] || style="text-align:center;" | 5 || 30 Days || Unkno ====Ability Consumption====
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  • **While the visitor's permit is active, Rakshasa will not attack you. The permit lasts for 90 minutes. ====Ability Consumption====
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  • ...image32px">{{Ability icon|Reckless Slam}}</span> '''Reckless Slam''' is an attack that doesn't drain Power, but drains the player's Armor instead if they sti |'''Damage over time''' || <span class="extimage32px">{{Ability icon|Rib Shatter}}</span> '''Rib Shatter''' deals a high amount of damage a
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  • {{Ability infobox | keywords = {{KWAB|Attack}}{{KWAB|Cow}}{{KWAB|Kick}}{{KWAB|CowFrontKick}}{{KWAB|CowAttack}}{{KWAB|Mel
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  • ...ile, manually list them using {{Combat Ability|SnailStrike}} and {{Combat Ability Rage|SnailStrike}}--> | attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
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  • ...equip an appropriate instrument and you'll immediately be given the first ability (which is equivalent to the old "/music 1" for that instrument). ...the monster. (A monster without any Rage would actually gain Rage from the attack! But monsters with lots of Rage would lose more Rage than intended.)
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  • {{Ability infobox | keywords = {{KWAB|Attack}}{{KWAB|FireMagic}}{{KWAB|FireMagicAttack}}{{KWAB|FireBreath}}{{KWAB|Melee}
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  • {{Ability infobox | keywords = {{KWAB|Attack}}{{KWAB|FireMagic}}{{KWAB|Fireball}}{{KWAB|FireMagicAttack}}{{KWAB|Ranged}}
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  • ...nderstand having a blood feud or whatever with the other fairies, but they attack anything on sight! They are a pest. A powerful one. |ability=Bounding Speed
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  • ...e Normal" ability for werewolves. You can just press the "Become Werewolf" ability again to turn it off * Treasure items that claimed to increase Shield attack damage did not work
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  • ...er. It's said that knives and martial arts are the most precise methods of attack. However, I've known mages that are just as precise! ...m up, poison them, coat them in acid. The lingering pain will reduce their ability to regenerate significantly. And in the case of trolls, a bit of fire can l
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  • ...ique [[Carpentry]] training abilities: Stake the Heart, which is a sidebar attack that deals bonus damage to undead, and recipes for storage crates, which al ! Ability
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  • ...t enough Metabolism to drink a potion because it will be grayed out on the ability bar if you don't.) ...skills. These notes don't generally bother to mention minor adjustments to ability damage and power costs; all the skills had small changes there.
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  • Quick reboot to fix some ability targeting bugs and bugs with the Battle Chemistry vendor. ...ke, as well as Rage-related conditionals. If the golem tries to use a Rage ability but its rage meter isn't full yet, it will just go on to the next rule.
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  • ...rst half of the mesmerize duration. After the effect is half over, you can attack the enemy again. This was done to help protect people from accidentally "br :In addition, pets will not attack mesmerized creatures.
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  • ===<b>Skill and Ability Changes</b>=== ...anged was what happens when you perform a Combat Refresh (by using a basic attack, once every fifteen seconds).
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  • : Decapitate is the Swordsman's epic attack. It's much more epic than before, but still as slow as ever. In solo situat ...ve you a percentage boost to Psychic damage are quite impressive with this ability. Mentalism and Psychology have always gone well together for support roles,
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  • ...lowed them down by a second or two. As the monster got out of the water to attack, the archer could run backwards, still shooting, forcing the monster to cha ...hing breaks. In the October 31 update, I changed those formulas so that an ability's reset time is less important in determining the power of mods. Changing t
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  • ...your pet to attack something (which will be doable with a new basic-attack ability), and the pets themselves need a lot of balancing and AI work, which is und ...hance of dropping it from solo/crafted gear. (But crafters can still get 5-ability items with max-enchanted Epic gear.)
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  • | Arrowed || 50 || 5 || {{Hint|Skeleton Archer, Evil Security Patrol piercing attack, Archery: Blitz Shot}} | Attack reflected back at self || 100 || 5 || {{Hint|Damage reflection recoil from
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  • ...there's no way to predict how big an impact this will have on your combat ability, but I expect that an "average" player (wearing greens, blues, and reds) to ...the evasion you can find on cloth gear) -- a chance to completely avoid an attack. It should be noticeable, at least on bosses, but not a huge factor in the
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  • ...of Poisons || A strange mechanism that can augment an arthropod's venomous attack capabilities. (Only wearable by spiders.) || || .... Only a small amount of protection is lost in exchange for nimble dodging ability. ||
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  • ...same people that teach you the Spore Bomb recipe. (Previously you got the ability from leveling up, but then had to find the recipe trainer, which is weird.) :- Loot changes: lots of items and effects that could reset ability timers have been changed or nerfed
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  • :[[Spider]]'s Scuttling Gait has been completely replaced with a new ability, Premeditated Doom. ===<b>Ability Failure Fixes</b>===
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  • ...me exceptions, though.) There are also hostile guardian monsters that will attack non-animal/non-druid players on sight. :- Fixed some bugs that had crept into ability power costs. Most notably, Fish Gut now has a small Power cost (again) and
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  • :We now have the ability to change game data (like item stats and treasure effects) without requirin ...vel 48. (If you are already that level or higher, you will find it in your ability list under the Persona tab.)
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  • ...o level 50, then Screech 5-6 is taught by [[Yavazek]] in Animal Town. This ability used to be learned from Halloween scrolls; those old scrolls were repurpose ...Mod "Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage" is now found on the main-hand slot instead o
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  • == Ability overview == <!-- short ability descriptions, why would new players choose the ability -->
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  • {{Ability infobox | special = Summoned sphere exists for 30 seconds or until killed. Its Rage attack roots enemies for 5 seconds.
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  • ====Ability Consumption==== armies to make a sacrifice to Tast before beginning an attack.}}
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  • ...to a combo that reduces enemy's rage by 60 and diminishes the enemy's next attack by 20 damage. ...to a combo that reduces enemy's rage by 60 and diminishes the enemy's next attack by 20 damage. Also gain a passive insight: '''all slashing attacks deal +9%
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  • ...oves]] x1 || Infuses gloves or gauntlets with the following power: '''Epic Attack Damage +125'''.<br>Uses 100 Craft Points on the item and adds a requirement ====Ability Consumption====
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  • |name = Amberjack Snack Attack ...n.projectgorgon.com/v337/icons/icon_5819.png</span>&nbsp;[[Amberjack Snack Attack]] x1
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